aboutsummaryrefslogtreecommitdiffstats
path: root/src/base
diff options
context:
space:
mode:
Diffstat (limited to 'src/base')
-rw-r--r--src/base/UIni.pas149
1 files changed, 72 insertions, 77 deletions
diff --git a/src/base/UIni.pas b/src/base/UIni.pas
index 7068bfb3..a1fa7ac9 100644
--- a/src/base/UIni.pas
+++ b/src/base/UIni.pas
@@ -73,7 +73,7 @@ type
function RemoveFileExt(FullName: string): string;
function ExtractKeyIndex(const Key, Prefix, Suffix: string): integer;
function GetMaxKeyIndex(Keys: TStringList; const Prefix, Suffix: string): integer;
- function GetArrayIndex(const SearchArray: array of string; Value: string; CaseInsensitiv: Boolean = False): integer;
+ function GetArrayIndex(const SearchArray: array of string; Value: string; CaseInsensitiv: boolean = false): integer;
function ReadArrayIndex(const SearchArray: array of string; IniFile: TCustomIniFile;
IniSection: string; IniProperty: string; Default: integer): integer;
@@ -98,7 +98,7 @@ type
Difficulty: integer;
Language: integer;
Tabs: integer;
- TabsAtStartup:integer; //Tabs at Startup fix
+ TabsAtStartup: integer; //Tabs at Startup fix
Sorting: integer;
Debug: integer;
@@ -106,7 +106,7 @@ type
Screens: integer;
Resolution: integer;
Depth: integer;
- VisualizerOption:integer;
+ VisualizerOption: integer;
FullScreen: integer;
TextureSize: integer;
SingWindow: integer;
@@ -121,8 +121,8 @@ type
BeatClick: integer;
SavePlayback: integer;
ThresholdIndex: integer;
- AudioOutputBufferSizeIndex:integer;
- VoicePassthrough:integer;
+ AudioOutputBufferSizeIndex: integer;
+ VoicePassthrough: integer;
//Song Preview
PreviewVolume: integer;
@@ -138,8 +138,8 @@ type
Theme: integer;
SkinNo: integer;
Color: integer;
- BackgroundMusicOption:integer;
-
+ BackgroundMusicOption: integer;
+
// Record
InputDeviceConfig: array of TInputDeviceConfig;
@@ -162,22 +162,20 @@ type
end;
var
- Ini: TIni;
- IResolution: array of string;
- ILanguage: array of string;
- ITheme: array of string;
- ISkin: array of string;
-
-
+ Ini: TIni;
+ IResolution: array of string;
+ ILanguage: array of string;
+ ITheme: array of string;
+ ISkin: array of string;
const
- IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6');
- IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 );
+ IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6');
+ IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 );
- IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard');
- ITabs: array[0..1] of string = ('Off', 'On');
+ IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard');
+ ITabs: array[0..1] of string = ('Off', 'On');
- ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2');
+ ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2');
sEdition = 0;
sGenre = 1;
sLanguage = 2;
@@ -187,51 +185,49 @@ const
sTitle2 = 6;
sArtist2 = 7;
- IDebug: array[0..1] of string = ('Off', 'On');
-
- IScreens: array[0..1] of string = ('1', '2');
- IFullScreen: array[0..1] of string = ('Off', 'On');
- IDepth: array[0..1] of string = ('16 bit', '32 bit');
- IVisualizer: array[0..2] of string = ('Off', 'WhenNoVideo','On');
+ IDebug: array[0..1] of string = ('Off', 'On');
- IBackgroundMusic: array[0..1] of string = ('Off', 'On');
+ IScreens: array[0..1] of string = ('1', '2');
+ IFullScreen: array[0..1] of string = ('Off', 'On');
+ IDepth: array[0..1] of string = ('16 bit', '32 bit');
+ IVisualizer: array[0..2] of string = ('Off', 'WhenNoVideo','On');
+ IBackgroundMusic: array[0..1] of string = ('Off', 'On');
- ITextureSize: array[0..2] of string = ('128', '256', '512');
- ITextureSizeVals: array[0..2] of integer = ( 128, 256, 512);
+ ITextureSize: array[0..2] of string = ('128', '256', '512');
+ ITextureSizeVals: array[0..2] of integer = ( 128, 256, 512);
