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-rw-r--r--medley_new/game/.gitignore8
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-rw-r--r--medley_new/game/fonts/DejaVu/AUTHORS44
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-rw-r--r--medley_new/game/fonts/DejaVu/LICENSE99
-rw-r--r--medley_new/game/fonts/DejaVu/README59
-rw-r--r--medley_new/game/fonts/FreeSans/AUTHORS191
-rw-r--r--medley_new/game/fonts/FreeSans/COPYING341
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-rw-r--r--medley_new/game/fonts/FreeSans/README108
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-rw-r--r--medley_new/game/fonts/wqy-microhei/AUTHORS.txt12774
-rw-r--r--medley_new/game/fonts/wqy-microhei/LICENSE_Apache2.txt122
-rw-r--r--medley_new/game/fonts/wqy-microhei/LICENSE_GPLv3.txt674
-rw-r--r--medley_new/game/fonts/wqy-microhei/README.txt378
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+playlists
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+songs
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+cover.db
+ultrastardx
+Ultrastar.db
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+=.\Title\Title.jpg
+=.\Title\Title.jpg
+=.\Title\Title.jpg \ No newline at end of file
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diff --git a/medley_new/game/covers/Title/TitleT.jpg b/medley_new/game/covers/Title/TitleT.jpg
new file mode 100644
index 00000000..f2b3ef9c
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleT.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleU.jpg b/medley_new/game/covers/Title/TitleU.jpg
new file mode 100644
index 00000000..05c2a4ca
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleU.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleV.jpg b/medley_new/game/covers/Title/TitleV.jpg
new file mode 100644
index 00000000..28044811
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleV.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleW.jpg b/medley_new/game/covers/Title/TitleW.jpg
new file mode 100644
index 00000000..143e5499
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleW.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleX.jpg b/medley_new/game/covers/Title/TitleX.jpg
new file mode 100644
index 00000000..967b7e8e
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleX.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleY.jpg b/medley_new/game/covers/Title/TitleY.jpg
new file mode 100644
index 00000000..a59ffd84
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleY.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleZ.jpg b/medley_new/game/covers/Title/TitleZ.jpg
new file mode 100644
index 00000000..3d3734f0
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleZ.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/Titlea.jpg b/medley_new/game/covers/Title/Titlea.jpg
new file mode 100644
index 00000000..60538668
--- /dev/null
+++ b/medley_new/game/covers/Title/Titlea.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/Titleb.jpg b/medley_new/game/covers/Title/Titleb.jpg
new file mode 100644
index 00000000..109e76e0
--- /dev/null
+++ b/medley_new/game/covers/Title/Titleb.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/Titlec.jpg b/medley_new/game/covers/Title/Titlec.jpg
new file mode 100644
index 00000000..013c12df
--- /dev/null
+++ b/medley_new/game/covers/Title/Titlec.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleÄ.jpg b/medley_new/game/covers/Title/TitleÄ.jpg
new file mode 100644
index 00000000..f5eece25
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleÄ.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleÖ.jpg b/medley_new/game/covers/Title/TitleÖ.jpg
new file mode 100644
index 00000000..c0b11f23
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleÖ.jpg
Binary files differ
diff --git a/medley_new/game/covers/Title/TitleÜ.jpg b/medley_new/game/covers/Title/TitleÜ.jpg
new file mode 100644
index 00000000..c60913e1
--- /dev/null
+++ b/medley_new/game/covers/Title/TitleÜ.jpg
Binary files differ
diff --git a/medley_new/game/fonts/DejaVu/AUTHORS b/medley_new/game/fonts/DejaVu/AUTHORS
new file mode 100644
index 00000000..66b7e445
--- /dev/null
+++ b/medley_new/game/fonts/DejaVu/AUTHORS
@@ -0,0 +1,44 @@
+Adrian Schroeter
+Andrey Valentinovich Panov
+Ben Laenen
+Besarion Gugushvili
+Bhikkhu Pesala
+Clayborne Arevalo
+Dafydd Harries
+Danilo Segan
+Davide Viti
+David Jez
+David Lawrence Ramsey
+Denis Jacquerye
+Dwayne Bailey
+Eugeniy Meshcheryakov
+Gee Fung Sit
+Heikki Lindroos
+James Cloos
+James Crippen
+John Karp
+Keenan Pepper
+Lars Naesbye Christensen
+Mashrab Kuvatov
+Max Berger
+Mederic Boquien
+Michael Everson
+Misu Moldovan
+Nguyen Thai Ngoc Duy
+Nicolas Mailhot
+Ognyan Kulev
+Ondrej Koala Vacha
+Peter Cernak
+Remy Oudompheng
+Roozbeh Pournader
+Sahak Petrosyan
+Sander Vesik
+Stepan Roh
+Stephen Hartke
+Tavmjong Bah
+Tim May
+Valentin Stoykov
+Vasek Stodulka
+Wesley Transue
+
+$Id: AUTHORS 2162 2007-12-27 12:39:07Z ben_laenen $
diff --git a/medley_new/game/fonts/DejaVu/DejaVuSans-Bold.ttf b/medley_new/game/fonts/DejaVu/DejaVuSans-Bold.ttf
new file mode 100644
index 00000000..29da1369
--- /dev/null
+++ b/medley_new/game/fonts/DejaVu/DejaVuSans-Bold.ttf
Binary files differ
diff --git a/medley_new/game/fonts/DejaVu/DejaVuSans.ttf b/medley_new/game/fonts/DejaVu/DejaVuSans.ttf
new file mode 100644
index 00000000..e0699fec
--- /dev/null
+++ b/medley_new/game/fonts/DejaVu/DejaVuSans.ttf
Binary files differ
diff --git a/medley_new/game/fonts/DejaVu/LICENSE b/medley_new/game/fonts/DejaVu/LICENSE
new file mode 100644
index 00000000..254e2cc4
--- /dev/null
+++ b/medley_new/game/fonts/DejaVu/LICENSE
@@ -0,0 +1,99 @@
+Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
+Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
+
+Bitstream Vera Fonts Copyright
+------------------------------
+
+Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
+a trademark of Bitstream, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of the fonts accompanying this license ("Fonts") and associated
+documentation files (the "Font Software"), to reproduce and distribute the
+Font Software, including without limitation the rights to use, copy, merge,
+publish, distribute, and/or sell copies of the Font Software, and to permit
+persons to whom the Font Software is furnished to do so, subject to the
+following conditions:
+
+The above copyright and trademark notices and this permission notice shall
+be included in all copies of one or more of the Font Software typefaces.
+
+The Font Software may be modified, altered, or added to, and in particular
+the designs of glyphs or characters in the Fonts may be modified and
+additional glyphs or characters may be added to the Fonts, only if the fonts
+are renamed to names not containing either the words "Bitstream" or the word
+"Vera".
+
+This License becomes null and void to the extent applicable to Fonts or Font
+Software that has been modified and is distributed under the "Bitstream
+Vera" names.
+
+The Font Software may be sold as part of a larger software package but no
+copy of one or more of the Font Software typefaces may be sold by itself.
+
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT,
+TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME
+FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING
+ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE
+FONT SOFTWARE.
+
+Except as contained in this notice, the names of Gnome, the Gnome
+Foundation, and Bitstream Inc., shall not be used in advertising or
+otherwise to promote the sale, use or other dealings in this Font Software
+without prior written authorization from the Gnome Foundation or Bitstream
+Inc., respectively. For further information, contact: fonts at gnome dot
+org.
+
+Arev Fonts Copyright
+------------------------------
+
+Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of the fonts accompanying this license ("Fonts") and
+associated documentation files (the "Font Software"), to reproduce
+and distribute the modifications to the Bitstream Vera Font Software,
+including without limitation the rights to use, copy, merge, publish,
+distribute, and/or sell copies of the Font Software, and to permit
+persons to whom the Font Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright and trademark notices and this permission notice
+shall be included in all copies of one or more of the Font Software
+typefaces.
+
+The Font Software may be modified, altered, or added to, and in
+particular the designs of glyphs or characters in the Fonts may be
+modified and additional glyphs or characters may be added to the
+Fonts, only if the fonts are renamed to names not containing either
+the words "Tavmjong Bah" or the word "Arev".
+
+This License becomes null and void to the extent applicable to Fonts
+or Font Software that has been modified and is distributed under the
+"Tavmjong Bah Arev" names.
+
+The Font Software may be sold as part of a larger software package but
+no copy of one or more of the Font Software typefaces may be sold by
+itself.
+
+THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
+OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL
+TAVMJONG BAH BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
+DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
+OTHER DEALINGS IN THE FONT SOFTWARE.
+
+Except as contained in this notice, the name of Tavmjong Bah shall not
+be used in advertising or otherwise to promote the sale, use or other
+dealings in this Font Software without prior written authorization
+from Tavmjong Bah. For further information, contact: tavmjong @ free
+. fr.
+
+$Id: LICENSE 2133 2007-11-28 02:46:28Z lechimp $
diff --git a/medley_new/game/fonts/DejaVu/README b/medley_new/game/fonts/DejaVu/README
new file mode 100644
index 00000000..6882268b
--- /dev/null
+++ b/medley_new/game/fonts/DejaVu/README
@@ -0,0 +1,59 @@
+DejaVu fonts 2.26 (c)2004-2008 DejaVu fonts team
+------------------------------------------------
+
+The DejaVu fonts are a font family based on the Bitstream Vera Fonts
+(http://gnome.org/fonts/). Its purpose is to provide a wider range of
+characters (see status.txt for more information) while maintaining the
+original look and feel.
+
+DejaVu fonts are based on Bitstream Vera fonts version 1.10.
+
+Available fonts (Sans = sans serif, Mono = monospaced):
+
+DejaVu Sans Mono
+DejaVu Sans Mono Bold
+DejaVu Sans Mono Bold Oblique
+DejaVu Sans Mono Oblique
+DejaVu Sans
+DejaVu Sans Bold
+DejaVu Sans Bold Oblique
+DejaVu Sans Oblique
+DejaVu Sans ExtraLight (experimental)
+DejaVu Serif
+DejaVu Serif Bold
+DejaVu Serif Bold Italic (experimental)
+DejaVu Serif Italic (experimental)
+DejaVu Sans Condensed (experimental)
+DejaVu Sans Condensed Bold (experimental)
+DejaVu Sans Condensed Bold Oblique (experimental)
+DejaVu Sans Condensed Oblique (experimental)
+DejaVu Serif Condensed (experimental)
+DejaVu Serif Condensed Bold (experimental)
+DejaVu Serif Condensed Bold Italic (experimental)
+DejaVu Serif Condensed Italic (experimental)
+
+All fonts are also available as derivative called DejaVu LGC with support
+only for Latin, Greek and Cyrillic scripts.
+
+For license information see LICENSE. What's new is described in NEWS. Known
+bugs are in BUGS. All authors are mentioned in AUTHORS.
+
+Fonts are published in source form as SFD files (Spline Font Database from
+FontForge - http://fontforge.sf.net/) and in compiled form as TTF files
+(TrueType fonts).
+
+For more information go to http://dejavu.sourceforge.net/.
+
+Characters from Arev fonts, Copyright (c) 2006 by Tavmjong Bah:
+---------------------------
+U+01BA, U+01BF, U+01F7, U+021C-U+021D, U+0220, U+0222-U+0223,
+U+02B9, U+02BA, U+02BD, U+02C2-U+02C5, U+02d4-U+02D5,
+U+02D7, U+02EC-U+02EE, U+0346-U+034E, U+0360, U+0362,
+U+03E2-03EF, U+0460-0463, U+0466-U+0486, U+0488-U+0489, U+04A8-U+04A9,
+U+0500-U+050F, U+2055-205E, U+20B0, U+20B2-U+20B3, U+2102, U+210D, U+210F,
+U+2111, U+2113, U+2115, U+2118-U+211A, U+211C-U+211D, U+2124, U+2135,
+U+213C-U+2140, U+2295-U+2298, U+2308-U+230B, U+26A2-U+26B1, U+2701-U+2704,
+U+2706-U+2709, U+270C-U+274B, U+2758-U+275A, U+2761-U+2775, U+2780-U+2794,
+U+2798-U+27AF, U+27B1-U+27BE, U+FB05-U+FB06
+
+$Id: README 2263 2008-07-26 19:48:13Z ben_laenen $
diff --git a/medley_new/game/fonts/FreeSans/AUTHORS b/medley_new/game/fonts/FreeSans/AUTHORS
new file mode 100644
index 00000000..fbb0e990
--- /dev/null
+++ b/medley_new/game/fonts/FreeSans/AUTHORS
@@ -0,0 +1,191 @@
+-*- mode:text; coding:utf-8; -*-
+ GNU FreeFont Authors
+ ====================
+
+The FreeFont collection is being maintained by
+ Steve White <stevan.white AT googlemail.com>
+The folowing list cites the other contributors that contributed to
+particular ISO 10646 blocks.
+
+* URW++ Design & Development GmbH <http://www.urwpp.de/>
+
+ Basic Latin (U+0041-U+007A)
+ Latin-1 Supplement (U+00C0-U+00FF) (most)
+ Latin Extended-A (U+0100-U+017F)
+ Spacing Modifier Letters (U+02B0-U+02FF)
+ Mathematical Operators (U+2200-U+22FF) (parts)
+ Block Elements (U+2580-U+259F)
+ Dingbats (U+2700-U+27BF)
+
+* Yannis Haralambous <yannis.haralambous AT enst-bretagne.fr> and John
+ Plaice <plaice AT omega.cse.unsw.edu.au>
+
+ Latin Extended-B (U+0180-U+024F)
+ IPA Extensions (U+0250-U+02AF)
+ Greek (U+0370-U+03FF)
+ Armenian (U+0530-U+058F)
+ Hebrew (U+0590-U+05FF)
+ Arabic (U+0600-U+06FF)
+ Currency Symbols (U+20A0-U+20CF)
+ Arabic Presentation Forms-A (U+FB50-U+FDFF)
+ Arabic Presentation Forms-B (U+FE70-U+FEFF)
+
+* Young U. Ryu <ryoung AT utdallas.edu>
+
+ Arrows (U+2190-U+21FF)
+ Mathematical Symbols (U+2200-U+22FF)
+
+* Valek Filippov <frob AT df.ru>
+
+ Cyrillic (U+0400-U+04FF)
+
+* Wadalab Kanji Comittee
+
+ Hiragana (U+3040-U+309F)
+ Katakana (U+30A0-U+30FF)
+
+* Angelo Haritsis <ah AT computer.org>
+
+ Greek (U+0370-U+03FF)
+
+* Yannis Haralambous and Virach Sornlertlamvanich
+
+ Thai (U+0E00-U+0E7F)
+
+* Shaheed R. Haque <srhaque AT iee.org>
+
+ Bengali (U+0980-U+09FF)
+
+* Sam Stepanyan <sam AT arminco.com>
+
+ Armenian (U+0530-U+058F)
+
+* Mohamed Ishan <ishan AT mitf.f2s.com>
+
+ Thaana (U+0780-U+07BF)
+
+* Sushant Kumar Dash <sushant AT writeme.com>
+
+ Oriya (U+0B00-U+0B7F)
+
+* Harsh Kumar <harshkumar AT vsnl.com>
+
+ Devanagari (U+0900-U+097F)
+ Bengali (U+0980-U+09FF)
+ Gurmukhi (U+0A00-U+0A7F)
+ Gujarati (U+0A80-U+0AFF)
+
+* Prasad A. Chodavarapu <chprasad AT hotmail.com>
+
+ Telugu (U+0C00-U+0C7F)
+
+* Frans Velthuis <velthuis AT rc.rug.nl> and Anshuman Pandey
+ <apandey AT u.washington.edu>
+
+ Devanagari (U+0900-U+097F)
+
+* Hardip Singh Pannu <HSPannu AT aol.com>
+
+ Gurmukhi (U+0A00-U+0A7F)
+
+* Jeroen Hellingman <jehe AT kabelfoon.nl>
+
+ Oriya (U+0B00-U+0B7F)
+ Malayalam (U+0D00-U+0D7F)
+
+* Thomas Ridgeway <email needed>
+
+ Tamil (U+0B80-U+0BFF)
+
+* Berhanu Beyene <1beyene AT informatik.uni-hamburg.de>,
+ Prof. Dr. Manfred Kudlek <kudlek AT informatik.uni-hamburg.de>, Olaf
+ Kummer <kummer AT informatik.uni-hamburg.de>, and Jochen Metzinger <?>
+
+ Ethiopic (U+1200-U+137F)
+
+* Maxim Iorsh <iorsh AT users.sourceforge.net>
+
+ Hebrew (U+0590-U+05FF)
+
+* Vyacheslav Dikonov <sdiconov AT mail.ru>
+
+ Syriac (U+0700-U+074A)
+ Braille (U+2800-U+28FF)
+
+* Panayotis Katsaloulis <panayotis AT panayotis.com>
+
+ Greek Extended (U+1F00-U+1FFF)
+
+* M.S. Sridhar <mssridhar AT vsnl.com>
+
+ Devanagari (U+0900-U+097F)
+ Bengali (U+0980-U+09FF)
+ Gurmukhi (U+0A00-U+0A7F)
+ Gujarati (U+0A80-U+0AFF)
+ Oriya (U+0B00-U+0B7F)
+ Tamil (U+0B80-U+0BFF)
+ Telugu (U+0C00-U+0C7F)
+ Kannada (U+0C80-U+0CFF)
+ Malayalam (U+0D00-U+0D7F)
+
+* DMS Electronics, The Sri Lanka Tipitaka Project, and Noah Levitt
+ <nlevitt AT columbia.edu>
+
+ Sinhala (U+0D80-U+0DFF)
+
+* Dan Shurovich Chirkov <dansh AT chirkov.com>
+
+ Cyrillic (U+0400-U+04FF)
+
+* Abbas Izad <abbasizad AT hotmail.com>
+
+ Arabic (U+0600-U+06FF)
+ Arabic Presentation Forms-A (U+FB50-U+FDFF)
+ Arabic Presentation Forms-B (U+FE70-U+FEFF)
+
+* Denis Jacquerye <moyogo AT gmail.com>
+
+ Latin Extended-B (U+0180-U+024F)
+ IPA Extensions (U+0250-U+02AF)
+
+* K.H. Hussain <hussain AT kfri.org> and R. Chitrajan
+
+ Malayalam (U+0D00-U+0D7F)
+
+* Solaiman Karim <solaiman AT ekushey.org> and Omi Azad <omi AT ekushey.org>
+
+ Bengali (U+0980-U+09FF)
+
+* Sonali Sonania <sonalisonania AT gmail.com> and Monika Shah
+ <monikapatira AT gmail.com>
+
+ Devanagari (U+0900-U+097F)
+ Gujarati (U+0A80-U+0AFF)
+
+* Pravin Satpute <pravin_ind21 AT hotmail.com>, Bageshri Salvi
+ <sbagrshri AT yahoo.co.in>, Rahul Bhalerao <rahul_pb_india AT
+ yahoo.com> and Sandeep Shedmake <surgs2k47 AT yahoo.co.in>
+
+ Devanagari (U+0900-U+097F)
+ Gujarati (U+0A80-U+0AFF)
+ Oriya (U+0B00-U+0B7F)
+ Malayalam (U+0D00-U+0D7F)
+ Tamil (U+0B80-U+0BFF)
+
+
+* Kulbir Singh Thind
+
+ Gurmukhi (U+0A00-U+0A7F)
+
+* Gia Shervashidze <giasher AT telenet.ge>
+
+ Georgian (U+10A0-U+10FF)
+
+* Primož Peterlin <primoz.peterlin AT biofiz.mf.uni-lj.si>
+ maintained FreeFont for several years, and is thanked for all his work.
+
+Please see the CREDITS file for details on who contributed particular
+subsets of the glyphs in font files.
+
+--------------------------------------------------------------------------
+$Id: AUTHORS,v 1.15 2008/08/30 09:31:54 Stevan_White Exp $
diff --git a/medley_new/game/fonts/FreeSans/COPYING b/medley_new/game/fonts/FreeSans/COPYING
new file mode 100644
index 00000000..7f1c9b60
--- /dev/null
+++ b/medley_new/game/fonts/FreeSans/COPYING
@@ -0,0 +1,341 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-13017, USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have. You must make sure that they, too, receive or can get the
+source code. And you must show them these terms so they know their
+rights.
+
+ We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software. If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+ Finally, any free program is threatened constantly by software
+patents. We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary. To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ GNU GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License. The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language. (Hereinafter, translation is included without limitation in
+the term "modification".) Each licensee is addressed as "you".
+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope. The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+ 1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+ 2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+ a) You must cause the modified files to carry prominent notices
+ stating that you changed the files and the date of any change.
+
+ b) You must cause any work that you distribute or publish, that in
+ whole or in part contains or is derived from the Program or any
+ part thereof, to be licensed as a whole at no charge to all third
+ parties under the terms of this License.
+
+ c) If the modified program normally reads commands interactively
+ when run, you must cause it, when started running for such
+ interactive use in the most ordinary way, to print or display an
+ announcement including an appropriate copyright notice and a
+ notice that there is no warranty (or else, saying that you provide
+ a warranty) and that users may redistribute the program under
+ these conditions, and telling the user how to view a copy of this
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+ the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole. If
+identifiable sections of that work are not derived from the Program,
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+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works. But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
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+
+Thus, it is not the intent of this section to claim rights or contest
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+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+ 3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+ a) Accompany it with the complete corresponding machine-readable
+ source code, which must be distributed under the terms of Sections
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+ years, to give any third party, for a charge no more than your
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+
+ c) Accompany it with the information you received as to the offer
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+ allowed only for noncommercial distribution and only if you
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+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 8. If the distribution and/or use of the Program is restricted in
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+Foundation.
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+ 10. If you wish to incorporate parts of the Program into other free
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+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) 19yy <name of author>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
+
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+ Gnomovision version 69, Copyright (C) 19yy name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/medley_new/game/fonts/FreeSans/CREDITS b/medley_new/game/fonts/FreeSans/CREDITS
new file mode 100644
index 00000000..0cc30949
--- /dev/null
+++ b/medley_new/game/fonts/FreeSans/CREDITS
@@ -0,0 +1,506 @@
+-*- mode:text; coding:utf-8; -*-
+ GNU FreeFont Credits
+ ====================
+
+This file lists contributors and contributions to the GNU FreeFont project.
+
+
+* URW++ Design & Development GmbH <http://www.urwpp.de/>
+
+URW++ donated a set of 35 core PostScript Type 1 fonts to the
+Ghostscript project <http://www.cs.wisc.edu/~ghost/>, to be available
+under the terms of GNU General Public License (GPL).
+
+ Basic Latin (U+0041-U+007A)
+ Latin-1 Supplement (U+00C0-U+00FF)
+ Latin Extended-A (U+0100-U+017F)
+ Spacing Modifier Letters (U+02B0-U+02FF)
+ Mathematical Operators (U+2200-U+22FF)
+ Block Elements (U+2580-U+259F)
+ Dingbats (U+2700-U+27BF)
+
+
+* Yannis Haralambous <yannis.haralambous AT enst-bretagne.fr> and John
+ Plaice <plaice AT omega.cse.unsw.edu.au>
+
+Yannis Haralambous and John Plaice are the authors of Omega
+typesetting system, <http://omega.cse.unsw.edu.au/>. Omega is an
+extension of TeX. Its first release, aims primarily at improving TeX's
+multilingual abilities. In Omega all characters and pointers into
+data-structures are 16-bit wide, instead of 8-bit, thereby eliminating
+many of the trivial limitations of TeX. Omega also allows multiple
+input and output character sets, and uses programmable filters to
+translate from one encoding to another, to perform contextual
+analysis, etc. Internally, Omega uses the universal 16-bit Unicode
+standard character set, based on ISO-10646. These improvements not
+only make it a lot easier for TeX users to cope with multiple or
+complex languages, like Arabic, Indic, Khmer, Chinese, Japanese or
+Korean, in one document, but will also form the basis for future
+developments in other areas, such as native color support and
+hypertext features. ... Fonts for UT1 (omlgc family) and UT2 (omah
+family) are under development: these fonts are in PostScript format
+and visually close to Times and Helvetica font families. (from the
+Omega WWW site). Omega fonts are available subject to GPL
+<http://www.ctan.org/tex-archive/help/Catalogue/entries/omegafonts.html>.
+
+ Latin Extended-B (U+0180-U+024F)
+ IPA Extensions (U+0250-U+02AF)
+ Greek (U+0370-U+03FF)
+ Armenian (U+0530-U+058F)
+ Hebrew (U+0590-U+05FF)
+ Arabic (U+0600-U+06FF)
+ Currency Symbols (U+20A0-U+20CF)
+ Arabic Presentation Forms-A (U+FB50-U+FDFF)
+ Arabic Presentation Forms-B (U+FE70-U+FEFF)
+
+
+* Valek Filippov <frob AT df.ru>
+
+Valek Filippov added Cyrillic glyphs and composite Latin Extended A to
+the whole set of the abovementioned URW set of 35 PostScript core
+fonts, <ftp://ftp.gnome.ru/fonts/urw/>. The fonts are available under
+GPL.
+
+ Latin Extended-A (U+0100-U+017F)
+ Cyrillic (U+0400-U+04FF)
+
+
+* Wadalab Kanji Comittee
+
+Between April 1990 and March 1992, Wadalab Kanji Comittee put together
+a series of scalable font files with Japanese scripts, in four forms:
+Sai Micho, Chu Mincho, Cho Kaku and Saimaru. The font files are
+written in custom file format, while tools for conversion into
+Metafont and PostScript Type 1 are also supplied. The Wadalab Kanji
+Comittee has later been dismissed, and the resulting files can be now
+found on the FTP server of the Depertment of Mathematical Engineering
+and Information Physics, Faculty of Engineering, University of Tokyo
+<ftp://ftp.ipl.t.u-tokyo.ac.jp/Font/>.
+
+ Hiragana (U+3040-U+309F)
+ Katakana (U+30A0-U+30FF)
+
+
+* Young U. Ryu <ryoung AT utdallas.edu>
+
+Young Ryu is the author of Txfonts, a set of mathematical symbols
+designed to accompany text typeset in Times or its variants. In the
+documentation, Young adresses the design of mathematical symbols: "The
+Adobe Times fonts are thicker than the CM fonts. Designing math fonts
+for Times based on the rule thickness of Times = , , + , / , < ,
+etc. would result in too thick math symbols, in my opinion. In the TX
+fonts, these glyphs are thinner than those of original Times
+fonts. That is, the rule thickness of these glyphs is around 85% of
+that of the Times fonts, but still thicker than that of the CM fonts."
+TX fonts are are distributed under the GNU public license (GPL).
+<http://www.ctan.org/tex-archive/fonts/txfonts/>.
+
+ Arrows (U+2190-U+21FF)
+ Mathematical Symbols (U+2200-U+22FF)
+
+
+* Angelo Haritsis <ah AT computer.org>
+
+Angelo Haritsis has compiled a set of Greek Type 1 fonts, available on
+<ftp://ftp.hellug.gr/pub/unix/linux/GREEK/fonts/greekXfonts-Type1-1.1.tgz>.
+The glyphs from this source has been used to compose Greek glyphs in
+FreeSans and FreeMono.
+
+Angelo's licence says: "You can enjoy free use of these fonts for
+educational or commercial purposes. All derived works should include
+this paragraph. If you want to change something please let me have
+your changes (via email) so that they can go into the next
+version. You can also send comments etc to the above address."
+
+ Greek (U+0370-U+03FF)
+
+
+* Yannis Haralambous and Virach Sornlertlamvanich
+
+In 1999, Yannis Haralambous and Virach Sornlertlamvanich made a set of
+glyphs covering the Thai national standard NF3, in both upright and
+slanted shape. The collection of glyphs have been made part of GNU
+intlfonts 1.2 package and is available on
+<ftp://ftp.gnu.org/pub/gnu/intlfonts/> under GPL.
+
+ Thai (U+0E00-U+0E7F)
+
+
+* Shaheed R. Haque <srhaque AT iee.org>
+
+Shaheed Haque has developed a basic set of basic Bengali glyphs
+(without ligatures), using ISO10646 encoding. They are available under
+the XFree86 license at <http://www.btinternet.com/~shaheedhaque/>.
+
+Copyright (C) 2001 S.R.Haque <srhaque AT iee.org>. All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL S.R.HAQUE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of S.R.Haque shall not be
+used in advertising or otherwise to promote the sale, use or other
+dealings in this Software without prior written authorization from
+S.R.Haque.
+
+ Bengali (U+0980-U+09FF)
+
+
+* Sam Stepanyan <sam AT arminco.com>
+
+Sam Stepanyan created a set of Armenian sans serif glyphs visually
+compatible with Helvetica or Arial. Available on
+<http://www.editum.com.ar/mashtots/html/fonts/ara.tar.gz>. On
+2002-01-24, Sam writes: "Arial Armenian font is free for
+non-commercial use, so it is OK to use under GPL license."
+
+ Armenian (U+0530-U+058F)
+
+
+* Mohamed Ishan <ishan AT mitf.f2s.com>
+
+Mohamed Ishan has started a Thaana Unicode Project
+<http://thaana.sourceforge.net/> and among other things created a
+couple of Thaana fonts, available under FDL or BDF license.
+
+ Thaana (U+0780-U+07BF)
+
+
+* Sushant Kumar Dash <sushant AT writeme.com> (*)
+
+Sushant Dash has created a font in his mother tongue, Oriya. As he
+states on his web page <http://members.tripod.com/~sushantdash/>:
+"Please feel free to foreword this mail to your Oriya friends. No
+copyright law is applied for this font. It is totally free!!! Feel
+free to modify this using any font editing tools. This is designed for
+people like me, who are away from Orissa and want to write letters
+home using Computers, but suffer due to unavailability of Oriya
+fonts.(Or the cost of the available packages are too much)."
+
+ Oriya (U+0B00-U+0B7F)
+
+
+* Harsh Kumar <harshkumar AT vsnl.com>
+
+Harsh Kumar has started BharatBhasha <http://www.bharatbhasha.net/> -
+an effort to provide "FREE software, Tutorial, Source Codes
+etc. available for working in Hindi, Marathi, Gujarati, Gurmukhi and
+Bangla. You can type text, write Web pages or develop Indian Languages
+Applications on Windows and on Linux. We also offer FREE help to
+users, enthusiasts and software developers for their work in Indian
+languages."
+
+ Devanagari (U+0900-U+097F)
+ Bengali (U+0980-U+09FF)
+ Gurmukhi (U+0A00-U+0A7F)
+ Gujarati (U+0A80-U+0AFF)
+
+
+* Prasad A. Chodavarapu <chprasad AT hotmail.com>
+
+Prasad A. Chodavarapu created Tikkana, a Telugu font available in Type
+1 and TrueType format on <http://chaitanya.bhaavana.net/fonts/>.
+Tikkana exceeds the Unicode Telugu range with some composite glyphs.
+Available under the GNU General Public License.
+
+ Telugu (U+0C00-U+0C7F)
+
+
+* Frans Velthuis <velthuis AT rc.rug.nl> and Anshuman Pandey
+ <apandey AT u.washington.edu>
+
+In 1991, Frans Velthuis from the Groningen University, The
+Netherlands, released a Devanagari font as Metafont source, available
+under the terms of GNU GPL. Later, Anshuman Pandey from the Washington
+University, Seattle, USA, took over the maintenance of font. Fonts can
+be found on CTAN, <ftp://ftp.dante.de/tex-archive/language/devanagari/>. I
+converted the font to Type 1 format using Péter Szabó's TeXtrace
+program <http://www.inf.bme.hu/~pts/textrace/> and removed some
+redundant control points with PfaEdit.
+
+ Devanagari (U+0900-U+097F)
+
+
+* Hardip Singh Pannu <HSPannu AT aol.com>
+
+In 1991, Hardip Singh Pannu has created a free Gurmukhi TrueType font,
+available as regular, bold, oblique and bold oblique form. Its license
+says "Please remember that these fonts are copyrighted (by me) and are
+for non-profit use only."
+
+ Gurmukhi (U+0A00-U+0A7F)
+
+
+* Jeroen Hellingman <jehe AT kabelfoon.nl>
+
+Jeroen Hellingman created a set of Malayalam metafonts in 1994, and a
+set of Oriya metafonts in 1996. Malayalam fonts were created as
+uniform stroke only, while Oriya metafonts exist in both uniform and
+modulated stroke. From private communication: "It is my intention to
+release the fonts under GPL, but not all copies around have this
+notice on them." Metafonts can be found on CTAN,
+<ftp://ftp.dante.de/tex-archive/language/oriya/> and
+<ftp://ftp.dante.de/tex-archive/language/malayalam/>.
+
+ Oriya (U+0B00-U+0B7F)
+ Malayalam (U+0D00-U+0D7F)
+
+
+* Thomas Ridgeway <> (*)
+
+Thomas Ridgeway, then at the Humanities And Arts Computing Center,
+Washington University, Seattle, USA, (now defunct), created a Tamil
+metafont in 1990. Anshuman Pandey from the same university took over
+the maintenance of font. Fonts can be found at CTAN,
+<ftp://ftp.dante.de/tex-archive/language/tamil/wntamil/>.
