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-rw-r--r--src/screens/UScreenOptionsRecord.pas24
-rw-r--r--src/screens/UScreenSing.pas3
2 files changed, 23 insertions, 4 deletions
diff --git a/src/screens/UScreenOptionsRecord.pas b/src/screens/UScreenOptionsRecord.pas
index f1cfe628..dc4a355f 100644
--- a/src/screens/UScreenOptionsRecord.pas
+++ b/src/screens/UScreenOptionsRecord.pas
@@ -88,6 +88,7 @@ type
procedure StartPreview;
procedure StopPreview;
procedure UpdateInputDevice;
+ function ValidateSettings: boolean;
procedure ChangeVolume(VolumeChange: single);
procedure DrawVolume(x, y, Width, Height: single);
procedure DrawVUMeter(const State: TDrawState; x, y, Width, Height: single);
@@ -120,6 +121,7 @@ uses
TextGL,
UGraphic,
UDraw,
+ ULanguage,
UMain,
UMenuSelectSlide,
UMenuText,
@@ -168,7 +170,7 @@ begin
SDLK_BACKSPACE:
begin
// TODO: Show Save/Abort screen
- if (AudioInputProcessor.ValidateSettings()) then
+ if (ValidateSettings()) then
begin
Ini.Save;
AudioPlayback.PlaySound(SoundLib.Back);
@@ -179,7 +181,7 @@ begin
begin
if (SelInteraction = ExitButtonIID) then
begin
- if (AudioInputProcessor.ValidateSettings()) then
+ if (ValidateSettings()) then
begin
Ini.Save;
AudioPlayback.PlaySound(SoundLib.Back);
@@ -213,6 +215,24 @@ begin
end;
end;
+function TScreenOptionsRecord.ValidateSettings: boolean;
+var
+ BadPlayer: integer;
+begin
+ BadPlayer := AudioInputProcessor.ValidateSettings();
+ if (BadPlayer <> 0) then
+ begin
+ ScreenPopupError.ShowPopup(
+ Format(Language.Translate('ERROR_PLAYER_DEVICE_ASSIGNMENT'),
+ [BadPlayer]));
+ Result := false;
+ end
+ else
+ begin
+ Result := true;
+ end;
+end;
+
constructor TScreenOptionsRecord.Create;
var
DeviceIndex: integer;
diff --git a/src/screens/UScreenSing.pas b/src/screens/UScreenSing.pas
index aa32dd4a..fe8ea8e8 100644
--- a/src/screens/UScreenSing.pas
+++ b/src/screens/UScreenSing.pas
@@ -370,7 +370,6 @@ var
Color: TRGB;
VideoFile, BgFile: IPath;
success: boolean;
- PlayerState: TBooleanDynArray;
BadPlayer: integer;
begin
inherited;
@@ -587,7 +586,7 @@ begin
LyricsState.TotalTime := AudioPlayback.Length;
LyricsState.UpdateBeats();
- BadPlayer := AudioInputProcessor.CheckPlayersConfig(PlayersPlay, PlayerState);
+ BadPlayer := AudioInputProcessor.CheckPlayersConfig(PlayersPlay);
if (BadPlayer <> 0) then
begin
ScreenPopupError.ShowPopup(