- ISingWindow: array[0..1] of string = ('Small', 'Big');
+ ISingWindow: array[0..1] of string = ('Small', 'Big');
//SingBar Mod
- IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar');
-//IOscilloscope: array[0..1] of string = ('Off', 'On');
+ IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar');
+//IOscilloscope: array[0..1] of string = ('Off', 'On');
- ISpectrum: array[0..1] of string = ('Off', 'On');
- ISpectrograph: array[0..1] of string = ('Off', 'On');
- IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
+ ISpectrum: array[0..1] of string = ('Off', 'On');
+ ISpectrograph: array[0..1] of string = ('Off', 'On');
+ IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
- IClickAssist: array[0..1] of string = ('Off', 'On');
- IBeatClick: array[0..1] of string = ('Off', 'On');
- ISavePlayback: array[0..1] of string = ('Off', 'On');
+ IClickAssist: array[0..1] of string = ('Off', 'On');
+ IBeatClick: array[0..1] of string = ('Off', 'On');
+ ISavePlayback: array[0..1] of string = ('Off', 'On');
- IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%');
- IThresholdVals: array[0..3] of single = (0.05, 0.10, 0.15, 0.20);
+ IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%');
+ IThresholdVals: array[0..3] of single = (0.05, 0.10, 0.15, 0.20);
- IVoicePassthrough: array[0..1] of string = ('Off', 'On');
+ IVoicePassthrough: array[0..1] of string = ('Off', 'On');
IAudioOutputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
IAudioOutputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
- IAudioInputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
+ IAudioInputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
+ IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
//Song Preview
- IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
- IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 );
-
- IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
- IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 );
+ IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
+ IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 );
+ IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
+ IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 );
ILyricsFont: array[0..2] of string = ('Plain', 'OLine1', 'OLine2');
ILyricsEffect: array[0..4] of string = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift');
@@ -243,7 +239,7 @@ const
// Advanced
ILoadAnimation: array[0..1] of string = ('Off', 'On');
IEffectSing: array[0..1] of string = ('Off', 'On');
- IScreenFade: array[0..1] of string =('Off', 'On');
+ IScreenFade: array[0..1] of string = ('Off', 'On');
IAskbeforeDel: array[0..1] of string = ('Off', 'On');
IOnSongClick: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu');
ILineBonus: array[0..2] of string = ('Off', 'At Score', 'At Notes');
@@ -308,7 +304,7 @@ end;
*)
function TIni.GetMaxKeyIndex(Keys: TStringList; const Prefix, Suffix: string): integer;
var
- i: integer;
+ i: integer;
KeyIndex: integer;
begin
Result := -1;
@@ -326,7 +322,7 @@ end;
* or -1 if Value is not in SearchArray.
*)
function TIni.GetArrayIndex(const SearchArray: array of string; Value: string;
- CaseInsensitiv: Boolean = False): integer;
+ CaseInsensitiv: boolean = false): integer;
var
i: integer;
begin
@@ -362,15 +358,14 @@ begin
end;
end;
-
procedure TIni.LoadInputDeviceCfg(IniFile: TMemIniFile);
var
- DeviceCfg: PInputDeviceConfig;
- DeviceIndex: integer;
+ DeviceCfg: PInputDeviceConfig;
+ DeviceIndex: integer;
ChannelCount: integer;
ChannelIndex: integer;
- RecordKeys: TStringList;
- i: integer;
+ RecordKeys: TStringList;
+ i: integer;
begin
RecordKeys := TStringList.Create();
@@ -426,8 +421,8 @@ end;
procedure TIni.SaveInputDeviceCfg(IniFile: TIniFile);
