diff options
Diffstat (limited to '')
-rw-r--r-- | src/base/UGraphic.pas | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/src/base/UGraphic.pas b/src/base/UGraphic.pas index 7738e010..b0e5a7d8 100644 --- a/src/base/UGraphic.pas +++ b/src/base/UGraphic.pas @@ -153,9 +153,9 @@ var ScreenPopupInfo: TScreenPopupInfo; //Notes - Tex_Left: array[0..6] of TTexture; //rename to tex_note_left - Tex_Mid: array[0..6] of TTexture; //rename to tex_note_mid - Tex_Right: array[0..6] of TTexture; //rename to tex_note_right + Tex_Left: array[1..6] of TTexture; //rename to tex_note_left + Tex_Mid: array[1..6] of TTexture; //rename to tex_note_mid + Tex_Right: array[1..6] of TTexture; //rename to tex_note_right Tex_plain_Left: array[1..6] of TTexture; //rename to tex_notebg_left Tex_plain_Mid: array[1..6] of TTexture; //rename to tex_notebg_mid @@ -299,15 +299,6 @@ var begin Log.LogStatus('Loading Textures', 'LoadTextures'); - // FIXME: do we need this? (REMOVE otherwise) - Tex_Left[0] := Texture.LoadTexture(Skin.GetTextureFileName('GrayLeft'), TEXTURE_TYPE_TRANSPARENT, 0); - // FIXME: do we need this? (REMOVE otherwise) - Tex_Mid[0] := Texture.LoadTexture(Skin.GetTextureFileName('GrayMid'), TEXTURE_TYPE_PLAIN, 0); - // FIXME: do we need this? (REMOVE otherwise) - Tex_Right[0] := Texture.LoadTexture(Skin.GetTextureFileName('GrayRight'), TEXTURE_TYPE_TRANSPARENT, 0); - - Log.LogStatus('Loading Textures - A', 'LoadTextures'); - // P1-6 // TODO... do it once for each player... this is a bit crappy !! // can we make it any better !? |