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Diffstat (limited to '')
-rw-r--r-- | src/lib/collections/CollPArray.pas | 689 |
1 files changed, 0 insertions, 689 deletions
diff --git a/src/lib/collections/CollPArray.pas b/src/lib/collections/CollPArray.pas deleted file mode 100644 index 5ebd534b..00000000 --- a/src/lib/collections/CollPArray.pas +++ /dev/null @@ -1,689 +0,0 @@ -unit CollPArray; - -(***************************************************************************** - * Copyright 2003 by Matthew Greet - * This library is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published by the - * Free Software Foundation; either version 2.1 of the License, or (at your - * option) any later version. - * - * This library is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more - * details. (http://opensource.org/licenses/lgpl-license.php) - * - * See http://www.warmachine.u-net.com/delphi_collections for updates and downloads. - * - * $Version: v1.0.3 $ - * $Revision: 1.2.1.2 $ - * $Log: D:\QVCS Repositories\Delphi Collections\CollPArray.qbt $ - * - * Collection implementations based on TList. - * - * Revision 1.2.1.2 by: Matthew Greet Rev date: 12/06/04 20:08:30 - * Capacity property. - * - * Revision 1.2.1.1 by: Matthew Greet Rev date: 14/02/04 17:46:10 - * v1.0 branch. - * - * Revision 1.2 by: Matthew Greet Rev date: 28/04/03 15:07:14 - * Correctly handles nil items. - * - * Revision 1.1 by: Matthew Greet Rev date: 06/04/03 10:43:16 - * Added TPArrayMap and TExposedPArrayList. - * - * Revision 1.0 by: Matthew Greet Rev date: 01/03/03 10:50:02 - * Initial revision. - * - * FPC compatibility fixes by: UltraStar Deluxe Team - * - * $Endlog$ - *****************************************************************************) - -{$IFDEF FPC} - {$MODE Delphi}{$H+} -{$ENDIF} - -interface - -uses - Classes, - Collections; - -type - TPArrayBag = class(TAbstractBag) - private - FList: TList; - protected - function TrueAdd(const Item: ICollectable): Boolean; override; - procedure TrueClear; override; - function TrueRemove(const Item: ICollectable): ICollectable; override; - function TrueRemoveAll(const Item: ICollectable): ICollection; override; - public - constructor Create(NaturalItemsOnly: Boolean); override; - destructor Destroy; override; - function GetCapacity: Integer; override; - procedure SetCapacity(Value: Integer); override; - function GetIterator: IIterator; override; - function GetSize: Integer; override; - function TrueContains(const Item: ICollectable): Boolean; override; - end; - - TPArraySet = class(TAbstractSet) - private - FList: TList; - protected - function GetPosition(const Item: ICollectable): TCollectionPosition; override; - procedure TrueAdd2(Position: TCollectionPosition; const Item: ICollectable); override; - procedure TrueClear; override; - function TrueGet(Position: TCollectionPosition): ICollectable; override; - procedure TrueRemove2(Position: TCollectionPosition); override; - public - constructor Create(NaturalItemsOnly: Boolean); override; - destructor Destroy; override; - function GetCapacity: Integer; override; - procedure SetCapacity(Value: Integer); override; - function GetIterator: IIterator; override; - function GetSize: Integer; override; - end; - - TPArrayList = class(TAbstractList) - private - FList: TList; - protected - function TrueGetItem(Index: Integer): ICollectable; override; - procedure TrueSetItem(Index: Integer; const Item: ICollectable); override; - procedure TrueAppend(const Item: ICollectable); override; - procedure TrueClear; override; - function TrueDelete(Index: Integer): ICollectable; override; - procedure TrueInsert(Index: Integer; const Item: ICollectable); override; - public - constructor Create(NaturalItemsOnly: Boolean); override; - destructor Destroy; override; - function GetCapacity: Integer; override; - procedure SetCapacity(Value: Integer); override; - function GetIterator: IIterator; override; - function GetSize: Integer; override; - end; - - TPArrayMap = class(TAbstractMap) - private - FList: TList; - protected - function GetAssociationIterator: IMapIterator; override; - function GetKeyPosition(const Key: ICollectable): TCollectionPosition; override; - procedure