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-rw-r--r--src/lua/ULuaTextGL.pas5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/lua/ULuaTextGL.pas b/src/lua/ULuaTextGL.pas
index 1db41b21..2e70a2c1 100644
--- a/src/lua/ULuaTextGL.pas
+++ b/src/lua/ULuaTextGL.pas
@@ -35,6 +35,7 @@ interface
uses
TextGL,
+ SysUtils,
ULua;
{ TextGl.Pos(X, Y: Float) : sets font position }
@@ -99,10 +100,10 @@ function ULuaTextGL_Style(L: Plua_State): Integer; cdecl;
begin
Style := luaL_checkinteger(L, 1);
- if (Style >= 0) and (Style <= 3) then
+ if (Style >= 0) and (Style < Length(Fonts)) then
SetFontStyle(Style)
else
- luaL_ArgError(L, 1, PChar('number from 0 to 3 expected'));
+ luaL_ArgError(L, 1, PChar('number from 0 to ' + IntToStr(High(Fonts)) + ' expected'));
Result := 0;
end;