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-rw-r--r--src/menu/UMenuBackgroundVideo.pas6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/menu/UMenuBackgroundVideo.pas b/src/menu/UMenuBackgroundVideo.pas
index 377c2170..d1ce0f09 100644
--- a/src/menu/UMenuBackgroundVideo.pas
+++ b/src/menu/UMenuBackgroundVideo.pas
@@ -105,7 +105,8 @@ uses
SysUtils,
UTime,
USkins,
- UCommon;
+ UCommon,
+ UGraphic;
constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
begin
@@ -146,7 +147,8 @@ end;
procedure TMenuBackgroundVideo.Draw;
begin
- glClear(GL_DEPTH_BUFFER_BIT);
+ If (ScreenAct = 1) then //Clear just once when in dual screen mode
+ glClear(GL_DEPTH_BUFFER_BIT);
VideoPlayback.GetFrame(VideoBGTimer.GetTime());
// FIXME: why do we draw on screen 2? Seems to be wrong.