+
+ Tamil (U+0B80-U+0BFF)
+
+
+* Berhanu Beyene <1beyene AT informatik.uni-hamburg.de>,
+ Prof. Dr. Manfred Kudlek <kudlek AT informatik.uni-hamburg.de>, Olaf
+ Kummer <kummer AT informatik.uni-hamburg.de>, and Jochen Metzinger <?>
+
+Beyene, Kudlek, Kummer and Metzinger from the Theoretical Foundations
+of Computer Science, University of Hamburg, prepared a set of Ethiopic
+metafonts, found on
+<ftp://ftp.dante.de/tex-archive/language/ethiopia/ethiop/>. They also
+maintain home page on the Ethiopic font project,
+<http://www.informatik.uni-hamburg.de/TGI/mitarbeiter/wimis/kummer/ethiop_eng.html>,
+and can be reached at <ethiop AT informatik.uni-hamburg.de>. The current
+version of fonts is 0.7 (1998), and they are released under GNU GPL. I
+converted the fonts to Type 1 format using Péter Szabó's TeXtrace-A
+program <http://www.inf.bme.hu/~pts/textrace/> and removed some
+redundant control points with PfaEdit.
+
+ Ethiopic (U+1200-U+137F)
+
+
+* Maxim Iorsh <iorsh AT users.sourceforge.net>
+
+In 2002, Maxim Iorsh started the Culmus project, aiming at providing
+Hebrew-speaking Linux and Unix community with a basic collection of
+Hebrew fonts for X Windows. The fonts are visually compatible with
+URW++ Century Schoolbook L, URW++ Nimbus Sans L and URW++ Nimbus Mono
+L families, respectively, and are released under GNU GPL license. See
+also <http://culmus.sourceforge.net/>.
+
+ Hebrew (U+0590-U+05FF)
+
+
+* Panayotis Katsaloulis <panayotis AT panayotis.com>
+
+Panayotis Katsaloulis helped fixing Greek accents in the Greek
+Extended area.
+
+ Greek Extended (U+1F00-U+1FFF)
+
+
+* Vyacheslav Dikonov <sdiconov AT mail.ru>
+
+Vyacheslav Dikonov made a Braille unicode font that could be merged
+with the UCS fonts to fill the 2800-28FF range completely. (uniform
+scaling is possible to adapt it to any cell size). He also contributed
+a free syriac font, whose glyphs (about half of them) are borrowed
+from the "Carlo Ator" font freely downloadable from
+<http://www.aacf.asso.fr/>. Vyacheslav also filled in a few missing
+spots in the U+2000-U+27FF area, e.g. the box drawing section, sets of
+subscript and superscript digits and capital Roman numbers.
+
+ Syriac (U+0700-U+074A)
+ Box Drawing (U+2500-U+257F)
+ Braille (U+2800-U+28FF)
+
+
+* M.S. Sridhar <mssridhar AT vsnl.com>
+
+M/S Cyberscape Multimedia Limited, Mumbai, developers of Akruti
+Software for Indian Languages (http://www.akruti.com/), have released
+a set of TTF fonts for nine Indian scripts (Devanagari, Gujarati,
+Telugu, Tamil, Malayalam, Kannada, Bengali, Oriya, and Gurumukhi)
+under the GNU General Public License (GPL). You can download the fonts
+from the Free Software Foundation of India WWW site
+(http://www.gnu.org.in/akruti-fonts/) or from the Akruti website.
+
+For any further information or assistance regarding these fonts,
+please contact mssridhar AT vsnl.com.
+
+ Devanagari (U+0900-U+097F)
+ Bengali (U+0980-U+09FF)
+ Gurmukhi (U+0A00-U+0A7F)
+ Gujarati (U+0A80-U+0AFF)
+ Oriya (U+0B00-U+0B7F)
+ Tamil (U+0B80-U+0BFF)
+ Telugu (U+0C00-U+0C7F)
+ Kannada (U+0C80-U+0CFF)
+ Malayalam (U+0D00-U+0D7F)
+
+
+* DMS Electronics, The Sri Lanka Tipitaka Project, and Noah Levitt
+ <nlevitt AT columbia.edu>
+
+Noah Levitt found out that the Sinhalese fonts available on the site
+<http://www.metta.lk/fonts/> are released under GNU GPL, or,
+precisely, "Public Domain under GNU Licence Produced by DMS
+Electronics for The Sri Lanka Tipitaka Project" (taken from the font
+comment), and took the effort of recoding the font to Unicode.
+
+ Sinhala (U+0D80-U+0DFF)
+
+
+* Daniel Shurovich Chirkov <dansh AT chirkov.com>
+
+Dan Chirkov updated the FreeSerif font with the missing Cyrillic
+glyphs needed for conformance to Unicode 3.2. The effort is part of
+the Slavjanskij package for Mac OS X,
+<http://www.versiontracker.com/dyn/moreinfo/macosx/18680>.
+
+ Cyrillic (U+0400-U+04FF)
+
+
+* Denis Jacquerye <moyogo AT gmail.com>
+
+Denis Jacquerye added new glyphs and corrected existing ones in the
+Latin Extended-B and IPA Extensions ranges.
+
+ Latin Extended-B (U+0180-U+024F)
+ IPA Extensions (U+0250-U+02AF)
+
+
+* K.H. Hussain <hussain AT kfri.org> and R. Chitrajan
+
+`Rachana' in Malayalam means `to write', `to create'. Rachana Akshara
+Vedi, a team of socially committed information technology
+professionals and philologists, has applied developments in computer
+technology and desktop publishing to resurrect the Malayalam language
+from the disorder, fragmentation and degeneration it had suffered
+since the attempt to adapt the Malayalam script for using with a
+regular mechanical typewriter, which took place in
+1967-69. K.H. Hussein at the Kerala Forest Research Institute has
+released "Rachana Normal" fonts with approximately 900 glyphs required
+to typeset traditional Malayalam. R. Chitrajan apparently encoded the
+glyphs in the OpenType table.
+
+ Malayalam (U+0D00-U+0D7F)
+
+
+* Solaiman Karim <solaiman AT ekushey.org>
+
+ Bengali (U+0980-U+09FF)
+
+Solaiman Karim has developed several OpenType Bangla fonts and
+released them under GNU GPL on www.ekushey.org.
+
+
+* Sonali Sonania <sonalisonania AT gmail.com> and Monika Shah
+ <monikapatira AT gmail.com>
+
+ Devanagari (U+0900-U+097F)
+ Gujarati (U+0A80-U+0AFF)
+
+Glyphs were drawn by Cyberscape Multimedia Ltd., #101,Mahalakshmi
+Mansion 21st Main 22nd "A" Cross Banashankari 2nd stage Banglore
+560070, India. Converted to OTF by IndicTrans Team, Powai, Mumbai,
+lead by Prof. Jitendra Shah. Maintained by Monika Shah and Sonali
+Sonania of janabhaaratii Team, C-DAC, Mumbai. This font is released
+under GPL by Dr. Alka Irani and Prof Jitendra Shah, janabhaaratii
+Team, C-DAC, Mumabi. janabhaaratii is localisation project at C-DAC
+Mumbai (formerly National Centre for Software Technology); funded by
+TDIL, Govt. of India. Contact:monika_shah AT lycos.com,
+sonalisonania AT yahoo.com, jitendras AT vsnl.com, alka AT ncst.ernet.in.
+website: www.janabhaaratii.org.in.
+
+
+* Pravin Satpute <pravin_ind21 AT hotmail.com>, Bageshri Salvi
+ <sbagrshri AT yahoo.co.in>, Rahul Bhalerao <rahul_pb_india AT
+ yahoo.com> and Sandeep Shedmake <surgs2k47 AT yahoo.co.in>
+
+ Devanagari (U+0900-U+097F)
+ Gujarati (U+0A80-U+0AFF)
+ Oriya (U+0B00-U+0B7F)
+ Malayalam (U+0D00-U+0D7F)
+ Tamil (U+0B80-U+0BFF)
+
+In December 2005 the team at www.gnowledge.org released a set of two
+Unicode pan-Indic fonts: "Samyak" and "Samyak Sans". "Samyak" font
+belongs to serif style and is an original work of the team; "Samyak
+Sans" font belongs to sans serif style and is actually a compilation
+of already released Indic fonts (Gargi, Padma, Mukti, Utkal, Akruti
+and ThendralUni). Both fonts are based on Unicode standard. You can
+download the font files (released under GNU/GPL License) from
+http://www.gnowledge.org/Gnoware/localization/font.htm
+
+
+* Kulbir Singh Thind
+
+ Gurmukhi (U+0A00-U+0A7F)
+
+Dr. Kulbir Singh Thind designed a set of Gurmukhi Unicode fonts,
+AnmolUni and AnmolUni-Bold, which are available under the terms of GNU
+Generel Public Licens from the Punjabu Computing Resource Center,
+http://guca.sourceforge.net/typography/fonts/anmoluni/.
+
+
+* Gia Shervashidze <giasher AT telenet.ge>
+
+ Georgian (U+10A0-U+10FF)
+
+Starting in mid-1990s, Gia Shervashidze designed many
+Unicode-compliant Georgian fonts: Times New Roman Georgian, Arial
+Georgian, Courier New Georgian. His work on Georgian localization can
+be reached at http://www.gia.ge/.
+
+
+* Primož Peterlin <primoz.peterlin AT biofiz.mf.uni-lj.si>
+
+Primož Peterlin filled in missing glyphs here and there (e.g. Latin
+Extended-B and IPA Extensions ranges in the FreeMono familiy), and
+created the following UCS blocks:
+
+ Latin Extended-B (U+0180-U+024F)
+ IPA Extensions (U+0250-U+02AF)
+ Arrows (U+2190-U+21FF)
+ Box Drawing (U+2500-U+257F)
+ Block Elements (U+2580-U+259F)
+ Geometrical Shapes (U+25A0-U+25FF)
+
+* Mark Williamson
+
+Made the MPH 2 Damase font, from which
+ Hanunóo
+ Buginese
+ Tai Le
+ Ugaritic
+ Old Persian
+
+* Jacob Poon
+
+Submitted a very thorough survey of glyph problems and other suggestions.
+
+* Alexey Kryukov made the TemporaLCGUni fonts, based on the URW++ fonts,
+ from which most of the FreeSerif Cyrillic, and some of the Greek, is drawn.
+ He also provided valuable direction about Cyrillic and Greed typesetting.
+
+Notes:
+
+*: The glyph collection looks license-compatible, but its author has
+ not yet replied and agreed on his/her work being used in part of
+ this glyph collection.
+
+--------------------------------------------------------------------------
+$Id: CREDITS,v 1.17 2008/08/30 09:31:54 Stevan_White Exp $
diff --git a/medley_new/game/fonts/FreeSans/FreeSans.ttf b/medley_new/game/fonts/FreeSans/FreeSans.ttf
new file mode 100644
index 00000000..a4c41697
--- /dev/null
+++ b/medley_new/game/fonts/FreeSans/FreeSans.ttf
Binary files differ
diff --git a/medley_new/game/fonts/FreeSans/FreeSansBold.ttf b/medley_new/game/fonts/FreeSans/FreeSansBold.ttf
new file mode 100644
index 00000000..15511674
--- /dev/null
+++ b/medley_new/game/fonts/FreeSans/FreeSansBold.ttf
Binary files differ
diff --git a/medley_new/game/fonts/FreeSans/README b/medley_new/game/fonts/FreeSans/README
new file mode 100644
index 00000000..96e4a4db
--- /dev/null
+++ b/medley_new/game/fonts/FreeSans/README
@@ -0,0 +1,108 @@
+-*-text-*-
+ GNU FreeFont
+
+The GNU FreeFont project aims to provide a useful set of free scalable
+(i.e., OpenType) fonts covering as much as possible of the ISO 10646/Unicode
+UCS (Universal Character Set).
+
+Statement of Purpose
+--------------------
+
+The practical reason for putting glyphs together in a single font face is
+to conveniently mix symbols and characters from different writing systems,
+without having to switch fonts.
+
+Coverage
+--------
+
+FreeFont covers the following character sets
+
+* ISO 8859 parts 1-15
+* CEN MES-3 European Unicode Subset
+ http://www.evertype.com/standards/iso10646/pdf/cwa13873.pdf
+* IBM/Microsoft code pages 437, 850, 852, 1250, 1252 and more
+* Microsoft/Adobe Windows Glyph List 4 (WGL4)
+ http://www.microsoft.com/typography/otspec/WGL4.htm
+* KOI8-R and KOI8-RU
+* DEC VT100 graphics symbols
+* International Phonetic Alphabet
+* Arabic, Hebrew, Armenian, Georgian, Ethiopian and Thai alphabets,
+ including Arabic presentation forms A/B
+* mathematical symbols, including the whole TeX repertoire of symbols
+* APL symbols
+ etc.
+
+Editing
+-------
+
+The free outline font editor, George Williams's FontForge
+<http://fontforge.sourceforge.net/> is used for editing the fonts.
+
+Design Issues
+-------------
+
+Which font shapes should be made? Historical style terms like Renaissance
+or Baroque letterforms cannot be applied beyond Latin/Cyrillic/Greek
+scripts to any greater extent than Kufi or Nashki can be applied beyond
+Arabic script; "italic" is really only meaningful for Latin letters.
+
+However, most modern writing systems have typographic formulations for
+contrasting uniform and modulated character stroke widths, and have some
+history with "oblique", faces. Since the advent of the typewriter, most
+have developed a typographic style with uniform-width characters.
+
+Accordingly, the FreeFont family has one monospaced - FreeMono - and two
+proportional faces (one with uniform stroke - FreeSans - and one with
+modulated stroke - FreeSerif).
+
+To make text from different writing systems look good side-by-side, each
+FreeFont face is meant to contain characters of similar style and weight.
+
+Licensing
+---------
+
+Free UCS scalable fonts is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License as published
+by the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+The fonts are distributed in the hope that they will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+As a special exception, if you create a document which uses this font, and
+embed this font or unaltered portions of this font into the document, this
+font does not by itself cause the resulting document to be covered by the
+GNU General Public License. This exception does not however invalidate any
+other reasons why the document might be covered by the GNU General Public
+License. If you modify this font, you may extend this exception to your
+version of the font, but you are not obligated to do so. If you do not
+wish to do so, delete this exception statement from your version.
+
+
+Files and their suffixes
+------------------------
+
+The files with .sfd (Spline Font Database) are in FontForge's native format.
+Please use these if you plan to modify the font files.
+
+TrueType fonts for immediate consumption are the files with the .ttf
+(TrueType Font) suffix. These are ready to use in Xwindows based
+systems using FreeType, on Mac OS, and on older Windows systems.
+
+OpenType fonts (with suffix .otf) are for use in Windows Vista.
+Note that although they can be installed on Linux, but many applications
+in Linux still don't support them.
+
+
+--------------------------------------------------------------------------
+Primoz Peterlin, <primoz.peterlin@biofiz.mf.uni-lj.si>
+Steve White <stevan.white@googlemail.com>
+
+Free UCS scalable fonts: http://savannah.gnu.org/projects/freefont/
+$Id: README,v 1.5 2008/08/30 09:30:09 Stevan_White Exp $
diff --git a/medley_new/game/fonts/fonts.ini b/medley_new/game/fonts/fonts.ini
new file mode 100755
index 00000000..f152852d
--- /dev/null
+++ b/medley_new/game/fonts/fonts.ini
@@ -0,0 +1,56 @@
+;+++++++++++++++++++++++++++++++++++++++++++++++++
+; UltraStar Deluxe font configuration file
+;-------------------------------------------------
+; Format:
+;-------------------------------------------------
+;[Font_XYZ]
+;# the font file
+;File=Filename
+;# space between glyphs (default: 0.0)
+;GlyphSpacing=float
+;# width stretch factor (default: 1.0)
+;Stretch=float
+;# makes the font more bold (default: 0.0). Not used if Outline > 0.0.
+;Embolden=float(>=0.0)
+;# draws an outline around the glyph
+;Outline=float(>=0.0)
+;# outline color components (default: 0.0/0.0/0.0/-1.0)
+;OutlineColorR/G/B=float([0..1])
+;# outline alpha, -1.0 for alpha of interior (default: -1.0)
+;OutlineColorA=float([0..1] or -1)
+;
+;[Font_...]
+;...
+;
+; Fonts that are used in case a character can't be found in the regular font.
+; This is used to display Japanese characters.
+;[Fallbacks]
+;File1=xy.ttf
+;File2=...
+;...
+;+++++++++++++++++++++++++++++++++++++++++++++++++
+
+[Font_Normal]
+File=FreeSans/FreeSans.ttf
+;GlyphSpacing=1.4
+;Stretch=1.2
+
+[Font_Bold]
+File=FreeSans/FreeSansBold.ttf
+;Embolden=0.06
+
+[Font_Outline1]
+File=DejaVu/DejaVuSans-Bold.ttf
+Outline=0.06
+;OutlineColorR=0.3
+;OutlineColorG=0.3
+;OutlineColorB=0.3
+;OutlineColorA=0.3
+
+[Font_Outline2]
+File=FreeSans/FreeSansBold.ttf
+Outline=0.06
+
+[Fallbacks]
+File1=wqy-microhei/wqy-microhei.ttc
+;File2=C:/Windows/Fonts/simsun.ttc
diff --git a/medley_new/game/fonts/wqy-microhei/AUTHORS.txt b/medley_new/game/fonts/wqy-microhei/AUTHORS.txt
new file mode 100644
index 00000000..d19d4cad
--- /dev/null
+++ b/medley_new/game/fonts/wqy-microhei/AUTHORS.txt
@@ -0,0 +1,12774 @@
+==========================================================
+
+ Wen Quan Yi Micro Hei
+
+ Contributors and Credits
+
+----------------------------------------------------------
+Email obfuscators:
+ replace " #" to "@" , replace " _" to "."
+----------------------------------------------------------
+
+Summary:
+
+ This font package is copyrighted by the WenQuanYi Board of Trustees 2008-2009
+ ( http://wenq.org/index.cgi?WQYBOT );
+ Digitized data copyright 2007, Google Corporation.
+
+----------------------------------------------------------
+
+Table of Content
+
+ I. Previous Work
+ II. WenQuanYi MicroHei Developers
+ III. Revision History for On-line Applications Related to MicroHei
+ V. Detailed Contributor List and Update Log
+
+----------------------------------------------------------
+
+ I. Previous Work
+
+ 1. WenQuanYi Micro Hei is derived from Google Droid font family
+ shipped in Android SDK (1.0); the source of the font files includes
+ Droid Sans Fallback, Droid Sans and Droid Sans Mono.
+
+ 2. some Chinese punctuations were imported from Ume-Font
+ Copyright (c) 1990-2003 Wada Laboratory, the University of Tokyo.
+ All rights reserved.
+ Copyright (c) 2003-2004 Electronic Font Open Laboratory (/efont/).
+ All rights reserved.
+
+----------------------------------------------------------
+
+ II. WenQuanYi Vector Font Key Developers
+
+
+ Qianqian Fang[FangQ] (fangq #nmr _mgh _harvard _edu), project maintainer
+ mozbug (mozbugbox #yahoo _com _au), MicroHei project co-maintainer
+
+ Review panel:
+ lsz (chinatslsz #hotmail _com)
+ pem (archx #l63 _com)
+ wh
+ kmc
+ Xhacker
+ philacorns
+
+----------------------------------------------------------
+
+ III. Revision History for On-line Applications Related to MicroHei
+
+;Bezier_lib.js: http://wenq.org/index.cgi?action=history&id=Bezier_lib.js
+;BezierGlyph: http://wenq.org/index.cgi?action=history&id=BezierGlyph
+;Fontopia(cn): http://wenq.org/index.cgi?action=history&id=Fontopia(cn)
+;Bezier_lib_FangQ.js:http://wenq.org/index.cgi?action=history&id=Bezier_lib_Fang
+Q.js
+
+----------------------------------------------------------
+
+ V. Detailed Contributor List and Update Log
+
+The following list records in chronicle order all the received submissions
+with their corresponding author name and time.
+
+ Unicode Author Date Revision
+----------------------------------------------------------
+
+
+U6DC1 FangQ 2008-11-23 (1)
+U4F72 FangQ 2008-11-23 (1)
+U8ACE FangQ 2008-11-23 (1)
+U6036 FangQ 2008-11-23 (1)
+U92FD FangQ 2008-11-23 (1)
+U986D FangQ 2008-11-23 (1)
+U8688 FangQ 2008-11-23 (1)
+U6640 FangQ 2008-11-23 (1)
+U58E6 FangQ 2008-11-23 (1)
+U8BAC FangQ 2008-11-23 (1)
+U816A FangQ 2008-11-23 (1)
+U5FDB FangQ 2008-11-23 (1)
+U82FC FangQ 2008-11-23 (1)
+U85AD FangQ 2008-11-23 (1)
+U79C7 FangQ 2008-11-23 (1)
+U5AE7 FangQ 2008-11-23 (1)
+U7717 FangQ 2008-11-23 (1)
+U8B38 FangQ 2008-11-23 (1)
+U9575 FangQ 2008-11-23 (1)
+U5A79 FangQ 2008-11-23 (1)
+U5A79 FangQ 2008-11-23 (2)
+U9D0D FangQ 2008-11-23 (1)
+U79A3 FangQ 2008-11-23 (1)
+U7858 lsz 2008-11-23 (1)
+U6D71 lsz 2008-11-23 (1)
+U8A65 lsz 2008-11-23 (1)
+U78C0 pem 2008-11-24 (1)
+U6E04 FangQ 2008-11-25 (1)
+U6E04 FangQ 2008-11-25 (2)
+U6C91 FangQ 2008-11-25 (1)
+U56E6 FangQ 2008-11-25 (1)
+U7BB2 FangQ 2008-11-25 (1)
+U8E46 FangQ 2008-11-25 (1)
+U9AC9 lsz 2008-11-25 (1)
+U5803 lsz 2008-11-25 (1)
+U6082 lsz 2008-11-25 (1)
+U4FB8 lsz 2008-11-25 (1)
+U7484 lsz 2008-11-25 (1)
+U9DC0 anonymous 2008-11-25 (1)
+U55D8 pem 2008-11-26 (1)
+U8C38 pem 2008-11-26 (1)
+U994A pem 2008-11-26 (1)
+U7BFA pem 2008-11-26 (1)
+U713D pem 2008-11-27 (1)
+U7882 lsz 2008-11-27 (1)
+U6711 lsz 2008-11-27 (1)
+U54E3 pem 2008-11-28 (1)
+U5D56 pem 2008-11-28 (1)
+U7374 pem 2008-11-28 (1)
+U7374 pem 2008-11-28 (2)
+U7BD7 pem 2008-11-28 (1)
+U5081 mozbug 2008-11-29 (1)
+U93C1 pem 2008-11-29 (1)
+U72DD pem 2008-11-29 (1)
+U80A7 pem 2008-11-29 (1)
+U78C0 mozbug 2008-11-29 (2)
+U7863 pem 2008-11-29 (1)
+U53DC pem 2008-11-29 (1)
+U5CC3 pem 2008-11-29 (1)
+U78C0 FangQ 2008-11-29 (3)
+U8419 pem 2008-11-29 (1)
+U53DC FangQ 2008-11-29 (2)
+U7694 FangQ 2008-11-29 (1)
+U7694 FangQ 2008-11-29 (2)
+U7694 FangQ 2008-11-29 (3)
+U70AA FangQ 2008-11-29 (1)
+U7453 FangQ 2008-11-29 (1)
+U8EBB FangQ 2008-11-29 (1)
+U9C53 FangQ 2008-11-29 (1)
+U7013 FangQ 2008-11-29 (1)
+U513E FangQ 2008-11-29 (1)
+U513E FangQ 2008-11-29 (2)
+U513E FangQ 2008-11-29 (3)
+U5CE3 lsz 2008-11-29 (1)
+U9C69 lsz 2008-11-29 (1)
+U8AA2 mozbug 2008-11-30 (1)
+U6646 pem 2008-11-30 (1)
+U9C6B pem 2008-11-30 (1)
+U5FE9 pem 2008-12-1 (1)
+U7B07 pem 2008-12-1 (1)
+U7FDA pem 2008-12-2 (1)
+U6228 pem 2008-12-2 (1)
+U680D pem 2008-12-2 (1)
+U79E5 pem 2008-12-2 (1)
+U9228 pem 2008-12-2 (1)
+U57B7 pem 2008-12-2 (1)
+U9B50 pem 2008-12-2 (1)
+U9B50 pem 2008-12-2 (2)
+U7819 pem 2008-12-2 (1)
+U5405 pem 2008-12-2 (1)
+U9B50 FangQ 2008-12-2 (3)
+U9B50 FangQ 2008-12-2 (4)
+U6202 pem 2008-12-2 (1)
+U4FF0 pem 2008-12-2 (1)
+U9BEE pem 2008-12-2 (1)
+U6A63 pem 2008-12-2 (1)
+U6A63 pem 2008-12-2 (2)
+U6A63 pem 2008-12-2 (3)
+U6A63 pem 2008-12-2 (4)
+U6A63 pem 2008-12-2 (5)
+U6A63 pem 2008-12-2 (6)
+U6A63 pem 2008-12-2 (7)
+U8267 pem 2008-12-2 (1)
+U7E19 pem 2008-12-3 (1)
+U52D1 FangQ 2008-12-3 (1)
+U869B FangQ 2008-12-3 (1)
+U76B3 pem 2008-12-3 (1)
+U8C09 pem 2008-12-3 (1)
+U7B89 pem 2008-12-3 (1)
+U7B89 pem 2008-12-3 (2)
+U50B9 anonymous 2008-12-4 (1)
+U50B9 anonymous 2008-12-4 (2)
+U65D1 anonymous 2008-12-4 (1)
+U8A7D anonymous 2008-12-4 (1)
+U6A63 pem 2008-12-4 (8)
+U7B89 pem 2008-12-4 (3)
+U5D09 pem 2008-12-4 (1)
+U50A4 pem 2008-12-4 (1)
+U5010 pem 2008-12-5 (1)
+U65D1 pem 2008-12-5 (2)
+U5010 mozbug 2008-12-5 (2)
+U8185 pem 2008-12-5 (1)
+U50A0 pem 2008-12-5 (1)
+U50A0 pem 2008-12-5 (2)
+U50A0 pem 2008-12-5 (3)
+U50A0 pem 2008-12-5 (4)
+U5558 pem 2008-12-5 (1)
+U77C8 pem 2008-12-5 (1)
+U8321 FangQ 2008-12-6 (1)
+U6CFF FangQ 2008-12-6 (1)
+U8A2B FangQ 2008-12-6 (1)
+U6637 FangQ 2008-12-6 (1)
+U6337 FangQ 2008-12-6 (1)
+U75AD FangQ 2008-12-6 (1)
+U75AD FangQ 2008-12-6 (2)
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diff --git a/medley_new/game/fonts/wqy-microhei/LICENSE_Apache2.txt b/medley_new/game/fonts/wqy-microhei/LICENSE_Apache2.txt
new file mode 100644
index 00000000..79fd69c9
--- /dev/null
+++ b/medley_new/game/fonts/wqy-microhei/LICENSE_Apache2.txt
@@ -0,0 +1,122 @@
+Apache License
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+http://www.apache.org/licenses/
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diff --git a/medley_new/game/fonts/wqy-microhei/LICENSE_GPLv3.txt b/medley_new/game/fonts/wqy-microhei/LICENSE_GPLv3.txt
new file mode 100644
index 00000000..94a9ed02
--- /dev/null
+++ b/medley_new/game/fonts/wqy-microhei/LICENSE_GPLv3.txt
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
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+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ <program> Copyright (C) <year> <name of author>
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+<http://www.gnu.org/licenses/>.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+<http://www.gnu.org/philosophy/why-not-lgpl.html>.
diff --git a/medley_new/game/fonts/wqy-microhei/README.txt b/medley_new/game/fonts/wqy-microhei/README.txt
new file mode 100644
index 00000000..16b8ac24
--- /dev/null
+++ b/medley_new/game/fonts/wqy-microhei/README.txt
@@ -0,0 +1,378 @@
+
+==========================================================
+
+ Wen Quan Yi Micro Hei
+
+ Release Notes
+
+----------------------------------------------------------
+
+Summary:
+
+ Author : WenQuanYi Project Contributors
+ Webpage : http://wenq.org/en/ or http://wqy.sourceforge.net/en/
+ Font Name: WenQuanYi Micro Hei
+ Version : 0.2.0-beta (Big-Bang)
+ Release : 0
+ Copyright Digitized data copyright 2007, Google Corporation.
+ Copyright 2008-2009, WenQuanYi Project Board of
+ Trustees, All rights reserved.
+
+ Droid Sans Fallback extension interface
+ ( http://wenq.org/index.cgi?Fontopia(cn) ),
+ copyright 2008-2009 mozbug and Qianqian Fang
+ License : This font is licensed under Apache2.0 or GPLv3
+ with font embedding exceptions (see Appendix B).
+ Read LICENSE_Apache2.txt and LICENSE_GPLv3.txt for details
+
+----------------------------------------------------------
+
+Table of Content
+
+ I. About this font
+ II. Development History
+ III. Credits
+ IV. Language Coverage
+ V. About "WenQuanYi Project"
+ VI. Links
+ VII. Appendix
+
+----------------------------------------------------------
+
+
+ I. About this font
+
+WenQuanYi Micro Hei font family is a Sans-Serif style (also known as Hei,
+Gothic or Dotum among the Chinese/Japanese/Korean users) high quality
+CJK outline font. It was derived from "Droid Sans Fallback", "Droid
+Sans" and "Droid Sans Mono" released by Google Corp. This font package
+contains two faces, "Micro Hei" and "Micro Hei Mono", in form of a
+True-Type Collection (ttc) file. All the unified CJK Han glyphs, i.e.
+GBK Hanzi, in the range of U+4E00-U+9FC3 defined in Unicode Standard 5.1
+are covered, with additional support to many other international
+languages such as Latin, Extended Latin, Hanguls and Kanas. The font
+file is extremely compact (~5M) compared with most known CJK fonts.
+As a result, it can be used for hand-held devices or embedded systems, or
+used on PC with a significantly small memory footprint. Because both
+font faces carry hinting and kerning instructions for Latin glyphs,
+they are the excellent choices for desktop fonts.
+
+
+ II. Development History
+
+The original Droid Sans Fallback font contain 16,000 Unified Han glyphs,
+and was officially released by Google under Apache2 license on Dec. 9,
+2008 [2]. With a Javascript-based web interface, Fontopia(TM) [1], developed
+by mozbug and Qianqian Fang, the WenQuanYi contributors had completed
+over 10,000 new glyphs by combining the spline contours from the existing
+Droid Han glyphs. By the end of 2008, project phase-1 had almost
+completed, and phase-2 for CJK Extension A (U+3400-U+4DB5) was brought
+online on Dec. 29, 2009. A review panel was formed to reinforce the
+quality of all submitted glyphs [3]. In Jan. 2009, the reviewers
+had redone over 2000 Hanzi and completed all the missing characters.
+The nightly-build font has become online since Jan. 16. As of Feb. 2009, there
+has been over 5500 CJK Extension A Han glyphs completed, which led this
+font toward a complete GB18030 coverage.
+
+In this font, we incorporated the high quality Latin glyphs from "Droid Sans"
+and "Droid Sans Mono", which contain not only a better coverage but also
+the additional hinting and kerning information. The EM of MicroHei
+and MicroHeiMono fonts were unified to 2048 to retain all the advanced
+typesetting features.
+
+
+ III. Credits
+
+We cordially thank Google(TM) for generously releasing Droid fonts to
+public under an open-source license. Google purchased the font from
+Ascenders Corp. (which was originally designed by a Chinese company).
+
+The project for extending the Droid fonts is based on the web-based
+glyph-composing applet [1], created by mozbug and Qianqian Fang
+jointly. They are constantly improving this application targeting at
+a web-based collaborative font development environment.
+
+Over a thousand anonymous contributors have participated the project;
+they submitted over 10,000 new Hanzi glyphs and many modifications.
+The full update history of the glyphs can be found at [4].
+
+The key members of the review panel, i.e. lsz, FangQ, kmc, Xhacker,
+philacorns, and an "anonymous" (as requested) contributor, had
+spent significant amount of efforts to redesign nearly half of the
+submitted glyphs. We appreciate the incredible effort from this team
+to make this font available. The detailed review credit can be found
+at [3]
+
+
+ IV. Language Coverage
+
+The following table is based on the locale data provided by fontconfig
+(generated by langcover.pl from Dejavu Project
+http://dejavu.sourceforge.net/wiki/index.php/Font_utilities).
