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-rw-r--r--src/screens/UScreenOptionsGame.pas19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/screens/UScreenOptionsGame.pas b/src/screens/UScreenOptionsGame.pas
index 3c78363f..3f1cca81 100644
--- a/src/screens/UScreenOptionsGame.pas
+++ b/src/screens/UScreenOptionsGame.pas
@@ -126,13 +126,32 @@ begin
old_Sorting := Ini.Sorting;
old_Tabs := Ini.Tabs;
+ Theme.OptionsGame.SelectPlayers.showArrows := true;
+ Theme.OptionsGame.SelectPlayers.oneItemOnly := true;
AddSelectSlide(Theme.OptionsGame.SelectPlayers, Ini.Players, IPlayers);
+
+ Theme.OptionsGame.SelectDifficulty.showArrows := true;
+ Theme.OptionsGame.SelectDifficulty.oneItemOnly := true;
AddSelectSlide(Theme.OptionsGame.SelectDifficulty, Ini.Difficulty, IDifficulty);
+
+ Theme.OptionsGame.SelectLanguage.showArrows := true;
+ Theme.OptionsGame.SelectLanguage.oneItemOnly := true;
AddSelectSlide(Theme.OptionsGame.SelectLanguage, Ini.Language, ILanguage);
+
+ Theme.OptionsGame.SelectTabs.showArrows := true;
+ Theme.OptionsGame.SelectTabs.oneItemOnly := true;
AddSelectSlide(Theme.OptionsGame.SelectTabs, Ini.Tabs, ITabs);
+
+ Theme.OptionsGame.SelectSorting.showArrows := true;
+ Theme.OptionsGame.SelectSorting.oneItemOnly := true;
AddSelectSlide(Theme.OptionsGame.SelectSorting, Ini.Sorting, ISorting);
+
+ Theme.OptionsGame.SelectDebug.showArrows := true;
+ Theme.OptionsGame.SelectDebug.oneItemOnly := true;
AddSelectSlide(Theme.OptionsGame.SelectDebug, Ini.Debug, IDebug);
+
+
AddButton(Theme.OptionsGame.ButtonExit);
if (Length(Button[0].Text)=0) then
AddButtonText(14, 20, Theme.Options.Description[7]);