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+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UScreenOptionsThemes;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ SDL,
+ UMenu,
+ UDisplay,
+ UMusic,
+ UFiles,
+ UIni,
+ UThemes;
+
+type
+ TScreenOptionsThemes = class(TMenu)
+ private
+ procedure ReloadTheme;
+ public
+ SkinSelect: integer;
+ constructor Create; override;
+ function ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean; override;
+ procedure OnShow; override;
+ procedure InteractInc; override;
+ procedure InteractDec; override;
+ end;
+
+implementation
+
+uses
+ SysUtils,
+ UGraphic,
+ UMain,
+ UPathUtils,
+ UUnicodeUtils,
+ USkins;
+
+function TScreenOptionsThemes.ParseInput(PressedKey: cardinal; CharCode: UCS4Char; PressedDown: boolean): boolean;
+begin
+ Result := true;
+ if (PressedDown) then
+ begin // Key Down
+ // check normal keys
+ case UCS4UpperCase(CharCode) of
+ Ord('Q'):
+ begin
+ Result := false;
+ Exit;
+ end;
+ end;
+
+ // check special keys
+ case PressedKey of
+ SDLK_ESCAPE,
+ SDLK_BACKSPACE :
+ begin
+ Ini.Save;
+
+ // Reload all screens, after Theme changed
+ // Todo : JB - Check if theme was actually changed
+ UGraphic.UnLoadScreens();
+ UGraphic.LoadScreens();
+
+ AudioPlayback.PlaySound(SoundLib.Back);
+
+ // select theme button in new created options screen
+ ScreenOptions.Interaction := 4;
+
+ FadeTo(@ScreenOptions);
+ end;
+ SDLK_RETURN:
+ begin
+ if SelInteraction = 3 then
+ begin
+ Ini.Save;
+
+ // Reload all screens, after Theme changed
+ // Todo : JB - Check if theme was actually changed
+ UGraphic.UnLoadScreens();
+ UGraphic.LoadScreens();
+
+ AudioPlayback.PlaySound(SoundLib.Back);
+
+ // select theme button in new created options screen
+ ScreenOptions.Interaction := 4;
+
+ FadeTo(@ScreenOptions);
+ end;
+ end;
+ SDLK_DOWN:
+ InteractNext;
+ SDLK_UP :
+ InteractPrev;
+ SDLK_RIGHT:
+ begin
+ if (SelInteraction >= 0) and (SelInteraction <= 2) then
+ begin
+ AudioPlayback.PlaySound(SoundLib.Option);
+ InteractInc;
+ end;
+ end;
+ SDLK_LEFT:
+ begin
+ if (SelInteraction >= 0) and (SelInteraction <= 2) then
+ begin
+ AudioPlayback.PlaySound(SoundLib.Option);
+ InteractDec;
+ end;
+ end;
+ end;
+ end;
+end;
+
+procedure TScreenOptionsThemes.InteractInc;
+begin
+ inherited InteractInc;
+
+ //Update Skins
+ if (SelInteraction = 0) then
+ begin
+ Skin.OnThemeChange;
+ UpdateSelectSlideOptions(Theme.OptionsThemes.SelectSkin, SkinSelect, ISkin, Ini.SkinNo);
+
+ // set skin to themes default skin
+ Ini.SkinNo := Theme.Themes[Ini.Theme].DefaultSkin;
+ end;
+
+ { set skins default color }
+ if (SelInteraction = 0) or (SelInteraction = 1) then
+ begin
+ Ini.Color := Skin.GetDefaultColor(Ini.SkinNo);
+ end;
+
+ ReloadTheme();
+end;
+
+procedure TScreenOptionsThemes.InteractDec;
+begin
+ inherited InteractDec;
+
+ //Update Skins
+ if (SelInteraction = 0 ) then
+ begin
+ Skin.OnThemeChange;
+ UpdateSelectSlideOptions (Theme.OptionsThemes.SelectSkin, SkinSelect, ISkin, Ini.SkinNo);
+
+ // set skin to themes default skin
+ Ini.SkinNo := Theme.Themes[Ini.Theme].DefaultSkin;
+ end;
+
+ { set skins default color }
+ if (SelInteraction = 0) or (SelInteraction = 1) then
+ begin
+ Ini.Color := Skin.GetDefaultColor(Ini.SkinNo);
+ end;
+
+ ReloadTheme();
+end;
+
+constructor TScreenOptionsThemes.Create;
+begin
+ inherited Create;
+
+ LoadFromTheme(Theme.OptionsThemes);
+
+ Theme.OptionsThemes.SelectTheme.showArrows := true;
+ Theme.OptionsThemes.SelectTheme.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsThemes.SelectTheme, Ini.Theme, ITheme);
+
+ Theme.OptionsThemes.SelectSkin.showArrows := true;
+ Theme.OptionsThemes.SelectSkin.oneItemOnly := true;
+ SkinSelect := AddSelectSlide(Theme.OptionsThemes.SelectSkin, Ini.SkinNo, ISkin);
+
+ Theme.OptionsThemes.SelectColor.showArrows := true;
+ Theme.OptionsThemes.SelectColor.oneItemOnly := true;
+ AddSelectSlide(Theme.OptionsThemes.SelectColor, Ini.Color, IColorTranslated);
+
+ AddButton(Theme.OptionsThemes.ButtonExit);
+ if (Length(Button[0].Text)=0) then
+ AddButtonText(20, 5, Theme.Options.Description[7]);
+end;
+
+procedure TScreenOptionsThemes.OnShow;
+begin
+ inherited;
+
+ Interaction := 0;
+end;
+
+procedure TScreenOptionsThemes.ReloadTheme;
+begin
+ Theme.LoadTheme(Ini.Theme, Ini.Color);
+
+ ScreenOptionsThemes := TScreenOptionsThemes.create();
+ ScreenOptionsThemes.onshow;
+ Display.CurrentScreen := @ScreenOptionsThemes;
+
+ ScreenOptionsThemes.Interaction := self.Interaction;
+ ScreenOptionsThemes.Draw;
+
+ Display.Draw;
+ SwapBuffers;
+
+ Self.Destroy;
+end;
+
+end.