diff options
Diffstat (limited to 'src/menu')
-rw-r--r-- | src/menu/UDisplay.pas | 6 | ||||
-rw-r--r-- | src/menu/UMenu.pas | 206 | ||||
-rw-r--r-- | src/menu/UMenuBackground.pas | 85 | ||||
-rw-r--r-- | src/menu/UMenuBackgroundColor.pas | 69 | ||||
-rw-r--r-- | src/menu/UMenuBackgroundFade.pas | 172 | ||||
-rw-r--r-- | src/menu/UMenuBackgroundNone.pas | 68 | ||||
-rw-r--r-- | src/menu/UMenuBackgroundTexture.pas | 122 | ||||
-rw-r--r-- | src/menu/UMenuBackgroundVideo.pas | 204 |
8 files changed, 877 insertions, 55 deletions
diff --git a/src/menu/UDisplay.pas b/src/menu/UDisplay.pas index cd8241ae..ebd25e50 100644 --- a/src/menu/UDisplay.pas +++ b/src/menu/UDisplay.pas @@ -141,8 +141,10 @@ var begin Result := True; - glClearColor(1, 1, 1 , 0); - glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); + //We don't need this here anymore, + //Because the background care about cleaning the buffers + //glClearColor(1, 1, 1 , 0); + //glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); for S := 1 to Screens do begin diff --git a/src/menu/UMenu.pas b/src/menu/UMenu.pas index dd182d5f..9068e4cb 100644 --- a/src/menu/UMenu.pas +++ b/src/menu/UMenu.pas @@ -42,6 +42,7 @@ uses UMenuButton, UMenuSelectSlide, UMenuInteract, + UMenuBackground, UThemes, UMenuButtonCollection, Math, @@ -53,18 +54,16 @@ type PMenu = ^TMenu; TMenu = class protected - ButtonPos: Integer; + Background: TMenuBackground; Interactions: array of TInteract; SelInteraction: integer; + + ButtonPos: Integer; Button: array of TButton; + SelectsS: array of TSelectSlide; ButtonCollection: array of TButtonCollection; - BackImg: TTexture; - BackW: integer; - BackH: integer; - - fFileName : string; public Text: array of TText; Static: array of TStatic; @@ -94,7 +93,7 @@ type procedure AddButtonCollection(const ThemeCollection: TThemeButtonCollection; Const Num: Byte); // background - procedure AddBackground(Name: string); + procedure AddBackground(ThemedSettings: TThemeBackground); // static function AddStatic(ThemeStatic: TThemeStatic): integer; overload; @@ -191,10 +190,21 @@ uses UCommon, UDisplay, UCovers, UTime, - USkins; + USkins, + //Background types + UMenuBackgroundNone, + UMenuBackgroundColor, + UMenuBackgroundTexture, + UMenuBackgroundVideo, + UMenuBackgroundFade; destructor TMenu.Destroy; begin + If (Background <> nil) then + begin + Background.Destroy; + end; + //Log.LogError('Unloaded Succesful: ' + ClassName); inherited; end; @@ -207,10 +217,10 @@ begin SetLength(Static, 0); SetLength(Button, 0); - BackImg.TexNum := 0; - //Set ButtonPos to Autoset Length ButtonPos := -1; + + Background := nil; end; { constructor TMenu.Create(Back: String); @@ -314,7 +324,7 @@ begin PrepareButtonCollections(ThemeBasic.ButtonCollection); //Add Background - AddBackground(ThemeBasic.Background.Tex); + AddBackground(ThemeBasic.Background); //Add Statics and Texts for I := 0 to High(ThemeBasic.Static) do @@ -324,34 +334,141 @@ begin AddText(ThemeBasic.Text[I]); end; -procedure TMenu.AddBackground(Name: string); -//var -// lFileName : string; +procedure TMenu.AddBackground(ThemedSettings: TThemeBackground); + var + FileExt: String; + + Function IsInArray(const Piece: String; const A: Array of String): Boolean; + var I: Integer; + begin + Result := False; + + For I := 0 to High(A) do + If (A[I] = Piece) then + begin + Result := True; + Exit; + end; + end; + + Function TryBGCreate(Typ: cMenuBackground): Boolean; + begin + Result := True; + + try + Background := Typ.Create(ThemedSettings); + except + on E: EMenuBackgroundError do + begin //Background failes to create + Freeandnil(Background); + Result := False; + end; + end; + end; begin - if Name <> '' then + If (Background <> nil) then begin - fFileName := Skin.GetTextureFileName(Name); - fFileName := AdaptFilePaths( fFileName ); + Background.Destroy; + Background := nil; + end; - if fileexists( fFileName ) then - begin - BackImg := Texture.GetTexture( fFileName , TEXTURE_TYPE_PLAIN); + Case ThemedSettings.BGType of + BGT_Auto: begin //Automaticly choose one out of BGT_Texture, BGT_Video or BGT_Color - if ( BackImg.TexNum = 0 ) then + If (Length(ThemedSettings.Tex) > 0) then begin - if VideoPlayback.Open( fFileName ) then + + //At first some intelligent try to decide which BG to load + FileExt := lowercase(ExtractFileExt(Skin.GetTextureFileName(ThemedSettings.Tex))); + + If IsInArray(FileExt, SUPPORTED_EXTS_BACKGROUNDTEXTURE) then + TryBGCreate(TMenuBackgroundTexture) + Else If IsInArray(FileExt, SUPPORTED_EXTS_BACKGROUNDVIDEO) then + TryBGCreate(TMenuBackgroundVideo); + + + //If the intelligent method don't succeed + //do it by trial and error + If (Background = nil) then + begin + //Try Textured Bg + if not TryBGCreate(TMenuBackgroundTexture) then + TryBgCreate(TMenuBackgroundVideo); //Try Video BG + + //Color is fallback if Background = nil + end; + end; + end; + + BGT_Color: begin + try + Background := TMenuBackgroundColor.Create(ThemedSettings); + except + on E: EMenuBackgroundError do + begin + Log.LogError(E.Message); + freeandnil(Background); + end; + end; + end; + + BGT_Texture: begin + try + Background := TMenuBackgroundTexture.Create(ThemedSettings); + except + on E: EMenuBackgroundError do + begin + Log.LogError(E.Message); + freeandnil(Background); + end; + end; + end; + + BGT_Video: begin + try + Background := TMenuBackgroundVideo.Create(ThemedSettings); + except + on E: EMenuBackgroundError do + begin + Log.LogError(E.Message); + freeandnil(Background); + end; + end; + end; + + BGT_None: begin + try + Background := TMenuBackgroundNone.Create(ThemedSettings); + except + on E: EMenuBackgroundError do begin - VideoBGTimer.SetTime(0); - VideoPlayback.Play; + Log.LogError(E.Message); + freeandnil(Background); end; end; + end; - BackImg.W := 800; - BackImg.H := 600; - BackW := 1; - BackH := 1; + BGT_Fade: begin + try + Background := TMenuBackgroundFade.Create(ThemedSettings); + except + on E: EMenuBackgroundError do + begin + Log.LogError(E.Message); + freeandnil(Background); + end; + end; end; end; + + //Fallback to None Background or Colored Background + If (Background = nil) then + begin + If (ThemedSettings.BGType = BGT_Color) then + Background := TMenuBackgroundNone.Create(ThemedSettings) + Else + Background := TMenuBackgroundColor.Create(ThemedSettings) + end; end; //---------------------- @@ -752,29 +869,7 @@ end; // Method to draw our TMenu and all his child buttons function TMenu.DrawBG: boolean; begin - BackImg.ColR := 1; - BackImg.ColG := 1; - BackImg.ColB := 1; - BackImg.TexX1 := 0; - BackImg.TexY1 := 0; - BackImg.TexX2 := 1; - BackImg.TexY2 := 1; - - if (BackImg.TexNum > 0) then - begin - BackImg.X := 0; - BackImg.Y := 0; - BackImg.Z := 0; // todo: eddie: to the opengl experts: please check this! On the mac z is not initialized??? - BackImg.W := 800; - BackImg.H := 600; - DrawTexture(BackImg); - end - else if (VideoPlayback <> nil) then - begin - VideoPlayback.GetFrame(VideoBGTimer.GetTime()); - // FIXME: why do we draw on screen 2? Seems to be wrong. - VideoPlayback.DrawGL(2); - end; + Background.Draw; Result := true; end; @@ -1391,7 +1486,7 @@ begin // method is not implemented by now. This is necessary for theme-switching too. // At the moment videos cannot be turned off without restarting USDX. - // check if a background texture was found + {// check if a background texture was found if (BackImg.TexNum = 0) then begin // try to open an animated background @@ -1405,7 +1500,11 @@ begin VideoPlayback.Play; end; end; - end; + end; } + If (Background = nil) then + AddBackground(DEFAULTBACKGROUND); + + Background.OnShow; end; procedure TMenu.onShowFinish; @@ -1451,6 +1550,7 @@ end; procedure TMenu.onHide; begin // nothing + Background.OnFinish; end; function TMenu.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; diff --git a/src/menu/UMenuBackground.pas b/src/menu/UMenuBackground.pas new file mode 100644 index 00000000..762faf34 --- /dev/null +++ b/src/menu/UMenuBackground.pas @@ -0,0 +1,85 @@ +{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackground;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ SysUtils,
