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-rw-r--r--src/media/UAudioConverter.pas105
1 files changed, 58 insertions, 47 deletions
diff --git a/src/media/UAudioConverter.pas b/src/media/UAudioConverter.pas
index 696a01f6..07212ce8 100644
--- a/src/media/UAudioConverter.pas
+++ b/src/media/UAudioConverter.pas
@@ -137,16 +137,16 @@ begin
Result := false;
- if (not ConvertAudioFormatToSDL(srcFormatInfo.Format, srcFormat) or
- not ConvertAudioFormatToSDL(dstFormatInfo.Format, dstFormat)) then
+ if not ConvertAudioFormatToSDL(srcFormatInfo.Format, srcFormat) or
+ not ConvertAudioFormatToSDL(dstFormatInfo.Format, dstFormat) then
begin
Log.LogError('Audio-format not supported by SDL', 'TSoftMixerPlaybackStream.InitFormatConversion');
Exit;
end;
- if (SDL_BuildAudioCVT(@cvt,
+ if SDL_BuildAudioCVT(@cvt,
srcFormat, srcFormatInfo.Channels, Round(srcFormatInfo.SampleRate),
- dstFormat, dstFormatInfo.Channels, Round(dstFormatInfo.SampleRate)) = -1) then
+ dstFormat, dstFormatInfo.Channels, Round(dstFormatInfo.SampleRate)) = -1 then
begin
Log.LogError(SDL_GetError(), 'TSoftMixerPlaybackStream.InitFormatConversion');
Exit;
@@ -177,14 +177,15 @@ begin
Result := cvt.len_ratio;
end;
-function TAudioConverter_SDL.Convert(InputBuffer: PByteArray; OutputBuffer: PByteArray; var InputSize: integer): integer;
+function TAudioConverter_SDL.Convert(InputBuffer: PByteArray; OutputBuffer: PByteArray;
+ var InputSize: integer): integer;
begin
Result := -1;
- if (InputSize <= 0) then
+ if InputSize <= 0 then
begin
// avoid div-by-zero problems
- if (InputSize = 0) then
+ if InputSize = 0 then
Result := 0;
Exit;
end;
@@ -193,16 +194,16 @@ begin
Move(InputBuffer[0], OutputBuffer[0], InputSize);
cvt.buf := PUint8(OutputBuffer);
cvt.len := InputSize;
- if (SDL_ConvertAudio(@cvt) = -1) then
+ if SDL_ConvertAudio(@cvt) = -1 then
Exit;
Result := cvt.len_cvt;
end;
-
{$IFDEF UseFFmpegResample}
-function TAudioConverter_FFmpeg.Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean;
+function TAudioConverter_FFmpeg.Init(SrcFormatInfo: TAudioFormatInfo;
+ DstFormatInfo: TAudioFormatInfo): boolean;
begin
inherited Init(SrcFormatInfo, DstFormatInfo);
@@ -210,14 +211,18 @@ begin
// Note: ffmpeg does not support resampling for more than 2 input channels
- if (srcFormatInfo.Format <> asfS16) then
+ if srcFormatInfo.Format <> asfS16 then
begin
Log.LogError('Unsupported format', 'TAudioConverter_FFmpeg.Init');
+ Log.LogError('asfS16: ' + intToStr(integer(asfS16))
+ + ' (should be 7)', 'TAudioConverter_FFmpeg.Init');
+ Log.LogError('srcFormatInfo.Format: ' + intToStr(integer(srcFormatInfo.Format))
+ + ' (exit because <> asfS16)', 'TAudioConverter_FFmpeg.Init');
Exit;
end;
// TODO: use SDL here
- if (srcFormatInfo.Format <> dstFormatInfo.Format) then
+ if srcFormatInfo.Format <> dstFormatInfo.Format then
begin
Log.LogError('Incompatible formats', 'TAudioConverter_FFmpeg.Init');
Exit;
@@ -234,7 +239,7 @@ begin
AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_S16,
16, 10, 0, 0.8);
{$IFEND}
- if (ResampleContext = nil) then
+ if ResampleContext = nil then
begin
Log.LogError('audio_resample_init() failed', 'TAudioConverter_FFmpeg.Init');
Exit;
@@ -249,22 +254,23 @@ end;
destructor TAudioConverter_FFmpeg.Destroy();
begin
- if (ResampleContext <> nil) then
+ if ResampleContext <> nil then
