diff options
Diffstat (limited to 'src/base')
-rw-r--r-- | src/base/UAudioConverter.pas | 458 | ||||
-rw-r--r-- | src/base/UAudioCore_Bass.pas | 123 | ||||
-rw-r--r-- | src/base/UAudioCore_Portaudio.pas | 257 | ||||
-rw-r--r-- | src/base/UAudioDecoder_Bass.pas | 242 | ||||
-rw-r--r-- | src/base/UAudioDecoder_FFmpeg.pas | 1114 | ||||
-rw-r--r-- | src/base/UAudioInput_Bass.pas | 481 | ||||
-rw-r--r-- | src/base/UAudioInput_Portaudio.pas | 474 | ||||
-rw-r--r-- | src/base/UAudioPlaybackBase.pas | 292 | ||||
-rw-r--r-- | src/base/UAudioPlayback_Bass.pas | 731 | ||||
-rw-r--r-- | src/base/UAudioPlayback_Portaudio.pas | 361 | ||||
-rw-r--r-- | src/base/UAudioPlayback_SDL.pas | 160 | ||||
-rw-r--r-- | src/base/UAudioPlayback_SoftMixer.pas | 1132 | ||||
-rw-r--r-- | src/base/UMediaCore_FFmpeg.pas | 405 | ||||
-rw-r--r-- | src/base/UMediaCore_SDL.pas | 38 | ||||
-rw-r--r-- | src/base/UMedia_dummy.pas | 243 | ||||
-rw-r--r-- | src/base/UVideo.pas | 828 | ||||
-rw-r--r-- | src/base/UVisualizer.pas | 442 |
17 files changed, 0 insertions, 7781 deletions
diff --git a/src/base/UAudioConverter.pas b/src/base/UAudioConverter.pas deleted file mode 100644 index 5647f27b..00000000 --- a/src/base/UAudioConverter.pas +++ /dev/null @@ -1,458 +0,0 @@ -unit UAudioConverter; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMusic, - ULog, - ctypes, - {$IFDEF UseSRCResample} - samplerate, - {$ENDIF} - {$IFDEF UseFFmpegResample} - avcodec, - {$ENDIF} - UMediaCore_SDL, - sdl, - SysUtils, - Math; - -type - {* - * Notes: - * - 44.1kHz to 48kHz conversion or vice versa is not supported - * by SDL 1.2 (will be introduced in 1.3). - * No conversion takes place in this cases. - * This is because SDL just converts differences in powers of 2. - * So the result might not be that accurate. - * This IS audible (voice to high/low) and it needs good synchronization - * with the video or the lyrics timer. - * - float<->int16 conversion is not supported (will be part of 1.3) and - * SDL (<1.3) is not capable of handling floats at all. - * -> Using FFmpeg or libsamplerate for resampling is preferred. - * Use SDL for channel and format conversion only. - *} - TAudioConverter_SDL = class(TAudioConverter) - private - cvt: TSDL_AudioCVT; - public - function Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean; override; - destructor Destroy(); override; - - function Convert(InputBuffer: PChar; OutputBuffer: PChar; var InputSize: integer): integer; override; - function GetOutputBufferSize(InputSize: integer): integer; override; - function GetRatio(): double; override; - end; - - {$IFDEF UseFFmpegResample} - // Note: FFmpeg seems to be using "kaiser windowed sinc" for resampling, so - // the quality should be good. - TAudioConverter_FFmpeg = class(TAudioConverter) - private - // TODO: use SDL for multi-channel->stereo and format conversion - ResampleContext: PReSampleContext; - Ratio: double; - public - function Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean; override; - destructor Destroy(); override; - - function Convert(InputBuffer: PChar; OutputBuffer: PChar; var InputSize: integer): integer; override; - function GetOutputBufferSize(InputSize: integer): integer; override; - function GetRatio(): double; override; - end; - {$ENDIF} - - {$IFDEF UseSRCResample} - TAudioConverter_SRC = class(TAudioConverter) - private - ConverterState: PSRC_STATE; - ConversionData: SRC_DATA; - FormatConverter: TAudioConverter; - public - function Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean; override; - destructor Destroy(); override; - - function Convert(InputBuffer: PChar; OutputBuffer: PChar; var InputSize: integer): integer; override; - function GetOutputBufferSize(InputSize: integer): integer; override; - function GetRatio(): double; override; - end; - - // Note: SRC (=libsamplerate) provides several converters with different quality - // speed trade-offs. The SINC-types are slow but offer best quality. - // The SRC_SINC_* converters are too slow for realtime conversion, - // (SRC_SINC_FASTEST is approx. ten times slower than SRC_LINEAR) resulting - // in audible clicks and pops. - // SRC_LINEAR is very fast and should have a better quality than SRC_ZERO_ORDER_HOLD - // because it interpolates the samples. Normal "non-audiophile" users should not - // be able to hear a difference between the SINC_* ones and LINEAR. Especially - // if people sing along with the song. - // But FFmpeg might offer a better quality/speed ratio than SRC_LINEAR. - const - SRC_CONVERTER_TYPE = SRC_LINEAR; - {$ENDIF} - -implementation - -function TAudioConverter_SDL.Init(srcFormatInfo: TAudioFormatInfo; dstFormatInfo: TAudioFormatInfo): boolean; -var - srcFormat: UInt16; - dstFormat: UInt16; -begin - inherited Init(SrcFormatInfo, DstFormatInfo); - - Result := false; - - if (not ConvertAudioFormatToSDL(srcFormatInfo.Format, srcFormat) or - not ConvertAudioFormatToSDL(dstFormatInfo.Format, dstFormat)) then - begin - Log.LogError('Audio-format not supported by SDL', 'TSoftMixerPlaybackStream.InitFormatConversion'); - Exit; - end; - - if (SDL_BuildAudioCVT(@cvt, - srcFormat, srcFormatInfo.Channels, Round(srcFormatInfo.SampleRate), - dstFormat, dstFormatInfo.Channels, Round(dstFormatInfo.SampleRate)) = -1) then - begin - Log.LogError(SDL_GetError(), 'TSoftMixerPlaybackStream.InitFormatConversion'); - Exit; - end; - - Result := true; -end; - -destructor TAudioConverter_SDL.Destroy(); -begin - // nothing to be done here - inherited; -end; - -(* - * Returns the size of the output buffer. This might be bigger than the actual - * size of resampled audio data. - *) -function TAudioConverter_SDL.GetOutputBufferSize(InputSize: integer): integer; -begin - // Note: len_ratio must not be used here. Even if the len_ratio is 1.0, len_mult might be 2. - // Example: 44.1kHz/mono to 22.05kHz/stereo -> len_ratio=1, len_mult=2 - Result := InputSize * cvt.len_mult; -end; - -function TAudioConverter_SDL.GetRatio(): double; -begin - Result := cvt.len_ratio; -end; - -function TAudioConverter_SDL.Convert(InputBuffer: PChar; OutputBuffer: PChar; var InputSize: integer): integer; -begin - Result := -1; - - if (InputSize <= 0) then - begin - // avoid div-by-zero problems - if (InputSize = 0) then - Result := 0; - Exit; - end; - - // OutputBuffer is always bigger than or equal to InputBuffer - Move(InputBuffer[0], OutputBuffer[0], InputSize); - cvt.buf := PUint8(OutputBuffer); - cvt.len := InputSize; - if (SDL_ConvertAudio(@cvt) = -1) then - Exit; - - Result := cvt.len_cvt; -end; - - -{$IFDEF UseFFmpegResample} - -function TAudioConverter_FFmpeg.Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean; -begin - inherited Init(SrcFormatInfo, DstFormatInfo); - - Result := false; - - // Note: ffmpeg does not support resampling for more than 2 input channels - - if (srcFormatInfo.Format <> asfS16) then - begin - Log.LogError('Unsupported format', 'TAudioConverter_FFmpeg.Init'); - Exit; - end; - - // TODO: use SDL here - if (srcFormatInfo.Format <> dstFormatInfo.Format) then - begin - Log.LogError('Incompatible formats', 'TAudioConverter_FFmpeg.Init'); - Exit; - end; - - ResampleContext := audio_resample_init( - dstFormatInfo.Channels, srcFormatInfo.Channels, - Round(dstFormatInfo.SampleRate), Round(srcFormatInfo.SampleRate)); - if (ResampleContext = nil) then - begin - Log.LogError('audio_resample_init() failed', 'TAudioConverter_FFmpeg.Init'); - Exit; - end; - - // calculate ratio - Ratio := (dstFormatInfo.Channels / srcFormatInfo.Channels) * - (dstFormatInfo.SampleRate / srcFormatInfo.SampleRate); - - Result := true; -end; - -destructor TAudioConverter_FFmpeg.Destroy(); -begin - if (ResampleContext <> nil) then - audio_resample_close(ResampleContext); - inherited; -end; - -function TAudioConverter_FFmpeg.Convert(InputBuffer: PChar; OutputBuffer: PChar; var InputSize: integer): integer; -var - InputSampleCount: integer; - OutputSampleCount: integer; -begin - Result := -1; - - if (InputSize <= 0) then - begin - // avoid div-by-zero in audio_resample() - if (InputSize = 0) then - Result := 0; - Exit; - end; - - InputSampleCount := InputSize div SrcFormatInfo.FrameSize; - OutputSampleCount := audio_resample( - ResampleContext, PSmallInt(OutputBuffer), PSmallInt(InputBuffer), - InputSampleCount); - if (OutputSampleCount = -1) then - begin - Log.LogError('audio_resample() failed', 'TAudioConverter_FFmpeg.Convert'); - Exit; - end; - Result := OutputSampleCount * DstFormatInfo.FrameSize; -end; - -function TAudioConverter_FFmpeg.GetOutputBufferSize(InputSize: integer): integer; -begin - Result := Ceil(InputSize * GetRatio()); -end; - -function TAudioConverter_FFmpeg.GetRatio(): double; -begin - Result := Ratio; -end; - -{$ENDIF} - - -{$IFDEF UseSRCResample} - -function TAudioConverter_SRC.Init(SrcFormatInfo: TAudioFormatInfo; DstFormatInfo: TAudioFormatInfo): boolean; -var - error: integer; - TempSrcFormatInfo: TAudioFormatInfo; - TempDstFormatInfo: TAudioFormatInfo; -begin - inherited Init(SrcFormatInfo, DstFormatInfo); - - Result := false; - - FormatConverter := nil; - - // SRC does not handle channel or format conversion - if ((SrcFormatInfo.Channels <> DstFormatInfo.Channels) or - not (SrcFormatInfo.Format in [asfS16, asfFloat])) then - begin - // SDL can not convert to float, so we have to convert to SInt16 first - TempSrcFormatInfo := TAudioFormatInfo.Create( - SrcFormatInfo.Channels, SrcFormatInfo.SampleRate, SrcFormatInfo.Format); - TempDstFormatInfo := TAudioFormatInfo.Create( - DstFormatInfo.Channels, SrcFormatInfo.SampleRate, asfS16); - - // init format/channel conversion - FormatConverter := TAudioConverter_SDL.Create(); - if (not FormatConverter.Init(TempSrcFormatInfo, TempDstFormatInfo)) then - begin - Log.LogError('Unsupported input format', 'TAudioConverter_SRC.Init'); - FormatConverter.Free; - // exit after the format-info is freed - end; - - // this info was copied so we do not need it anymore - TempSrcFormatInfo.Free; - TempDstFormatInfo.Free; - - // leave if the format is not supported - if (not assigned(FormatConverter)) then - Exit; - - // adjust our copy of the input audio-format for SRC conversion - Self.SrcFormatInfo.Channels := DstFormatInfo.Channels; - Self.SrcFormatInfo.Format := asfS16; - end; - - if ((DstFormatInfo.Format <> asfS16) and - (DstFormatInfo.Format <> asfFloat)) then - begin - Log.LogError('Unsupported output format', 'TAudioConverter_SRC.Init'); - Exit; - end; - - ConversionData.src_ratio := DstFormatInfo.SampleRate / SrcFormatInfo.SampleRate; - if (src_is_valid_ratio(ConversionData.src_ratio) = 0) then - begin - Log.LogError('Invalid samplerate ratio', 'TAudioConverter_SRC.Init'); - Exit; - end; - - ConverterState := src_new(SRC_CONVERTER_TYPE, DstFormatInfo.Channels, @error); - if (ConverterState = nil) then - begin - Log.LogError('src_new() failed: ' + src_strerror(error), 'TAudioConverter_SRC.Init'); - Exit; - end; - - Result := true; -end; - -destructor TAudioConverter_SRC.Destroy(); -begin - if (ConverterState <> nil) then - src_delete(ConverterState); - FormatConverter.Free; - inherited; -end; - -function TAudioConverter_SRC.Convert(InputBuffer: PChar; OutputBuffer: PChar; var InputSize: integer): integer; -var - FloatInputBuffer: PSingle; - FloatOutputBuffer: PSingle; - TempBuffer: PChar; - TempSize: integer; - NumSamples: integer; - OutputSize: integer; - error: integer; -begin - Result := -1; - - TempBuffer := nil; - - // format conversion with external converter (to correct number of channels and format) - if (assigned(FormatConverter)) then - begin - TempSize := FormatConverter.GetOutputBufferSize(InputSize); - GetMem(TempBuffer, TempSize); - InputSize := FormatConverter.Convert(InputBuffer, TempBuffer, InputSize); - InputBuffer := TempBuffer; - end; - - if (InputSize <= 0) then - begin - // avoid div-by-zero problems - if (InputSize = 0) then - Result := 0; - if (TempBuffer <> nil) then - FreeMem(TempBuffer); - Exit; - end; - - if (SrcFormatInfo.Format = asfFloat) then - begin - FloatInputBuffer := PSingle(InputBuffer); - end else begin - NumSamples := InputSize div AudioSampleSize[SrcFormatInfo.Format]; - GetMem(FloatInputBuffer, NumSamples * SizeOf(Single)); - src_short_to_float_array(PCshort(InputBuffer), PCfloat(FloatInputBuffer), NumSamples); - end; - - // calculate approx. output size - OutputSize := Ceil(InputSize * ConversionData.src_ratio); - - if (DstFormatInfo.Format = asfFloat) then - begin - FloatOutputBuffer := PSingle(OutputBuffer); - end else begin - NumSamples := OutputSize div AudioSampleSize[DstFormatInfo.Format]; - GetMem(FloatOutputBuffer, NumSamples * SizeOf(Single)); - end; - - with ConversionData do - begin - data_in := PCFloat(FloatInputBuffer); - input_frames := InputSize div SrcFormatInfo.FrameSize; - data_out := PCFloat(FloatOutputBuffer); - output_frames := OutputSize div DstFormatInfo.FrameSize; - // TODO: set this to 1 at end of file-playback - end_of_input := 0; - end; - - error := src_process(ConverterState, @ConversionData); - if (error <> 0) then - begin - Log.LogError(src_strerror(error), 'TAudioConverter_SRC.Convert'); - if (SrcFormatInfo.Format <> asfFloat) then - FreeMem(FloatInputBuffer); - if (DstFormatInfo.Format <> asfFloat) then - FreeMem(FloatOutputBuffer); - if (TempBuffer <> nil) then - FreeMem(TempBuffer); - Exit; - end; - - if (SrcFormatInfo.Format <> asfFloat) then - FreeMem(FloatInputBuffer); - - if (DstFormatInfo.Format <> asfFloat) then - begin - NumSamples := ConversionData.output_frames_gen * DstFormatInfo.Channels; - src_float_to_short_array(PCfloat(FloatOutputBuffer), PCshort(OutputBuffer), NumSamples); - FreeMem(FloatOutputBuffer); - end; - - // free format conversion buffer if used - if (TempBuffer <> nil) then - FreeMem(TempBuffer); - - if (assigned(FormatConverter)) then - InputSize := ConversionData.input_frames_used * FormatConverter.SrcFormatInfo.FrameSize - else - InputSize := ConversionData.input_frames_used * SrcFormatInfo.FrameSize; - - // set result to output size according to SRC - Result := ConversionData.output_frames_gen * DstFormatInfo.FrameSize; -end; - -function TAudioConverter_SRC.GetOutputBufferSize(InputSize: integer): integer; -begin - Result := Ceil(InputSize * GetRatio()); -end; - -function TAudioConverter_SRC.GetRatio(): double; -begin - // if we need additional channel/format conversion, use this ratio - if (assigned(FormatConverter)) then - Result := FormatConverter.GetRatio() - else - Result := 1.0; - - // now the SRC ratio (Note: the format might change from SInt16 to float) - Result := Result * - ConversionData.src_ratio * - (DstFormatInfo.FrameSize / SrcFormatInfo.FrameSize); -end; - -{$ENDIF} - -end.
\ No newline at end of file diff --git a/src/base/UAudioCore_Bass.pas b/src/base/UAudioCore_Bass.pas deleted file mode 100644 index beb2db16..00000000 --- a/src/base/UAudioCore_Bass.pas +++ /dev/null @@ -1,123 +0,0 @@ -unit UAudioCore_Bass; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - Classes, - SysUtils, - UMusic, - bass; // (Note: DWORD is defined here) - -type - TAudioCore_Bass = class - public - constructor Create(); - class function GetInstance(): TAudioCore_Bass; - function ErrorGetString(): string; overload; - function ErrorGetString(errCode: integer): string; overload; - function ConvertAudioFormatToBASSFlags(Format: TAudioSampleFormat; out Flags: DWORD): boolean; - function ConvertBASSFlagsToAudioFormat(Flags: DWORD; out Format: TAudioSampleFormat): boolean; - end; - -implementation - -uses - UMain, - ULog; - -var - Instance: TAudioCore_Bass; - -constructor TAudioCore_Bass.Create(); -begin - inherited; -end; - -class function TAudioCore_Bass.GetInstance(): TAudioCore_Bass; -begin - if (not Assigned(Instance)) then - Instance := TAudioCore_Bass.Create(); - Result := Instance; -end; - -function TAudioCore_Bass.ErrorGetString(): string; -begin - Result := ErrorGetString(BASS_ErrorGetCode()); -end; - -function TAudioCore_Bass.ErrorGetString(errCode: integer): string; -begin - case errCode of - BASS_OK: result := 'No error'; - BASS_ERROR_MEM: result := 'Insufficient memory'; - BASS_ERROR_FILEOPEN: result := 'File could not be opened'; - BASS_ERROR_DRIVER: result := 'Device driver not available'; - BASS_ERROR_BUFLOST: result := 'Buffer lost'; - BASS_ERROR_HANDLE: result := 'Invalid Handle'; - BASS_ERROR_FORMAT: result := 'Sample-Format not supported'; - BASS_ERROR_POSITION: result := 'Illegal position'; - BASS_ERROR_INIT: result := 'BASS_Init has not been successfully called'; - BASS_ERROR_START: result := 'Paused/stopped'; - BASS_ERROR_ALREADY: result := 'Already created/used'; - BASS_ERROR_NOCHAN: result := 'No free channels'; - BASS_ERROR_ILLTYPE: result := 'Type is invalid'; - BASS_ERROR_ILLPARAM: result := 'Illegal parameter'; - BASS_ERROR_NO3D: result := 'No 3D support'; - BASS_ERROR_NOEAX: result := 'No EAX support'; - BASS_ERROR_DEVICE: result := 'Invalid device number'; - BASS_ERROR_NOPLAY: result := 'Channel not playing'; - BASS_ERROR_FREQ: result := 'Freq out of range'; - BASS_ERROR_NOTFILE: result := 'Not a file stream'; - BASS_ERROR_NOHW: result := 'No hardware support'; - BASS_ERROR_EMPTY: result := 'Is empty'; - BASS_ERROR_NONET: result := 'Network unavailable'; - BASS_ERROR_CREATE: result := 'Creation error'; - BASS_ERROR_NOFX: result := 'DX8 effects unavailable'; - BASS_ERROR_NOTAVAIL: result := 'Not available'; - BASS_ERROR_DECODE: result := 'Is a decoding channel'; - BASS_ERROR_DX: result := 'Insufficient version of DirectX'; - BASS_ERROR_TIMEOUT: result := 'Timeout'; - BASS_ERROR_FILEFORM: result := 'File-Format not recognised/supported'; - BASS_ERROR_SPEAKER: result := 'Requested speaker(s) not support'; - BASS_ERROR_VERSION: result := 'Version error'; - BASS_ERROR_CODEC: result := 'Codec not available/supported'; - BASS_ERROR_ENDED: result := 'The channel/file has ended'; - BASS_ERROR_UNKNOWN: result := 'Unknown error'; - else result := 'Unknown error'; - end; -end; - -function TAudioCore_Bass.ConvertAudioFormatToBASSFlags(Format: TAudioSampleFormat; out Flags: DWORD): boolean; -begin - case Format of - asfS16: Flags := 0; - asfFloat: Flags := BASS_SAMPLE_FLOAT; - asfU8: Flags := BASS_SAMPLE_8BITS; - else begin - Result := false; - Exit; - end; - end; - - Result := true; -end; - -function TAudioCore_Bass.ConvertBASSFlagsToAudioFormat(Flags: DWORD; out Format: TAudioSampleFormat): boolean; -begin - if ((Flags and BASS_SAMPLE_FLOAT) <> 0) then - Format := asfFloat - else if ((Flags and BASS_SAMPLE_8BITS) <> 0) then - Format := asfU8 - else - Format := asfS16; - - Result := true; -end; - -end. diff --git a/src/base/UAudioCore_Portaudio.pas b/src/base/UAudioCore_Portaudio.pas deleted file mode 100644 index cd279d99..00000000 --- a/src/base/UAudioCore_Portaudio.pas +++ /dev/null @@ -1,257 +0,0 @@ -unit UAudioCore_Portaudio; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I ../switches.inc} - - -uses - Classes, - SysUtils, - portaudio; - -type - TAudioCore_Portaudio = class - public - constructor Create(); - class function GetInstance(): TAudioCore_Portaudio; - function GetPreferredApiIndex(): TPaHostApiIndex; - function TestDevice(inParams, outParams: PPaStreamParameters; var sampleRate: Double): boolean; - end; - -implementation - -uses - ULog; - -{* - * The default API used by Portaudio is the least common denominator - * and might lack efficiency. In addition it might not even work. - * We use an array named ApiPreferenceOrder with which we define the order of - * preferred APIs to use. The first API-type in the list is tried first. - * If it is not available the next one is tried and so on ... - * If none of the preferred APIs was found the default API (detected by - * portaudio) is used. - * - * Pascal does not permit zero-length static arrays, so you must use paDefaultApi - * as an array's only member if you do not have any preferences. - * You can also append paDefaultApi to a non-zero length preferences array but - * this is optional because the default API is always used as a fallback. - *} -const - paDefaultApi = -1; -const - ApiPreferenceOrder: -{$IF Defined(MSWINDOWS)} - // Note1: Portmixer has no mixer support for paASIO and paWASAPI at the moment - // Note2: Windows Default-API is MME, but DirectSound is faster - array[0..0] of TPaHostApiTypeId = ( paDirectSound ); -{$ELSEIF Defined(DARWIN)} - array[0..0] of TPaHostApiTypeId = ( paDefaultApi ); // paCoreAudio -{$ELSEIF Defined(UNIX)} - // Note: Portmixer has no mixer support for JACK at the moment - array[0..2] of TPaHostApiTypeId = ( paALSA, paJACK, paOSS ); -{$ELSE} - array[0..0] of TPaHostApiTypeId = ( paDefaultApi ); -{$IFEND} - - -{ TAudioInput_Portaudio } - -var - Instance: TAudioCore_Portaudio; - -constructor TAudioCore_Portaudio.Create(); -begin - inherited; -end; - -class function TAudioCore_Portaudio.GetInstance(): TAudioCore_Portaudio; -begin - if not assigned(Instance) then - Instance := TAudioCore_Portaudio.Create(); - Result := Instance; -end; - -function TAudioCore_Portaudio.GetPreferredApiIndex(): TPaHostApiIndex; -var - i: integer; - apiIndex: TPaHostApiIndex; - apiInfo: PPaHostApiInfo; -begin - result := -1; - - // select preferred sound-API - for i:= 0 to High(ApiPreferenceOrder) do - begin - if(ApiPreferenceOrder[i] <> paDefaultApi) then - begin - // check if API is available - apiIndex := Pa_HostApiTypeIdToHostApiIndex(ApiPreferenceOrder[i]); - if(apiIndex >= 0) then - begin - // we found an API but we must check if it works - // (on linux portaudio might detect OSS but does not provide - // any devices if ALSA is enabled) - apiInfo := Pa_GetHostApiInfo(apiIndex); - if (apiInfo^.deviceCount > 0) then - begin - Result := apiIndex; - break; - end; - end; - end; - end; - - // None of the preferred APIs is available -> use default - if(result < 0) then - begin - result := Pa_GetDefaultHostApi(); - end; -end; - -{* - * Portaudio test callback used by TestDevice(). - *} -function TestCallback(input: Pointer; output: Pointer; frameCount: Longword; - timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; - inputDevice: Pointer): Integer; cdecl; -begin - // this callback is called only once - result := paAbort; -end; - -(* - * Tests if the callback works. Some devices can be opened without - * an error but the callback is never called. Calling Pa_StopStream() on such - * a stream freezes USDX then. Probably because the callback-thread is deadlocked - * due to some bug in portaudio. The blocking Pa_ReadStream() and Pa_WriteStream() - * block forever too and though can't be used for testing. - * - * To avoid freezing Pa_AbortStream (or Pa_CloseStream which calls Pa_AbortStream) - * can be used to force the stream to stop. But for some reason this stops debugging - * in gdb with a "no process found" message. - * - * Because freezing devices are non-working devices we test the devices here to - * be able to exclude them from the device-selection list. - * - * Portaudio does not provide any test to check this error case (probably because - * it should not even occur). So we have to open the device, start the stream and - * check if the callback is called (the stream is stopped if the callback is called - * for the first time, so we can poll until the stream is stopped). - * - * Another error that occurs is that some devices (even the default device) might - * work at the beginning but stop after a few calls (maybe 50) of the callback. - * For me this problem occurs with the default output-device. The "dmix" or "front" - * device must be selected instead. Another problem is that (due to a bug in - * portaudio or ALSA) the "front" device is not detected every time portaudio - * is started. Sometimes it needs two or more restarts. - * - * There is no reasonable way to test for these errors. For the first error-case - * we could test if the callback is called 50 times but this can take a second - * for each device and it can fail in the 51st or even 100th callback call then. - * - * The second error-case cannot be tested at all. How should we now that one - * device is missing if portaudio is not even able to detect it. - * We could start and terminate Portaudio for several times and see if the device - * count changes but this is ugly. - * - * Conclusion: We are not able to autodetect a working device with - * portaudio (at least not with the newest v19_20071207) at the moment. - * So we have to provide the possibility to manually select an output device - * in the UltraStar options if we want to use portaudio instead of SDL. - *) -function TAudioCore_Portaudio.TestDevice(inParams, outParams: PPaStreamParameters; var sampleRate: Double): boolean; -var - stream: PPaStream; - err: TPaError; - cbWorks: boolean; - cbPolls: integer; - i: integer; -const - altSampleRates: array[0..1] of Double = (44100, 48000); // alternative sample-rates -begin - Result := false; - - if (sampleRate <= 0) then - sampleRate := 44100; - - // check if device supports our input-format - err := Pa_IsFormatSupported(inParams, outParams, sampleRate); - if(err <> paNoError) then - begin - // we cannot fix the error -> exit - if (err <> paInvalidSampleRate) then - Exit; - - // try alternative sample-rates to the detected one - sampleRate := 0; - for i := 0 to High(altSampleRates) do - begin - // do not check the detected sample-rate twice - if (altSampleRates[i] = sampleRate) then - continue; - // check alternative - err := Pa_IsFormatSupported(inParams, outParams, altSampleRates[i]); - if (err = paNoError) then - begin - // sample-rate works - sampleRate := altSampleRates[i]; - break; - end; - end; - // no working sample-rate found - if (sampleRate = 0) then - Exit; - end; - - // FIXME: for some reason gdb stops after a call of Pa_AbortStream() - // which is implicitely called by Pa_CloseStream(). - // gdb's stops with the message: "ptrace: no process found". - // Probably because the callback-thread is killed what confuses gdb. - {$IF Defined(Debug) and Defined(Linux)} - cbWorks := true; - {$ELSE} - // open device for testing - err := Pa_OpenStream(stream, inParams, outParams, sampleRate, - paFramesPerBufferUnspecified, - paNoFlag, @TestCallback, nil); - if(err <> paNoError) then - begin - exit; - end; - - // start the callback - err := Pa_StartStream(stream); - if(err <> paNoError) then - begin - Pa_CloseStream(stream); - exit; - end; - - cbWorks := false; - // check if the callback was called (poll for max. 200ms) - for cbPolls := 1 to 20 do - begin - // if the test-callback was called it should be aborted now - if (Pa_IsStreamActive(stream) = 0) then - begin - cbWorks := true; - break; - end; - // not yet aborted, wait and try (poll) again - Pa_Sleep(10); - end; - - // finally abort the stream - Pa_CloseStream(stream); - {$IFEND} - - Result := cbWorks; -end; - -end. diff --git a/src/base/UAudioDecoder_Bass.pas b/src/base/UAudioDecoder_Bass.pas deleted file mode 100644 index dba1fde4..00000000 --- a/src/base/UAudioDecoder_Bass.pas +++ /dev/null @@ -1,242 +0,0 @@ -unit UAudioDecoder_Bass; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -implementation - -uses - Classes, - SysUtils, - UMain, - UMusic, - UAudioCore_Bass, - ULog, - bass; - -type - TBassDecodeStream = class(TAudioDecodeStream) - private - Handle: HSTREAM; - FormatInfo : TAudioFormatInfo; - Error: boolean; - public - constructor Create(Handle: HSTREAM); - destructor Destroy(); override; - - procedure Close(); override; - - function GetLength(): real; override; - function GetAudioFormatInfo(): TAudioFormatInfo; override; - function GetPosition: real; override; - procedure SetPosition(Time: real); override; - function GetLoop(): boolean; override; - procedure SetLoop(Enabled: boolean); override; - function IsEOF(): boolean; override; - function IsError(): boolean; override; - - function ReadData(Buffer: PChar; BufSize: integer): integer; override; - end; - -type - TAudioDecoder_Bass = class( TInterfacedObject, IAudioDecoder ) - public - function GetName: string; - - function InitializeDecoder(): boolean; - function FinalizeDecoder(): boolean; - function Open(const Filename: string): TAudioDecodeStream; - end; - -var - BassCore: TAudioCore_Bass; - - -{ TBassDecodeStream } - -constructor TBassDecodeStream.Create(Handle: HSTREAM); -var - ChannelInfo: BASS_CHANNELINFO; - Format: TAudioSampleFormat; -begin - inherited Create(); - Self.Handle := Handle; - - // setup format info - if (not BASS_ChannelGetInfo(Handle, ChannelInfo)) then - begin - raise Exception.Create('Failed to open decode-stream'); - end; - BassCore.ConvertBASSFlagsToAudioFormat(ChannelInfo.flags, Format); - FormatInfo := TAudioFormatInfo.Create(ChannelInfo.chans, ChannelInfo.freq, format); - - Error := false; -end; - -destructor TBassDecodeStream.Destroy(); -begin - Close(); - inherited; -end; - -procedure TBassDecodeStream.Close(); -begin - if (Handle <> 0) then - begin - BASS_StreamFree(Handle); - Handle := 0; - end; - PerformOnClose(); - FreeAndNil(FormatInfo); - Error := false; -end; - -function TBassDecodeStream.GetAudioFormatInfo(): TAudioFormatInfo; -begin - Result := FormatInfo; -end; - -function TBassDecodeStream.GetLength(): real; -var - bytes: QWORD; -begin - bytes := BASS_ChannelGetLength(Handle, BASS_POS_BYTE); - Result := BASS_ChannelBytes2Seconds(Handle, bytes); -end; - -function TBassDecodeStream.GetPosition: real; -var - bytes: QWORD; -begin - bytes := BASS_ChannelGetPosition(Handle, BASS_POS_BYTE); - Result := BASS_ChannelBytes2Seconds(Handle, bytes); -end; - -procedure TBassDecodeStream.SetPosition(Time: real); -var - bytes: QWORD; -begin - bytes := BASS_ChannelSeconds2Bytes(Handle, Time); - BASS_ChannelSetPosition(Handle, bytes, BASS_POS_BYTE); -end; - -function TBassDecodeStream.GetLoop(): boolean; -var - flags: DWORD; -begin - // retrieve channel flags - flags := BASS_ChannelFlags(Handle, 0, 0); - if (flags = DWORD(-1)) then - begin - Log.LogError('BASS_ChannelFlags: ' + BassCore.ErrorGetString(), 'TBassDecodeStream.GetLoop'); - Result := false; - Exit; - end; - Result := (flags and BASS_SAMPLE_LOOP) <> 0; -end; - -procedure TBassDecodeStream.SetLoop(Enabled: boolean); -var - flags: DWORD; -begin - // set/unset loop-flag - if (Enabled) then - flags := BASS_SAMPLE_LOOP - else - flags := 0; - - // set new flag-bits - if (BASS_ChannelFlags(Handle, flags, BASS_SAMPLE_LOOP) = DWORD(-1)) then - begin - Log.LogError('BASS_ChannelFlags: ' + BassCore.ErrorGetString(), 'TBassDecodeStream.SetLoop'); - Exit; - end; -end; - -function TBassDecodeStream.IsEOF(): boolean; -begin - Result := (BASS_ChannelIsActive(Handle) = BASS_ACTIVE_STOPPED); -end; - -function TBassDecodeStream.IsError(): boolean; -begin - Result := Error; -end; - -function TBassDecodeStream.ReadData(Buffer: PChar; BufSize: integer): integer; -begin - Result := BASS_ChannelGetData(Handle, Buffer, BufSize); - // check error state (do not handle EOF as error) - if ((Result = -1) and (BASS_ErrorGetCode() <> BASS_ERROR_ENDED)) then - Error := true - else - Error := false; -end; - - -{ TAudioDecoder_Bass } - -function TAudioDecoder_Bass.GetName: String; -begin - result := 'BASS_Decoder'; -end; - -function TAudioDecoder_Bass.InitializeDecoder(): boolean; -begin - BassCore := TAudioCore_Bass.GetInstance(); - Result := true; -end; - -function TAudioDecoder_Bass.FinalizeDecoder(): boolean; -begin - Result := true; -end; - -function TAudioDecoder_Bass.Open(const Filename: string): TAudioDecodeStream; -var - Stream: HSTREAM; - ChannelInfo: BASS_CHANNELINFO; - FileExt: string; -begin - Result := nil; - - // check if BASS was initialized - // in case the decoder is not used with BASS playback, init the NO_SOUND device - if ((integer(BASS_GetDevice) = -1) and (BASS_ErrorGetCode() = BASS_ERROR_INIT)) then - BASS_Init(0, 44100, 0, 0, nil); - - // TODO: use BASS_STREAM_PRESCAN for accurate seeking in VBR-files? - // disadvantage: seeking will slow down. - Stream := BASS_StreamCreateFile(False, PChar(Filename), 0, 0, BASS_STREAM_DECODE); - if (Stream = 0) then - begin - //Log.LogError(BassCore.ErrorGetString(), 'TAudioDecoder_Bass.Open'); - Exit; - end; - - // check if BASS opened some erroneously recognized file-formats - if BASS_ChannelGetInfo(Stream, channelInfo) then - begin - fileExt := ExtractFileExt(Filename); - // BASS opens FLV-files (maybe others too) although it cannot handle them. - // Setting BASS_CONFIG_VERIFY to the max. value (100000) does not help. - if ((fileExt = '.flv') and (channelInfo.ctype = BASS_CTYPE_STREAM_MP1)) then - begin - BASS_StreamFree(Stream); - Exit; - end; - end; - - Result := TBassDecodeStream.Create(Stream); -end; - - -initialization - MediaManager.Add(TAudioDecoder_Bass.Create); - -end. diff --git a/src/base/UAudioDecoder_FFmpeg.pas b/src/base/UAudioDecoder_FFmpeg.pas deleted file mode 100644 index d9b4c93c..00000000 --- a/src/base/UAudioDecoder_FFmpeg.pas +++ /dev/null @@ -1,1114 +0,0 @@ -unit UAudioDecoder_FFmpeg; - -(******************************************************************************* - * - * This unit is primarily based upon - - * http://www.dranger.com/ffmpeg/ffmpegtutorial_all.html - * - * and tutorial03.c - * - * http://www.inb.uni-luebeck.de/~boehme/using_libavcodec.html - * - *******************************************************************************) - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -// show FFmpeg specific debug output -{.$DEFINE DebugFFmpegDecode} - -// FFmpeg is very verbose and shows a bunch of errors. -// Those errors (they can be considered as warnings by us) can be ignored -// as they do not give any useful information. -// There is no solution to fix this except for turning them off. -{.$DEFINE EnableFFmpegErrorOutput} - -implementation - -uses - Classes, - SysUtils, - Math, - UMusic, - UIni, - UMain, - avcodec, - avformat, - avutil, - avio, - mathematics, // used for av_rescale_q - rational, - UMediaCore_FFmpeg, - SDL, - ULog, - UCommon, - UConfig; - -const - MAX_AUDIOQ_SIZE = (5 * 16 * 1024); - -const - // TODO: The factor 3/2 might not be necessary as we do not need extra - // space for synchronizing as in the tutorial. - AUDIO_BUFFER_SIZE = (AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) div 2; - -type - TFFmpegDecodeStream = class(TAudioDecodeStream) - private - StateLock: PSDL_Mutex; - - EOFState: boolean; // end-of-stream flag (locked by StateLock) - ErrorState: boolean; // error flag (locked by StateLock) - - QuitRequest: boolean; // (locked by StateLock) - ParserIdleCond: PSDL_Cond; - - // parser pause/resume data - ParserLocked: boolean; - ParserPauseRequestCount: integer; - ParserUnlockedCond: PSDL_Cond; - ParserResumeCond: PSDL_Cond; - - SeekRequest: boolean; // (locked by StateLock) - SeekFlags: integer; // (locked by StateLock) - SeekPos: double; // stream position to seek for (in secs) (locked by StateLock) - SeekFlush: boolean; // true if the buffers should be flushed after seeking (locked by StateLock) - SeekFinishedCond: PSDL_Cond; - - Loop: boolean; // (locked by StateLock) - - ParseThread: PSDL_Thread; - PacketQueue: TPacketQueue; - - FormatInfo: TAudioFormatInfo; - - // FFmpeg specific data - FormatCtx: PAVFormatContext; - CodecCtx: PAVCodecContext; - Codec: PAVCodec; - - AudioStreamIndex: integer; - AudioStream: PAVStream; - AudioStreamPos: double; // stream position in seconds (locked by DecoderLock) - - // decoder pause/resume data - DecoderLocked: boolean; - DecoderPauseRequestCount: integer; - DecoderUnlockedCond: PSDL_Cond; - DecoderResumeCond: PSDL_Cond; - - // state-vars for DecodeFrame (locked by DecoderLock) - AudioPaket: TAVPacket; - AudioPaketData: PChar; - AudioPaketSize: integer; - AudioPaketSilence: integer; // number of bytes of silence to return - - // state-vars for AudioCallback (locked by DecoderLock) - AudioBufferPos: integer; - AudioBufferSize: integer; - AudioBuffer: PChar; - - Filename: string; - - procedure SetPositionIntern(Time: real; Flush: boolean; Blocking: boolean); - procedure SetEOF(State: boolean); {$IFDEF HasInline}inline;{$ENDIF} - procedure SetError(State: boolean); {$IFDEF HasInline}inline;{$ENDIF} - function IsSeeking(): boolean; - function IsQuit(): boolean; - - procedure Reset(); - - procedure Parse(); - function ParseLoop(): boolean; - procedure PauseParser(); - procedure ResumeParser(); - - function DecodeFrame(Buffer: PChar; BufferSize: integer): integer; - procedure FlushCodecBuffers(); - procedure PauseDecoder(); - procedure ResumeDecoder(); - public - constructor Create(); - destructor Destroy(); override; - - function Open(const Filename: string): boolean; - procedure Close(); override; - - function GetLength(): real; override; - function GetAudioFormatInfo(): TAudioFormatInfo; override; - function GetPosition: real; override; - procedure SetPosition(Time: real); override; - function GetLoop(): boolean; override; - procedure SetLoop(Enabled: boolean); override; - function IsEOF(): boolean; override; - function IsError(): boolean; override; - - function ReadData(Buffer: PChar; BufferSize: integer): integer; override; - end; - -type - TAudioDecoder_FFmpeg = class( TInterfacedObject, IAudioDecoder ) - public - function GetName: string; - - function InitializeDecoder(): boolean; - function FinalizeDecoder(): boolean; - function Open(const Filename: string): TAudioDecodeStream; - end; - -var - FFmpegCore: TMediaCore_FFmpeg; - -function ParseThreadMain(Data: Pointer): integer; cdecl; forward; - - -{ TFFmpegDecodeStream } - -constructor TFFmpegDecodeStream.Create(); -begin - inherited Create(); - - StateLock := SDL_CreateMutex(); - ParserUnlockedCond := SDL_CreateCond(); - ParserResumeCond := SDL_CreateCond(); - ParserIdleCond := SDL_CreateCond(); - SeekFinishedCond := SDL_CreateCond(); - DecoderUnlockedCond := SDL_CreateCond(); - DecoderResumeCond := SDL_CreateCond(); - - // according to the documentation of avcodec_decode_audio(2), sample-data - // should be aligned on a 16 byte boundary. Otherwise internal calls - // (e.g. to SSE or Altivec operations) might fail or lack performance on some - // CPUs. Although GetMem() in Delphi and FPC seems to use a 16 byte or higher - // alignment for buffers of this size (alignment depends on the size of the - // requested buffer), we will set the alignment explicitly as the minimum - // alignment used by Delphi and FPC is on an 8 byte boundary. - // - // Note: AudioBuffer was previously defined as a field of type TAudioBuffer - // (array[0..AUDIO_BUFFER_SIZE-1] of byte) and hence statically allocated. - // Fields of records are aligned different to memory allocated with GetMem(), - // aligning depending on the type but will be at least 2 bytes. - // AudioBuffer was not aligned to a 16 byte boundary. The {$ALIGN x} directive - // was not applicable as Delphi in contrast to FPC provides at most 8 byte - // alignment ({$ALIGN 16} is not supported) by this directive. - AudioBuffer := GetAlignedMem(AUDIO_BUFFER_SIZE, 16); - - Reset(); -end; - -procedure TFFmpegDecodeStream.Reset(); -begin - ParseThread := nil; - - EOFState := false; - ErrorState := false; - Loop := false; - QuitRequest := false; - - AudioPaketData := nil; - AudioPaketSize := 0; - AudioPaketSilence := 0; - - AudioBufferPos := 0; - AudioBufferSize := 0; - - ParserLocked := false; - ParserPauseRequestCount := 0; - DecoderLocked := false; - DecoderPauseRequestCount := 0; - - FillChar(AudioPaket, SizeOf(TAVPacket), 0); -end; - -{* - * Frees the decode-stream data. - *} -destructor TFFmpegDecodeStream.Destroy(); -begin - Close(); - - SDL_DestroyMutex(StateLock); - SDL_DestroyCond(ParserUnlockedCond); - SDL_DestroyCond(ParserResumeCond); - SDL_DestroyCond(ParserIdleCond); - SDL_DestroyCond(SeekFinishedCond); - SDL_DestroyCond(DecoderUnlockedCond); - SDL_DestroyCond(DecoderResumeCond); - - FreeAlignedMem(AudioBuffer); - - inherited; -end; - -function TFFmpegDecodeStream.Open(const Filename: string): boolean; -var - SampleFormat: TAudioSampleFormat; - AVResult: integer; -begin - Result := false; - - Close(); - Reset(); - - if (not FileExists(Filename)) then - begin - Log.LogError('Audio-file does not exist: "' + Filename + '"', 'UAudio_FFmpeg'); - Exit; - end; - - Self.Filename := Filename; - - // open audio file - if (av_open_input_file(FormatCtx, PChar(Filename), nil, 0, nil) <> 0) then - begin - Log.LogError('av_open_input_file failed: "' + Filename + '"', 'UAudio_FFmpeg'); - Exit; - end; - - // generate PTS values if they do not exist - FormatCtx^.flags := FormatCtx^.flags or AVFMT_FLAG_GENPTS; - - // retrieve stream information - if (av_find_stream_info(FormatCtx) < 0) then - begin - Log.LogError('av_find_stream_info failed: "' + Filename + '"', 'UAudio_FFmpeg'); - Close(); - Exit; - end; - - // FIXME: hack used by ffplay. Maybe should not use url_feof() to test for the end - FormatCtx^.pb.eof_reached := 0; - - {$IFDEF DebugFFmpegDecode} - dump_format(FormatCtx, 0, pchar(Filename), 0); - {$ENDIF} - - AudioStreamIndex := FFmpegCore.FindAudioStreamIndex(FormatCtx); - if (AudioStreamIndex < 0) then - begin - Log.LogError('FindAudioStreamIndex: No Audio-stream found "' + Filename + '"', 'UAudio_FFmpeg'); - Close(); - Exit; - end; - - //Log.LogStatus('AudioStreamIndex is: '+ inttostr(ffmpegStreamID), 'UAudio_FFmpeg'); - - AudioStream := FormatCtx.streams[AudioStreamIndex]; - CodecCtx := AudioStream^.codec; - - // TODO: should we use this or not? Should we allow 5.1 channel audio? - (* - {$IF LIBAVCODEC_VERSION >= 51042000} - if (CodecCtx^.channels > 0) then - CodecCtx^.request_channels := Min(2, CodecCtx^.channels) - else - CodecCtx^.request_channels := 2; - {$IFEND} - *) - - Codec := avcodec_find_decoder(CodecCtx^.codec_id); - if (Codec = nil) then - begin - Log.LogError('Unsupported codec!', 'UAudio_FFmpeg'); - CodecCtx := nil; - Close(); - Exit; - end; - - // set debug options - CodecCtx^.debug_mv := 0; - CodecCtx^.debug := 0; - - // detect bug-workarounds automatically - CodecCtx^.workaround_bugs := FF_BUG_AUTODETECT; - // error resilience strategy (careful/compliant/agressive/very_aggressive) - //CodecCtx^.error_resilience := FF_ER_CAREFUL; //FF_ER_COMPLIANT; - // allow non spec compliant speedup tricks. - //CodecCtx^.flags2 := CodecCtx^.flags2 or CODEC_FLAG2_FAST; - - // Note: avcodec_open() and avcodec_close() are not thread-safe and will - // fail if called concurrently by different threads. - FFmpegCore.LockAVCodec(); - try - AVResult := avcodec_open(CodecCtx, Codec); - finally - FFmpegCore.UnlockAVCodec(); - end; - if (AVResult < 0) then - begin - Log.LogError('avcodec_open failed!', 'UAudio_FFmpeg'); - Close(); - Exit; - end; - - // now initialize the audio-format - - if (not FFmpegCore.ConvertFFmpegToAudioFormat(CodecCtx^.sample_fmt, SampleFormat)) then - begin - // try standard format - SampleFormat := asfS16; - end; - - FormatInfo := TAudioFormatInfo.Create( - CodecCtx^.channels, - CodecCtx^.sample_rate, - SampleFormat - ); - - - PacketQueue := TPacketQueue.Create(); - - // finally start the decode thread - ParseThread := SDL_CreateThread(@ParseThreadMain, Self); - - Result := true; -end; - -procedure TFFmpegDecodeStream.Close(); -var - ThreadResult: integer; -begin - // wake threads waiting for packet-queue data - // Note: normally, there are no waiting threads. If there were waiting - // ones, they would block the audio-callback thread. - if (assigned(PacketQueue)) then - PacketQueue.Abort(); - - // send quit request (to parse-thread etc) - SDL_mutexP(StateLock); - QuitRequest := true; - SDL_CondBroadcast(ParserIdleCond); - SDL_mutexV(StateLock); - - // abort parse-thread - if (ParseThread <> nil) then - begin - // and wait until it terminates - SDL_WaitThread(ParseThread, ThreadResult); - ParseThread := nil; - end; - - // Close the codec - if (CodecCtx <> nil) then - begin - // avcodec_close() is not thread-safe - FFmpegCore.LockAVCodec(); - try - avcodec_close(CodecCtx); - finally - FFmpegCore.UnlockAVCodec(); - end; - CodecCtx := nil; - end; - - // Close the video file - if (FormatCtx <> nil) then - begin - av_close_input_file(FormatCtx); - FormatCtx := nil; - end; - - PerformOnClose(); - - FreeAndNil(PacketQueue); - FreeAndNil(FormatInfo); -end; - -function TFFmpegDecodeStream.GetLength(): real; -begin - // do not forget to consider the start_time value here - Result := (FormatCtx^.start_time + FormatCtx^.duration) / AV_TIME_BASE; -end; - -function TFFmpegDecodeStream.GetAudioFormatInfo(): TAudioFormatInfo; -begin - Result := FormatInfo; -end; - -function TFFmpegDecodeStream.IsEOF(): boolean; -begin - SDL_mutexP(StateLock); - Result := EOFState; - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.SetEOF(State: boolean); -begin - SDL_mutexP(StateLock); - EOFState := State; - SDL_mutexV(StateLock); -end; - -function TFFmpegDecodeStream.IsError(): boolean; -begin - SDL_mutexP(StateLock); - Result := ErrorState; - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.SetError(State: boolean); -begin - SDL_mutexP(StateLock); - ErrorState := State; - SDL_mutexV(StateLock); -end; - -function TFFmpegDecodeStream.IsSeeking(): boolean; -begin - SDL_mutexP(StateLock); - Result := SeekRequest; - SDL_mutexV(StateLock); -end; - -function TFFmpegDecodeStream.IsQuit(): boolean; -begin - SDL_mutexP(StateLock); - Result := QuitRequest; - SDL_mutexV(StateLock); -end; - -function TFFmpegDecodeStream.GetPosition(): real; -var - BufferSizeSec: double; -begin - PauseDecoder(); - - // ReadData() does not return all of the buffer retrieved by DecodeFrame(). - // Determine the size of the unused part of the decode-buffer. - BufferSizeSec := (AudioBufferSize - AudioBufferPos) / - FormatInfo.BytesPerSec; - - // subtract the size of unused buffer-data from the audio clock. - Result := AudioStreamPos - BufferSizeSec; - - ResumeDecoder(); -end; - -procedure TFFmpegDecodeStream.SetPosition(Time: real); -begin - SetPositionIntern(Time, true, true); -end; - -function TFFmpegDecodeStream.GetLoop(): boolean; -begin - SDL_mutexP(StateLock); - Result := Loop; - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.SetLoop(Enabled: boolean); -begin - SDL_mutexP(StateLock); - Loop := Enabled; - SDL_mutexV(StateLock); -end; - - -(******************************************** - * Parser section - ********************************************) - -procedure TFFmpegDecodeStream.PauseParser(); -begin - if (SDL_ThreadID() = ParseThread.threadid) then - Exit; - - SDL_mutexP(StateLock); - Inc(ParserPauseRequestCount); - while (ParserLocked) do - SDL_CondWait(ParserUnlockedCond, StateLock); - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.ResumeParser(); -begin - if (SDL_ThreadID() = ParseThread.threadid) then - Exit; - - SDL_mutexP(StateLock); - Dec(ParserPauseRequestCount); - SDL_CondSignal(ParserResumeCond); - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.SetPositionIntern(Time: real; Flush: boolean; Blocking: boolean); -begin - // - Pause the parser first to prevent it from putting obsolete packages - // into the queue after the queue was flushed and before seeking is done. - // Otherwise we will hear fragments of old data, if the stream was seeked - // in stopped mode and resumed afterwards (applies to non-blocking mode only). - // - Pause the decoder to avoid race-condition that might occur otherwise. - // - Last lock the state lock because we are manipulating some shared state-vars. - PauseParser(); - PauseDecoder(); - SDL_mutexP(StateLock); - - // configure seek parameters - SeekPos := Time; - SeekFlush := Flush; - SeekFlags := AVSEEK_FLAG_ANY; - SeekRequest := true; - - // Note: the BACKWARD-flag seeks to the first position <= the position - // searched for. Otherwise e.g. position 0 might not be seeked correct. - // For some reason ffmpeg sometimes doesn't use position 0 but the key-frame - // following. In streams with few key-frames (like many flv-files) the next - // key-frame after 0 might be 5secs ahead. - if (Time < AudioStreamPos) then - SeekFlags := SeekFlags or AVSEEK_FLAG_BACKWARD; - - EOFState := false; - ErrorState := false; - - // send a reuse signal in case the parser was stopped (e.g. because of an EOF) - SDL_CondSignal(ParserIdleCond); - - SDL_mutexV(StateLock); - ResumeDecoder(); - ResumeParser(); - - // in blocking mode, wait until seeking is done - if (Blocking) then - begin - SDL_mutexP(StateLock); - while (SeekRequest) do - SDL_CondWait(SeekFinishedCond, StateLock); - SDL_mutexV(StateLock); - end; -end; - -function ParseThreadMain(Data: Pointer): integer; cdecl; -var - Stream: TFFmpegDecodeStream; -begin - Stream := TFFmpegDecodeStream(Data); - if (Stream <> nil) then - Stream.Parse(); - Result := 0; -end; - -procedure TFFmpegDecodeStream.Parse(); -begin - // reuse thread as long as the stream is not terminated - while (ParseLoop()) do - begin - // wait for reuse or destruction of stream - SDL_mutexP(StateLock); - while (not (SeekRequest or QuitRequest)) do - SDL_CondWait(ParserIdleCond, StateLock); - SDL_mutexV(StateLock); - end; -end; - -(** - * Parser main loop. - * Will not return until parsing of the stream is finished. - * Reasons for the parser to return are: - * - the end-of-file is reached - * - an error occured - * - the stream was quited (received a quit-request) - * Returns true if the stream can be resumed or false if the stream has to - * be terminated. - *) -function TFFmpegDecodeStream.ParseLoop(): boolean; -var - Packet: TAVPacket; - StatusPacket: PAVPacket; - SeekTarget: int64; - ByteIOCtx: PByteIOContext; - ErrorCode: integer; - StartSilence: double; // duration of silence at start of stream - StartSilencePtr: PDouble; // pointer for the EMPTY status packet - - // Note: pthreads wakes threads waiting on a mutex in the order of their - // priority and not in FIFO order. SDL does not provide any option to - // control priorities. This might (and already did) starve threads waiting - // on the mutex (e.g. SetPosition) making usdx look like it was froozen. - // Instead of simply locking the critical section we set a ParserLocked flag - // instead and give priority to the threads requesting the parser to pause. - procedure LockParser(); - begin - SDL_mutexP(StateLock); - while (ParserPauseRequestCount > 0) do - SDL_CondWait(ParserResumeCond, StateLock); - ParserLocked := true; - SDL_mutexV(StateLock); - end; - - procedure UnlockParser(); - begin - SDL_mutexP(StateLock); - ParserLocked := false; - SDL_CondBroadcast(ParserUnlockedCond); - SDL_mutexV(StateLock); - end; - -begin - Result := true; - - while (true) do - begin - LockParser(); - try - - if (IsQuit()) then - begin - Result := false; - Exit; - end; - - // handle seek-request (Note: no need to lock SeekRequest here) - if (SeekRequest) then - begin - // first try: seek on the audio stream - SeekTarget := Round(SeekPos / av_q2d(AudioStream^.time_base)); - StartSilence := 0; - if (SeekTarget < AudioStream^.start_time) then - StartSilence := (AudioStream^.start_time - SeekTarget) * av_q2d(AudioStream^.time_base); - ErrorCode := av_seek_frame(FormatCtx, AudioStreamIndex, SeekTarget, SeekFlags); - - if (ErrorCode < 0) then - begin - // second try: seek on the default stream (necessary for flv-videos and some ogg-files) - SeekTarget := Round(SeekPos * AV_TIME_BASE); - StartSilence := 0; - if (SeekTarget < FormatCtx^.start_time) then - StartSilence := (FormatCtx^.start_time - SeekTarget) / AV_TIME_BASE; - ErrorCode := av_seek_frame(FormatCtx, -1, SeekTarget, SeekFlags); - end; - - // pause decoder and lock state (keep the lock-order to avoid deadlocks). - // Note that the decoder does not block in the packet-queue in seeking state, - // so locking the decoder here does not cause a dead-lock. - PauseDecoder(); - SDL_mutexP(StateLock); - try - if (ErrorCode < 0) then - begin - // seeking failed - ErrorState := true; - Log.LogStatus('Seek Error in "'+FormatCtx^.filename+'"', 'UAudioDecoder_FFmpeg'); - end - else - begin - if (SeekFlush) then - begin - // flush queue (we will send a Flush-Packet when seeking is finished) - PacketQueue.Flush(); - - // flush the decode buffers - AudioBufferSize := 0; - AudioBufferPos := 0; - AudioPaketSize := 0; - AudioPaketSilence := 0; - FlushCodecBuffers(); - - // Set preliminary stream position. The position will be set to - // the correct value as soon as the first packet is decoded. - AudioStreamPos := SeekPos; - end - else - begin - // request avcodec buffer flush - PacketQueue.PutStatus(PKT_STATUS_FLAG_FLUSH, nil); - end; - - // fill the gap between position 0 and start_time with silence - // but not if we are in loop mode - if ((StartSilence > 0) and (not Loop)) then - begin - GetMem(StartSilencePtr, SizeOf(StartSilence)); - StartSilencePtr^ := StartSilence; - PacketQueue.PutStatus(PKT_STATUS_FLAG_EMPTY, StartSilencePtr); - end; - end; - - SeekRequest := false; - SDL_CondBroadcast(SeekFinishedCond); - finally - SDL_mutexV(StateLock); - ResumeDecoder(); - end; - end; - - if (PacketQueue.GetSize() > MAX_AUDIOQ_SIZE) then - begin - SDL_Delay(10); - Continue; - end; - - if (av_read_frame(FormatCtx, Packet) < 0) then - begin - // failed to read a frame, check reason - {$IF (LIBAVFORMAT_VERSION_MAJOR >= 52)} - ByteIOCtx := FormatCtx^.pb; - {$ELSE} - ByteIOCtx := @FormatCtx^.pb; - {$IFEND} - - // check for end-of-file (eof is not an error) - if (url_feof(ByteIOCtx) <> 0) then - begin - if (GetLoop()) then - begin - // rewind stream (but do not flush) - SetPositionIntern(0, false, false); - Continue; - end - else - begin - // signal end-of-file - PacketQueue.PutStatus(PKT_STATUS_FLAG_EOF, nil); - Exit; - end; - end; - - // check for errors - if (url_ferror(ByteIOCtx) <> 0) then - begin - // an error occured -> abort and wait for repositioning or termination - PacketQueue.PutStatus(PKT_STATUS_FLAG_ERROR, nil); - Exit; - end; - - // no error -> wait for user input - SDL_Delay(100); - Continue; - end; - - if (Packet.stream_index = AudioStreamIndex) then - PacketQueue.Put(@Packet) - else - av_free_packet(@Packet); - - finally - UnlockParser(); - end; - end; -end; - - -(******************************************** - * Decoder section - ********************************************) - -procedure TFFmpegDecodeStream.PauseDecoder(); -begin - SDL_mutexP(StateLock); - Inc(DecoderPauseRequestCount); - while (DecoderLocked) do - SDL_CondWait(DecoderUnlockedCond, StateLock); - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.ResumeDecoder(); -begin - SDL_mutexP(StateLock); - Dec(DecoderPauseRequestCount); - SDL_CondSignal(DecoderResumeCond); - SDL_mutexV(StateLock); -end; - -procedure TFFmpegDecodeStream.FlushCodecBuffers(); -begin - // if no flush operation is specified, avcodec_flush_buffers will not do anything. - if (@CodecCtx.codec.flush <> nil) then - begin - // flush buffers used by avcodec_decode_audio, etc. - avcodec_flush_buffers(CodecCtx); - end - else - begin - // we need a Workaround to avoid plopping noise with ogg-vorbis and - // mp3 (in older versions of FFmpeg). - // We will just reopen the codec. - FFmpegCore.LockAVCodec(); - try - avcodec_close(CodecCtx); - avcodec_open(CodecCtx, Codec); - finally - FFmpegCore.UnlockAVCodec(); - end; - end; -end; - -function TFFmpegDecodeStream.DecodeFrame(Buffer: PChar; BufferSize: integer): integer; -var - PaketDecodedSize: integer; // size of packet data used for decoding - DataSize: integer; // size of output data decoded by FFmpeg - BlockQueue: boolean; - SilenceDuration: double; - {$IFDEF DebugFFmpegDecode} - TmpPos: double; - {$ENDIF} -begin - Result := -1; - - if (EOF) then - Exit; - - while(true) do - begin - // for titles with start_time > 0 we have to generate silence - // until we reach the pts of the first data packet. - if (AudioPaketSilence > 0) then - begin - DataSize := Min(AudioPaketSilence, BufferSize); - FillChar(Buffer[0], DataSize, 0); - Dec(AudioPaketSilence, DataSize); - AudioStreamPos := AudioStreamPos + DataSize / FormatInfo.BytesPerSec; - Result := DataSize; - Exit; - end; - - // read packet data - while (AudioPaketSize > 0) do - begin - DataSize := BufferSize; - - {$IF LIBAVCODEC_VERSION >= 51030000} // 51.30.0 - PaketDecodedSize := avcodec_decode_audio2(CodecCtx, PSmallint(Buffer), - DataSize, AudioPaketData, AudioPaketSize); - {$ELSE} - PaketDecodedSize := avcodec_decode_audio(CodecCtx, PSmallint(Buffer), - DataSize, AudioPaketData, AudioPaketSize); - {$IFEND} - - if(PaketDecodedSize < 0) then - begin - // if error, skip frame - {$IFDEF DebugFFmpegDecode} - DebugWriteln('Skip audio frame'); - {$ENDIF} - AudioPaketSize := 0; - Break; - end; - - Inc(AudioPaketData, PaketDecodedSize); - Dec(AudioPaketSize, PaketDecodedSize); - - // check if avcodec_decode_audio returned data, otherwise fetch more frames - if (DataSize <= 0) then - Continue; - - // update stream position by the amount of fetched data - AudioStreamPos := AudioStreamPos + DataSize / FormatInfo.BytesPerSec; - - // we have data, return it and come back for more later - Result := DataSize; - Exit; - end; - - // free old packet data - if (AudioPaket.data <> nil) then - av_free_packet(@AudioPaket); - - // do not block queue on seeking (to avoid deadlocks on the DecoderLock) - if (IsSeeking()) then - BlockQueue := false - else - BlockQueue := true; - - // request a new packet and block if none available. - // If this fails, the queue was aborted. - if (PacketQueue.Get(AudioPaket, BlockQueue) <= 0) then - Exit; - - // handle Status-packet - if (PChar(AudioPaket.data) = STATUS_PACKET) then - begin - AudioPaket.data := nil; - AudioPaketData := nil; - AudioPaketSize := 0; - - case (AudioPaket.flags) of - PKT_STATUS_FLAG_FLUSH: - begin - // just used if SetPositionIntern was called without the flush flag. - FlushCodecBuffers; - end; - PKT_STATUS_FLAG_EOF: // end-of-file - begin - // ignore EOF while seeking - if (not IsSeeking()) then - SetEOF(true); - // buffer contains no data -> result = -1 - Exit; - end; - PKT_STATUS_FLAG_ERROR: - begin - SetError(true); - Log.LogStatus('I/O Error', 'TFFmpegDecodeStream.DecodeFrame'); - Exit; - end; - PKT_STATUS_FLAG_EMPTY: - begin - SilenceDuration := PDouble(PacketQueue.GetStatusInfo(AudioPaket))^; - AudioPaketSilence := Round(SilenceDuration * FormatInfo.SampleRate) * FormatInfo.FrameSize; - PacketQueue.FreeStatusInfo(AudioPaket); - end - else - begin - Log.LogStatus('Unknown status', 'TFFmpegDecodeStream.DecodeFrame'); - end; - end; - - Continue; - end; - - AudioPaketData := PChar(AudioPaket.data); - AudioPaketSize := AudioPaket.size; - - // if available, update the stream position to the presentation time of this package - if(AudioPaket.pts <> AV_NOPTS_VALUE) then - begin - {$IFDEF DebugFFmpegDecode} - TmpPos := AudioStreamPos; - {$ENDIF} - AudioStreamPos := av_q2d(AudioStream^.time_base) * AudioPaket.pts; - {$IFDEF DebugFFmpegDecode} - DebugWriteln('Timestamp: ' + floattostrf(AudioStreamPos, ffFixed, 15, 3) + ' ' + - '(Calc: ' + floattostrf(TmpPos, ffFixed, 15, 3) + '), ' + - 'Diff: ' + floattostrf(AudioStreamPos-TmpPos, ffFixed, 15, 3)); - {$ENDIF} - end; - end; -end; - -function TFFmpegDecodeStream.ReadData(Buffer: PChar; BufferSize: integer): integer; -var - CopyByteCount: integer; // number of bytes to copy - RemainByteCount: integer; // number of bytes left (remain) to read - BufferPos: integer; - - // prioritize pause requests - procedure LockDecoder(); - begin - SDL_mutexP(StateLock); - while (DecoderPauseRequestCount > 0) do - SDL_CondWait(DecoderResumeCond, StateLock); - DecoderLocked := true; - SDL_mutexV(StateLock); - end; - - procedure UnlockDecoder(); - begin - SDL_mutexP(StateLock); - DecoderLocked := false; - SDL_CondBroadcast(DecoderUnlockedCond); - SDL_mutexV(StateLock); - end; - -begin - Result := -1; - - // set number of bytes to copy to the output buffer - BufferPos := 0; - - LockDecoder(); - try - // leave if end-of-file is reached - if (EOF) then - Exit; - - // copy data to output buffer - while (BufferPos < BufferSize) do - begin - // check if we need more data - if (AudioBufferPos >= AudioBufferSize) then - begin - AudioBufferPos := 0; - - // we have already sent all our data; get more - AudioBufferSize := DecodeFrame(AudioBuffer, AUDIO_BUFFER_SIZE); - - // check for errors or EOF - if(AudioBufferSize < 0) then - begin - Result := BufferPos; - Exit; - end; - end; - - // calc number of new bytes in the decode-buffer - CopyByteCount := AudioBufferSize - AudioBufferPos; - // resize copy-count if more bytes available than needed (remaining bytes are used the next time) - RemainByteCount := BufferSize - BufferPos; - if (CopyByteCount > RemainByteCount) then - CopyByteCount := RemainByteCount; - - Move(AudioBuffer[AudioBufferPos], Buffer[BufferPos], CopyByteCount); - - Inc(BufferPos, CopyByteCount); - Inc(AudioBufferPos, CopyByteCount); - end; - finally - UnlockDecoder(); - end; - - Result := BufferSize; -end; - - -{ TAudioDecoder_FFmpeg } - -function TAudioDecoder_FFmpeg.GetName: String; -begin - Result := 'FFmpeg_Decoder'; -end; - -function TAudioDecoder_FFmpeg.InitializeDecoder: boolean; -begin - //Log.LogStatus('InitializeDecoder', 'UAudioDecoder_FFmpeg'); - FFmpegCore := TMediaCore_FFmpeg.GetInstance(); - av_register_all(); - - // Do not show uninformative error messages by default. - // FFmpeg prints all error-infos on the console by default what - // is very confusing as the playback of the files is correct. - // We consider these errors to be internal to FFMpeg. They can be fixed - // by the FFmpeg guys only and do not provide any useful information in - // respect to USDX. - {$IFNDEF EnableFFmpegErrorOutput} - {$IF LIBAVUTIL_VERSION_MAJOR >= 50} - av_log_set_level(AV_LOG_FATAL); - {$ELSE} - // FATAL and ERROR share one log-level, so we have to use QUIET - av_log_set_level(AV_LOG_QUIET); - {$IFEND} - {$ENDIF} - - Result := true; -end; - -function TAudioDecoder_FFmpeg.FinalizeDecoder(): boolean; -begin - Result := true; -end; - -function TAudioDecoder_FFmpeg.Open(const Filename: string): TAudioDecodeStream; -var - Stream: TFFmpegDecodeStream; -begin - Result := nil; - - Stream := TFFmpegDecodeStream.Create(); - if (not Stream.Open(Filename)) then - begin - Stream.Free; - Exit; - end; - - Result := Stream; -end; - - -initialization - MediaManager.Add(TAudioDecoder_FFmpeg.Create); - -end. diff --git a/src/base/UAudioInput_Bass.pas b/src/base/UAudioInput_Bass.pas deleted file mode 100644 index 65a4704d..00000000 --- a/src/base/UAudioInput_Bass.pas +++ /dev/null @@ -1,481 +0,0 @@ -unit UAudioInput_Bass; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - - -uses - Classes, - SysUtils, - URecord, - UMusic; - -implementation - -uses - UMain, - UIni, - ULog, - UAudioCore_Bass, - UCommon, // (Note: for MakeLong on non-windows platforms) - {$IFDEF MSWINDOWS} - Windows, // (Note: for MakeLong) - {$ENDIF} - bass; // (Note: DWORD is redefined here -> insert after Windows-unit) - -type - TAudioInput_Bass = class(TAudioInputBase) - private - function EnumDevices(): boolean; - public - function GetName: String; override; - function InitializeRecord: boolean; override; - function FinalizeRecord: boolean; override; - end; - - TBassInputDevice = class(TAudioInputDevice) - private - RecordStream: HSTREAM; - BassDeviceID: DWORD; // DeviceID used by BASS - SingleIn: boolean; - - function SetInputSource(SourceIndex: integer): boolean; - function GetInputSource(): integer; - public - function Open(): boolean; - function Close(): boolean; - function Start(): boolean; override; - function Stop(): boolean; override; - - function GetVolume(): single; override; - procedure SetVolume(Volume: single); override; - end; - -var - BassCore: TAudioCore_Bass; - - -{ Global } - -{* - * Bass input capture callback. - * Params: - * stream - BASS input stream - * buffer - buffer of captured samples - * len - size of buffer in bytes - * user - players associated with left/right channels - *} -function MicrophoneCallback(stream: HSTREAM; buffer: Pointer; - len: Cardinal; inputDevice: Pointer): boolean; {$IFDEF MSWINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF} -begin - AudioInputProcessor.HandleMicrophoneData(buffer, len, inputDevice); - Result := true; -end; - - -{ TBassInputDevice } - -function TBassInputDevice.GetInputSource(): integer; -var - SourceCnt: integer; - i: integer; - flags: DWORD; -begin - // get input-source config (subtract virtual device to get BASS indices) - SourceCnt := Length(Source)-1; - - // find source - Result := -1; - for i := 0 to SourceCnt-1 do - begin - // get input settings - flags := BASS_RecordGetInput(i, PSingle(nil)^); - if (flags = DWORD(-1)) then - begin - Log.LogError('BASS_RecordGetInput: ' + BassCore.ErrorGetString(), 'TBassInputDevice.GetInputSource'); - Exit; - end; - - // check if current source is selected - if ((flags and BASS_INPUT_OFF) = 0) then - begin - // selected source found - Result := i; - Exit; - end; - end; -end; - -function TBassInputDevice.SetInputSource(SourceIndex: integer): boolean; -var - SourceCnt: integer; - i: integer; - flags: DWORD; -begin - Result := false; - - // check for invalid source index - if (SourceIndex < 0) then - Exit; - - // get input-source config (subtract virtual device to get BASS indices) - SourceCnt := Length(Source)-1; - - // turn on selected source (turns off the others for single-in devices) - if (not BASS_RecordSetInput(SourceIndex, BASS_INPUT_ON, -1)) then - begin - Log.LogError('BASS_RecordSetInput: ' + BassCore.ErrorGetString(), 'TBassInputDevice.Start'); - Exit; - end; - - // turn off all other sources (not needed for single-in devices) - if (not SingleIn) then - begin - for i := 0 to SourceCnt-1 do - begin - if (i = SourceIndex) then - continue; - // get input settings - flags := BASS_RecordGetInput(i, PSingle(nil)^); - if (flags = DWORD(-1)) then - begin - Log.LogError('BASS_RecordGetInput: ' + BassCore.ErrorGetString(), 'TBassInputDevice.GetInputSource'); - Exit; - end; - // deselect source if selected - if ((flags and BASS_INPUT_OFF) = 0) then - BASS_RecordSetInput(i, BASS_INPUT_OFF, -1); - end; - end; - - Result := true; -end; - -function TBassInputDevice.Open(): boolean; -var - FormatFlags: DWORD; - SourceIndex: integer; -const - latency = 20; // 20ms callback period (= latency) -begin - Result := false; - - if (not BASS_RecordInit(BassDeviceID)) then - begin - Log.LogError('BASS_RecordInit['+Name+']: ' + - BassCore.ErrorGetString(), 'TBassInputDevice.Open'); - Exit; - end; - - if (not BassCore.ConvertAudioFormatToBASSFlags(AudioFormat.Format, FormatFlags)) then - begin - Log.LogError('Unhandled sample-format', 'TBassInputDevice.Open'); - Exit; - end; - - // start capturing in paused state - RecordStream := BASS_RecordStart(Round(AudioFormat.SampleRate), AudioFormat.Channels, - MakeLong(FormatFlags or BASS_RECORD_PAUSE, latency), - @MicrophoneCallback, Self); - if (RecordStream = 0) then - begin - Log.LogError('BASS_RecordStart: ' + BassCore.ErrorGetString(), 'TBassInputDevice.Open'); - BASS_RecordFree; - Exit; - end; - - // save current source selection and select new source - SourceIndex := Ini.InputDeviceConfig[CfgIndex].Input-1; - if (SourceIndex = -1) then - begin - // nothing to do if default source is used - SourceRestore := -1; - end - else - begin - // store current source-index and select new source - SourceRestore := GetInputSource(); - SetInputSource(SourceIndex); - end; - - Result := true; -end; - -{* Start input-capturing on this device. *} -function TBassInputDevice.Start(): boolean; -begin - Result := false; - - // recording already started -> stop first - if (RecordStream <> 0) then - Stop(); - - // TODO: Do not open the device here (takes too much time). - if not Open() then - Exit; - - if (not BASS_ChannelPlay(RecordStream, true)) then - begin - Log.LogError('BASS_ChannelPlay: ' + BassCore.ErrorGetString(), 'TBassInputDevice.Start'); - Exit; - end; - - Result := true; -end; - -{* Stop input-capturing on this device. *} -function TBassInputDevice.Stop(): boolean; -begin - Result := false; - - if (RecordStream = 0) then - Exit; - if (not BASS_RecordSetDevice(BassDeviceID)) then - Exit; - - if (not BASS_ChannelStop(RecordStream)) then - begin - Log.LogError('BASS_ChannelStop: ' + BassCore.ErrorGetString(), 'TBassInputDevice.Stop'); - end; - - // TODO: Do not close the device here (takes too much time). - Result := Close(); -end; - -function TBassInputDevice.Close(): boolean; -begin - // restore source selection - if (SourceRestore >= 0) then - begin - SetInputSource(SourceRestore); - end; - - // free data - if (not BASS_RecordFree()) then - begin - Log.LogError('BASS_RecordFree: ' + BassCore.ErrorGetString(), 'TBassInputDevice.Close'); - Result := false; - end - else - begin - Result := true; - end; - - RecordStream := 0; -end; - -function TBassInputDevice.GetVolume(): single; -var - SourceIndex: integer; - lVolume: Single; -begin - Result := 0; - - SourceIndex := Ini.InputDeviceConfig[CfgIndex].Input-1; - if (SourceIndex = -1) then - begin - // if default source used find selected source - SourceIndex := GetInputSource(); - if (SourceIndex = -1) then - Exit; - end; - - if (BASS_RecordGetInput(SourceIndex, lVolume) = DWORD(-1)) then - begin - Log.LogError('BASS_RecordGetInput: ' + BassCore.ErrorGetString() , 'TBassInputDevice.GetVolume'); - Exit; - end; - Result := lVolume; -end; - -procedure TBassInputDevice.SetVolume(Volume: single); -var - SourceIndex: integer; -begin - SourceIndex := Ini.InputDeviceConfig[CfgIndex].Input-1; - if (SourceIndex = -1) then - begin - // if default source used find selected source - SourceIndex := GetInputSource(); - if (SourceIndex = -1) then - Exit; - end; - - // clip volume to valid range - if (Volume > 1.0) then - Volume := 1.0 - else if (Volume < 0) then - Volume := 0; - - if (not BASS_RecordSetInput(SourceIndex, 0, Volume)) then - begin - Log.LogError('BASS_RecordSetInput: ' + BassCore.ErrorGetString() , 'TBassInputDevice.SetVolume'); - end; -end; - - -{ TAudioInput_Bass } - -function TAudioInput_Bass.GetName: String; -begin - result := 'BASS_Input'; -end; - -function TAudioInput_Bass.EnumDevices(): boolean; -var - Descr: PChar; - SourceName: PChar; - Flags: integer; - BassDeviceID: integer; - BassDevice: TBassInputDevice; - DeviceIndex: integer; - DeviceInfo: BASS_DEVICEINFO; - SourceIndex: integer; - RecordInfo: BASS_RECORDINFO; - SelectedSourceIndex: integer; -begin - result := false; - - DeviceIndex := 0; - BassDeviceID := 0; - SetLength(AudioInputProcessor.DeviceList, 0); - - // checks for recording devices and puts them into an array - while true do - begin - if (not BASS_RecordGetDeviceInfo(BassDeviceID, DeviceInfo)) then - break; - - // try to initialize the device - if not BASS_RecordInit(BassDeviceID) then - begin - Log.LogStatus('Failed to initialize BASS Capture-Device['+inttostr(BassDeviceID)+']', - 'TAudioInput_Bass.InitializeRecord'); - end - else - begin - SetLength(AudioInputProcessor.DeviceList, DeviceIndex+1); - - // TODO: free object on termination - BassDevice := TBassInputDevice.Create(); - AudioInputProcessor.DeviceList[DeviceIndex] := BassDevice; - - Descr := DeviceInfo.name; - - BassDevice.BassDeviceID := BassDeviceID; - BassDevice.Name := UnifyDeviceName(Descr, DeviceIndex); - - // zero info-struct as some fields might not be set (e.g. freq is just set on Vista and MacOSX) - FillChar(RecordInfo, SizeOf(RecordInfo), 0); - // retrieve recording device info - BASS_RecordGetInfo(RecordInfo); - - // check if BASS has capture-freq. info - if (RecordInfo.freq > 0) then - begin - // use current input sample rate (available only on Windows Vista and OSX). - // Recording at this rate will give the best quality and performance, as no resampling is required. - // FIXME: does BASS use LSB/MSB or system integer values for 16bit? - BassDevice.AudioFormat := TAudioFormatInfo.Create(2, RecordInfo.freq, asfS16) - end - else - begin - // BASS does not provide an explizit input channel count (except BASS_RECORDINFO.formats) - // but it doesn't fail if we use stereo input on a mono device - // -> use stereo by default - BassDevice.AudioFormat := TAudioFormatInfo.Create(2, 44100, asfS16) - end; - - // get info if multiple input-sources can be selected at once - BassDevice.SingleIn := RecordInfo.singlein; - - // init list for capture buffers per channel - SetLength(BassDevice.CaptureChannel, BassDevice.AudioFormat.Channels); - - BassDevice.MicSource := -1; - BassDevice.SourceRestore := -1; - - // add a virtual default source (will not change mixer-settings) - SetLength(BassDevice.Source, 1); - BassDevice.Source[0].Name := DEFAULT_SOURCE_NAME; - - // add real input sources - SourceIndex := 1; - - // process each input - while true do - begin - SourceName := BASS_RecordGetInputName(SourceIndex-1); - - {$IFDEF DARWIN} - // Under MacOSX the SingStar Mics have an empty InputName. - // So, we have to add a hard coded Workaround for this problem - // FIXME: - Do we need this anymore? Doesn't the (new) default source already solve this problem? - // - Normally a nil return value of BASS_RecordGetInputName() means end-of-list, so maybe - // BASS is not able to detect any mic-sources (the default source will work then). - // - Does BASS_RecordGetInfo() return true or false? If it returns true in this case - // we could use this value to check if the device exists. - // Please check that, eddie. - // If it returns false, then the source is not detected and it does not make sense to add a second - // fake device here. - // What about BASS_RecordGetInput()? Does it return a value <> -1? - // - Does it even work at all with this fake source-index, now that input switching works? - // This info was not used before (sources were never switched), so it did not matter what source-index was used. - // But now BASS_RecordSetInput() will probably fail. - if ((SourceName = nil) and (SourceIndex = 1) and (Pos('USBMIC Serial#', Descr) > 0)) then - SourceName := 'Microphone' - {$ENDIF} - - if (SourceName = nil) then - break; - - SetLength(BassDevice.Source, Length(BassDevice.Source)+1); - BassDevice.Source[SourceIndex].Name := SourceName; - - // get input-source info - Flags := BASS_RecordGetInput(SourceIndex, PSingle(nil)^); - if (Flags <> -1) then - begin - // is the current source a mic-source? - if ((Flags and BASS_INPUT_TYPE_MIC) <> 0) then - BassDevice.MicSource := SourceIndex; - end; - - Inc(SourceIndex); - end; - - // FIXME: this call hangs in FPC (windows) every 2nd time USDX is called. - // Maybe because the sound-device was not released properly? - BASS_RecordFree; - - Inc(DeviceIndex); - end; - - Inc(BassDeviceID); - end; - - result := true; -end; - -function TAudioInput_Bass.InitializeRecord(): boolean; -begin - BassCore := TAudioCore_Bass.GetInstance(); - Result := EnumDevices(); -end; - -function TAudioInput_Bass.FinalizeRecord(): boolean; -begin - CaptureStop; - Result := inherited FinalizeRecord; -end; - - -initialization - MediaManager.Add(TAudioInput_Bass.Create); - -end. diff --git a/src/base/UAudioInput_Portaudio.pas b/src/base/UAudioInput_Portaudio.pas deleted file mode 100644 index 9a1c3e99..00000000 --- a/src/base/UAudioInput_Portaudio.pas +++ /dev/null @@ -1,474 +0,0 @@ -unit UAudioInput_Portaudio; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I ../switches.inc} - - -uses - Classes, - SysUtils, - UMusic; - -implementation - -uses - {$IFDEF UsePortmixer} - portmixer, - {$ENDIF} - portaudio, - UAudioCore_Portaudio, - URecord, - UIni, - ULog, - UMain; - -type - TAudioInput_Portaudio = class(TAudioInputBase) - private - AudioCore: TAudioCore_Portaudio; - function EnumDevices(): boolean; - public - function GetName: String; override; - function InitializeRecord: boolean; override; - function FinalizeRecord: boolean; override; - end; - - TPortaudioInputDevice = class(TAudioInputDevice) - private - RecordStream: PPaStream; - {$IFDEF UsePortmixer} - Mixer: PPxMixer; - {$ENDIF} - PaDeviceIndex: TPaDeviceIndex; - public - function Open(): boolean; - function Close(): boolean; - function Start(): boolean; override; - function Stop(): boolean; override; - - function GetVolume(): single; override; - procedure SetVolume(Volume: single); override; - end; - -function MicrophoneCallback(input: Pointer; output: Pointer; frameCount: Longword; - timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; - inputDevice: Pointer): Integer; cdecl; forward; - -function MicrophoneTestCallback(input: