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-rw-r--r--src/menu/drawable_control.cpp39
-rw-r--r--src/menu/drawable_control.hpp12
-rw-r--r--src/menu/software_mouse_pointer.cpp40
-rw-r--r--src/menu/software_mouse_pointer.hpp5
4 files changed, 64 insertions, 32 deletions
diff --git a/src/menu/drawable_control.cpp b/src/menu/drawable_control.cpp
index cf44aa73..6ee5100c 100644
--- a/src/menu/drawable_control.cpp
+++ b/src/menu/drawable_control.cpp
@@ -35,14 +35,14 @@ namespace usdx
log4cpp::Category::getInstance("usdx.menu.drawable_control");
DrawableControl::DrawableControl(Container* parent)
- : Control(parent), parent(parent)
+ : Control(parent), position(0, 0), parent(parent)
{
ContainerHelper(this).add(parent);
}
DrawableControl::DrawableControl(Container* parent,
const ContainerHelper& helper)
- : Control(parent), parent(parent)
+ : Control(parent), position(0, 0), parent(parent)
{
helper.add(parent);
}
@@ -59,9 +59,44 @@ namespace usdx
{
glLoadIdentity();
+ {
+ // position
+ boost::mutex::scoped_lock lock(position_mutex);
+ glTranslatef(position.get_x(), position.get_y(), 0.0f);
+ }
+
Drawable::repaint();
}
+ void DrawableControl::set_position(const Point<int>& position)
+ {
+ boost::mutex::scoped_lock lock(position_mutex);
+ this->position = position;
+ }
+
+ void DrawableControl::set_position(int left, int top)
+ {
+ boost::mutex::scoped_lock lock(position_mutex);
+ this->position = Point<int>(left, top);
+ }
+
+
+ const Point<int>& DrawableControl::get_position(void) const
+ {
+ return position;
+ }
+
+ int DrawableControl::get_left(void) const
+ {
+ return position.get_x();
+ }
+
+ int DrawableControl::get_top(void) const
+ {
+ return position.get_y();
+ }
+
+
DrawableControl::ContainerHelper::ContainerHelper(DrawableControl* self) :
self(self)
{
diff --git a/src/menu/drawable_control.hpp b/src/menu/drawable_control.hpp
index de3881c5..e954f291 100644
--- a/src/menu/drawable_control.hpp
+++ b/src/menu/drawable_control.hpp
@@ -28,10 +28,12 @@
#define DRAWABLE_CONTROL_HPP
#include <SDL/SDL.h>
+#include <boost/thread/mutex.hpp>
#include <log4cpp/Category.hh>
#include "drawable.hpp"
#include "control.hpp"
+#include "utils/point.hpp"
namespace usdx
{
@@ -42,6 +44,9 @@ namespace usdx
private:
static log4cpp::Category& log;
+ Point<int> position;
+
+ boost::mutex position_mutex;
protected:
Container* parent;
@@ -61,6 +66,13 @@ namespace usdx
virtual ~DrawableControl();
void repaint(void);
+
+ void set_position(const Point<int>& position);
+ void set_position(int left, int top);
+
+ const Point<int>& get_position(void) const;
+ int get_left(void) const;
+ int get_top(void) const;
};
};
diff --git a/src/menu/software_mouse_pointer.cpp b/src/menu/software_mouse_pointer.cpp
index 32609e13..dfe67475 100644
--- a/src/menu/software_mouse_pointer.cpp
+++ b/src/menu/software_mouse_pointer.cpp
@@ -31,7 +31,7 @@
namespace usdx
{
SoftwareMousePointer::SoftwareMousePointer(Container* parent, EventManager* event_manager)
- : DrawableControl(parent), x(-1), y(-1)
+ : DrawableControl(parent)
{
this->vertices[0] = 0.0f;
this->vertices[1] = 40.0f;
@@ -68,6 +68,8 @@ namespace usdx
this->texture[6] = 0.0f;
this->texture[7] = 0.0f;
+ set_position(0, 0);
+
texture_normal = new Texture("game/themes/Deluxe/interface/cursor.png");
texture_pressed = new Texture("game/themes/Deluxe/interface/cursor_pressed.png");
@@ -92,38 +94,26 @@ namespace usdx
void SoftwareMousePointer::draw(void)
{
- glLoadIdentity();
-
- boost::mutex::scoped_lock lock(mutex);
-
- if (x >= 0 && y >= 0) {
- glTranslatef(x, y, 0.0f);
- lock.unlock();
+ glBindTexture(GL_TEXTURE_2D, texture_normal->get_texture());
- glBindTexture(GL_TEXTURE_2D, texture_normal->get_texture());
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glEnableClientState(GL_COLOR_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
+ glVertexPointer(2, GL_FLOAT, 0, vertices);
+ glColorPointer(4, GL_UNSIGNED_BYTE, 0, color);
+ glTexCoordPointer(2, GL_FLOAT, 0, texture);
- glVertexPointer(2, GL_FLOAT, 0, vertices);
- glColorPointer(4, GL_UNSIGNED_BYTE, 0, color);
- glTexCoordPointer(2, GL_FLOAT, 0, texture);
+ glDrawArrays(GL_QUADS, 0, 4);
- glDrawArrays(GL_QUADS, 0, 4);
-
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- }
+ glDisableClientState(GL_VERTEX_ARRAY);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
}
void SoftwareMousePointer::on_mouse_move(int x, int y)
{
- boost::mutex::scoped_lock lock(mutex);
-
- this->x = x;
- this->y = y;
+ set_position(x, y);
}
};
diff --git a/src/menu/software_mouse_pointer.hpp b/src/menu/software_mouse_pointer.hpp
index d2f8abb0..15e855db 100644
--- a/src/menu/software_mouse_pointer.hpp
+++ b/src/menu/software_mouse_pointer.hpp
@@ -41,9 +41,6 @@ namespace usdx
class SoftwareMousePointer : public DrawableControl
{
private:
- int x;
- int y;
-
GLfloat vertices[8];
GLubyte color[16];
GLfloat texture[8];
@@ -53,8 +50,6 @@ namespace usdx
boost::signals2::connection mouse_move_connection;
- boost::mutex mutex;
-
protected:
void draw(void);