audio_resample_close(ResampleContext);
inherited;
end;
-function TAudioConverter_FFmpeg.Convert(InputBuffer: PByteArray; OutputBuffer: PByteArray; var InputSize: integer): integer;
+function TAudioConverter_FFmpeg.Convert(InputBuffer: PByteArray; OutputBuffer: PByteArray;
+ var InputSize: integer): integer;
var
InputSampleCount: integer;
OutputSampleCount: integer;
begin
Result := -1;
- if (InputSize <= 0) then
+ if InputSize <= 0 then
begin
// avoid div-by-zero in audio_resample()
- if (InputSize = 0) then
+ if InputSize = 0 then
Result := 0;
Exit;
end;
@@ -273,7 +279,7 @@ begin
OutputSampleCount := audio_resample(
ResampleContext, PSmallInt(OutputBuffer), PSmallInt(InputBuffer),
InputSampleCount);
- if (OutputSampleCount = -1) then
+ if OutputSampleCount = -1 then
begin
Log.LogError('audio_resample() failed', 'TAudioConverter_FFmpeg.Convert');
Exit;
@@ -293,10 +299,10 @@ end;
{$ENDIF}
-
{$IFDEF UseSRCResample}
-function TAudioConverter_SRC.Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean;
+function TAudioConverter_SRC.Init(SrcFormatInfo: TAudioFormatInfo;
+ DstFormatInfo: TAudioFormatInfo): boolean;
var
error: integer;
TempSrcFormatInfo: TAudioFormatInfo;
@@ -309,8 +315,8 @@ begin
FormatConverter := nil;
// SRC does not handle channel or format conversion
- if ((SrcFormatInfo.Channels <> DstFormatInfo.Channels) or
- not (SrcFormatInfo.Format in [asfS16, asfFloat])) then
+ if (SrcFormatInfo.Channels <> DstFormatInfo.Channels) or
+ not (SrcFormatInfo.Format in [asfS16, asfFloat]) then
begin
// SDL can not convert to float, so we have to convert to SInt16 first
TempSrcFormatInfo := TAudioFormatInfo.Create(
@@ -320,7 +326,7 @@ begin
// init format/channel conversion
FormatConverter := TAudioConverter_SDL.Create();
- if (not FormatConverter.Init(TempSrcFormatInfo, TempDstFormatInfo)) then
+ if not FormatConverter.Init(TempSrcFormatInfo, TempDstFormatInfo) then
begin
Log.LogError('Unsupported input format', 'TAudioConverter_SRC.Init');
FormatConverter.Free;
@@ -332,7 +338,7 @@ begin
TempDstFormatInfo.Free;
// leave if the format is not supported
- if (not assigned(FormatConverter)) then
+ if not assigned(FormatConverter) then
Exit;
// adjust our copy of the input audio-format for SRC conversion
@@ -340,22 +346,22 @@ begin
Self.SrcFormatInfo.Format := asfS16;
end;
- if ((DstFormatInfo.Format <> asfS16) and
- (DstFormatInfo.Format <> asfFloat)) then
+ if (DstFormatInfo.Format <> asfS16) and
+ (DstFormatInfo.Format <> asfFloat) then
begin
Log.LogError('Unsupported output format', 'TAudioConverter_SRC.Init');
Exit;
end;
ConversionData.src_ratio := DstFormatInfo.SampleRate / SrcFormatInfo.SampleRate;
- if (src_is_valid_ratio(ConversionData.src_ratio) = 0) then
+ if src_is_valid_ratio(ConversionData.src_ratio) = 0 then
begin
Log.LogError('Invalid samplerate ratio', 'TAudioConverter_SRC.Init');
Exit;
end;
ConverterState := src_new(SRC_CONVERTER_TYPE, DstFormatInfo.Channels, @error);
- if (ConverterState = nil) then
+ if ConverterState = nil then
begin
Log.LogError('src_new() failed: ' + src_strerror(error), 'TAudioConverter_SRC.Init');
Exit;
@@ -366,13 +372,14 @@ end;
destructor TAudioConverter_SRC.Destroy();
begin
- if (ConverterState <> nil) then
+ if ConverterState <> nil then
src_delete(ConverterState);
FormatConverter.Free;
