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-rw-r--r--src/base/UTextEncoding.pas247
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diff --git a/src/base/UTextEncoding.pas b/src/base/UTextEncoding.pas
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-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UTextEncoding;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- SysUtils,
- UUnicodeUtils;
-
-type
- TEncoding = (
- encLocale, // current locale (needs cwstring on linux)
- encUTF8, // UTF-8
- encCP1250, // Windows-1250 Central/Eastern Europe (used by Ultrastar)
- encCP1252, // Windows-1252 Western Europe (used by UltraStar Deluxe < 1.1)
- encAuto // try to match the w3c regex and decode as unicode on match
- // and as fallback if not match
- );
-
-const
- UTF8_BOM: UTF8String = #$EF#$BB#$BF;
-
-{**
- * Decodes Src encoded in SrcEncoding to a UTF-16 or UTF-8 encoded Dst string.
- * Returns true if the conversion was successful.
- *}
-function DecodeString(const Src: RawByteString; out Dst: WideString; SrcEncoding: TEncoding): boolean; overload;
-function DecodeString(const Src: RawByteString; SrcEncoding: TEncoding): WideString; overload;
-function DecodeStringUTF8(const Src: RawByteString; out Dst: UTF8String; SrcEncoding: TEncoding): boolean; overload;
-function DecodeStringUTF8(const Src: RawByteString; SrcEncoding: TEncoding): UTF8String; overload;
-
-{**
- * Encodes the UTF-16 or UTF-8 encoded Src string to Dst using DstEncoding
- * Returns true if the conversion was successful.
- *}
-function EncodeString(const Src: WideString; out Dst: RawByteString; DstEncoding: TEncoding): boolean; overload;
-function EncodeString(const Src: WideString; DstEncoding: TEncoding): RawByteString; overload;
-function EncodeStringUTF8(const Src: UTF8String; out Dst: RawByteString; DstEncoding: TEncoding): boolean; overload;
-function EncodeStringUTF8(const Src: UTF8String; DstEncoding: TEncoding): RawByteString; overload;
-
-{**
- * If Text starts with an UTF-8 BOM, the BOM is removed and true will
- * be returned.
- *}
-function CheckReplaceUTF8BOM(var Text: RawByteString): boolean;
-
-{**
- * Parses an encoding string to its TEncoding equivalent.
- * Surrounding whitespace and dashes ('-') are removed, the upper-cased
- * resulting value is then compared with TEncodingNames.
- * If the encoding was not found, the result is set to the Default encoding.
- *}
-function ParseEncoding(const EncodingStr: AnsiString; Default: TEncoding): TEncoding;
-
-{**
- * Returns the name of an encoding.
- *}
-function EncodingName(Encoding: TEncoding): AnsiString;
-
-implementation
-
-uses
- StrUtils,
- pcre,
- ULog;
-
-type
- IEncoder = interface
- function GetName(): AnsiString;
- function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean;
- function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean;
- end;
-
- TEncoder = class(TInterfacedObject, IEncoder)
- public
- function GetName(): AnsiString; virtual; abstract;
- function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; virtual; abstract;
- function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; virtual; abstract;
- end;
-
- TSingleByteEncoder = class(TEncoder)
- public
- function Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean; override;
- function Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean; override;
- function DecodeChar(InChr: AnsiChar; out OutChr: UCS4Char): boolean; virtual; abstract;
- function EncodeChar(InChr: UCS4Char; out OutChr: AnsiChar): boolean; virtual; abstract;
- end;
-
-const
