diff options
Diffstat (limited to 'src/base')
-rw-r--r-- | src/base/UDraw.pas | 4 | ||||
-rw-r--r-- | src/base/UEditorLyrics.pas | 4 | ||||
-rw-r--r-- | src/base/UFont.pas | 28 | ||||
-rw-r--r-- | src/base/ULyrics.pas | 11 | ||||
-rw-r--r-- | src/base/USingScores.pas | 6 | ||||
-rw-r--r-- | src/base/USong.pas | 10 |
6 files changed, 38 insertions, 25 deletions
diff --git a/src/base/UDraw.pas b/src/base/UDraw.pas index 61335a53..a92d67d4 100644 --- a/src/base/UDraw.pas +++ b/src/base/UDraw.pas @@ -1226,7 +1226,7 @@ if Age < 5 then SetFontSize((Age + 1) * 3) else SetFontSize(18); SetFontItalic(False); //Check Font Size -Length := glTextWidth ( PChar(Text)) + 3; //Little Space for a Better Look ^^ +Length := glTextWidth (Text) + 3; //Little Space for a Better Look ^^ //Text SetFontPos (X + 50 - (Length / 2), Y + 12); //Position @@ -1256,7 +1256,7 @@ if Age < 5 then Size := Age * 10 else Size := 50; glColor4f(1, 1, 1, Alpha); //Set Color //Draw Text - glPrint (PChar(Text)); + glPrint (Text); end; end; //PhrasenBonus - Line Bonus Mod} diff --git a/src/base/UEditorLyrics.pas b/src/base/UEditorLyrics.pas index e307ba2d..3c4ddb24 100644 --- a/src/base/UEditorLyrics.pas +++ b/src/base/UEditorLyrics.pas @@ -192,7 +192,7 @@ begin Word[WordNum].FontStyle := FontStyleI; SetFontStyle(FontStyleI); SetFontSize(SizeR); - Word[WordNum].Width := glTextWidth(pchar(Text)); + Word[WordNum].Width := glTextWidth(Text); Word[WordNum].Text := Text; Word[WordNum].ColR := ColR; Word[WordNum].ColG := ColG; @@ -247,7 +247,7 @@ begin SetFontSize(Word[W].Size); SetFontItalic(Word[W].Italic); glColor3f(Word[W].ColR, Word[W].ColG, Word[W].ColB); - glPrint(pchar(Word[W].Text)); + glPrint(Word[W].Text); end; end; diff --git a/src/base/UFont.pas b/src/base/UFont.pas index 30be4c3b..a72bca21 100644 --- a/src/base/UFont.pas +++ b/src/base/UFont.pas @@ -2019,8 +2019,8 @@ var Glyph: FT_Glyph; BitmapGlyph: FT_BitmapGlyph; Bitmap: PFT_Bitmap; - BitmapLine: PChar; - BitmapBuffer: PChar; + BitmapLine: PByteArray; + BitmapBuffer: PByteArray; TexBuffer: TGLubyteDynArray; TexLine: PGLubyteArray; CBox: FT_BBox; @@ -2045,8 +2045,9 @@ begin fBounds.Bottom := CBox.yMin / 64; fBounds.Top := CBox.yMax / 64 + fOutset*2; - // convert the glyph to a bitmap (and destroy original glyph image) - FT_Glyph_To_Bitmap(Glyph, ft_render_mode_normal, nil, 1); + // convert the glyph to a bitmap (and destroy original glyph image). + // Request 8 bit gray level pixel mode. + FT_Glyph_To_Bitmap(Glyph, FT_RENDER_MODE_NORMAL, nil, 1); BitmapGlyph := FT_BitmapGlyph(Glyph); // get bitmap offsets @@ -2094,8 +2095,23 @@ begin // get next lower line offset, use pitch instead of width as it tells // us the storage direction of the lines. In addition a line might be padded. BitmapLine := @BitmapBuffer[Y * Bitmap.pitch]; - for X := 0 to Bitmap.width-1 do - TexLine[X] := GLubyte(BitmapLine[X]); + + // check for pixel mode and copy pixels + // Should be 8 bit gray, but even with FT_RENDER_MODE_NORMAL, freetype + // sometimes (e.g. 16px sized japanese fonts) fallbacks to 1 bit pixels. + case (Bitmap.pixel_mode) of + FT_PIXEL_MODE_GRAY: begin // 8 bit gray + for X := 0 to Bitmap.width-1 do + TexLine[X] := BitmapLine[X]; + end; + FT_PIXEL_MODE_MONO: begin // 1 bit mono + for X := 0 to Bitmap.width-1 do + TexLine[X] := High(GLubyte) * ((BitmapLine[X div 8] shr (7-(X mod 8))) and $1); + end; + else begin + // unhandled pixel format + end; + end; end; if (fOutset > 0) then diff --git a/src/base/ULyrics.pas b/src/base/ULyrics.pas index 5c5449b1..82982981 100644 --- a/src/base/ULyrics.pas +++ b/src/base/ULyrics.pas @@ -428,7 +428,7 @@ begin CurWord := @LyricLine.Words[I]; SetFontItalic(CurWord.Freestyle); SetFontPos(PosX, Y); - glPrint(PChar(CurWord.Text)); + glPrint(CurWord.Text); PosX := PosX + CurWord.Width; end; end; @@ -464,7 +464,7 @@ begin // set font size to a reasonable value LyricLine.Height := RequestHeight * 0.9; SetFontSize(LyricLine.Height); - LyricLine.Width := glTextWidth(PChar(LyricLine.Text)); + LyricLine.Width := glTextWidth(LyricLine.Text); // change font-size to fit into the lyric bar if (LyricLine.Width > RequestWidth) then @@ -475,7 +475,7 @@ begin LyricLine.Height := 1; SetFontSize(LyricLine.Height); - LyricLine.Width := glTextWidth(PChar(LyricLine.Text)); + LyricLine.Width := glTextWidth(LyricLine.Text); end; // calc word positions and widths @@ -496,7 +496,7 @@ begin end; CurWord.X := PosX; - CurWord.Width := glTextWidth(PChar(CurWord.Text)); + CurWord.Width := glTextWidth(CurWord.Text); PosX := PosX + CurWord.Width; SetFontItalic(false); end; @@ -540,7 +540,6 @@ begin SetFontStyle(FontStyle); ResetFont(); SetFontSize(Line.Height); - glColor4f(1, 1, 1, 1); // center lyrics LyricX := X + (W - Line.Width) / 2; @@ -670,8 +669,6 @@ begin // draw the ball onto the current word if (LyricsEffect = lfxBall) then begin - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); DrawBall(LyricX + CurWord.X + CurWord.Width * Progress, LyricY - 15 - 15*sin(Progress * Pi), Alpha); end; diff --git a/src/base/USingScores.pas b/src/base/USingScores.pas index 8e2455e1..2d9b1e5e 100644 --- a/src/base/USingScores.pas +++ b/src/base/USingScores.pas @@ -817,14 +817,14 @@ begin SetFontSize(FontSize); //Draw Text - TextLen := glTextWidth(PChar(Theme.Sing.LineBonusText[PopUp.Rating])); + TextLen := glTextWidth(Theme.Sing.LineBonusText[PopUp.Rating]); //Color and Pos SetFontPos (X + (W - TextLen) / 2, Y + FontOffset); glColor4f(1, 1, 1, Alpha); //Draw - glPrint(PChar(Theme.Sing.LineBonusText[PopUp.Rating])); + glPrint(Theme.Sing.LineBonusText[PopUp.Rating]); end; //eo Alpha check end; //eo Right Screen end; //eo Player has Position @@ -877,7 +877,7 @@ begin While (Length(ScoreStr) < 5) do ScoreStr := '0' + ScoreStr; - glPrint(PChar(ScoreStr)); + glPrint(ScoreStr); end; //eo Right Screen end; //eo Player has Position diff --git a/src/base/USong.pas b/src/base/USong.pas index 6c81cecc..4793b7e9 100644 --- a/src/base/USong.pas +++ b/src/base/USong.pas @@ -326,7 +326,7 @@ begin if not Both then begin Lines[CP].Line[Lines[CP].High].BaseNote := Base[CP]; - Lines[CP].Line[Lines[CP].High].LyricWidth := glTextWidth(PChar(Lines[CP].Line[Lines[CP].High].Lyric)); + Lines[CP].Line[Lines[CP].High].LyricWidth := glTextWidth(Lines[CP].Line[Lines[CP].High].Lyric); //Total Notes Patch Lines[CP].Line[Lines[CP].High].TotalNotes := 0; for I := low(Lines[CP].Line[Lines[CP].High].Note) to high(Lines[CP].Line[Lines[CP].High].Note) do @@ -344,7 +344,7 @@ begin for Count := 0 to High(Lines) do begin Lines[Count].Line[Lines[Count].High].BaseNote := Base[Count]; - Lines[Count].Line[Lines[Count].High].LyricWidth := glTextWidth(PChar(Lines[Count].Line[Lines[Count].High].Lyric)); + Lines[Count].Line[Lines[Count].High].LyricWidth := glTextWidth(Lines[Count].Line[Lines[Count].High].Lyric); //Total Notes Patch Lines[Count].Line[Lines[Count].High].TotalNotes := 0; for I := low(Lines[Count].Line[Lines[Count].High].Note) to high(Lines[Count].Line[Lines[Count].High].Note) do @@ -500,7 +500,7 @@ begin if not Both then begin Lines[CP].Line[Lines[CP].High].BaseNote := Base[CP]; - Lines[CP].Line[Lines[CP].High].LyricWidth := glTextWidth(PChar(Lines[CP].Line[Lines[CP].High].Lyric)); + Lines[CP].Line[Lines[CP].High].LyricWidth := glTextWidth(Lines[CP].Line[Lines[CP].High].Lyric); //Total Notes Patch Lines[CP].Line[Lines[CP].High].TotalNotes := 0; for NoteIndex := 0 to high(Lines[CP].Line[Lines[CP].High].Note) do @@ -518,7 +518,7 @@ begin for Count := 0 to High(Lines) do begin Lines[Count].Line[Lines[Count].High].BaseNote := Base[Count]; - Lines[Count].Line[Lines[Count].High].LyricWidth := glTextWidth(PChar(Lines[Count].Line[Lines[Count].High].Lyric)); + Lines[Count].Line[Lines[Count].High].LyricWidth := glTextWidth(Lines[Count].Line[Lines[Count].High].Lyric); //Total Notes Patch Lines[Count].Line[Lines[Count].High].TotalNotes := 0; for NoteIndex := 0 to high(Lines[Count].Line[Lines[Count].High].Note) do @@ -987,7 +987,7 @@ begin begin //Update old Sentence if it has notes and create a new sentence // stara czesc //Alter Satz //Update Old Part Lines[LineNumberP].Line[Lines[LineNumberP].High].BaseNote := Base[LineNumberP]; - Lines[LineNumberP].Line[Lines[LineNumberP].High].LyricWidth := glTextWidth(PChar(Lines[LineNumberP].Line[Lines[LineNumberP].High].Lyric)); + Lines[LineNumberP].Line[Lines[LineNumberP].High].LyricWidth := glTextWidth(Lines[LineNumberP].Line[Lines[LineNumberP].High].Lyric); //Total Notes Patch Lines[LineNumberP].Line[Lines[LineNumberP].High].TotalNotes := 0; |