+ UThemes;
+
+//TMenuBackground - abstraction class for MenuBackgrounds
+//this is a class, not an interface because of the constructors
+//and destructors
+//--------
+
+type
+ EMenuBackgroundError = class(Exception);
+ TMenuBackground = class
+ Constructor Create(const ThemedSettings: TThemeBackground); virtual;
+ Procedure OnShow; virtual;
+ Procedure Draw; virtual;
+ Procedure OnFinish; virtual;
+ Destructor Destroy; virtual;
+ end;
+ cMenuBackground = class of TMenuBackground;
+
+implementation
+
+Constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited Create;
+end;
+
+Destructor TMenuBackground.Destroy;
+begin
+ inherited;
+end;
+
+
+Procedure TMenuBackground.OnShow;
+begin
+
+end;
+
+Procedure TMenuBackground.OnFinish;
+begin
+
+end;
+
+
+Procedure TMenuBackground.Draw;
+begin
+
+end;
+
+end.
diff --git a/src/menu/UMenuBackgroundColor.pas b/src/menu/UMenuBackgroundColor.pas new file mode 100644 index 00000000..26385b44 --- /dev/null +++ b/src/menu/UMenuBackgroundColor.pas @@ -0,0 +1,69 @@ +{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundColor;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UMenuBackground;
+
+//TMenuBackgroundColor - Background Color
+//--------
+
+type
+ TMenuBackgroundColor = class (TMenuBackground)
+ private
+ Color: TRGB;
+ public
+ Constructor Create(const ThemedSettings: TThemeBackground); override;
+ Procedure Draw; override;
+ end;
+
+implementation
+uses
+ gl,
+ glext;
+
+Constructor TMenuBackgroundColor.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited;
+ Color := ThemedSettings.Color;
+end;
+
+Procedure TMenuBackgroundColor.Draw;
+begin
+ glClearColor(Color.R, Color.G, Color.B, 0);
+ glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
+end;
+
+end.
\ No newline at end of file diff --git a/src/menu/UMenuBackgroundFade.pas b/src/menu/UMenuBackgroundFade.pas new file mode 100644 index 00000000..3bdd631e --- /dev/null +++ b/src/menu/UMenuBackgroundFade.pas @@ -0,0 +1,172 @@ +{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundFade;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UTexture,
+ UMenuBackground;
+
+//TMenuBackgroundFade - Background Fade In for Overlay screens
+//--------
+
+type
+ TMenuBackgroundFade = class (TMenuBackground)
+ private
+ Tex: TTexture;
+ Color: TRGB;
+ Alpha: Real;
+
+ useTexture: Boolean;
+
+ FadeTime: Cardinal;
+ public
+ Constructor Create(const ThemedSettings: TThemeBackground); override;
+ Procedure OnShow; override;
+ Procedure Draw; override;
+ Destructor Destroy; override;
+ end;
+
+const
+ FADEINTIME = 1500; //Time the bg fades in
+
+implementation
+uses sdl,
+ gl,
+ glext,
+ USkins,
+ UCommon;
+
+Constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground);
+var texFilename: String;
+begin
+ inherited;
+ FadeTime := 0;
+
+ Color := ThemedSettings.Color;
+ Alpha := ThemedSettings.Alpha;
+ If (Length(ThemedSettings.Tex) > 0) then
+ begin
+ texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
+ texFilename := AdaptFilePaths(texFilename);
+ Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
+
+ UseTexture := (Tex.TexNum <> 0);
+ end
+ else
+ UseTexture := False;
+
+ If (not UseTexture) then
+ FreeandNil(Tex);
+end;
+
+Destructor TMenuBackgroundFade.Destroy;
+begin
+ //Why isn't there any Tex.free method?