+ ----------------------------------------------------------------
+ Locale MicroHei
+ ----------------------------------------------------------------
+ aa Afar 100% (62/62)
+ ab Abkhazia 100% (90/90)
+ af Afrikaans 100% (69/69)
+ am Amharic (0/264)
+ ar Arabic (0/125)
+ as (0/89)
+ ast Asturian 100% (72/72)
+ ava Avaric 100% (67/67)
+ ay Aymara 100% (60/60)
+ az Azerbaijani 98% (146/148)
+ az-ir Azerbaijani in Iran (0/130)
+ ba Bashkir 100% (82/82)
+ bam Bambara 90% (54/60)
+ be Byelorussian 100% (68/68)
+ bg Bulgarian 100% (60/60)
+ bh Bihari (Devanagari script) (0/68)
+ bho Bhojpuri (Devanagari script) (0/68)
+ bi Bislama 100% (58/58)
+ bin Edo or Bini 100% (78/78)
+ bn Bengali (0/89)
+ bo Tibetan (0/95)
+ br Breton 100% (64/64)
+ bs Bosnian 100% (62/62)
+ bua Buriat (Buryat) 100% (70/70)
+ ca Catalan 100% (74/74)
+ ce Chechen 100% (67/67)
+ ch Chamorro 100% (58/58)
+ chm Mari (Lower Cheremis / Upper Cheremis) 100% (76/76)
+ chr Cherokee (0/85)
+ co Corsican 100% (85/85)
+ cs Czech 100% (82/82)
+ cu Old Church Slavonic 100% (103/103)
+ cv Chuvash 100% (74/74)
+ cy Welsh 100% (78/78)
+ da Danish 100% (70/70)
+ de German 100% (60/60)
+ dz Dzongkha (0/95)
+ el Greek 100% (70/70)
+ en English 100% (73/73)
+ eo Esperanto 100% (64/64)
+ es Spanish 100% (67/67)
+ et Estonian 100% (64/64)
+ eu Basque 100% (56/56)
+ fa Persian (0/129)
+ fi Finnish 100% (63/63)
+ fj Fijian 100% (52/52)
+ fo Faroese 100% (68/68)
+ fr French 100% (85/85)
+ ful Fulah (Fula) 87% (54/62)
+ fur Friulian 100% (66/66)
+ fy Frisian 100% (75/75)
+ ga Irish 82% (66/80)
+ gd Scots Gaelic 100% (70/70)
+ gez Ethiopic (Geez) (0/218)
+ gl Galician 100% (66/66)
+ gn Guarani 100% (70/70)
+ gu Gujarati (0/78)
+ gv Manx Gaelic 100% (54/54)
+ ha Hausa 86% (52/60)
+ haw Hawaiian 98% (62/63)
+ he Hebrew (0/27)
+ hi Hindi (Devanagari script) (0/68)
+ ho Hiri Motu 100% (52/52)
+ hr Croatian 100% (62/62)
+ hu Hungarian 100% (70/70)
+ hy Armenian (0/77)
+ ia Interlingua 100% (52/52)
+ ibo Igbo 100% (58/58)
+ id Indonesian 100% (54/54)
+ ie Interlingue 100% (52/52)
+ ik Inupiaq (Inupiak, Eskimo) 100% (68/68)
+ io Ido 100% (52/52)
+ is Icelandic 100% (70/70)
+ it Italian 100% (73/73)
+ iu Inuktitut (0/161)
+ ja Japanese 99% (6526/6538)
+ ka Georgian (0/33)
+ kaa Kara-Kalpak (Karakalpak) 100% (78/78)
+ ki Kikuyu 100% (56/56)
+ kk Kazakh 100% (77/77)
+ kl Greenlandic 100% (81/81)
+ km Khmer (0/70)
+ kn Kannada (0/80)
+ ko Korean 100% (2443/2443)
+ kok Kokani (Devanagari script) (0/68)
+ ks Kashmiri (Devanagari script) (0/68)
+ ku Kurdish 100% (64/64)
+ ku-ir Kurdish in Iran (0/32)
+ kum Kumyk 100% (66/66)
+ kv Komi (Komi-Permyak/Komi-Siryan) 100% (70/70)
+ kw Cornish 96% (62/64)
+ ky Kirgiz 100% (70/70)
+ la Latin 100% (68/68)
+ lb Luxembourgish (Letzeburgesch) 100% (75/75)
+ lez Lezghian (Lezgian) 100% (67/67)
+ ln Lingala 92% (75/81)
+ lo Lao (0/65)
+ lt Lithuanian 100% (70/70)
+ lv Latvian 100% (78/78)
+ mg Malagasy 100% (56/56)
+ mh Marshallese 100% (62/62)
+ mi Maori 96% (62/64)
+ mk Macedonian 100% (42/42)
+ ml Malayalam (0/78)
+ mn Mongolian (0/130)
+ mo Moldavian 98% (126/128)
+ mr Marathi (Devanagari script) (0/68)
+ mt Maltese 100% (72/72)
+ my Burmese (Myanmar) (0/48)
+ nb Norwegian Bokmal 100% (70/70)
+ nds Low Saxon 100% (59/59)
+ ne Nepali (Devanagari script) (0/68)
+ nl Dutch 100% (83/83)
+ nn Norwegian Nynorsk 100% (76/76)
+ no Norwegian (Bokmal) 100% (70/70)
+ ny Chichewa 100% (54/54)
+ oc Occitan 100% (70/70)
+ om Oromo or Galla 100% (52/52)
+ or Oriya (0/79)
+ os Ossetic 100% (66/66)
+ pa Punjabi (Gurumukhi script) (0/63)
+ pl Polish 100% (70/70)
+ ps-af Pashto in Afghanistan (0/49)
+ ps-pk Pashto in Pakistan (0/49)
+ pt Portuguese 100% (83/83)
+ rm Rhaeto-Romance (Romansch) 100% (66/66)
+ ro Romanian 96% (60/62)
+ ru Russian 100% (66/66)
+ sa Sanskrit (Devanagari script) (0/68)
+ sah Yakut 100% (76/76)
+ sco Scots 92% (52/56)
+ se North Sami 100% (66/66)
+ sel Selkup (Ostyak-Samoyed) 100% (66/66)
+ sh Serbo-Croatian 100% (76/76)
+ si Sinhala (Sinhalese) (0/77)
+ sk Slovak 100% (86/86)
+ sl Slovenian 100% (62/62)
+ sm Samoan 98% (52/53)
+ sma South Sami 100% (60/60)
+ smj Lule Sami 100% (60/60)
+ smn Inari Sami 100% (68/68)
+ sms Skolt Sami 87% (70/80)
+ so Somali 100% (52/52)
+ sq Albanian 100% (56/56)
+ sr Serbian 100% (76/76)
+ sv Swedish 100% (68/68)
+ sw Swahili 100% (52/52)
+ syr Syriac (0/45)
+ ta Tamil (0/48)
+ te Telugu (0/80)
+ tg Tajik 100% (78/78)
+ th Thai 1% (1/87)
+ ti-er Eritrean Tigrinya (0/256)
+ ti-et Ethiopian Tigrinya (0/282)
+ tig Tigre (0/221)
+ tk Turkmen 100% (74/74)
+ tl Tagalog (0/19)
+ tn Tswana 100% (56/56)
+ to Tonga 98% (52/53)
+ tr Turkish 100% (70/70)
+ ts Tsonga 100% (52/52)
+ tt Tatar 100% (76/76)
+ tw Twi 91% (67/73)
+ tyv Tuvinian 100% (70/70)
+ ug Uighur (0/125)
+ uk Ukrainian 100% (72/72)
+ ur Urdu (0/145)
+ uz Uzbek 100% (68/68)
+ ven Venda 83% (52/62)
+ vi Vietnamese 98% (191/194)
+ vo Volapuk 100% (54/54)
+ vot Votic 100% (62/62)
+ wa Walloon 100% (70/70)
+ wen Sorbian languages (lower and upper) 100% (76/76)
+ wo Wolof 100% (66/66)
+ xh Xhosa 100% (52/52)
+ yap Yapese 100% (58/58)
+ yi Yiddish (0/27)
+ yo Yoruba 91% (109/119)
+ zh-936 99% (21873/21920)
+ zh-cn Chinese (simplified) 99% (6754/6765)
+ zh-hk Chinese Hong Kong Supplementary Character Set 99% (2212/2213)
+ zh-mo Chinese in Macau 99% (2212/2213)
+ zh-sg Chinese in Singapore 99% (6754/6765)
+ zh-tw Chinese (traditional) 99% (13051/13063)
+ zu Zulu 100% (52/52)
+ ----------------------------------------------------------------
+
+ V. About "WenQuanYi Project"
+
+The "Wen Quan Yi" Project [5] was founded by Qianqian Fang [6] in
+Oct. 2004. The goal of this project is to create a web-based
+collaborative environment for open-source type-face development.
+The initial focus of the project is to create high quality bitmap
+character glyphs and outline fonts for all 70,000+ CJK characters
+currently encoded by the Unicode Consortium. Some of the fonts
+released by this project have been widely used as the default
+Chinese desktop fonts by main-stream GNU/Linux distributions.
+
+The Wen Quan Yi Project uses wiki [5] as the primary development
+tool for glyph creation, documentation and coordinations. Wen Quan Yi
+wiki also supports glyph version control and nightly build.
+
+
+ VI. Links
+
+[1] http://wenq.org/index.cgi?Fontopia(cn)
+[2] http://android.git.kernel.org/?p=platform/frameworks/base.git;a=commit;h=1a2
+d9dbe9c6f54c5e0dc26386dc01df1d18073ad
+[3] http://wenq.org/dev/index.cgi?BigBang_TASK
+[4] http://wenq.org/WQYHistory.html.gz
+[5] http://wenq.org/en/
+[6] http://nmr.mgh.harvard.edu/~fangq/
+
+
+ VII. Appendix
+
+Appendix A.
+
+Copyright disclaimer for UmeFont
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+3. Neither the name of the Wada Laboratory, the University of Tokyo nor
+ the names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY WADA LABORATORY, THE UNIVERSITY OF TOKYO AND
+CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT
+NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE LABORATORY OR
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+Appendix B.
+
+GPL with font embedding exception:
+
+http://www.gnu.org/licenses/old-licenses/gpl-2.0-faq.html#FontException
+
+As a special exception, if you create a document which uses this
+font, and embed this font or unaltered portions of this font into
+the document, this font does not by itself cause the resulting
+document to be covered by the GNU General Public License. This
+exception does not however invalidate any other reasons why the
+document might be covered by the GNU General Public License. If you
+modify this font, you may extend this exception to your version of
+the font, but you are not obligated to do so. If you do not wish to
+do so, delete this exception statement from your version.
+
+
+
diff --git a/medley_new/game/fonts/wqy-microhei/wqy-microhei.ttc b/medley_new/game/fonts/wqy-microhei/wqy-microhei.ttc
new file mode 100644
index 00000000..2c9bc2d4
--- /dev/null
+++ b/medley_new/game/fonts/wqy-microhei/wqy-microhei.ttc
Binary files differ
diff --git a/medley_new/game/languages/Catalan.ini b/medley_new/game/languages/Catalan.ini
new file mode 100644
index 00000000..2c4649ae
--- /dev/null
+++ b/medley_new/game/languages/Catalan.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Carregant...
+
+SING_CHOOSE_MODE=Triar mode
+SING_SING=cantar
+SING_SING_DESC=joc ràpid: cantar un solo o un duet
+
+SING_MULTI=festa
+SING_MULTI_DESC=cantar en mode festa
+
+SING_TOOLS=eines
+
+SING_STATS=estadístiques
+SING_STATS_DESC=veure estadístiques
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=crea les teves propies cançons
+
+SING_GAME_OPTIONS=opcions de joc
+SING_GAME_OPTIONS_DESC=canviar preferències de joc
+
+SING_EXIT=sortir
+SING_EXIT_DESC=sortir del joc
+
+SING_OPTIONS=opcions
+SING_OPTIONS_DESC=canviar preferències
+SING_OPTIONS_WHEREAMI=Opcions
+
+SING_OPTIONS_GAME=joc
+SING_OPTIONS_GRAPHICS=gràfics
+SING_OPTIONS_SOUND=so
+SING_OPTIONS_LYRICS=lletres
+SING_OPTIONS_THEMES=aparença
+SING_OPTIONS_RECORD=gravar
+SING_OPTIONS_ADVANCED=avançat
+SING_OPTIONS_EXIT=enrere
+
+SING_OPTIONS_GAME_WHEREAMI=Opcions de joc
+SING_OPTIONS_GAME_DESC=opcions generals del joc
+SING_OPTIONS_GAME_PLAYERS=Jugadors
+SING_OPTIONS_GAME_DIFFICULTY=Dificultat
+SING_OPTIONS_GAME_LANGUAGE=Idioma
+SING_OPTIONS_GAME_TABS=Pestanyes
+SING_OPTIONS_GAME_SORTING=Ordenació
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Opcions Gràfiques
+SING_OPTIONS_GRAPHICS_DESC=configurar gràfics
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resolucị
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Pantalla complerta
+SING_OPTIONS_GRAPHICS_DEPTH=Profunditat
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualització
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscil·loscopi
+SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de línia
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Mida pel·lícula
+
+SING_OPTIONS_SOUND_WHEREAMI=Opcions de so
+SING_OPTIONS_SOUND_DESC=configurar so
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Reproducció del micro
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Música de fons
+SING_OPTIONS_SOUND_MIC_BOOST=Ampli Micro
+SING_OPTIONS_SOUND_CLICK_ASSIST=Assistència Click
+SING_OPTIONS_SOUND_BEAT_CLICK=Clic de ritme
+SING_OPTIONS_SOUND_THRESHOLD=Llindar
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mode dos jugadors
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Volum previsualitzar
+SING_OPTIONS_SOUND_PREVIEWFADING=Fos previsualitzar
+
+SING_OPTIONS_LYRICS_WHEREAMI=Opcions Lletra
+SING_OPTIONS_LYRICS_DESC=configuració de lletres
+SING_OPTIONS_LYRICS_FONT=Font
+SING_OPTIONS_LYRICS_EFFECT=Efecte
+SING_OPTIONS_LYRICS_SOLMIZATION=Solfeig
+SING_OPTIONS_LYRICS_NOTELINES=Pentagrama
+
+SING_OPTIONS_THEMES_WHEREAMI=Options d'Aparença
+SING_OPTIONS_THEMES_DESC=Configuració d'aparença
+SING_OPTIONS_THEMES_THEME=Aparença
+SING_OPTIONS_THEMES_SKIN=Pell
+SING_OPTIONS_THEMES_COLOR=Color
+
+SING_OPTIONS_RECORD_WHEREAMI=Opcions de micro
+SING_OPTIONS_RECORD_DESC=configuració del micro
+SING_OPTIONS_RECORD_CARD=Tarjeta de so
+SING_OPTIONS_RECORD_INPUT=Entrada
+SING_OPTIONS_RECORD_CHANNEL=Canal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Opcions Avançades
+SING_OPTIONS_ADVANCED_DESC=opcions avançades
+SING_OPTIONS_ADVANCED_EFFECTSING=Efectes de cantar
+SING_OPTIONS_ADVANCED_SCREENFADE=Fos de pantalla
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animació càrrega
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Prequnta abans d'esborrar
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus de línia
+SING_OPTIONS_ADVANCED_ONSONGCLICK=després de triar cançó
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Menú Automàtic de festa
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=crea cançons
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importar text de fitxer midi
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=tornar
+SING_EDIT_BUTTON_CONVERT=Importar
+SING_EDIT_BUTTON_EXIT=enrere
+
+SING_EDIT_NAVIGATE=navegar
+SING_EDIT_SELECT=triar
+SING_EDIT_EXIT=enrere
+
+SING_LEGEND_SELECT=seleccionar
+SING_LEGEND_NAVIGATE=navegar
+SING_LEGEND_CONTINUE=continuar
+SING_LEGEND_ESC=enrere
+
+SING_PLAYER_DESC=entrar nom de jugador/s
+SING_PLAYER_WHEREAMI=Nom dels jugadors
+SING_PLAYER_ENTER_NAME=introduir nom
+
+SING_DIFFICULTY_DESC=triar dificultat
+SING_DIFFICULTY_WHEREAMI=Dificultat
+SING_DIFFICULTY_CONTINUE=a selecció de cançó
+SING_EASY=Fàcil
+SING_MEDIUM=Mitjà
+SING_HARD=Difícil
+
+SING_SONG_SELECTION_DESC=triar cançó
+SING_SONG_SELECTION_WHEREAMI=Selecció de cançons
+SING_SONG_SELECTION_GOTO=Anar a ..
+SING_SONG_SELECTION=selecció de cançons
+SING_SONG_SELECTION_MENU=menú
+SING_SONG_SELECTION_PLAYLIST=llista
+SING_SONGS_IN_CAT=Cançons
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TEMPS
+SING_TOTAL=total
+SING_MODE=cantar sol
+SING_NOTES=notes
+SING_GOLDEN_NOTES=notes daurades
+SING_PHRASE_BONUS=bonus de línia
+
+SING_MENU=Menú principal
+
+SONG_SCORE=puntuació cançó
+SONG_SCORE_WHEREAMI=Puntuació
+
+SING_SCORE_TONE_DEAF=Sense oïda
+SING_SCORE_AMATEUR=Novell
+SING_SCORE_WANNABE=Aficionat
+SING_SCORE_HOPEFUL=Esperançador
+SING_SCORE_RISING_STAR=Futura estrella
+SING_SCORE_LEAD_SINGER=Bon cantant
+SING_SCORE_SUPERSTAR=Estrella
+SING_SCORE_ULTRASTAR=Super estrella
+
+SING_TOP_5_CHARTS=millors 5 jugadors
+SING_TOP_5_CHARTS_WHEREAMI=millors 5
+SING_TOP_5_CHARTS_CONTINUE=a selecció de cançó
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=perfecte!
+POPUP_AWESOME=genial!
+POPUP_GREAT=molt bo!
+POPUP_GOOD=esta bé!
+POPUP_NOTBAD=pots millorar!
+POPUP_BAD=malament!
+POPUP_POOR=pobre!
+POPUP_AWFUL=boo fora!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= i
+
+SONG_MENU_NAME_MAIN=menú de cançons
+SONG_MENU_PLAY=Cantar
+SONG_MENU_CHANGEPLAYERS=Canviar jugadors
+SONG_MENU_EDIT=Editar
+SONG_MENU_MODI=Cantar un Modi
+SONG_MENU_CANCEL=Cancel·lar
+
+SONG_MENU_NAME_PLAYLIST=Menú de cançons
+SONG_MENU_PLAYLIST_ADD=Afegir Cançó
+SONG_MENU_PLAYLIST_DEL=Esborrar Cançó
+
+SONG_MENU_NAME_PLAYLIST_ADD=Afegir Song
+SONG_MENU_PLAYLIST_ADD_NEW=a nova llista
+SONG_MENU_PLAYLIST_ADD_EXISTING=a llista existent
+SONG_MENU_PLAYLIST_NOEXISTING=No hi ha llistes
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nova llista
+SONG_MENU_PLAYLIST_NEW_CREATE=Crear
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Sense nom
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Segur que vols esborrar?
+SONG_MENU_YES=Si
+SONG_MENU_NO=No
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Obrir llista
+SONG_MENU_PLAYLIST_LOAD=obrir
+SONG_MENU_PLAYLIST_DELCURRENT=esborrar llista
+
+SONG_MENU_NAME_PLAYLIST_DEL=Esborrar llista?
+
+SONG_MENU_NAME_PARTY_MAIN=Menú festa
+SONG_MENU_JOKER=Comodí
+
+SONG_MENU_NAME_PARTY_JOKER=utilitzar comodí
+
+SONG_JUMPTO_DESC=buscar cançó
+SONG_JUMPTO_TYPE_DESC=Buscar:
+SONG_JUMPTO_TYPE1=Tot
+SONG_JUMPTO_TYPE2=Títol
+SONG_JUMPTO_TYPE3=Artista
+SONG_JUMPTO_SONGSFOUND=%d Cançons trobades
+SONG_JUMPTO_NOSONGSFOUND=No s'han trobat cançons
+SONG_JUMPTO_HELP=Introduir text a cercar
+SONG_JUMPTO_CATTEXT=Cercant: %s
+
+PARTY_MODE=mode festa
+PARTY_DIFFICULTY=Dificultat
+PARTY_PLAYLIST=Mode llista
+PARTY_PLAYLIST_ALL=Tot
+PARTY_PLAYLIST_CATEGORY=Directori
+PARTY_PLAYLIST_PLAYLIST=llista
+PARTY_TEAMS=Equips
+PARTY_TEAMS_PLAYER1=Player Team1
+PARTY_TEAMS_PLAYER2=Player Team2
+PARTY_TEAMS_PLAYER3=Player Team3
+
+PARTY_LEGEND_CONTINUE=continuar
+
+PARTY_OPTIONS_DESC=opcions mode festa
+PARTY_OPTIONS_WHEREAMI=Opcions Festa
+
+PARTY_PLAYER_DESC=introduïr noms de jugadors i equips
+PARTY_PLAYER_WHEREAMI=Noms
+PARTY_PLAYER_ENTER_NAME=introduïr noms
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=iniciar festa
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=següent jugador al micro
+PARTY_ROUND_WHEREAMI=Següent Ronda
+PARTY_ROUND_LEGEND_CONTINUE=iniciar ronda
+
+PARTY_SONG_WHEREAMI=Selecció de cançó mode festa
+PARTY_SONG_LEGEND_CONTINUE=cantar
+PARTY_SONG_MENU=menú festa
+
+PARTY_SCORE_DESC=puntuació de l'última ronda
+PARTY_SCORE_WHEREAMI=Punts mode festa
+
+PARTY_WIN_DESC=guanyador de la festa
+PARTY_WIN_WHEREAMI=Guanyador
+PARTY_WIN_LEGEND_CONTINUE=tornar al menú principal
+
+PARTY_ROUND=Ronda
+PARTY_ROUND_WINNER=Guanyador
+PARTY_NOTPLAYEDYET=no s'ha jugat encara
+PARTY_NOBODY=ningú
+NEXT_ROUND=Següent ronda:
+
+PARTY_DISMISSED=Abandona!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=guanya!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Aguantar la línia
+MODE_HDL_DESC=No baixis de la fletxa a la barra de qualitat
+
+MODE_5000POINTS_NAME=Fins a 5000
+MODE_5000POINTS_DESC=El primer a arribar a 5000 punts guanya
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=Cantar un duela fins a 10000 punts
+
+;TODO: MODE_TEAMDUEL_NAME=Team Duell
+;TODO: MODE_TEAMDUEL_DESC=Pass The Mic!
+
+MODE_BLIND_NAME=Mode cec
+MODE_BLIND_DESC=Duel sense veure les notes
+
+STAT_MAIN=Estadístiques
+STAT_MAIN_DESC=General
+STAT_MAIN_WHEREAMI=Estadístiques
+
+STAT_OVERVIEW_INTRO=%0:s Estadístiques\nÚltima reinicialització %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Cançons(%3:d amb Video), de les que %1:d ya han sonat i %2:d encara no s'han jugat mai.\n La cançó més popular és %5:s de %4:s.
+STAT_OVERVIEW_PLAYER=Des de l'última reinicialització hi han hagut %0:d jugadors diferents.\n El millor jugador és %1:s amb una mitjana de %2:d Punts.\n %3:s ha fet la màxima puntuació amb %4:d Punts.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Estadístques
+STAT_DETAIL_WHEREAMI=Estadístiques
+
+STAT_NEXT=Següent pàgina
+STAT_PREV=Pàgina anterior
+STAT_REVERSE=Ordre invers
+STAT_PAGE=%0:d de %1:d Pàgines\n (%2:d de %3:d Entrades)
+
+STAT_DESC_SCORES=Màximes puntuacions
+STAT_DESC_SCORES_REVERSED=Mínimes puntuacions
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Millors cantants
+STAT_DESC_SINGERS_REVERSED=Pitjors cantants
+STAT_FORMAT_SINGERS=%0:s \n Puntuació mitjana: %1:d
+
+STAT_DESC_SONGS=Cançons més populars
+STAT_DESC_SONGS_REVERSED=Cançons menys populars
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx cantades
+
+STAT_DESC_BANDS=Grups més populars
+STAT_DESC_BANDS_REVERSED=Grups menys populars
+STAT_FORMAT_BANDS=%0:s \n %1:dx Cantades
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Error
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Qüestió
+MSG_QUIT_USDX=Realment vols sortir d'UltraStar?
+MSG_END_PARTY=Realment vols sortir del mode festa?
+
+ERROR_NO_SONGS=No hi ha cançons
+ERROR_NO_PLUGINS=No hi ha Plugins
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=No es poden carregar les cançons
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=No es pot carregar: Fitxer no trobat
+ERROR_CORRUPT_SONG_NO_NOTES=No es pot carregar: No s'han trobat notes
+ERROR_CORRUPT_SONG_NO_BREAKS=No es pot carregar: No s'han trobat línies
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=No es pot carregar: Error llegint línia %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Quantes vegades cantada
+;UNUSED: PARTY_ROUNDS=Rondes
diff --git a/medley_new/game/languages/Chinese.ini b/medley_new/game/languages/Chinese.ini
new file mode 100644
index 00000000..6993331c
--- /dev/null
+++ b/medley_new/game/languages/Chinese.ini
@@ -0,0 +1,443 @@
+[Text]
+OPTION_VALUE_CATALAN=Catalan
+OPTION_VALUE_CROATIAN=Croatian
+OPTION_VALUE_CZECH=Czech
+OPTION_VALUE_DANISH=Danish
+OPTION_VALUE_DUTCH=Dutch
+OPTION_VALUE_ENGLISH=English
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finnish
+OPTION_VALUE_FRENCH=French
+OPTION_VALUE_GERMAN=German
+OPTION_VALUE_GREEK=Greek
+OPTION_VALUE_HUNGARIAN=Hungarian
+OPTION_VALUE_ICELANDIC=Icelandic
+OPTION_VALUE_ITALIAN=Italian
+OPTION_VALUE_JAPANESE=Japanese
+OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+OPTION_VALUE_NORWEGIAN=Norwegian
+OPTION_VALUE_POLISH=Polish
+OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+OPTION_VALUE_SERBIAN=Serbian
+OPTION_VALUE_SLOVAK=Slovak
+OPTION_VALUE_SLOVENIAN=Slovenian
+OPTION_VALUE_SPANISH=Spanish
+OPTION_VALUE_SWEDISH=Swedish
+
+OPTION_VALUE_EASY=简单
+OPTION_VALUE_MEDIUM=中等
+OPTION_VALUE_HARD=困难
+
+OPTION_VALUE_ON=开
+OPTION_VALUE_OFF=关
+
+OPTION_VALUE_EDITION=版本
+OPTION_VALUE_GENRE=流派
+OPTION_VALUE_LANGUAGE=语言
+OPTION_VALUE_FOLDER=文件夹
+OPTION_VALUE_TITLE=标题
+OPTION_VALUE_ARTIST=艺术家
+OPTION_VALUE_TITLE2=标题2
+OPTION_VALUE_ARTIST2=艺术家2
+
+OPTION_VALUE_WHENNOVIDEO=无视频时
+
+OPTION_VALUE_SMALL=小
+OPTION_VALUE_BIG=大
+
+OPTION_VALUE_HALF=一半
+OPTION_VALUE_FULL_VID=全屏 (视频)
+OPTION_VALUE_FULL_VID_BG=全屏 (背景加视频)
+
+OPTION_VALUE_AUTO=自动
+OPTION_VALUE_SEC=秒
+OPTION_VALUE_SECS=秒
+
+OPTION_VALUE_PLAIN=空白
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=简单
+OPTION_VALUE_ZOOM=缩放
+OPTION_VALUE_SLIDE=滑动
+OPTION_VALUE_BALL=滚动
+OPTION_VALUE_SHIFT=移位
+
+OPTION_VALUE_EURO=欧洲
+OPTION_VALUE_JAPAN=日本
+OPTION_VALUE_AMERICAN=美国
+
+OPTION_VALUE_BLUE=蓝
+OPTION_VALUE_GREEN=绿
+OPTION_VALUE_PINK=粉
+OPTION_VALUE_RED=红
+OPTION_VALUE_VIOLET=紫
+OPTION_VALUE_ORANGE=橙
+OPTION_VALUE_YELLOW=黄
+OPTION_VALUE_BROWN=棕
+OPTION_VALUE_BLACK=黑
+
+OPTION_VALUE_SING=K歌
+OPTION_VALUE_SELECT_PLAYERS=选择玩家
+OPTION_VALUE_OPEN_MENU=打开菜单
+
+OPTION_VALUE_HARDWARE_CURSOR=系统指针
+OPTION_VALUE_SOFTWARE_CURSOR=自带指针
+
+SING_LOADING=载入……
+
+SING_CHOOSE_MODE=选择模式
+SING_SING=唱歌
+SING_SING_DESC=快速游戏:独唱或对唱
+
+SING_MULTI=派对
+SING_MULTI_DESC=派对模式唱歌
+
+SING_TOOLS=工具
+
+SING_STATS=统计
+SING_STATS_DESC=查看统计资料
+
+SING_EDITOR=编辑器
+SING_EDITOR_DESC=制作自己的歌曲
+
+SING_GAME_OPTIONS=游戏选项
+SING_GAME_OPTIONS_DESC=更改游戏设置
+
+SING_EXIT=退出
+SING_EXIT_DESC=退出游戏
+
+SING_OPTIONS=选项
+SING_OPTIONS_DESC=更改设置
+SING_OPTIONS_WHEREAMI=选项
+
+SING_OPTIONS_GAME=游戏
+SING_OPTIONS_GRAPHICS=画面
+SING_OPTIONS_SOUND=声音
+SING_OPTIONS_LYRICS=歌词
+SING_OPTIONS_THEMES=主题
+SING_OPTIONS_RECORD=录音
+SING_OPTIONS_ADVANCED=高级
+SING_OPTIONS_EXIT=返回
+
+SING_OPTIONS_GAME_WHEREAMI=游戏选项
+SING_OPTIONS_GAME_DESC=通用游戏设置
+SING_OPTIONS_GAME_PLAYERS=玩家
+SING_OPTIONS_GAME_DIFFICULTY=难度
+SING_OPTIONS_GAME_LANGUAGE=语言
+SING_OPTIONS_GAME_TABS=标签
+SING_OPTIONS_GAME_SORTING=排列
+SING_OPTIONS_GAME_DEBUG=调试
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=画面选项
+SING_OPTIONS_GRAPHICS_DESC=画面设置
+SING_OPTIONS_GRAPHICS_RESOLUTION=分辨率
+SING_OPTIONS_GRAPHICS_FULLSCREEN=全屏
+SING_OPTIONS_GRAPHICS_DEPTH=色深
+SING_OPTIONS_GRAPHICS_VISUALIZER=可视化
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=示波器
+SING_OPTIONS_GRAPHICS_LINEBONUS=加分线
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=影片大小
+
+SING_OPTIONS_SOUND_WHEREAMI=声音选项
+SING_OPTIONS_SOUND_DESC=声音设置
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=麦克风回放
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=背景音乐
+SING_OPTIONS_SOUND_MIC_BOOST=麦克风增强
+SING_OPTIONS_SOUND_CLICK_ASSIST=“卡嗒”助手
+SING_OPTIONS_SOUND_BEAT_CLICK=节拍“卡嗒”
+SING_OPTIONS_SOUND_THRESHOLD=阈值
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=双人模式
+SING_OPTIONS_SOUND_PREVIEWVOLUME=预览音量
+SING_OPTIONS_SOUND_PREVIEWFADING=预览渐变
+
+SING_OPTIONS_LYRICS_WHEREAMI=歌词选项
+SING_OPTIONS_LYRICS_DESC=歌词设置
+SING_OPTIONS_LYRICS_FONT=字体
+SING_OPTIONS_LYRICS_EFFECT=效果
+SING_OPTIONS_LYRICS_SOLMIZATION=阶名唱法
+SING_OPTIONS_LYRICS_NOTELINES=五线谱
+
+SING_OPTIONS_THEMES_WHEREAMI=主题选项
+SING_OPTIONS_THEMES_DESC=主题和皮肤设置
+SING_OPTIONS_THEMES_THEME=主题
+SING_OPTIONS_THEMES_SKIN=皮肤
+SING_OPTIONS_THEMES_COLOR=颜色
+
+SING_OPTIONS_RECORD_WHEREAMI=录音选项
+SING_OPTIONS_RECORD_DESC=麦克风设置
+SING_OPTIONS_RECORD_CARD=声卡
+SING_OPTIONS_RECORD_INPUT=输入
+SING_OPTIONS_RECORD_CHANNEL=频道
+
+SING_OPTIONS_ADVANCED_WHEREAMI=高级选项
+SING_OPTIONS_ADVANCED_DESC=高级设置
+SING_OPTIONS_ADVANCED_EFFECTSING=演唱效果
+SING_OPTIONS_ADVANCED_SCREENFADE=画面渐变
+SING_OPTIONS_ADVANCED_LOADANIMATION=载入动画
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=安全问题
+SING_OPTIONS_ADVANCED_LINEBONUS=加分线
+SING_OPTIONS_ADVANCED_ONSONGCLICK=选歌之后
+SING_OPTIONS_ADVANCED_PARTYPOPUP=自动派对菜单
+
+SING_EDIT=编辑器
+SING_EDIT_MENU_DESCRIPTION=制作自己的歌曲
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=从midi文件导入文本
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=返回
+SING_EDIT_BUTTON_CONVERT=导入
+SING_EDIT_BUTTON_EXIT=返回
+
+SING_EDIT_NAVIGATE=导航
+SING_EDIT_SELECT=选择
+SING_EDIT_EXIT=返回
+
+SING_LEGEND_SELECT=选择
+SING_LEGEND_NAVIGATE=导航
+SING_LEGEND_CONTINUE=继续
+SING_LEGEND_ESC=返回
+
+SING_PLAYER_DESC=输入玩家名
+SING_PLAYER_WHEREAMI=玩家名
+SING_PLAYER_ENTER_NAME=输入名字
+
+SING_DIFFICULTY_DESC=选择难度
+SING_DIFFICULTY_WHEREAMI=难度
+SING_DIFFICULTY_CONTINUE=到歌曲选择
+SING_EASY=简单
+SING_MEDIUM=中等
+SING_HARD=困难
+
+SING_SONG_SELECTION_DESC=选择您的歌曲
+SING_SONG_SELECTION_WHEREAMI=歌曲选择
+SING_SONG_SELECTION_GOTO=转到……
+SING_SONG_SELECTION=歌曲选择
+SING_SONG_SELECTION_MENU=菜单
+SING_SONG_SELECTION_PLAYLIST=播放列表
+SING_SONGS_IN_CAT=歌曲
+PLAYLIST_CATTEXT=播放列表: %s
+
+SING_TIME=时间
+SING_TOTAL=全部
+SING_MODE=独唱
+SING_NOTES=音符
+SING_GOLDEN_NOTES=金色音符
+SING_PHRASE_BONUS=加分线
+
+SING_MENU=主菜单
+
+SONG_SCORE=歌曲分数
+SONG_SCORE_WHEREAMI=分数
+
+SING_SCORE_TONE_DEAF=缺乏细胞
+SING_SCORE_AMATEUR=略知一二
+SING_SCORE_WANNABE=有志此道
+SING_SCORE_HOPEFUL=孺子可教
+SING_SCORE_RISING_STAR=歌坛新秀
+SING_SCORE_LEAD_SINGER=一线歌星
+SING_SCORE_SUPERSTAR=超级明星
+SING_SCORE_ULTRASTAR=天王巨星
+
+SING_TOP_5_CHARTS=五佳玩家
+SING_TOP_5_CHARTS_WHEREAMI=五佳玩家
+SING_TOP_5_CHARTS_CONTINUE=到歌曲选择
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=转换难度
+
+POPUP_PERFECT=完美浮现!
