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-rw-r--r--src/utils/color/rgb.cpp171
1 files changed, 171 insertions, 0 deletions
diff --git a/src/utils/color/rgb.cpp b/src/utils/color/rgb.cpp
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+/*
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <cstddef>
+
+#include "rgb.hpp"
+#include "hsv.hpp"
+
+namespace usdx
+{
+ RgbColor::RgbColor(uint8_t red, uint8_t green, uint8_t blue)
+ : red(red), green(green), blue(blue),
+ array(NULL), array_length(0)
+ {
+ }
+
+ RgbColor::RgbColor(const uint32_t color)
+ : red((color & 0xff0000) >> 16), green((color & 0xff00) >> 8),
+ blue(color & 0xff), array(NULL), array_length(0)
+ {
+ }
+
+ RgbColor::RgbColor(const RgbColor& color)
+ : red(color.red), green(color.green), blue(color.blue), array(NULL),
+ array_length(0)
+ {
+ }
+
+ RgbColor::RgbColor(const HsvColor& hsv)
+ : red(0), green(0), blue(0), array(NULL), array_length(0)
+ {
+ uint8_t region, fpart, p, q, t;
+
+ if(hsv.get_saturation() == 0) {
+ /* color is grayscale */
+ red = green = blue = hsv.get_value();
+ return;
+ }
+
+ /* make hue 0-5 */
+ region = hsv.get_value() / 43;
+
+ /* find remainder part, make it from 0-255 */
+ fpart = (hsv.get_value() - (region * 43)) * 6;
+
+ /* calculate temp vars, doing integer multiplication */
+ p = (hsv.get_value() * (255 - hsv.get_saturation())) >> 8;
+ q = (hsv.get_value() * (255 - ((hsv.get_saturation() * fpart) >> 8))) >> 8;
+ t = (hsv.get_value() * (255 - ((hsv.get_saturation() * (255 - fpart)) >> 8))) >> 8;
+
+ /* assign temp vars based on color cone region */
+ switch(region) {
+ case 0:
+ red = hsv.get_value(); green = t; blue = p; break;
+ case 1:
+ red = q; green = hsv.get_value(); blue = p; break;
+ case 2:
+ red = p; green = hsv.get_value(); blue = t; break;
+ case 3:
+ red = p; green = q; blue = hsv.get_value(); break;
+ case 4:
+ red = t; green = p; blue = hsv.get_value(); break;
+ default:
+ red = hsv.get_value(); green = p; blue = q; break;
+ }
+ }
+
+ RgbColor::~RgbColor()
+ {
+ if (array != NULL) {
+ delete[] array;
+ array = NULL;
+ }
+ }
+
+ RgbColor& RgbColor::operator=(const RgbColor& color)
+ {
+ if (this != &color) {
+ red = color.red;
+ green = color.green;
+ blue = color.blue;
+ array_length = 0;
+
+ if (array != NULL) {
+ delete[] array;
+ array = NULL;
+ }
+ }
+
+ return *this;
+ }
+
+ uint8_t RgbColor::get_red(void) const
+ {
+ return red;
+ }
+
+ uint8_t RgbColor::get_green(void) const
+ {
+ return green;
+ }
+
+ uint8_t RgbColor::get_blue(void) const
+ {
+ return blue;
+ }
+
+ const GLubyte* RgbColor::get_array(size_t len) const
+ {
+ if (array_length != len && array != NULL) {
+ delete[] array;
+ array = NULL;
+ array_length = 0;
+ }
+
+ if (array == NULL) {
+ int components = get_array_comonent_count();
+ array = new GLubyte[len * components];
+ array_length = len;
+
+ for (size_t i = 0; i < len; i++) {
+ array[i*components] = red;
+ array[(i*components) + 1] = green;
+ array[(i*components) + 2] = blue;
+ }
+ }
+
+ return array;
+ }
+
+ int RgbColor::get_array_comonent_count(void) const
+ {
+ return 3;
+ }
+
+ bool RgbColor::is_grey(void) const
+ {
+ return (red == green) && (green == blue);
+ }
+
+ bool RgbColor::is_black(void) const
+ {
+ return (red == 0) && (green == 0) && (blue == 0);
+ }
+
+ bool RgbColor::is_white(void) const
+ {
+ return (red == 255) && (green == 255) && (blue == 255);
+ }
+};