+ {If UseTexture then
+ FreeandNil(Tex); }
+ inherited;
+end;
+
+
+Procedure TMenuBackgroundFade.OnShow;
+begin
+ FadeTime := SDL_GetTicks;
+end;
+
+
+Procedure TMenuBackgroundFade.Draw;
+var
+ Progress: Real;
+begin
+ If FadeTime = 0 then
+ Progress := Alpha
+ Else
+ Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME;
+
+ If Progress > Alpha then
+ begin
+ FadeTime := 0;
+ Progress := Alpha;
+ end;
+
+ If (UseTexture) then
+ begin //Draw Texture to Screen
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glColorRGB(Color, Progress);
+ glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(0, 0);
+
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(0, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(800, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(800, 0);
+ glEnd;
+
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+ end
+ else
+ begin //Clear Screen w/ progress Alpha + Color
+ glClear(GL_DEPTH_BUFFER_BIT);
+ glDisable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glColorRGB(Color, Progress);
+
+ glBegin(GL_QUADS);
+ glVertex2f(0, 0);
+ glVertex2f(0, 600);
+ glVertex2f(800, 600);
+ glVertex2f(800, 0);
+ glEnd;
+
+ glDisable(GL_BLEND);
+ end;
+end;
+
+end.
diff --git a/src/menu/UMenuBackgroundNone.pas b/src/menu/UMenuBackgroundNone.pas new file mode 100644 index 00000000..d4188395 --- /dev/null +++ b/src/menu/UMenuBackgroundNone.pas @@ -0,0 +1,68 @@ +{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundNone;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UMenuBackground;
+
+//TMenuBackgroundNone - Just no Background (e.g. for Overlays)
+//--------
+
+type
+ TMenuBackgroundNone = class (TMenuBackground)
+ private
+
+ public
+ Constructor Create(const ThemedSettings: TThemeBackground); override;
+ Procedure Draw; override;
+ end;
+
+implementation
+uses
+ gl,
+ glext;
+
+Constructor TMenuBackgroundNone.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited;
+end;
+
+Procedure TMenuBackgroundNone.Draw;
+begin
+ //Do just nothing in here!
+ glClear(GL_DEPTH_BUFFER_BIT);
+end;
+
+end.
\ No newline at end of file diff --git a/src/menu/UMenuBackgroundTexture.pas b/src/menu/UMenuBackgroundTexture.pas new file mode 100644 index 00000000..55d1d0b6 --- /dev/null +++ b/src/menu/UMenuBackgroundTexture.pas @@ -0,0 +1,122 @@ +{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundTexture;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UTexture,
+ UMenuBackground;
+
+//TMenuBackgroundColor - Background Color
+//--------
+
+type
+ TMenuBackgroundTexture = class (TMenuBackground)
+ private
+ Tex: TTexture;
+ Color: TRGB;
+ public
+ Constructor Create(const ThemedSettings: TThemeBackground); override;
+ Procedure Draw; override;
+ Destructor Destroy; override;
+ end;
+
+const
+ SUPPORTED_EXTS_BACKGROUNDTEXTURE: Array[0..13] of String = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff');
+
+implementation
+uses
+ USkins,
+ UCommon,
+ SysUtils,
+ gl,
+ glext;
+
+Constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground);
+var texFilename: String;
+begin
+ inherited;
+
+ If (Length(ThemedSettings.Tex) = 0) then
+ raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present');
+
+ Color := ThemedSettings.Color;
+
+ texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
+ texFilename := AdaptFilePaths(texFilename);
+ Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
+
+ if (Tex.TexNum = 0) then
+ begin
+ freeandnil(Tex);
+ raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture');
+ end;
+end;
+
+Destructor TMenuBackgroundTexture.Destroy;
+begin
+ //freeandnil(Tex); <- this causes an Access Violation o0
+ inherited;
+end;
+
+Procedure TMenuBackgroundTexture.Draw;
+begin
+ glClear(GL_DEPTH_BUFFER_BIT);
+ glColorRGB(Color);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(0, 0);
+
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(0, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(800, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(800, 0);
+ glEnd;
+
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+end;
+
+end.
