diff options
Diffstat (limited to 'src/menu/background_color.cpp')
-rw-r--r-- | src/menu/background_color.cpp | 56 |
1 files changed, 49 insertions, 7 deletions
diff --git a/src/menu/background_color.cpp b/src/menu/background_color.cpp index aa8a90d2..bb579f06 100644 --- a/src/menu/background_color.cpp +++ b/src/menu/background_color.cpp @@ -25,23 +25,65 @@ */ #include "background_color.hpp" -#include <GL/gl.h> +#include "drawable_control.hpp" namespace usdx { - BackgroundColor::BackgroundColor(RgbColor &color) : - color(color) + BackgroundColor::BackgroundColor(const DrawableControl &control) : + Background(control) { + this->color[0] = 0; + this->color[1] = 0; + this->color[2] = 0; + this->color[3] = 0; + this->color[4] = 0; + this->color[5] = 0; + this->color[6] = 0; + this->color[7] = 0; + this->color[8] = 0; + this->color[9] = 0; + this->color[10] = 0; + this->color[11] = 0; } - BackgroundColor::BackgroundColor(void) : - color(0, 0, 0) + BackgroundColor::BackgroundColor(const DrawableControl &control, + const RgbColor &color) : + Background(control) { + this->color[0] = color.get_red(); + this->color[1] = color.get_green(); + this->color[2] = color.get_blue(); + this->color[3] = color.get_red(); + this->color[4] = color.get_green(); + this->color[5] = color.get_blue(); + this->color[6] = color.get_red(); + this->color[7] = color.get_green(); + this->color[8] = color.get_blue(); + this->color[9] = color.get_red(); + this->color[10] = color.get_green(); + this->color[11] = color.get_blue(); } void BackgroundColor::draw() { - glClearColor(color.get_red(), color.get_green(), color.get_blue(), 1.0f); - glClear(GL_COLOR_BUFFER_BIT); + this->vertices[0] = 0; + this->vertices[1] = get_parent().get_height(); + this->vertices[2] = get_parent().get_width(); + this->vertices[3] = get_parent().get_height(); + this->vertices[4] = get_parent().get_width(); + this->vertices[5] = 0; + this->vertices[6] = 0; + this->vertices[7] = 0; + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glVertexPointer(2, GL_INT, 0, vertices); + glColorPointer(3, GL_UNSIGNED_BYTE, 0, color); + + glDrawArrays(GL_QUADS, 0, 4); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); } }; |