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-rw-r--r--src/base/UThemes.pas215
1 files changed, 115 insertions, 100 deletions
diff --git a/src/base/UThemes.pas b/src/base/UThemes.pas
index e5232c17..3f00ce52 100644
--- a/src/base/UThemes.pas
+++ b/src/base/UThemes.pas
@@ -52,14 +52,14 @@ type
end;
TThemeBackground = record
- BGType: Byte;
+ BGType: byte;
Color: TRGB;
Tex: string;
- Alpha: Real;
+ Alpha: real;
end;
const
- BGT_Names: Array [0..4] of String = ('none', 'color', 'texture', 'video', 'fade');
+ BGT_Names: array [0..4] of string = ('none', 'color', 'texture', 'video', 'fade');
BGT_None = 0;
BGT_Color = 1;
BGT_Texture = 2;
@@ -92,7 +92,7 @@ type
TexY2: real;
//Reflection
Reflection: boolean;
- Reflectionspacing: Real;
+ Reflectionspacing: real;
end;
AThemeStatic = array of TThemeStatic;
@@ -111,7 +111,7 @@ type
Text: string;
//Reflection
Reflection: boolean;
- ReflectionSpacing: Real;
+ ReflectionSpacing: real;
end;
AThemeText = array of TThemeText;
@@ -119,7 +119,7 @@ type
Text: AThemeText;
X: integer;
Y: integer;
- Z: Real;
+ Z: real;
W: integer;
H: integer;
Color: string;
@@ -135,29 +135,29 @@ type
Tex: string;
Typ: TTextureType;
- Visible: Boolean;
+ Visible: boolean;
//Reflection Mod
Reflection: boolean;
- Reflectionspacing: Real;
+ Reflectionspacing: real;
//Fade Mod
SelectH: integer;
SelectW: integer;
Fade: boolean;
FadeText: boolean;
- DeSelectReflectionspacing : Real;
+ DeSelectReflectionspacing : real;
FadeTex: string;
FadeTexPos: integer;
//Button Collection Mod
- Parent: Byte; //Number of the Button Collection this Button is assigned to. IF 0: No Assignement
+ Parent: byte; //Number of the Button Collection this Button is assigned to. IF 0: No Assignement
end;
//Button Collection Mod
TThemeButtonCollection = record
Style: TThemeButton;
- ChildCount: Byte; //No of assigned Childs
- FirstChild: Byte; //No of Child on whose Interaction Position the Button should be
+ ChildCount: byte; //No of assigned Childs
+ FirstChild: byte; //No of Child on whose Interaction Position the Button should be
end;
AThemeButtonCollection = array of TThemeButtonCollection;
@@ -172,8 +172,8 @@ type
H: integer;
Z: real;
- TextSize: integer;
-
+ TextSize: integer;
+
//SBGW Mod
SBGW: integer;
@@ -190,20 +190,20 @@ type
end;
TThemeEqualizer = record
- Visible: Boolean;
- Direction: Boolean;
+ Visible: boolean;
+ Direction: boolean;
Alpha: real;
- X: Integer;
- Y: Integer;
- Z: Real;
- W: Integer;
- H: Integer;
- Space: Integer;
- Bands: Integer;
- Length: Integer;
- ColR, ColG, ColB: Real;
+ X: integer;
+ Y: integer;
+ Z: real;
+ W: integer;
+ H: integer;
+ Space: integer;
+ Bands: integer;
+ Length: integer;
+ ColR, ColG, ColB: real;
Reflection: boolean;
- Reflectionspacing: Real;
+ Reflectionspacing: real;
end;
PThemeBasic = ^TThemeBasic;
@@ -259,13 +259,13 @@ type
//Cover Mod
Cover: record
- Reflections: Boolean;
- X: Integer;
- Y: Integer;
- Z: Integer;
- W: Integer;
- H: Integer;
