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Diffstat (limited to '')
-rw-r--r-- | songmanagement/src/base/UIni.pas | 1232 |
1 files changed, 1232 insertions, 0 deletions
diff --git a/songmanagement/src/base/UIni.pas b/songmanagement/src/base/UIni.pas new file mode 100644 index 00000000..beb9faa8 --- /dev/null +++ b/songmanagement/src/base/UIni.pas @@ -0,0 +1,1232 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UIni; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + Classes, + IniFiles, + SysUtils, + UCommon, + ULog, + UTextEncoding, + UFilesystem, + UPath; + +type + {** + * TInputDeviceConfig stores the configuration for an input device. + * Configurations will be stored in the InputDeviceConfig array. + * Note that not all devices listed in InputDeviceConfig are active devices. + * Some might be unplugged and hence unavailable. + * Available devices are held in TAudioInputProcessor.DeviceList. Each + * TAudioInputDevice listed there has a CfgIndex field which is the index to + * its configuration in the InputDeviceConfig array. + *} + PInputDeviceConfig = ^TInputDeviceConfig; + TInputDeviceConfig = record + Name: string; //**< Name of the input device + Input: integer; //**< Index of the input source to use for recording + Latency: integer; //**< Latency in ms, or LATENCY_AUTODETECT for default + + {** + * Mapping of recording channels to players, e.g. ChannelToPlayerMap[0] = 2 + * maps the channel 0 (left) to player 2. + * A player index of 0 (CHANNEL_OFF) means that the channel is not assigned + * to any player (the channel is off). + *} + ChannelToPlayerMap: array of integer; + end; + +{* Constants for TInputDeviceConfig *} +const + CHANNEL_OFF = 0; // for field ChannelToPlayerMap + LATENCY_AUTODETECT = -1; // for field Latency + +type + +//Options + + TVisualizerOption = (voOff, voWhenNoVideo, voOn); + TBackgroundMusicOption = (bmoOff, bmoOn); + TIni = class + private + function ExtractKeyIndex(const Key, Prefix, Suffix: string): integer; + function GetMaxKeyIndex(Keys: TStringList; const Prefix, Suffix: string): integer; + function ReadArrayIndex(const SearchArray: array of UTF8String; IniFile: TCustomIniFile; + IniSection: string; IniProperty: string; Default: integer): integer; + + procedure TranslateOptionValues; + procedure LoadInputDeviceCfg(IniFile: TMemIniFile); + procedure SaveInputDeviceCfg(IniFile: TIniFile); + procedure LoadThemes(IniFile: TCustomIniFile); + + procedure LoadPaths(IniFile: TCustomIniFile); + procedure LoadScreenModes(IniFile: TCustomIniFile); + + public + Name: array[0..11] of UTF8String; + + // Templates for Names Mod + NameTeam: array[0..2] of UTF8String; + NameTemplate: array[0..11] of UTF8String; + + //Filename of the opened iniFile + Filename: IPath; + + // Game + Players: integer; + Difficulty: integer; + Language: integer; + Tabs: integer; + TabsAtStartup: integer; //Tabs at Startup fix + Sorting: integer; + Debug: integer; + + // Graphics + Screens: integer; + Resolution: integer; + Depth: integer; + VisualizerOption: integer; + FullScreen: integer; + TextureSize: integer; + SingWindow: integer; + Oscilloscope: integer; + Spectrum: integer; + Spectrograph: integer; + MovieSize: integer; + VideoPreview: integer; + VideoEnabled: integer; + + // Sound + MicBoost: integer; + ClickAssist: integer; + BeatClick: integer; + SavePlayback: integer; + ThresholdIndex: integer; + AudioOutputBufferSizeIndex: integer; + VoicePassthrough: integer; + + SyncTo: integer; + + //Song Preview + PreviewVolume: integer; + PreviewFading: integer; + + // Lyrics + LyricsFont: integer; + LyricsEffect: integer; + NoteLines: integer; + + // Themes + Theme: integer; + SkinNo: integer; + Color: integer; + BackgroundMusicOption: integer; + + // Record + InputDeviceConfig: array of TInputDeviceConfig; + + // Advanced + LoadAnimation: integer; + EffectSing: integer; + ScreenFade: integer; + AskBeforeDel: integer; + OnSongClick: integer; + LineBonus: integer; + PartyPopup: integer; + + // Controller + Joypad: integer; + Mouse: integer; + + // default encoding for texts (lyrics, song-name, ...) + DefaultEncoding: TEncoding; + + procedure Load(); + procedure Save(); + procedure SaveNames; + procedure SaveLevel; + end; + +var + Ini: TIni; + IResolution: TUTF8StringDynArray; + ILanguage: TUTF8StringDynArray; + ITheme: TUTF8StringDynArray; + ISkin: TUTF8StringDynArray; + +{* + * Options + *} + +const + IPlayers: array[0..4] of UTF8String = ('1', '2', '3', '4', '6'); + IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 ); + + IDifficulty: array[0..2] of UTF8String = ('Easy', 'Medium', 'Hard'); + ITabs: array[0..1] of UTF8String = ('Off', 'On'); + +const + ISorting: array[0..6] of UTF8String = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Artist2'); +type + TSortingType = (sEdition, sGenre, sLanguage, sFolder, sTitle, sArtist, sArtist2); + +const + IDebug: array[0..1] of UTF8String = ('Off', 'On'); + + IScreens: array[0..1] of UTF8String = ('1', '2'); + IFullScreen: array[0..1] of UTF8String = ('Off', 'On'); + IDepth: array[0..1] of UTF8String = ('16 bit', '32 bit'); + IVisualizer: array[0..2] of UTF8String = ('Off', 'WhenNoVideo','On'); + + IBackgroundMusic: array[0..1] of