+POPUP_AWESOME=牛逼哄哄!
+POPUP_GREAT=值得表扬!
+POPUP_GOOD=表现良好!
+POPUP_NOTBAD=不错还行!
+POPUP_BAD=不咋地!
+POPUP_POOR=好差劲!
+POPUP_AWFUL=真丢人!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= 和
+
+SONG_MENU_NAME_MAIN=歌曲菜单
+SONG_MENU_PLAY=演唱
+SONG_MENU_CHANGEPLAYERS=变更玩家
+SONG_MENU_EDIT=编辑
+SONG_MENU_MODI=修正唱法
+SONG_MENU_CANCEL=取消
+
+SONG_MENU_NAME_PLAYLIST=歌曲菜单
+SONG_MENU_PLAYLIST_ADD=添加歌曲
+SONG_MENU_PLAYLIST_DEL=删除歌曲
+
+SONG_MENU_NAME_PLAYLIST_ADD=添加歌曲
+SONG_MENU_PLAYLIST_ADD_NEW=到新播放列表
+SONG_MENU_PLAYLIST_ADD_EXISTING=到已有播放列表
+SONG_MENU_PLAYLIST_NOEXISTING=无可用播放列表
+
+SONG_MENU_NAME_PLAYLIST_NEW=新播放列表
+SONG_MENU_PLAYLIST_NEW_CREATE=创建
+SONG_MENU_PLAYLIST_NEW_UNNAMED=未命名
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=确定删除?
+SONG_MENU_YES=是
+SONG_MENU_NO=否
+
+SONG_MENU_NAME_PLAYLIST_LOAD=打开播放列表
+SONG_MENU_PLAYLIST_LOAD=打开
+SONG_MENU_PLAYLIST_DELCURRENT=删除当前播放列表
+
+SONG_MENU_NAME_PLAYLIST_DEL=删除播放列表?
+
+SONG_MENU_NAME_PARTY_MAIN=派对菜单
+SONG_MENU_JOKER=王牌
+
+SONG_MENU_NAME_PARTY_JOKER=使用王牌
+
+SONG_JUMPTO_DESC=搜索歌曲
+SONG_JUMPTO_TYPE_DESC=查询方式:
+SONG_JUMPTO_TYPE1=所有
+SONG_JUMPTO_TYPE2=标题
+SONG_JUMPTO_TYPE3=艺术家
+SONG_JUMPTO_SONGSFOUND=%d 找到的歌曲
+SONG_JUMPTO_NOSONGSFOUND=未找到歌曲
+SONG_JUMPTO_HELP=输入要查询内容
+SONG_JUMPTO_CATTEXT=搜索: %s
+
+PARTY_MODE=派对模式
+PARTY_DIFFICULTY=难度
+PARTY_PLAYLIST=列表模式
+PARTY_PLAYLIST_ALL=所有歌曲
+PARTY_PLAYLIST_CATEGORY=文件夹
+PARTY_PLAYLIST_PLAYLIST=播放列表
+PARTY_TEAMS=团队数量
+PARTY_TEAMS_PLAYER1=歌手数量
+PARTY_TEAMS_PLAYER2=歌手数量
+PARTY_TEAMS_PLAYER3=歌手数量
+
+PARTY_LEGEND_CONTINUE=继续
+
+PARTY_OPTIONS_DESC=派对游戏设置
+PARTY_OPTIONS_WHEREAMI=派对选项
+
+PARTY_PLAYER_DESC=输入玩家和团队名称!
+PARTY_PLAYER_WHEREAMI=派对名称
+PARTY_PLAYER_ENTER_NAME=输入名称
+
+
+PARTY_ROUNDS_DESC=选择你想玩的模式
+PARTY_ROUNDS_WHEREAMI=派对回合
+PARTY_ROUNDS_LEGEND_CONTINUE=开始派对游戏
+PARTY_ROUNDCOUNT=回合数量
+PARTY_SELECTMODE1=回合1
+PARTY_SELECTMODE2=回合2
+PARTY_SELECTMODE3=回合3
+PARTY_SELECTMODE4=回合4
+PARTY_SELECTMODE5=回合5
+PARTY_SELECTMODE6=回合6
+PARTY_SELECTMODE7=回合7
+
+PARTY_ROUND_DESC=下位演唱歌手
+PARTY_ROUND_WHEREAMI=派对下一回合
+PARTY_ROUND_LEGEND_CONTINUE=回合开始
+
+PARTY_SONG_WHEREAMI=派对歌曲选择
+PARTY_SONG_LEGEND_CONTINUE=演唱
+PARTY_SONG_MENU=派对菜单
+
+PARTY_SCORE_DESC=最后一回合分数
+PARTY_SCORE_WHEREAMI=派对得分
+
+PARTY_WIN_DESC=派对游戏赢家
+PARTY_WIN_WHEREAMI=派对赢家
+PARTY_WIN_LEGEND_CONTINUE=返回主菜单
+
+PARTY_ROUND=回合
+PARTY_ROUND_WINNER=赢家
+PARTY_NOTPLAYEDYET=尚未游戏
+PARTY_NOBODY=空缺
+NEXT_ROUND=下一回合:
+
+PARTY_DISMISSED=解散!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=胜出!
+
+MODE_RANDOM_NAME=随机模式
+MODE_RANDOM_DESC=将随机选取一种模式
+
+MODE_HDL_NAME=保持分数线
+MODE_HDL_DESC=不要低于评分栏所显示的分数。
+
+MODE_5000POINTS_NAME=5000争夺赛
+MODE_5000POINTS_DESC=首先赢得5000分的玩家胜出。
+
+MODE_DUEL_NAME=挑战赛
+MODE_DUEL_DESC=挑战10000分。
+
+MODE_TEAMDUEL_NAME=团队挑战
+MODE_TEAMDUEL_DESC=麦克风接力!
+
+MODE_BLIND_NAME=盲人模式
+MODE_BLIND_DESC=不看提示挑战。
+
+STAT_MAIN=统计
+STAT_MAIN_DESC=常规
+STAT_MAIN_WHEREAMI=统计
+
+STAT_OVERVIEW_INTRO=%0:s 统计。 \n 最后重置在 %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d 歌曲(%3:d 带视频) \n %1:d 已播放 以及 %2:d 尚未播放。\n 最热门的歌曲是来自%4:s的%5:s
+STAT_OVERVIEW_PLAYER=截至最后一次重置共有 %0:d 位玩家。\n 最佳玩家是 %1:s 。其均分为 %2:d 分。\n %3:s 的 %4:d 分为最高得分。
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=统计
+STAT_DETAIL_WHEREAMI=统计详情
+
+STAT_NEXT=下一页
+STAT_PREV=前一页
+STAT_REVERSE=倒序
+STAT_PAGE= %1:d 页中的第 %0:d 页\n ( %3:d 条目中的 %2:d )
+
+STAT_DESC_SCORES=高分
+STAT_DESC_SCORES_REVERSED=低分
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=最佳歌手
+STAT_DESC_SINGERS_REVERSED=最差歌手
+STAT_FORMAT_SINGERS=%0:s \n 平均分: %1:d
+
+STAT_DESC_SONGS=最热门歌曲
+STAT_DESC_SONGS_REVERSED=最冷门歌曲
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx 唱过
+
+STAT_DESC_BANDS=最热门乐队
+STAT_DESC_BANDS_REVERSED=最冷门乐队
+STAT_FORMAT_BANDS=%0:s \n %1:dx 唱过
+
+SCREENSHOT_SAVED=截图已保存
+SCREENSHOT_FAILED=无法保存截图
+
+INFO_FILE_SAVED=文件已保存
+ERROR_SAVE_FILE_FAILED=无法保存文件
+ERROR_FILE_NOT_FOUND=文件未找到
+
+ENCODING_ERROR_ASK_FOR_UTF8=以当前编码无法保存变更,是否转换为UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=无音轨选中
+
+MSG_ERROR_TITLE=错误
+MSG_INFO_TITLE=信息
+MSG_QUESTION_TITLE=确认
+MSG_QUIT_USDX=确定离开UltraStar?
+MSG_END_PARTY=确定离开派对模式?
+
+ERROR_NO_SONGS=未载入歌曲
+ERROR_NO_PLUGINS=未载入插件
+ERROR_NO_MODES_FOR_CURRENT_SETUP=无适合当前玩家/团队设置的模式
+ERROR_CAN_NOT_START_PARTY=派对游戏初始化出现问题
+ERROR_CORRUPT_SONG=无法载入歌曲。
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=无法载入歌曲:文件未找到
+ERROR_CORRUPT_SONG_NO_NOTES=无法载入歌曲:找不到任何注释
+ERROR_CORRUPT_SONG_NO_BREAKS=无法载入歌曲:找不到任何分秆
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=无法载入歌曲:行 %0:d 解析错误
+ERROR_NO_EDITOR=此特性在Linux/Mac上不可用
+ERROR_PLAYER_DEVICE_ASSIGNMENT=玩家 %d 被指定给多个麦克风,请检查您的录音选项
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=玩家 %d 没有指定麦克风,请检查您的录音选项
+;UNUSED: OPTION_VALUE_CHINESE=中文
+ ;TRANSLATOR: Qiao Xiaohui
diff --git a/medley_new/game/languages/Croatian.ini b/medley_new/game/languages/Croatian.ini
new file mode 100644
index 00000000..7440492a
--- /dev/null
+++ b/medley_new/game/languages/Croatian.ini
@@ -0,0 +1,446 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Učitavanje...
+
+SING_CHOOSE_MODE=Izaberi način igre
+SING_SING=pjevaj
+SING_SING_DESC=brza igra: pjevaj solo ili duet
+
+SING_MULTI=party
+SING_MULTI_DESC=pjevaj u party mode-u
+
+SING_TOOLS=alati
+
+SING_STATS=statistika
+SING_STATS_DESC=pogledaj statistiku
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=napravi svoje pjesme
+
+SING_GAME_OPTIONS=opcije igre
+SING_GAME_OPTIONS_DESC=promijeni postavke
+
+SING_EXIT=izlaz
+SING_EXIT_DESC=izlaz iz igre
+
+SING_OPTIONS=opcije
+SING_OPTIONS_DESC=promijeni postavke
+SING_OPTIONS_WHEREAMI=Opcije
+
+SING_OPTIONS_GAME=igra
+SING_OPTIONS_GRAPHICS=video
+SING_OPTIONS_SOUND=audio
+SING_OPTIONS_LYRICS=tekstovi
+SING_OPTIONS_THEMES=teme
+SING_OPTIONS_RECORD=snimanje
+SING_OPTIONS_ADVANCED=ostalo
+SING_OPTIONS_EXIT=natrag
+
+SING_OPTIONS_GAME_WHEREAMI=Opcije Igre
+SING_OPTIONS_GAME_DESC=osnovne opcije igre
+SING_OPTIONS_GAME_PLAYERS=Br. igrača
+SING_OPTIONS_GAME_DIFFICULTY=Težina
+SING_OPTIONS_GAME_LANGUAGE=Jezik
+SING_OPTIONS_GAME_TABS=Tabovi
+SING_OPTIONS_GAME_SORTING=Sortiranje
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Opcije Videa
+SING_OPTIONS_GRAPHICS_DESC=video opcije
+SING_OPTIONS_GRAPHICS_RESOLUTION=Rezolucija
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Cijeli ekran
+SING_OPTIONS_GRAPHICS_DEPTH=Dubina boja
+SING_OPTIONS_GRAPHICS_VISUALIZER=Vizualizacije
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus linije
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Veličina videa
+
+SING_OPTIONS_SOUND_WHEREAMI=Opcije Zvuka
+SING_OPTIONS_SOUND_DESC=postavke zvuka
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Pozadinska glazba
+SING_OPTIONS_SOUND_MIC_BOOST=Mic boost
+SING_OPTIONS_SOUND_CLICK_ASSIST=Pomoć klikovima
+SING_OPTIONS_SOUND_BEAT_CLICK=Klik na udarce
+SING_OPTIONS_SOUND_THRESHOLD=Threshold
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Igra za dva igrača
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Glasnoća prikaza
+SING_OPTIONS_SOUND_PREVIEWFADING=Fade-in vrijeme
+
+SING_OPTIONS_LYRICS_WHEREAMI=Opcije Tekstova
+SING_OPTIONS_LYRICS_DESC=postavke tekstova
+SING_OPTIONS_LYRICS_FONT=Font
+SING_OPTIONS_LYRICS_EFFECT=Efekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacija
+SING_OPTIONS_LYRICS_NOTELINES=Crtovlje
+
+SING_OPTIONS_THEMES_WHEREAMI=Opcije Tema
+SING_OPTIONS_THEMES_DESC=postavke tema i skinova
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Boja
+
+SING_OPTIONS_RECORD_WHEREAMI=Opcije Snimanja
+SING_OPTIONS_RECORD_DESC=postavke mikrofona
+SING_OPTIONS_RECORD_CARD=Zv. kartica
+SING_OPTIONS_RECORD_INPUT=Ulaz
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Ostale Opcije
+SING_OPTIONS_ADVANCED_DESC=ostale postavke
+SING_OPTIONS_ADVANCED_EFFECTSING=Efekti kod pjevanja
+SING_OPTIONS_ADVANCED_SCREENFADE=Fade-out ekrana
+SING_OPTIONS_ADVANCED_LOADANIMATION=Anim. tijekom učit.
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sigurn. pitanja
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus linije
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Nakon pjesme
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto party meni
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=napravi svoje pjesme
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Učitaj tekst iz midi datoteke
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=natrag
+SING_EDIT_BUTTON_CONVERT=Učitaj
+SING_EDIT_BUTTON_EXIT=natrag
+
+SING_EDIT_NAVIGATE=upravljanje
+SING_EDIT_SELECT=odaberi
+SING_EDIT_EXIT=natrag
+
+SING_LEGEND_SELECT=odaberi
+SING_LEGEND_NAVIGATE=navigacija
+SING_LEGEND_CONTINUE=nastavi
+SING_LEGEND_ESC=natrag
+
+SING_PLAYER_DESC=unesi ime igrača
+SING_PLAYER_WHEREAMI=Imena igrača
+SING_PLAYER_ENTER_NAME=unesi ime
+
+SING_DIFFICULTY_DESC=odaberi težinu
+SING_DIFFICULTY_WHEREAMI=Težina
+SING_DIFFICULTY_CONTINUE=odabir pjesme
+SING_EASY=Lako
+SING_MEDIUM=Srednje
+SING_HARD=Teško
+
+SING_SONG_SELECTION_DESC=odaberi pjesmu
+SING_SONG_SELECTION_WHEREAMI=Odabir Pjesme
+SING_SONG_SELECTION_GOTO=idi na ..
+SING_SONG_SELECTION=odabir pjesme
+SING_SONG_SELECTION_MENU=meni
+SING_SONG_SELECTION_PLAYLIST=playlista
+SING_SONGS_IN_CAT=Pjesme
+PLAYLIST_CATTEXT=Playlista: %s
+
+SING_TIME=TIME
+SING_TOTAL=ukupno
+SING_MODE=pjevaj solo
+SING_NOTES=note
+SING_GOLDEN_NOTES=zlatne note
+SING_PHRASE_BONUS=bonus
+
+SING_MENU=Glavni Meni
+
+SONG_SCORE=bodovi
+SONG_SCORE_WHEREAMI=Rezultat
+
+SING_SCORE_TONE_DEAF=Bez sluha
+SING_SCORE_AMATEUR=Amater
+SING_SCORE_WANNABE=Wannabe
+SING_SCORE_HOPEFUL=Pun nade
+SING_SCORE_RISING_STAR=Zvijezda u usponu
+SING_SCORE_LEAD_SINGER=Vodeći pjevač
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=top 5 Igrača
+SING_TOP_5_CHARTS_WHEREAMI=top 5
+SING_TOP_5_CHARTS_CONTINUE=odabir pjesme
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=izvanredno!
+POPUP_AWESOME=predivno!
+POPUP_GREAT=odlično!
+POPUP_GOOD=dobro!
+POPUP_NOTBAD=nije loše!
+POPUP_BAD=loše!
+POPUP_POOR=jadno!
+POPUP_AWFUL=grozno!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= i
+
+SONG_MENU_NAME_MAIN=Kolekcija pjesama
+SONG_MENU_PLAY=Pjevaj
+SONG_MENU_CHANGEPLAYERS=Promijeni igrače
+SONG_MENU_EDIT=Uredi
+SONG_MENU_MODI=Pjevaj Modi
+SONG_MENU_CANCEL=Poništi
+
+SONG_MENU_NAME_PLAYLIST=Playliste
+SONG_MENU_PLAYLIST_ADD=Dodaj Pjesmu
+SONG_MENU_PLAYLIST_DEL=Izbriši Pjesmu
+
+SONG_MENU_NAME_PLAYLIST_ADD=Dodaj Pjesmu
+SONG_MENU_PLAYLIST_ADD_NEW=na novu playlistu
+SONG_MENU_PLAYLIST_ADD_EXISTING=na postojeću playlistu
+SONG_MENU_PLAYLIST_NOEXISTING=Nema playlisti.
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nova Playlista
+SONG_MENU_PLAYLIST_NEW_CREATE=Napravi
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Bez imena
+
+;TODO: SONG_MENU_NAME_PLAYLIST_DELITEM=Really Delete?
+SONG_MENU_YES=Da
+SONG_MENU_NO=Ne
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Otvori Playlistu
+SONG_MENU_PLAYLIST_LOAD=otvori
+SONG_MENU_PLAYLIST_DELCURRENT=obriši trenutnu Playlistu
+
+SONG_MENU_NAME_PLAYLIST_DEL=Stvarno obrisati?
+
+SONG_MENU_NAME_PARTY_MAIN=Party Meni
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=iskoristi joker
+
+SONG_JUMPTO_DESC=pretraži pjesme
+SONG_JUMPTO_TYPE_DESC=Traži :
+SONG_JUMPTO_TYPE1=Sve
+SONG_JUMPTO_TYPE2=Naslov
+SONG_JUMPTO_TYPE3=Izvođač
+SONG_JUMPTO_SONGSFOUND=%d pjes(a)ma nađeno
+SONG_JUMPTO_NOSONGSFOUND=Niti jedna pjesma nije pronađena.
+SONG_JUMPTO_HELP=Unesi tekst koji želiš tražiti.
+SONG_JUMPTO_CATTEXT=Traži: %s
+
+PARTY_MODE=party mod
+PARTY_DIFFICULTY=Težina
+PARTY_PLAYLIST=Playlist Mod
+PARTY_PLAYLIST_ALL=Sve pjesme
+PARTY_PLAYLIST_CATEGORY=Folder
+PARTY_PLAYLIST_PLAYLIST=Playliste
+PARTY_TEAMS=Br. Timova
+PARTY_TEAMS_PLAYER1=Br. Igrača - Tim1
+PARTY_TEAMS_PLAYER2=Br. Igrača - Tim2
+PARTY_TEAMS_PLAYER3=Br. Igrača - Tim3
+
+PARTY_LEGEND_CONTINUE=nastavi
+
+PARTY_OPTIONS_DESC=postavke za party igru
+PARTY_OPTIONS_WHEREAMI=Party Opcije
+
+PARTY_PLAYER_DESC=unesi imena timova i igrača!
+PARTY_PLAYER_WHEREAMI=Party Imena
+PARTY_PLAYER_ENTER_NAME=unesi imena
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=započni party-igru
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=sljed. igrači za mikr.
+PARTY_ROUND_WHEREAMI=Party Sljed runda
+PARTY_ROUND_LEGEND_CONTINUE=započni rundu
+
+PARTY_SONG_WHEREAMI=Party Odabir pjesme
+PARTY_SONG_LEGEND_CONTINUE=pjevaj
+PARTY_SONG_MENU=party meni
+
+PARTY_SCORE_DESC=bodovi zadnje runde
+PARTY_SCORE_WHEREAMI=Party Bodovi
+
+PARTY_WIN_DESC=pobjednik party igre
+PARTY_WIN_WHEREAMI=Party Pobjednik
+PARTY_WIN_LEGEND_CONTINUE=natrag na glavni meni
+
+PARTY_ROUND=Runda
+PARTY_ROUND_WINNER=Pobjednik
+PARTY_NOTPLAYEDYET=nije još odigr.
+PARTY_NOBODY=nitko ni
+NEXT_ROUND=Sljed. runda:
+
+PARTY_DISMISSED=Izbacen!
+PARTY_SCORE_WINS=%s je
+PARTY_SCORE_WINS2=pobijedio!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Zadrži liniju
+MODE_HDL_DESC=Nemoj biti gori od pokazivača na 'rating' baru.
+
+MODE_5000POINTS_NAME=Do 5000
+MODE_5000POINTS_DESC=Pobjeđuje onaj tko prvi dođe do 5000 bodova.
+
+MODE_DUEL_NAME=Dvoboj
+MODE_DUEL_DESC=Pjevaj dvoboj do 10000 bodova.
+
+MODE_TEAMDUEL_NAME=Dvoboj timova
+MODE_TEAMDUEL_DESC=Dodaj mikrofon!
+
+MODE_BLIND_NAME=Slijepi način
+MODE_BLIND_DESC=Dvoboj bez gledanja nota.
+
+STAT_MAIN=Statistika
+STAT_MAIN_DESC=General
+STAT_MAIN_WHEREAMI=Statistika
+
+STAT_OVERVIEW_INTRO=%0:s Statistika. \n Zadnji reset je bio %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d pjesama (%3:d sa Videom), od čega je %1:d pjesama otpjevano a %2:d nije.\n Najpopularnija pjesma je %5:s od %4:s.
+STAT_OVERVIEW_PLAYER=Od zadnjeg reseta bilo je %0:d različitih igrača.\n Najbolji igrač je %1:s sa prosjekom od %2:d bodova.\n %3:s je napravio/la najveći rezultat sa %4:d bodova.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistika
+STAT_DETAIL_WHEREAMI=Detaljna statistika
+
+STAT_NEXT=Sljed. strana
+STAT_PREV=Preth. strana
+STAT_REVERSE=Obrnuti redoslijed
+STAT_PAGE=Strana %0:d od %1:d\n (%2:d od %3:d unosa)
+
+STAT_DESC_SCORES=HighScores
+STAT_DESC_SCORES_REVERSED=LowScores
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Najbolji pjevači
+STAT_DESC_SINGERS_REVERSED=Najgori pjevači
+STAT_FORMAT_SINGERS=%0:s \n Prosječni bodovi: %1:d
+
+STAT_DESC_SONGS=Popularne pjesme
+STAT_DESC_SONGS_REVERSED=Nepopularne pjesme
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx otpjevano
+
+STAT_DESC_BANDS=Popularni bendovi
+STAT_DESC_BANDS_REVERSED=Nepopularni bendovi
+STAT_FORMAT_BANDS=%0:s \n %1:dx otpjevano
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Greška
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Pitanje
+MSG_QUIT_USDX=Napustiti UltraStar?
+MSG_END_PARTY=Napustiti Party igru?
+
+ERROR_NO_SONGS=Nema učitanih pjesama
+ERROR_NO_PLUGINS=Nema učitanih pluginova
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Pjesma se ne može učitati.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Pjesma se ne može učitati: Datoteka nije nađena
+ERROR_CORRUPT_SONG_NO_NOTES=Pjesma se ne može učitati: Nije nađena niti jedna nota
+ERROR_CORRUPT_SONG_NO_BREAKS=Pjesma se ne može učitati: Nije nađen niti jedan 'linebreak'
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Pjesma se ne može učitati: Greška u obradi linije %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Zapamti broj pjev.
+;UNUSED: SING_SCORE_HIT_ARTIST=Hit Artist
+;UNUSED: PARTY_ROUNDS=Runde
+;UNUSED: MODE_MORE1000_NAME=1000 Više
+;UNUSED: MODE_MORE1000_DESC=Pjevajte dok jedan od igrača ne skupi 1000 bod više.
diff --git a/medley_new/game/languages/Czech.ini b/medley_new/game/languages/Czech.ini
new file mode 100644
index 00000000..d04e8e78
--- /dev/null
+++ b/medley_new/game/languages/Czech.ini
@@ -0,0 +1,442 @@
+[Text]
+OPTION_VALUE_CATALAN=Katalánsky
+OPTION_VALUE_CROATIAN=Chorvatsky
+OPTION_VALUE_CZECH=Česky
+OPTION_VALUE_DANISH=Dánsky
+OPTION_VALUE_DUTCH=Holandsky
+OPTION_VALUE_ENGLISH=Anglicky
+OPTION_VALUE_EUSKARA=Baskicky
+OPTION_VALUE_FINNISH=Finsky
+OPTION_VALUE_FRENCH=Francouzsky
+OPTION_VALUE_GERMAN=Německy
+OPTION_VALUE_GREEK=Řecky
+OPTION_VALUE_HUNGARIAN=Maďarsky
+OPTION_VALUE_ICELANDIC=Islandsky
+OPTION_VALUE_ITALIAN=Italsky
+OPTION_VALUE_JAPANESE=Japonsky
+OPTION_VALUE_LUXEMBOURGISH=Lucembursky
+OPTION_VALUE_NORWEGIAN=Norsky
+OPTION_VALUE_POLISH=Polsky
+OPTION_VALUE_PORTUGUESE=Portugalsky
+OPTION_VALUE_RUSSIAN=Rusky
+OPTION_VALUE_SERBIAN=Srbsky
+OPTION_VALUE_SLOVAK=Slovensky
+OPTION_VALUE_SLOVENIAN=Slovinsky
+OPTION_VALUE_SPANISH=Španělsky
+OPTION_VALUE_SWEDISH=Švédsky
+
+OPTION_VALUE_EASY=Snadná
+OPTION_VALUE_MEDIUM=Střední
+OPTION_VALUE_HARD=Těžká
+
+OPTION_VALUE_ON=Zap
+OPTION_VALUE_OFF=Vyp
+
+OPTION_VALUE_EDITION=Edice
+OPTION_VALUE_GENRE=Žánr
+OPTION_VALUE_LANGUAGE=Jazyk
+OPTION_VALUE_FOLDER=Složka
+OPTION_VALUE_TITLE=Název
+OPTION_VALUE_ARTIST=Interpret
+OPTION_VALUE_TITLE2=Název 2
+OPTION_VALUE_ARTIST2=Interpret 2
+
+OPTION_VALUE_WHENNOVIDEO=Neobsahuje-li video
+
+OPTION_VALUE_SMALL=Malé
+OPTION_VALUE_BIG=Velké
+
+OPTION_VALUE_HALF=Poloviční
+OPTION_VALUE_FULL_VID=Úplné (video)
+OPTION_VALUE_FULL_VID_BG=Úplné (pozadí & video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=sekunda
+OPTION_VALUE_SECS=sekundy
+
+OPTION_VALUE_PLAIN=Prosté
+OPTION_VALUE_OLINE1=Obtažené 1
+OPTION_VALUE_OLINE2=Obtažené 2
+
+OPTION_VALUE_SIMPLE=Jednoduchý
+OPTION_VALUE_ZOOM=Zvětšení
+OPTION_VALUE_SLIDE=Skluz
+OPTION_VALUE_BALL=Míč
+OPTION_VALUE_SHIFT=Posun
+
+OPTION_VALUE_EURO=Evropské
+OPTION_VALUE_JAPAN=Japonské
+OPTION_VALUE_AMERICAN=Americké
+
+OPTION_VALUE_BLUE=Modrá
+OPTION_VALUE_GREEN=Zelená
+OPTION_VALUE_PINK=Růžová
+OPTION_VALUE_RED=Červená
+OPTION_VALUE_VIOLET=Fialová
+OPTION_VALUE_ORANGE=Oranžová
+OPTION_VALUE_YELLOW=Žlutá
+OPTION_VALUE_BROWN=Hnědá
+OPTION_VALUE_BLACK=Černá
+
+OPTION_VALUE_SING=Zpívat
+OPTION_VALUE_SELECT_PLAYERS=Výběr hráčů
+OPTION_VALUE_OPEN_MENU=Otevřít menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardwarový kurzor
+OPTION_VALUE_SOFTWARE_CURSOR=Softwarový kurzor
+
+SING_LOADING=Načítání...
+
+SING_CHOOSE_MODE=vybrat mód
+SING_SING=zpívat
+SING_SING_DESC=rychlá hra: zpívej sólo nebo duet
+
+SING_MULTI=párty
+SING_MULTI_DESC=zpívejte v párty-módu
+
+SING_TOOLS=nástroje
+
+SING_STATS=statistiky
+SING_STATS_DESC=zobrazit statistiky
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=vytvořit vlastní skladbu
+
+SING_GAME_OPTIONS=herní možnosti
+SING_GAME_OPTIONS_DESC=změnit nastavení hry
+
+SING_EXIT=ukončit
+SING_EXIT_DESC=ukončit hru
+
+SING_OPTIONS=možnosti
+SING_OPTIONS_DESC=změnit nastavení
+SING_OPTIONS_WHEREAMI=Možnosti
+
+SING_OPTIONS_GAME=hra
+SING_OPTIONS_GRAPHICS=grafika
+SING_OPTIONS_SOUND=zvuk
+SING_OPTIONS_LYRICS=text
+SING_OPTIONS_THEMES=vzhled
+SING_OPTIONS_RECORD=záznam
+SING_OPTIONS_ADVANCED=pokročilé
+SING_OPTIONS_EXIT=zpět
+
+SING_OPTIONS_GAME_WHEREAMI=Možnosti hry
+SING_OPTIONS_GAME_DESC=obecné herní nastavení
+SING_OPTIONS_GAME_PLAYERS=Hráči
+SING_OPTIONS_GAME_DIFFICULTY=Obtížnost
+SING_OPTIONS_GAME_LANGUAGE=Jazyk
+SING_OPTIONS_GAME_TABS=Složky
+SING_OPTIONS_GAME_SORTING=Řazení
+SING_OPTIONS_GAME_DEBUG=Ladění programu
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Možnosti grafiky
+SING_OPTIONS_GRAPHICS_DESC=grafické nastavení
+SING_OPTIONS_GRAPHICS_RESOLUTION=Rozlišení
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Na celou obrazovku
+SING_OPTIONS_GRAPHICS_DEPTH=Barevná hloubka
+SING_OPTIONS_GRAPHICS_VISUALIZER=Vizualizace
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus za řádek
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Velikost videa
+
+SING_OPTIONS_SOUND_WHEREAMI=Možnosti zvuku
+SING_OPTIONS_SOUND_DESC=zvukové nastavení
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Přehrávání z mikrof.
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Hudba na pozadí
+SING_OPTIONS_SOUND_MIC_BOOST=Zesílení mikrofonu
+SING_OPTIONS_SOUND_CLICK_ASSIST=Pomocné tikání
+SING_OPTIONS_SOUND_BEAT_CLICK=Další rytmika
+SING_OPTIONS_SOUND_THRESHOLD=Práh
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Pro dva hráče
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Hlasitost ukázky
+SING_OPTIONS_SOUND_PREVIEWFADING=Odeznění ukázky
+
+SING_OPTIONS_LYRICS_WHEREAMI=Možnosti textů
+SING_OPTIONS_LYRICS_DESC=nastavení textů
+SING_OPTIONS_LYRICS_FONT=Písmo
+SING_OPTIONS_LYRICS_EFFECT=Efekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Názvy tónů
+SING_OPTIONS_LYRICS_NOTELINES=Notová osnova
+
+SING_OPTIONS_THEMES_WHEREAMI=Možnosti vzhledu
+SING_OPTIONS_THEMES_DESC=nastavení vzhledu
+SING_OPTIONS_THEMES_THEME=Téma
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Barva
+
+SING_OPTIONS_RECORD_WHEREAMI=Možnosti záznamu
+SING_OPTIONS_RECORD_DESC=nastavení mikrofonu
+SING_OPTIONS_RECORD_CARD=Zvuková karta
+SING_OPTIONS_RECORD_INPUT=Vstup
+SING_OPTIONS_RECORD_CHANNEL=Kanál
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Pokročilé možnosti
+SING_OPTIONS_ADVANCED_DESC=pokročilé nastavení
+SING_OPTIONS_ADVANCED_EFFECTSING=Efekty u zpěvu
+SING_OPTIONS_ADVANCED_SCREENFADE=Přechody obrazu
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animace načítání
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Potvrzovací dialogy
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus za řádek
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Po výběru skladby
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto párty-menu
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Vytvořit vlastní skladbu
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importovat ze souboru midi
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=zpět
+SING_EDIT_BUTTON_CONVERT=Importovat
+SING_EDIT_BUTTON_EXIT=zpět
+
+SING_EDIT_NAVIGATE=navigace
+SING_EDIT_SELECT=vybrat
+SING_EDIT_EXIT=zpět
+
+SING_LEGEND_SELECT=vybrat
+SING_LEGEND_NAVIGATE=navigace
+SING_LEGEND_CONTINUE=pokračovat
+SING_LEGEND_ESC=zpět
+
+SING_PLAYER_DESC=zadejte jméno hráče (jména hráčů)
+SING_PLAYER_WHEREAMI=Jména hráčů
+SING_PLAYER_ENTER_NAME=zadejte jména
+
+SING_DIFFICULTY_DESC=zvolte obtížnost
+SING_DIFFICULTY_WHEREAMI=Otížnost
+SING_DIFFICULTY_CONTINUE=na výběr skladby
+SING_EASY=Snadná
+SING_MEDIUM=Střední
+SING_HARD=Těžká
+
+SING_SONG_SELECTION_DESC=vyberte skladbu
+SING_SONG_SELECTION_WHEREAMI=Výběr skladby
+SING_SONG_SELECTION_GOTO=jdi na ..
