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-rw-r--r--src/base/UPlaylist.pas2
-rw-r--r--src/screens/UScreenSong.pas37
-rw-r--r--src/screens/UScreenSongJumpto.pas2
3 files changed, 21 insertions, 20 deletions
diff --git a/src/base/UPlaylist.pas b/src/base/UPlaylist.pas
index 527eca7b..f12e06cf 100644
--- a/src/base/UPlaylist.pas
+++ b/src/base/UPlaylist.pas
@@ -317,7 +317,7 @@ begin
//Fix SongSelection
ScreenSong.Interaction := 0;
- ScreenSong.SelectNext(true);
+ ScreenSong.SelectNext;
ScreenSong.FixSelected;
//Play correct Music
diff --git a/src/screens/UScreenSong.pas b/src/screens/UScreenSong.pas
index 7fda384c..fa45697b 100644
--- a/src/screens/UScreenSong.pas
+++ b/src/screens/UScreenSong.pas
@@ -130,8 +130,8 @@ type
procedure GenerateThumbnails();
procedure OnShow; override;
procedure OnHide; override;
- procedure SelectNext(UnloadCover: boolean);
- procedure SelectPrev(UnloadCover: boolean);
+ procedure SelectNext;
+ procedure SelectPrev;
procedure SkipTo(Target: cardinal);
procedure FixSelected; //Show Wrong Song when Tabs on Fix
procedure FixSelected2; //Show Wrong Song when Tabs on Fix
@@ -436,7 +436,7 @@ begin
CatSongs.ShowCategoryList;
CatSongs.ClickCategoryButton(I);
- SelectNext(true);
+ SelectNext;
FixSelected;
break;
end;
@@ -464,7 +464,7 @@ begin
ShowCatTL (I);
CatSongs.ClickCategoryButton(I);
- SelectNext(true);
+ SelectNext;
// Fix: not existing song selected:
//if (I + 1 = I2) then
@@ -517,7 +517,7 @@ begin
HideCatTL;
//Show Wrong Song when Tabs on Fix
- SelectNext(true);
+ SelectNext;
FixSelected;
//SelectPrev(true);
//CatSongs.Song[0].Visible := false;
@@ -536,7 +536,7 @@ begin
Interaction := 0;
//Show Wrong Song when Tabs on Fix
- SelectNext(true);
+ SelectNext;
FixSelected;
end
else
@@ -574,7 +574,7 @@ begin
// SetScroll4;
//Show Wrong Song when Tabs on Fix
- SelectNext(true);
+ SelectNext;
FixSelected;
end
else
@@ -631,7 +631,7 @@ begin
ShowCatTL (Interaction);
CatSongs.ClickCategoryButton(Interaction);
- SelectNext(true);
+ SelectNext;
FixSelected;
//Play Music:
@@ -673,7 +673,7 @@ begin
ShowCatTL (I);
CatSongs.ClickCategoryButton(I);
- SelectNext(true);
+ SelectNext;
FixSelected;
//Play Music:
@@ -689,7 +689,7 @@ begin
if (Songs.SongList.Count > 0) and (Mode = smNormal) then
begin
AudioPlayback.PlaySound(SoundLib.Change);
- SelectNext(true);
+ SelectNext;
SetScroll4;
end;
end;
@@ -699,7 +699,7 @@ begin
if (Songs.SongList.Count > 0)and (Mode = smNormal) then
begin
AudioPlayback.PlaySound(SoundLib.Change);
- SelectPrev(true);
+ SelectPrev;
SetScroll4;
end;
end;
@@ -1512,7 +1512,7 @@ begin
//If Playlist Shown -> Select Next automatically
if (CatSongs.CatNumShow = -3) then
begin
- SelectNext(true);
+ SelectNext;
end;
end
//Party Mode
@@ -1652,7 +1652,7 @@ begin
Result := true;
end;
-procedure TScreenSong.SelectNext(UnloadCover: boolean);
+procedure TScreenSong.SelectNext;
var
Skip: integer;
VS: integer;
@@ -1665,7 +1665,8 @@ begin
begin
isScrolling := true;
OnSongDeselect;
- end;
+ end else if (VS=0) then // fix for tabs=on
+ UnLoadDetailedCover;
Skip := 1;
@@ -1691,7 +1692,7 @@ begin
//Button[Interaction].Texture := Texture.GetTexture(Button[Interaction].Texture.Name, TEXTURE_TYPE_PLAIN, false);
end;
-procedure TScreenSong.SelectPrev(UnloadCover: boolean);
+procedure TScreenSong.SelectPrev;
var
Skip: integer;
VS: integer;
@@ -1789,7 +1790,7 @@ begin
SongTarget := 0;
for i := 1 to Target+1 do
- SelectNext(false);
+ SelectNext;
FixSelected2;
end;
@@ -1823,7 +1824,7 @@ begin
ShowCatTL(I);
CatSongs.ClickCategoryButton(I);
- SelectNext(true);
+ SelectNext;
// choose song
SkipTo(I2 - I);
@@ -1838,7 +1839,7 @@ begin
CatSongs.ClickCategoryButton(PlaylistMan.CurPlayList);
ShowCatTL(PlaylistMan.CurPlayList);
- SelectNext(true);
+ SelectNext;
FixSelected2;
SkipTo(Random(CatSongs.VisibleSongs));
diff --git a/src/screens/UScreenSongJumpto.pas b/src/screens/UScreenSongJumpto.pas
index d0fa907a..b3d48679 100644
--- a/src/screens/UScreenSongJumpto.pas
+++ b/src/screens/UScreenSongJumpto.pas
@@ -229,7 +229,7 @@ begin
//Fix SongSelection
ScreenSong.Interaction := high(CatSongs.Song);
- ScreenSong.SelectNext(true);
+ ScreenSong.SelectNext;
ScreenSong.FixSelected;
//Play Correct Music