- Style: Integer;
+ Reflections: boolean;
+ X: integer;
+ Y: integer;
+ Z: integer;
+ W: integer;
+ H: integer;
+ Style: integer;
end;
//Equalizer Mod
@@ -349,7 +349,7 @@ type
TextP3RScore: TThemeText;
//Linebonus Translations
- LineBonusText: Array [0..8] of String;
+ LineBonusText: array [0..8] of string;
//Pause Popup
PausePopUp: TThemeStatic;
@@ -428,7 +428,7 @@ type
SelectFullscreen: TThemeSelectSlide;
SelectResolution: TThemeSelectSlide;
SelectDepth: TThemeSelectSlide;
- SelectVisualizer: TThemeSelectSlide;
+ SelectVisualizer: TThemeSelectSlide;
SelectOscilloscope: TThemeSelectSlide;
SelectLineBonus: TThemeSelectSlide;
SelectMovieSize: TThemeSelectSlide;
@@ -511,10 +511,10 @@ type
TextFound: TThemeText;
//Translated Texts
- Songsfound: String;
- NoSongsfound: String;
- CatText: String;
- IType: array [0..2] of String;
+ Songsfound: string;
+ NoSongsfound: string;
+ CatText: string;
+ IType: array [0..2] of string;
end;
//Party Screens
@@ -556,7 +556,7 @@ type
TextTeam1Players: TThemeText;
TextTeam2Players: TThemeText;
TextTeam3Players: TThemeText;
-
+
StaticTeam1: TThemeStatic;
StaticTeam2: TThemeStatic;
StaticTeam3: TThemeStatic;
@@ -583,19 +583,19 @@ type
StaticTeam3Deco: TThemeStatic;
DecoTextures: record
- ChangeTextures: Boolean;
+ ChangeTextures: boolean;
- FirstTexture: String;
+ FirstTexture: string;
FirstTyp: TTextureType;
- FirstColor: String;
+ FirstColor: string;
- SecondTexture: String;
+ SecondTexture: string;
SecondTyp: TTextureType;
- SecondColor: String;
+ SecondColor: string;
- ThirdTexture: String;
+ ThirdTexture: string;
ThirdTyp: TTextureType;
- ThirdColor: String;
+ ThirdColor: string;
end;
@@ -683,7 +683,7 @@ type
Description: array[0..3] of string;
DescriptionR: array[0..3] of string;
FormatStr: array[0..3] of string;
- PageStr: String;
+ PageStr: string;
end;
//Playlist Translations
@@ -738,7 +738,7 @@ type
Playlist: TThemePlaylist;
- ILevel: array[0..2] of String;
+ ILevel: array[0..2] of string;
constructor Create(FileName: string); overload; // Initialize theme system
constructor Create(FileName: string; Color: integer); overload; // Initialize theme system with color
@@ -775,9 +775,9 @@ type
end;
procedure glColorRGB(Color: TRGB); overload;
-procedure glColorRGB(Color: TRGB; Alpha: Real); overload;
+procedure glColorRGB(Color: TRGB; Alpha: real); overload;
procedure glColorRGB(Color: TRGBA); overload;
-procedure glColorRGB(Color: TRGBA; Alpha: Real); overload;
+procedure glColorRGB(Color: TRGBA; Alpha: real); overload;
function ColorExists(Name: string): integer;
procedure LoadColor(var R, G, B: real; ColorName: string);
@@ -808,7 +808,7 @@ begin
glColor3f(Color.R, Color.G, Color.B);
end;
-procedure glColorRGB(Color: TRGB; Alpha: Real); overload;
+procedure glColorRGB(Color: TRGB; Alpha: real); overload;
begin
glColor4f(Color.R, Color.G, Color.B, Alpha);
end;
@@ -818,12 +818,11 @@ begin
glColor4f(Color.R, Color.G, Color.B, Color.A);
end;