UTF8String = ('Off', 'On'); + + ITextureSize: array[0..3] of UTF8String = ('64', '128', '256', '512'); + ITextureSizeVals: array[0..3] of integer = ( 64, 128, 256, 512); + + ISingWindow: array[0..1] of UTF8String = ('Small', 'Big'); + + //SingBar Mod + IOscilloscope: array[0..1] of UTF8String = ('Off', 'On'); + + ISpectrum: array[0..1] of UTF8String = ('Off', 'On'); + ISpectrograph: array[0..1] of UTF8String = ('Off', 'On'); + IMovieSize: array[0..2] of UTF8String = ('Half', 'Full [Vid]', 'Full [BG+Vid]'); + IVideoPreview: array[0..1] of UTF8String = ('Off', 'On'); + IVideoEnabled: array[0..1] of UTF8String = ('Off', 'On'); + + IClickAssist: array[0..1] of UTF8String = ('Off', 'On'); + IBeatClick: array[0..1] of UTF8String = ('Off', 'On'); + ISavePlayback: array[0..1] of UTF8String = ('Off', 'On'); + + IThreshold: array[0..3] of UTF8String = ('5%', '10%', '15%', '20%'); + IThresholdVals: array[0..3] of single = (0.05, 0.10, 0.15, 0.20); + + IVoicePassthrough: array[0..1] of UTF8String = ('Off', 'On'); + +const + ISyncTo: array[0..2] of UTF8String = ('Music', 'Lyrics', 'Off'); +type + TSyncToType = (stMusic, stLyrics, stOff); + +const + IAudioOutputBufferSize: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536'); + IAudioOutputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 ); + + IAudioInputBufferSize: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536'); + IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 ); + + //Song Preview + IPreviewVolume: array[0..10] of UTF8String = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%'); + IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 ); + + IPreviewFading: array[0..5] of UTF8String = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs'); + IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 ); + + ILyricsFont: array[0..2] of UTF8String = ('Plain', 'OLine1', 'OLine2'); + ILyricsEffect: array[0..4] of UTF8String = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift'); + INoteLines: array[0..1] of UTF8String = ('Off', 'On'); + + IColor: array[0..8] of UTF8String = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black'); + + // Advanced + ILoadAnimation: array[0..1] of UTF8String = ('Off', 'On'); + IEffectSing: array[0..1] of UTF8String = ('Off', 'On'); + IScreenFade: array[0..1] of UTF8String = ('Off', 'On'); + IAskbeforeDel: array[0..1] of UTF8String = ('Off', 'On'); + IOnSongClick: array[0..2] of UTF8String = ('Sing', 'Select Players', 'Open Menu'); + sStartSing = 0; + sSelectPlayer = 1; + sOpenMenu = 2; + + ILineBonus: array[0..1] of UTF8String = ('Off', 'On'); + IPartyPopup: array[0..1] of UTF8String = ('Off', 'On'); + + IJoypad: array[0..1] of UTF8String = ('Off', 'On'); + IMouse: array[0..2] of UTF8String = ('Off', 'Hardware Cursor', 'Software Cursor'); + + // Recording options + IChannelPlayer: array[0..6] of UTF8String = ('Off', '1', '2', '3', '4', '5', '6'); + IMicBoost: array[0..3] of UTF8String = ('Off', '+6dB', '+12dB', '+18dB'); + +{* + * Translated options + *} + +var + ILanguageTranslated: array of UTF8String; + + IDifficultyTranslated: array[0..2] of UTF8String = ('Easy', 'Medium', 'Hard'); + ITabsTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + ISortingTranslated: array[0..6] of UTF8String = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Artist2'); + + IDebugTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + IFullScreenTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IVisualizerTranslated: array[0..2] of UTF8String = ('Off', 'WhenNoVideo','On'); + + IBackgroundMusicTranslated: array[0..1] of UTF8String = ('Off', 'On'); + ISingWindowTranslated: array[0..1] of UTF8String = ('Small', 'Big'); + + //SingBar Mod + IOscilloscopeTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + ISpectrumTranslated: array[0..1] of UTF8String = ('Off', 'On'); + ISpectrographTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IMovieSizeTranslated: array[0..2] of UTF8String = ('Half', 'Full [Vid]', 'Full [BG+Vid]'); + IVideoPreviewTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IVideoEnabledTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + IClickAssistTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IBeatClickTranslated: array[0..1] of UTF8String = ('Off', 'On'); + ISavePlaybackTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + IVoicePassthroughTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + ISyncToTranslated: array[0..2] of UTF8String = ('Music', 'Lyrics', 'Off'); + + //Song Preview + IPreviewVolumeTranslated: array[0..10] of UTF8String = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%'); + + IAudioOutputBufferSizeTranslated: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536'); + + IAudioInputBufferSizeTranslated: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536'); + + IPreviewFadingTranslated: array[0..5] of UTF8String = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs'); + + ILyricsFontTranslated: array[0..2] of UTF8String = ('Plain', 'OLine1', 'OLine2'); + ILyricsEffectTranslated: array[0..4] of UTF8String = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift'); + INoteLinesTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + IColorTranslated: array[0..8] of UTF8String = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black'); + + // Advanced + ILoadAnimationTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IEffectSingTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IScreenFadeTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IAskbeforeDelTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IOnSongClickTranslated: array[0..2] of UTF8String = ('Sing', 'Select Players', 'Open Menu'); + ILineBonusTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IPartyPopupTranslated: array[0..1] of UTF8String = ('Off', 'On'); + + IJoypadTranslated: array[0..1] of UTF8String = ('Off', 'On'); + IMouseTranslated: array[0..2] of UTF8String = ('Off', 'Hardware Cursor', 'Software Cursor'); + + // Recording options + IChannelPlayerTranslated: array[0..6] of UTF8String = ('Off', '1', '2', '3', '4', '5', '6'); + IMicBoostTranslated: array[0..3] of UTF8String = ('Off', '+6dB', '+12dB', '+18dB'); + +implementation + +uses + StrUtils, + SDL, + UCommandLine, + ULanguage, + UPlatform, + UMain, + URecord, + USkins, + UThemes, + UPathUtils, + UUnicodeUtils; + +(** + * Translate and set the values of options, which need translation. + *) +procedure TIni.TranslateOptionValues; +var + I: integer; +begin + // Load Languagefile + if (Params.Language <> -1) then + ULanguage.Language.ChangeLanguage(ILanguage[Params.Language]) + else + ULanguage.Language.ChangeLanguage(ILanguage[Ini.Language]); + + SetLength(ILanguageTranslated, Length(ILanguage)); + for I := 0 to High(ILanguage) do + begin + ILanguageTranslated[I] := ULanguage.Language.Translate( + 'OPTION_VALUE_' + UpperCase(ILanguage[I]) + ); + end; + + IDifficultyTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_EASY'); + IDifficultyTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_MEDIUM'); + IDifficultyTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_HARD'); + + ITabsTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + ITabsTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + ISortingTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_EDITION'); + ISortingTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_GENRE'); + ISortingTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_LANGUAGE'); + ISortingTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_FOLDER'); + ISortingTranslated[4] := ULanguage.Language.Translate('OPTION_VALUE_TITLE'); + ISortingTranslated[5] := ULanguage.Language.Translate('OPTION_VALUE_ARTIST'); + ISortingTranslated[6] := ULanguage.Language.Translate('OPTION_VALUE_ARTIST2'); + + IDebugTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IDebugTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IFullScreenTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IFullScreenTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IVisualizerTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IVisualizerTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_WHENNOVIDEO'); + IVisualizerTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IBackgroundMusicTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IBackgroundMusicTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + ISingWindowTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_SMALL'); + ISingWindowTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_BIG'); + + IOscilloscopeTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IOscilloscopeTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + ISpectrumTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + ISpectrumTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + ISpectrographTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + ISpectrographTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IMovieSizeTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_HALF'); + IMovieSizeTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_FULL_VID'); + IMovieSizeTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_FULL_VID_BG'); + + IVideoPreviewTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IVideoPreviewTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IVideoEnabledTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IVideoEnabledTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IClickAssistTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IClickAssistTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IBeatClickTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IBeatClickTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + ISavePlaybackTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + ISavePlaybackTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IVoicePassthroughTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IVoicePassthroughTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + ISyncToTranslated[Ord(stMusic)] := ULanguage.Language.Translate('OPTION_VALUE_MUSIC'); + ISyncToTranslated[Ord(stLyrics)] := ULanguage.Language.Translate('OPTION_VALUE_LYRICS'); + ISyncToTranslated[Ord(stOff)] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + + ILyricsFontTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_PLAIN'); + ILyricsFontTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_OLINE1'); + ILyricsFontTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_OLINE2'); + + ILyricsEffectTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_SIMPLE'); + ILyricsEffectTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ZOOM'); + ILyricsEffectTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_SLIDE'); + ILyricsEffectTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_BALL'); + ILyricsEffectTranslated[4] := ULanguage.Language.Translate('OPTION_VALUE_SHIFT'); + + INoteLinesTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + INoteLinesTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IColorTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_BLUE'); + IColorTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_GREEN'); + IColorTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_PINK'); + IColorTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_RED'); + IColorTranslated[4] := ULanguage.Language.Translate('OPTION_VALUE_VIOLET'); + IColorTranslated[5] := ULanguage.Language.Translate('OPTION_VALUE_ORANGE'); + IColorTranslated[6] := ULanguage.Language.Translate('OPTION_VALUE_YELLOW'); + IColorTranslated[7] := ULanguage.Language.Translate('OPTION_VALUE_BROWN'); + IColorTranslated[8] := ULanguage.Language.Translate('OPTION_VALUE_BLACK'); + + // Advanced + ILoadAnimationTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + ILoadAnimationTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IEffectSingTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IEffectSingTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IScreenFadeTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IScreenFadeTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IAskbeforeDelTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IAskbeforeDelTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IOnSongClickTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_SING'); + IOnSongClickTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_SELECT_PLAYERS'); + IOnSongClickTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_OPEN_MENU'); + + ILineBonusTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + ILineBonusTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IPartyPopupTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IPartyPopupTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IJoypadTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IJoypadTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON'); + + IMouseTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IMouseTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_HARDWARE_CURSOR'); + IMouseTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_SOFTWARE_CURSOR'); + + IAudioOutputBufferSizeTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_AUTO'); + IAudioOutputBufferSizeTranslated[1] := '256'; + IAudioOutputBufferSizeTranslated[2] := '512'; + IAudioOutputBufferSizeTranslated[3] := '1024'; + IAudioOutputBufferSizeTranslated[4] := '2048'; + IAudioOutputBufferSizeTranslated[5] := '4096'; + IAudioOutputBufferSizeTranslated[6] := '8192'; + IAudioOutputBufferSizeTranslated[7] := '16384'; + IAudioOutputBufferSizeTranslated[8] := '32768'; + IAudioOutputBufferSizeTranslated[9] := '65536'; + + + IAudioInputBufferSizeTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_AUTO'); + IAudioInputBufferSizeTranslated[1] := '256'; + IAudioInputBufferSizeTranslated[2] := '512'; + IAudioInputBufferSizeTranslated[3] := '1024'; + IAudioInputBufferSizeTranslated[4] := '2048'; + IAudioInputBufferSizeTranslated[5] := '4096'; + IAudioInputBufferSizeTranslated[6] := '8192'; + IAudioInputBufferSizeTranslated[7] := '16384'; + IAudioInputBufferSizeTranslated[8] := '32768'; + IAudioInputBufferSizeTranslated[9] := '65536'; + + //Song Preview + IPreviewVolumeTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IPreviewVolumeTranslated[1] := '10%'; + IPreviewVolumeTranslated[2] := '20%'; + IPreviewVolumeTranslated[3] := '30%'; + IPreviewVolumeTranslated[4] := '40%'; + IPreviewVolumeTranslated[5] := '50%'; + IPreviewVolumeTranslated[6] := '60%'; + IPreviewVolumeTranslated[7] := '70%'; + IPreviewVolumeTranslated[8] := '80%'; + IPreviewVolumeTranslated[9] := '90%'; + IPreviewVolumeTranslated[10] := '100%'; + + + IPreviewFadingTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IPreviewFadingTranslated[1] := '1 ' + ULanguage.Language.Translate('OPTION_VALUE_SEC'); + IPreviewFadingTranslated[2] := '2 ' + ULanguage.Language.Translate('OPTION_VALUE_SECS'); + IPreviewFadingTranslated[3] := '3 ' + ULanguage.Language.Translate('OPTION_VALUE_SECS'); + IPreviewFadingTranslated[4] := '4 ' + ULanguage.Language.Translate('OPTION_VALUE_SECS'); + IPreviewFadingTranslated[5] := '5 ' + ULanguage.Language.Translate('OPTION_VALUE_SECS'); + + // Recording options + IChannelPlayerTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IChannelPlayerTranslated[1] := '1'; + IChannelPlayerTranslated[2] := '2'; + IChannelPlayerTranslated[3] := '3'; + IChannelPlayerTranslated[4] := '4'; + IChannelPlayerTranslated[5] := '5'; + IChannelPlayerTranslated[6] := '6'; + + IMicBoostTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF'); + IMicBoostTranslated[1] := '+6dB'; + IMicBoostTranslated[2] := '+12dB'; + IMicBoostTranslated[3] := '+18dB'; + +end; + +(** + * Extracts