Pointer; output: Pointer; frameCount: Longword; - timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; - inputDevice: Pointer): Integer; cdecl; forward; - - -{ TPortaudioInputDevice } - -function TPortaudioInputDevice.Open(): boolean; -var - Error: TPaError; - inputParams: TPaStreamParameters; - deviceInfo: PPaDeviceInfo; - SourceIndex: integer; -begin - Result := false; - - // get input latency info - deviceInfo := Pa_GetDeviceInfo(PaDeviceIndex); - - // set input stream parameters - with inputParams do - begin - device := PaDeviceIndex; - channelCount := AudioFormat.Channels; - sampleFormat := paInt16; - suggestedLatency := deviceInfo^.defaultLowInputLatency; - hostApiSpecificStreamInfo := nil; - end; - - //Log.LogStatus(deviceInfo^.name, 'Portaudio'); - //Log.LogStatus(floattostr(deviceInfo^.defaultLowInputLatency), 'Portaudio'); - - // open input stream - Error := Pa_OpenStream(RecordStream, @inputParams, nil, - AudioFormat.SampleRate, - paFramesPerBufferUnspecified, paNoFlag, - @MicrophoneCallback, Pointer(Self)); - if(Error <> paNoError) then - begin - Log.LogError('Error opening stream: ' + Pa_GetErrorText(Error), 'TPortaudioInputDevice.Open'); - Exit; - end; - - {$IFDEF UsePortmixer} - // open default mixer - Mixer := Px_OpenMixer(RecordStream, 0); - if (Mixer = nil) then - begin - Log.LogError('Error opening mixer: ' + Pa_GetErrorText(Error), 'TPortaudioInputDevice.Open'); - end - else - begin - // save current source selection and select new source - SourceIndex := Ini.InputDeviceConfig[CfgIndex].Input-1; - if (SourceIndex = -1) then - begin - // nothing to do if default source is used - SourceRestore := -1; - end - else - begin - // store current source-index and select new source - SourceRestore := Px_GetCurrentInputSource(Mixer); // -1 in error case - Px_SetCurrentInputSource(Mixer, SourceIndex); - end; - end; - {$ENDIF} - - Result := true; -end; - -function TPortaudioInputDevice.Start(): boolean; -var - Error: TPaError; -begin - Result := false; - - // recording already started -> stop first - if (RecordStream <> nil) then - Stop(); - - // TODO: Do not open the device here (takes too much time). - if (not Open()) then - Exit; - - // start capture - Error := Pa_StartStream(RecordStream); - if(Error <> paNoError) then - begin - Log.LogError('Error starting stream: ' + Pa_GetErrorText(Error), 'TPortaudioInputDevice.Start'); - Close(); - RecordStream := nil; - Exit; - end; - - Result := true; -end; - -function TPortaudioInputDevice.Stop(): boolean; -var - Error: TPaError; -begin - Result := false; - - if (RecordStream = nil) then - Exit; - - // Note: do NOT call Pa_StopStream here! - // It gets stuck on devices with non-working callback as Pa_StopStream - // waits until all buffers have been handled (which never occurs in that case). - Error := Pa_AbortStream(RecordStream); - if (Error <> paNoError) then - begin - Log.LogError('Pa_AbortStream: ' + Pa_GetErrorText(Error), 'TPortaudioInputDevice.Stop'); - end; - - Result := Close(); -end; - -function TPortaudioInputDevice.Close(): boolean; -var - Error: TPaError; -begin - {$IFDEF UsePortmixer} - if (Mixer <> nil) then - begin - // restore source selection - if (SourceRestore >= 0) then - begin - Px_SetCurrentInputSource(Mixer, SourceRestore); - end; - - // close mixer - Px_CloseMixer(Mixer); - Mixer := nil; - end; - {$ENDIF} - - Error := Pa_CloseStream(RecordStream); - if (Error <> paNoError) then - begin - Log.LogError('Pa_CloseStream: ' + Pa_GetErrorText(Error), 'TPortaudioInputDevice.Close'); - Result := false; - end - else - begin - Result := true; - end; - - RecordStream := nil; -end; - -function TPortaudioInputDevice.GetVolume(): single; -begin - Result := 0; - {$IFDEF UsePortmixer} - if (Mixer <> nil) then - Result := Px_GetInputVolume(Mixer); - {$ENDIF} -end; - -procedure TPortaudioInputDevice.SetVolume(Volume: single); -begin - {$IFDEF UsePortmixer} - if (Mixer <> nil) then - begin - // clip to valid range - if (Volume > 1.0) then - Volume := 1.0 - else if (Volume < 0) then - Volume := 0; - Px_SetInputVolume(Mixer, Volume); - end; - {$ENDIF} -end; - - -{ TAudioInput_Portaudio } - -function TAudioInput_Portaudio.GetName: String; -begin - result := 'Portaudio'; -end; - -function TAudioInput_Portaudio.EnumDevices(): boolean; -var - i: integer; - paApiIndex: TPaHostApiIndex; - paApiInfo: PPaHostApiInfo; - deviceName: string; - deviceIndex: TPaDeviceIndex; - deviceInfo: PPaDeviceInfo; - channelCnt: integer; - SC: integer; // soundcard - err: TPaError; - errMsg: string; - paDevice: TPortaudioInputDevice; - inputParams: TPaStreamParameters; - stream: PPaStream; - streamInfo: PPaStreamInfo; - sampleRate: double; - latency: TPaTime; - {$IFDEF UsePortmixer} - mixer: PPxMixer; - sourceCnt: integer; - sourceIndex: integer; - sourceName: string; - {$ENDIF} - cbPolls: integer; - cbWorks: boolean; -begin - Result := false; - - // choose the best available Audio-API - paApiIndex := AudioCore.GetPreferredApiIndex(); - if(paApiIndex = -1) then - begin - Log.LogError('No working Audio-API found', 'TAudioInput_Portaudio.EnumDevices'); - Exit; - end; - - paApiInfo := Pa_GetHostApiInfo(paApiIndex); - - SC := 0; - - // init array-size to max. input-devices count - SetLength(AudioInputProcessor.DeviceList, paApiInfo^.deviceCount); - for i:= 0 to High(AudioInputProcessor.DeviceList) do - begin - // convert API-specific device-index to global index - deviceIndex := Pa_HostApiDeviceIndexToDeviceIndex(paApiIndex, i); - deviceInfo := Pa_GetDeviceInfo(deviceIndex); - - channelCnt := deviceInfo^.maxInputChannels; - - // current device is no input device -> skip - if (channelCnt <= 0) then - continue; - - // portaudio returns a channel-count of 128 for some devices - // (e.g. the "default"-device), so we have to detect those - // fantasy channel counts. - if (channelCnt > 8) then - channelCnt := 2; - - paDevice := TPortaudioInputDevice.Create(); - AudioInputProcessor.DeviceList[SC] := paDevice; - - // retrieve device-name - deviceName := deviceInfo^.name; - paDevice.Name := deviceName; - paDevice.PaDeviceIndex := deviceIndex; - - sampleRate := deviceInfo^.defaultSampleRate; - - // on vista and xp the defaultLowInputLatency may be set to 0 but it works. - // TODO: correct too low latencies (what is a too low latency, maybe < 10ms?) - latency := deviceInfo^.defaultLowInputLatency; - - // setup desired input parameters - // TODO: retry with input-latency set to 20ms (defaultLowInputLatency might - // not be set correctly in OSS) - with inputParams do - begin - device := deviceIndex; - channelCount := channelCnt; - sampleFormat := paInt16; - suggestedLatency := latency; - hostApiSpecificStreamInfo := nil; - end; - - // check souncard and adjust sample-rate - if (not AudioCore.TestDevice(@inputParams, nil, sampleRate)) then - begin - // ignore device if it does not work - Log.LogError('Device "'+paDevice.Name+'" does not work', - 'TAudioInput_Portaudio.EnumDevices'); - paDevice.Free(); - continue; - end; - - // open device for further info - err := Pa_OpenStream(stream, @inputParams, nil, sampleRate, - paFramesPerBufferUnspecified, paNoFlag, @MicrophoneTestCallback, nil); - if(err <> paNoError) then - begin - // unable to open device -> skip - errMsg := Pa_GetErrorText(err); - Log.LogError('Device error: "'+ deviceName +'" ('+ errMsg +')', - 'TAudioInput_Portaudio.EnumDevices'); - paDevice.Free(); - continue; - end; - - // adjust sample-rate (might be changed by portaudio) - streamInfo := Pa_GetStreamInfo(stream); - if (streamInfo <> nil) then - begin - if (sampleRate <> streamInfo^.sampleRate) then - begin - Log.LogStatus('Portaudio changed Samplerate from ' + FloatToStr(sampleRate) + - ' to ' + FloatToStr(streamInfo^.sampleRate), - 'TAudioInput_Portaudio.InitializeRecord'); - sampleRate := streamInfo^.sampleRate; - end; - end; - - // create audio-format info and resize capture-buffer array - paDevice.AudioFormat := TAudioFormatInfo.Create( - channelCnt, - sampleRate, - asfS16 - ); - SetLength(paDevice.CaptureChannel, paDevice.AudioFormat.Channels); - - Log.LogStatus('InputDevice "'+paDevice.Name+'"@' + - IntToStr(paDevice.AudioFormat.Channels)+'x'+ - FloatToStr(paDevice.AudioFormat.SampleRate)+'Hz ('+ - FloatTostr(inputParams.suggestedLatency)+'sec)' , - 'Portaudio.EnumDevices'); - - // portaudio does not provide a source-type check - paDevice.MicSource := -1; - paDevice.SourceRestore := -1; - - // add a virtual default source (will not change mixer-settings) - SetLength(paDevice.Source, 1); - paDevice.Source[0].Name := DEFAULT_SOURCE_NAME; - - {$IFDEF UsePortmixer} - // use default mixer - mixer := Px_OpenMixer(stream, 0); - - // get input count - sourceCnt := Px_GetNumInputSources(mixer); - SetLength(paDevice.Source, sourceCnt+1); - - // get input names - for sourceIndex := 1 to sourceCnt do - begin - sourceName := Px_GetInputSourceName(mixer, sourceIndex-1); - paDevice.Source[sourceIndex].Name := sourceName; - end; - - Px_CloseMixer(mixer); - {$ENDIF} - - // close test-stream - Pa_CloseStream(stream); - - Inc(SC); - end; - - // adjust size to actual input-device count - SetLength(AudioInputProcessor.DeviceList, SC); - - Log.LogStatus('#Input-Devices: ' + inttostr(SC), 'Portaudio'); - - Result := true; -end; - -function TAudioInput_Portaudio.InitializeRecord(): boolean; -var - err: TPaError; -begin - AudioCore := TAudioCore_Portaudio.GetInstance(); - - // initialize portaudio - err := Pa_Initialize(); - if(err <> paNoError) then - begin - Log.LogError(Pa_GetErrorText(err), 'TAudioInput_Portaudio.InitializeRecord'); - Result := false; - Exit; - end; - - Result := EnumDevices(); -end; - -function TAudioInput_Portaudio.FinalizeRecord: boolean; -begin - CaptureStop; - Pa_Terminate(); - Result := inherited FinalizeRecord(); -end; - -{* - * Portaudio input capture callback. - *} -function MicrophoneCallback(input: Pointer; output: Pointer; frameCount: Longword; - timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; - inputDevice: Pointer): Integer; cdecl; -begin - AudioInputProcessor.HandleMicrophoneData(input, frameCount*4, inputDevice); - result := paContinue; -end; - -{* - * Portaudio test capture callback. - *} -function MicrophoneTestCallback(input: Pointer; output: Pointer; frameCount: Longword; - timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; - inputDevice: Pointer): Integer; cdecl; -begin - // this callback is called only once - result := paAbort; -end; - - -initialization - MediaManager.add(TAudioInput_Portaudio.Create); - -end. diff --git a/src/base/UAudioPlaybackBase.pas b/src/base/UAudioPlaybackBase.pas deleted file mode 100644 index 2337d43f..00000000 --- a/src/base/UAudioPlaybackBase.pas +++ /dev/null @@ -1,292 +0,0 @@ -unit UAudioPlaybackBase; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMusic; - -type - TAudioPlaybackBase = class(TInterfacedObject, IAudioPlayback) - protected - OutputDeviceList: TAudioOutputDeviceList; - MusicStream: TAudioPlaybackStream; - function CreatePlaybackStream(): TAudioPlaybackStream; virtual; abstract; - procedure ClearOutputDeviceList(); - function GetLatency(): double; virtual; abstract; - - // open sound or music stream (used by Open() and OpenSound()) - function OpenStream(const Filename: string): TAudioPlaybackStream; - function OpenDecodeStream(const Filename: string): TAudioDecodeStream; - public - function GetName: string; virtual; abstract; - - function Open(const Filename: string): boolean; // true if succeed - procedure Close; - - procedure Play; - procedure Pause; - procedure Stop; - procedure FadeIn(Time: real; TargetVolume: single); - - procedure SetSyncSource(SyncSource: TSyncSource); - - procedure SetPosition(Time: real); - function GetPosition: real; - - function InitializePlayback: boolean; virtual; abstract; - function FinalizePlayback: boolean; virtual; - - //function SetOutputDevice(Device: TAudioOutputDevice): boolean; - function GetOutputDeviceList(): TAudioOutputDeviceList; - - procedure SetAppVolume(Volume: single); virtual; abstract; - procedure SetVolume(Volume: single); - procedure SetLoop(Enabled: boolean); - - procedure Rewind; - function Finished: boolean; - function Length: real; - - // Sounds - function OpenSound(const Filename: string): TAudioPlaybackStream; - procedure PlaySound(Stream: TAudioPlaybackStream); - procedure StopSound(Stream: TAudioPlaybackStream); - - // Equalizer - procedure GetFFTData(var Data: TFFTData); - - // Interface for Visualizer - function GetPCMData(var Data: TPCMData): Cardinal; - - function CreateVoiceStream(Channel: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; virtual; abstract; - end; - - -implementation - -uses - ULog, - SysUtils; - -{ TAudioPlaybackBase } - -function TAudioPlaybackBase.FinalizePlayback: boolean; -begin - FreeAndNil(MusicStream); - ClearOutputDeviceList(); - Result := true; -end; - -function TAudioPlaybackBase.Open(const Filename: string): boolean; -begin - // free old MusicStream - MusicStream.Free; - - MusicStream := OpenStream(Filename); - if not assigned(MusicStream) then - begin - Result := false; - Exit; - end; - - //MusicStream.AddSoundEffect(TVoiceRemoval.Create()); - - Result := true; -end; - -procedure TAudioPlaybackBase.Close; -begin - FreeAndNil(MusicStream); -end; - -function TAudioPlaybackBase.OpenDecodeStream(const Filename: String): TAudioDecodeStream; -var - i: integer; -begin - for i := 0 to AudioDecoders.Count-1 do - begin - Result := IAudioDecoder(AudioDecoders[i]).Open(Filename); - if (assigned(Result)) then - begin - Log.LogInfo('Using decoder ' + IAudioDecoder(AudioDecoders[i]).GetName() + - ' for "' + Filename + '"', 'TAudioPlaybackBase.OpenDecodeStream'); - Exit; - end; - end; - Result := nil; -end; - -procedure OnClosePlaybackStream(Stream: TAudioProcessingStream); -var - PlaybackStream: TAudioPlaybackStream; - SourceStream: TAudioSourceStream; -begin - PlaybackStream := TAudioPlaybackStream(Stream); - SourceStream := PlaybackStream.GetSourceStream(); - SourceStream.Free; -end; - -function TAudioPlaybackBase.OpenStream(const Filename: string): TAudioPlaybackStream; -var - PlaybackStream: TAudioPlaybackStream; - DecodeStream: TAudioDecodeStream; -begin - Result := nil; - - //Log.LogStatus('Loading Sound: "' + Filename + '"', 'TAudioPlayback_Bass.OpenStream'); - - DecodeStream := OpenDecodeStream(Filename); - if (not assigned(DecodeStream)) then - begin - Log.LogStatus('Could not open "' + Filename + '"', 'TAudioPlayback_Bass.OpenStream'); - Exit; - end; - - // create a matching playback-stream for the decoder - PlaybackStream := CreatePlaybackStream(); - if (not PlaybackStream.Open(DecodeStream)) then - begin - FreeAndNil(PlaybackStream); - FreeAndNil(DecodeStream); - Exit; - end; - - PlaybackStream.AddOnCloseHandler(OnClosePlaybackStream); - - Result := PlaybackStream; -end; - -procedure TAudioPlaybackBase.Play; -begin - if assigned(MusicStream) then - MusicStream.Play(); -end; - -procedure TAudioPlaybackBase.Pause; -begin - if assigned(MusicStream) then - MusicStream.Pause(); -end; - -procedure TAudioPlaybackBase.Stop; -begin - if assigned(MusicStream) then - MusicStream.Stop(); -end; - -function TAudioPlaybackBase.Length: real; -begin - if assigned(MusicStream) then - Result := MusicStream.Length - else - Result := 0; -end; - -function TAudioPlaybackBase.GetPosition: real; -begin - if assigned(MusicStream) then - Result := MusicStream.Position - else - Result := 0; -end; - -procedure TAudioPlaybackBase.SetPosition(Time: real); -begin - if assigned(MusicStream) then - MusicStream.Position := Time; -end; - -procedure TAudioPlaybackBase.SetSyncSource(SyncSource: TSyncSource); -begin - if assigned(MusicStream) then - MusicStream.SetSyncSource(SyncSource); -end; - -procedure TAudioPlaybackBase.Rewind; -begin - SetPosition(0); -end; - -function TAudioPlaybackBase.Finished: boolean; -begin - if assigned(MusicStream) then - Result := (MusicStream.Status = ssStopped) - else - Result := true; -end; - -procedure TAudioPlaybackBase.SetVolume(Volume: single); -begin - if assigned(MusicStream) then - MusicStream.Volume := Volume; -end; - -procedure TAudioPlaybackBase.FadeIn(Time: real; TargetVolume: single); -begin - if assigned(MusicStream) then - MusicStream.FadeIn(Time, TargetVolume); -end; - -procedure TAudioPlaybackBase.SetLoop(Enabled: boolean); -begin - if assigned(MusicStream) then - MusicStream.Loop := Enabled; -end; - -// Equalizer -procedure TAudioPlaybackBase.GetFFTData(var data: TFFTData); -begin - if assigned(MusicStream) then - MusicStream.GetFFTData(data); -end; - -{* - * Copies interleaved PCM SInt16 stereo samples into data. - * Returns the number of frames - *} -function TAudioPlaybackBase.GetPCMData(var data: TPCMData): Cardinal; -begin - if assigned(MusicStream) then - Result := MusicStream.GetPCMData(data) - else - Result := 0; -end; - -function TAudioPlaybackBase.OpenSound(const Filename: string): TAudioPlaybackStream; -begin - Result := OpenStream(Filename); -end; - -procedure TAudioPlaybackBase.PlaySound(stream: TAudioPlaybackStream); -begin - if assigned(stream) then - stream.Play(); -end; - -procedure TAudioPlaybackBase.StopSound(stream: TAudioPlaybackStream); -begin - if assigned(stream) then - stream.Stop(); -end; - -procedure TAudioPlaybackBase.ClearOutputDeviceList(); -var - DeviceIndex: integer; -begin - for DeviceIndex := 0 to High(OutputDeviceList) do - OutputDeviceList[DeviceIndex].Free(); - SetLength(OutputDeviceList, 0); -end; - -function TAudioPlaybackBase.GetOutputDeviceList(): TAudioOutputDeviceList; -begin - Result := OutputDeviceList; -end; - -end. diff --git a/src/base/UAudioPlayback_Bass.pas b/src/base/UAudioPlayback_Bass.pas deleted file mode 100644 index 41a91173..00000000 --- a/src/base/UAudioPlayback_Bass.pas +++ /dev/null @@ -1,731 +0,0 @@ -unit UAudioPlayback_Bass; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -implementation - -uses - Classes, - SysUtils, - Math, - UIni, - UMain, - UMusic, - UAudioPlaybackBase, - UAudioCore_Bass, - ULog, - sdl, - bass; - -type - PHDSP = ^HDSP; - -type - TBassPlaybackStream = class(TAudioPlaybackStream) - private - Handle: HSTREAM; - NeedsRewind: boolean; - PausedSeek: boolean; // true if a seek was performed in pause state - - procedure Reset(); - function IsEOF(): boolean; - protected - function GetLatency(): double; override; - function GetLoop(): boolean; override; - procedure SetLoop(Enabled: boolean); override; - function GetLength(): real; override; - function GetStatus(): TStreamStatus; override; - function GetVolume(): single; override; - procedure SetVolume(Volume: single); override; - function GetPosition: real; override; - procedure SetPosition(Time: real); override; - public - constructor Create(); - destructor Destroy(); override; - - function Open(SourceStream: TAudioSourceStream): boolean; override; - procedure Close(); override; - - procedure Play(); override; - procedure Pause(); override; - procedure Stop(); override; - procedure FadeIn(Time: real; TargetVolume: single); override; - - procedure AddSoundEffect(Effect: TSoundEffect); override; - procedure RemoveSoundEffect(Effect: TSoundEffect); override; - - procedure GetFFTData(var Data: TFFTData); override; - function GetPCMData(var Data: TPCMData): Cardinal; override; - - function GetAudioFormatInfo(): TAudioFormatInfo; override; - - function ReadData(Buffer: PChar; BufferSize: integer): integer; - - property EOF: boolean READ IsEOF; - end; - -const - MAX_VOICE_DELAY = 0.020; // 20ms - -type - TBassVoiceStream = class(TAudioVoiceStream) - private - Handle: HSTREAM; - public - function Open(ChannelMap: integer; FormatInfo: TAudioFormatInfo): boolean; override; - procedure Close(); override; - - procedure WriteData(Buffer: PChar; BufferSize: integer); override; - function ReadData(Buffer: PChar; BufferSize: integer): integer; override; - function IsEOF(): boolean; override; - function IsError(): boolean; override; - end; - -type - TAudioPlayback_Bass = class(TAudioPlaybackBase) - private - function EnumDevices(): boolean; - protected - function GetLatency(): double; override; - function CreatePlaybackStream(): TAudioPlaybackStream; override; - public - function GetName: String; override; - function InitializePlayback(): boolean; override; - function FinalizePlayback: boolean; override; - procedure SetAppVolume(Volume: single); override; - function CreateVoiceStream(ChannelMap: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; override; - end; - - TBassOutputDevice = class(TAudioOutputDevice) - private - BassDeviceID: DWORD; // DeviceID used by BASS - end; - -var - BassCore: TAudioCore_Bass; - - -{ TBassPlaybackStream } - -function PlaybackStreamHandler(handle: HSTREAM; buffer: Pointer; length: DWORD; user: Pointer): DWORD; -{$IFDEF MSWINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF} -var - PlaybackStream: TBassPlaybackStream; - BytesRead: integer; -begin - PlaybackStream := TBassPlaybackStream(user); - if (not assigned (PlaybackStream)) then - begin - Result := BASS_STREAMPROC_END; - Exit; - end; - - BytesRead := PlaybackStream.ReadData(buffer, length); - // check for errors - if (BytesRead < 0) then - Result := BASS_STREAMPROC_END - // check for EOF - else if (PlaybackStream.EOF) then - Result := BytesRead or BASS_STREAMPROC_END - // no error/EOF - else - Result := BytesRead; -end; - -function TBassPlaybackStream.ReadData(Buffer: PChar; BufferSize: integer): integer; -var - AdjustedSize: integer; - RequestedSourceSize, SourceSize: integer; - SkipCount: integer; - SourceFormatInfo: TAudioFormatInfo; - FrameSize: integer; - PadFrame: PChar; - //Info: BASS_INFO; - //Latency: double; -begin - Result := -1; - - if (not assigned(SourceStream)) then - Exit; - - // sanity check - if (BufferSize = 0) then - begin - Result := 0; - Exit; - end; - - SourceFormatInfo := SourceStream.GetAudioFormatInfo(); - FrameSize := SourceFormatInfo.FrameSize; - - // check how much data to fetch to be in synch - AdjustedSize := Synchronize(BufferSize, SourceFormatInfo); - - // skip data if we are too far behind - SkipCount := AdjustedSize - BufferSize; - while (SkipCount > 0) do - begin - RequestedSourceSize := Min(SkipCount, BufferSize); - SourceSize := SourceStream.ReadData(Buffer, RequestedSourceSize); - // if an error or EOF occured stop skipping and handle error/EOF with the next ReadData() - if (SourceSize <= 0) then - break; - Dec(SkipCount, SourceSize); - end; - - // get source data (e.g. from a decoder) - RequestedSourceSize := Min(AdjustedSize, BufferSize); - SourceSize := SourceStream.ReadData(Buffer, RequestedSourceSize); - if (SourceSize < 0) then - Exit; - - // set preliminary result - Result := SourceSize; - - // if we are to far ahead, fill output-buffer with last frame of source data - // Note that AdjustedSize is used instead of SourceSize as the SourceSize might - // be less than expected because of errors etc. - if (AdjustedSize < BufferSize) then - begin - // use either the last frame for padding or fill with zero - if (SourceSize >= FrameSize) then - PadFrame := @Buffer[SourceSize-FrameSize] - else - PadFrame := nil; - - FillBufferWithFrame(@Buffer[SourceSize], BufferSize - SourceSize, - PadFrame, FrameSize); - Result := BufferSize; - end; -end; - -constructor TBassPlaybackStream.Create(); -begin - inherited; - Reset(); -end; - -destructor TBassPlaybackStream.Destroy(); -begin - Close(); - inherited; -end; - -function TBassPlaybackStream.Open(SourceStream: TAudioSourceStream): boolean; -var - FormatInfo: TAudioFormatInfo; - FormatFlags: DWORD; -begin - Result := false; - - // close previous stream and reset state - Reset(); - - // sanity check if stream is valid - if not assigned(SourceStream) then - Exit; - - Self.SourceStream := SourceStream; - FormatInfo := SourceStream.GetAudioFormatInfo(); - if (not BassCore.ConvertAudioFormatToBASSFlags(FormatInfo.Format, FormatFlags)) then - begin - Log.LogError('Unhandled sample-format', 'TBassPlaybackStream.Open'); - Exit; - end; - - // create matching playback stream - Handle := BASS_StreamCreate(Round(FormatInfo.SampleRate), FormatInfo.Channels, formatFlags, - @PlaybackStreamHandler, Self); - if (Handle = 0) then - begin - Log.LogError('BASS_StreamCreate failed: ' + BassCore.ErrorGetString(BASS_ErrorGetCode()), - 'TBassPlaybackStream.Open'); - Exit; - end; - - Result := true; -end; - -procedure TBassPlaybackStream.Close(); -begin - // stop and free stream - if (Handle <> 0) then - begin - Bass_StreamFree(Handle); - Handle := 0; - end; - - // Note: PerformOnClose must be called before SourceStream is invalidated - PerformOnClose(); - // unset source-stream - SourceStream := nil; -end; - -procedure TBassPlaybackStream.Reset(); -begin - Close(); - NeedsRewind := false; - PausedSeek := false; -end; - -procedure TBassPlaybackStream.Play(); -var - NeedsFlush: boolean; -begin - if (not assigned(SourceStream)) then - Exit; - - NeedsFlush := true; - - if (BASS_ChannelIsActive(Handle) = BASS_ACTIVE_PAUSED) then - begin - // only paused (and not seeked while paused) streams are not flushed - if (not PausedSeek) then - NeedsFlush := false; - // paused streams do not need a rewind - NeedsRewind := false; - end; - - // rewind if necessary. Cases that require no rewind are: - // - stream was created and never played - // - stream was paused and is resumed now - // - stream was stopped and set to a new position already - if (NeedsRewind) then - SourceStream.Position := 0; - - NeedsRewind := true; - PausedSeek := false; - - // start playing and flush buffers on rewind - BASS_ChannelPlay(Handle, NeedsFlush); -end; - -procedure TBassPlaybackStream.FadeIn(Time: real; TargetVolume: single); -begin - // start stream - Play(); - // start fade-in: slide from fadeStart- to fadeEnd-volume in FadeInTime - BASS_ChannelSlideAttribute(Handle, BASS_ATTRIB_VOL, TargetVolume, Trunc(Time * 1000)); -end; - -procedure TBassPlaybackStream.Pause(); -begin - BASS_ChannelPause(Handle); -end; - -procedure TBassPlaybackStream.Stop(); -begin - BASS_ChannelStop(Handle); -end; - -function TBassPlaybackStream.IsEOF(): boolean; -begin - if (assigned(SourceStream)) then - Result := SourceStream.EOF - else - Result := true; -end; - -function TBassPlaybackStream.GetLatency(): double; -begin - // TODO: should we consider output latency for synching (needs BASS_DEVICE_LATENCY)? - //if (BASS_GetInfo(Info)) then - // Latency := Info.latency / 1000 - //else - // Latency := 0; - Result := 0; -end; - -function TBassPlaybackStream.GetVolume(): single; -var - lVolume: single; -begin - if (not BASS_ChannelGetAttribute(Handle, BASS_ATTRIB_VOL, lVolume)) then - begin - Log.LogError('BASS_ChannelGetAttribute: ' + BassCore.ErrorGetString(), - 'TBassPlaybackStream.GetVolume'); - Result := 0; - Exit; - end; - Result := Round(lVolume); -end; - -procedure TBassPlaybackStream.SetVolume(Volume: single); -begin - // clamp volume - if Volume < 0 then - Volume := 0; - if Volume > 1.0 then - Volume := 1.0; - // set volume - BASS_ChannelSetAttribute(Handle, BASS_ATTRIB_VOL, Volume); -end; - -function TBassPlaybackStream.GetPosition: real; -var - BufferPosByte: QWORD; - BufferPosSec: double; -begin - if assigned(SourceStream) then - begin - BufferPosByte := BASS_ChannelGetData(Handle, nil, BASS_DATA_AVAILABLE); - BufferPosSec := BASS_ChannelBytes2Seconds(Handle, BufferPosByte); - // decrease the decoding position by the amount buffered (and hence not played) - // in the BASS playback stream. - Result := SourceStream.Position - BufferPosSec; - end - else - begin - Result := -1; - end; -end; - -procedure TBassPlaybackStream.SetPosition(Time: real); -var - ChannelState: DWORD; -begin - if assigned(SourceStream) then - begin - ChannelState := BASS_ChannelIsActive(Handle); - if (ChannelState = BASS_ACTIVE_STOPPED) then - begin - // if the stream is stopped, do not rewind when the stream is played next time - NeedsRewind := false - end - else if (ChannelState = BASS_ACTIVE_PAUSED) then - begin - // buffers must be flushed if in paused state but there is no - // BASS_ChannelFlush() function so we have to use BASS_ChannelPlay() called in Play(). - PausedSeek := true; - end; - - // set new position - SourceStream.Position := Time; - end; -end; - -function TBassPlaybackStream.GetLength(): real; -begin - if assigned(SourceStream) then - Result := SourceStream.Length - else - Result := -1; -end; - -function TBassPlaybackStream.GetStatus(): TStreamStatus; -var - State: DWORD; -begin - State := BASS_ChannelIsActive(Handle); - case State of - BASS_ACTIVE_PLAYING, - BASS_ACTIVE_STALLED: - Result := ssPlaying; - BASS_ACTIVE_PAUSED: - Result := ssPaused; - BASS_ACTIVE_STOPPED: - Result := ssStopped; - else - begin - Log.LogError('Unknown status', 'TBassPlaybackStream.GetStatus'); - Result := ssStopped; - end; - end; -end; - -function TBassPlaybackStream.GetLoop(): boolean; -begin - if assigned(SourceStream) then - Result := SourceStream.Loop - else - Result := false; -end; - -procedure TBassPlaybackStream.SetLoop(Enabled: boolean); -begin - if assigned(SourceStream) then - SourceStream.Loop := Enabled; -end; - -procedure DSPProcHandler(handle: HDSP; channel: DWORD; buffer: Pointer; length: DWORD; user: Pointer); -{$IFDEF MSWINDOWS}stdcall;{$ELSE}cdecl;{$ENDIF} -var - Effect: TSoundEffect; -begin - Effect := TSoundEffect(user); - if assigned(Effect) then - Effect.Callback(buffer, length); -end; - -procedure TBassPlaybackStream.AddSoundEffect(Effect: TSoundEffect); -var - DspHandle: HDSP; -begin - if assigned(Effect.engineData) then - begin - Log.LogError('TSoundEffect.engineData already set', 'TBassPlaybackStream.AddSoundEffect'); - Exit; - end; - - DspHandle := BASS_ChannelSetDSP(Handle, @DSPProcHandler, Effect, 0); - if (DspHandle = 0) then - begin - Log.LogError(BassCore.ErrorGetString(), 'TBassPlaybackStream.AddSoundEffect'); - Exit; - end; - - GetMem(Effect.EngineData, SizeOf(HDSP)); - PHDSP(Effect.EngineData)^ := DspHandle; -end; - -procedure TBassPlaybackStream.RemoveSoundEffect(Effect: TSoundEffect); -begin - if not assigned(Effect.EngineData) then - begin - Log.LogError('TSoundEffect.engineData invalid', 'TBassPlaybackStream.RemoveSoundEffect'); - Exit; - end; - - if not BASS_ChannelRemoveDSP(Handle, PHDSP(Effect.EngineData)^) then - begin - Log.LogError(BassCore.ErrorGetString(), 'TBassPlaybackStream.RemoveSoundEffect'); - Exit; - end; - - FreeMem(Effect.EngineData); - Effect.EngineData := nil; -end; - -procedure TBassPlaybackStream.GetFFTData(var Data: TFFTData); -begin - // get FFT channel data (Mono, FFT512 -> 256 values) - BASS_ChannelGetData(Handle, @Data, BASS_DATA_FFT512); -end; - -{* - * Copies interleaved PCM SInt16 stereo samples into data. - * Returns the number of frames - *} -function TBassPlaybackStream.GetPCMData(var Data: TPCMData): Cardinal; -var - Info: BASS_CHANNELINFO; - nBytes: DWORD; -begin - Result := 0; - - FillChar(Data, SizeOf(TPCMData), 0); - - // no support for non-stereo files at the moment - BASS_ChannelGetInfo(Handle, Info); - if (Info.chans <> 2) then - Exit; - - nBytes := BASS_ChannelGetData(Handle, @Data, SizeOf(TPCMData)); - if(nBytes <= 0) then - Result := 0 - else - Result := nBytes div SizeOf(TPCMStereoSample); -end; - -function TBassPlaybackStream.GetAudioFormatInfo(): TAudioFormatInfo; -begin - if assigned(SourceStream) then - Result := SourceStream.GetAudioFormatInfo() - else - Result := nil; -end; - - -{ TBassVoiceStream } - -function TBassVoiceStream.Open(ChannelMap: integer; FormatInfo: TAudioFormatInfo): boolean; -var - Flags: DWORD; -begin - Result := false; - - Close(); - - if (not inherited Open(ChannelMap, FormatInfo)) then - Exit; - - // get channel flags - BassCore.ConvertAudioFormatToBASSFlags(FormatInfo.Format, Flags); - - (* - // distribute the mics equally to both speakers - if ((ChannelMap and CHANNELMAP_LEFT) <> 0) then - Flags := Flags or BASS_SPEAKER_FRONTLEFT; - if ((ChannelMap and CHANNELMAP_RIGHT) <> 0) then - Flags := Flags or BASS_SPEAKER_FRONTRIGHT; - *) - - // create the channel - Handle := BASS_StreamCreate(Round(FormatInfo.SampleRate), 1, Flags, STREAMPROC_PUSH, nil); - - // start the channel - BASS_ChannelPlay(Handle, true); - - Result := true; -end; - -procedure TBassVoiceStream.Close(); -begin - if (Handle <> 0) then - begin - BASS_ChannelStop(Handle); - BASS_StreamFree(Handle); - end; - inherited Close(); -end; - -procedure TBassVoiceStream.WriteData(Buffer: PChar; BufferSize: integer); -var QueueSize: DWORD; -begin - if ((Handle <> 0) and (BufferSize > 0)) then - begin - // query the queue size (normally 0) - QueueSize := BASS_StreamPutData(Handle, nil, 0); - // flush the buffer if the delay would be too high - if (QueueSize > MAX_VOICE_DELAY * FormatInfo.BytesPerSec) then - BASS_ChannelPlay(Handle, true); - // send new data to playback buffer - BASS_StreamPutData(Handle, Buffer, BufferSize); - end; -end; - -// Note: we do not need the read-function for the BASS implementation -function TBassVoiceStream.ReadData(Buffer: PChar; BufferSize: integer): integer; -begin - Result := -1; -end; - -function TBassVoiceStream.IsEOF(): boolean; -begin - Result := false; -end; - -function TBassVoiceStream.IsError(): boolean; -begin - Result := false; -end; - - -{ TAudioPlayback_Bass } - -function TAudioPlayback_Bass.GetName: String; -begin - Result := 'BASS_Playback'; -end; - -function TAudioPlayback_Bass.EnumDevices(): boolean; -var - BassDeviceID: DWORD; - DeviceIndex: integer; - Device: TBassOutputDevice; - DeviceInfo: BASS_DEVICEINFO; -begin - Result := true; - - ClearOutputDeviceList(); - - // skip "no sound"-device (ID = 0) - BassDeviceID := 1; - - while (true) do - begin - // check for device - if (not BASS_GetDeviceInfo(BassDeviceID, DeviceInfo)) then - Break; - - // set device info - Device := TBassOutputDevice.Create(); - Device.Name := DeviceInfo.name; - Device.BassDeviceID := BassDeviceID; - - // add device to list - SetLength(OutputDeviceList, BassDeviceID); - OutputDeviceList[BassDeviceID-1] := Device; - - Inc(BassDeviceID); - end; -end; - -function TAudioPlayback_Bass.InitializePlayback(): boolean; -begin - result := false; - - BassCore := TAudioCore_Bass.GetInstance(); - - EnumDevices(); - - //Log.BenchmarkStart(4); - //Log.LogStatus('Initializing Playback Subsystem', 'Music Initialize'); - - // TODO: use BASS_DEVICE_LATENCY to determine the latency - if not BASS_Init(-1, 44100, 0, 0, nil) then - begin - Log.LogError('Could not initialize BASS', 'TAudioPlayback_Bass.InitializePlayback'); - Exit; - end; - - //Log.BenchmarkEnd(4); Log.LogBenchmark('--> Bass Init', 4); - - // config playing buffer - //BASS_SetConfig(BASS_CONFIG_UPDATEPERIOD, 10); - //BASS_SetConfig(BASS_CONFIG_BUFFER, 100); - - result := true; -end; - -function TAudioPlayback_Bass.FinalizePlayback(): boolean; -begin - Close; - BASS_Free; - inherited FinalizePlayback(); - Result := true; -end; - -function TAudioPlayback_Bass.CreatePlaybackStream(): TAudioPlaybackStream; -begin - Result := TBassPlaybackStream.Create(); -end; - -procedure TAudioPlayback_Bass.SetAppVolume(Volume: single); -begin - // set volume for this application (ranges from 0..10000 since BASS 2.4) - BASS_SetConfig(BASS_CONFIG_GVOL_STREAM, Round(Volume*10000)); -end; - -function TAudioPlayback_Bass.CreateVoiceStream(ChannelMap: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; -var - VoiceStream: TAudioVoiceStream; -begin - Result := nil; - - VoiceStream := TBassVoiceStream.Create(); - if (not VoiceStream.Open(ChannelMap, FormatInfo)) then - begin - VoiceStream.Free; - Exit; - end; - - Result := VoiceStream; -end; - -function TAudioPlayback_Bass.GetLatency(): double; -begin - Result := 0; -end; - - -initialization - MediaManager.Add(TAudioPlayback_Bass.Create); - -end. diff --git a/src/base/UAudioPlayback_Portaudio.pas b/src/base/UAudioPlayback_Portaudio.pas deleted file mode 100644 index c3717ba6..00000000 --- a/src/base/UAudioPlayback_Portaudio.pas +++ /dev/null @@ -1,361 +0,0 @@ -unit UAudioPlayback_Portaudio; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - - -uses - Classes, - SysUtils, - UMusic; - -implementation - -uses - portaudio, - UAudioCore_Portaudio, - UAudioPlayback_SoftMixer, - ULog, - UIni, - UMain; - -type - TAudioPlayback_Portaudio = class(TAudioPlayback_SoftMixer) - private - paStream: PPaStream; - AudioCore: TAudioCore_Portaudio; - Latency: double; - function OpenDevice(deviceIndex: TPaDeviceIndex): boolean; - function EnumDevices(): boolean; - protected - function InitializeAudioPlaybackEngine(): boolean; override; - function StartAudioPlaybackEngine(): boolean; override; - procedure StopAudioPlaybackEngine(); override; - function FinalizeAudioPlaybackEngine(): boolean; override; - function GetLatency(): double; override; - public - function GetName: String; override; - end; - - TPortaudioOutputDevice = class(TAudioOutputDevice) - private - PaDeviceIndex: TPaDeviceIndex; - end; - - -{ TAudioPlayback_Portaudio } - -function PortaudioAudioCallback(input: Pointer; output: Pointer; frameCount: Longword; - timeInfo: PPaStreamCallbackTimeInfo; statusFlags: TPaStreamCallbackFlags; - userData: Pointer): Integer; cdecl; -var - Engine: TAudioPlayback_Portaudio; -begin - Engine := TAudioPlayback_Portaudio(userData); - // update latency - Engine.Latency := timeInfo.outputBufferDacTime - timeInfo.currentTime; - // call superclass callback - Engine.AudioCallback(output, frameCount * Engine.FormatInfo.FrameSize); - Result := paContinue; -end; - -function TAudioPlayback_Portaudio.GetName: String; -begin - Result := 'Portaudio_Playback'; -end; - -function TAudioPlayback_Portaudio.OpenDevice(deviceIndex: TPaDeviceIndex): boolean; -var - DeviceInfo : PPaDeviceInfo; - SampleRate : double; - OutParams : TPaStreamParameters; - StreamInfo : PPaStreamInfo; - err : TPaError; -begin - Result := false; - - DeviceInfo := Pa_GetDeviceInfo(deviceIndex); - - Log.LogInfo('Audio-Output Device: ' + DeviceInfo^.name, 'TAudioPlayback_Portaudio.OpenDevice'); - - SampleRate := DeviceInfo^.defaultSampleRate; - - with OutParams do - begin - device := deviceIndex; - channelCount := 2; - sampleFormat := paInt16; - suggestedLatency := DeviceInfo^.defaultLowOutputLatency; - hostApiSpecificStreamInfo := nil; - end; - - // check souncard and adjust sample-rate - if not AudioCore.TestDevice(nil, @OutParams, SampleRate) then - begin - Log.LogStatus('TestDevice failed!', 'TAudioPlayback_Portaudio.OpenDevice'); - Exit; - end; - - // open output stream - err := Pa_OpenStream(paStream, nil, @OutParams, SampleRate, - paFramesPerBufferUnspecified, - paNoFlag, @PortaudioAudioCallback, Self); - if(err <> paNoError) then - begin - Log.LogStatus(Pa_GetErrorText(err), 'TAudioPlayback_Portaudio.OpenDevice'); - paStream := nil; - Exit; - end; - - // get estimated latency (will be updated with real latency in the callback) - StreamInfo := Pa_GetStreamInfo(paStream); - if (StreamInfo <> nil) then - Latency := StreamInfo^.outputLatency - else - Latency := 0; - - FormatInfo := TAudioFormatInfo.Create( - OutParams.channelCount, - SampleRate, - asfS16 // FIXME: is paInt16 system-dependant or -independant? - ); - - Result := true; -end; - -function TAudioPlayback_Portaudio.EnumDevices(): boolean; -var - i: integer; - paApiIndex: TPaHostApiIndex; - paApiInfo: PPaHostApiInfo; - deviceName: string; - deviceIndex: TPaDeviceIndex; - deviceInfo: PPaDeviceInfo; - channelCnt: integer; - SC: integer; // soundcard - err: TPaError; - errMsg: string; - paDevice: TPortaudioOutputDevice; - outputParams: TPaStreamParameters; - stream: PPaStream; - streamInfo: PPaStreamInfo; - sampleRate: double; - latency: TPaTime; - cbPolls: integer; - cbWorks: boolean; -begin - Result := false; - -(* - // choose the best available Audio-API - paApiIndex := AudioCore.GetPreferredApiIndex(); - if(paApiIndex = -1) then - begin - Log.LogError('No working Audio-API found', 'TAudioPlayback_Portaudio.EnumDevices'); - Exit; - end; - - paApiInfo := Pa_GetHostApiInfo(paApiIndex); - - SC := 0; - - // init array-size to max. output-devices count - SetLength(OutputDeviceList, paApiInfo^.deviceCount); - for i:= 0 to High(OutputDeviceList) do - begin - // convert API-specific device-index to global index - deviceIndex := Pa_HostApiDeviceIndexToDeviceIndex(paApiIndex, i); - deviceInfo := Pa_GetDeviceInfo(deviceIndex); - - channelCnt := deviceInfo^.maxOutputChannels; - - // current device is no output device -> skip - if (channelCnt <= 0) then - continue; - - // portaudio returns a channel-count of 128 for some devices - // (e.g. the "default"-device), so we have to detect those - // fantasy channel counts. - if (channelCnt > 8) then - channelCnt := 2; - - paDevice := TPortaudioOutputDevice.Create(); - OutputDeviceList[SC] := paDevice; - - // retrieve device-name - deviceName := deviceInfo^.name; - paDevice.Name := deviceName; - paDevice.PaDeviceIndex := deviceIndex; - - if (deviceInfo^.defaultSampleRate > 0) then - sampleRate := deviceInfo^.defaultSampleRate - else - sampleRate := 44100; - - // on vista and xp the defaultLowInputLatency may be set to 0 but it works. - // TODO: correct too low latencies (what is a too low latency, maybe < 10ms?) - latency := deviceInfo^.defaultLowInputLatency; - - // setup desired output parameters - // TODO: retry with input-latency set to 20ms (defaultLowOutputLatency might - // not be set correctly in OSS) - with outputParams do - begin - device := deviceIndex; - channelCount := channelCnt; - sampleFormat := paInt16; - suggestedLatency := latency; - hostApiSpecificStreamInfo := nil; - end; - - // check if mic-callback works (might not be called on some devices) - if (not TAudioCore_Portaudio.TestDevice(nil, @outputParams, sampleRate)) then - begin - // ignore device if callback did not work - Log.LogError('Device "'+paDevice.Name+'" does not respond', - 'TAudioPlayback_Portaudio.InitializeRecord'); - paDevice.Free(); - continue; - end; - - // open device for further info - err := Pa_OpenStream(stream, nil, @outputParams, sampleRate, - paFramesPerBufferUnspecified, paNoFlag, @MicrophoneTestCallback, nil); - if(err <> paNoError) then - begin - // unable to open device -> skip - errMsg := Pa_GetErrorText(err); - Log.LogError('Device error: "'+ deviceName +'" ('+ errMsg +')', - 'TAudioPlayback_Portaudio.InitializeRecord'); - paDevice.Free(); - continue; - end; - - // adjust sample-rate (might be changed by portaudio) - streamInfo := Pa_GetStreamInfo(stream); - if (streamInfo <> nil) then - begin - if (sampleRate <> streamInfo^.sampleRate) then - begin - Log.LogStatus('Portaudio changed Samplerate from ' + FloatToStr(sampleRate) + - ' to ' + FloatToStr(streamInfo^.sampleRate), - 'TAudioInput_Portaudio.InitializeRecord'); - sampleRate := streamInfo^.sampleRate; - end; - end; - - // create audio-format info and resize capture-buffer array - paDevice.AudioFormat := TAudioFormatInfo.Create( - channelCnt, - sampleRate, - asfS16 - ); - SetLength(paDevice.CaptureChannel, paDevice.AudioFormat.Channels); - - Log.LogStatus('OutputDevice "'+paDevice.Name+'"@' + - IntToStr(paDevice.AudioFormat.Channels)+'x'+ - FloatToStr(paDevice.AudioFormat.SampleRate)+'Hz ('+ - FloatTostr(outputParams.suggestedLatency)+'sec)' , - 'TAudioInput_Portaudio.InitializeRecord'); - - // close test-stream - Pa_CloseStream(stream); - - Inc(SC); - end; - - // adjust size to actual input-device count - SetLength(OutputDeviceList, SC); - - Log.LogStatus('#Output-Devices: ' + inttostr(SC), 'Portaudio'); -*) - - Result := true; -end; - -function TAudioPlayback_Portaudio.InitializeAudioPlaybackEngine(): boolean; -var - paApiIndex : TPaHostApiIndex; - paApiInfo : PPaHostApiInfo; - paOutDevice : TPaDeviceIndex; - err: TPaError; -begin - Result := false; - - AudioCore := TAudioCore_Portaudio.GetInstance(); - - // initialize portaudio - err := Pa_Initialize(); - if(err <> paNoError) then - begin - Log.LogError(Pa_GetErrorText(err), 'TAudioInput_Portaudio.InitializeRecord'); - Exit; - end; - - paApiIndex := AudioCore.GetPreferredApiIndex(); - if(paApiIndex = -1) then - begin - Log.LogError('No working Audio-API found', 'TAudioPlayback_Portaudio.InitializeAudioPlaybackEngine'); - Exit; - end; - - EnumDevices(); - - paApiInfo := Pa_GetHostApiInfo(paApiIndex); - Log.LogInfo('Audio-Output API-Type: ' + paApiInfo^.name, 'TAudioPlayback_Portaudio.OpenDevice'); - - paOutDevice := paApiInfo^.defaultOutputDevice; - if (not OpenDevice(paOutDevice)) then - begin - Exit; - end; - - Result := true; -end; - -function TAudioPlayback_Portaudio.StartAudioPlaybackEngine(): boolean; -var - err: TPaError; -begin - Result := false; - - if (paStream = nil) then - Exit; - - err := Pa_StartStream(paStream); - if(err <> paNoError) then - begin - Log.LogStatus('Pa_StartStream: '+Pa_GetErrorText(err), 'UAudioPlayback_Portaudio'); - Exit; - end; - - Result := true; -end; - -procedure TAudioPlayback_Portaudio.StopAudioPlaybackEngine(); -begin - if (paStream <> nil) then - Pa_StopStream(paStream); -end; - -function TAudioPlayback_Portaudio.FinalizeAudioPlaybackEngine(): boolean; -begin - Pa_Terminate(); - Result := true; -end; - -function TAudioPlayback_Portaudio.GetLatency(): double; -begin - Result := Latency; -end; - - -initialization - MediaManager.Add(TAudioPlayback_Portaudio.Create); - -end. diff --git a/src/base/UAudioPlayback_SDL.pas b/src/base/UAudioPlayback_SDL.pas deleted file mode 100644 index deef91e8..00000000 --- a/src/base/UAudioPlayback_SDL.pas +++ /dev/null @@ -1,160 +0,0 @@ -unit UAudioPlayback_SDL; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - - -uses - Classes, - SysUtils, - UMusic; - -implementation - -uses - sdl, - UAudioPlayback_SoftMixer, - ULog, - UIni, - UMain; - -type - TAudioPlayback_SDL = class(TAudioPlayback_SoftMixer) - private - Latency: double; - function EnumDevices(): boolean; - protected - function InitializeAudioPlaybackEngine(): boolean; override; - function StartAudioPlaybackEngine(): boolean; override; - procedure StopAudioPlaybackEngine(); override; - function FinalizeAudioPlaybackEngine(): boolean; override; - function GetLatency(): double; override; - public - function GetName: String; override; - procedure MixBuffers(dst, src: PChar; size: Cardinal; volume: Single); override; - end; - - -{ TAudioPlayback_SDL } - -procedure SDLAudioCallback(userdata: Pointer; stream: PChar; len: integer); cdecl; -var - Engine: TAudioPlayback_SDL; -begin - Engine := TAudioPlayback_SDL(userdata); - Engine.AudioCallback(stream, len); -end; - -function TAudioPlayback_SDL.GetName: String; -begin - Result := 'SDL_Playback'; -end; - -function TAudioPlayback_SDL.EnumDevices(): boolean; -begin - // Note: SDL does not provide Device-Selection capabilities (will be introduced in 1.3) - ClearOutputDeviceList(); - SetLength(OutputDeviceList, 1); - OutputDeviceList[0] := TAudioOutputDevice.Create(); - OutputDeviceList[0].Name := '[SDL Default-Device]'; - Result := true; -end; - -function TAudioPlayback_SDL.InitializeAudioPlaybackEngine(): boolean; -var - DesiredAudioSpec, ObtainedAudioSpec: TSDL_AudioSpec; - SampleBufferSize: integer; -begin - Result := false; - - EnumDevices(); - - if (SDL_InitSubSystem(SDL_INIT_AUDIO) = -1) then - begin - Log.LogError('SDL_InitSubSystem failed!', 'TAudioPlayback_SDL.InitializeAudioPlaybackEngine'); - Exit; - end; - - SampleBufferSize := IAudioOutputBufferSizeVals[Ini.AudioOutputBufferSizeIndex]; - if (SampleBufferSize <= 0) then - begin - // Automatic setting default - // FIXME: too much glitches with 1024 samples - SampleBufferSize := 2048; //1024; - end; - - FillChar(DesiredAudioSpec, SizeOf(DesiredAudioSpec), 0); - with DesiredAudioSpec do - begin - freq := 44100; - format := AUDIO_S16SYS; - channels := 2; - samples := SampleBufferSize; - callback := @SDLAudioCallback; - userdata := Self; - end; - - // Note: always use the "obtained" parameter, otherwise SDL might try to convert - // the samples itself if the desired format is not available. This might lead - // to problems if for example ALSA does not support 44100Hz and proposes 48000Hz. - // Without the obtained parameter, SDL would try to convert 44.1kHz to 48kHz with - // its crappy (non working) converter resulting in a wrong (too high) pitch. - if(SDL_OpenAudio(@DesiredAudioSpec, @ObtainedAudioSpec) = -1) then - begin - Log.LogStatus('SDL_OpenAudio: ' + SDL_GetError(), 'TAudioPlayback_SDL.InitializeAudioPlaybackEngine'); - Exit; - end; - - FormatInfo := TAudioFormatInfo.Create( - ObtainedAudioSpec.channels, - ObtainedAudioSpec.freq, - asfS16 - ); - - // Note: SDL does not provide info of the internal buffer state. - // So we use the average buffer-size. - Latency := (ObtainedAudioSpec.samples/2) / FormatInfo.SampleRate; - - Log.LogStatus('Opened audio device', 'TAudioPlayback_SDL.InitializeAudioPlaybackEngine'); - - Result := true; -end; - -function TAudioPlayback_SDL.StartAudioPlaybackEngine(): boolean; -begin - SDL_PauseAudio(0); - Result := true; -end; - -procedure TAudioPlayback_SDL.StopAudioPlaybackEngine(); -begin - SDL_PauseAudio(1); -end; - -function TAudioPlayback_SDL.FinalizeAudioPlaybackEngine(): boolean; -begin - SDL_CloseAudio(); - SDL_QuitSubSystem(SDL_INIT_AUDIO); - Result := true; -end; - -function TAudioPlayback_SDL.GetLatency(): double; -begin - Result := Latency; -end; - -procedure TAudioPlayback_SDL.MixBuffers(dst, src: PChar; size: Cardinal; volume: Single); -begin - SDL_MixAudio(PUInt8(dst), PUInt8(src), size, Round(volume * SDL_MIX_MAXVOLUME)); -end; - - -initialization - MediaManager.add(TAudioPlayback_SDL.Create); - -end. diff --git a/src/base/UAudioPlayback_SoftMixer.pas b/src/base/UAudioPlayback_SoftMixer.pas deleted file mode 100644 index 6ddae980..00000000 --- a/src/base/UAudioPlayback_SoftMixer.pas +++ /dev/null @@ -1,1132 +0,0 @@ -unit UAudioPlayback_SoftMixer; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - - -uses - Classes, - SysUtils, - sdl, - URingBuffer, - UMusic, - UAudioPlaybackBase; - -type - TAudioPlayback_SoftMixer = class; - - TGenericPlaybackStream = class(TAudioPlaybackStream) - private - Engine: TAudioPlayback_SoftMixer; - - SampleBuffer: PChar; - SampleBufferSize: integer; - SampleBufferCount: integer; // number of available bytes in SampleBuffer - SampleBufferPos: cardinal; - - SourceBuffer: PChar; - SourceBufferSize: integer; - SourceBufferCount: integer; // number of available bytes in SourceBuffer - - Converter: TAudioConverter; - Status: TStreamStatus; - InternalLock: PSDL_Mutex; - SoundEffects: TList; - fVolume: single; - - FadeInStartTime, FadeInTime: cardinal; - FadeInStartVolume, FadeInTargetVolume: single; - - NeedsRewind: boolean; - - procedure Reset(); - - procedure ApplySoundEffects(Buffer: PChar; BufferSize: integer); - function InitFormatConversion(): boolean; - procedure FlushBuffers(); - - procedure LockSampleBuffer(); {$IFDEF HasInline}inline;{$ENDIF} - procedure UnlockSampleBuffer(); {$IFDEF