-procedure glColorRGB(Color: TRGBA; Alpha: Real); overload;
+procedure glColorRGB(Color: TRGBA; Alpha: real); overload;
begin
glColor4f(Color.R, Color.G, Color.B, Min(Color.A, Alpha));
end;
-
constructor TTheme.Create(FileName: string);
begin
Create(FileName, 0);
@@ -870,7 +869,6 @@ begin
end;
-
function TTheme.LoadTheme(FileName: string; sColor: integer): boolean;
var
I: integer;
@@ -879,7 +877,7 @@ begin
Result := false;
create_theme_objects();
-
+
Log.LogStatus('Loading: '+ FileName, 'TTheme.LoadTheme');
FileName := AdaptFilePaths(FileName);
@@ -1109,7 +1107,8 @@ begin
ThemeLoadText(Score.TextTitle, 'ScoreTextTitle');
ThemeLoadText(Score.TextArtistTitle, 'ScoreTextArtistTitle');
- for I := 1 to 6 do begin
+ for I := 1 to 6 do
+ begin
ThemeLoadStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static');
ThemeLoadTexts(Score.PlayerTexts[I], 'ScorePlayer' + IntToStr(I) + 'Text');
@@ -1138,7 +1137,7 @@ begin
// Top5
ThemeLoadBasic(Top5, 'Top5');
-
+
ThemeLoadText(Top5.TextLevel, 'Top5TextLevel');
ThemeLoadText(Top5.TextArtistTitle, 'Top5TextArtistTitle');
ThemeLoadStatics(Top5.StaticNumber, 'Top5StaticNumber');
@@ -1488,14 +1487,14 @@ end;
procedure TTheme.ThemeLoadBackground(var ThemeBackground: TThemeBackground; Name: string);
var
- BGType: String;
- I: Integer;
+ BGType: string;
+ I: integer;
begin
BGType := lowercase(ThemeIni.ReadString(Name + 'Background', 'Type', 'auto'));
ThemeBackground.BGType := BGT_Auto;
- For I := 0 to high(BGT_Names) do
- If (BGT_Names[I] = BGType) then
+ for I := 0 to high(BGT_Names) do
+ if (BGT_Names[I] = BGType) then
begin
ThemeBackground.BGType := I;
Break;
@@ -1510,7 +1509,7 @@ end;
procedure TTheme.ThemeLoadText(var ThemeText: TThemeText; Name: string);
var
- C: integer;
+ C: integer;
begin
ThemeText.X := ThemeIni.ReadInteger(Name, 'X', 0);
ThemeText.Y := ThemeIni.ReadInteger(Name, 'Y', 0);
@@ -1534,7 +1533,8 @@ begin
ThemeText.Reflectionspacing := ThemeIni.ReadFloat(Name, 'ReflectionSpacing', 15);
C := ColorExists(ThemeText.Color);
- if C >= 0 then begin
+ if C >= 0 then
+ begin
ThemeText.ColR := Color[C].RGB.R;
ThemeText.ColG := Color[C].RGB.G;
ThemeText.ColB := Color[C].RGB.B;
@@ -1543,10 +1543,11 @@ end;
procedure TTheme.ThemeLoadTexts(var ThemeText: AThemeText; Name: string);
var
- T: integer;
+ T: integer;
begin
T := 1;
- while ThemeIni.SectionExists(Name + IntToStr(T)) do begin
+ while ThemeIni.SectionExists(Name + IntToStr(T)) do
+ begin
SetLength(ThemeText, T);
ThemeLoadText(ThemeText[T-1], Name + IntToStr(T));
Inc(T);
@@ -1555,7 +1556,7 @@ end;
procedure TTheme.ThemeLoadStatic(var ThemeStatic: TThemeStatic; Name: string);
var
- C: integer;
+ C: integer;
begin
ThemeStatic.Tex := ThemeIni.ReadString(Name, 'Tex', '');
@@ -1569,7 +1570,8 @@ begin
ThemeStatic.Color := ThemeIni.ReadString(Name, 'Color', '');
C := ColorExists(ThemeStatic.Color);
- if C >= 0 then begin
+ if C >= 0 then
+ begin
ThemeStatic.ColR := Color[C].RGB.R;
ThemeStatic.ColG := Color[C].RGB.G;