TrueClear; override; - function TrueGet(Position: TCollectionPosition): IAssociation; override; - function TruePut(Position: TCollectionPosition; const Association: IAssociation): IAssociation; override; - function TrueRemove2(Position: TCollectionPosition): IAssociation; override; - public - constructor Create(NaturalItemsOnly: Boolean; NaturalKeysOnly: Boolean); override; - destructor Destroy; override; - function GetCapacity: Integer; override; - procedure SetCapacity(Value: Integer); override; - function GetSize: Integer; override; - end; - - // Same as TPArrayList but raises method visibilities so items can be manually - // appended or inserted without resetting sort flag. - TExposedPArrayList = class(TPArrayList) - public - procedure TrueAppend(const Item: ICollectable); override; - procedure TrueInsert(Index: Integer; const Item: ICollectable); override; - end; - - -implementation - -type - TPArrayIterator = class(TAbstractIterator) - private - FList: TList; - FIndex: Integer; - protected - constructor Create(List: TList; AllowRemove: Boolean); - function TrueFirst: ICollectable; override; - function TrueNext: ICollectable; override; - procedure TrueRemove; override; - end; - - TPArrayAssociationIterator = class(TAbstractAssociationIterator) - private - FList: TList; - FIndex: Integer; - protected - constructor Create(List: TList; AllowRemove: Boolean); - function TrueFirst: IAssociation; override; - function TrueNext: IAssociation; override; - procedure TrueRemove; override; - end; - - TPArrayPosition = class(TCollectionPosition) - private - FIndex: Integer; - public - constructor Create(Found: Boolean; Index: Integer); - property Index: Integer read FIndex; - end; - -constructor TPArrayBag.Create(NaturalItemsOnly: Boolean); -begin - inherited Create(NaturalItemsOnly); - FList := TList.Create; -end; - -destructor TPArrayBag.Destroy; -begin - FList.Free; - inherited Destroy; -end; - -function TPArrayBag.TrueAdd(const Item: ICollectable): Boolean; -begin - FList.Add(Pointer(Item)); - Result := true; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._AddRef; -end; - -procedure TPArrayBag.TrueClear; -var - Item: ICollectable; - I: Integer; -begin - // Delete all interface references - for I := 0 to FList.Count - 1 do - begin - Item := ICollectable(FList[I]); - FList[I] := nil; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._Release; - end; - FList.Clear; -end; - -function TPArrayBag.TrueContains(const Item: ICollectable): Boolean; -var - I: Integer; - Success: Boolean; -begin - // Sequential search - I := 0; - Success := false; - while (I < FList.Count) and not Success do - begin - Success := Comparator.Equals(Item, ICollectable(FList[I])); - Inc(I); - end; - Result := Success; -end; - -function TPArrayBag.TrueRemove(const Item: ICollectable): ICollectable; -var - Item2: ICollectable; - I: Integer; - Found: Boolean; -begin - // Sequential search - I := 0; - Found := false; - Result := nil; - while (I < FList.Count) and not Found do - begin - Item2 := ICollectable(FList[I]); - if Comparator.Equals(Item, Item2) then - begin - Found := true; - Result := Item2; - FList.Delete(I); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item2 <> nil then - Item2._Release; - end - else - Inc(I); - end; -end; - -function TPArrayBag.TrueRemoveAll(const Item: ICollectable): ICollection; -var - ResultCollection: TPArrayBag; - Item2: ICollectable; - I: Integer; -begin - // Sequential search - I := 0; - ResultCollection := TPArrayBag.Create; - while I < FList.Count do - begin - Item2 := ICollectable(FList[I]); - if Comparator.Equals(Item, Item2) then - begin - ResultCollection.Add(Item2); - FList.Delete(I); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._Release; - end - else - Inc(I); - end; - Result := ResultCollection; -end; - -function TPArrayBag.GetCapacity: Integer; -begin - Result := FList.Capacity; -end; - -procedure TPArrayBag.SetCapacity(Value: Integer); -begin - FList.Capacity := Value; -end; - -function TPArrayBag.GetIterator: IIterator; -begin - Result := TPArrayIterator.Create(FList, true); -end; - -function TPArrayBag.GetSize: Integer; -begin - Result := FList.Count; -end; - -constructor