+SING_SONG_SELECTION=výběr skladby
+SING_SONG_SELECTION_MENU=menu
+SING_SONG_SELECTION_PLAYLIST=seznam stop
+SING_SONGS_IN_CAT=skladby
+PLAYLIST_CATTEXT=Seznam stop: %s
+
+SING_TIME=TIME
+SING_TOTAL=celkem
+SING_MODE=zpívat sólo
+SING_NOTES=noty
+SING_GOLDEN_NOTES=zlaté noty
+SING_PHRASE_BONUS=bonus za řádek
+
+SING_MENU=Hlavní menu
+
+SONG_SCORE=skóre za skladbu
+SONG_SCORE_WHEREAMI=Skóre
+
+SING_SCORE_TONE_DEAF=Hudební hluch
+SING_SCORE_AMATEUR=Amatér
+SING_SCORE_WANNABE=Snaživý
+SING_SCORE_HOPEFUL=Nadějný
+SING_SCORE_RISING_STAR=Vycházející hvězda
+SING_SCORE_LEAD_SINGER=Sólový zpěvák
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=5 nejlepších
+SING_TOP_5_CHARTS_WHEREAMI=5 nej
+SING_TOP_5_CHARTS_CONTINUE=na výběr skladby
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=přepnout obtížnost
+
+POPUP_PERFECT=výborně!
+POPUP_AWESOME=paráda!
+POPUP_GREAT=super!
+POPUP_GOOD=dobře!
+POPUP_NOTBAD=šlo to!
+POPUP_BAD=špatně!
+POPUP_POOR=bída!
+POPUP_AWFUL=hrůza!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= a
+
+SONG_MENU_NAME_MAIN=menu skladby
+SONG_MENU_PLAY=Zpívat
+SONG_MENU_CHANGEPLAYERS=Změnit hráče
+SONG_MENU_EDIT=Upravit
+SONG_MENU_MODI=Zpívat "Modi"
+SONG_MENU_CANCEL=Zrušit
+
+SONG_MENU_NAME_PLAYLIST=Menu skladeb
+SONG_MENU_PLAYLIST_ADD=Přidat skladbu
+SONG_MENU_PLAYLIST_DEL=Odebrat skladbu
+
+SONG_MENU_NAME_PLAYLIST_ADD=Přidat skladbu
+SONG_MENU_PLAYLIST_ADD_NEW=do nového playlistu
+SONG_MENU_PLAYLIST_ADD_EXISTING=do existujícího seznamu stop
+SONG_MENU_PLAYLIST_NOEXISTING=Žádný seznam stop nevytvořen
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nový seznam stop
+SONG_MENU_PLAYLIST_NEW_CREATE=Vytvořit
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Nepojmenovaný
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Opravdu smazat?
+SONG_MENU_YES=Ano
+SONG_MENU_NO=Ne
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Otevřít seznam stop
+SONG_MENU_PLAYLIST_LOAD=otevřít
+SONG_MENU_PLAYLIST_DELCURRENT=smazat tento seznam stop
+
+SONG_MENU_NAME_PLAYLIST_DEL=Smazat seznam stop?
+
+SONG_MENU_NAME_PARTY_MAIN=Párty menu
+SONG_MENU_JOKER=Žolík
+
+SONG_MENU_NAME_PARTY_JOKER=vzít žolíka
+
+SONG_JUMPTO_DESC=hledat skladbu
+SONG_JUMPTO_TYPE_DESC=Hledat:
+SONG_JUMPTO_TYPE1=Všude
+SONG_JUMPTO_TYPE2=V názvech
+SONG_JUMPTO_TYPE3=V interpretech
+SONG_JUMPTO_SONGSFOUND=Nalezeno %d skladeb
+SONG_JUMPTO_NOSONGSFOUND=Žádné skladby nenalezeny
+SONG_JUMPTO_HELP=Zadejte text pro hledání
+SONG_JUMPTO_CATTEXT=Hledat: %s
+
+PARTY_MODE=párty mód
+PARTY_DIFFICULTY=Obtížnost
+PARTY_PLAYLIST=Mód seznamu stop
+PARTY_PLAYLIST_ALL=Všechny skladby
+PARTY_PLAYLIST_CATEGORY=Složka
+PARTY_PLAYLIST_PLAYLIST=Seznam stop
+PARTY_TEAMS=Počet týmů
+PARTY_TEAMS_PLAYER1=Hráčů týmu 1
+PARTY_TEAMS_PLAYER2=Hráčů týmu 2
+PARTY_TEAMS_PLAYER3=Hráčů týmu 3
+
+PARTY_LEGEND_CONTINUE=pokračovat
+
+PARTY_OPTIONS_DESC=nastavení pro hru na párty
+PARTY_OPTIONS_WHEREAMI=Možnosti párty
+
+PARTY_PLAYER_DESC=zadejte jména hráčů a týmů!
+PARTY_PLAYER_WHEREAMI=Jména párty
+PARTY_PLAYER_ENTER_NAME=vložit jména
+
+
+PARTY_ROUNDS_DESC=Vyberte, ve kterých režimech chcete hrát
+PARTY_ROUNDS_WHEREAMI=Kola párty
+PARTY_ROUNDS_LEGEND_CONTINUE=spustit párty-hru
+PARTY_ROUNDCOUNT=počet kol
+PARTY_SELECTMODE1=režim 1. kola
+PARTY_SELECTMODE2=režim 2. kola
+PARTY_SELECTMODE3=režim 3. kola
+PARTY_SELECTMODE4=režim 4. kola
+PARTY_SELECTMODE5=režim 5. kola
+PARTY_SELECTMODE6=režim 6. kola
+PARTY_SELECTMODE7=režim 7. kola
+
+PARTY_ROUND_DESC=další hráč k mikrofonu
+PARTY_ROUND_WHEREAMI=Další kolo
+PARTY_ROUND_LEGEND_CONTINUE=začít kolo
+
+PARTY_SONG_WHEREAMI=Výběr skladeb na párty
+PARTY_SONG_LEGEND_CONTINUE=zpívat
+PARTY_SONG_MENU=párty menu
+
+PARTY_SCORE_DESC=skóre posledního kola
+PARTY_SCORE_WHEREAMI=Párty body
+
+PARTY_WIN_DESC=Vítěz hry párty
+PARTY_WIN_WHEREAMI=Vítěz párty
+PARTY_WIN_LEGEND_CONTINUE=zpět do hlavního menu
+
+PARTY_ROUND=Kolo
+PARTY_ROUND_WINNER=Vítěz
+PARTY_NOTPLAYEDYET=ještě se nehrálo
+PARTY_NOBODY=nikdo
+NEXT_ROUND=Další kolo:
+
+PARTY_DISMISSED=Zrušeno!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=vítězství!
+
+MODE_RANDOM_NAME=Náhodný režim
+MODE_RANDOM_DESC=Jeden režim bude vybrán náhodně.
+
+MODE_HDL_NAME=Drž úroveň
+MODE_HDL_DESC=Nesmíš klesnout pod hranici ukazatele úspešnosti.
+
+MODE_5000POINTS_NAME=Do 5000
+MODE_5000POINTS_DESC=Kdo získá první 5000 bodů, vyhrál.
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=Zpívej duel do 10 000 bodů.
+
+MODE_TEAMDUEL_NAME=Duel týmů
+MODE_TEAMDUEL_DESC=Předej mikrofon dál!
+
+MODE_BLIND_NAME=Slepý režim
+MODE_BLIND_DESC=Duel bez not.
+
+STAT_MAIN=Statistiky
+STAT_MAIN_DESC=Obecné
+STAT_MAIN_WHEREAMI=Statistiky
+
+STAT_OVERVIEW_INTRO=%0:s Statistiky. \n Naposledy vynulováno %1:.2d. %2:.2d. %3:d
+STAT_OVERVIEW_SONG=%0:d skladeb (%3:d s videem), z čehož %1:d už bylo hráno a %2:d zatím hráno nebylo.\n Nejpopulárnější skladba je %5:s od %4:s.
+STAT_OVERVIEW_PLAYER=Od posledního nulování se vystřídalo %0:d různých hráčů.\n Nejlepší hráč je %1:s s průměrným skóre %2:d bodů.\n %3:s získal nejvyšší skóre %4:d bodů.
+
+STAT_FORMAT_DATE=%0:.2d. %1:.2d. %2:d
+
+STAT_DETAIL=Statistiky
+STAT_DETAIL_WHEREAMI=Podrobné statistiky
+
+STAT_NEXT=Další stránka
+STAT_PREV=Předchozí stránka
+STAT_REVERSE=Opačné pořadí
+STAT_PAGE=Strana %0:d z %1:d stránek\n (%2:d z %3:d záznamů)
+
+STAT_DESC_SCORES=Nejvyšší skóre
+STAT_DESC_SCORES_REVERSED=Nejnižší skóre
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Nejlepší zpěváci
+STAT_DESC_SINGERS_REVERSED=Nejhorší zpěváci
+STAT_FORMAT_SINGERS=%0:s \n Průměrné skóre: %1:d
+
+STAT_DESC_SONGS=Nejoblíbenější skladba
+STAT_DESC_SONGS_REVERSED=Nejneoblíbenější skladba
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx zpívána
+
+STAT_DESC_BANDS=Nejoblíbenější kapela
+STAT_DESC_BANDS_REVERSED=Nejneoblíbenější kapela
+STAT_FORMAT_BANDS=%0:s \n %1:dx zpíváno
+
+SCREENSHOT_SAVED=Snímek obrazovky uložen
+SCREENSHOT_FAILED=Uložení snímku obrazovky selhalo
+
+INFO_FILE_SAVED=Soubor uložen
+ERROR_SAVE_FILE_FAILED=Uložení souboru selhalo
+ERROR_FILE_NOT_FOUND=Soubor nenalezen
+
+ENCODING_ERROR_ASK_FOR_UTF8=Nelze uložit změny v tomto kódování. Změnit na UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Nevybrána žádná stopa
+
+MSG_ERROR_TITLE=Chyba
+MSG_INFO_TITLE=Info
+MSG_QUESTION_TITLE=Potvrzení
+MSG_QUIT_USDX=Opravdu ukončit UltraStar?
+MSG_END_PARTY=Opravdu ukončit párty mód?
+
+ERROR_NO_SONGS=Žádné skladby nenačteny
+ERROR_NO_PLUGINS=Žádné doplňky nenačteny
+ERROR_NO_MODES_FOR_CURRENT_SETUP=pro vybrané nastavení hráčů/týmů nejsou dostupné žádné režimy
+ERROR_CAN_NOT_START_PARTY= během spouštění párty-módu se objevila chyba
+ERROR_CORRUPT_SONG=Skladbu se nepodařilo načíst.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Skladbu se nepodařilo načíst: Soubor nenalezen
+ERROR_CORRUPT_SONG_NO_NOTES=Skladbu se nepodařilo načíst: Noty nenalezeny
+ERROR_CORRUPT_SONG_NO_BREAKS=Skladbu se nepodařilo načíst: Nenalezeny informace o rozdělení do řádků
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Skladbu se nepodařilo načíst: Chyba při zpracování řádku %0:d
+ERROR_NO_EDITOR=Tato funkce není dostupná pro Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Hráč %d je přiřazen k vícero mikrofonům. Zkontrolujte prosím nastavení záznamu
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Hráč %d není přiřazen k mikrofonu. Zkontrolujte prosím nastavení záznamu
+;TRANSLATOR: Oblack
diff --git a/medley_new/game/languages/Danish.ini b/medley_new/game/languages/Danish.ini
new file mode 100644
index 00000000..b4b3df2c
--- /dev/null
+++ b/medley_new/game/languages/Danish.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Loader...
+
+SING_CHOOSE_MODE=Vælg modus
+SING_SING=Syng
+SING_SING_DESC=Hurtigt spil: Syng solo eller duet
+
+SING_MULTI=Fest
+SING_MULTI_DESC=Syng i fest modus
+
+SING_TOOLS=Værktøjer
+
+SING_STATS=stats
+SING_STATS_DESC=Se statestikker
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=Lav dine egne sange
+
+SING_GAME_OPTIONS=Spil Indstillinger
+SING_GAME_OPTIONS_DESC=Ændre spil Indstillinger
+
+SING_EXIT=Forlad
+SING_EXIT_DESC=Forlad spillet
+
+SING_OPTIONS=Indstillinger
+SING_OPTIONS_DESC=Ændre Instillinger
+SING_OPTIONS_WHEREAMI=Indstillinger
+
+SING_OPTIONS_GAME=Spil
+SING_OPTIONS_GRAPHICS=Grafik
+SING_OPTIONS_SOUND=Lyd
+SING_OPTIONS_LYRICS=Tekster
+SING_OPTIONS_THEMES=Temaer
+SING_OPTIONS_RECORD=Optag
+SING_OPTIONS_ADVANCED=Advanceret
+SING_OPTIONS_EXIT=Tilbage
+
+SING_OPTIONS_GAME_WHEREAMI=Spil Indstillinger
+SING_OPTIONS_GAME_DESC=Generelle Spil Indstillinger
+SING_OPTIONS_GAME_PLAYERS=Spillere
+SING_OPTIONS_GAME_DIFFICULTY=Sværhedsgrad
+SING_OPTIONS_GAME_LANGUAGE=Sprog
+SING_OPTIONS_GAME_TABS=Tabs
+SING_OPTIONS_GAME_SORTING=Sorting
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Grafik Indstillinger
+SING_OPTIONS_GRAPHICS_DESC=Grafik Indstillinger
+SING_OPTIONS_GRAPHICS_RESOLUTION=Opløsning
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Fuldskærm
+SING_OPTIONS_GRAPHICS_DEPTH=Farve dybte
+;TODO: SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Linie Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Film Størrelse
+
+SING_OPTIONS_SOUND_WHEREAMI=Lyd Indstillinger
+SING_OPTIONS_SOUND_DESC=Lyd Indstillinger
+;TODO: SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+;TODO: SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+SING_OPTIONS_SOUND_MIC_BOOST=Mikrofon Boost
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat click
+SING_OPTIONS_SOUND_THRESHOLD=Tærskel
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2 Spiller modus
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Frosmag Volume
+SING_OPTIONS_SOUND_PREVIEWFADING=Forsmag Fader
+
+SING_OPTIONS_LYRICS_WHEREAMI=Tekst Indstillinger
+SING_OPTIONS_LYRICS_DESC=Tekst Indstillinger
+SING_OPTIONS_LYRICS_FONT=Tekst Type
+SING_OPTIONS_LYRICS_EFFECT=Effekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmization
+;TODO: SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+SING_OPTIONS_THEMES_WHEREAMI=Tema Indstillinger
+SING_OPTIONS_THEMES_DESC=Tema og Skin Indstillinger
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Farve
+
+SING_OPTIONS_RECORD_WHEREAMI=Optagelses Indstillinger
+SING_OPTIONS_RECORD_DESC=Mikrofon Indstillinger
+SING_OPTIONS_RECORD_CARD=Lydkort
+SING_OPTIONS_RECORD_INPUT=Input
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Advancerede Indstillinger
+SING_OPTIONS_ADVANCED_DESC=Advancerede Indstillinger
+SING_OPTIONS_ADVANCED_EFFECTSING=Sang Effekter
+SING_OPTIONS_ADVANCED_SCREENFADE=Skærm Fading
+SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Savety Questions
+SING_OPTIONS_ADVANCED_LINEBONUS=Linie Bonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Efter sang valg
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Festmodus
+
+;TODO: SING_EDIT=Editor
+;TODO: SING_EDIT_MENU_DESCRIPTION=create your own song
+
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_EXIT=back
+;TODO: SING_EDIT_BUTTON_CONVERT=Import
+;TODO: SING_EDIT_BUTTON_EXIT=back
+
+;TODO: SING_EDIT_NAVIGATE=navigate
+;TODO: SING_EDIT_SELECT=select
+;TODO: SING_EDIT_EXIT=back
+
+SING_LEGEND_SELECT=Vælg
+SING_LEGEND_NAVIGATE=Naviger
+SING_LEGEND_CONTINUE=Fortsæt
+SING_LEGEND_ESC=Tilbage
+
+SING_PLAYER_DESC=Skriv Spiller Navn/e
+SING_PLAYER_WHEREAMI=Spiller Navne
+SING_PLAYER_ENTER_NAME=Skriv navn
+
+SING_DIFFICULTY_DESC=Vælg Sværhedsgrad
+SING_DIFFICULTY_WHEREAMI=Sværhedsgrad
+SING_DIFFICULTY_CONTINUE=Til sang valg
+SING_EASY=Let
+SING_MEDIUM=Normal
+SING_HARD=Svær
+
+SING_SONG_SELECTION_DESC=Vælg Din Sang
+SING_SONG_SELECTION_WHEREAMI=Sang Valg
+SING_SONG_SELECTION_GOTO=Gå Til ..
+SING_SONG_SELECTION=Sang Valg
+SING_SONG_SELECTION_MENU=Menu
+SING_SONG_SELECTION_PLAYLIST=Afspilningsliste
+SING_SONGS_IN_CAT=Songs
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TID
+SING_TOTAL=Total
+SING_MODE=Syng Solo
+SING_NOTES=Noder
+SING_GOLDEN_NOTES=Gyldne Noder
+SING_PHRASE_BONUS=Linie Bonus
+
+SING_MENU=Hoved Menu
+
+SONG_SCORE=Sang score
+SONG_SCORE_WHEREAMI=Score
+
+SING_SCORE_TONE_DEAF=Tone Døv!
+SING_SCORE_AMATEUR=Amatør!
+;TODO: SING_SCORE_WANNABE=Wannabe
+;TODO: SING_SCORE_HOPEFUL=Hopeful
+SING_SCORE_RISING_STAR=Aspirende Stjerne
+SING_SCORE_LEAD_SINGER=Forsanger
+SING_SCORE_SUPERSTAR=Super Stjerne
+SING_SCORE_ULTRASTAR=Ultra Stjerne
+
+SING_TOP_5_CHARTS=Top 5 Spillere
+SING_TOP_5_CHARTS_WHEREAMI=Top 5
+SING_TOP_5_CHARTS_CONTINUE=Til Sang Valg
+;TODO: SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=Perfekt!
+POPUP_AWESOME=Utroligt!
+POPUP_GREAT=Meget Godt!
+POPUP_GOOD=Godt!
+POPUP_NOTBAD=Ikke dårligt!
+POPUP_BAD=Dårligt!
+POPUP_POOR=Meget Dårligt!
+POPUP_AWFUL=Ringe!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= og
+
+SONG_MENU_NAME_MAIN=Sang Menu
+SONG_MENU_PLAY=Syng
+SONG_MENU_CHANGEPLAYERS=Skift Spillere
+SONG_MENU_EDIT=Ændre
+SONG_MENU_MODI=Sing a Modi
+SONG_MENU_CANCEL=Annuller
+
+SONG_MENU_NAME_PLAYLIST=Sang Menu
+SONG_MENU_PLAYLIST_ADD=Tilføj Sang
+SONG_MENU_PLAYLIST_DEL=Slet Sang
+
+SONG_MENU_NAME_PLAYLIST_ADD=Tilføj Song
+SONG_MENU_PLAYLIST_ADD_NEW=Til Ny Afspilningsliste
+SONG_MENU_PLAYLIST_ADD_EXISTING=Til Eksisterende Afspilningsliste
+SONG_MENU_PLAYLIST_NOEXISTING=Ingen Tilgængelige Afspilningslister
+
+SONG_MENU_NAME_PLAYLIST_NEW=Ny Afspilningsliste
+SONG_MENU_PLAYLIST_NEW_CREATE=Skab
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Unavngiven
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Vil Du Virkelig Slette?
+SONG_MENU_YES=Ja
+SONG_MENU_NO=Nej
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Åben Afspilningsliste
+SONG_MENU_PLAYLIST_LOAD=Åben
+SONG_MENU_PLAYLIST_DELCURRENT=Slet Nuværende Afspilningsliste
+
+SONG_MENU_NAME_PLAYLIST_DEL=Slet Afspilningslisten?
+
+SONG_MENU_NAME_PARTY_MAIN=Fest Menu
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Brug Jokeren
+
+SONG_JUMPTO_DESC=Søg Sang
+SONG_JUMPTO_TYPE_DESC=Søg Efter:
+SONG_JUMPTO_TYPE1=Alle
+SONG_JUMPTO_TYPE2=Titel
+SONG_JUMPTO_TYPE3=Kunstner
+SONG_JUMPTO_SONGSFOUND=%d Sang(e) fundet!
+SONG_JUMPTO_NOSONGSFOUND=Ingen Sange Fundet
+SONG_JUMPTO_HELP=Skriv Teksten Du Vil Søge Efter
+SONG_JUMPTO_CATTEXT=Søg Efter: %s
+
+PARTY_MODE=Fest modus
+PARTY_DIFFICULTY=Sværhedsgrad
+PARTY_PLAYLIST=Afspilningsliste modus
+PARTY_PLAYLIST_ALL=Alle sange
+PARTY_PLAYLIST_CATEGORY=Mappe
+PARTY_PLAYLIST_PLAYLIST=Afspilningsliste
+PARTY_TEAMS=Teams
+PARTY_TEAMS_PLAYER1=Spiller Team 1
+PARTY_TEAMS_PLAYER2=Spiller Team 2
+PARTY_TEAMS_PLAYER3=Spiller Team 3
+
+PARTY_LEGEND_CONTINUE=Fortsæt
+
+PARTY_OPTIONS_DESC=Indstillinger for Fest spil
+PARTY_OPTIONS_WHEREAMI=Fest Indstillinger
+
+PARTY_PLAYER_DESC=Skriv Spiller of Team Navn!
+PARTY_PLAYER_WHEREAMI=Fest navne
+PARTY_PLAYER_ENTER_NAME=Skriv Navne
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE==Start Fest Spil
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=Næste spillere til mikrofonerne
+PARTY_ROUND_WHEREAMI=Fest Næste runde
+PARTY_ROUND_LEGEND_CONTINUE=Start runde
+
+PARTY_SONG_WHEREAMI=Fest Sang-Valg
+PARTY_SONG_LEGEND_CONTINUE=Syng
+PARTY_SONG_MENU=Fest menu
+
+PARTY_SCORE_DESC=Sidste Rundes Score
+PARTY_SCORE_WHEREAMI=Fest Point
+
+PARTY_WIN_DESC=Vinderen Af Fest Spillet
+PARTY_WIN_WHEREAMI=Fest Vinder
+PARTY_WIN_LEGEND_CONTINUE=Tilbage til Hoved Menuen
+
+PARTY_ROUND=Runde
+PARTY_ROUND_WINNER=vinder
+PARTY_NOTPLAYEDYET=Ikke spillet endnu
+PARTY_NOBODY=Ingen
+NEXT_ROUND=Næste Runde:
+
+PARTY_DISMISSED=Afsluttet!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=Vinder!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Hold Linien
+MODE_HDL_DESC=Få ikke værrer end pilen på skalaen peger på
+
+MODE_5000POINTS_NAME=Until 5000
+MODE_5000POINTS_DESC=Hvem får 5000 point først vinder the kampen.
+
+MODE_DUEL_NAME=Duell
+MODE_DUEL_DESC=Syng en duel intil 10000 point.
+
+;TODO: MODE_TEAMDUEL_NAME=Team Duell
+;TODO: MODE_TEAMDUEL_DESC=Pass The Mic!
+
+MODE_BLIND_NAME=Blind Modus
+MODE_BLIND_DESC=Duel med usynlige noder.
+
+STAT_MAIN=Statestikker
+STAT_MAIN_DESC=Generelle
+STAT_MAIN_WHEREAMI=Statestikker
+
+STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s.
+STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points.
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statestikker
+STAT_DETAIL_WHEREAMI=Detaljerede Statestikker
+
+STAT_NEXT=Næste Side
+STAT_PREV=Tidligere Side
+STAT_REVERSE=Omvendt Orden
+STAT_PAGE=Seite %0:d of %1:d Pages\n (%2:d of %3:d Entrys)
+
+STAT_DESC_SCORES=HighScore
+STAT_DESC_SCORES_REVERSED=LowScore
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Bedste Sangere
+STAT_DESC_SINGERS_REVERSED=Værste Sangere
+STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d
+
+STAT_DESC_SONGS=Mest Populære Sange
+STAT_DESC_SONGS_REVERSED=Mindst Populære Sange
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung
+
+STAT_DESC_BANDS=Mest Populære Bands
+STAT_DESC_BANDS_REVERSED=Mindst Populære Bands
+STAT_FORMAT_BANDS=%0:s \n %1:dx Sung
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Fejl
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Spørgsmål
+MSG_QUIT_USDX=Vil du virkelig forlade UltraStar?
+MSG_END_PARTY=Vil du virkelig forlade fest Modus?
+
+ERROR_NO_SONGS=Ingen Sange hentet
+ERROR_NO_PLUGINS=Igen Plugins hentet
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Sangen kunne ikke hentes.
+;TODO: ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found
+;TODO: ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes
+;TODO: ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks
+;TODO: ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_SCORE_HIT_ARTIST=Etableret Stjerne
+;UNUSED: PARTY_ROUNDS=Runder
diff --git a/medley_new/game/languages/Dutch.ini b/medley_new/game/languages/Dutch.ini
new file mode 100644
index 00000000..f3782397
--- /dev/null
+++ b/medley_new/game/languages/Dutch.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Laden...
+
+SING_CHOOSE_MODE=kies mode
+SING_SING=zing
+SING_SING_DESC=snel spelletje: zing een solo of duet
+
+SING_MULTI=party
+SING_MULTI_DESC=zing in party-mode
+
+SING_TOOLS=tools
+
+SING_STATS=stats
+SING_STATS_DESC=bekijk de statistieken
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=Maak je eigen liedje
+
+SING_GAME_OPTIONS=spelopties
+SING_GAME_OPTIONS_DESC=verander de spelopties
+
+SING_EXIT=Stoppen
+SING_EXIT_DESC=stop het spelletje
+
+SING_OPTIONS=opties
+SING_OPTIONS_DESC=Verander de opties
+SING_OPTIONS_WHEREAMI=Opties
+
+SING_OPTIONS_GAME=Spel
+SING_OPTIONS_GRAPHICS=graphics
+SING_OPTIONS_SOUND=Geluid
+SING_OPTIONS_LYRICS=Tekst
+SING_OPTIONS_THEMES=Thema
+SING_OPTIONS_RECORD=Opname
+SING_OPTIONS_ADVANCED=Geavanceerd
+SING_OPTIONS_EXIT=Terug
+
+SING_OPTIONS_GAME_WHEREAMI=Spel Opties
+SING_OPTIONS_GAME_DESC=Algemene spelinstellingen
+SING_OPTIONS_GAME_PLAYERS=Spelers
+SING_OPTIONS_GAME_DIFFICULTY=Moeilijkheidsgraad
+SING_OPTIONS_GAME_LANGUAGE=Taal
+SING_OPTIONS_GAME_TABS=Tabs
+SING_OPTIONS_GAME_SORTING=Sorteren
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Grafische opties
+SING_OPTIONS_GRAPHICS_DESC=Grafische instellingen
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resolutie
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen
+SING_OPTIONS_GRAPHICS_DEPTH=Diepte
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisatie
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscoop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Lijnbonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Video grootte
+
+SING_OPTIONS_SOUND_WHEREAMI=Geluidsopties
+SING_OPTIONS_SOUND_DESC=Geluidsinstellingen
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microfoon Playback
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Achtergrond Muziek
+SING_OPTIONS_SOUND_MIC_BOOST=Microfoon boost
+SING_OPTIONS_SOUND_CLICK_ASSIST=Klik assistent
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat klik
+SING_OPTIONS_SOUND_THRESHOLD=Drempelwaarde
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Twee spelers mode
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Voorbeeld volume
+SING_OPTIONS_SOUND_PREVIEWFADING=Voorbeeld Faden
+
+SING_OPTIONS_LYRICS_WHEREAMI=Tekst Opties
+SING_OPTIONS_LYRICS_DESC=Tekst instellingen
+SING_OPTIONS_LYRICS_FONT=Lettertype
+SING_OPTIONS_LYRICS_EFFECT=Effecten
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmizatie
+SING_OPTIONS_LYRICS_NOTELINES=Staafjes
+
+SING_OPTIONS_THEMES_WHEREAMI=Thema opties
+SING_OPTIONS_THEMES_DESC=Thema- en skinopties
+SING_OPTIONS_THEMES_THEME=Thema
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Kleur
+
+SING_OPTIONS_RECORD_WHEREAMI=Opname opties
+SING_OPTIONS_RECORD_DESC=Microfoon instellingen
+SING_OPTIONS_RECORD_CARD=Geluidskaart
+SING_OPTIONS_RECORD_INPUT=Input
+SING_OPTIONS_RECORD_CHANNEL=Kanaal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Geavanceerde opties
+SING_OPTIONS_ADVANCED_DESC=geavanceerde instellingen
+SING_OPTIONS_ADVANCED_EFFECTSING=Zing effecten
+SING_OPTIONS_ADVANCED_SCREENFADE=Faden
+SING_OPTIONS_ADVANCED_LOADANIMATION=Laad animaties
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Veiligheidsvragen
+SING_OPTIONS_ADVANCED_LINEBONUS=Lijnbonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Selecties na het Liedje
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Maak je eigen liedje
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importeer tekst van midi file
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Terug
+SING_EDIT_BUTTON_CONVERT=Importeer
+SING_EDIT_BUTTON_EXIT=Terug
+
+SING_EDIT_NAVIGATE=Navigeer
+SING_EDIT_SELECT=Selecteer
+SING_EDIT_EXIT=Terug
+
+SING_LEGEND_SELECT=Selecteer
+SING_LEGEND_NAVIGATE=Navigeer
+SING_LEGEND_CONTINUE=Ga Verder
+SING_LEGEND_ESC=Terug
+
+SING_PLAYER_DESC=Kies Namen
+SING_PLAYER_WHEREAMI=Namen
+SING_PLAYER_ENTER_NAME=Kies namen
+
+SING_DIFFICULTY_DESC=selecteer moeilijkheidsgraad
+SING_DIFFICULTY_WHEREAMI=Moeilijkheidsgraad
+SING_DIFFICULTY_CONTINUE=Ga verder
+SING_EASY=Gemakkelijk
+SING_MEDIUM=Gemiddeled
+SING_HARD=Moeilijk
+
+SING_SONG_SELECTION_DESC=Kies je liedje
+SING_SONG_SELECTION_WHEREAMI=Selecteer een liedje
+SING_SONG_SELECTION_GOTO=Ga naar
+SING_SONG_SELECTION=Liedjes Selectie
+SING_SONG_SELECTION_MENU=menu
+SING_SONG_SELECTION_PLAYLIST=playlist
+SING_SONGS_IN_CAT=Liedjes
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TIJD
+SING_TOTAL=totaal
+SING_MODE=zing solo
+SING_NOTES=noten
+SING_GOLDEN_NOTES=gouden noten
+SING_PHRASE_BONUS=lijn bonus
+
+SING_MENU=Hoofd Menu
+
+SONG_SCORE=Score
+SONG_SCORE_WHEREAMI=Score
+
+SING_SCORE_TONE_DEAF=Toondoof
+SING_SCORE_AMATEUR=Amateur
+SING_SCORE_WANNABE=Wannabe
+SING_SCORE_HOPEFUL=Hoopvol
+SING_SCORE_RISING_STAR=Opkomende Ster
+SING_SCORE_LEAD_SINGER=Hoofdzanger
+SING_SCORE_SUPERSTAR=Superster
+SING_SCORE_ULTRASTAR=ULTRASTAR
+
+SING_TOP_5_CHARTS=top 5 Spelers
+SING_TOP_5_CHARTS_WHEREAMI=top 5
+SING_TOP_5_CHARTS_CONTINUE=Ga Verder
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=perfect!
+POPUP_AWESOME=ongelooflijk!
+POPUP_GREAT=fantastisch!
+POPUP_GOOD=goed!
+POPUP_NOTBAD=niet slecht!
+POPUP_BAD=slecht!
+POPUP_POOR=zwak!
+POPUP_AWFUL=pijnlijk!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= en
+
+SONG_MENU_NAME_MAIN=Liedjes Menu
+SONG_MENU_PLAY=Zingen
+SONG_MENU_CHANGEPLAYERS=Verander de spelers
+SONG_MENU_EDIT=Bewerken
+SONG_MENU_MODI=Zing een Mode
+SONG_MENU_CANCEL=Cancel
+
+SONG_MENU_NAME_PLAYLIST=Liedjes Menu
+SONG_MENU_PLAYLIST_ADD=Voeg een liedje toe
+SONG_MENU_PLAYLIST_DEL=Verwijder Liedje
+
+SONG_MENU_NAME_PLAYLIST_ADD=Voeg een liedje toe
+SONG_MENU_PLAYLIST_ADD_NEW=aan een nieuwe Playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=aan een bestaande playlist
+SONG_MENU_PLAYLIST_NOEXISTING=Geen playlist beschikbaar
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nieuwe Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Maak aan
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Zonder naam
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Wil je dit echt verwijderen?