ThemeStatic.ColB := Color[C].RGB.B;
@@ -1587,10 +1589,11 @@ end;
procedure TTheme.ThemeLoadStatics(var ThemeStatic: AThemeStatic; Name: string);
var
- S: integer;
+ S: integer;
begin
S := 1;
- while ThemeIni.SectionExists(Name + IntToStr(S)) do begin
+ while ThemeIni.SectionExists(Name + IntToStr(S)) do
+ begin
SetLength(ThemeStatic, S);
ThemeLoadStatic(ThemeStatic[S-1], Name + IntToStr(S));
Inc(S);
@@ -1599,7 +1602,7 @@ end;
//Button Collection Mod
procedure TTheme.ThemeLoadButtonCollection(var Collection: TThemeButtonCollection; Name: string);
-var T: Integer;
+var T: integer;
begin
//Load Collection Style
ThemeLoadButton(Collection.Style, Name);
@@ -1614,10 +1617,11 @@ end;
procedure TTheme.ThemeLoadButtonCollections(var Collections: AThemeButtonCollection; Name: string);
var
- I: integer;
+ I: integer;
begin
I := 1;
- while ThemeIni.SectionExists(Name + IntToStr(I)) do begin
+ while ThemeIni.SectionExists(Name + IntToStr(I)) do
+ begin
SetLength(Collections, I);
ThemeLoadButtonCollection(Collections[I-1], Name + IntToStr(I));
Inc(I);
@@ -1627,9 +1631,9 @@ end;
procedure TTheme.ThemeLoadButton(var ThemeButton: TThemeButton; Name: string; const Collections: PAThemeButtonCollection);
var
- C: integer;
- TLen: integer;
- T: integer;
+ C: integer;
+ TLen: integer;
+ T: integer;
Collections2: PAThemeButtonCollection;
begin
if not ThemeIni.SectionExists(Name) then
@@ -1660,7 +1664,8 @@ begin
ThemeButton.Color := ThemeIni.ReadString(Name, 'Color', '');
C := ColorExists(ThemeButton.Color);
- if C >= 0 then begin
+ if C >= 0 then
+ begin
ThemeButton.ColR := Color[C].RGB.R;
ThemeButton.ColG := Color[C].RGB.G;
ThemeButton.ColB := Color[C].RGB.B;
@@ -1668,7 +1673,8 @@ begin
ThemeButton.DColor := ThemeIni.ReadString(Name, 'DColor', '');
C := ColorExists(ThemeButton.DColor);
- if C >= 0 then begin
+ if C >= 0 then
+ begin
ThemeButton.DColR := Color[C].RGB.R;
ThemeButton.DColG := Color[C].RGB.G;
ThemeButton.DColB := Color[C].RGB.B;
@@ -1717,7 +1723,7 @@ end;
procedure TTheme.ThemeLoadSelectSlide(var ThemeSelectS: TThemeSelectSlide; Name: string);
var
- C: integer;
+ C: integer;
begin
ThemeSelectS.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
@@ -1759,7 +1765,7 @@ begin
end;
procedure TTheme.ThemeLoadEqualizer(var ThemeEqualizer: TThemeEqualizer; Name: string);
-var I: Integer;
+var I: integer;
begin
ThemeEqualizer.Visible := (ThemeIni.ReadInteger(Name, 'Visible', 0) = 1);
ThemeEqualizer.Direction := (ThemeIni.ReadInteger(Name, 'Direction', 0) = 1);
@@ -1777,12 +1783,14 @@ begin
//Color
I := ColorExists(ThemeIni.ReadString(Name, 'Color', 'Black'));
- if I >= 0 then begin
+ if I >= 0 then
+ begin
ThemeEqualizer.ColR := Color[I].RGB.R;
ThemeEqualizer.ColG := Color[I].RGB.G;
ThemeEqualizer.ColB := Color[I].RGB.B;
end
- else begin
+ else
+ begin
ThemeEqualizer.ColR := 0;
ThemeEqualizer.ColG := 0;
ThemeEqualizer.ColB := 0;
@@ -1791,18 +1799,19 @@ end;
procedure TTheme.LoadColors;