an index of a key that is surrounded by a Prefix/Suffix pair. + * Example: ExtractKeyIndex('MyKey[1]', '[', ']') will return 1. + *) +function TIni.ExtractKeyIndex(const Key, Prefix, Suffix: string): integer; +var + Value: string; + Start: integer; + PrefixPos, SuffixPos: integer; +begin + Result := -1; + + PrefixPos := Pos(Prefix, Key); + if (PrefixPos <= 0) then + Exit; + SuffixPos := Pos(Suffix, Key); + if (SuffixPos <= 0) then + Exit; + + Start := PrefixPos + Length(Prefix); + + // copy all between prefix and suffix + Value := Copy(Key, Start, SuffixPos - Start); + Result := StrToIntDef(Value, -1); +end; + +(** + * Finds the maximum key-index in a key-list. + * The indexes of the list are surrounded by Prefix/Suffix, + * e.g. MyKey[1] (Prefix='[', Suffix=']') + *) +function TIni.GetMaxKeyIndex(Keys: TStringList; const Prefix, Suffix: string): integer; +var + i: integer; + KeyIndex: integer; +begin + Result := -1; + + for i := 0 to Keys.Count-1 do + begin + KeyIndex := ExtractKeyIndex(Keys[i], Prefix, Suffix); + if (KeyIndex > Result) then + Result := KeyIndex; + end; +end; + +(** + * Reads the property IniSeaction:IniProperty from IniFile and + * finds its corresponding index in SearchArray. + * If SearchArray does not contain the property value, the default value is + * returned. + *) +function TIni.ReadArrayIndex(const SearchArray: array of UTF8String; IniFile: TCustomIniFile; + IniSection: string; IniProperty: string; Default: integer): integer; +var + StrValue: string; +begin + StrValue := IniFile.ReadString(IniSection, IniProperty, SearchArray[Default]); + Result := GetArrayIndex(SearchArray, StrValue); + if (Result = -1) then + begin + Result := Default; + end; +end; + +procedure TIni.LoadInputDeviceCfg(IniFile: TMemIniFile); +var + DeviceCfg: PInputDeviceConfig; + DeviceIndex: integer; + ChannelCount: integer; + ChannelIndex: integer; + RecordKeys: TStringList; + i: integer; +begin + RecordKeys := TStringList.Create(); + + // read all record-keys for filtering + IniFile.ReadSection('Record', RecordKeys); + + SetLength(InputDeviceConfig, 0); + + for i := 0 to RecordKeys.Count-1 do + begin + // find next device-name + DeviceIndex := ExtractKeyIndex(RecordKeys[i], 'DeviceName[', ']'); + if (DeviceIndex >= 0) then + begin + if not IniFile.ValueExists('Record', Format('DeviceName[%d]', [DeviceIndex])) then + Continue; + + // resize list + SetLength(InputDeviceConfig, Length(InputDeviceConfig)+1); + + // read an input device's config. + // Note: All devices are appended to the list whether they exist or not. + // Otherwise an external device's config will be lost if it is not + // connected (e.g. singstar mics or USB-Audio devices). + DeviceCfg := @InputDeviceConfig[High(InputDeviceConfig)]; + DeviceCfg.Name := IniFile.ReadString('Record', Format('DeviceName[%d]', [DeviceIndex]), ''); + DeviceCfg.Input := IniFile.ReadInteger('Record', Format('Input[%d]', [DeviceIndex]), 0); + DeviceCfg.Latency := IniFile.ReadInteger('Record', Format('Latency[%d]', [DeviceIndex]), LATENCY_AUTODETECT); + + // find the largest channel-number of the current device in the ini-file + ChannelCount := GetMaxKeyIndex(RecordKeys, 'Channel', Format('[%d]', [DeviceIndex])); + if (ChannelCount < 0) then + ChannelCount := 0; + + SetLength(DeviceCfg.ChannelToPlayerMap, ChannelCount); + + // read channel-to-player mapping for every channel of the current device + // or set non-configured channels to no player (=0). + for ChannelIndex := 0 to High(DeviceCfg.ChannelToPlayerMap) do + begin + DeviceCfg.ChannelToPlayerMap[ChannelIndex] := + IniFile.ReadInteger('Record', Format('Channel%d[%d]', [ChannelIndex+1, DeviceIndex]), CHANNEL_OFF); + end; + end; + end; + + RecordKeys.Free(); + + // MicBoost + MicBoost := GetArrayIndex(IMicBoost, IniFile.ReadString('Record', 'MicBoost', 'Off')); + // Threshold + ThresholdIndex := GetArrayIndex(IThreshold, IniFile.ReadString('Record', 'Threshold', IThreshold[1])); +end; + +procedure TIni.SaveInputDeviceCfg(IniFile: TIniFile); +var + DeviceIndex: integer; + ChannelIndex: integer; +begin + for DeviceIndex := 0 to High(InputDeviceConfig) do + begin + // DeviceName and DeviceInput + IniFile.WriteString('Record', Format('DeviceName[%d]', [DeviceIndex+1]), + InputDeviceConfig[DeviceIndex].Name); + IniFile.WriteInteger('Record', Format('Input[%d]', [DeviceIndex+1]), + InputDeviceConfig[DeviceIndex].Input); + IniFile.WriteInteger('Record', Format('Latency[%d]', [DeviceIndex+1]), + InputDeviceConfig[DeviceIndex].Latency); + + // Channel-to-Player Mapping + for ChannelIndex := 0 to High(InputDeviceConfig[DeviceIndex].ChannelToPlayerMap) do + begin + IniFile.WriteInteger('Record', + Format('Channel%d[%d]', [ChannelIndex+1, DeviceIndex+1]), + InputDeviceConfig[DeviceIndex].ChannelToPlayerMap[ChannelIndex]); + end; + end; + + // MicBoost + IniFile.WriteString('Record', 'MicBoost', IMicBoost[MicBoost]); + // Threshold + IniFile.WriteString('Record', 'Threshold', IThreshold[ThresholdIndex]); +end; + +procedure TIni.LoadPaths(IniFile: TCustomIniFile); +var + PathStrings: TStringList; + I: integer; +begin + PathStrings := TStringList.Create; + IniFile.ReadSection('Directories', PathStrings); + + // Load song-paths + for I := 0 to PathStrings.Count-1 do + begin + if (Pos('SONGDIR', UpperCase(PathStrings[I])) = 1) then + begin + AddSongPath(Path(IniFile.ReadString('Directories', PathStrings[I], ''))); + end; + end; + + PathStrings.Free; +end; + +procedure TIni.LoadThemes(IniFile: TCustomIniFile); +begin + // No Theme Found + if (Length(ITheme) = 0) then + begin + Log.CriticalError('Could not find any valid Themes.'); + end; + + Theme := GetArrayIndex(ITheme, IniFile.ReadString('Themes', 'Theme', 'DELUXE'), true); + if (Theme = -1) then + Theme := 0; + + // Skin + Skin.onThemeChange; + + SkinNo := GetArrayIndex(ISkin, IniFile.ReadString('Themes', 'Skin', ISkin[UThemes.Theme.Themes[Theme].DefaultSkin])); + + { there may be a not existing skin in the ini file + e.g. due to manual edit or corrupted file. + in this case we load the first Skin } + if SkinNo = -1 then + SkinNo := 0; + + // Color + Color := GetArrayIndex(IColor, IniFile.ReadString('Themes', 'Color', IColor[Skin.GetDefaultColor(SkinNo)])); +end; + +procedure TIni.LoadScreenModes(IniFile: TCustomIniFile); + + // swap two strings + procedure swap(var s1, s2: UTF8String); + var + s3: string; + begin + s3 := s1; + s1 := s2; + s2 := s3; + end; + +var + Modes: PPSDL_Rect; + I: integer; +begin + // Screens + Screens := GetArrayIndex(IScreens, IniFile.ReadString('Graphics', 'Screens', IScreens[0])); + + // FullScreen + FullScreen := GetArrayIndex(IFullScreen, IniFile.ReadString('Graphics', 'FullScreen', 'On')); + + // Resolution + SetLength(IResolution, 0); + + // Check if there are any modes available + // TODO: we should seperate windowed and fullscreen modes. Otherwise it is not + // possible to select a reasonable fullscreen mode when in windowed mode + if IFullScreen[FullScreen] = 'On' then + Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN) + else + Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_RESIZABLE) ; + + if (Modes = nil) then + begin + Log.LogStatus( 'No resolutions Found' , 'Video'); + end + else if (Modes = PPSDL_Rect(-1)) then + begin + // Fallback to some standard resolutions + SetLength(IResolution, 18); + IResolution[0] := '640x480'; + IResolution[1] := '800x600'; + IResolution[2] := '1024x768'; + IResolution[3] := '1152x666';; + IResolution[4] := '1152x864'; + IResolution[5] := '1280x800'; + IResolution[6] := '1280x960'; + IResolution[7] := '1280x1024'; + IResolution[8] := '1366x768'; + IResolution[9] := '1400x1050'; + IResolution[10] := '1440x900'; + IResolution[11] := '1600x900'; + IResolution[12] := '1600x1200'; + IResolution[13] := '1680x1050'; + IResolution[14] := '1920x1080'; + IResolution[15] := '1920x1200'; + IResolution[16] := '2048x1152'; + IResolution[17] := '2560x1600'; + + Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600')); + if Resolution = -1 then + begin + SetLength(IResolution, Length(IResolution) + 1); + IResolution[High(IResolution)] := IniFile.ReadString('Graphics', 'Resolution', '800x600'); + Resolution := High(IResolution); + end; + end + else + begin + while assigned( Modes^ ) do //this should solve the biggest wine problem | THANKS Linnex (11.11.07) + begin + Log.LogStatus( 'Found Video Mode : ' + IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h) , 'Video'); + SetLength(IResolution, Length(IResolution) + 1); + IResolution[High(IResolution)] := IntToStr(Modes^.w div (Screens+1)) + 'x' + IntToStr(Modes^.h); + Inc(Modes); + end; + + // reverse order + Log.LogStatus( 'Log size of resolution: ' + IntToStr(Length(IResolution)), 'Video'); + for I := 0 to (Length(IResolution) div 2) - 1 do + begin + swap(IResolution[I], IResolution[High(IResolution)-I]); + end; + Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600')); + + if Resolution = -1 then + begin + Resolution := GetArrayIndex(IResolution, '800x600'); + if Resolution = -1 then + Resolution := 0; + end; + end; + + // if no modes were set, then failback to 800x600 + // as per http://sourceforge.net/forum/message.php?msg_id=4544965 + // THANKS : linnex at users.sourceforge.net + if Length(IResolution) < 1 then + begin + Log.LogStatus( 'Found Video Mode : NONE !!! ( Defaulted to 800 x 600 )', 'Video'); + SetLength(IResolution, 1); + IResolution[0] := '800x600'; + Resolution := 0; + Log.LogStatus('SDL_ListModes Defaulted Res To : ' + IResolution[0] , 'Graphics - Resolutions'); + + // Default to fullscreen OFF, in this case ! + FullScreen := 0; + end; + + // Depth + Depth := GetArrayIndex(IDepth, IniFile.ReadString('Graphics', 'Depth', '32 bit')); +end; + +procedure TIni.Load(); +var + IniFile: TMemIniFile; + I: integer; +begin + GamePath := Platform.GetGameUserPath; + + Log.LogStatus( 'GamePath : ' +GamePath.ToNative , '' ); + + if (Params.ConfigFile.IsSet) then + FileName := Params.ConfigFile + else + FileName := GamePath.Append('config.ini'); + + Log.LogStatus('Using config : ' + FileName.ToNative, 'Ini'); + IniFile := TMemIniFile.Create(FileName.ToNative); + + // Name + for I := 0 to 11 do + Name[I] := IniFile.ReadString('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1)); + + // Templates for