+SONG_MENU_YES=Ja
+SONG_MENU_NO=Nee
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist
+SONG_MENU_PLAYLIST_LOAD=open
+SONG_MENU_PLAYLIST_DELCURRENT=Verwijder huidige Playlist
+
+SONG_MENU_NAME_PLAYLIST_DEL=Verwijder de Playlist?
+
+SONG_MENU_NAME_PARTY_MAIN=Party Menu
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Joker inzetten?
+
+SONG_JUMPTO_DESC=Zoek liedje
+SONG_JUMPTO_TYPE_DESC=Zoek naar:
+SONG_JUMPTO_TYPE1=Alles
+SONG_JUMPTO_TYPE2=Titel
+SONG_JUMPTO_TYPE3=Artiest
+SONG_JUMPTO_SONGSFOUND=%d Liedje(s) gevonden
+SONG_JUMPTO_NOSONGSFOUND=Niks gevonden
+SONG_JUMPTO_HELP=Typ waarnaar moet gezocht worden
+SONG_JUMPTO_CATTEXT=Zoek naar: %s
+
+PARTY_MODE=party mode
+PARTY_DIFFICULTY=Moeilijkheidsgraad
+PARTY_PLAYLIST=Playlist Mode
+PARTY_PLAYLIST_ALL=Alle liedjes
+PARTY_PLAYLIST_CATEGORY=Map
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Teams
+PARTY_TEAMS_PLAYER1=Speler Team1
+PARTY_TEAMS_PLAYER2=Speler Team2
+PARTY_TEAMS_PLAYER3=Speler Team3
+
+PARTY_LEGEND_CONTINUE=Ga Verder
+
+PARTY_OPTIONS_DESC=Instellingen voor het Partyspelletje
+PARTY_OPTIONS_WHEREAMI=Party Opties
+
+PARTY_PLAYER_DESC=Kies Speler en Teamnamen
+PARTY_PLAYER_WHEREAMI=Party Namen
+PARTY_PLAYER_ENTER_NAME=Kies de namen
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE==start partyspelletje
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=Volgende spelers aan de Microfoon
+PARTY_ROUND_WHEREAMI=Party Volgende ronde
+PARTY_ROUND_LEGEND_CONTINUE=start de ronde
+
+PARTY_SONG_WHEREAMI=Party Song-Selectie
+PARTY_SONG_LEGEND_CONTINUE=Zing
+PARTY_SONG_MENU=partymenu
+
+PARTY_SCORE_DESC=score van de laatste ronde
+PARTY_SCORE_WHEREAMI=Partypunten
+
+PARTY_WIN_DESC=winnaar van de party-game
+PARTY_WIN_WHEREAMI=Party Winnaar
+PARTY_WIN_LEGEND_CONTINUE=Terug naar het hoofdmenu
+
+PARTY_ROUND=Ronde
+PARTY_ROUND_WINNER=Winnaar
+PARTY_NOTPLAYEDYET=Nog niet gespeeld
+PARTY_NOBODY=niemand
+NEXT_ROUND=Volgende Ronde:
+
+PARTY_DISMISSED=Uitgeschakeld!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=overwinningen!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Hold the Line
+MODE_HDL_DESC=Zing niet slechter dan het pijltje aangeeft!
+
+MODE_5000POINTS_NAME=Tot 5000
+MODE_5000POINTS_DESC=De eerste aan 5000 wint.
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=Zing een duel to 10000 punten.
+
+MODE_TEAMDUEL_NAME=Team Duel
+MODE_TEAMDUEL_DESC=Geef de microfoon door!
+
+MODE_BLIND_NAME=Blinde Mode
+MODE_BLIND_DESC=Duel zonder de noten te zien.
+
+STAT_MAIN=Statistieken
+STAT_MAIN_DESC=Algemeen
+STAT_MAIN_WHEREAMI=Statistieken
+
+STAT_OVERVIEW_INTRO=%0:s Statistieken. \n Laatst gereset op %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Liedjes(%3:d met Video), waarvan %1:d al gespeeld zijn en %2:d nog niet.\n Het populairste liedje is %5:s van %4:s.
+STAT_OVERVIEW_PLAYER=Sinds de laatste reset waren er %0:d verschillende spelers.\n De beste speler is %1:s met een gemiddelde score van %2:d punten.\n %3:s had de hoogste score met %4:d punten.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistieken
+STAT_DETAIL_WHEREAMI=Gedetailleerde statistieken
+
+STAT_NEXT=Volgende Pagina
+STAT_PREV=Vorige Pagina
+STAT_REVERSE=Omgekeerde Volgorde
+STAT_PAGE=Pagina %0:d van de %1:d Paginas\n (%2:d van de %3:d scores)
+
+STAT_DESC_SCORES=Topscore
+STAT_DESC_SCORES_REVERSED=Laagste scores
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Beste Spelers
+STAT_DESC_SINGERS_REVERSED=Slechtste Spelers
+STAT_FORMAT_SINGERS=%0:s \n Gemiddlede score: %1:d
+
+STAT_DESC_SONGS=Populairste liedje
+STAT_DESC_SONGS_REVERSED=Minst populaire liedjes
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gezongen
+
+STAT_DESC_BANDS=Populairste Artiesten
+STAT_DESC_BANDS_REVERSED=Minst populaire artiesten
+STAT_FORMAT_BANDS=%0:s \n %1:dx gezongen
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Error
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Vraag
+MSG_QUIT_USDX=Uit met de pret?
+MSG_END_PARTY=Stoppen met de Party?
+
+ERROR_NO_SONGS=Geen liedjes geladen
+ERROR_NO_PLUGINS=Geen plugins geladen
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Liedje kon niet geladen worden
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Liedje kon niet geladen worden: File niet gevonden
+ERROR_CORRUPT_SONG_NO_NOTES=Liedje kon niet geladen worden: Geen noten gevonden
+ERROR_CORRUPT_SONG_NO_BREAKS=Liedje kon niet geladen worden: Geen linebreaks gevonden
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Liedje kon niet geladen worden: Probleem met regel %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Telling
+;UNUSED: PARTY_ROUNDS=Rondes
diff --git a/medley_new/game/languages/English.ini b/medley_new/game/languages/English.ini
new file mode 100644
index 00000000..26d1ad78
--- /dev/null
+++ b/medley_new/game/languages/English.ini
@@ -0,0 +1,442 @@
+[Text]
+OPTION_VALUE_CATALAN=Catalan
+OPTION_VALUE_CROATIAN=Croatian
+OPTION_VALUE_CZECH=Czech
+OPTION_VALUE_DANISH=Danish
+OPTION_VALUE_DUTCH=Dutch
+OPTION_VALUE_ENGLISH=English
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finnish
+OPTION_VALUE_FRENCH=French
+OPTION_VALUE_GERMAN=German
+OPTION_VALUE_GREEK=Greek
+OPTION_VALUE_HUNGARIAN=Hungarian
+OPTION_VALUE_ICELANDIC=Icelandic
+OPTION_VALUE_ITALIAN=Italian
+OPTION_VALUE_JAPANESE=Japanese
+OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+OPTION_VALUE_NORWEGIAN=Norwegian
+OPTION_VALUE_POLISH=Polish
+OPTION_VALUE_PORTUGUESE=Portuguese
+OPTION_VALUE_RUSSIAN=Russian
+OPTION_VALUE_SERBIAN=Serbian
+OPTION_VALUE_SLOVAK=Slovak
+OPTION_VALUE_SLOVENIAN=Slovenian
+OPTION_VALUE_SPANISH=Spanish
+OPTION_VALUE_SWEDISH=Swedish
+
+OPTION_VALUE_EASY=Easy
+OPTION_VALUE_MEDIUM=Medium
+OPTION_VALUE_HARD=Hard
+
+OPTION_VALUE_ON=On
+OPTION_VALUE_OFF=Off
+
+OPTION_VALUE_EDITION=Edition
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Language
+OPTION_VALUE_FOLDER=Folder
+OPTION_VALUE_TITLE=Title
+OPTION_VALUE_ARTIST=Artist
+OPTION_VALUE_TITLE2=Title2
+OPTION_VALUE_ARTIST2=Artist2
+
+OPTION_VALUE_WHENNOVIDEO=When No Video
+
+OPTION_VALUE_SMALL=Small
+OPTION_VALUE_BIG=Big
+
+OPTION_VALUE_HALF=Half
+OPTION_VALUE_FULL_VID=Full (Video)
+OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Second
+OPTION_VALUE_SECS=Seconds
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Simple
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Slide
+OPTION_VALUE_BALL=Ball
+OPTION_VALUE_SHIFT=Shift
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Blue
+OPTION_VALUE_GREEN=Green
+OPTION_VALUE_PINK=Pink
+OPTION_VALUE_RED=Red
+OPTION_VALUE_VIOLET=Violet
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Yellow
+OPTION_VALUE_BROWN=Brown
+OPTION_VALUE_BLACK=Black
+
+OPTION_VALUE_SING=Sing
+OPTION_VALUE_SELECT_PLAYERS=Select Players
+OPTION_VALUE_OPEN_MENU=Open Menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Loading...
+
+SING_CHOOSE_MODE=choose mode
+SING_SING=sing
+SING_SING_DESC=quick game: sing solo or duet
+
+SING_MULTI=party
+SING_MULTI_DESC=sing in party-mode
+
+SING_TOOLS=tools
+
+SING_STATS=stats
+SING_STATS_DESC=view the statistics
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=create your own song
+
+SING_GAME_OPTIONS=game options
+SING_GAME_OPTIONS_DESC=change game settings
+
+SING_EXIT=quit
+SING_EXIT_DESC=quit game
+
+SING_OPTIONS=options
+SING_OPTIONS_DESC=change settings
+SING_OPTIONS_WHEREAMI=Options
+
+SING_OPTIONS_GAME=game
+SING_OPTIONS_GRAPHICS=graphics
+SING_OPTIONS_SOUND=sound
+SING_OPTIONS_LYRICS=lyrics
+SING_OPTIONS_THEMES=themes
+SING_OPTIONS_RECORD=record
+SING_OPTIONS_ADVANCED=advanced
+SING_OPTIONS_EXIT=back
+
+SING_OPTIONS_GAME_WHEREAMI=Options Game
+SING_OPTIONS_GAME_DESC=general game settings
+SING_OPTIONS_GAME_PLAYERS=Players
+SING_OPTIONS_GAME_DIFFICULTY=Difficulty
+SING_OPTIONS_GAME_LANGUAGE=Language
+SING_OPTIONS_GAME_TABS=Tabs
+SING_OPTIONS_GAME_SORTING=Sorting
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Options Graphics
+SING_OPTIONS_GRAPHICS_DESC=graphic settings
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resolution
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen
+SING_OPTIONS_GRAPHICS_DEPTH=Depth
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope
+SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Movie size
+
+SING_OPTIONS_SOUND_WHEREAMI=Options Sound
+SING_OPTIONS_SOUND_DESC=sound settings
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+SING_OPTIONS_SOUND_MIC_BOOST=Mic boost
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat click
+SING_OPTIONS_SOUND_THRESHOLD=Threshold
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Two players mode
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume
+SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading
+
+SING_OPTIONS_LYRICS_WHEREAMI=Options Lyrics
+SING_OPTIONS_LYRICS_DESC=lyrics settings
+SING_OPTIONS_LYRICS_FONT=Font
+SING_OPTIONS_LYRICS_EFFECT=Effect
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmization
+SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+SING_OPTIONS_THEMES_WHEREAMI=Options Themes
+SING_OPTIONS_THEMES_DESC=theme and skin settings
+SING_OPTIONS_THEMES_THEME=Theme
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Color
+
+SING_OPTIONS_RECORD_WHEREAMI=Options Record
+SING_OPTIONS_RECORD_DESC=microphone settings
+SING_OPTIONS_RECORD_CARD=Soundcard
+SING_OPTIONS_RECORD_INPUT=Input
+SING_OPTIONS_RECORD_CHANNEL=Channel
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Options Advanced
+SING_OPTIONS_ADVANCED_DESC=advanced settings
+SING_OPTIONS_ADVANCED_EFFECTSING=Sing Effects
+SING_OPTIONS_ADVANCED_SCREENFADE=Screen Fading
+SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Safety Questions
+SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus
+;SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=
+SING_OPTIONS_ADVANCED_ONSONGCLICK=after Song Select
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=create your own song
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=back
+SING_EDIT_BUTTON_CONVERT=Import
+SING_EDIT_BUTTON_EXIT=back
+
+SING_EDIT_NAVIGATE=navigate
+SING_EDIT_SELECT=select
+SING_EDIT_EXIT=back
+
+SING_LEGEND_SELECT=select
+SING_LEGEND_NAVIGATE=navigate
+SING_LEGEND_CONTINUE=continue
+SING_LEGEND_ESC=back
+
+SING_PLAYER_DESC=enter player name/s
+SING_PLAYER_WHEREAMI=Playernames
+SING_PLAYER_ENTER_NAME=enter name
+
+SING_DIFFICULTY_DESC=select difficulty
+SING_DIFFICULTY_WHEREAMI=Difficulty
+SING_DIFFICULTY_CONTINUE=to song selection
+SING_EASY=Easy
+SING_MEDIUM=Medium
+SING_HARD=Hard
+
+SING_SONG_SELECTION_DESC=choose your song
+SING_SONG_SELECTION_WHEREAMI=Song Selection
+SING_SONG_SELECTION_GOTO=go to ..
+SING_SONG_SELECTION=song selection
+SING_SONG_SELECTION_MENU=menu
+SING_SONG_SELECTION_PLAYLIST=playlist
+SING_SONGS_IN_CAT=Songs
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TIME
+SING_TOTAL=total
+SING_MODE=sing solo
+SING_NOTES=notes
+SING_GOLDEN_NOTES=golden notes
+SING_PHRASE_BONUS=line bonus
+
+SING_MENU=Main Menu
+
+SONG_SCORE=song score
+SONG_SCORE_WHEREAMI=Score
+
+SING_SCORE_TONE_DEAF=Tone Deaf
+SING_SCORE_AMATEUR=Amateur
+SING_SCORE_WANNABE=Wannabe
+SING_SCORE_HOPEFUL=Hopeful
+SING_SCORE_RISING_STAR=Rising Star
+SING_SCORE_LEAD_SINGER=Lead Singer
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=top 5 Players
+SING_TOP_5_CHARTS_WHEREAMI=top 5
+SING_TOP_5_CHARTS_CONTINUE=to song selection
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=perfect!
+POPUP_AWESOME=awesome!
+POPUP_GREAT=great!
+POPUP_GOOD=good!
+POPUP_NOTBAD=not bad!
+POPUP_BAD=bad!
+POPUP_POOR=poor!
+POPUP_AWFUL=awful!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= and
+
+SONG_MENU_NAME_MAIN=song menu
+SONG_MENU_PLAY=Sing
+SONG_MENU_CHANGEPLAYERS=Change Players
+SONG_MENU_EDIT=Edit
+SONG_MENU_MODI=Sing a Modi
+SONG_MENU_CANCEL=Cancel
+
+SONG_MENU_NAME_PLAYLIST=Song Menu
+SONG_MENU_PLAYLIST_ADD=Add Song
+SONG_MENU_PLAYLIST_DEL=Delete Song
+
+SONG_MENU_NAME_PLAYLIST_ADD=Add Song
+SONG_MENU_PLAYLIST_ADD_NEW=to new playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=to existing playlist
+SONG_MENU_PLAYLIST_NOEXISTING=No playlist available
+
+SONG_MENU_NAME_PLAYLIST_NEW=New Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Create
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Really Delete?
+SONG_MENU_YES=Yes
+SONG_MENU_NO=No
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist
+SONG_MENU_PLAYLIST_LOAD=open
+SONG_MENU_PLAYLIST_DELCURRENT=delete current Playlist
+
+SONG_MENU_NAME_PLAYLIST_DEL=Delete Playlist?
+
+SONG_MENU_NAME_PARTY_MAIN=Party Menu
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=take joker
+
+SONG_JUMPTO_DESC=search song
+SONG_JUMPTO_TYPE_DESC=Search for:
+SONG_JUMPTO_TYPE1=All
+SONG_JUMPTO_TYPE2=Title
+SONG_JUMPTO_TYPE3=Artist
+SONG_JUMPTO_SONGSFOUND=%d Song(s) found
+SONG_JUMPTO_NOSONGSFOUND=No Song found
+SONG_JUMPTO_HELP=Type Text to Search for
+SONG_JUMPTO_CATTEXT=Search for: %s
+
+PARTY_MODE=party mode
+PARTY_DIFFICULTY=Difficulty
+PARTY_PLAYLIST=Playlist Mode
+PARTY_PLAYLIST_ALL=All songs
+PARTY_PLAYLIST_CATEGORY=Folder
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=number of teams
+PARTY_TEAMS_PLAYER1=num. of singers
+PARTY_TEAMS_PLAYER2=num. of singers
+PARTY_TEAMS_PLAYER3=num. of singers
+
+PARTY_LEGEND_CONTINUE=continue
+
+PARTY_OPTIONS_DESC=settings for the party-game
+PARTY_OPTIONS_WHEREAMI=Party Options
+
+PARTY_PLAYER_DESC=enter player- and teamnames!
+PARTY_PLAYER_WHEREAMI=Party Names
+PARTY_PLAYER_ENTER_NAME=enter names
+
+
+PARTY_ROUNDS_DESC=select which modes you want to play
+PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=start party-game
+PARTY_ROUNDCOUNT=number of rounds
+PARTY_SELECTMODE1=mode round 1
+PARTY_SELECTMODE2=mode round 2
+PARTY_SELECTMODE3=mode round 3
+PARTY_SELECTMODE4=mode round 4
+PARTY_SELECTMODE5=mode round 5
+PARTY_SELECTMODE6=mode round 6
+PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=next players to the mics
+PARTY_ROUND_WHEREAMI=Party Next Round
+PARTY_ROUND_LEGEND_CONTINUE=start round
+
+PARTY_SONG_WHEREAMI=Party Song-Selection
+PARTY_SONG_LEGEND_CONTINUE=sing
+PARTY_SONG_MENU=party menu
+
+PARTY_SCORE_DESC=score of the last round
+PARTY_SCORE_WHEREAMI=Party Points
+
+PARTY_WIN_DESC=winner of the party-game
+PARTY_WIN_WHEREAMI=Party Winner
+PARTY_WIN_LEGEND_CONTINUE=back to main-menu
+
+PARTY_ROUND=Round
+PARTY_ROUND_WINNER=Winner
+PARTY_NOTPLAYEDYET=not played yet
+PARTY_NOBODY=nobody
+NEXT_ROUND=Next round:
+
+PARTY_DISMISSED=Dismissed!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=wins!
+
+MODE_RANDOM_NAME=Random Mode
+MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Hold the Line
+MODE_HDL_DESC=Don't get worse than the pointer at the rating bar shows you.
+
+MODE_5000POINTS_NAME=Until 5000
+MODE_5000POINTS_DESC=Who gets 5000 points first wins the match.
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=Sing a duel until 10000 points.
+
+MODE_TEAMDUEL_NAME=Team Duell
+MODE_TEAMDUEL_DESC=Pass The Mic!
+
+MODE_BLIND_NAME=Blind Mode
+MODE_BLIND_DESC=Duel without seeing the notes.
+
+STAT_MAIN=Statistics
+STAT_MAIN_DESC=General
+STAT_MAIN_WHEREAMI=Statistics
+
+STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s.
+STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistics
+STAT_DETAIL_WHEREAMI=Detail Statistics
+
+STAT_NEXT=Next Page
+STAT_PREV=Previous Page
+STAT_REVERSE=Reverse Order
+STAT_PAGE=page %0:d of %1:d pages\n (%2:d of %3:d Entrys)
+
+STAT_DESC_SCORES=HighScores
+STAT_DESC_SCORES_REVERSED=LowScores
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Best Singers
+STAT_DESC_SINGERS_REVERSED=Worst Singers
+STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d
+
+STAT_DESC_SONGS=Most popular Songs
+STAT_DESC_SONGS_REVERSED=Least popular Songs
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung
+
+STAT_DESC_BANDS=Most popular Bands
+STAT_DESC_BANDS_REVERSED=Least popular Bands
+STAT_FORMAT_BANDS=%0:s \n %1:dx Sung
+
+SCREENSHOT_SAVED=Screenshot saved
+SCREENSHOT_FAILED=Couldn''t save screenshot
+
+INFO_FILE_SAVED=File saved
+ERROR_SAVE_FILE_FAILED=Couldn''t save file
+ERROR_FILE_NOT_FOUND=File not found
+
+ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Error
+MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Question
+MSG_QUIT_USDX=Really leave UltraStar?
+MSG_END_PARTY=Really leave Party Mode?
+
+ERROR_NO_SONGS=No Songs loaded
+ERROR_NO_PLUGINS=No Plugins loaded
+ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Song could not be loaded.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found
+ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes
+ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d
+ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
diff --git a/medley_new/game/languages/Euskara.ini b/medley_new/game/languages/Euskara.ini
new file mode 100644
index 00000000..6d1874e2
--- /dev/null
+++ b/medley_new/game/languages/Euskara.ini
@@ -0,0 +1,441 @@
+[Text]
+OPTION_VALUE_CATALAN=Katalana
+OPTION_VALUE_CROATIAN=Kroaziera
+OPTION_VALUE_CZECH=Txekiarra
+OPTION_VALUE_DANISH=Daniera
+OPTION_VALUE_DUTCH=Nederlandera
+OPTION_VALUE_ENGLISH=Ingelesa
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finlandiera
+OPTION_VALUE_FRENCH=Frantseza
+OPTION_VALUE_GERMAN=Alemaniera
+OPTION_VALUE_GREEK=Greziera
+OPTION_VALUE_HUNGARIAN=Hungarian
+OPTION_VALUE_ICELANDIC=Icelandic
+OPTION_VALUE_ITALIAN=Italianoa
+OPTION_VALUE_JAPANESE=Japoniera
+OPTION_VALUE_LUXEMBOURGISH=Luxenburgera
+OPTION_VALUE_NORWEGIAN=Norvegiera
+OPTION_VALUE_POLISH=Poloniera
+OPTION_VALUE_PORTUGUESE=Portuguesa
+OPTION_VALUE_RUSSIAN=Errusiera
+OPTION_VALUE_SERBIAN=Serbiera
+OPTION_VALUE_SLOVAK=Eslovakiera
+OPTION_VALUE_SLOVENIAN=Esloveniera
+OPTION_VALUE_SPANISH=Erdara
+OPTION_VALUE_SWEDISH=Suediera
+
+OPTION_VALUE_EASY=Erraza
+OPTION_VALUE_MEDIUM=Bitartekoa
+OPTION_VALUE_HARD=Zaila
+
+OPTION_VALUE_ON=On
+OPTION_VALUE_OFF=Off
+
+OPTION_VALUE_EDITION=Edizioa
+OPTION_VALUE_GENRE=Generoa
+OPTION_VALUE_LANGUAGE=Hizkuntza
+OPTION_VALUE_FOLDER=Fitxategia
+OPTION_VALUE_TITLE=Titulua
+OPTION_VALUE_ARTIST=Artista
+OPTION_VALUE_TITLE2=2.titulua
+OPTION_VALUE_ARTIST2=2.artista
+
+OPTION_VALUE_WHENNOVIDEO=Bideorik ez badago
+
+OPTION_VALUE_SMALL=Txikia
+OPTION_VALUE_BIG=Handia
+
+OPTION_VALUE_HALF=Erdia
+OPTION_VALUE_FULL_VID=Osoa (Bideoa)
+OPTION_VALUE_FULL_VID_BG=Osoa (BG eta bideoa)
+
+OPTION_VALUE_AUTO=Automatikoa
+OPTION_VALUE_SEC=Segundu
+OPTION_VALUE_SECS=Segundu
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Arrunta
+OPTION_VALUE_ZOOM=Zoom-a
+OPTION_VALUE_SLIDE=Slide-a
+OPTION_VALUE_BALL=Baloia
+OPTION_VALUE_SHIFT=Shift-a
+
+OPTION_VALUE_EURO=Europearra
+OPTION_VALUE_JAPAN=Japoniarra
+OPTION_VALUE_AMERICAN=Amerikarra
+
+OPTION_VALUE_BLUE=Urdina
+OPTION_VALUE_GREEN=Berdea
+OPTION_VALUE_PINK=Arrosa
+OPTION_VALUE_RED=Gorria
+OPTION_VALUE_VIOLET=Morea
+OPTION_VALUE_ORANGE=Laranja
+OPTION_VALUE_YELLOW=Horia
+OPTION_VALUE_BROWN=Marroia
+OPTION_VALUE_BLACK=Beltza
+
+OPTION_VALUE_SING=Abestu
+OPTION_VALUE_SELECT_PLAYERS=Aukeratu jokalariak
+OPTION_VALUE_OPEN_MENU=Menua zabaldu
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware kurtsorea
+OPTION_VALUE_SOFTWARE_CURSOR=Software kurtsorea
+
+SING_LOADING=Kargatzen...
+
+SING_CHOOSE_MODE=Aukeratu
+SING_SING=Abestu
+SING_SING_DESC=Abestu: bakarka edo binaka
+
+SING_MULTI=Taldea
+SING_MULTI_DESC=Taldean abestu
+
+SING_TOOLS=Tresnak
+
+SING_STATS=Estatistikak
+SING_STATS_DESC=Estatistikak ikusi
+
+SING_EDITOR=Editorea
+SING_EDITOR_DESC=Zure kantuak sortu
+
+SING_GAME_OPTIONS=Hobespenak
+SING_GAME_OPTIONS_DESC=Jokoaren hobespenak aldatu
+
+SING_EXIT=Irten
+SING_EXIT_DESC=Jokotik irten
+
+SING_OPTIONS=Hobespenak
+SING_OPTIONS_DESC=Aukerak aldatu
+SING_OPTIONS_WHEREAMI=Hobespenak
+
+SING_OPTIONS_GAME=Jokoa
+SING_OPTIONS_GRAPHICS=Grafikoak
+SING_OPTIONS_SOUND=Soinua
+SING_OPTIONS_LYRICS=Letrak
+SING_OPTIONS_THEMES=Gaiak
+SING_OPTIONS_RECORD=Grabazioa
+SING_OPTIONS_ADVANCED=Aurreratuak
+SING_OPTIONS_EXIT=Itzuli
+
+SING_OPTIONS_GAME_WHEREAMI=Jokoaren hobespenak
+SING_OPTIONS_GAME_DESC=Jokoaren hobespen orokorrak
+SING_OPTIONS_GAME_PLAYERS=Jokalariak
+SING_OPTIONS_GAME_DIFFICULTY=Zailtasuna
+SING_OPTIONS_GAME_LANGUAGE=Hizkuntza
+SING_OPTIONS_GAME_TABS=Etiketak
+SING_OPTIONS_GAME_SORTING=Sailkapena
+SING_OPTIONS_GAME_DEBUG=Araztu
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Grafikoen hobespenak
+SING_OPTIONS_GRAPHICS_DESC=Grafikoen hobespenak
+SING_OPTIONS_GRAPHICS_RESOLUTION=Erresoluzioa
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Pantaila osoa
+SING_OPTIONS_GRAPHICS_DEPTH=Kolore kalitatea
+SING_OPTIONS_GRAPHICS_VISUALIZER=Bistaratzeak
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osziloskopioa
+SING_OPTIONS_GRAPHICS_LINEBONUS=Lerro Bonusa
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Bideo tamaina
+
+SING_OPTIONS_SOUND_WHEREAMI=Soinu hobespenak
+SING_OPTIONS_SOUND_DESC=Soinu hobespenak
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofono playback-a
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Atzeko soinua
+SING_OPTIONS_SOUND_MIC_BOOST=Mikrofonoa indartu
+SING_OPTIONS_SOUND_CLICK_ASSIST=Noten laguntza
+SING_OPTIONS_SOUND_BEAT_CLICK=Kolpeen laguntza
+SING_OPTIONS_SOUND_THRESHOLD=Arintzea
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Bi jokalari modua
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Bolumena aurreikusi
+SING_OPTIONS_SOUND_PREVIEWFADING=Desagerpena aurreikusi
+
+SING_OPTIONS_LYRICS_WHEREAMI=Letren hobespenak
+SING_OPTIONS_LYRICS_DESC=Letren hobespenak
+SING_OPTIONS_LYRICS_FONT=Letra-mota
+SING_OPTIONS_LYRICS_EFFECT=Efektua
+SING_OPTIONS_LYRICS_SOLMIZATION=Solfeoa
+SING_OPTIONS_LYRICS_NOTELINES=Pentagramak
+
+SING_OPTIONS_THEMES_WHEREAMI=Gaien hobespenak
+SING_OPTIONS_THEMES_DESC=Gaien eta azalen hobespenak
+SING_OPTIONS_THEMES_THEME=Gaia
+SING_OPTIONS_THEMES_SKIN=Azala
+SING_OPTIONS_THEMES_COLOR=Kolorea
+
+SING_OPTIONS_RECORD_WHEREAMI=Grabazioaren hobespenak
+SING_OPTIONS_RECORD_DESC=Mikrofonoaren hobespenak
+SING_OPTIONS_RECORD_CARD=Soinu-txartela
+SING_OPTIONS_RECORD_INPUT=Sarrera
+SING_OPTIONS_RECORD_CHANNEL=Kanala
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Hobespen aurreratuak
+SING_OPTIONS_ADVANCED_DESC=Hobespen aurreratuak
+SING_OPTIONS_ADVANCED_EFFECTSING=Kantu efektuak
+SING_OPTIONS_ADVANCED_SCREENFADE=Pantaila desagertu
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animazioa kargatzerakoan
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Ziurtasun galderak
+SING_OPTIONS_ADVANCED_LINEBONUS=Lerro bonusa
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Aukeratu ondoren
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Talde menu auto
+
+SING_EDIT=Editorea
+SING_EDIT_MENU_DESCRIPTION=Zure kantuak sortu
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Testua inportatu MIDI fitxategiatik
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Itzuli
+SING_EDIT_BUTTON_CONVERT=Inportatu
+SING_EDIT_BUTTON_EXIT=Itzuli
+
+SING_EDIT_NAVIGATE=Nabigatu
+SING_EDIT_SELECT=Aukeratu
+SING_EDIT_EXIT=Itzuli
+
+SING_LEGEND_SELECT=Hautatu
+SING_LEGEND_NAVIGATE=Nabigatu
+SING_LEGEND_CONTINUE=Jarraitu
+SING_LEGEND_ESC=Itzuli
+
+SING_PLAYER_DESC=Jokalarien izenak sartu
+SING_PLAYER_WHEREAMI=Jokalarien izenak
+SING_PLAYER_ENTER_NAME=Izenak idatzi
+
+SING_DIFFICULTY_DESC=Zailtasuna aukeratu
+SING_DIFFICULTY_WHEREAMI=Zailtasuna
+SING_DIFFICULTY_CONTINUE=Abestia aukeratu
+SING_EASY=Erraza
+SING_MEDIUM=Bitartekoa
+SING_HARD=Zaila
+
+SING_SONG_SELECTION_DESC=Abestia aukeratu
+SING_SONG_SELECTION_WHEREAMI=Abestia aukeratu
+SING_SONG_SELECTION_GOTO=... joan
+SING_SONG_SELECTION=Abestia aukeratu
+SING_SONG_SELECTION_MENU=Menu
+SING_SONG_SELECTION_PLAYLIST=Zerrenda
+SING_SONGS_IN_CAT=Abestiak
+PLAYLIST_CATTEXT=Zerrenda: %s
+
+SING_TIME=Denbora
+SING_TOTAL=Guztira
+SING_MODE=Bakarka abestu
+SING_NOTES=Notak
+SING_GOLDEN_NOTES=Urrezko notak
+SING_PHRASE_BONUS=Lerro bonusa
+
+SING_MENU=Menu nagusia
+
+SONG_SCORE=Puntuazioa
+SONG_SCORE_WHEREAMI=Puntuazioa
+
+SING_SCORE_TONE_DEAF=Desafinatua
+SING_SCORE_AMATEUR=Amateur
+SING_SCORE_WANNABE=Etorkizuneko Izarra
+SING_SCORE_HOPEFUL=Hautagaia
+SING_SCORE_RISING_STAR=Hobetuz Zoaz
+SING_SCORE_LEAD_SINGER=Kantari Handia
+SING_SCORE_SUPERSTAR=SuperStar
+SING_SCORE_ULTRASTAR=UltraStar
+
+SING_TOP_5_CHARTS=5 hoberenak
+SING_TOP_5_CHARTS_WHEREAMI=5 hoberenak
+SING_TOP_5_CHARTS_CONTINUE=Abestia aukeratu
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=Bikain!
+POPUP_AWESOME=Txundigarri!
+POPUP_GREAT=Sekulakoa!
+POPUP_GOOD=Ongi!
+POPUP_NOTBAD=Ez dago gaizki!
+POPUP_BAD=Gaizki!
+POPUP_POOR=Eskas!
