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-rw-r--r--src/lua/ULuaCore.pas15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/lua/ULuaCore.pas b/src/lua/ULuaCore.pas
index d1b6e7d2..a0398eb4 100644
--- a/src/lua/ULuaCore.pas
+++ b/src/lua/ULuaCore.pas
@@ -564,16 +564,17 @@ begin
{**** replace the standard require with our custom require function }
// first move standard require function to _require
- lua_getfield(L, LUA_GLOBALSINDEX, PChar('require'));
- lua_setfield(L, LUA_GLOBALSINDEX, PChar('_require'));
+ lua_getglobal(L, PChar('require'));
+
+ lua_setglobal(L, PChar('_require'));
// then save custom require function to require
lua_pushcfunction(L, TLua_CustomRequire);
- lua_setfield(L, LUA_GLOBALSINDEX, PChar('require'));
+
+ lua_setglobal(L, PChar('require'));
{**** now we create the usdx table }
// at first functions from ULuaUsdx
-// Function luaL_register is deprecated. Use luaL_setfuncs so that your module does not create globals. (Modules are not expected to set global variables anymore.)
luaL_register(L, 'Usdx', @ULuaUsdx_Lib_f[0]);
end;
@@ -651,7 +652,6 @@ begin
begin
Id := lua_ToInteger(L, lua_upvalueindex(1));
-// Function luaL_register is deprecated. Use luaL_setfuncs so that your module does not create globals. (Modules are not expected to set global variables anymore.)
luaL_register(L, PChar('Usdx.' + LuaCore.Modules[Id].Name), @LuaCore.Modules[Id].Functions[0]);
// set the modules table as global "modulename"
@@ -846,8 +846,7 @@ begin
// we need at least one stack slot free
lua_checkstack(State, 1);
- // lua_getglobal(State, PChar(Name)); // this is just a macro:
- lua_getfield(State, LUA_GLOBALSINDEX, PChar(Name));
+ lua_getglobal(State, PChar(Name));
if (lua_isfunction(State, -1)) then
begin // we got a function
@@ -1015,7 +1014,7 @@ begin
while (lua_getTop(L) >= 1) do
begin
// get luas require function
- lua_getfield(L, LUA_GLOBALSINDEX, PChar('_require'));
+ lua_getglobal(L, PChar('_require'));
// move it under the top param
lua_insert(L, -2);