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-rw-r--r--src/screens/UScreenSing.pas6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/screens/UScreenSing.pas b/src/screens/UScreenSing.pas
index 3eb3742d..d0908ff8 100644
--- a/src/screens/UScreenSing.pas
+++ b/src/screens/UScreenSing.pas
@@ -441,7 +441,7 @@ begin
if ScreenSong.Mode = smPartyMode then
ScreenSong.SelectRandomSong();
if (Length(CurrentSong.LastError) > 0) then
- ScreenPopupError.ShowPopup(Language.Translate('ERROR_CORRUPT_SONG') + '\n' + CurrentSong.LastError)
+ ScreenPopupError.ShowPopup(Format(Language.Translate(CurrentSong.LastError), [CurrentSong.ErrorLineNo]))
else
ScreenPopupError.ShowPopup(Language.Translate('ERROR_CORRUPT_SONG'));
// FIXME: do we need this?
@@ -656,6 +656,8 @@ begin
glDeleteTextures(1, PGLuint(@Tex_Background.TexNum));
Tex_Background.TexNum := 0;
end;
+
+ Background.OnFinish;
end;
function TScreenSing.Draw: boolean;
@@ -669,6 +671,8 @@ var
CurLyricsTime: real;
begin
+ Background.Draw;
+
// set player names (for 2 screens and only Singstar skin)
if ScreenAct = 1 then
begin