diff options
Diffstat (limited to 'src/screens0/UScreenOpen.pas')
-rw-r--r-- | src/screens0/UScreenOpen.pas | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/screens0/UScreenOpen.pas b/src/screens0/UScreenOpen.pas new file mode 100644 index 00000000..186b9b47 --- /dev/null +++ b/src/screens0/UScreenOpen.pas @@ -0,0 +1,173 @@ +unit UScreenOpen; + +interface + +{$I switches.inc} + +uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, UTexture, UMenuText, + ULyrics, Math, gl, UThemes; + +type + TScreenOpen = class(TMenu) + private + TextF: array[0..1] of integer; + TextN: integer; + public + Tex_Background: TTexture; + FadeOut: boolean; + Path: string; + BackScreen: pointer; + procedure AddBox(X, Y, W, H: real); + constructor Create; override; + procedure onShow; override; + function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; +// function Draw: boolean; override; +// procedure Finish; + end; + +implementation +uses UGraphic, UDraw, UMain, USkins; + +function TScreenOpen.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; +begin + Result := true; + + if (PressedDown) then begin // Key Down + // check normal keys + case CharCode of + '0'..'9', 'a'..'z', 'A'..'Z', ' ', '-', '.', ':', '\': + begin + if Interaction = 0 then begin + Text[TextN].Text := Text[TextN].Text + CharCode; + end; + end; + end; + + // check special keys + case PressedKey of + SDLK_Q: + begin + Result := false; + end; + 8: // del + begin + if Interaction = 0 then + begin + Text[TextN].DeleteLastL; + end; + end; + + + SDLK_ESCAPE : + begin + //Empty Filename and go to last Screen + ConversionFileName := ''; + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(BackScreen); + end; + + SDLK_RETURN: + begin + if (Interaction = 2) then begin + //Update Filename and go to last Screen + ConversionFileName := Text[TextN].Text; + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(BackScreen); + end + else if (Interaction = 1) then + begin + //Empty Filename and go to last Screen + ConversionFileName := ''; + AudioPlayback.PlaySound(SoundLib.Back); + FadeTo(BackScreen); + end; + end; + + SDLK_LEFT: + begin + InteractPrev; + end; + + SDLK_RIGHT: + begin + InteractNext; + end; + + SDLK_DOWN: + begin + end; + + SDLK_UP: + begin + end; + end; + end; +end; + +procedure TScreenOpen.AddBox(X, Y, W, H: real); +begin + AddStatic(X, Y, W, H, 0, 0, 0, Skin.GetTextureFileName('MainBar'), TEXTURE_TYPE_COLORIZED); + AddStatic(X+2, Y+2, W-4, H-4, 1, 1, 1, Skin.GetTextureFileName('MainBar'), TEXTURE_TYPE_COLORIZED); +end; + +constructor TScreenOpen.Create; +begin + inherited Create; + + // linijka +{ AddStatic(20, 10, 80, 30, 0, 0, 0, 'MainBar', 'JPG', TEXTURE_TYPE_COLORIZED); + AddText(35, 17, 1, 6, 1, 1, 1, 'Linijka'); + TextSentence := AddText(120, 14, 1, 8, 0, 0, 0, '0 / 0');} + + // file list +// AddBox(400, 100, 350, 450); + +// TextF[0] := AddText(430, 155, 0, 8, 0, 0, 0, 'a'); +// TextF[1] := AddText(430, 180, 0, 8, 0, 0, 0, 'a'); + + // file name + AddBox(20, 540, 500, 40); + TextN := AddText(50, 548, 0, 8, 0, 0, 0, ConversionFileName); + AddInteraction(iText, TextN); + + // buttons + {AddButton(540, 540, 100, 40, Skin.SkinPath + Skin.ButtonF); + AddButtonText(10, 5, 0, 0, 0, 'Cancel'); + + AddButton(670, 540, 100, 40, Skin.SkinPath + Skin.ButtonF); + AddButtonText(30, 5, 0, 0, 0, 'OK');} + // buttons + AddButton(540, 540, 100, 40, Skin.GetTextureFileName('ButtonF')); + AddButtonText(10, 5, 0, 0, 0, 'Cancel'); + + AddButton(670, 540, 100, 40, Skin.GetTextureFileName('ButtonF')); + AddButtonText(30, 5, 0, 0, 0, 'OK'); + + +end; + +procedure TScreenOpen.onShow; +begin + inherited; + + Interaction := 0; +end; + +(*function TScreenEditSub.Draw: boolean; +var + Min: integer; + Sec: integer; + Tekst: string; + Pet: integer; + AktBeat: integer; +begin + +end; + +procedure TScreenEditSub.Finish; +begin +// +end;*) + +end. + |