diff --git a/src/menu/UMenuBackgroundVideo.pas b/src/menu/UMenuBackgroundVideo.pas new file mode 100644 index 00000000..a6d02828 --- /dev/null +++ b/src/menu/UMenuBackgroundVideo.pas @@ -0,0 +1,204 @@ +{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundVideo;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UMenuBackground,
+ UVideo;
+
+//TMenuBackgroundColor - Background Color
+//--------
+
+type
+ //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg;
+
+{type
+ TBGVideoPool = class;
+
+ PBGVideoPoolItem = ^TBGVideoPoolItem;
+ TBGVideoPoolItem = record
+ Parent: TBGVideoPool;
+ VideoPlayback = IVideoPlayback;
+ ReferenceCounter: Cardinal; //Number of Creations
+ end;
+
+ TBGVideo = class
+ private
+ myItem: PBGVideoPoolItem;
+ public
+ Constructor Create(Item: PBGVideoPoolItem); override;
+
+ Function GetVideoPlayback: IVideoPlayback;
+ Procedure Draw;
+
+ Destructor Destroy;
+ end;
+
+ TBGVideoPool = class
+ private
+ Items: PBGVideoPoolItem;
+ public
+ Constructor Create;
+
+ Function GetBGVideo(filename: String): TBGVideo;
+ Procedure RemoveItem(
+ Procedure FreeAllItems;
+
+ Destructor Destroy;
+ end;
+
+type }
+ TMenuBackgroundVideo = class (TMenuBackground)
+ private
+ fFilename: String;
+ public
+ Constructor Create(const ThemedSettings: TThemeBackground); override;
+ Procedure OnShow; override;
+ Procedure Draw; override;
+ Procedure OnFinish; override;
+ Destructor Destroy; override;
+ end;
+
+{var
+ BGVideoPool: TBGVideoPool; }
+const
+ SUPPORTED_EXTS_BACKGROUNDVIDEO: Array[0..6] of String = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v');
+
+implementation
+
+uses
+ gl,
+ glext,
+ UMusic,
+ SysUtils,
+ UTime,
+ USkins,
+ UCommon;
+
+Constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited;
+ If (Length(ThemedSettings.Tex) = 0) then
+ raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present');
+
+ fFileName := Skin.GetTextureFileName(ThemedSettings.Tex);
+ fFileName := AdaptFilePaths( fFileName );
+
+ if fileexists(fFilename) AND VideoPlayback.Open( fFileName ) then
+ begin
+ VideoBGTimer.SetTime(0);
+ VideoPlayback.Play;
+ end
+ else
+ raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename);
+end;
+
+Destructor TMenuBackgroundVideo.Destroy;
+begin
+
+end;
+
+
+Procedure TMenuBackgroundVideo.OnShow;
+begin
+ if VideoPlayback.Open( fFileName ) then
+ begin
+ VideoBGTimer.SetTime(0);
+ VideoPlayback.Play;
+ end;
+end;
+
+Procedure TMenuBackgroundVideo.OnFinish;
+begin
+
+end;
+
+
+Procedure TMenuBackgroundVideo.Draw;
+begin
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ VideoPlayback.GetFrame(VideoBGTimer.GetTime());
+ // FIXME: why do we draw on screen 2? Seems to be wrong.
+ VideoPlayback.DrawGL(2);
+end;
+
+// Implementation of TBGVideo
+//--------
+{Constructor TBGVideo.Create(Item: PBGVideoPoolItem);
+begin
+ myItem := PBGVideoPoolItem;
+ Inc(myItem.ReferenceCounter);
+end;
+
+Destructor TBGVideo.Destroy;
+begin
+ Dec(myItem.ReferenceCounter);
+end;
+
+Function TBGVideo.GetVideoPlayback: IVideoPlayback;
+begin
+
+end;
+
+Procedure TBGVideo.Draw;
+begin
+
+end;
+
+// Implementation of TBGVideoPool
+//--------
+
+Constructor TBGVideoPool.Create;
+begin
+
+end;
+
+Destructor TBGVideoPool.Destroy;
+begin
+
+end;
+
+Function TBGVideoPool.GetBGVideo(filename: String): TBGVideo;
+begin
+
+end;
+
+Procedure TBGVideoPool.FreeAllItems;
+begin
+
+end; }
+
+end.
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