- ERROR_CHAR = '?';
-
-var
- Encoders: array[TEncoding] of IEncoder;
-
-function TSingleByteEncoder.Encode(const InStr: UCS4String; out OutStr: RawByteString): boolean;
-var
- I: integer;
-begin
- SetLength(OutStr, LengthUCS4(InStr));
- Result := true;
- for I := 1 to Length(OutStr) do
- begin
- if (not EncodeChar(InStr[I-1], OutStr[I])) then
- Result := false;
- end;
-end;
-
-function TSingleByteEncoder.Decode(const InStr: RawByteString; out OutStr: UCS4String): boolean;
-var
- I: integer;
-begin
- SetLength(OutStr, Length(InStr)+1);
- Result := true;
- for I := 1 to Length(InStr) do
- begin
- if (not DecodeChar(InStr[I], OutStr[I-1])) then
- Result := false;
- end;
- OutStr[High(OutStr)] := 0;
-end;
-
-function DecodeString(const Src: RawByteString; out Dst: WideString; SrcEncoding: TEncoding): boolean;
-var
- DstUCS4: UCS4String;
-begin
- Result := Encoders[SrcEncoding].Decode(Src, DstUCS4);
- Dst := UCS4StringToWideString(DstUCS4);
-end;
-
-function DecodeString(const Src: RawByteString; SrcEncoding: TEncoding): WideString;
-begin
- DecodeString(Src, Result, SrcEncoding);
-end;
-
-function DecodeStringUTF8(const Src: RawByteString; out Dst: UTF8String; SrcEncoding: TEncoding): boolean;
-var
- DstUCS4: UCS4String;
-begin
- Result := Encoders[SrcEncoding].Decode(Src, DstUCS4);
- Dst := UCS4ToUTF8String(DstUCS4);
-end;
-
-function DecodeStringUTF8(const Src: RawByteString; SrcEncoding: TEncoding): UTF8String;
-begin
- DecodeStringUTF8(Src, Result, SrcEncoding);
-end;
-
-function EncodeString(const Src: WideString; out Dst: RawByteString; DstEncoding: TEncoding): boolean;
-begin
- Result := Encoders[DstEncoding].Encode(WideStringToUCS4String(Src), Dst);
-end;
-
-function EncodeString(const Src: WideString; DstEncoding: TEncoding): RawByteString;
-begin
- EncodeString(Src, Result, DstEncoding);
-end;
-
-function EncodeStringUTF8(const Src: UTF8String; out Dst: RawByteString; DstEncoding: TEncoding): boolean;
-begin
- Result := Encoders[DstEncoding].Encode(UTF8ToUCS4String(Src), Dst);
-end;
-
-function EncodeStringUTF8(const Src: UTF8String; DstEncoding: TEncoding): RawByteString;
-begin
- EncodeStringUTF8(Src, Result, DstEncoding);
-end;
-
-function CheckReplaceUTF8BOM(var Text: RawByteString): boolean;
-begin
- if AnsiStartsStr(UTF8_BOM, Text) then
- begin
- Text := Copy(Text, Length(UTF8_BOM)+1, Length(Text)-Length(UTF8_BOM));
- Result := true;
- Exit;
- end;
- Result := false;
-end;
-
-function ParseEncoding(const EncodingStr: AnsiString; Default: TEncoding): TEncoding;
-var
- PrepStr: AnsiString; // prepared encoding string
- Encoding: TEncoding;
-begin
- // remove surrounding whitespace, replace dashes, to upper case
- PrepStr := UpperCase(AnsiReplaceStr(Trim(EncodingStr), '-', ''));
- for Encoding := Low(TEncoding) to High(TEncoding) do
- begin
- if (Encoders[Encoding].GetName() = PrepStr) then
- begin
- Result := Encoding;
- Exit;
- end;
- end;
- Result := Default;
-end;
-
-function EncodingName(Encoding: TEncoding): AnsiString;
-begin
- Result := Encoders[Encoding].GetName();
-end;
-
-{$I ..\\encoding\\Locale.inc}
-{$I ..\\encoding\\UTF8.inc}
-{$I ..\\encoding\\CP1250.inc}
-{$I ..\\encoding\\CP1252.inc}
-{$I ..\\encoding\\Auto.inc}
-
-initialization
- Encoders[encLocale] := TEncoderLocale.Create;
- Encoders[encUTF8] := TEncoderUTF8.Create;
- Encoders[encCP1250] := TEncoderCP1250.Create;
- Encoders[encCP1252] := TEncoderCP1252.Create;
-
- // use USDX < 1.1 encoding for backward compatibility (encCP1252)
- Encoders[encAuto] := TEncoderAuto.Create(Encoders[encUTF8], Encoders[encCP1252]);
-
-end.