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-rw-r--r--src/base/UMain.pas22
1 files changed, 12 insertions, 10 deletions
diff --git a/src/base/UMain.pas b/src/base/UMain.pas
index 3900c877..275510fc 100644
--- a/src/base/UMain.pas
+++ b/src/base/UMain.pas
@@ -359,9 +359,11 @@ begin
CountMidTime;
Delay := Floor(1000 / MAX_FPS - 1000 * TimeMid);
+ Log.LogError ('MainLoop', 'Delay: ' + intToStr(Delay));
if Delay >= 1 then
SDL_Delay(Delay); // dynamic, maximum is 100 fps
+ Log.LogError ('MainLoop', 'Delay: ok ' + intToStr(Delay));
CountSkipTime;
@@ -386,15 +388,15 @@ begin
begin
Display.Fade := 0;
Display.NextScreenWithCheck := nil;
- Display.CheckOK := True;
+ Display.CheckOK := true;
end;
end;
procedure CheckEvents;
var
- Event: TSDL_event;
- mouseDown: Boolean;
- mouseBtn: Integer;
+ Event: TSDL_event;
+ mouseDown: boolean;
+ mouseBtn: integer;
begin
if Assigned(Display.NextScreen) then
Exit;
@@ -416,18 +418,18 @@ begin
case Event.type_ of
SDL_MOUSEMOTION:
begin
- mouseDown := False;
- mouseBtn := 0;
+ mouseDown := false;
+ mouseBtn := 0;
end;
SDL_MOUSEBUTTONDOWN:
begin
- mouseDown := True;
- mouseBtn := Event.button.button;
+ mouseDown := true;
+ mouseBtn := Event.button.button;
end;
SDL_MOUSEBUTTONUP:
begin
- mouseDown := False;
- mouseBtn := Event.button.button;
+ mouseDown := false;
+ mouseBtn := Event.button.button;
end;
end;