HasInline}inline;{$ENDIF} - protected - function GetLatency(): double; override; - function GetStatus(): TStreamStatus; override; - function GetVolume(): single; override; - procedure SetVolume(Volume: single); override; - function GetLength(): real; override; - function GetLoop(): boolean; override; - procedure SetLoop(Enabled: boolean); override; - function GetPosition: real; override; - procedure SetPosition(Time: real); override; - public - constructor Create(Engine: TAudioPlayback_SoftMixer); - destructor Destroy(); override; - - function Open(SourceStream: TAudioSourceStream): boolean; override; - procedure Close(); override; - - procedure Play(); override; - procedure Pause(); override; - procedure Stop(); override; - procedure FadeIn(Time: real; TargetVolume: single); override; - - function GetAudioFormatInfo(): TAudioFormatInfo; override; - - function ReadData(Buffer: PChar; BufferSize: integer): integer; - - function GetPCMData(var Data: TPCMData): Cardinal; override; - procedure GetFFTData(var Data: TFFTData); override; - - procedure AddSoundEffect(Effect: TSoundEffect); override; - procedure RemoveSoundEffect(Effect: TSoundEffect); override; - end; - - TAudioMixerStream = class - private - Engine: TAudioPlayback_SoftMixer; - - ActiveStreams: TList; - MixerBuffer: PChar; - InternalLock: PSDL_Mutex; - - AppVolume: single; - - procedure Lock(); {$IFDEF HasInline}inline;{$ENDIF} - procedure Unlock(); {$IFDEF HasInline}inline;{$ENDIF} - - function GetVolume(): single; - procedure SetVolume(Volume: single); - public - constructor Create(Engine: TAudioPlayback_SoftMixer); - destructor Destroy(); override; - procedure AddStream(Stream: TAudioPlaybackStream); - procedure RemoveStream(Stream: TAudioPlaybackStream); - function ReadData(Buffer: PChar; BufferSize: integer): integer; - - property Volume: single read GetVolume write SetVolume; - end; - - TAudioPlayback_SoftMixer = class(TAudioPlaybackBase) - private - MixerStream: TAudioMixerStream; - protected - FormatInfo: TAudioFormatInfo; - - function InitializeAudioPlaybackEngine(): boolean; virtual; abstract; - function StartAudioPlaybackEngine(): boolean; virtual; abstract; - procedure StopAudioPlaybackEngine(); virtual; abstract; - function FinalizeAudioPlaybackEngine(): boolean; virtual; abstract; - procedure AudioCallback(Buffer: PChar; Size: integer); {$IFDEF HasInline}inline;{$ENDIF} - - function CreatePlaybackStream(): TAudioPlaybackStream; override; - public - function GetName: String; override; abstract; - function InitializePlayback(): boolean; override; - function FinalizePlayback: boolean; override; - - procedure SetAppVolume(Volume: single); override; - - function CreateVoiceStream(ChannelMap: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; override; - - function GetMixer(): TAudioMixerStream; {$IFDEF HasInline}inline;{$ENDIF} - function GetAudioFormatInfo(): TAudioFormatInfo; - - procedure MixBuffers(DstBuffer, SrcBuffer: PChar; Size: Cardinal; Volume: Single); virtual; - end; - -type - TGenericVoiceStream = class(TAudioVoiceStream) - private - VoiceBuffer: TRingBuffer; - BufferLock: PSDL_Mutex; - PlaybackStream: TGenericPlaybackStream; - Engine: TAudioPlayback_SoftMixer; - public - constructor Create(Engine: TAudioPlayback_SoftMixer); - - function Open(ChannelMap: integer; FormatInfo: TAudioFormatInfo): boolean; override; - procedure Close(); override; - procedure WriteData(Buffer: PChar; BufferSize: integer); override; - function ReadData(Buffer: PChar; BufferSize: integer): integer; override; - function IsEOF(): boolean; override; - function IsError(): boolean; override; - end; - -const - SOURCE_BUFFER_FRAMES = 4096; - -const - MAX_VOICE_DELAY = 0.500; // 20ms - -implementation - -uses - Math, - ULog, - UIni, - UFFT, - UAudioConverter, - UMain; - -{ TAudioMixerStream } - -constructor TAudioMixerStream.Create(Engine: TAudioPlayback_SoftMixer); -begin - inherited Create(); - - Self.Engine := Engine; - - ActiveStreams := TList.Create; - InternalLock := SDL_CreateMutex(); - AppVolume := 1.0; -end; - -destructor TAudioMixerStream.Destroy(); -begin - if assigned(MixerBuffer) then - Freemem(MixerBuffer); - ActiveStreams.Free; - SDL_DestroyMutex(InternalLock); - inherited; -end; - -procedure TAudioMixerStream.Lock(); -begin - SDL_mutexP(InternalLock); -end; - -procedure TAudioMixerStream.Unlock(); -begin - SDL_mutexV(InternalLock); -end; - -function TAudioMixerStream.GetVolume(): single; -begin - Lock(); - Result := AppVolume; - Unlock(); -end; - -procedure TAudioMixerStream.SetVolume(Volume: single); -begin - Lock(); - AppVolume := Volume; - Unlock(); -end; - -procedure TAudioMixerStream.AddStream(Stream: TAudioPlaybackStream); -begin - if not assigned(Stream) then - Exit; - - Lock(); - // check if stream is already in list to avoid duplicates - if (ActiveStreams.IndexOf(Pointer(Stream)) = -1) then - ActiveStreams.Add(Pointer(Stream)); - Unlock(); -end; - -(* - * Sets the entry of stream in the ActiveStreams-List to nil - * but does not remove it from the list (Count is not changed!). - * Otherwise iterations over the elements might fail due to a - * changed Count-property. - * Call ActiveStreams.Pack() to remove the nil-pointers - * or check for nil-pointers when accessing ActiveStreams. - *) -procedure TAudioMixerStream.RemoveStream(Stream: TAudioPlaybackStream); -var - Index: integer; -begin - Lock(); - Index := activeStreams.IndexOf(Pointer(Stream)); - if (Index <> -1) then - begin - // remove entry but do not decrease count-property - ActiveStreams[Index] := nil; - end; - Unlock(); -end; - -function TAudioMixerStream.ReadData(Buffer: PChar; BufferSize: integer): integer; -var - i: integer; - Size: integer; - Stream: TGenericPlaybackStream; - NeedsPacking: boolean; -begin - Result := BufferSize; - - // zero target-buffer (silence) - FillChar(Buffer^, BufferSize, 0); - - // resize mixer-buffer if necessary - ReallocMem(MixerBuffer, BufferSize); - if not assigned(MixerBuffer) then - Exit; - - Lock(); - - NeedsPacking := false; - - // mix streams to one stream - for i := 0 to ActiveStreams.Count-1 do - begin - if (ActiveStreams[i] = nil) then - begin - NeedsPacking := true; - continue; - end; - - Stream := TGenericPlaybackStream(ActiveStreams[i]); - // fetch data from current stream - Size := Stream.ReadData(MixerBuffer, BufferSize); - if (Size > 0) then - begin - // mix stream-data with mixer-buffer - // Note: use Self.appVolume instead of Self.Volume to prevent recursive locking - Engine.MixBuffers(Buffer, MixerBuffer, Size, AppVolume * Stream.Volume); - end; - end; - - // remove nil-pointers from list - if (NeedsPacking) then - begin - ActiveStreams.Pack(); - end; - - Unlock(); -end; - - -{ TGenericPlaybackStream } - -constructor TGenericPlaybackStream.Create(Engine: TAudioPlayback_SoftMixer); -begin - inherited Create(); - Self.Engine := Engine; - InternalLock := SDL_CreateMutex(); - SoundEffects := TList.Create; - Status := ssStopped; - Reset(); -end; - -destructor TGenericPlaybackStream.Destroy(); -begin - Close(); - SDL_DestroyMutex(InternalLock); - FreeAndNil(SoundEffects); - inherited; -end; - -procedure TGenericPlaybackStream.Reset(); -begin - SourceStream := nil; - - FreeAndNil(Converter); - - FreeMem(SampleBuffer); - SampleBuffer := nil; - SampleBufferPos := 0; - SampleBufferSize := 0; - SampleBufferCount := 0; - - FreeMem(SourceBuffer); - SourceBuffer := nil; - SourceBufferSize := 0; - SourceBufferCount := 0; - - NeedsRewind := false; - - fVolume := 0; - SoundEffects.Clear; - FadeInTime := 0; -end; - -function TGenericPlaybackStream.Open(SourceStream: TAudioSourceStream): boolean; -begin - Result := false; - - Close(); - - if (not assigned(SourceStream)) then - Exit; - Self.SourceStream := SourceStream; - - if (not InitFormatConversion()) then - begin - // reset decode-stream so it will not be freed on destruction - Self.SourceStream := nil; - Exit; - end; - - SourceBufferSize := SOURCE_BUFFER_FRAMES * SourceStream.GetAudioFormatInfo().FrameSize; - GetMem(SourceBuffer, SourceBufferSize); - fVolume := 1.0; - - Result := true; -end; - -procedure TGenericPlaybackStream.Close(); -begin - // stop audio-callback on this stream - Stop(); - - // Note: PerformOnClose must be called before SourceStream is invalidated - PerformOnClose(); - // and free data - Reset(); -end; - -procedure TGenericPlaybackStream.LockSampleBuffer(); -begin - SDL_mutexP(InternalLock); -end; - -procedure TGenericPlaybackStream.UnlockSampleBuffer(); -begin - SDL_mutexV(InternalLock); -end; - -function TGenericPlaybackStream.InitFormatConversion(): boolean; -var - SrcFormatInfo: TAudioFormatInfo; - DstFormatInfo: TAudioFormatInfo; -begin - Result := false; - - SrcFormatInfo := SourceStream.GetAudioFormatInfo(); - DstFormatInfo := GetAudioFormatInfo(); - - // TODO: selection should not be done here, use a factory (TAudioConverterFactory) instead - {$IF Defined(UseFFmpegResample)} - Converter := TAudioConverter_FFmpeg.Create(); - {$ELSEIF Defined(UseSRCResample)} - Converter := TAudioConverter_SRC.Create(); - {$ELSE} - Converter := TAudioConverter_SDL.Create(); - {$IFEND} - - Result := Converter.Init(SrcFormatInfo, DstFormatInfo); -end; - -procedure TGenericPlaybackStream.Play(); -var - Mixer: TAudioMixerStream; -begin - // only paused streams are not flushed - if (Status = ssPaused) then - NeedsRewind := false; - - // rewind if necessary. Cases that require no rewind are: - // - stream was created and never played - // - stream was paused and is resumed now - // - stream was stopped and set to a new position already - if (NeedsRewind) then - SetPosition(0); - - // update status - Status := ssPlaying; - - NeedsRewind := true; - - // add this stream to the mixer - Mixer := Engine.GetMixer(); - if (Mixer <> nil) then - Mixer.AddStream(Self); -end; - -procedure TGenericPlaybackStream.FadeIn(Time: real; TargetVolume: single); -begin - FadeInTime := Trunc(Time * 1000); - FadeInStartTime := SDL_GetTicks(); - FadeInStartVolume := fVolume; - FadeInTargetVolume := TargetVolume; - Play(); -end; - -procedure TGenericPlaybackStream.Pause(); -var - Mixer: TAudioMixerStream; -begin - if (Status <> ssPlaying) then - Exit; - - Status := ssPaused; - - Mixer := Engine.GetMixer(); - if (Mixer <> nil) then - Mixer.RemoveStream(Self); -end; - -procedure TGenericPlaybackStream.Stop(); -var - Mixer: TAudioMixerStream; -begin - if (Status = ssStopped) then - Exit; - - Status := ssStopped; - - Mixer := Engine.GetMixer(); - if (Mixer <> nil) then - Mixer.RemoveStream(Self); -end; - -function TGenericPlaybackStream.GetLoop(): boolean; -begin - if assigned(SourceStream) then - Result := SourceStream.Loop - else - Result := false; -end; - -procedure TGenericPlaybackStream.SetLoop(Enabled: boolean); -begin - if assigned(SourceStream) then - SourceStream.Loop := Enabled; -end; - -function TGenericPlaybackStream.GetLength(): real; -begin - if assigned(SourceStream) then - Result := SourceStream.Length - else - Result := -1; -end; - -function TGenericPlaybackStream.GetLatency(): double; -begin - Result := Engine.GetLatency(); -end; - -function TGenericPlaybackStream.GetStatus(): TStreamStatus; -begin - Result := Status; -end; - -function TGenericPlaybackStream.GetAudioFormatInfo(): TAudioFormatInfo; -begin - Result := Engine.GetAudioFormatInfo(); -end; - -procedure TGenericPlaybackStream.FlushBuffers(); -begin - SampleBufferCount := 0; - SampleBufferPos := 0; - SourceBufferCount := 0; -end; - -procedure TGenericPlaybackStream.ApplySoundEffects(Buffer: PChar; BufferSize: integer); -var - i: integer; -begin - for i := 0 to SoundEffects.Count-1 do - begin - if (SoundEffects[i] <> nil) then - begin - TSoundEffect(SoundEffects[i]).Callback(Buffer, BufferSize); - end; - end; -end; - -function TGenericPlaybackStream.ReadData(Buffer: PChar; BufferSize: integer): integer; -var - ConversionInputCount: integer; - ConversionOutputSize: integer; // max. number of converted data (= buffer size) - ConversionOutputCount: integer; // actual number of converted data - SourceSize: integer; - RequestedSourceSize: integer; - NeededSampleBufferSize: integer; - BytesNeeded, BytesAvail: integer; - SourceFormatInfo, OutputFormatInfo: TAudioFormatInfo; - SourceFrameSize, OutputFrameSize: integer; - SkipOutputCount: integer; // number of output-data bytes to skip - SkipSourceCount: integer; // number of source-data bytes to skip - FillCount: integer; // number of bytes to fill with padding data - CopyCount: integer; - PadFrame: PChar; - i: integer; -begin - Result := -1; - - // sanity check for the source-stream - if (not assigned(SourceStream)) then - Exit; - - SkipOutputCount := 0; - SkipSourceCount := 0; - FillCount := 0; - - SourceFormatInfo := SourceStream.GetAudioFormatInfo(); - SourceFrameSize := SourceFormatInfo.FrameSize; - OutputFormatInfo := GetAudioFormatInfo(); - OutputFrameSize := OutputFormatInfo.FrameSize; - - // synchronize (adjust buffer size) - BytesNeeded := Synchronize(BufferSize, OutputFormatInfo); - if (BytesNeeded > BufferSize) then - begin - SkipOutputCount := BytesNeeded - BufferSize; - BytesNeeded := BufferSize; - end - else if (BytesNeeded < BufferSize) then - begin - FillCount := BufferSize - BytesNeeded; - end; - - // lock access to sample-buffer - LockSampleBuffer(); - try - - // skip sample-buffer data - SampleBufferPos := SampleBufferPos + SkipOutputCount; - // size of available bytes in SampleBuffer after skipping - SampleBufferCount := SampleBufferCount - SampleBufferPos; - // update byte skip-count - SkipOutputCount := -SampleBufferCount; - - // now that we skipped all buffered data from the last pass, we have to skip - // data directly after fetching it from the source-stream. - if (SkipOutputCount > 0) then - begin - SampleBufferCount := 0; - // convert skip-count to source-format units and resize to a multiple of - // the source frame-size. - SkipSourceCount := Round((SkipOutputCount * OutputFormatInfo.GetRatio(SourceFormatInfo)) / - SourceFrameSize) * SourceFrameSize; - SkipOutputCount := 0; - end; - - // copy data to front of buffer - if ((SampleBufferCount > 0) and (SampleBufferPos > 0)) then - Move(SampleBuffer[SampleBufferPos], SampleBuffer[0], SampleBufferCount); - SampleBufferPos := 0; - - // resize buffer to a reasonable size - if (BufferSize > SampleBufferCount) then - begin - // Note: use BufferSize instead of BytesNeeded to minimize the need for resizing - SampleBufferSize := BufferSize; - ReallocMem(SampleBuffer, SampleBufferSize); - if (not assigned(SampleBuffer)) then - Exit; - end; - - // fill sample-buffer (fetch and convert one block of source data per loop) - while (SampleBufferCount < BytesNeeded) do - begin - // move remaining source data from the previous pass to front of buffer - if (SourceBufferCount > 0) then - begin - Move(SourceBuffer[SourceBufferSize-SourceBufferCount], - SourceBuffer[0], - SourceBufferCount); - end; - - SourceSize := SourceStream.ReadData( - @SourceBuffer[SourceBufferCount], SourceBufferSize-SourceBufferCount); - // break on error (-1) or if no data is available (0), e.g. while seeking - if (SourceSize <= 0) then - begin - // if we do not have data -> exit - if (SourceBufferCount = 0) then - begin - FlushBuffers(); - Exit; - end; - // if we have some data, stop retrieving data from the source stream - // and use the data we have so far - Break; - end; - - SourceBufferCount := SourceBufferCount + SourceSize; - - // end-of-file reached -> stop playback - if (SourceStream.EOF) then - begin - if (Loop) then - SourceStream.Position := 0 - else - Stop(); - end; - - if (SkipSourceCount > 0) then - begin - // skip data and update source buffer count - SourceBufferCount := SourceBufferCount - SkipSourceCount; - SkipSourceCount := -SourceBufferCount; - // continue with next pass if we skipped all data - if (SourceBufferCount <= 0) then - begin - SourceBufferCount := 0; - Continue; - end; - end; - - // calc buffer size (might be bigger than actual resampled byte count) - ConversionOutputSize := Converter.GetOutputBufferSize(SourceBufferCount); - NeededSampleBufferSize := SampleBufferCount + ConversionOutputSize; - - // resize buffer if necessary - if (SampleBufferSize < NeededSampleBufferSize) then - begin - SampleBufferSize := NeededSampleBufferSize; - ReallocMem(SampleBuffer, SampleBufferSize); - if (not assigned(SampleBuffer)) then - begin - FlushBuffers(); - Exit; - end; - end; - - // resample source data (Note: ConversionInputCount might be adjusted by Convert()) - ConversionInputCount := SourceBufferCount; - ConversionOutputCount := Converter.Convert( - SourceBuffer, @SampleBuffer[SampleBufferCount], ConversionInputCount); - if (ConversionOutputCount = -1) then - begin - FlushBuffers(); - Exit; - end; - - // adjust sample- and source-buffer count by the number of converted bytes - SampleBufferCount := SampleBufferCount + ConversionOutputCount; - SourceBufferCount := SourceBufferCount - ConversionInputCount; - end; - - // apply effects - ApplySoundEffects(SampleBuffer, SampleBufferCount); - - // copy data to result buffer - CopyCount := Min(BytesNeeded, SampleBufferCount); - Move(SampleBuffer[0], Buffer[BufferSize - BytesNeeded], CopyCount); - Dec(BytesNeeded, CopyCount); - SampleBufferPos := CopyCount; - - // release buffer lock - finally - UnlockSampleBuffer(); - end; - - // pad the buffer with the last frame if we are to fast - if (FillCount > 0) then - begin - if (CopyCount >= OutputFrameSize) then - PadFrame := @Buffer[CopyCount-OutputFrameSize] - else - PadFrame := nil; - FillBufferWithFrame(@Buffer[CopyCount], FillCount, - PadFrame, OutputFrameSize); - end; - - // BytesNeeded now contains the number of remaining bytes we were not able to fetch - Result := BufferSize - BytesNeeded; -end; - -function TGenericPlaybackStream.GetPCMData(var Data: TPCMData): Cardinal; -var - ByteCount: integer; -begin - Result := 0; - - // just SInt16 stereo support for now - if ((Engine.GetAudioFormatInfo().Format <> asfS16) or - (Engine.GetAudioFormatInfo().Channels <> 2)) then - begin - Exit; - end; - - // zero memory - FillChar(Data, SizeOf(Data), 0); - - // TODO: At the moment just the first samples of the SampleBuffer - // are returned, even if there is newer data in the upper samples. - - LockSampleBuffer(); - ByteCount := Min(SizeOf(Data), SampleBufferCount); - if (ByteCount > 0) then - begin - Move(SampleBuffer[0], Data, ByteCount); - end; - UnlockSampleBuffer(); - - Result := ByteCount div SizeOf(TPCMStereoSample); -end; - -procedure TGenericPlaybackStream.GetFFTData(var Data: TFFTData); -var - i: integer; - Frames: integer; - DataIn: PSingleArray; - AudioFormat: TAudioFormatInfo; -begin - // only works with SInt16 and Float values at the moment - AudioFormat := GetAudioFormatInfo(); - - DataIn := AllocMem(FFTSize * SizeOf(Single)); - if (DataIn = nil) then - Exit; - - LockSampleBuffer(); - // TODO: We just use the first Frames frames, the others are ignored. - Frames := Min(FFTSize, SampleBufferCount div AudioFormat.FrameSize); - // use only first channel and convert data to float-values - case AudioFormat.Format of - asfS16: - begin - for i := 0 to Frames-1 do - DataIn[i] := PSmallInt(@SampleBuffer[i*AudioFormat.FrameSize])^ / -Low(SmallInt); - end; - asfFloat: - begin - for i := 0 to Frames-1 do - DataIn[i] := PSingle(@SampleBuffer[i*AudioFormat.FrameSize])^; - end; - end; - UnlockSampleBuffer(); - - WindowFunc(fwfHanning, FFTSize, DataIn); - PowerSpectrum(FFTSize, DataIn, @Data); - FreeMem(DataIn); - - // resize data to a 0..1 range - for i := 0 to High(TFFTData) do - begin - Data[i] := Sqrt(Data[i]) / 100; - end; -end; - -procedure TGenericPlaybackStream.AddSoundEffect(Effect: TSoundEffect); -begin - if (not assigned(Effect)) then - Exit; - - LockSampleBuffer(); - // check if effect is already in list to avoid duplicates - if (SoundEffects.IndexOf(Pointer(Effect)) = -1) then - SoundEffects.Add(Pointer(Effect)); - UnlockSampleBuffer(); -end; - -procedure TGenericPlaybackStream.RemoveSoundEffect(Effect: TSoundEffect); -begin - LockSampleBuffer(); - SoundEffects.Remove(Effect); - UnlockSampleBuffer(); -end; - -function TGenericPlaybackStream.GetPosition: real; -var - BufferedTime: double; -begin - if assigned(SourceStream) then - begin - LockSampleBuffer(); - - // calc the time of source data that is buffered (in the SampleBuffer and SourceBuffer) - // but not yet outputed - BufferedTime := (SampleBufferCount - SampleBufferPos) / Engine.FormatInfo.BytesPerSec + - SourceBufferCount / SourceStream.GetAudioFormatInfo().BytesPerSec; - // and subtract it from the source position - Result := SourceStream.Position - BufferedTime; - - UnlockSampleBuffer(); - end - else - begin - Result := -1; - end; -end; - -procedure TGenericPlaybackStream.SetPosition(Time: real); -begin - if assigned(SourceStream) then - begin - LockSampleBuffer(); - - SourceStream.Position := Time; - if (Status = ssStopped) then - NeedsRewind := false; - // do not use outdated data - FlushBuffers(); - - AvgSyncDiff := -1; - - UnlockSampleBuffer(); - end; -end; - -function TGenericPlaybackStream.GetVolume(): single; -var - FadeAmount: Single; -begin - LockSampleBuffer(); - // adjust volume if fading is enabled - if (FadeInTime > 0) then - begin - FadeAmount := (SDL_GetTicks() - FadeInStartTime) / FadeInTime; - // check if fade-target is reached - if (FadeAmount >= 1) then - begin - // target reached -> stop fading - FadeInTime := 0; - fVolume := FadeInTargetVolume; - end - else - begin - // fading in progress - fVolume := FadeAmount*FadeInTargetVolume + (1-FadeAmount)*FadeInStartVolume; - end; - end; - // return current volume - Result := fVolume; - UnlockSampleBuffer(); -end; - -procedure TGenericPlaybackStream.SetVolume(Volume: single); -begin - LockSampleBuffer(); - // stop fading - FadeInTime := 0; - // clamp volume - if (Volume > 1.0) then - fVolume := 1.0 - else if (Volume < 0) then - fVolume := 0 - else - fVolume := Volume; - UnlockSampleBuffer(); -end; - - -{ TGenericVoiceStream } - -constructor TGenericVoiceStream.Create(Engine: TAudioPlayback_SoftMixer); -begin - inherited Create(); - Self.Engine := Engine; -end; - -function TGenericVoiceStream.Open(ChannelMap: integer; FormatInfo: TAudioFormatInfo): boolean; -var - BufferSize: integer; -begin - Result := false; - - Close(); - - if (not inherited Open(ChannelMap, FormatInfo)) then - Exit; - - // Note: - // - use Self.FormatInfo instead of FormatInfo as the latter one might have a - // channel size of 2. - // - the buffer-size must be a multiple of the FrameSize - BufferSize := (Ceil(MAX_VOICE_DELAY * Self.FormatInfo.BytesPerSec) div Self.FormatInfo.FrameSize) * - Self.FormatInfo.FrameSize; - VoiceBuffer := TRingBuffer.Create(BufferSize); - - BufferLock := SDL_CreateMutex(); - - - // create a matching playback stream for the voice-stream - PlaybackStream := TGenericPlaybackStream.Create(Engine); - // link voice- and playback-stream - if (not PlaybackStream.Open(Self)) then - begin - PlaybackStream.Free; - Exit; - end; - - // start voice passthrough - PlaybackStream.Play(); - - Result := true; -end; - -procedure TGenericVoiceStream.Close(); -begin - // stop and free the playback stream - FreeAndNil(PlaybackStream); - - // free data - FreeAndNil(VoiceBuffer); - if (BufferLock <> nil) then - SDL_DestroyMutex(BufferLock); - - inherited Close(); -end; - -procedure TGenericVoiceStream.WriteData(Buffer: PChar; BufferSize: integer); -begin - // lock access to buffer - SDL_mutexP(BufferLock); - try - if (VoiceBuffer = nil) then - Exit; - VoiceBuffer.Write(Buffer, BufferSize); - finally - SDL_mutexV(BufferLock); - end; -end; - -function TGenericVoiceStream.ReadData(Buffer: PChar; BufferSize: integer): integer; -begin - Result := -1; - - // lock access to buffer - SDL_mutexP(BufferLock); - try - if (VoiceBuffer = nil) then - Exit; - Result := VoiceBuffer.Read(Buffer, BufferSize); - finally - SDL_mutexV(BufferLock); - end; -end; - -function TGenericVoiceStream.IsEOF(): boolean; -begin - SDL_mutexP(BufferLock); - Result := (VoiceBuffer = nil); - SDL_mutexV(BufferLock); -end; - -function TGenericVoiceStream.IsError(): boolean; -begin - Result := false; -end; - - -{ TAudioPlayback_SoftMixer } - -function TAudioPlayback_SoftMixer.InitializePlayback: boolean; -begin - Result := false; - - //Log.LogStatus('InitializePlayback', 'UAudioPlayback_SoftMixer'); - - if(not InitializeAudioPlaybackEngine()) then - Exit; - - MixerStream := TAudioMixerStream.Create(Self); - - if(not StartAudioPlaybackEngine()) then - Exit; - - Result := true; -end; - -function TAudioPlayback_SoftMixer.FinalizePlayback: boolean; -begin - Close; - StopAudioPlaybackEngine(); - - FreeAndNil(MixerStream); - FreeAndNil(FormatInfo); - - FinalizeAudioPlaybackEngine(); - inherited FinalizePlayback; - Result := true; -end; - -procedure TAudioPlayback_SoftMixer.AudioCallback(Buffer: PChar; Size: integer); -begin - MixerStream.ReadData(Buffer, Size); -end; - -function TAudioPlayback_SoftMixer.GetMixer(): TAudioMixerStream; -begin - Result := MixerStream; -end; - -function TAudioPlayback_SoftMixer.GetAudioFormatInfo(): TAudioFormatInfo; -begin - Result := FormatInfo; -end; - -function TAudioPlayback_SoftMixer.CreatePlaybackStream(): TAudioPlaybackStream; -begin - Result := TGenericPlaybackStream.Create(Self); -end; - -function TAudioPlayback_SoftMixer.CreateVoiceStream(ChannelMap: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; -var - VoiceStream: TGenericVoiceStream; -begin - Result := nil; - - // create a voice stream - VoiceStream := TGenericVoiceStream.Create(Self); - if (not VoiceStream.Open(ChannelMap, FormatInfo)) then - begin - VoiceStream.Free; - Exit; - end; - - Result := VoiceStream; -end; - -procedure TAudioPlayback_SoftMixer.SetAppVolume(Volume: single); -begin - // sets volume only for this application - MixerStream.Volume := Volume; -end; - -procedure TAudioPlayback_SoftMixer.MixBuffers(DstBuffer, SrcBuffer: PChar; Size: Cardinal; Volume: Single); -var - SampleIndex: Cardinal; - SampleInt: Integer; - SampleFlt: Single; -begin - SampleIndex := 0; - case FormatInfo.Format of - asfS16: - begin - while (SampleIndex < Size) do - begin - // apply volume and sum with previous mixer value - SampleInt := PSmallInt(@DstBuffer[SampleIndex])^ + - Round(PSmallInt(@SrcBuffer[SampleIndex])^ * Volume); - // clip result - if (SampleInt > High(SmallInt)) then - SampleInt := High(SmallInt) - else if (SampleInt < Low(SmallInt)) then - SampleInt := Low(SmallInt); - // assign result - PSmallInt(@DstBuffer[SampleIndex])^ := SampleInt; - // increase index by one sample - Inc(SampleIndex, SizeOf(SmallInt)); - end; - end; - asfFloat: - begin - while (SampleIndex < Size) do - begin - // apply volume and sum with previous mixer value - SampleFlt := PSingle(@DstBuffer[SampleIndex])^ + - PSingle(@SrcBuffer[SampleIndex])^ * Volume; - // clip result - if (SampleFlt > 1.0) then - SampleFlt := 1.0 - else if (SampleFlt < -1.0) then - SampleFlt := -1.0; - // assign result - PSingle(@DstBuffer[SampleIndex])^ := SampleFlt; - // increase index by one sample - Inc(SampleIndex, SizeOf(Single)); - end; - end; - else - begin - Log.LogError('Incompatible format', 'TAudioMixerStream.MixAudio'); - end; - end; -end; - -end. diff --git a/src/base/UMediaCore_FFmpeg.pas b/src/base/UMediaCore_FFmpeg.pas deleted file mode 100644 index cdd320ac..00000000 --- a/src/base/UMediaCore_FFmpeg.pas +++ /dev/null @@ -1,405 +0,0 @@ -unit UMediaCore_FFmpeg; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMusic, - avcodec, - avformat, - avutil, - ULog, - sdl; - -type - PPacketQueue = ^TPacketQueue; - TPacketQueue = class - private - FirstListEntry: PAVPacketList; - LastListEntry: PAVPacketList; - PacketCount: integer; - Mutex: PSDL_Mutex; - Condition: PSDL_Cond; - Size: integer; - AbortRequest: boolean; - public - constructor Create(); - destructor Destroy(); override; - - function Put(Packet : PAVPacket): integer; - function PutStatus(StatusFlag: integer; StatusInfo: Pointer): integer; - procedure FreeStatusInfo(var Packet: TAVPacket); - function GetStatusInfo(var Packet: TAVPacket): Pointer; - function Get(var Packet: TAVPacket; Blocking: boolean): integer; - function GetSize(): integer; - procedure Flush(); - procedure Abort(); - function IsAborted(): boolean; - end; - -const - STATUS_PACKET: PChar = 'STATUS_PACKET'; -const - PKT_STATUS_FLAG_EOF = 1; // signal end-of-file - PKT_STATUS_FLAG_FLUSH = 2; // request the decoder to flush its avcodec decode buffers - PKT_STATUS_FLAG_ERROR = 3; // signal an error state - PKT_STATUS_FLAG_EMPTY = 4; // request the decoder to output empty data (silence or black frames) - -type - TMediaCore_FFmpeg = class - private - AVCodecLock: PSDL_Mutex; - public - constructor Create(); - destructor Destroy(); override; - class function GetInstance(): TMediaCore_FFmpeg; - - function GetErrorString(ErrorNum: integer): string; - function FindStreamIDs(FormatCtx: PAVFormatContext; out FirstVideoStream, FirstAudioStream: integer ): boolean; - function FindAudioStreamIndex(FormatCtx: PAVFormatContext): integer; - function ConvertFFmpegToAudioFormat(FFmpegFormat: TSampleFormat; out Format: TAudioSampleFormat): boolean; - procedure LockAVCodec(); - procedure UnlockAVCodec(); - end; - -implementation - -uses - SysUtils; - -var - Instance: TMediaCore_FFmpeg; - -constructor TMediaCore_FFmpeg.Create(); -begin - inherited; - AVCodecLock := SDL_CreateMutex(); -end; - -destructor TMediaCore_FFmpeg.Destroy(); -begin - SDL_DestroyMutex(AVCodecLock); - inherited; -end; - -class function TMediaCore_FFmpeg.GetInstance(): TMediaCore_FFmpeg; -begin - if (not Assigned(Instance)) then - Instance := TMediaCore_FFmpeg.Create(); - Result := Instance; -end; - -procedure TMediaCore_FFmpeg.LockAVCodec(); -begin - SDL_mutexP(AVCodecLock); -end; - -procedure TMediaCore_FFmpeg.UnlockAVCodec(); -begin - SDL_mutexV(AVCodecLock); -end; - -function TMediaCore_FFmpeg.GetErrorString(ErrorNum: integer): string; -begin - case ErrorNum of - AVERROR_IO: Result := 'AVERROR_IO'; - AVERROR_NUMEXPECTED: Result := 'AVERROR_NUMEXPECTED'; - AVERROR_INVALIDDATA: Result := 'AVERROR_INVALIDDATA'; - AVERROR_NOMEM: Result := 'AVERROR_NOMEM'; - AVERROR_NOFMT: Result := 'AVERROR_NOFMT'; - AVERROR_NOTSUPP: Result := 'AVERROR_NOTSUPP'; - AVERROR_NOENT: Result := 'AVERROR_NOENT'; - AVERROR_PATCHWELCOME: Result := 'AVERROR_PATCHWELCOME'; - else Result := 'AVERROR_#'+inttostr(ErrorNum); - end; -end; - -{ - @param(FormatCtx is a PAVFormatContext returned from av_open_input_file ) - @param(FirstVideoStream is an OUT value of type integer, this is the index of the video stream) - @param(FirstAudioStream is an OUT value of type integer, this is the index of the audio stream) - @returns(@true on success, @false otherwise) -} -function TMediaCore_FFmpeg.FindStreamIDs(FormatCtx: PAVFormatContext; out FirstVideoStream, FirstAudioStream: integer): boolean; -var - i: integer; - Stream: PAVStream; -begin - // find the first video stream - FirstAudioStream := -1; - FirstVideoStream := -1; - - for i := 0 to FormatCtx.nb_streams-1 do - begin - Stream := FormatCtx.streams[i]; - - if (Stream.codec.codec_type = CODEC_TYPE_VIDEO) and - (FirstVideoStream < 0) then - begin - FirstVideoStream := i; - end; - - if (Stream.codec.codec_type = CODEC_TYPE_AUDIO) and - (FirstAudioStream < 0) then - begin - FirstAudioStream := i; - end; - end; - - // return true if either an audio- or video-stream was found - Result := (FirstAudioStream > -1) or - (FirstVideoStream > -1) ; -end; - -function TMediaCore_FFmpeg.FindAudioStreamIndex(FormatCtx: PAVFormatContext): integer; -var - i: integer; - StreamIndex: integer; - Stream: PAVStream; -begin - // find the first audio stream - StreamIndex := -1; - - for i := 0 to FormatCtx^.nb_streams-1 do - begin - Stream := FormatCtx^.streams[i]; - - if (Stream.codec^.codec_type = CODEC_TYPE_AUDIO) then - begin - StreamIndex := i; - Break; - end; - end; - - Result := StreamIndex; -end; - -function TMediaCore_FFmpeg.ConvertFFmpegToAudioFormat(FFmpegFormat: TSampleFormat; out Format: TAudioSampleFormat): boolean; -begin - case FFmpegFormat of - SAMPLE_FMT_U8: Format := asfU8; - SAMPLE_FMT_S16: Format := asfS16; - SAMPLE_FMT_S24: Format := asfS24; - SAMPLE_FMT_S32: Format := asfS32; - SAMPLE_FMT_FLT: Format := asfFloat; - else begin - Result := false; - Exit; - end; - end; - Result := true; -end; - -{ TPacketQueue } - -constructor TPacketQueue.Create(); -begin - inherited; - - FirstListEntry := nil; - LastListEntry := nil; - PacketCount := 0; - Size := 0; - - Mutex := SDL_CreateMutex(); - Condition := SDL_CreateCond(); -end; - -destructor TPacketQueue.Destroy(); -begin - Flush(); - SDL_DestroyMutex(Mutex); - SDL_DestroyCond(Condition); - inherited; -end; - -procedure TPacketQueue.Abort(); -begin - SDL_LockMutex(Mutex); - - AbortRequest := true; - - SDL_CondBroadcast(Condition); - SDL_UnlockMutex(Mutex); -end; - -function TPacketQueue.IsAborted(): boolean; -begin - SDL_LockMutex(Mutex); - Result := AbortRequest; - SDL_UnlockMutex(Mutex); -end; - -function TPacketQueue.Put(Packet : PAVPacket): integer; -var - CurrentListEntry : PAVPacketList; -begin - Result := -1; - - if (Packet = nil) then - Exit; - - if (PChar(Packet^.data) <> STATUS_PACKET) then - begin - if (av_dup_packet(Packet) < 0) then - Exit; - end; - - CurrentListEntry := av_malloc(SizeOf(TAVPacketList)); - if (CurrentListEntry = nil) then - Exit; - - CurrentListEntry^.pkt := Packet^; - CurrentListEntry^.next := nil; - - SDL_LockMutex(Mutex); - try - if (LastListEntry = nil) then - FirstListEntry := CurrentListEntry - else - LastListEntry^.next := CurrentListEntry; - - LastListEntry := CurrentListEntry; - Inc(PacketCount); - - Size := Size + CurrentListEntry^.pkt.size; - SDL_CondSignal(Condition); - finally - SDL_UnlockMutex(Mutex); - end; - - Result := 0; -end; - -(** - * Adds a status packet (EOF, Flush, etc.) to the end of the queue. - * StatusInfo can be used to pass additional information to the decoder. - * Only assign nil or a valid pointer to data allocated with Getmem() to - * StatusInfo because the pointer will be disposed with Freemem() on a call - * to Flush(). If the packet is removed from the queue it is the decoder's - * responsibility to free the StatusInfo data with FreeStatusInfo(). - *) -function TPacketQueue.PutStatus(StatusFlag: integer; StatusInfo: Pointer): integer; -var - TempPacket: PAVPacket; -begin - // create temp. package - TempPacket := av_malloc(SizeOf(TAVPacket)); - if (TempPacket = nil) then - begin - Result := -1; - Exit; - end; - // init package - av_init_packet(TempPacket^); - TempPacket^.data := Pointer(STATUS_PACKET); - TempPacket^.flags := StatusFlag; - TempPacket^.priv := StatusInfo; - // put a copy of the package into the queue - Result := Put(TempPacket); - // data has been copied -> delete temp. package - av_free(TempPacket); -end; - -procedure TPacketQueue.FreeStatusInfo(var Packet: TAVPacket); -begin - if (Packet.priv <> nil) then - FreeMem(Packet.priv); -end; - -function TPacketQueue.GetStatusInfo(var Packet: TAVPacket): Pointer; -begin - Result := Packet.priv; -end; - -function TPacketQueue.Get(var Packet: TAVPacket; Blocking: boolean): integer; -var - CurrentListEntry: PAVPacketList; -const - WAIT_TIMEOUT = 10; // timeout in ms -begin - Result := -1; - - SDL_LockMutex(Mutex); - try - while (true) do - begin - if (AbortRequest) then - Exit; - - CurrentListEntry := FirstListEntry; - if (CurrentListEntry <> nil) then - begin - FirstListEntry := CurrentListEntry^.next; - if (FirstListEntry = nil) then - LastListEntry := nil; - Dec(PacketCount); - - Size := Size - CurrentListEntry^.pkt.size; - Packet := CurrentListEntry^.pkt; - av_free(CurrentListEntry); - - Result := 1; - Break; - end - else if (not Blocking) then - begin - Result := 0; - Break; - end - else - begin - // block until a new package arrives, - // but do not wait till infinity to avoid deadlocks - if (SDL_CondWaitTimeout(Condition, Mutex, WAIT_TIMEOUT) = SDL_MUTEX_TIMEDOUT) then - begin - Result := 0; - Break; - end; - end; - end; - finally - SDL_UnlockMutex(Mutex); - end; -end; - -function TPacketQueue.GetSize(): integer; -begin - SDL_LockMutex(Mutex); - Result := Size; - SDL_UnlockMutex(Mutex); -end; - -procedure TPacketQueue.Flush(); -var - CurrentListEntry, TempListEntry: PAVPacketList; -begin - SDL_LockMutex(Mutex); - - CurrentListEntry := FirstListEntry; - while(CurrentListEntry <> nil) do - begin - TempListEntry := CurrentListEntry^.next; - // free status data - if (PChar(CurrentListEntry^.pkt.data) = STATUS_PACKET) then - FreeStatusInfo(CurrentListEntry^.pkt); - // free packet data - av_free_packet(@CurrentListEntry^.pkt); - // Note: param must be a pointer to a pointer! - av_freep(@CurrentListEntry); - CurrentListEntry := TempListEntry; - end; - LastListEntry := nil; - FirstListEntry := nil; - PacketCount := 0; - Size := 0; - - SDL_UnlockMutex(Mutex); -end; - -end. diff --git a/src/base/UMediaCore_SDL.pas b/src/base/UMediaCore_SDL.pas deleted file mode 100644 index 252f72a0..00000000 --- a/src/base/UMediaCore_SDL.pas +++ /dev/null @@ -1,38 +0,0 @@ -unit UMediaCore_SDL; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses - UMusic, - sdl; - -function ConvertAudioFormatToSDL(Format: TAudioSampleFormat; out SDLFormat: UInt16): boolean; - -implementation - -function ConvertAudioFormatToSDL(Format: TAudioSampleFormat; out SDLFormat: UInt16): boolean; -begin - case Format of - asfU8: SDLFormat := AUDIO_U8; - asfS8: SDLFormat := AUDIO_S8; - asfU16LSB: SDLFormat := AUDIO_U16LSB; - asfS16LSB: SDLFormat := AUDIO_S16LSB; - asfU16MSB: SDLFormat := AUDIO_U16MSB; - asfS16MSB: SDLFormat := AUDIO_S16MSB; - asfU16: SDLFormat := AUDIO_U16; - asfS16: SDLFormat := AUDIO_S16; - else begin - Result := false; - Exit; - end; - end; - Result := true; -end; - -end. diff --git a/src/base/UMedia_dummy.pas b/src/base/UMedia_dummy.pas deleted file mode 100644 index 438b89ab..00000000 --- a/src/base/UMedia_dummy.pas +++ /dev/null @@ -1,243 +0,0 @@ -unit UMedia_dummy; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -implementation - -uses - SysUtils, - math, - UMusic; - -type - TMedia_dummy = class( TInterfacedObject, IVideoPlayback, IVideoVisualization, IAudioPlayback, IAudioInput ) - private - DummyOutputDeviceList: TAudioOutputDeviceList; - public - constructor Create(); - function GetName: string; - - function Init(): boolean; - function Finalize(): boolean; - - function Open(const aFileName : string): boolean; // true if succeed - procedure Close; - - procedure Play; - procedure Pause; - procedure Stop; - - procedure SetPosition(Time: real); - function GetPosition: real; - - procedure SetSyncSource(SyncSource: TSyncSource); - - procedure GetFrame(Time: Extended); - procedure DrawGL(Screen: integer); - - // IAudioInput - function InitializeRecord: boolean; - function FinalizeRecord: boolean; - procedure CaptureStart; - procedure CaptureStop; - procedure GetFFTData(var data: TFFTData); - function GetPCMData(var data: TPCMData): Cardinal; - - // IAudioPlayback - function InitializePlayback: boolean; - function FinalizePlayback: boolean; - - function GetOutputDeviceList(): TAudioOutputDeviceList; - procedure FadeIn(Time: real; TargetVolume: single); - procedure SetAppVolume(Volume: single); - procedure SetVolume(Volume: single); - procedure SetLoop(Enabled: boolean); - procedure Rewind; - - function Finished: boolean; - function Length: real; - - function OpenSound(const Filename: string): TAudioPlaybackStream; - procedure CloseSound(var PlaybackStream: TAudioPlaybackStream); - procedure PlaySound(stream: TAudioPlaybackStream); - procedure StopSound(stream: TAudioPlaybackStream); - - function CreateVoiceStream(Channel: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; - procedure CloseVoiceStream(var VoiceStream: TAudioVoiceStream); - end; - -function TMedia_dummy.GetName: string; -begin - Result := 'dummy'; -end; - -procedure TMedia_dummy.GetFrame(Time: Extended); -begin -end; - -procedure TMedia_dummy.DrawGL(Screen: integer); -begin -end; - -constructor TMedia_dummy.Create(); -begin - inherited; -end; - -function TMedia_dummy.Init(): boolean; -begin - Result := true; -end; - -function TMedia_dummy.Finalize(): boolean; -begin - Result := true; -end; - -function TMedia_dummy.Open(const aFileName : string): boolean; // true if succeed -begin - Result := false; -end; - -procedure TMedia_dummy.Close; -begin -end; - -procedure TMedia_dummy.Play; -begin -end; - -procedure TMedia_dummy.Pause; -begin -end; - -procedure TMedia_dummy.Stop; -begin -end; - -procedure TMedia_dummy.SetPosition(Time: real); -begin -end; - -function TMedia_dummy.GetPosition: real; -begin - Result := 0; -end; - -procedure TMedia_dummy.SetSyncSource(SyncSource: TSyncSource); -begin -end; - -// IAudioInput -function TMedia_dummy.InitializeRecord: boolean; -begin - Result := true; -end; - -function TMedia_dummy.FinalizeRecord: boolean; -begin - Result := true; -end; - -procedure TMedia_dummy.CaptureStart; -begin -end; - -procedure TMedia_dummy.CaptureStop; -begin -end; - -procedure TMedia_dummy.GetFFTData(var data: TFFTData); -begin -end; - -function TMedia_dummy.GetPCMData(var data: TPCMData): Cardinal; -begin - Result := 0; -end; - -// IAudioPlayback -function TMedia_dummy.InitializePlayback: boolean; -begin - SetLength(DummyOutputDeviceList, 1); - DummyOutputDeviceList[0] := TAudioOutputDevice.Create(); - DummyOutputDeviceList[0].Name := '[Dummy Device]'; - Result := true; -end; - -function TMedia_dummy.FinalizePlayback: boolean; -begin - Result := true; -end; - -function TMedia_dummy.GetOutputDeviceList(): TAudioOutputDeviceList; -begin - Result := DummyOutputDeviceList; -end; - -procedure TMedia_dummy.SetAppVolume(Volume: single); -begin -end; - -procedure TMedia_dummy.SetVolume(Volume: single); -begin -end; - -procedure TMedia_dummy.SetLoop(Enabled: boolean); -begin -end; - -procedure TMedia_dummy.FadeIn(Time: real; TargetVolume: single); -begin -end; - -procedure TMedia_dummy.Rewind; -begin -end; - -function TMedia_dummy.Finished: boolean; -begin - Result := false; -end; - -function TMedia_dummy.Length: real; -begin - Result := 60; -end; - -function TMedia_dummy.OpenSound(const Filename: string): TAudioPlaybackStream; -begin - Result := nil; -end; - -procedure TMedia_dummy.CloseSound(var PlaybackStream: TAudioPlaybackStream); -begin -end; - -procedure TMedia_dummy.PlaySound(stream: TAudioPlaybackStream); -begin -end; - -procedure TMedia_dummy.StopSound(stream: TAudioPlaybackStream); -begin -end; - -function TMedia_dummy.CreateVoiceStream(Channel: integer; FormatInfo: TAudioFormatInfo): TAudioVoiceStream; -begin - Result := nil; -end; - -procedure TMedia_dummy.CloseVoiceStream(var VoiceStream: TAudioVoiceStream); -begin -end; - -initialization - MediaManager.Add(TMedia_dummy.Create); - -end. diff --git a/src/base/UVideo.pas b/src/base/UVideo.pas deleted file mode 100644 index 0ab1d350..00000000 --- a/src/base/UVideo.pas +++ /dev/null @@ -1,828 +0,0 @@ -{############################################################################## - # FFmpeg support for UltraStar deluxe # - # # - # Created by b1indy # - # based on 'An ffmpeg and SDL Tutorial' (http://www.dranger.com/ffmpeg/) # - # with modifications by Jay Binks <jaybinks@gmail.com> # - # # - # http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg09949.html # - # http://www.nabble.com/file/p11795857/mpegpas01.zip # - # # - ##############################################################################} - -unit UVideo; - -// uncomment if you want to see the debug stuff -{.$define DebugDisplay} -{.$define DebugFrames} -{.$define VideoBenchmark} -{.$define Info} - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -// use BGR-format for accelerated colorspace conversion with swscale -{$IFDEF UseSWScale} - {$DEFINE PIXEL_FMT_BGR} -{$ENDIF} - -implementation - -uses - SDL, - textgl, - avcodec, - avformat, - avutil, - avio, - rational, - {$IFDEF UseSWScale} - swscale, - {$ENDIF} - UMediaCore_FFmpeg, - math, - gl, - glext, - SysUtils, - UCommon, - UConfig, - ULog, - UMusic, - UGraphicClasses, - UGraphic; - -const -{$IFDEF PIXEL_FMT_BGR} - PIXEL_FMT_OPENGL = GL_BGR; - PIXEL_FMT_FFMPEG = PIX_FMT_BGR24; -{$ELSE} - PIXEL_FMT_OPENGL = GL_RGB; - PIXEL_FMT_FFMPEG = PIX_FMT_RGB24; -{$ENDIF} - -type - TVideoPlayback_FFmpeg = class( TInterfacedObject, IVideoPlayback ) - private - fVideoOpened, - fVideoPaused: Boolean; - - VideoStream: PAVStream; - VideoStreamIndex : Integer; - VideoFormatContext: PAVFormatContext; - VideoCodecContext: PAVCodecContext; - VideoCodec: PAVCodec; - - AVFrame: PAVFrame; - AVFrameRGB: PAVFrame; - FrameBuffer: PByte; - - {$IFDEF UseSWScale} - SoftwareScaleContext: PSwsContext; - {$ENDIF} - - fVideoTex: GLuint; - TexWidth, TexHeight: Cardinal; - - VideoAspect: Real; - VideoTimeBase, VideoTime: Extended; - fLoopTime: Extended; - - EOF: boolean; - Loop: boolean; - - Initialized: boolean; - - procedure Reset(); - function DecodeFrame(var AVPacket: TAVPacket; out pts: double): boolean; - procedure SynchronizeVideo(Frame: PAVFrame; var pts: double); - public - function GetName: String; - - function Init(): boolean; - function Finalize: boolean; - - function Open(const aFileName : string): boolean; // true if succeed - procedure Close; - - procedure Play; - procedure Pause; - procedure Stop; - - procedure SetPosition(Time: real); - function GetPosition: real; - - procedure GetFrame(Time: Extended); - procedure DrawGL(Screen: integer); - end; - -var - FFmpegCore: TMediaCore_FFmpeg; - - -// These are called whenever we allocate a frame buffer. -// We use this to store the global_pts in a frame at the time it is allocated. -function PtsGetBuffer(CodecCtx: PAVCodecContext; Frame: PAVFrame): integer; cdecl; -var - pts: Pint64; - VideoPktPts: Pint64; -begin - Result := avcodec_default_get_buffer(CodecCtx, Frame); - VideoPktPts := CodecCtx^.opaque; - if (VideoPktPts <> nil) then - begin - // Note: we must copy the pts instead of passing a pointer, because the packet - // (and with it the pts) might change before a frame is returned by av_decode_video. - pts := av_malloc(sizeof(int64)); - pts^ := VideoPktPts^; - Frame^.opaque := pts; - end; -end; - -procedure PtsReleaseBuffer(CodecCtx: PAVCodecContext; Frame: PAVFrame); cdecl; -begin - if (Frame <> nil) then - av_freep(@Frame^.opaque); - avcodec_default_release_buffer(CodecCtx, Frame); -end; - - -{*------------------------------------------------------------------------------ - * TVideoPlayback_ffmpeg - *------------------------------------------------------------------------------} - -function TVideoPlayback_FFmpeg.GetName: String; -begin - result := 'FFmpeg_Video'; -end; - -function TVideoPlayback_FFmpeg.Init(): boolean; -begin - Result := true; - - if (Initialized) then - Exit; - Initialized := true; - - FFmpegCore := TMediaCore_FFmpeg.GetInstance(); - - Reset(); - av_register_all(); - glGenTextures(1, PGLuint(@fVideoTex)); -end; - -function TVideoPlayback_FFmpeg.Finalize(): boolean; -begin - Close(); - glDeleteTextures(1, PGLuint(@fVideoTex)); - Result := true; -end; - -procedure TVideoPlayback_FFmpeg.Reset(); -begin - // close previously opened video - Close(); - - fVideoOpened := False; - fVideoPaused := False; - VideoTimeBase := 0; - VideoTime := 0; - VideoStream := nil; - VideoStreamIndex := -1; - - EOF := false; - - // TODO: do we really want this by default? - Loop := true; - fLoopTime := 0; -end; - -function TVideoPlayback_FFmpeg.Open(const aFileName : string): boolean; // true if succeed -var - errnum: Integer; - AudioStreamIndex: integer; -begin - Result := false; - - Reset(); - - errnum := av_open_input_file(VideoFormatContext, PChar(aFileName), nil, 0, nil); - if (errnum <> 0) then - begin - Log.LogError('Failed to open file "'+aFileName+'" ('+FFmpegCore.GetErrorString(errnum)+')'); - Exit; - end; - - // update video info - if (av_find_stream_info(VideoFormatContext) < 0) then - begin - Log.LogError('No stream info found', 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - Log.LogInfo('VideoStreamIndex : ' + inttostr(VideoStreamIndex), 'TVideoPlayback_ffmpeg.Open'); - - // find video stream - FFmpegCore.FindStreamIDs(VideoFormatContext, VideoStreamIndex, AudioStreamIndex); - if (VideoStreamIndex < 0) then - begin - Log.LogError('No video stream found', 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - - VideoStream := VideoFormatContext^.streams[VideoStreamIndex]; - VideoCodecContext := VideoStream^.codec; - - VideoCodec := avcodec_find_decoder(VideoCodecContext^.codec_id); - if (VideoCodec = nil) then - begin - Log.LogError('No matching codec found', 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - - // set debug options - VideoCodecContext^.debug_mv := 0; - VideoCodecContext^.debug := 0; - - // detect bug-workarounds automatically - VideoCodecContext^.workaround_bugs := FF_BUG_AUTODETECT; - // error resilience strategy (careful/compliant/agressive/very_aggressive) - //VideoCodecContext^.error_resilience := FF_ER_CAREFUL; //FF_ER_COMPLIANT; - // allow non spec compliant speedup tricks. - //VideoCodecContext^.flags2 := VideoCodecContext^.flags2 or CODEC_FLAG2_FAST; - - // Note: avcodec_open() and avcodec_close() are not thread-safe and will - // fail if called concurrently by different threads. - FFmpegCore.LockAVCodec(); - try - errnum := avcodec_open(VideoCodecContext, VideoCodec); - finally - FFmpegCore.UnlockAVCodec(); - end; - if (errnum < 0) then - begin - Log.LogError('No matching codec found', 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - - // register custom callbacks for pts-determination - VideoCodecContext^.get_buffer := PtsGetBuffer; - VideoCodecContext^.release_buffer := PtsReleaseBuffer; - - {$ifdef DebugDisplay} - DebugWriteln('Found a matching Codec: '+ VideoCodecContext^.Codec.Name + sLineBreak + - sLineBreak + - ' Width = '+inttostr(VideoCodecContext^.width) + - ', Height='+inttostr(VideoCodecContext^.height) + sLineBreak + - ' Aspect : '+inttostr(VideoCodecContext^.sample_aspect_ratio.num) + '/' + - inttostr(VideoCodecContext^.sample_aspect_ratio.den) + sLineBreak + - ' Framerate : '+inttostr(VideoCodecContext^.time_base.num) + '/' + - inttostr(VideoCodecContext^.time_base.den)); - {$endif} - - // allocate space for decoded frame and rgb frame - AVFrame := avcodec_alloc_frame(); - AVFrameRGB := avcodec_alloc_frame(); - FrameBuffer := av_malloc(avpicture_get_size(PIXEL_FMT_FFMPEG, - VideoCodecContext^.width, VideoCodecContext^.height)); - - if ((AVFrame = nil) or (AVFrameRGB = nil) or (FrameBuffer = nil)) then - begin - Log.LogError('Failed to allocate buffers', 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - - // TODO: pad data for OpenGL to GL_UNPACK_ALIGNMENT - // (otherwise video will be distorted if width/height is not a multiple of the alignment) - errnum := avpicture_fill(PAVPicture(AVFrameRGB), FrameBuffer, PIXEL_FMT_FFMPEG, - VideoCodecContext^.width, VideoCodecContext^.height); - if (errnum < 0) then - begin - Log.LogError('avpicture_fill failed: ' + FFmpegCore.GetErrorString(errnum), 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - - // calculate some information for video display - VideoAspect := av_q2d(VideoCodecContext^.sample_aspect_ratio); - if (VideoAspect = 0) then - VideoAspect := VideoCodecContext^.width / - VideoCodecContext^.height - else - VideoAspect := VideoAspect * VideoCodecContext^.width / - VideoCodecContext^.height; - - VideoTimeBase := 1/av_q2d(VideoStream^.r_frame_rate); - - // hack to get reasonable timebase (for divx and others) - if (VideoTimeBase < 0.02) then // 0.02 <-> 50 fps - begin - VideoTimeBase := av_q2d(VideoStream^.r_frame_rate); - while (VideoTimeBase > 50) do - VideoTimeBase := VideoTimeBase/10; - VideoTimeBase := 1/VideoTimeBase; - end; - - Log.LogInfo('VideoTimeBase: ' + floattostr(VideoTimeBase), 'TVideoPlayback_ffmpeg.Open'); - Log.LogInfo('Framerate: '+inttostr(floor(1/VideoTimeBase))+'fps', 'TVideoPlayback_ffmpeg.Open'); - - {$IFDEF UseSWScale} - // if available get a SWScale-context -> faster than the deprecated img_convert(). - // SWScale has accelerated support for PIX_FMT_RGB32/PIX_FMT_BGR24/PIX_FMT_BGR565/PIX_FMT_BGR555. - // Note: PIX_FMT_RGB32 is a BGR- and not an RGB-format (maybe a bug)!!! - // The BGR565-formats (GL_UNSIGNED_SHORT_5_6_5) is way too slow because of its - // bad OpenGL support. The BGR formats have MMX(2) implementations but no speed-up - // could be observed in comparison to the RGB versions. - SoftwareScaleContext := sws_getContext( - VideoCodecContext^.width, VideoCodecContext^.height, - integer(VideoCodecContext^.pix_fmt), - VideoCodecContext^.width, VideoCodecContext^.height, - integer(PIXEL_FMT_FFMPEG), - SWS_FAST_BILINEAR, nil, nil, nil); - if (SoftwareScaleContext = nil) then - begin - Log.LogError('Failed to get swscale context', 'TVideoPlayback_ffmpeg.Open'); - Close(); - Exit; - end; - {$ENDIF} - - TexWidth := Round(Power(2, Ceil(Log2(VideoCodecContext^.width)))); - TexHeight := Round(Power(2, Ceil(Log2(VideoCodecContext^.height)))); - - // we retrieve a texture just once with glTexImage2D and update it with glTexSubImage2D later. - // Benefits: glTexSubImage2D is faster and supports non-power-of-two widths/height. - glBindTexture(GL_TEXTURE_2D, fVideoTex); - glTexEnvi(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexImage2D(GL_TEXTURE_2D, 0, 3, TexWidth, TexHeight, 0, - PIXEL_FMT_OPENGL, GL_UNSIGNED_BYTE, nil); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - - - fVideoOpened := True; - - Result := true; -end; - -procedure TVideoPlayback_FFmpeg.Close; -begin - if (FrameBuffer <> nil) then - av_free(FrameBuffer); - if (AVFrameRGB <> nil) then - av_free(AVFrameRGB); - if (AVFrame <> nil) then - av_free(AVFrame); - - AVFrame := nil; - AVFrameRGB := nil; - FrameBuffer := nil; - - if (VideoCodecContext <> nil) then - begin - // avcodec_close() is not thread-safe - FFmpegCore.LockAVCodec(); - try - avcodec_close(VideoCodecContext); - finally - FFmpegCore.UnlockAVCodec(); - end; - end; - - if (VideoFormatContext <> nil) then - av_close_input_file(VideoFormatContext); - - VideoCodecContext := nil; - VideoFormatContext := nil; - - fVideoOpened := False; -end; - -procedure TVideoPlayback_FFmpeg.SynchronizeVideo(Frame: PAVFrame; var pts: double); -var - FrameDelay: double; -begin - if (pts <> 0) then - begin - // if we have pts, set video clock to it - VideoTime := pts; - end else - begin - // if we aren't given a pts, set it to the clock - pts := VideoTime; - end; - // update the video clock - FrameDelay := av_q2d(VideoCodecContext^.time_base); - // if we are repeating a frame, adjust clock accordingly - FrameDelay := FrameDelay + Frame^.repeat_pict * (FrameDelay * 0.5); - VideoTime := VideoTime + FrameDelay; -end; - -function TVideoPlayback_FFmpeg.DecodeFrame(var AVPacket: TAVPacket; out pts: double): boolean; -var - FrameFinished: Integer; - VideoPktPts: int64; - pbIOCtx: PByteIOContext; - errnum: integer; -begin - Result := false; - FrameFinished := 0; - - if EOF then - Exit; - - // read packets until we have a finished frame (or there are no more packets) - while (FrameFinished = 0) do - begin - errnum := av_read_frame(VideoFormatContext, AVPacket); - if (errnum < 0) then - begin - // failed to read a frame, check reason - - {$IF (LIBAVFORMAT_VERSION_MAJOR >= 52)} - pbIOCtx := VideoFormatContext^.pb; - {$ELSE} - pbIOCtx := @VideoFormatContext^.pb; - {$IFEND} - - // check for end-of-file (eof is not an error) - if (url_feof(pbIOCtx) <> 0) then - begin - EOF := true; - Exit; - end; - - // check for errors - if (url_ferror(pbIOCtx) <> 0) then - Exit; - - // url_feof() does not detect an EOF for some mov-files (e.g. deluxe.mov) - // so we have to do it this way. - if ((VideoFormatContext^.file_size <> 0) and - (pbIOCtx^.pos >= VideoFormatContext^.file_size)) then - begin - EOF := true; - Exit; - end; - - // no error -> wait for user input - SDL_Delay(100); - continue; - end; - - // if we got a packet from the video stream, then decode it - if (AVPacket.stream_index = VideoStreamIndex) then - begin - // save pts to be stored in pFrame in first call of PtsGetBuffer() - VideoPktPts := AVPacket.pts; - VideoCodecContext^.opaque := @VideoPktPts; - - // decode packet - avcodec_decode_video(VideoCodecContext, AVFrame, - frameFinished, AVPacket.data, AVPacket.size); - - // reset opaque data - VideoCodecContext^.opaque := nil; - - // update pts - if (AVPacket.dts <> AV_NOPTS_VALUE) then - begin - pts := AVPacket.dts; - end - else if ((AVFrame^.opaque <> nil) and - (Pint64(AVFrame^.opaque)^ <> AV_NOPTS_VALUE)) then - begin - pts := Pint64(AVFrame^.opaque)^; - end - else - begin - pts := 0; - end; - pts := pts * av_q2d(VideoStream^.time_base); - - // synchronize on each complete frame - if (frameFinished <> 0) then - SynchronizeVideo(AVFrame, pts); - end; - - // free the packet from av_read_frame - av_free_packet( @AVPacket ); - end; - - Result := true; -end; - -procedure TVideoPlayback_FFmpeg.GetFrame(Time: Extended); -var - AVPacket: TAVPacket; - errnum: Integer; - myTime: Extended; - TimeDifference: Extended; - DropFrameCount: Integer; - pts: double; - i: Integer; -const - FRAME_DROPCOUNT = 3; -begin - if not fVideoOpened then - Exit; - - if fVideoPaused then - Exit; - - // current time, relative to last loop (if any) - myTime := Time - fLoopTime; - // time since the last frame was returned - TimeDifference := myTime - VideoTime; - - {$IFDEF DebugDisplay} - DebugWriteln('Time: '+inttostr(floor(Time*1000)) + sLineBreak + - 'VideoTime: '+inttostr(floor(VideoTime*1000)) + sLineBreak + - 'TimeBase: '+inttostr(floor(VideoTimeBase*1000)) + sLineBreak + - 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); - {$endif} - - // check if a new frame is needed - if (VideoTime <> 0) and (TimeDifference < VideoTimeBase) then - begin - {$ifdef DebugFrames} - // frame delay debug display - GoldenRec.Spawn(200,15,1,16,0,-1,ColoredStar,$00ff00); - {$endif} - - {$IFDEF DebugDisplay} - DebugWriteln('not getting new frame' + sLineBreak + - 'Time: '+inttostr(floor(Time*1000)) + sLineBreak + - 'VideoTime: '+inttostr(floor(VideoTime*1000)) + sLineBreak + - 'TimeBase: '+inttostr(floor(VideoTimeBase*1000)) + sLineBreak + - 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); - {$endif} - - // we do not need a new frame now - Exit; - end; - - // update video-time to the next frame - VideoTime := VideoTime + VideoTimeBase; - TimeDifference := myTime - VideoTime; - - // check if we have to skip frames - if (TimeDifference >= FRAME_DROPCOUNT*VideoTimeBase) then - begin - {$IFDEF DebugFrames} - //frame drop debug display - GoldenRec.Spawn(200,55,1,16,0,-1,ColoredStar,$ff0000); - {$ENDIF} - {$IFDEF DebugDisplay} - DebugWriteln('skipping frames' + sLineBreak + - 'TimeBase: '+inttostr(floor(VideoTimeBase*1000)) + sLineBreak + - 'TimeDiff: '+inttostr(floor(TimeDifference*1000))); - {$endif} - - // update video-time - DropFrameCount := Trunc(TimeDifference / VideoTimeBase); - VideoTime := VideoTime + DropFrameCount*VideoTimeBase; - - // skip half of the frames, this is much smoother than to skip all at once - for i := 1 to DropFrameCount (*div 2*) do - DecodeFrame(AVPacket, pts); - end; - - {$IFDEF VideoBenchmark} - Log.BenchmarkStart(15); - {$ENDIF} - - if (not DecodeFrame(AVPacket, pts)) then - begin - if Loop then - begin - // Record the time we looped. This is used to keep the loops in time. otherwise they speed - SetPosition(0); - fLoopTime := Time; - end; - Exit; - end; - - // TODO: support for pan&scan - //if (AVFrame.pan_scan <> nil) then - //begin - // Writeln(Format('PanScan: %d/%d', [AVFrame.pan_scan.width, AVFrame.pan_scan.height])); - //end; - - // otherwise we convert the pixeldata from YUV to RGB - {$IFDEF UseSWScale} - errnum := sws_scale(SoftwareScaleContext, @(AVFrame.data), @(AVFrame.linesize), - 0, VideoCodecContext^.Height, - @(AVFrameRGB.data), @(AVFrameRGB.linesize)); - {$ELSE} - errnum := img_convert(PAVPicture(AVFrameRGB), PIXEL_FMT_FFMPEG, - PAVPicture(AVFrame), VideoCodecContext^.pix_fmt, - VideoCodecContext^.width, VideoCodecContext^.height); - {$ENDIF} - - if (errnum < 0) then - begin - Log.LogError('Image conversion failed', 'TVideoPlayback_ffmpeg.GetFrame'); - Exit; - end; - - {$IFDEF VideoBenchmark} - Log.BenchmarkEnd(15); - Log.BenchmarkStart(16); - {$ENDIF} - - // TODO: data is not padded, so we will need to tell OpenGL. - // Or should we add padding with avpicture_fill? (check which one is faster) - //glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - - glBindTexture(GL_TEXTURE_2D, fVideoTex); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, - VideoCodecContext^.width, VideoCodecContext^.height, - PIXEL_FMT_OPENGL, GL_UNSIGNED_BYTE, AVFrameRGB^.data[0]); - - {$ifdef DebugFrames} - //frame decode debug display - GoldenRec.Spawn(200, 35, 1, 16, 0, -1, ColoredStar, $ffff00); - {$endif} - - {$IFDEF VideoBenchmark} - Log.BenchmarkEnd(16); - Log.LogBenchmark('FFmpeg', 15); - Log.LogBenchmark('Texture', 16); - {$ENDIF} -end; - -procedure TVideoPlayback_FFmpeg.DrawGL(Screen: integer); -var - TexVideoRightPos, TexVideoLowerPos: Single; - ScreenLeftPos, ScreenRightPos: Single; - ScreenUpperPos, ScreenLowerPos: Single; - ScaledVideoWidth, ScaledVideoHeight: Single; - ScreenMidPosX, ScreenMidPosY: Single; - ScreenAspect: Single; -begin - // have a nice black background to draw on (even if there were errors opening the vid) - if (Screen = 1) then - begin - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); - end; - - // exit if there's nothing to draw - if (not fVideoOpened) then - Exit; - - {$IFDEF VideoBenchmark} - Log.BenchmarkStart(15); - {$ENDIF} - - // TODO: add a SetAspectCorrectionMode() function so we can switch - // aspect correction. The screens video backgrounds look very ugly with aspect - // correction because of the white bars at the top and bottom. - - ScreenAspect := ScreenW / ScreenH; - ScaledVideoWidth := RenderW; - ScaledVideoHeight := RenderH * ScreenAspect/VideoAspect; - - // Note: Scaling the width does not look good because the video might contain - // black borders at the top already - //ScaledVideoHeight := RenderH; - //ScaledVideoWidth := RenderW * VideoAspect/ScreenAspect; - - // center the video - ScreenMidPosX := RenderW/2; - ScreenMidPosY := RenderH/2; - ScreenLeftPos := ScreenMidPosX - ScaledVideoWidth/2; - ScreenRightPos := ScreenMidPosX + ScaledVideoWidth/2; - ScreenUpperPos := ScreenMidPosY - ScaledVideoHeight/2; - ScreenLowerPos := ScreenMidPosY + ScaledVideoHeight/2; - // the video-texture contains empty borders because its width and height must be - // a power of 2. So we have to determine the texture coords of the video. - TexVideoRightPos := VideoCodecContext^.width / TexWidth; - TexVideoLowerPos := VideoCodecContext^.height / TexHeight; - - // we could use blending for brightness control, but do we need this? - glDisable(GL_BLEND); - - // TODO: disable other stuff like lightning, etc. - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, fVideoTex); - glColor3f(1, 1, 1); - glBegin(GL_QUADS); - // upper-left coord - glTexCoord2f(0, 0); - glVertex2f(ScreenLeftPos, ScreenUpperPos); - // lower-left coord - glTexCoord2f(0, TexVideoLowerPos); - glVertex2f(ScreenLeftPos, ScreenLowerPos); - // lower-right coord - glTexCoord2f(TexVideoRightPos, TexVideoLowerPos); - glVertex2f(ScreenRightPos, ScreenLowerPos); - // upper-right coord - glTexCoord2f(TexVideoRightPos, 0); - glVertex2f(ScreenRightPos, ScreenUpperPos); - glEnd; - glDisable(GL_TEXTURE_2D); - - {$IFDEF VideoBenchmark} - Log.BenchmarkEnd(15); - Log.LogBenchmark('DrawGL', 15); - {$ENDIF} - - {$IFDEF Info} - if (fVideoSkipTime+VideoTime+VideoTimeBase < 0) then - begin - glColor4f(0.7, 1, 0.3, 1); - SetFontStyle (1); - SetFontItalic(False); - SetFontSize(9); - SetFontPos (300, 0); - glPrint('Delay due to negative VideoGap'); - glColor4f(1, 1, 1, 1); - end; - {$ENDIF} - - {$IFDEF DebugFrames} - glColor4f(0, 0, 0, 0.2); - glbegin(GL_QUADS); - glVertex2f(0, 0); - glVertex2f(0, 70); - glVertex2f(250, 70); - glVertex2f(250, 0); - glEnd; - - glColor4f(1, 1, 1, 1); - SetFontStyle (1); - SetFontItalic(False); - SetFontSize(9); - SetFontPos (5, 0); - glPrint('delaying frame'); - SetFontPos (5, 20); - glPrint('fetching frame'); - SetFontPos (5, 40); - glPrint('dropping frame'); - {$ENDIF} -end; - -procedure TVideoPlayback_FFmpeg.Play; -begin -end; - -procedure TVideoPlayback_FFmpeg.Pause; -begin - fVideoPaused := not fVideoPaused; -end; - -procedure TVideoPlayback_FFmpeg.Stop; -begin -end; - -procedure TVideoPlayback_FFmpeg.SetPosition(Time: real); -var - SeekFlags: integer; -begin - if not fVideoOpened then - Exit; - - if (Time < 0) then - Time := 0; - - // TODO: handle loop-times - //Time := Time mod VideoDuration; - - // backward seeking might fail without AVSEEK_FLAG_BACKWARD - SeekFlags := AVSEEK_FLAG_ANY; - if (Time < VideoTime) then - SeekFlags := SeekFlags or AVSEEK_FLAG_BACKWARD; - - VideoTime := Time; - EOF := false; - - if (av_seek_frame(VideoFormatContext, VideoStreamIndex, Floor(Time/VideoTimeBase), SeekFlags) < 0) then - begin - Log.LogError('av_seek_frame() failed', 'TVideoPlayback_ffmpeg.SetPosition'); - Exit; - end; - - avcodec_flush_buffers(VideoCodecContext); -end; - -function TVideoPlayback_FFmpeg.GetPosition: real; -begin - // TODO: return video-position in seconds - Result := VideoTime; -end; - -initialization - MediaManager.Add(TVideoPlayback_FFmpeg.Create); - -end. diff --git a/src/base/UVisualizer.pas b/src/base/UVisualizer.pas deleted file mode 100644 index e2125201..00000000 --- a/src/base/UVisualizer.pas +++ /dev/null @@ -1,442 +0,0 @@ -unit UVisualizer; - -(* TODO: - * - fix video/visualizer switching - * - use GL_EXT_framebuffer_object for rendering to a separate framebuffer, - * this will prevent plugins from messing up our render-context - * (-> no stack corruption anymore, no need for Save/RestoreOpenGLState()). - * - create a generic (C-compatible) interface for visualization plugins - * - create a visualization plugin manager - * - write a plugin for projectM in C/C++ (so we need no wrapper anymore) - *) - -{* Note: - * It would be easier to create a seperate Render-Context (RC) for projectM - * and switch to it when necessary. This can be achieved by pbuffers - * (slow and platform specific) or the OpenGL FramebufferObject (FBO) extension - * (fast and plattform-independent but not supported by older graphic-cards/drivers). - * - * See http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt - * - * To support as many cards as possible we will stick to the current dirty - * solution for now even if it is a pain to save/restore projectM's state due - * to bugs etc. - * - * This also restricts us to projectM. As other plug-ins might have different - * needs and bugs concerning the OpenGL state, USDX's state would probably be - * corrupted after the plug-in finshed drawing. - *} - -interface - -{$IFDEF FPC} - {$MODE DELPHI} -{$ENDIF} - -{$I switches.inc} - -uses - SDL, - UGraphicClasses, - textgl, - math, - gl, - SysUtils, - UIni, - projectM, - UMusic; - -implementation - -uses - UGraphic, - UMain, - UConfig, - ULog; - -{$IF PROJECTM_VERSION < 1000000} // < 1.0 -// Initialization data used on projectM 0.9x creation. -// Since projectM 1.0 this data is passed via the config-file. -const - meshX = 32; - meshY = 24; - fps = 30; - textureSize = 512; -{$IFEND} - -type - TVideoPlayback_ProjectM = class( TInterfacedObject, IVideoPlayback, IVideoVisualization ) - private - pm: TProjectM; - ProjectMPath : string; - Initialized: boolean; - - VisualizerStarted: boolean; - VisualizerPaused: boolean; - - VisualTex: GLuint; - PCMData: TPCMData; - RndPCMcount: integer; - - projMatrix: array[0..3, 0..3] of GLdouble; - texMatrix: array[0..3, 0..3] of GLdouble; - - procedure VisualizerStart; - procedure VisualizerStop; - - procedure VisualizerTogglePause; - - function GetRandomPCMData(var data: TPCMData): Cardinal; - - procedure SaveOpenGLState(); - procedure RestoreOpenGLState(); - - public - function GetName: String; - - function Init(): boolean; - function Finalize(): boolean; - - function Open(const aFileName : string): boolean; // true if succeed - procedure Close; - - procedure Play; - procedure Pause; - procedure Stop; - - procedure SetPosition(Time: real); - function GetPosition: real; - - procedure GetFrame(Time: Extended); - procedure DrawGL(Screen: integer); - end; - - -function TVideoPlayback_ProjectM.GetName: String; -begin - Result := 'ProjectM'; -end; - -function TVideoPlayback_ProjectM.Init(): boolean; -begin - Result := true; - - if (Initialized) then - Exit; - Initialized := true; - - RndPCMcount := 0; - - ProjectMPath := ProjectM_DataDir + PathDelim; - - VisualizerStarted := False; - VisualizerPaused := False; - - {$IFDEF UseTexture} - glGenTextures(1, PglUint(@VisualTex)); - glBindTexture(GL_TEXTURE_2D, VisualTex); - - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - {$ENDIF} -end; - -function TVideoPlayback_ProjectM.Finalize(): boolean; -begin - VisualizerStop(); - {$IFDEF UseTexture} - glDeleteTextures(1, PglUint(@VisualTex)); - {$ENDIF} - Result := true; -end; - -function TVideoPlayback_ProjectM.Open(const aFileName : string): boolean; // true if succeed -begin - Result := false; -end; - -procedure TVideoPlayback_ProjectM.Close; -begin - VisualizerStop(); -end; - -procedure TVideoPlayback_ProjectM.Play; -begin - VisualizerStart(); -end; - -procedure TVideoPlayback_ProjectM.Pause; -begin - VisualizerTogglePause(); -end; - -procedure TVideoPlayback_ProjectM.Stop; -begin - VisualizerStop(); -end; - -procedure TVideoPlayback_ProjectM.SetPosition(Time: real); -begin - if assigned(pm) then - pm.RandomPreset(); -end; - -function TVideoPlayback_ProjectM.GetPosition: real; -begin - Result := 0; -end; - -{** - * Saves the current OpenGL state. - * This is necessary to prevent projectM from corrupting USDX's current - * OpenGL state. - * - * The following steps are performed: - * - All attributes are pushed to the attribute-stack - * - Projection-/Texture-matrices are saved - * - Modelview-matrix is pushed to the Modelview-stack - * - the OpenGL error-state (glGetError) is cleared - *} -procedure TVideoPlayback_ProjectM.SaveOpenGLState(); -begin - // save all OpenGL state-machine attributes - glPushAttrib(GL_ALL_ATTRIB_BITS); - - // Note: we do not use glPushMatrix() for the GL_PROJECTION and GL_TEXTURE stacks. - // OpenGL specifies the depth of those stacks to be at least 2 but projectM - // already uses 2 stack-entries so overflows might be possible on older hardware. - // In contrast to this the GL_MODELVIEW stack-size is at least 32, so we can - // use glPushMatrix() for this stack. - - // save projection-matrix - glMatrixMode(GL_PROJECTION); - glGetDoublev(GL_PROJECTION_MATRIX, @projMatrix); - {$IF PROJECTM_VERSION = 1000000} // 1.0, 1.01 - // bugfix: projection-matrix is popped without being pushed first - glPushMatrix(); - {$IFEND} - - // save texture-matrix - glMatrixMode(GL_TEXTURE); - glGetDoublev(GL_TEXTURE_MATRIX, @texMatrix); - - // save modelview-matrix - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - {$IF PROJECTM_VERSION = 1000000} // 1.0, 1.01 - // bugfix: modelview-matrix is popped without being pushed first - glPushMatrix(); - {$IFEND} - - // reset OpenGL error-state - glGetError(); -end; - -{** - * Restores the OpenGL state saved by SaveOpenGLState() - * and resets the error-state. - *} -procedure TVideoPlayback_ProjectM.RestoreOpenGLState(); -begin - // reset OpenGL error-state - glGetError(); - - // restore projection-matrix - glMatrixMode(GL_PROJECTION); - glLoadMatrixd(@projMatrix); - - // restore texture-matrix - glMatrixMode(GL_TEXTURE); - glLoadMatrixd(@texMatrix); - - // restore modelview-matrix - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - - // restore all OpenGL state-machine attributes - glPopAttrib(); -end; - -procedure TVideoPlayback_ProjectM.VisualizerStart; -begin - if VisualizerStarted then - Exit; - - // the OpenGL state must be saved before - SaveOpenGLState(); - try - - try - {$IF PROJECTM_VERSION >= 1000000} // >= 1.0 - pm := TProjectM.Create(ProjectMPath + 'config.inp'); - {$ELSE} - pm := TProjectM.Create( - meshX, meshY, fps, textureSize, ScreenW, ScreenH, - ProjectMPath + 'presets', ProjectMPath + 'fonts'); - {$IFEND} - except on E: Exception do - begin - // Create() might fail if the config-file is not found - Log.LogError('TProjectM.Create: ' + E.Message, 'TVideoPlayback_ProjectM.VisualizerStart'); - Exit; - end; - end; - - // initialize OpenGL - pm.ResetGL(ScreenW, ScreenH); - // skip projectM default-preset - pm.RandomPreset(); - // projectM >= 1.0 uses the OpenGL FramebufferObject (FBO) extension. - // Unfortunately it does NOT reset the framebuffer-context after - // TProjectM.Create. Either glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0) for - // a manual reset or TProjectM.RenderFrame() must be called. - // We use the latter so we do not need to load the FBO extension in USDX. - pm.RenderFrame(); - - VisualizerStarted := True; - finally - RestoreOpenGLState(); - end; -end; - -procedure TVideoPlayback_ProjectM.VisualizerStop; -begin - if VisualizerStarted then - begin - VisualizerStarted := False; - FreeAndNil(pm); - end; -end; - -procedure TVideoPlayback_ProjectM.VisualizerTogglePause; -begin - VisualizerPaused := not VisualizerPaused; -end; - -procedure TVideoPlayback_ProjectM.GetFrame(Time: Extended); -var - nSamples: cardinal; - stackDepth: Integer; -begin - if not VisualizerStarted then - Exit; - - if VisualizerPaused then - Exit; - - // get audio data - nSamples := AudioPlayback.GetPCMData(PcmData); - - // generate some data if non is available - if (nSamples = 0) then - nSamples := GetRandomPCMData(PcmData); - - // send audio-data to projectM - if (nSamples > 0) then - pm.AddPCM16Data(PSmallInt(@PcmData), nSamples); - - // store OpenGL state (might be messed up otherwise) - SaveOpenGLState(); - try - // setup projectM's OpenGL state - pm.ResetGL(ScreenW, ScreenH); - - // let projectM render a frame - pm.RenderFrame(); - - {$IFDEF UseTexture} - glBindTexture(GL_TEXTURE_2D, VisualTex); - glFlush(); - glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, VisualWidth, VisualHeight, 0); - {$ENDIF} - finally - // restore USDX OpenGL state - RestoreOpenGLState(); - end; - - // discard projectM's depth buffer information (avoid overlay) - glClear(GL_DEPTH_BUFFER_BIT); -end; - -{** - * Draws the current frame to screen. - * TODO: this is not used yet. Data is directly drawn on GetFrame(). - *} -procedure TVideoPlayback_ProjectM.DrawGL(Screen: integer); -begin - {$IFDEF UseTexture} - // have a nice black background to draw on - if (Screen = 1) then - begin - glClearColor(0, 0, 0, 0); - glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); - end; - - // exit if there's nothing to draw - if not VisualizerStarted then - Exit; - - // setup display - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - gluOrtho2D(0, 1, 0, 1); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - - glEnable(GL_BLEND); - glEnable(GL_TEXTURE_2D); - glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glBindTexture(GL_TEXTURE_2D, VisualTex); - glColor4f(1, 1, 1, 1); - - // draw projectM frame - glBegin(GL_QUADS); - glTexCoord2f(0, 0); glVertex2f(0, 0); - glTexCoord2f(1, 0); glVertex2f(1, 0); - glTexCoord2f(1, 1); glVertex2f(1, 1); - glTexCoord2f(0, 1); glVertex2f(0, 1); - glEnd(); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - - // restore state - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - {$ENDIF} -end; - -{** - * Produces random "sound"-data in case no audio-data is available. - * Otherwise the visualization will look rather boring. - *} -function TVideoPlayback_ProjectM.GetRandomPCMData(var data: TPCMData): Cardinal; -var - i: integer; -begin - // Produce some fake PCM data - if (RndPCMcount mod 500 = 0) then - begin - FillChar(data, SizeOf(TPCMData), 0); - end - else - begin - for i := 0 to 511 do - begin - data[i][0] := Random(High(Word)+1); - data[i][1] := Random(High(Word)+1); - end; - end; - Inc(RndPCMcount); - Result := 512; -end; - - -initialization - MediaManager.Add(TVideoPlayback_ProjectM.Create); - -end. |