var
- SL: TStringList;
- C: integer;
- S: string;
- Col: integer;
- RGB: TRGB;
+ SL: TStringList;
+ C: integer;
+ S: string;
+ Col: integer;
+ RGB: TRGB;
begin
SL := TStringList.Create;
ThemeIni.ReadSection('Colors', SL);
// normal colors
SetLength(Color, SL.Count);
- for C := 0 to SL.Count-1 do begin
+ for C := 0 to SL.Count-1 do
+ begin
Color[C].Name := SL.Strings[C];
S := ThemeIni.ReadString('Colors', SL.Strings[C], '');
@@ -1917,19 +1926,21 @@ end;
function ColorExists(Name: string): integer;
var
- C: integer;
+ C: integer;
begin
Result := -1;
for C := 0 to High(Color) do
- if Color[C].Name = Name then Result := C;
+ if Color[C].Name = Name then
+ Result := C;
end;
procedure LoadColor(var R, G, B: real; ColorName: string);
var
- C: integer;
+ C: integer;
begin
C := ColorExists(ColorName);
- if C >= 0 then begin
+ if C >= 0 then
+ begin
R := Color[C].RGB.R;
G := Color[C].RGB.G;
B := Color[C].RGB.B;
@@ -2011,7 +2022,7 @@ end;
procedure TTheme.ThemeSave(FileName: string);
var
- I: integer;
+ I: integer;
begin
{$IFDEF THEMESAVE}
ThemeIni := TIniFile.Create(FileName);
@@ -2101,7 +2112,8 @@ begin
ThemeSaveText(Score.TextArtist, 'ScoreTextArtist');
ThemeSaveText(Score.TextTitle, 'ScoreTextTitle');
- for I := 1 to 6 do begin
+ for I := 1 to 6 do
+ begin
ThemeSaveStatics(Score.PlayerStatic[I], 'ScorePlayer' + IntToStr(I) + 'Static');
ThemeSaveText(Score.TextName[I], 'ScoreTextName' + IntToStr(I));
@@ -2146,7 +2158,8 @@ procedure TTheme.ThemeSaveBackground(ThemeBackground: TThemeBackground; Name: st
begin
if ThemeBackground.Tex <> '' then
ThemeIni.WriteString(Name, 'Tex', ThemeBackground.Tex)
- else begin
+ else
+ begin
ThemeIni.EraseSection(Name);
end;
end;
@@ -2170,7 +2183,7 @@ end;
procedure TTheme.ThemeSaveStatics(ThemeStatic: AThemeStatic; Name: string);
var
- S: integer;
+ S: integer;
begin
for S := 0 to Length(ThemeStatic)-1 do
ThemeSaveStatic(ThemeStatic[S], Name + {'Static' +} IntToStr(S+1));
@@ -2196,7 +2209,7 @@ end;
procedure TTheme.ThemeSaveTexts(ThemeText: AThemeText; Name: string);
var
- T: integer;
+ T: integer;
begin
for T := 0 to Length(ThemeText)-1 do
ThemeSaveText(ThemeText[T], Name + {'Text' + }IntToStr(T+1));
@@ -2206,7 +2219,7 @@ end;
procedure TTheme.ThemeSaveButton(ThemeButton: TThemeButton; Name: string);
var
- T: integer;
+ T: integer;
begin
ThemeIni.WriteString(Name, 'Tex', ThemeButton.Tex);
ThemeIni.WriteInteger(Name, 'X', ThemeButton.X);
@@ -2228,14 +2241,16 @@ begin
ThemeButton.DInt := ThemeIni.ReadFloat(Name, 'DInt', 1);}
{ C := ColorExists(ThemeIni.ReadString(Name, 'Color', ''));
- if C >= 0 then begin
+ if C >= 0 then
+ begin
ThemeButton.ColR := Color[C].RGB.R;
ThemeButton.ColG := Color[C].RGB.G;
ThemeButton.ColB := Color[C].RGB.B;
end;
C := ColorExists(ThemeIni.ReadString(Name, 'DColor', ''));
- if C >= 0 then begin
+ if C >= 0 then
+ begin
ThemeButton.DColR := Color[C].RGB.R;
ThemeButton.DColG := Color[C].RGB.G;
ThemeButton.DColB := Color[C].RGB.B;