diff options
Diffstat (limited to 'src/base')
-rw-r--r-- | src/base/UMain.pas | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/base/UMain.pas b/src/base/UMain.pas index d2f5f5b9..fec1903f 100644 --- a/src/base/UMain.pas +++ b/src/base/UMain.pas @@ -119,7 +119,7 @@ begin DecimalSeparator := '.'; //------------------------------ - // StartUp - Create Classes and Load Files + // StartUp - create classes and load files //------------------------------ // initialize SDL @@ -151,14 +151,14 @@ begin Log.BenchmarkEnd(1); Log.LogBenchmark('Loading Language', 1); - { +{ // SDL_ttf (Not used yet, maybe in version 1.5) Log.BenchmarkStart(1); Log.LogStatus('Initialize SDL_ttf', 'Initialization'); TTF_Init(); Log.BenchmarkEnd(1); Log.LogBenchmark('Initializing SDL_ttf', 1); - } +} // Skin Log.BenchmarkStart(1); @@ -173,7 +173,7 @@ begin Ini := TIni.Create; Ini.Load; - //it's possible that this is the first run, create a .ini file if neccessary + // it is possible that this is the first run, create a .ini file if neccessary Log.LogStatus('Write Ini', 'Initialization'); Ini.Save; @@ -236,13 +236,14 @@ begin Log.BenchmarkEnd(1); Log.LogBenchmark('Loading PluginManager', 1); - {// Party Mode Manager +{ + // Party Mode Manager Log.BenchmarkStart(1); Log.LogStatus('PartySession Manager', 'Initialization'); PartySession := TPartySession.Create; //Load PartySession - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading PartySession Manager', 1); } + Log.LogBenchmark('Loading PartySession Manager', 1); +} // Graphics Log.BenchmarkStart(1); @@ -292,13 +293,15 @@ begin Log.LogBenchmark('Loading Time', 0); Log.LogStatus('Creating Core', 'Initialization'); - {Core := TCore.Create( +{ + Core := TCore.Create( USDXShortVersionStr, MakeVersion(USDX_VERSION_MAJOR, USDX_VERSION_MINOR, USDX_VERSION_RELEASE, chr(0)) - ); } + ); +} Log.LogStatus('Running Core', 'Initialization'); //Core.Run; @@ -395,15 +398,15 @@ begin end; SDL_MOUSEBUTTONDOWN: begin - { +{ with Event.button do begin - if State = SDL_BUTTON_LEFT Then + if State = SDL_BUTTON_LEFT then begin // end; end; - } +} end; SDL_VIDEORESIZE: begin @@ -412,7 +415,7 @@ begin // Note: do NOT call SDL_SetVideoMode on Windows and MacOSX here. // This would create a new OpenGL render-context and all texture data // would be invalidated. - // On Linux the mode MUST be resetted, otherwise graphics will be corrupted. + // On Linux the mode MUST be reset, otherwise graphics will be corrupted. {$IF Defined(Linux) or Defined(FreeBSD)} if boolean( Ini.FullScreen ) then SDL_SetVideoMode(ScreenW, ScreenH, (Ini.Depth+1) * 16, SDL_OPENGL or SDL_FULLSCREEN) @@ -434,7 +437,7 @@ begin // FIXME: SDL_SetVideoMode creates a new OpenGL RC so we have to // reload all texture data (-> whitescreen bug). - // Only Linux (and FreeBSD) is able to handle screen-switching this way. + // Only Linux and FreeBSD are able to handle screen-switching this way. {$IF Defined(Linux) or Defined(FreeBSD)} if boolean( Ini.FullScreen ) then begin |