diff options
Diffstat (limited to 'src/menu')
-rw-r--r-- | src/menu/UMenuBackgroundVideo.pas | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/menu/UMenuBackgroundVideo.pas b/src/menu/UMenuBackgroundVideo.pas index bfaee702..9a33e721 100644 --- a/src/menu/UMenuBackgroundVideo.pas +++ b/src/menu/UMenuBackgroundVideo.pas @@ -151,14 +151,14 @@ begin glClear(GL_DEPTH_BUFFER_BIT); // video failure -> draw blank background if (fBgVideo = nil) then - glClear(GL_COLOR_BUFFER_BIT); + glClear(GL_COLOR_BUFFER_BIT); end; if (fBgVideo <> nil) then begin fBgVideo.GetFrame(VideoBGTimer.GetTime()); - // FIXME: why do we draw on screen 2? Seems to be wrong. - fBgVideo.DrawGL(2); + fBgVideo.SetScreen(ScreenAct); + fBgVideo.Draw(); end; end; |