diff options
Diffstat (limited to 'src/base/UTexture.pas')
-rw-r--r-- | src/base/UTexture.pas | 17 |
1 files changed, 1 insertions, 16 deletions
diff --git a/src/base/UTexture.pas b/src/base/UTexture.pas index 0f0117ff..4f33b78a 100644 --- a/src/base/UTexture.pas +++ b/src/base/UTexture.pas @@ -251,7 +251,6 @@ end; function TTextureUnit.LoadTexture(const Identifier: string; Typ: TTextureType; Col: LongWord): TTexture; var TexSurface: PSDL_Surface; - MipmapSurface: PSDL_Surface; newWidth, newHeight: Cardinal; oldWidth, oldHeight: Cardinal; ActTex: GLuint; @@ -299,7 +298,6 @@ begin FitImage(TexSurface, newWidth, newHeight); // at this point we have the image in memory... - // scaled to be at most 1024x1024 pixels large // scaled so that dimensions are powers of 2 // and converted to either RGB or RGBA @@ -375,7 +373,6 @@ end; function TTextureUnit.GetTexture(const Name: string; Typ: TTextureType; Col: LongWord; FromCache: boolean): TTexture; var TextureIndex: integer; - CoverIndex: integer; begin if (Name = '') then begin @@ -386,18 +383,6 @@ begin if (FromCache) then begin - (* - // use cache texture - CoverIndex := Covers.FindCover(Name); - - if TextureDatabase.Texture[TextureIndex].TextureCache.TexNum = 0 then - begin - // load texture - Covers.PrepareData(Name); - TextureDatabase.Texture[TextureIndex].TextureCache := CreateTexture(Covers.Data, Name, Covers.Cover[CoverIndex].Width, Covers.Cover[CoverIndex].Height, 24); - end; - *) - // use texture TextureIndex := TextureDatabase.FindTexture(Name, Typ, Col); if (TextureIndex > -1) then @@ -432,7 +417,7 @@ end; function TTextureUnit.CreateTexture(Data: PChar; const Name: string; Width, Height: word; BitsPerPixel: byte): TTexture; var - Error: integer; + //Error: integer; ActTex: GLuint; begin glGenTextures(1, @ActTex); // ActText = new texture number |