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path: root/medley_new/src/screens/UScreenScore.pas
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Diffstat (limited to 'medley_new/src/screens/UScreenScore.pas')
-rw-r--r--medley_new/src/screens/UScreenScore.pas12
1 files changed, 12 insertions, 0 deletions
diff --git a/medley_new/src/screens/UScreenScore.pas b/medley_new/src/screens/UScreenScore.pas
index 3b08fe86..7742aec0 100644
--- a/medley_new/src/screens/UScreenScore.pas
+++ b/medley_new/src/screens/UScreenScore.pas
@@ -168,6 +168,8 @@ type
TextGolden_ActualValue: array[1..6] of integer;
ActualRound: integer;
+ StaticNavigate: integer;
+ TextNavigate: integer;
procedure RefreshTexts;
procedure ResetScores;
@@ -574,6 +576,9 @@ begin
aPlayerScoreScreenTextures[Player].Player_Id_Box := Texture.GetTexture(Skin.GetTextureFileName('PlayerIDBox0' + IntToStr(Player)), Texture_Type_Transparent);
end;
+ StaticNavigate := AddStatic(Theme.Score.StaticNavigate);
+ TextNavigate := AddText(Theme.Score.TextNavigate);
+
LoadSwapTextures;
end;
@@ -698,6 +703,13 @@ begin
begin
for P := 0 to PlayersPlay - 1 do
Player[P] := PlaylistMedley.Stats[ActualRound].Player[P];
+
+ Statics[StaticNavigate].Visible := true;
+ Text[TextNavigate].Visible := true;
+ end else
+ begin
+ Statics[StaticNavigate].Visible := false;
+ Text[TextNavigate].Visible := false;
end;
MapPlayersToPosition;