TPArraySet.Create(NaturalItemsOnly: Boolean); -begin - inherited Create(NaturalItemsOnly); - FList := TList.Create; -end; - -destructor TPArraySet.Destroy; -begin - FList.Free; - inherited Destroy; -end; - -function TPArraySet.GetPosition(const Item: ICollectable): TCollectionPosition; -var - I: Integer; - Success: Boolean; -begin - // Sequential search - I := 0; - Success := false; - while (I < FList.Count) do - begin - Success := Comparator.Equals(Item, ICollectable(FList[I])); - if Success then - break; - Inc(I); - end; - Result := TPArrayPosition.Create(Success, I); -end; - -procedure TPArraySet.TrueAdd2(Position: TCollectionPosition; const Item: ICollectable); -begin - FList.Add(Pointer(Item)); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Item._AddRef; -end; - -procedure TPArraySet.TrueClear; -var - Item: ICollectable; - I: Integer; -begin - // Delete all interface references - for I := 0 to FList.Count - 1 do - begin - Item := ICollectable(FList[I]); - FList[I] := nil; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Item._Release; - end; - FList.Clear; -end; - -function TPArraySet.TrueGet(Position: TCollectionPosition): ICollectable; -begin - Result := ICollectable(FList.Items[TPArrayPosition(Position).Index]); -end; - -procedure TPArraySet.TrueRemove2(Position: TCollectionPosition); -var - Item: ICollectable; -begin - Item := ICollectable(FList[TPArrayPosition(Position).Index]); - FList.Delete(TPArrayPosition(Position).Index); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Item._Release; -end; - -function TPArraySet.GetCapacity: Integer; -begin - Result := FList.Capacity; -end; - -procedure TPArraySet.SetCapacity(Value: Integer); -begin - FList.Capacity := Value; -end; - -function TPArraySet.GetIterator: IIterator; -begin - Result := TPArrayIterator.Create(FList, true); -end; - -function TPArraySet.GetSize: Integer; -begin - Result := FList.Count; -end; - -constructor TPArrayList.Create(NaturalItemsOnly: Boolean); -begin - inherited Create(NaturalItemsOnly); - FList := TList.Create; -end; - -destructor TPArrayList.Destroy; -begin - FList.Free; - inherited Destroy; -end; - -function TPArrayList.TrueGetItem(Index: Integer): ICollectable; -begin - Result := ICollectable(FList.Items[Index]); -end; - -procedure TPArrayList.TrueSetItem(Index: Integer; const Item: ICollectable); -var - OldItem: ICollectable; -begin - OldItem := ICollectable(FList[Index]); - FList[Index] := Pointer(Item); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._AddRef; - if OldItem <> nil then - OldItem._Release; -end; - -procedure TPArrayList.TrueAppend(const Item: ICollectable); -begin - FList.Add(Pointer(Item)); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._AddRef; -end; - -procedure TPArrayList.TrueClear; -var - Item: ICollectable; - I: Integer; -begin - // Delete all interface references - for I := 0 to FList.Count - 1 do - begin - Item := ICollectable(FList[I]); - FList[I] := nil; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._Release; - end; - FList.Clear; -end; - -function TPArrayList.TrueDelete(Index: Integer): ICollectable; -begin - Result := ICollectable(FList[Index]); - FList.Delete(Index); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Result <> nil then - Result._Release; -end; - -procedure TPArrayList.TrueInsert(Index: Integer; const Item: ICollectable); -begin - FList.Insert(Index, Pointer(Item)); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - if Item <> nil then - Item._AddRef; -end; - -function TPArrayList.GetCapacity: Integer; -begin - Result := FList.Capacity; -end; - -procedure TPArrayList.SetCapacity(Value: Integer); -begin - FList.Capacity := Value; -end; - -function TPArrayList.GetIterator: IIterator; -begin - Result := TPArrayIterator.Create(FList, true); -end; - -function TPArrayList.GetSize: Integer; -begin - Result := FList.Count; -end; - -constructor TPArrayMap.Create(NaturalItemsOnly: Boolean; NaturalKeysOnly: Boolean); -begin - inherited Create(NaturalItemsOnly, NaturalKeysOnly); - FList := TList.Create; -end; - -destructor TPArrayMap.Destroy; -begin - FList.Free; - inherited Destroy; -end; - -function TPArrayMap.GetAssociationIterator: IMapIterator; -begin - Result := TPArrayAssociationIterator.Create(FList, true); -end; - -function TPArrayMap.GetKeyPosition(const Key: ICollectable): TCollectionPosition; -var - I: Integer; - Success: Boolean; -begin - // Sequential search - I := 0; - Success := false; - while (I < FList.Count) do - begin - Success := KeyComparator.Equals(Key, IAssociation(FList[I]).GetKey); - if Success then - break; - Inc(I); - end; - Result := TPArrayPosition.Create(Success, I); -end; - -procedure TPArrayMap.TrueClear; -var - Association: IAssociation; - I: Integer; -begin - // Delete all interface references - for I := 0 to FList.Count - 1 do - begin - Association := IAssociation(FList[I]); - FList[I] := nil; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Association._Release; - end; - FList.Clear; -end; - -function TPArrayMap.TrueGet(Position: TCollectionPosition): IAssociation; -begin - Result := IAssociation(FList.Items[TPArrayPosition(Position).Index]); -end; - -function TPArrayMap.TruePut(Position: TCollectionPosition; const Association: IAssociation): IAssociation; -var - OldAssociation: IAssociation; - Index: Integer; -begin - if Position.Found then - begin - Index := (Position as TPArrayPosition).Index; - OldAssociation := IAssociation(FList[Index]); - FList[Index] := Pointer(Association); - end - else - begin - OldAssociation := nil; - FList.Add(Pointer(Association)); - end; - Result := OldAssociation; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Association._AddRef; - if OldAssociation <> nil then - OldAssociation._Release; -end; - -function TPArrayMap.TrueRemove2(Position: TCollectionPosition): IAssociation; -var - OldAssociation: IAssociation; -begin - OldAssociation := IAssociation(FList[TPArrayPosition(Position).Index]); - FList.Delete(TPArrayPosition(Position).Index); - Result := OldAssociation; - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - OldAssociation._Release; -end; - -function TPArrayMap.GetCapacity: Integer; -begin - Result := FList.Capacity; -end; - -procedure TPArrayMap.SetCapacity(Value: Integer); -begin - FList.Capacity := Value; -end; - -function TPArrayMap.GetSize: Integer; -begin - Result := FList.Count; -end; - -procedure TExposedPArrayList.TrueAppend(const Item: ICollectable); -begin - inherited TrueAppend(Item); -end; - -procedure TExposedPArrayList.TrueInsert(Index: Integer; const Item: ICollectable); -begin - inherited TrueInsert(Index, Item); -end; - -{ TPArrayIterator } -constructor TPArrayIterator.Create(List: TList; AllowRemove: Boolean); -begin - inherited Create(AllowRemove); - FList := List; - FIndex := -1; -end; - -function TPArrayIterator.TrueFirst: ICollectable; -begin - FIndex := 0; - if FIndex < FList.Count then - Result := ICollectable(FList[FIndex]) - else - Result := nil; -end; - -function TPArrayIterator.TrueNext: ICollectable; -begin - Inc(FIndex); - if FIndex < FList.Count then - Result := ICollectable(FList[FIndex]) - else - Result := nil; -end; - -procedure TPArrayIterator.TrueRemove; -var - Item: ICollectable; -begin - Item := ICollectable(FList[FIndex]); - FList.Delete(FIndex); - Dec(FIndex); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Item._Release; -end; - -{ TPArrayAssociationIterator } -constructor TPArrayAssociationIterator.Create(List: TList; AllowRemove: Boolean); -begin - inherited Create(AllowRemove); - FList := List; - FIndex := -1; -end; - -function TPArrayAssociationIterator.TrueFirst: IAssociation; -begin - FIndex := 0; - if FIndex < FList.Count then - Result := IAssociation(FList[FIndex]) - else - Result := nil; -end; - -function TPArrayAssociationIterator.TrueNext: IAssociation; -begin - Inc(FIndex); - if FIndex < FList.Count then - Result := IAssociation(FList[FIndex]) - else - Result := nil; -end; - -procedure TPArrayAssociationIterator.TrueRemove; -var - Association: IAssociation; -begin - Association := IAssociation(FList[FIndex]); - FList.Delete(FIndex); - Dec(FIndex); - // Storing interface reference as a pointer does not update reference - // count automatically, so this must be done manually - Association._Release; -end; - -{ TPArrayPosition } -constructor TPArrayPosition.Create(Found: Boolean; Index: Integer); -begin - inherited Create(Found); - FIndex := Index; -end; - -end. |