+POPUP_AWFUL=Penagarri!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= eta
+
+SONG_MENU_NAME_MAIN=Menua
+SONG_MENU_PLAY=Abestu
+SONG_MENU_CHANGEPLAYERS=Jokalariak aukeratu
+SONG_MENU_EDIT=Editorera bidali
+SONG_MENU_MODI=Modi bat abestu
+SONG_MENU_CANCEL=Itzuli
+
+SONG_MENU_NAME_PLAYLIST=Menua
+SONG_MENU_PLAYLIST_ADD=Zerrendara gehitu
+SONG_MENU_PLAYLIST_DEL=Zerrendatik ezabatu
+
+SONG_MENU_NAME_PLAYLIST_ADD=Abestia gehitu
+SONG_MENU_PLAYLIST_ADD_NEW=Zerrenda berrira
+SONG_MENU_PLAYLIST_ADD_EXISTING=Zerrendara
+SONG_MENU_PLAYLIST_NOEXISTING=Ez dago zerrendarik
+
+SONG_MENU_NAME_PLAYLIST_NEW=Zerrenda berria
+SONG_MENU_PLAYLIST_NEW_CREATE=Sortu
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Izengabea
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Ezabatu?
+SONG_MENU_YES=Bai
+SONG_MENU_NO=Ez
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Zerrenda ireki
+SONG_MENU_PLAYLIST_LOAD=Ireki
+SONG_MENU_PLAYLIST_DELCURRENT=Zerrenda hau ezabatu
+
+SONG_MENU_NAME_PLAYLIST_DEL=Zerrenda ezabatu?
+
+SONG_MENU_NAME_PARTY_MAIN=Talde menua
+SONG_MENU_JOKER=Komodina
+
+SONG_MENU_NAME_PARTY_JOKER=Komodina erabili
+
+SONG_JUMPTO_DESC=Bilatu
+SONG_JUMPTO_TYPE_DESC=Bilatu:
+SONG_JUMPTO_TYPE1=Guztia
+SONG_JUMPTO_TYPE2=Titulua
+SONG_JUMPTO_TYPE3=Artista
+SONG_JUMPTO_SONGSFOUND=%d kantu aurkituta
+SONG_JUMPTO_NOSONGSFOUND=Ez dago kanturik
+SONG_JUMPTO_HELP=Hitz gakoak idatzi
+SONG_JUMPTO_CATTEXT=Bilatu: %s
+
+PARTY_MODE=Taldean Abestu
+PARTY_DIFFICULTY=Zailtasuna
+PARTY_PLAYLIST=Abestiak
+PARTY_PLAYLIST_ALL=Guztiak
+PARTY_PLAYLIST_CATEGORY=Karpeta
+PARTY_PLAYLIST_PLAYLIST=Zerrenda
+PARTY_TEAMS=Taldeak
+PARTY_TEAMS_PLAYER1=Jokalariak 1.an
+PARTY_TEAMS_PLAYER2=Jokalariak 2.an
+PARTY_TEAMS_PLAYER3=Jokalariak 3.an
+
+PARTY_LEGEND_CONTINUE=Jarraitu
+
+PARTY_OPTIONS_DESC=Taldean jokatzeko aukerak
+PARTY_OPTIONS_WHEREAMI=Taldeko hobespenak
+
+PARTY_PLAYER_DESC=Jokalarien eta taldeen izenak
+PARTY_PLAYER_WHEREAMI=Taldeen izenak
+PARTY_PLAYER_ENTER_NAME=Izenak idatzi
+
+
+PARTY_ROUNDS_DESC=Aukeratu zein modurekin jokatu nahi duzun
+PARTY_ROUNDS_WHEREAMI=Errondak
+PARTY_ROUNDS_LEGEND_CONTINUE==Jokoa hasi
+PARTY_ROUNDCOUNT=Erronda kopurua
+PARTY_SELECTMODE1=1.errondaren modua
+PARTY_SELECTMODE2=2.errondaren modua
+PARTY_SELECTMODE3=3.errondaren modua
+PARTY_SELECTMODE4=4.errondaren modua
+PARTY_SELECTMODE5=5.errondaren modua
+PARTY_SELECTMODE6=6.errondaren modua
+PARTY_SELECTMODE7=7.errondaren modua
+
+PARTY_ROUND_DESC=Hurrengoa mikrofonora
+PARTY_ROUND_WHEREAMI=Hurrengo erronda
+PARTY_ROUND_LEGEND_CONTINUE=Erronda hasi
+
+PARTY_SONG_WHEREAMI=Talde Abestia aukeratu
+PARTY_SONG_LEGEND_CONTINUE=Abestu
+PARTY_SONG_MENU=Talde menua
+
+PARTY_SCORE_DESC=Azken Errondako puntuazioa
+PARTY_SCORE_WHEREAMI=Talde puntuazioa
+
+PARTY_WIN_DESC=Talde irabazlea
+PARTY_WIN_WHEREAMI=Talde jokoaren irabazlea
+PARTY_WIN_LEGEND_CONTINUE=Menu nagusira itzuli
+
+PARTY_ROUND=Erronda
+PARTY_ROUND_WINNER=Irabazlea
+PARTY_NOTPLAYEDYET=Jokatu gabe
+PARTY_NOBODY=Inor
+NEXT_ROUND=Hurrengo erronda:
+
+PARTY_DISMISSED=Galdu duzu!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=irabazi du!
+
+MODE_RANDOM_NAME=Ausazko modua
+MODE_RANDOM_DESC=Modu bat ausaz auketarua izango da
+
+MODE_HDL_NAME=Eutsi goiari
+MODE_HDL_DESC=Ez jaitsi markatutako puntuazio mailatik.
+
+MODE_5000POINTS_NAME=5000 arte
+MODE_5000POINTS_DESC=Azkarrena 5000 puntu lortzen irabazten du.
+
+MODE_DUEL_NAME=Duelua
+MODE_DUEL_DESC=Duelua 10.000 punturarte.
+
+MODE_TEAMDUEL_NAME=Talde duelua
+MODE_TEAMDUEL_DESC=Mikrofonoa pasa!
+
+MODE_BLIND_NAME=Itsuan
+MODE_BLIND_DESC=Duelua notak ikusi gabe.
+
+STAT_MAIN=Estatistikak
+STAT_MAIN_DESC=Orokorrak
+STAT_MAIN_WHEREAMI=Estatistikak
+
+STAT_OVERVIEW_INTRO=%0:s estatistikak. \n Azken aldiz ezabatutak %3:dko %2:.2daren %1:.2dan
+STAT_OVERVIEW_SONG=%0:d abesti daude (%3:d bideoarekin), hauetatik %1:d dagoeneko abestu dira, %2:d oraindik ez dira abestu.\n Gehien abestu den kantua %5:s da, %4:s-ena.
+STAT_OVERVIEW_PLAYER=Azken aldiz ezabatu zirenetik, %0:d jokalari desberdin egon dira.\n Jokalari hoberena %1:s da %2:dko batezbesteko puntuazioarekin.\n %3:s puntuaziorik altuena lortu zuen, %4:d puntu.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Estatistikak
+STAT_DETAIL_WHEREAMI=Estatistika zehatzak
+
+STAT_NEXT=Hurrengo orria
+STAT_PREV=Aurreko orria
+STAT_REVERSE=Ordena alderanztu
+STAT_PAGE=Seite %0:d orri %1:dtik \n (%2:d sarrera %3:dtik)
+
+STAT_DESC_SCORES=Puntuazio onenak
+STAT_DESC_SCORES_REVERSED=Puntuazio txarrenak
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Jokalari onenak
+STAT_DESC_SINGERS_REVERSED=Jokalari txarrenak
+STAT_FORMAT_SINGERS=%0:s \n Batezbesteko puntuazioa: %1:d
+
+STAT_DESC_SONGS=Abesti ospetsuak
+STAT_DESC_SONGS_REVERSED=Abesti ez ospetsuak
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx aldiz abestuta
+
+STAT_DESC_BANDS=Talde ospetsuak
+STAT_DESC_BANDS_REVERSED=Talde ez ospetsuak
+STAT_FORMAT_BANDS=%0:s \n %1:dx aldiz abestuta
+
+SCREENSHOT_SAVED=Pantaila-irudia gordeta
+SCREENSHOT_FAILED=Pantaila irudia ezin izan da gorde
+
+INFO_FILE_SAVED=Fitxategia gordeta
+ERROR_SAVE_FILE_FAILED=Ezin izan da fitxategia gorde
+ERROR_FILE_NOT_FOUND=Fitxategia ez da aurkitu
+
+ENCODING_ERROR_ASK_FOR_UTF8=Ezin dira aldaketan kodeaketa honetan gorde izan. UTF-8-ra bihurtu?
+EDITOR_ERROR_NO_TRACK_SELECTED=Ez da abestirik aukeratu
+
+MSG_ERROR_TITLE=Hutsa
+MSG_INFO_TITLE=Informazioa
+MSG_QUESTION_TITLE=Galdera
+MSG_QUIT_USDX=Ziur zaude irten nahi duzula?
+MSG_END_PARTY=Ziur zaude talde jokoa bukatu nahi duzula?
+
+ERROR_NO_SONGS=Ez dago abestirik
+ERROR_NO_PLUGINS=Ez dago pluginik
+ERROR_NO_MODES_FOR_CURRENT_SETUP=Ez dago modu eskuragarririk jokalari/talde honetarako
+ERROR_CAN_NOT_START_PARTY=Errore bat gertatu da jokoa hastean
+ERROR_CORRUPT_SONG=Ezin da abestia kargatu
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Ezin da abestia kargatu: Fitxategia falta da
+ERROR_CORRUPT_SONG_NO_NOTES=Ezin da abestia kargatu: Ez daude notak
+ERROR_CORRUPT_SONG_NO_BREAKS=Ezin da abestia kargatu: Ez daude lerro jauziak
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Ezin da abestia kargatu: Okerra %0:d lerroan
+ERROR_NO_EDITOR=Ezaugarri hau ez dago Linux/Mac-en
+ERROR_PLAYER_DEVICE_ASSIGNMENT= %d.jokalariak mikrofono bat baino gehiago aukeratuta ditu . Mesedez grabazioaren aukerak begiratu
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphones. Mesedez grabazioaren aukerak begiratu \ No newline at end of file
diff --git a/medley_new/game/languages/Finnish.ini b/medley_new/game/languages/Finnish.ini
new file mode 100644
index 00000000..4fbd4849
--- /dev/null
+++ b/medley_new/game/languages/Finnish.ini
@@ -0,0 +1,445 @@
+[Text]
+OPTION_VALUE_CATALAN=katalaani
+OPTION_VALUE_CROATIAN=kroatia
+OPTION_VALUE_CZECH=tsekki
+OPTION_VALUE_DANISH=tanska
+OPTION_VALUE_DUTCH=hollanti
+OPTION_VALUE_ENGLISH=englanti
+OPTION_VALUE_EUSKARA=baski
+OPTION_VALUE_FINNISH=suomi
+OPTION_VALUE_FRENCH=ranska
+OPTION_VALUE_GERMAN=saksa
+OPTION_VALUE_GREEK=kreikka
+OPTION_VALUE_HUNGARIAN=unkari
+OPTION_VALUE_ICELANDIC=islanti
+OPTION_VALUE_ITALIAN=italia
+OPTION_VALUE_JAPANESE=japani
+OPTION_VALUE_LUXEMBOURGISH=luxembourg
+OPTION_VALUE_NORWEGIAN=norja
+OPTION_VALUE_POLISH=puola
+OPTION_VALUE_PORTUGUESE=portugali
+OPTION_VALUE_RUSSIAN=venäjä
+OPTION_VALUE_SERBIAN=serbia
+OPTION_VALUE_SLOVAK=slovakki
+OPTION_VALUE_SLOVENIAN=slovenia
+OPTION_VALUE_SPANISH=espanja
+OPTION_VALUE_SWEDISH=ruotsi
+
+OPTION_VALUE_EASY=Helppo
+OPTION_VALUE_MEDIUM=Keskitaso
+OPTION_VALUE_HARD=Vaikea
+
+OPTION_VALUE_ON=Päällä
+OPTION_VALUE_OFF=Pois
+
+OPTION_VALUE_EDITION=Editio
+OPTION_VALUE_GENRE=Tyylilaji
+OPTION_VALUE_LANGUAGE=Kieli
+OPTION_VALUE_FOLDER=Hakemisto
+OPTION_VALUE_TITLE=Otsikko
+OPTION_VALUE_ARTIST=Artisti
+OPTION_VALUE_TITLE2=Otsikko2
+OPTION_VALUE_ARTIST2=Artisti2
+
+OPTION_VALUE_WHENNOVIDEO=Kun ei videota
+
+OPTION_VALUE_SMALL=Pieni
+OPTION_VALUE_BIG=Suuri
+
+OPTION_VALUE_HALF=Puoli
+OPTION_VALUE_FULL_VID=Kokoruutu (Video)
+OPTION_VALUE_FULL_VID_BG=Kokoruutu (tausta & Video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Sekunti
+OPTION_VALUE_SECS=Sekunnit
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+OPTION_VALUE_ZOOM=Zoomi
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+OPTION_VALUE_EURO=Europpalainen
+OPTION_VALUE_JAPAN=Japanilainen
+OPTION_VALUE_AMERICAN=Amerikkalainen
+
+OPTION_VALUE_BLUE=Sininen
+OPTION_VALUE_GREEN=vihreä
+OPTION_VALUE_PINK=vaaleanpunainen
+OPTION_VALUE_RED=punainen
+OPTION_VALUE_VIOLET=violetti
+OPTION_VALUE_ORANGE=oranssi
+OPTION_VALUE_YELLOW=keltainen
+OPTION_VALUE_BROWN=ruskea
+OPTION_VALUE_BLACK=musta
+
+OPTION_VALUE_SING=Laula
+OPTION_VALUE_SELECT_PLAYERS=Valitse pelaajat
+OPTION_VALUE_OPEN_MENU=Avaa valikko
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardiskursori
+OPTION_VALUE_SOFTWARE_CURSOR=Softakursori
+
+SING_LOADING=Ladataan...
+
+SING_CHOOSE_MODE=Valitse tapa
+SING_SING=Laula
+SING_SING_DESC=Laula soolo tai kilpaa
+
+SING_MULTI=Kilpailu
+SING_MULTI_DESC=Laulatte kilpaa vaikka useammassa tiimissä
+
+SING_TOOLS=Työkalut
+
+SING_STATS=Tilastot
+SING_STATS_DESC=Katso tilastoja
+
+SING_EDITOR=Editori
+SING_EDITOR_DESC=Luo uusia kappaleita peliin
+
+SING_GAME_OPTIONS=Peliasetukset
+SING_GAME_OPTIONS_DESC=Muuta pelin asetuksia
+
+SING_EXIT=Lopeta
+SING_EXIT_DESC=Sammuta peli
+
+SING_OPTIONS=Asetukset
+SING_OPTIONS_DESC=Muuta asetuksia
+SING_OPTIONS_WHEREAMI=Asetukset
+
+SING_OPTIONS_GAME=Peli
+SING_OPTIONS_GRAPHICS=Kuva
+SING_OPTIONS_SOUND=Äänet
+SING_OPTIONS_LYRICS=Sanasto
+SING_OPTIONS_THEMES=Teemat
+SING_OPTIONS_RECORD=Mikrofonit
+SING_OPTIONS_ADVANCED=Erikoiset
+SING_OPTIONS_EXIT=Takaisin
+
+SING_OPTIONS_GAME_WHEREAMI=Peliasetukset
+SING_OPTIONS_GAME_DESC=Yleiset peliasetukset
+SING_OPTIONS_GAME_PLAYERS=Laulajat
+SING_OPTIONS_GAME_DIFFICULTY=Vaikeustaso
+SING_OPTIONS_GAME_LANGUAGE=Kieli
+SING_OPTIONS_GAME_TABS=Välilehdet
+SING_OPTIONS_GAME_SORTING=Järjestys
+SING_OPTIONS_GAME_DEBUG=Virheentunnistus
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Kuva-asetukset
+SING_OPTIONS_GRAPHICS_DESC=Kuva-asetukset
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resoluutio
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Kokoruutu
+SING_OPTIONS_GRAPHICS_DEPTH=Syvyys
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisointi
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Ääniaallokko
+SING_OPTIONS_GRAPHICS_LINEBONUS=Rivibonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videon koko
+
+SING_OPTIONS_SOUND_WHEREAMI=Ääniasetukset
+SING_OPTIONS_SOUND_DESC=Ääniasetukset
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Laulusi kuuluu kaittimista
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Taustamusiikki
+SING_OPTIONS_SOUND_MIC_BOOST=Mikrofonin vahvistus
+SING_OPTIONS_SOUND_CLICK_ASSIST=Klikkausapuri
+SING_OPTIONS_SOUND_BEAT_CLICK=Biittiklikkaaja
+SING_OPTIONS_SOUND_THRESHOLD=Aloituspiste
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Kaksinpelimoodi
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Esikatselutaso
+SING_OPTIONS_SOUND_PREVIEWFADING=Esikatselufeidaus
+
+SING_OPTIONS_LYRICS_WHEREAMI=Sanoitusasetukset
+SING_OPTIONS_LYRICS_DESC=Sanoitusasetukset
+SING_OPTIONS_LYRICS_FONT=Fontti
+SING_OPTIONS_LYRICS_EFFECT=Tehoste
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisaatio
+SING_OPTIONS_LYRICS_NOTELINES=Nuottiviivasto
+
+SING_OPTIONS_THEMES_WHEREAMI=Teema-asetukset
+SING_OPTIONS_THEMES_DESC=Teema- ja tyyliasetukset
+SING_OPTIONS_THEMES_THEME=Teema
+SING_OPTIONS_THEMES_SKIN=Tyyli
+SING_OPTIONS_THEMES_COLOR=Väri
+
+SING_OPTIONS_RECORD_WHEREAMI=Mikrofoniasetukset
+SING_OPTIONS_RECORD_DESC=Määritä mikrofonit
+SING_OPTIONS_RECORD_CARD=Äänikortti
+SING_OPTIONS_RECORD_INPUT=Tulo
+SING_OPTIONS_RECORD_CHANNEL=Kanava
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Erikoisasetukset
+SING_OPTIONS_ADVANCED_DESC=Erikoisasetukset
+SING_OPTIONS_ADVANCED_EFFECTSING=Laulun efektit
+SING_OPTIONS_ADVANCED_SCREENFADE=Kuvan feidaus
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animaatiot
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Turvakyselyt
+SING_OPTIONS_ADVANCED_LINEBONUS=Rivibonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Kappaleen valinnan jälkeen
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Automaattinen tiimipeli
+
+SING_EDIT=Editori
+SING_EDIT_MENU_DESCRIPTION=Luo oma laulusi
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Tuo teksti midi tiedostosta
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Takaisin
+SING_EDIT_BUTTON_CONVERT=Tuo
+SING_EDIT_BUTTON_EXIT=Takaisin
+
+SING_EDIT_NAVIGATE=Liiku
+SING_EDIT_SELECT=Valitse
+SING_EDIT_EXIT=Takaisin
+
+SING_LEGEND_SELECT=Valitse
+SING_LEGEND_NAVIGATE=Selaa
+SING_LEGEND_CONTINUE=Eteenpäin
+SING_LEGEND_ESC=Takaisin
+
+SING_PLAYER_DESC=Kirjoita pelinimet
+SING_PLAYER_WHEREAMI=Pelinimet
+SING_PLAYER_ENTER_NAME=Kirjoita nimi
+
+SING_DIFFICULTY_DESC=Valitse vaikeustaso
+SING_DIFFICULTY_WHEREAMI=Vaikeustaso
+SING_DIFFICULTY_CONTINUE=Kappaleen valintaan
+SING_EASY=Helppo
+SING_MEDIUM=Normaali
+SING_HARD=Vaikea
+
+SING_SONG_SELECTION_DESC=Valitse kappaleesi
+SING_SONG_SELECTION_WHEREAMI=Kappaleen valinta
+SING_SONG_SELECTION_GOTO=Siirry...
+SING_SONG_SELECTION=Kappale
+SING_SONG_SELECTION_MENU=Valikko
+SING_SONG_SELECTION_PLAYLIST=Kappalelista
+SING_SONGS_IN_CAT=Kappaletta
+PLAYLIST_CATTEXT=Kappalelista: %s
+
+SING_TIME=Pituus
+SING_TOTAL=Pisteesi
+SING_MODE=Soololaulu
+SING_NOTES=Nuotilleen
+SING_GOLDEN_NOTES=Kultanuotilleen
+SING_PHRASE_BONUS=Rivibonus
+
+SING_MENU=Aloitusvalikko
+
+SONG_SCORE=Laulusi pisteytys
+SONG_SCORE_WHEREAMI=Laulun Pisteet
+
+SING_SCORE_TONE_DEAF=Sävelkorvaton
+SING_SCORE_AMATEUR=Amatööri
+SING_SCORE_WANNABE=Matkija
+SING_SCORE_HOPEFUL=Toiveikas
+SING_SCORE_RISING_STAR=Nouseva tähti
+SING_SCORE_LEAD_SINGER=Päälaulaja
+SING_SCORE_SUPERSTAR=Supertähti
+SING_SCORE_ULTRASTAR=Ultratähti
+
+SING_TOP_5_CHARTS=5 parasta laulajaa
+SING_TOP_5_CHARTS_WHEREAMI=5 parasta
+SING_TOP_5_CHARTS_CONTINUE=Kappaleen valintaan
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=vaihda vaikeustasoa
+
+POPUP_PERFECT=Täydellistä!
+POPUP_AWESOME=Mahtavaa!
+POPUP_GREAT=Hienoa!
+POPUP_GOOD=Hyvä!
+POPUP_NOTBAD=Ei huono!
+POPUP_BAD=Huono!
+POPUP_POOR=Surkeaa!
+POPUP_AWFUL=Kauheaa!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= ja
+
+SONG_MENU_NAME_MAIN=Kappalevalikko
+SONG_MENU_PLAY=Laula
+SONG_MENU_CHANGEPLAYERS=Vaihda pelinimeä
+SONG_MENU_EDIT=Muokkaa
+SONG_MENU_MODI=Laula modi
+SONG_MENU_CANCEL=Peruuta
+
+SONG_MENU_NAME_PLAYLIST=Kappalelistavalikko
+SONG_MENU_PLAYLIST_ADD=Lisää kappale
+SONG_MENU_PLAYLIST_DEL=Poista kappale
+
+SONG_MENU_NAME_PLAYLIST_ADD=Lisää kappale
+SONG_MENU_PLAYLIST_ADD_NEW=Uuteen kappalelistaan
+SONG_MENU_PLAYLIST_ADD_EXISTING=Olemassaolevaan kappalelistaan
+SONG_MENU_PLAYLIST_NOEXISTING=Ei kappalelistoja
+
+SONG_MENU_NAME_PLAYLIST_NEW=Uusi kappalelista
+SONG_MENU_PLAYLIST_NEW_CREATE=Luo
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Nimetön
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Vahvista poisto?
+SONG_MENU_YES=Kyllä
+SONG_MENU_NO=Ei
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Avaa kappalelista
+SONG_MENU_PLAYLIST_LOAD=Avaa
+SONG_MENU_PLAYLIST_DELCURRENT=Poista nykyinen kappalelista
+
+SONG_MENU_NAME_PLAYLIST_DEL=Poistetaanko todella?
+
+SONG_MENU_NAME_PARTY_MAIN=Tiimivalikko
+SONG_MENU_JOKER=Jokeri
+
+SONG_MENU_NAME_PARTY_JOKER=Ota jokeri
+
+SONG_JUMPTO_DESC=Etsi kappaletta
+SONG_JUMPTO_TYPE_DESC=Etsi kappaletta:
+SONG_JUMPTO_TYPE1=Kaikki
+SONG_JUMPTO_TYPE2=Otsikko
+SONG_JUMPTO_TYPE3=Esittäjä
+SONG_JUMPTO_SONGSFOUND=%d kappaletta löydetty
+SONG_JUMPTO_NOSONGSFOUND=Ei löytynyt kappaleita
+SONG_JUMPTO_HELP=Kirjoita tekstiä etsimiselle
+SONG_JUMPTO_CATTEXT=Etsi: %s
+
+PARTY_MODE=Tiimit
+PARTY_DIFFICULTY=Vaikeustaso
+PARTY_PLAYLIST=Soittolista
+PARTY_PLAYLIST_ALL=Kaikki kappaleet
+PARTY_PLAYLIST_CATEGORY=Kansio
+PARTY_PLAYLIST_PLAYLIST=Soittolista
+PARTY_TEAMS=Tiimit
+PARTY_TEAMS_PLAYER1=Laulaja 1 tiimi
+PARTY_TEAMS_PLAYER2=Laulaja 2 tiimi
+PARTY_TEAMS_PLAYER3=Laulaja 3 tiimi
+
+PARTY_LEGEND_CONTINUE=Eteenpäin
+
+PARTY_OPTIONS_DESC=Tiimilaulun asetukset
+PARTY_OPTIONS_WHEREAMI=Tiimilaulun asetukset
+
+PARTY_PLAYER_DESC=Kirjoita Laulaja ja tiimiläiset!
+PARTY_PLAYER_WHEREAMI=Tiiminimet
+PARTY_PLAYER_ENTER_NAME=Kirjoita nimi
+
+
+PARTY_ROUNDS_DESC=valitse mitä moodeja haluat pelata
+PARTY_ROUNDS_WHEREAMI=Tiimilaulun kierrokset
+PARTY_ROUNDS_LEGEND_CONTINUE=Aloita tiimilaulu
+PARTY_ROUNDCOUNT=kierrosten lukumäärä
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=Seuraavat laulajat mikrofonille
+PARTY_ROUND_WHEREAMI=Tiimilaulun seuraava kierros
+PARTY_ROUND_LEGEND_CONTINUE=Aloita kierros
+
+PARTY_SONG_WHEREAMI=Tiimilaulun kappaleen valinta
+PARTY_SONG_LEGEND_CONTINUE=Laula
+PARTY_SONG_MENU=Tiimilauluvalikko
+
+PARTY_SCORE_DESC=Edellisen kierroksen pisteet
+PARTY_SCORE_WHEREAMI=Tiimilaulun pisteet
+
+PARTY_WIN_DESC=Tiimilaulun voitttaja
+PARTY_WIN_WHEREAMI=Tiimilaulun voittaja
+PARTY_WIN_LEGEND_CONTINUE=Takaisin edelliseen valikkoon
+
+PARTY_ROUND=Kierros
+PARTY_ROUND_WINNER=Voittaja
+PARTY_NOTPLAYEDYET=Ei laulettu vielä
+PARTY_NOBODY=Nimetön
+NEXT_ROUND=Seuraava kierros:
+
+PARTY_DISMISSED=hylättyä!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=voittoa!
+
+MODE_RANDOM_NAME=Satunnainen
+MODE_RANDOM_DESC=Valitsee yhden laulumoodeista satunnaisesti
+
+MODE_HDL_NAME=Pysy linjoissa
+MODE_HDL_DESC=Älä laula huonommin kuin mitä viivat ruudulla sallivat.
+
+MODE_5000POINTS_NAME=Kunnes 5000
+MODE_5000POINTS_DESC=5000 pistettä ensin saanut voittaa laulun.
+
+MODE_DUEL_NAME=Yhteislaulu
+MODE_DUEL_DESC=Laulakaa yhteislaulua 1000:een pisteeseen asti.
+
+MODE_TEAMDUEL_NAME=Tiimin yhteislaulu
+MODE_TEAMDUEL_DESC=Liikuta mikkiä!
+
+MODE_BLIND_NAME=Sokeamoodi
+MODE_BLIND_DESC=Yhteislaulu ilman nuottitasojen näkymää.
+
+STAT_MAIN=Tilastot
+STAT_MAIN_DESC=Yleiset
+STAT_MAIN_WHEREAMI=Tilastot
+
+STAT_OVERVIEW_INTRO=%0:s Tilastot. \n Viimeksi resetoitu %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Lauluja(%3:d Videolla), joista %1:d aiemmin soitettu ja joista %2:d joita ei ole vielä soitettu.\n Suosituin laulu on %5:s %4:s.
+STAT_OVERVIEW_PLAYER=Viime nollauksen jälkeen on ollut %0:d eri pelaajaa.\n Paras pelaaja on %1:s pistekeskiarvolla %2:d .\n Korkeimman pistemäärän on tehnyt %3:s %4:d pisteellä.
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Tilastot
+STAT_DETAIL_WHEREAMI=Tarkat tilastot
+
+STAT_NEXT=Seuraava sivu
+STAT_PREV=Edellinen sivu
+STAT_REVERSE=Käänteinen järjestys
+STAT_PAGE=Sivu %0:d %1:d sivusta\n (%2:d %3:d alkiosta)
+
+STAT_DESC_SCORES=Korkeimmat pisteet
+STAT_DESC_SCORES_REVERSED=Heikoimmat pisteet
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Parhaat laulajat
+STAT_DESC_SINGERS_REVERSED=Heikoimmmat laulajat
+STAT_FORMAT_SINGERS=%0:s \n Pisteiden keskiarvo: %1:d
+
+STAT_DESC_SONGS=Suosituimmat kappaleet
+STAT_DESC_SONGS_REVERSED=Vähiten suositut kappaleet
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx Laulettu
+
+STAT_DESC_BANDS=Suosituimmat yhtyeet
+STAT_DESC_BANDS_REVERSED=Vähiten suositut yhtyeet
+STAT_FORMAT_BANDS=%0:s \n %1:dx Laulettu
+
+SCREENSHOT_SAVED=Kuvakaappaus tallennettu
+SCREENSHOT_FAILED=Kuvakaappauksen tallennus ei onnistunut
+
+INFO_FILE_SAVED=Tiedosto tallennettu
+ERROR_SAVE_FILE_FAILED=Tallennus epäonnistui
+ERROR_FILE_NOT_FOUND=Tiedostoa ei löydy
+
+ENCODING_ERROR_ASK_FOR_UTF8=Muutoksia ei voi tallettaa tällä koodauksella (encoding). Muunnetaanko UTF-8:aan?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Virhe
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Kysymys
+MSG_QUIT_USDX=Tahdotko todella lopettaa UltraStarin?
+MSG_END_PARTY=Tahdotko todella lopettaa Tiimilaulun?
+
+ERROR_NO_SONGS=Ei kappaleita
+ERROR_NO_PLUGINS=Ei liitännäisiä ladattu
+ERROR_NO_MODES_FOR_CURRENT_SETUP=nykyiselle pelaajalle/tiimille ei moodeja saatavilla
+ERROR_CAN_NOT_START_PARTY=virhe tapahtui käynnistettäessä Tiimipeliä
+ERROR_CORRUPT_SONG=Kappaletta ei voitu avata.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Kappaletta ei voitu avata: Tiedostoa ei löytynyt
+ERROR_CORRUPT_SONG_NO_NOTES=Kappaletta ei voitu avata: Ei löytynyt yhtään nuottia
+ERROR_CORRUPT_SONG_NO_BREAKS=Kappaletta ei voitu avata: Ei löytynyt yhtään rivinvaihtoa
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Kappaletta ei voitu avata: Virhe jäsentäessä riviä %0:d
+ERROR_NO_EDITOR=Tämä toiminto ei ole käytettävissä Linux/Mac:ssä
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Pelaajalle %d on asetettu monta mikrofonia. Ole hyvä ja tarkista asetukset.
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Pelaajalla %d ei ole asetettu mikrofonia. Ole hyvä ja tarkista asetukset.
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Kuinka usein laulettu
+;UNUSED: SING_SCORE_HIT_ARTIST=Hittiartisti
+;UNUSED: PARTY_ROUNDS=Kierroksia
+;TRANSLATOR: Jeremi Roivas; anonymous
diff --git a/medley_new/game/languages/French.ini b/medley_new/game/languages/French.ini
new file mode 100644
index 00000000..c0e70d00
--- /dev/null
+++ b/medley_new/game/languages/French.ini
@@ -0,0 +1,441 @@
+[Text]
+OPTION_VALUE_CATALAN=Catalan
+OPTION_VALUE_CROATIAN=Croate
+OPTION_VALUE_CZECH=Tchèque
+OPTION_VALUE_DANISH=Danois
+OPTION_VALUE_DUTCH=Néerlandais
+OPTION_VALUE_ENGLISH=Anglais
+OPTION_VALUE_EUSKARA=Basque
+OPTION_VALUE_FINNISH=Finnois
+OPTION_VALUE_FRENCH=Français
+OPTION_VALUE_GERMAN=Allemand
+OPTION_VALUE_GREEK=Grec
+OPTION_VALUE_HUNGARIAN=Hongrois
+OPTION_VALUE_ICELANDIC=Islandais
+OPTION_VALUE_ITALIAN=Italien
+OPTION_VALUE_JAPANESE=Japonais
+OPTION_VALUE_LUXEMBOURGISH=Luxembourgeois
+OPTION_VALUE_NORWEGIAN=Norvégien
+OPTION_VALUE_POLISH=Polonais
+OPTION_VALUE_PORTUGUESE=Portugais
+OPTION_VALUE_RUSSIAN=Russe
+OPTION_VALUE_SERBIAN=Serbe
+OPTION_VALUE_SLOVAK=Slovaque
+OPTION_VALUE_SLOVENIAN=Slovène
+OPTION_VALUE_SPANISH=Espagnol
+OPTION_VALUE_SWEDISH=Suédois
+
+OPTION_VALUE_EASY=Facile
+OPTION_VALUE_MEDIUM=Moyen
+OPTION_VALUE_HARD=Difficile
+
+OPTION_VALUE_ON=Activé
+OPTION_VALUE_OFF=Désactivé
+
+OPTION_VALUE_EDITION=Édition
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Langue
+OPTION_VALUE_FOLDER=Dossier
+OPTION_VALUE_TITLE=Titre
+OPTION_VALUE_ARTIST=Artiste
+OPTION_VALUE_TITLE2=Titre2
+OPTION_VALUE_ARTIST2=Artiste2
+
+OPTION_VALUE_WHENNOVIDEO=Si pas de vidéo
+
+OPTION_VALUE_SMALL=Petit
+OPTION_VALUE_BIG=Grand
+
+OPTION_VALUE_HALF=Moitiée
+OPTION_VALUE_FULL_VID=Complète
+OPTION_VALUE_FULL_VID_BG=Complète (Fond + Vidéo)
+
+OPTION_VALUE_AUTO=Automatique
+OPTION_VALUE_SEC=Seconde
+OPTION_VALUE_SECS=Secondes
+
+OPTION_VALUE_PLAIN=Classique
+OPTION_VALUE_OLINE1=Bordures
+OPTION_VALUE_OLINE2=Gras
+
+OPTION_VALUE_SIMPLE=Syllabes
+OPTION_VALUE_ZOOM=Zoomer
+OPTION_VALUE_SLIDE=Glisser
+OPTION_VALUE_BALL=Balle
+OPTION_VALUE_SHIFT=Bond
+
+OPTION_VALUE_EURO=Européen
+OPTION_VALUE_JAPAN=Japonais
+OPTION_VALUE_AMERICAN=Américain
+
+OPTION_VALUE_BLUE=Bleu
+OPTION_VALUE_GREEN=Vert
+OPTION_VALUE_PINK=Rose
+OPTION_VALUE_RED=Rouge
+OPTION_VALUE_VIOLET=Violet
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Jaune
+OPTION_VALUE_BROWN=Marron
+OPTION_VALUE_BLACK=Noir
+
+OPTION_VALUE_SING=Chanter
+OPTION_VALUE_SELECT_PLAYERS=Choix des joueurs
+OPTION_VALUE_OPEN_MENU=Ouvrir le menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Pointeur matériel
+OPTION_VALUE_SOFTWARE_CURSOR=Pointeur logiciel
+
+SING_LOADING=Chargement...