Names Mod + for I := 0 to 2 do + NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1)); + for I := 0 to 11 do + NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1)); + + // Players + Players := GetArrayIndex(IPlayers, IniFile.ReadString('Game', 'Players', IPlayers[0])); + + // Difficulty + Difficulty := GetArrayIndex(IDifficulty, IniFile.ReadString('Game', 'Difficulty', 'Easy')); + + // Language + Language := GetArrayIndex(ILanguage, IniFile.ReadString('Game', 'Language', 'English')); + + // Tabs + Tabs := GetArrayIndex(ITabs, IniFile.ReadString('Game', 'Tabs', ITabs[0])); + TabsAtStartup := Tabs; //Tabs at Startup fix + + // Song Sorting + Sorting := GetArrayIndex(ISorting, IniFile.ReadString('Game', 'Sorting', ISorting[Ord(sEdition)])); + + // Debug + Debug := GetArrayIndex(IDebug, IniFile.ReadString('Game', 'Debug', IDebug[0])); + + LoadScreenModes(IniFile); + + // TextureSize (aka CachedCoverSize) + TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', '256')); + + // SingWindow + SingWindow := GetArrayIndex(ISingWindow, IniFile.ReadString('Graphics', 'SingWindow', 'Big')); + + // Oscilloscope + Oscilloscope := GetArrayIndex(IOscilloscope, IniFile.ReadString('Graphics', 'Oscilloscope', IOscilloscope[0])); + + // Spectrum + Spectrum := GetArrayIndex(ISpectrum, IniFile.ReadString('Graphics', 'Spectrum', 'Off')); + + // Spectrograph + Spectrograph := GetArrayIndex(ISpectrograph, IniFile.ReadString('Graphics', 'Spectrograph', 'Off')); + + // MovieSize + MovieSize := GetArrayIndex(IMovieSize, IniFile.ReadString('Graphics', 'MovieSize', IMovieSize[2])); + + // VideoPreview + VideoPreview := GetArrayIndex(IVideoPreview, IniFile.ReadString('Graphics', 'VideoPreview', IVideoPreview[1])); + + // VideoEnabled + VideoEnabled := GetArrayIndex(IVideoEnabled, IniFile.ReadString('Graphics', 'VideoEnabled', IVideoEnabled[1])); + + // ClickAssist + ClickAssist := GetArrayIndex(IClickAssist, IniFile.ReadString('Sound', 'ClickAssist', 'Off')); + + // BeatClick + BeatClick := GetArrayIndex(IBeatClick, IniFile.ReadString('Sound', 'BeatClick', IBeatClick[0])); + + // SavePlayback + SavePlayback := GetArrayIndex(ISavePlayback, IniFile.ReadString('Sound', 'SavePlayback', ISavePlayback[0])); + + // AudioOutputBufferSize + AudioOutputBufferSizeIndex := ReadArrayIndex(IAudioOutputBufferSize, IniFile, 'Sound', 'AudioOutputBufferSize', 0); + + //Preview Volume + PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7])); + + //Preview Fading + PreviewFading := GetArrayIndex(IPreviewFading, IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[3])); + + //AudioRepeat aka VoicePassthrough + VoicePassthrough := GetArrayIndex(IVoicePassthrough, IniFile.ReadString('Sound', 'VoicePassthrough', IVoicePassthrough[0])); + + // Lyrics Font + LyricsFont := GetArrayIndex(ILyricsFont, IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[0])); + + // Lyrics Effect + LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[4])); + + // NoteLines + NoteLines := GetArrayIndex(INoteLines, IniFile.ReadString('Lyrics', 'NoteLines', INoteLines[1])); + + // DefaultEncoding + DefaultEncoding := ParseEncoding(IniFile.ReadString('Lyrics', 'Encoding', ''), encAuto); + + LoadThemes(IniFile); + + LoadInputDeviceCfg(IniFile); + + // LoadAnimation + LoadAnimation := GetArrayIndex(ILoadAnimation, IniFile.ReadString('Advanced', 'LoadAnimation', 'On')); + + // ScreenFade + ScreenFade := GetArrayIndex(IScreenFade, IniFile.ReadString('Advanced', 'ScreenFade', 'On')); + + // Visualizations + // <mog> this could be of use later.. + // VisualizerOption := + // TVisualizerOption(GetEnumValue(TypeInfo(TVisualizerOption), + // IniFile.ReadString('Graphics', 'Visualization', 'Off'))); + // || VisualizerOption := TVisualizerOption(GetArrayIndex(IVisualizer, IniFile.ReadString('Graphics', 'Visualization', 'Off'))); + VisualizerOption := GetArrayIndex(IVisualizer, IniFile.ReadString('Graphics', 'Visualization', 'Off')); + +{** + * Background music + *} + BackgroundMusicOption := GetArrayIndex(IBackgroundMusic, IniFile.ReadString('Sound', 'BackgroundMusic', 'On')); + + // EffectSing + EffectSing := GetArrayIndex(IEffectSing, IniFile.ReadString('Advanced', 'EffectSing', 'On')); + + // AskbeforeDel + AskBeforeDel := GetArrayIndex(IAskbeforeDel, IniFile.ReadString('Advanced', 'AskbeforeDel', 'On')); + + // OnSongClick + OnSongClick := GetArrayIndex(IOnSongClick, IniFile.ReadString('Advanced', 'OnSongClick', 'Sing')); + + // Linebonus + LineBonus := GetArrayIndex(ILineBonus, IniFile.ReadString('Advanced', 'LineBonus', ILineBonus[1])); + + // PartyPopup + PartyPopup := GetArrayIndex(IPartyPopup, IniFile.ReadString('Advanced', 'PartyPopup', 'On')); + + // SyncTo + SyncTo := GetArrayIndex(ISyncTo, IniFile.ReadString('Advanced', 'SyncTo', ISyncTo[Ord(stMusic)])); + + // Joypad + Joypad := GetArrayIndex(IJoypad, IniFile.ReadString('Controller', 'Joypad', IJoypad[0])); + + // Mouse + Mouse := GetArrayIndex(IMouse, IniFile.ReadString('Controller', 'Mouse', IMouse[2])); + + LoadPaths(IniFile); + + TranslateOptionValues; + + IniFile.Free; +end; + +procedure TIni.Save; +var + IniFile: TIniFile; +begin + if (Filename.IsFile and Filename.IsReadOnly) then + begin + Log.LogError('Config-file is read-only', 'TIni.Save'); + Exit; + end; + + IniFile := TIniFile.Create(Filename.ToNative); + + // Players + IniFile.WriteString('Game', 'Players', IPlayers[Players]); + + // Difficulty + IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]); + + // Language + IniFile.WriteString('Game', 'Language', ILanguage[Language]); + + // Tabs + IniFile.WriteString('Game', 'Tabs', ITabs[Tabs]); + + // Sorting + IniFile.WriteString('Game', 'Sorting', ISorting[Sorting]); + + // Debug + IniFile.WriteString('Game', 'Debug', IDebug[Debug]); + + // Screens + IniFile.WriteString('Graphics', 'Screens', IScreens[Screens]); + + // FullScreen + IniFile.WriteString('Graphics', 'FullScreen', IFullScreen[FullScreen]); + + // Visualization + IniFile.WriteString('Graphics', 'Visualization', IVisualizer[VisualizerOption]); + + // Resolution + IniFile.WriteString('Graphics', 'Resolution', IResolution[Resolution]); + + // Depth + IniFile.WriteString('Graphics', 'Depth', IDepth[Depth]); + + // TextureSize + IniFile.WriteString('Graphics', 'TextureSize', ITextureSize[TextureSize]); + + // Sing Window + IniFile.WriteString('Graphics', 'SingWindow', ISingWindow[SingWindow]); + + // Oscilloscope + IniFile.WriteString('Graphics', 'Oscilloscope', IOscilloscope[Oscilloscope]); + + // Spectrum + IniFile.WriteString('Graphics', 'Spectrum', ISpectrum[Spectrum]); + + // Spectrograph + IniFile.WriteString('Graphics', 'Spectrograph', ISpectrograph[Spectrograph]); + + // Movie Size + IniFile.WriteString('Graphics', 'MovieSize', IMovieSize[MovieSize]); + + // VideoPreview + IniFile.WriteString('Graphics', 'VideoPreview', IVideoPreview[VideoPreview]); + + // VideoEnabled + IniFile.WriteString('Graphics', 'VideoEnabled', IVideoEnabled[VideoEnabled]); + + // ClickAssist + IniFile.WriteString('Sound', 'ClickAssist', IClickAssist[ClickAssist]); + + // BeatClick + IniFile.WriteString('Sound', 'BeatClick', IBeatClick[BeatClick]); + + // AudioOutputBufferSize + IniFile.WriteString('Sound', 'AudioOutputBufferSize', IAudioOutputBufferSize[AudioOutputBufferSizeIndex]); + + // Background music + IniFile.WriteString('Sound', 'BackgroundMusic', IBackgroundMusic[BackgroundMusicOption]); + + // Song Preview + IniFile.WriteString('Sound', 'PreviewVolume', IPreviewVolume[PreviewVolume]); + + // PreviewFading + IniFile.WriteString('Sound', 'PreviewFading', IPreviewFading[PreviewFading]); + + // SavePlayback + IniFile.WriteString('Sound', 'SavePlayback', ISavePlayback[SavePlayback]); + + // VoicePasstrough + IniFile.WriteString('Sound', 'VoicePassthrough', IVoicePassthrough[VoicePassthrough]); + + // Lyrics Font + IniFile.WriteString('Lyrics', 'LyricsFont', ILyricsFont[LyricsFont]); + + // Lyrics Effect + IniFile.WriteString('Lyrics', 'LyricsEffect', ILyricsEffect[LyricsEffect]); + + // NoteLines + IniFile.WriteString('Lyrics', 'NoteLines', INoteLines[NoteLines]); + + //Encoding default + IniFile.WriteString('Lyrics', 'Encoding', EncodingName(DefaultEncoding)); + + // Theme + IniFile.WriteString('Themes', 'Theme', ITheme[Theme]); + + // Skin + IniFile.WriteString('Themes', 'Skin', ISkin[SkinNo]); + + // Color + IniFile.WriteString('Themes', 'Color', IColor[Color]); + + SaveInputDeviceCfg(IniFile); + + //LoadAnimation + IniFile.WriteString('Advanced', 'LoadAnimation', ILoadAnimation[LoadAnimation]); + + //EffectSing + IniFile.WriteString('Advanced', 'EffectSing', IEffectSing[EffectSing]); + + //ScreenFade + IniFile.WriteString('Advanced', 'ScreenFade', IScreenFade[ScreenFade]); + + //AskbeforeDel + IniFile.WriteString('Advanced', 'AskbeforeDel', IAskbeforeDel[AskBeforeDel]); + + //OnSongClick + IniFile.WriteString('Advanced', 'OnSongClick', IOnSongClick[OnSongClick]); + + //Line Bonus + IniFile.WriteString('Advanced', 'LineBonus', ILineBonus[LineBonus]); + + //Party Popup + IniFile.WriteString('Advanced', 'PartyPopup', IPartyPopup[PartyPopup]); + + //SyncTo + IniFile.WriteString('Advanced', 'SyncTo', ISyncTo[SyncTo]); + + // Joypad + IniFile.WriteString('Controller', 'Joypad', IJoypad[Joypad]); + + // Mouse + IniFile.WriteString('Controller', 'Mouse', IMouse[Mouse]); + + // Directories (add a template if section is missing) + // Note: Value must be ' ' and not '', otherwise no key is generated on Linux + if (not IniFile.SectionExists('Directories')) then + IniFile.WriteString('Directories', 'SongDir1', ' '); + + IniFile.Free; +end; + +procedure TIni.SaveNames; +var + IniFile: TIniFile; + I: integer; +begin + if not Filename.IsReadOnly() then + begin + IniFile := TIniFile.Create(Filename.ToNative); + + //Name Templates for Names Mod + for I := 0 to High(Name) do + IniFile.WriteString('Name', 'P' + IntToStr(I+1), Name[I]); + for I := 0 to High(NameTeam) do + IniFile.WriteString('NameTeam', 'T' + IntToStr(I+1), NameTeam[I]); + for I := 0 to High(NameTemplate) do + IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I+1), NameTemplate[I]); + + IniFile.Free; + end; +end; + +procedure TIni.SaveLevel; +var + IniFile: TIniFile; +begin + if not Filename.IsReadOnly() then + begin + IniFile := TIniFile.Create(Filename.ToNative); + + // Difficulty + IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]); + + IniFile.Free; + end; +end; + +end. |