var
- DeviceIndex: integer;
- ChannelIndex: integer;
+ DeviceIndex: integer;
+ ChannelIndex: integer;
begin
for DeviceIndex := 0 to High(InputDeviceConfig) do
begin
@@ -436,7 +431,7 @@ begin
InputDeviceConfig[DeviceIndex].Name);
IniFile.WriteInteger('Record', Format('Input[%d]', [DeviceIndex+1]),
InputDeviceConfig[DeviceIndex].Input);
-
+
// Channel-to-Player Mapping
for ChannelIndex := 0 to High(InputDeviceConfig[DeviceIndex].ChannelToPlayerMap) do
begin
@@ -455,7 +450,7 @@ end;
procedure TIni.LoadPaths(IniFile: TCustomIniFile);
var
PathStrings: TStringList;
- I: integer;
+ I: integer;
begin
PathStrings := TStringList.Create;
IniFile.ReadSection('Directories', PathStrings);
@@ -513,7 +508,7 @@ begin
Theme := GetArrayIndex(ITheme, IniFile.ReadString('Themes', 'Theme', 'DELUXE'), true);
if (Theme = -1) then
- Theme := 0;
+ Theme := 0;
// Skin
Skin.onThemeChange;
@@ -535,25 +530,25 @@ procedure TIni.LoadScreenModes(IniFile: TCustomIniFile);
var
Modes: PPSDL_Rect;
- I: integer;
+ I: integer;
begin
// Screens
Screens := GetArrayIndex(IScreens, IniFile.ReadString('Graphics', 'Screens', IScreens[0]));
-
+
// FullScreen
FullScreen := GetArrayIndex(IFullScreen, IniFile.ReadString('Graphics', 'FullScreen', 'On'));
// Resolution
SetLength(IResolution, 0);
-
+
// Check if there are any modes available
// TODO: we should seperate windowed and fullscreen modes. Otherwise it is not
// possible to select a reasonable fullscreen mode when in windowed mode
if IFullScreen[FullScreen] = 'On' then
Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN)
- else
+ else
Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_RESIZABLE) ;
-
+
if (Modes = nil) then
begin
Log.LogStatus( 'No resolutions Found' , 'Video');
@@ -572,7 +567,7 @@ begin
IResolution[7] := '1440x900';
IResolution[8] := '1600x1200';
IResolution[9] := '1680x1050';
-
+
Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600'));
if Resolution = -1 then
begin
@@ -628,7 +623,7 @@ end;
procedure TIni.Load();
var
IniFile: TMemIniFile;
- I: integer;
+ I: integer;
begin
GamePath := Platform.GetGameUserPath;
@@ -655,24 +650,24 @@ begin
NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1));
for I := 0 to 11 do
NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1));
-
+
// Players
Players := GetArrayIndex(IPlayers, IniFile.ReadString('Game', 'Players', IPlayers[0]));
-
+
// Difficulty
Difficulty := GetArrayIndex(IDifficulty, IniFile.ReadString('Game', 'Difficulty', 'Easy'));
-
+
// Language
Language := GetArrayIndex(ILanguage, IniFile.ReadString('Game', 'Language', 'English'));
//Language.ChangeLanguage(ILanguage[Language]);
-
+
// Tabs
Tabs := GetArrayIndex(ITabs, IniFile.ReadString('Game', 'Tabs', ITabs[0]));
TabsAtStartup := Tabs; //Tabs at Startup fix
-
+
// Song Sorting
Sorting := GetArrayIndex(ISorting, IniFile.ReadString('Game', 'Sorting', ISorting[0]));
-
+
// Debug
Debug := GetArrayIndex(IDebug, IniFile.ReadString('Game', 'Debug', IDebug[0]));
@@ -710,7 +705,7 @@ begin
//Preview Volume
PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7]));
-
+
//Preview Fading
PreviewFading := GetArrayIndex(IPreviewFading, IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[1]));
@@ -774,13 +769,13 @@ begin
Joypad := GetArrayIndex(IJoypad, IniFile.ReadString('Controller', 'Joypad', IJoypad[0]));
LoadPaths(IniFile);
-
+
IniFile.Free;
end;
procedure TIni.Save;
var
- IniFile: TIniFile;
+ IniFile: TIniFile;
begin
if (FileExists(Filename) and FileIsReadOnly(Filename)) then
begin
@@ -855,7 +850,7 @@ begin
// Song Preview
IniFile.WriteString('Sound', 'PreviewVolume', IPreviewVolume[PreviewVolume]);
-
+
// PreviewFading
IniFile.WriteString('Sound', 'PreviewFading', IPreviewFading[PreviewFading]);