inherited;
end;
-function TAudioConverter_SRC.Convert(InputBuffer: PByteArray; OutputBuffer: PByteArray; var InputSize: integer): integer;
+function TAudioConverter_SRC.Convert(InputBuffer: PByteArray; OutputBuffer: PByteArray;
+ var InputSize: integer): integer;
var
FloatInputBuffer: PSingle;
FloatOutputBuffer: PSingle;
@@ -387,7 +394,7 @@ begin
TempBuffer := nil;
// format conversion with external converter (to correct number of channels and format)
- if (assigned(FormatConverter)) then
+ if assigned(FormatConverter) then
begin
TempSize := FormatConverter.GetOutputBufferSize(InputSize);
GetMem(TempBuffer, TempSize);
@@ -395,20 +402,22 @@ begin
InputBuffer := TempBuffer;
end;
- if (InputSize <= 0) then
+ if InputSize <= 0 then
begin
// avoid div-by-zero problems
- if (InputSize = 0) then
+ if InputSize = 0 then
Result := 0;
- if (TempBuffer <> nil) then
+ if TempBuffer <> nil then
FreeMem(TempBuffer);
Exit;
end;
- if (SrcFormatInfo.Format = asfFloat) then
+ if SrcFormatInfo.Format = asfFloat then
begin
FloatInputBuffer := PSingle(InputBuffer);
- end else begin
+ end
+ else
+ begin
NumSamples := InputSize div AudioSampleSize[SrcFormatInfo.Format];
GetMem(FloatInputBuffer, NumSamples * SizeOf(Single));
src_short_to_float_array(PCshort(InputBuffer), PCfloat(FloatInputBuffer), NumSamples);
@@ -417,10 +426,12 @@ begin
// calculate approx. output size
OutputSize := Ceil(InputSize * ConversionData.src_ratio);
- if (DstFormatInfo.Format = asfFloat) then
+ if DstFormatInfo.Format = asfFloat then
begin
FloatOutputBuffer := PSingle(OutputBuffer);
- end else begin
+ end
+ else
+ begin
NumSamples := OutputSize div AudioSampleSize[DstFormatInfo.Format];
GetMem(FloatOutputBuffer, NumSamples * SizeOf(Single));
end;
@@ -436,22 +447,22 @@ begin
end;
error := src_process(ConverterState, @ConversionData);
- if (error <> 0) then
+ if error <> 0 then
begin
Log.LogError(src_strerror(error), 'TAudioConverter_SRC.Convert');
- if (SrcFormatInfo.Format <> asfFloat) then
+ if SrcFormatInfo.Format <> asfFloat then
FreeMem(FloatInputBuffer);
- if (DstFormatInfo.Format <> asfFloat) then
+ if DstFormatInfo.Format <> asfFloat then
FreeMem(FloatOutputBuffer);
- if (TempBuffer <> nil) then
+ if TempBuffer <> nil then
FreeMem(TempBuffer);
Exit;
end;
- if (SrcFormatInfo.Format <> asfFloat) then
+ if SrcFormatInfo.Format <> asfFloat then
FreeMem(FloatInputBuffer);
- if (DstFormatInfo.Format <> asfFloat) then
+ if DstFormatInfo.Format <> asfFloat then
begin
NumSamples := ConversionData.output_frames_gen * DstFormatInfo.Channels;
src_float_to_short_array(PCfloat(FloatOutputBuffer), PCshort(OutputBuffer), NumSamples);
@@ -459,10 +470,10 @@ begin
end;
// free format conversion buffer if used
- if (TempBuffer <> nil) then
+ if TempBuffer <> nil then
FreeMem(TempBuffer);
- if (assigned(FormatConverter)) then
+ if assigned(FormatConverter) then
InputSize := ConversionData.input_frames_used * FormatConverter.SrcFormatInfo.FrameSize
else
InputSize := ConversionData.input_frames_used * SrcFormatInfo.FrameSize;
@@ -479,7 +490,7 @@ end;
function TAudioConverter_SRC.GetRatio(): double;
begin
// if we need additional channel/format conversion, use this ratio
- if (assigned(FormatConverter)) then
+ if assigned(FormatConverter))then
Result := FormatConverter.GetRatio()
else
Result := 1.0;