+
+SING_CHOOSE_MODE=Choisissez un mode de jeu
+SING_SING=Chanter
+SING_SING_DESC=Chantez en solo
+
+SING_MULTI=Fête
+SING_MULTI_DESC=Faites la fête
+
+SING_TOOLS=Outils
+
+SING_STATS=Statistiques
+SING_STATS_DESC=Consultez les statistiques
+
+SING_EDITOR=Éditeur
+SING_EDITOR_DESC=Créez vos propres chansons
+
+SING_GAME_OPTIONS=Options
+SING_GAME_OPTIONS_DESC=Modifiez les paramètres du jeu
+
+SING_EXIT=Quitter
+SING_EXIT_DESC=Quitter le jeu
+
+SING_OPTIONS=Options
+SING_OPTIONS_DESC=Changez les paramètres
+SING_OPTIONS_WHEREAMI=Options
+
+SING_OPTIONS_GAME=Jeu
+SING_OPTIONS_GRAPHICS=Graphismes
+SING_OPTIONS_SOUND=Audio
+SING_OPTIONS_LYRICS=Paroles
+SING_OPTIONS_THEMES=Thèmes
+SING_OPTIONS_RECORD=Micros
+SING_OPTIONS_ADVANCED=Avancé
+SING_OPTIONS_EXIT=Retour
+
+SING_OPTIONS_GAME_WHEREAMI=Options du jeu
+SING_OPTIONS_GAME_DESC=Options générales du jeu
+SING_OPTIONS_GAME_PLAYERS=Joueur(s)
+SING_OPTIONS_GAME_DIFFICULTY=Difficulté
+SING_OPTIONS_GAME_LANGUAGE=Langue
+SING_OPTIONS_GAME_TABS=Dossier
+SING_OPTIONS_GAME_SORTING=Tri par
+SING_OPTIONS_GAME_DEBUG=Débogage
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Options graphiques
+SING_OPTIONS_GRAPHICS_DESC=Paramètres des graphismes
+SING_OPTIONS_GRAPHICS_RESOLUTION=Résolution
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Plein écran
+SING_OPTIONS_GRAPHICS_DEPTH=Profondeur
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisation
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope
+SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de phrases
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Taille vidéo
+
+SING_OPTIONS_SOUND_WHEREAMI=Options du son
+SING_OPTIONS_SOUND_DESC=Paramètres du son
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Entendre le micro
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Musique de fond
+SING_OPTIONS_SOUND_MIC_BOOST=Amplifier le micro
+SING_OPTIONS_SOUND_CLICK_ASSIST=Clics d'aide
+SING_OPTIONS_SOUND_BEAT_CLICK=Métronome
+SING_OPTIONS_SOUND_THRESHOLD=Suppression du bruit
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mode 2 joueurs
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Prévisualiser volume
+SING_OPTIONS_SOUND_PREVIEWFADING=Prévisualiser fondu
+
+SING_OPTIONS_LYRICS_WHEREAMI=Options des paroles
+SING_OPTIONS_LYRICS_DESC=Paramètres des paroles
+SING_OPTIONS_LYRICS_FONT=Caractères
+SING_OPTIONS_LYRICS_EFFECT=Effet
+SING_OPTIONS_LYRICS_SOLMIZATION=Afficher gamme
+SING_OPTIONS_LYRICS_NOTELINES=Barres
+
+SING_OPTIONS_THEMES_WHEREAMI=Options des thèmes
+SING_OPTIONS_THEMES_DESC=Paramètres des thèmes
+SING_OPTIONS_THEMES_THEME=Thèmes
+SING_OPTIONS_THEMES_SKIN=Aspect
+SING_OPTIONS_THEMES_COLOR=Couleur
+
+SING_OPTIONS_RECORD_WHEREAMI=Options d'enregistrement
+SING_OPTIONS_RECORD_DESC=Paramètres des micros
+SING_OPTIONS_RECORD_CARD=Carte son
+SING_OPTIONS_RECORD_INPUT=Entrée
+SING_OPTIONS_RECORD_CHANNEL=Canal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Options avancées
+SING_OPTIONS_ADVANCED_DESC=Paramètres avancés
+SING_OPTIONS_ADVANCED_EFFECTSING=Effet de chant
+SING_OPTIONS_ADVANCED_SCREENFADE=Fondu écran
+SING_OPTIONS_ADVANCED_LOADANIMATION=Charge animation
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Confirm. suppression
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus des phrases
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Choix ap. chanson
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu fête auto
+
+SING_EDIT=Éditeur
+SING_EDIT_MENU_DESCRIPTION=Créez vos propres chansons
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Exporter du texte depuis un fichier MIDI
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Retour
+SING_EDIT_BUTTON_CONVERT=Importer
+SING_EDIT_BUTTON_EXIT=Retour
+
+SING_EDIT_NAVIGATE=Naviguer
+SING_EDIT_SELECT=Valider
+SING_EDIT_EXIT=Retour
+
+SING_LEGEND_SELECT=Valider
+SING_LEGEND_NAVIGATE=Naviguer
+SING_LEGEND_CONTINUE=Continuer
+SING_LEGEND_ESC=Retour
+
+SING_PLAYER_DESC=Entrez le nom du/des joueur(s)
+SING_PLAYER_WHEREAMI=Nom du joueur
+SING_PLAYER_ENTER_NAME=Modifier
+
+SING_DIFFICULTY_DESC=Sélectionnez le niveau de difficulté
+SING_DIFFICULTY_WHEREAMI=Difficulté
+SING_DIFFICULTY_CONTINUE=Valider
+SING_EASY=Facile
+SING_MEDIUM=Moyen
+SING_HARD=Difficile
+
+SING_SONG_SELECTION_DESC=Choisissez une chanson
+SING_SONG_SELECTION_WHEREAMI=Sélection du titre
+SING_SONG_SELECTION_GOTO=Atteindre
+SING_SONG_SELECTION=Choix de chansons
+SING_SONG_SELECTION_MENU=Menu
+SING_SONG_SELECTION_PLAYLIST=Playlist
+SING_SONGS_IN_CAT=Chansons
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TEMPS
+SING_TOTAL=Total
+SING_MODE=Mode chanter
+SING_NOTES=Notes
+SING_GOLDEN_NOTES=Notes en or
+SING_PHRASE_BONUS=Bonus de phrases
+
+SING_MENU=Menu principal
+
+SONG_SCORE=Score
+SONG_SCORE_WHEREAMI=Points
+
+SING_SCORE_TONE_DEAF=Casserole
+SING_SCORE_AMATEUR=Amateur
+SING_SCORE_WANNABE=Aspirant chant.
+SING_SCORE_HOPEFUL=Espoir
+SING_SCORE_RISING_STAR=Star en herbe
+SING_SCORE_LEAD_SINGER=Artiste
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=Top 5
+SING_TOP_5_CHARTS_WHEREAMI=Meilleurs joueurs
+SING_TOP_5_CHARTS_CONTINUE=Continuer
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=Changer de difficulté
+
+POPUP_PERFECT=Parfait !
+POPUP_AWESOME=Cool !
+POPUP_GREAT=Génial !
+POPUP_GOOD=Bien !
+POPUP_NOTBAD=Pas mal
+POPUP_BAD=Bof...
+POPUP_POOR=Mauvais !
+POPUP_AWFUL=Nul !
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= et
+
+SONG_MENU_NAME_MAIN=Menu
+SONG_MENU_PLAY=Chanter
+SONG_MENU_CHANGEPLAYERS=Changer de joueurs
+SONG_MENU_EDIT=Éditeur
+SONG_MENU_MODI=Chanter un mode
+SONG_MENU_CANCEL=Annuler
+
+SONG_MENU_NAME_PLAYLIST=Menu
+SONG_MENU_PLAYLIST_ADD=Ajouter la chanson
+SONG_MENU_PLAYLIST_DEL=Supprimer la chanson
+
+SONG_MENU_NAME_PLAYLIST_ADD=Ajouter la chanson
+SONG_MENU_PLAYLIST_ADD_NEW=À une nouvelle playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=Ajouter à la playlist
+SONG_MENU_PLAYLIST_NOEXISTING=Playlists indisponibles
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nouvelle playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Créer
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Sans-nom
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Supprimer ?
+SONG_MENU_YES=Oui
+SONG_MENU_NO=Non
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Ouvrir la playlist
+SONG_MENU_PLAYLIST_LOAD=Ouvrir
+SONG_MENU_PLAYLIST_DELCURRENT=Supprimer la playlist
+
+SONG_MENU_NAME_PLAYLIST_DEL=Êtes-vous sûr(e) ?
+
+SONG_MENU_NAME_PARTY_MAIN=Menu fête
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Utiliser Joker
+
+SONG_JUMPTO_DESC=Rechercher
+SONG_JUMPTO_TYPE_DESC=Recherche :
+SONG_JUMPTO_TYPE1=Tout
+SONG_JUMPTO_TYPE2=Titre
+SONG_JUMPTO_TYPE3=Artiste
+SONG_JUMPTO_SONGSFOUND=%d Chanson(s) trouvée(s)
+SONG_JUMPTO_NOSONGSFOUND=Aucune chanson trouvée
+SONG_JUMPTO_HELP=Entrez le texte à rechercher
+SONG_JUMPTO_CATTEXT=Recherche : %s
+
+PARTY_MODE=Mode fête
+PARTY_DIFFICULTY=Difficulté
+PARTY_PLAYLIST=Playlist
+PARTY_PLAYLIST_ALL=Toutes les chansons
+PARTY_PLAYLIST_CATEGORY=Dossier
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Nbre d'équipes
+PARTY_TEAMS_PLAYER1=Nbre de joueurs
+PARTY_TEAMS_PLAYER2=Nbre de joueurs
+PARTY_TEAMS_PLAYER3=Nbre de joueurs
+
+PARTY_LEGEND_CONTINUE=Suivant
+
+PARTY_OPTIONS_DESC=Paramètres du mode fête
+PARTY_OPTIONS_WHEREAMI=Mode fête : Options
+
+PARTY_PLAYER_DESC=Entrez le nom des équipes et des joueurs
+PARTY_PLAYER_WHEREAMI=Mode fête : Équipes
+PARTY_PLAYER_ENTER_NAME=Modifier
+
+
+PARTY_ROUNDS_DESC= Sélectionnez les modes
+PARTY_ROUNDS_WHEREAMI=Mode fête : Manches
+PARTY_ROUNDS_LEGEND_CONTINUE=Commencer la fête
+PARTY_ROUNDCOUNT=Nbre des manches
+PARTY_SELECTMODE1=1ère manche
+PARTY_SELECTMODE2=2e manche
+PARTY_SELECTMODE3=3e manche
+PARTY_SELECTMODE4=4e manche
+PARTY_SELECTMODE5=5e manche
+PARTY_SELECTMODE6=6e manche
+PARTY_SELECTMODE7=7e manche
+
+PARTY_ROUND_DESC=Joueurs suivants, à vos micros !
+PARTY_ROUND_WHEREAMI=Mode fête : Manche suivante
+PARTY_ROUND_LEGEND_CONTINUE=Commencer la manche
+
+PARTY_SONG_WHEREAMI=Mode fête : Choix de la chanson
+PARTY_SONG_LEGEND_CONTINUE=Chanter
+PARTY_SONG_MENU=Menu fête
+
+PARTY_SCORE_DESC=Score de la manche
+PARTY_SCORE_WHEREAMI=Mode fête : Score
+
+PARTY_WIN_DESC=Gagnant de la partie
+PARTY_WIN_WHEREAMI=Mode fête : Gagnant
+PARTY_WIN_LEGEND_CONTINUE=Retour au menu principal
+
+PARTY_ROUND=Manche
+PARTY_ROUND_WINNER=Gagnant
+PARTY_NOTPLAYEDYET=-
+PARTY_NOBODY=Personne ne
+NEXT_ROUND=Manche suivante :
+
+PARTY_DISMISSED=Rétrogradé !
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=l'emporte !
+
+MODE_RANDOM_NAME=Mode hasard
+MODE_RANDOM_DESC=Un mode sera choisi au hasard.
+
+MODE_HDL_NAME=Tenez la barre
+MODE_HDL_DESC=Maintenez la jauge dans le secteur indiqué.
+
+MODE_5000POINTS_NAME=Jusqu'à 5000
+MODE_5000POINTS_DESC=Remportez la manche en étant le 1er à atteindre 5000 points.
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=L'équipe victorieuse sera celle qui a le meilleur score.
+
+MODE_TEAMDUEL_NAME=Duel par équipe
+MODE_TEAMDUEL_DESC=Passez le micro !
+
+MODE_BLIND_NAME=À l'aveugle
+MODE_BLIND_DESC=Obtenez le meilleur score sans l'aide des notes.
+
+STAT_MAIN=Statistiques
+STAT_MAIN_DESC=Général
+STAT_MAIN_WHEREAMI=Statistiques
+
+STAT_OVERVIEW_INTRO=Statistiques d'%0:s \n Dernière réinitialisation le %1:.2d.%2:.2d.%3:d
+STAT_OVERVIEW_SONG=Le jeu contient %0:d chansons dont %3:d avec vidéo.\n%1:d ont déjà été chantées une fois et %2:d pas encore. \n\n La chanson la plus chantée est %5:s de %4:s.
+STAT_OVERVIEW_PLAYER=%0:d joueurs différents ont chantés depuis la dernière réinitialisation. \n\n Le meilleur joueur est %1:s avec %2:d points. \n %3:s a atteint le meilleur score avec %4:d points.
+
+STAT_FORMAT_DATE=%0:.2d.%1:.2d.%2:d
+
+STAT_DETAIL=Statistiques
+STAT_DETAIL_WHEREAMI=Statistiques détaillées
+
+STAT_NEXT=Page suiv.
+STAT_PREV=Page préc.
+STAT_REVERSE=Inverser
+STAT_PAGE=Page %0:d de %1:d \n (%2:d entrées sur %3:d)
+
+STAT_DESC_SCORES=Meilleurs Scores
+STAT_DESC_SCORES_REVERSED=Pires scores
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Meill. Chanteurs
+STAT_DESC_SINGERS_REVERSED=Pires chanteurs
+STAT_FORMAT_SINGERS=%0:s \n Score moyen: %1:d
+
+STAT_DESC_SONGS=Chansons favorites
+STAT_DESC_SONGS_REVERSED=Chansons impopulaires
+STAT_FORMAT_SONGS=%0:s - %1:s \n Chanté %2:dx
+
+STAT_DESC_BANDS=Artistes favoris
+STAT_DESC_BANDS_REVERSED=Artistes impopulaires
+STAT_FORMAT_BANDS=%0:s \n Chansons chantées: %1:d
+
+SCREENSHOT_SAVED=Capture d'écran sauvegardée
+SCREENSHOT_FAILED=Impossible de sauvegarder la capture
+
+INFO_FILE_SAVED=Fichier sauvegardé
+ERROR_SAVE_FILE_FAILED=Impossible de sauvegarder le fichier
+ERROR_FILE_NOT_FOUND=Fichier introuvable
+
+ENCODING_ERROR_ASK_FOR_UTF8=Impossible de sauvegarder sous l'encodage actuel. Convertir en UTF-8 ?
+EDITOR_ERROR_NO_TRACK_SELECTED=Aucune piste n'est sélectionnée
+
+MSG_ERROR_TITLE=Erreur
+MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Confirmation
+MSG_QUIT_USDX=Quitter le jeu ?
+MSG_END_PARTY=Quitter la fête ?
+
+ERROR_NO_SONGS=Chansons introuvables
+ERROR_NO_PLUGINS=Plugins introuvables
+ERROR_NO_MODES_FOR_CURRENT_SETUP=Aucun mode n'est disponible pour les équipes/joueurs actuels.
+ERROR_CAN_NOT_START_PARTY= Une erreur s'est produite au démarrage du mode fête.
+ERROR_CORRUPT_SONG=Impossible de charger la chanson.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Chargement impossible : Fichier non trouvé
+ERROR_CORRUPT_SONG_NO_NOTES=Chargement impossible : Pas de partition trouvée
+ERROR_CORRUPT_SONG_NO_BREAKS=Chargement impossible : Saut de ligne introuvable
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Chargement impossible : Erreur analyseur à la ligne %0:d
+ERROR_NO_EDITOR=Éditeur introuvable
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Plusieurs micros sont attribués au joueur %d. Merci de vérifier vos options d'enregistrement
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Aucun micro n'est attribué au joueur %d. Merci de vérifier vos options d'enregistrement
diff --git a/medley_new/game/languages/German.ini b/medley_new/game/languages/German.ini
new file mode 100644
index 00000000..078379b0
--- /dev/null
+++ b/medley_new/game/languages/German.ini
@@ -0,0 +1,442 @@
+[Text]
+OPTION_VALUE_CATALAN=Katalanisch
+OPTION_VALUE_CROATIAN=Kroatisch
+;TODO: OPTION_VALUE_CZECH=Czech
+OPTION_VALUE_DANISH=Dänisch
+OPTION_VALUE_DUTCH=Niederländisch
+OPTION_VALUE_ENGLISH=Englisch
+OPTION_VALUE_EUSKARA=Baskisch
+OPTION_VALUE_FINNISH=Finnisch
+OPTION_VALUE_FRENCH=Französisch
+OPTION_VALUE_GERMAN=Deutsch
+OPTION_VALUE_GREEK=Griechisch
+OPTION_VALUE_HUNGARIAN=Ungarisch
+OPTION_VALUE_ICELANDIC=Isländisch
+OPTION_VALUE_ITALIAN=Italienisch
+OPTION_VALUE_JAPANESE=Japanisch
+OPTION_VALUE_LUXEMBOURGISH=Luxemburgisch
+OPTION_VALUE_NORWEGIAN=Norwegisch
+OPTION_VALUE_POLISH=Polnisch
+OPTION_VALUE_PORTUGUESE=Portugiesisch
+OPTION_VALUE_RUSSIAN=Russisch
+OPTION_VALUE_SERBIAN=Serbisch
+OPTION_VALUE_SLOVAK=Slowakisch
+OPTION_VALUE_SLOVENIAN=Slowenisch
+OPTION_VALUE_SPANISH=Spanisch
+OPTION_VALUE_SWEDISH=Schwedisch
+
+OPTION_VALUE_EASY=Einfach
+OPTION_VALUE_MEDIUM=Mittel
+OPTION_VALUE_HARD=Schwierig
+
+OPTION_VALUE_ON=An
+OPTION_VALUE_OFF=Aus
+
+OPTION_VALUE_EDITION=Edition
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Sprache
+OPTION_VALUE_FOLDER=Ordner
+OPTION_VALUE_TITLE=Titel
+OPTION_VALUE_ARTIST=Künstler
+OPTION_VALUE_TITLE2=Titel2
+OPTION_VALUE_ARTIST2=Künstler2
+
+OPTION_VALUE_WHENNOVIDEO=Wenn kein Video
+
+OPTION_VALUE_SMALL=Klein
+OPTION_VALUE_BIG=Gross
+
+OPTION_VALUE_HALF=Halb
+OPTION_VALUE_FULL_VID=Voll (Video)
+OPTION_VALUE_FULL_VID_BG=Voll (HG & Video)
+
+OPTION_VALUE_AUTO=Automatisch
+OPTION_VALUE_SEC=Sekunde
+OPTION_VALUE_SECS=Sekunden
+
+OPTION_VALUE_PLAIN=Einfach
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Einfach
+OPTION_VALUE_ZOOM=Vergrössern
+OPTION_VALUE_SLIDE=Rutschen
+OPTION_VALUE_BALL=Ball
+OPTION_VALUE_SHIFT=Schieben
+
+OPTION_VALUE_EURO=Europäisch
+OPTION_VALUE_JAPAN=Japanisch
+OPTION_VALUE_AMERICAN=Amerikanisch
+
+OPTION_VALUE_BLUE=Blau
+OPTION_VALUE_GREEN=Grün
+OPTION_VALUE_PINK=Lila
+OPTION_VALUE_RED=Rot
+OPTION_VALUE_VIOLET=Violett
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Gelb
+OPTION_VALUE_BROWN=Braun
+OPTION_VALUE_BLACK=Schwarz
+
+OPTION_VALUE_SING=Singen
+OPTION_VALUE_SELECT_PLAYERS=Spieler auswählen
+OPTION_VALUE_OPEN_MENU=Menu öffnen
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Zeiger
+OPTION_VALUE_SOFTWARE_CURSOR=Software Zeiger
+
+SING_LOADING=Lädt...
+
+SING_CHOOSE_MODE=Modus wählen
+SING_SING=Singen
+SING_SING_DESC=Singen
+
+SING_MULTI=Party
+SING_MULTI_DESC=Ein rundenbasiertes Teamspiel spielen
+
+SING_TOOLS=Werkzeuge
+
+SING_STATS=Statistiken
+SING_STATS_DESC=Die Statistiken anschauen
+
+SING_EDITOR=Editor
+SING_EDITOR_DESC=Erstelle deinen eigenen Song
+
+SING_GAME_OPTIONS=Spieloptionen
+SING_GAME_OPTIONS_DESC=Verändere die Spieleinstellungen
+
+SING_EXIT=Beenden
+SING_EXIT_DESC=Spiel verlassen
+
+SING_OPTIONS=Optionen
+SING_OPTIONS_DESC=Einstellungen verändern
+SING_OPTIONS_WHEREAMI=Optionen
+
+SING_OPTIONS_GAME=Spiel
+SING_OPTIONS_GRAPHICS=Grafik
+SING_OPTIONS_SOUND=Sound
+SING_OPTIONS_LYRICS=Lyrics
+SING_OPTIONS_THEMES=Design
+SING_OPTIONS_RECORD=Aufnahme
+SING_OPTIONS_ADVANCED=Erweitert
+SING_OPTIONS_EXIT=zurück
+
+SING_OPTIONS_GAME_WHEREAMI=Spieloptionen
+SING_OPTIONS_GAME_DESC=Allgemeine Spieleinstellungen
+SING_OPTIONS_GAME_PLAYERS=Spieler
+SING_OPTIONS_GAME_DIFFICULTY=Schwierigkeit
+SING_OPTIONS_GAME_LANGUAGE=Sprache
+SING_OPTIONS_GAME_TABS=Ordner
+SING_OPTIONS_GAME_SORTING=Sortierung
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Grafikoptionen
+SING_OPTIONS_GRAPHICS_DESC=Grafikeinstellungen
+SING_OPTIONS_GRAPHICS_RESOLUTION=Auflösung
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Vollbild
+SING_OPTIONS_GRAPHICS_DEPTH=Farbtiefe
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisierung
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oszilloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Phrasenbonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videogröße
+
+SING_OPTIONS_SOUND_WHEREAMI=Soundoptionen
+SING_OPTIONS_SOUND_DESC=Soundeinstellungen
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofon Wiedergabe
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Hintergrundmusik
+SING_OPTIONS_SOUND_MIC_BOOST=Mic-Anhebung
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click-Assistent
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat-Click
+SING_OPTIONS_SOUND_THRESHOLD=Rauschunterdr.
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2-Spieler-Modus
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Vorschau Lautst.
+SING_OPTIONS_SOUND_PREVIEWFADING=Vorschau Fading
+
+SING_OPTIONS_LYRICS_WHEREAMI=Lyricsoptionen
+SING_OPTIONS_LYRICS_DESC=Einstellungen für die Lyrics
+SING_OPTIONS_LYRICS_FONT=Schriftart
+SING_OPTIONS_LYRICS_EFFECT=Effekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisation
+SING_OPTIONS_LYRICS_NOTELINES=Notenlinien
+
+SING_OPTIONS_THEMES_WHEREAMI=Designoptionen
+SING_OPTIONS_THEMES_DESC=Design und Skineinstellungen
+SING_OPTIONS_THEMES_THEME=Design
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Farbe
+
+SING_OPTIONS_RECORD_WHEREAMI=Aufnahmeoptionen
+SING_OPTIONS_RECORD_DESC=Mikrofoneinstellungen
+SING_OPTIONS_RECORD_CARD=Soundkarte
+SING_OPTIONS_RECORD_INPUT=Eingang
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Erweiterte Optionen
+SING_OPTIONS_ADVANCED_DESC=Erweiterte Einstellungen
+SING_OPTIONS_ADVANCED_EFFECTSING=Singeffekte
+SING_OPTIONS_ADVANCED_SCREENFADE=Bildschirm-Fade
+SING_OPTIONS_ADVANCED_LOADANIMATION=Lade-Animation
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sicherheitsabfr.
+SING_OPTIONS_ADVANCED_LINEBONUS=Phrasenbonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Nach Songauswahl
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Party-Menü
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Erstelle deinen eigenen Song
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Midi/Kar-Datei in Text exportieren
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=zurück
+SING_EDIT_BUTTON_CONVERT=Importieren
+SING_EDIT_BUTTON_EXIT=zurück
+
+SING_EDIT_NAVIGATE=Navigieren
+SING_EDIT_SELECT=Auswählen
+SING_EDIT_EXIT=zurück
+
+SING_LEGEND_SELECT=Auswählen
+SING_LEGEND_NAVIGATE=Navigieren
+SING_LEGEND_CONTINUE=Weiter
+SING_LEGEND_ESC=zurück
+
+SING_PLAYER_DESC=Spielernamen eingeben.
+SING_PLAYER_WHEREAMI=Spielernamen
+SING_PLAYER_ENTER_NAME=Namen eingeben
+
+SING_DIFFICULTY_DESC=Schwierigkeitsgrad auswählen
+SING_DIFFICULTY_WHEREAMI=Schwierigkeitsgrad
+SING_DIFFICULTY_CONTINUE=zur Song-Auswahl
+SING_EASY=Einfach
+SING_MEDIUM=Mittel
+SING_HARD=Schwierig
+
+SING_SONG_SELECTION_DESC=Wähle deinen Song
+SING_SONG_SELECTION_WHEREAMI=Song-Auswahl
+SING_SONG_SELECTION_GOTO=Gehe zu ..
+SING_SONG_SELECTION=Song-Auswahl
+SING_SONG_SELECTION_MENU=Menü
+SING_SONG_SELECTION_PLAYLIST=Playlist
+SING_SONGS_IN_CAT=Songs
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=ZEIT
+SING_TOTAL=Gesamt
+SING_MODE=Singmodus
+SING_NOTES=Noten
+SING_GOLDEN_NOTES=Goldener Ton
+SING_PHRASE_BONUS=Phrasenbonus
+
+SING_MENU=Hauptmenü
+
+SONG_SCORE=Songpunktzahl
+SONG_SCORE_WHEREAMI=Punkte
+
+SING_SCORE_TONE_DEAF=Nichtskönner
+SING_SCORE_AMATEUR=Amateur
+SING_SCORE_WANNABE=Möchtegern
+SING_SCORE_HOPEFUL=Fortgeschritten
+SING_SCORE_RISING_STAR=Sternchen
+SING_SCORE_LEAD_SINGER=Hit-Künstler
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=UltraStar
+
+SING_TOP_5_CHARTS=Top-5-Spieler
+SING_TOP_5_CHARTS_WHEREAMI=Top 5
+SING_TOP_5_CHARTS_CONTINUE=Zur Songauswahl
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=Schwierigkeitsstufen
+
+POPUP_PERFECT=Perfekt!
+POPUP_AWESOME=Cool!
+POPUP_GREAT=Toll!
+POPUP_GOOD=Gut!
+POPUP_NOTBAD=O.K.!
+POPUP_BAD=Schlecht!
+POPUP_POOR=Mies!
+POPUP_AWFUL=Grausam!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= und
+
+SONG_MENU_NAME_MAIN=Menü
+SONG_MENU_PLAY=Singen
+SONG_MENU_CHANGEPLAYERS=Spieler wechseln
+SONG_MENU_EDIT=Editor
+SONG_MENU_MODI=Einen Modus singen
+SONG_MENU_CANCEL=Abbrechen
+
+SONG_MENU_NAME_PLAYLIST=Menü
+SONG_MENU_PLAYLIST_ADD=Song hinzufügen
+SONG_MENU_PLAYLIST_DEL=Song löschen
+
+SONG_MENU_NAME_PLAYLIST_ADD=Song hinzufügen
+SONG_MENU_PLAYLIST_ADD_NEW=Zu neuer Playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=Zu bestehender Playlist
+SONG_MENU_PLAYLIST_NOEXISTING=Keine Playlist vorhanden
+
+SONG_MENU_NAME_PLAYLIST_NEW=Neue Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Erstellen
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Unbenannt
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Wirklich löschen?
+SONG_MENU_YES=Ja
+SONG_MENU_NO=Nein
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Playlist öffnen
+SONG_MENU_PLAYLIST_LOAD=öffnen
+SONG_MENU_PLAYLIST_DELCURRENT=Aktuelle Playlist löschen
+
+SONG_MENU_NAME_PLAYLIST_DEL=Playlist löschen?
+
+SONG_MENU_NAME_PARTY_MAIN=Party-Menü
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Joker einsetzen
+
+SONG_JUMPTO_DESC=Song suchen
+SONG_JUMPTO_TYPE_DESC=Suchen in:
+SONG_JUMPTO_TYPE1=Allem
+SONG_JUMPTO_TYPE2=Titel
+SONG_JUMPTO_TYPE3=Artist
+SONG_JUMPTO_SONGSFOUND=%d Song(s) gefunden
+SONG_JUMPTO_NOSONGSFOUND=Keinen Song gefunden
+SONG_JUMPTO_HELP=Suchtext eingeben
+SONG_JUMPTO_CATTEXT=Suche nach: %s
+
+PARTY_MODE=Party-Modus
+PARTY_DIFFICULTY=Schwierigkeit
+PARTY_PLAYLIST=Playlist-Modus
+PARTY_PLAYLIST_ALL=Alle Lieder
+PARTY_PLAYLIST_CATEGORY=Ordner
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Anzahl der Teams
+PARTY_TEAMS_PLAYER1=Spieleranzahl
+PARTY_TEAMS_PLAYER2=Spieleranzahl
+PARTY_TEAMS_PLAYER3=Spieleranzahl
+
+PARTY_LEGEND_CONTINUE=weiter
+
+PARTY_OPTIONS_DESC=Einstellungen für das Partyspiel.
+PARTY_OPTIONS_WHEREAMI=Party Optionen
+
+PARTY_PLAYER_DESC=Team- und Spielernamen eingeben.
+PARTY_PLAYER_WHEREAMI=Party Spielernamen
+PARTY_PLAYER_ENTER_NAME=Namen eingeben
+
+
+PARTY_ROUNDS_DESC= Wähle welche Modi du spielen möchtest
+PARTY_ROUNDS_WHEREAMI=Party Runden
+PARTY_ROUNDS_LEGEND_CONTINUE=Partyspiel starten
+PARTY_ROUNDCOUNT=Anzahl der Runden
+PARTY_SELECTMODE1=Modus Runde 1
+PARTY_SELECTMODE2=Modus Runde 2
+PARTY_SELECTMODE3=Modus Runde 3
+PARTY_SELECTMODE4=Modus Runde 4
+PARTY_SELECTMODE5=Modus Runde 5
+PARTY_SELECTMODE6=Modus Runde 6
+PARTY_SELECTMODE7=Modus Runde 7
+
+PARTY_ROUND_DESC=Die nächsten Spieler an die Mikros!
+PARTY_ROUND_WHEREAMI=Party nächste Runde
+PARTY_ROUND_LEGEND_CONTINUE=Runde starten
+
+PARTY_SONG_WHEREAMI=Party Song-Auswahl
+PARTY_SONG_LEGEND_CONTINUE=Singen
+PARTY_SONG_MENU=Party-Menü
+
+PARTY_SCORE_DESC=Punkte der letzten Runde.
+PARTY_SCORE_WHEREAMI=Party Punkte
+
+PARTY_WIN_DESC=Gewinner des Partyspiels.
+PARTY_WIN_WHEREAMI=Party Gewinner
+PARTY_WIN_LEGEND_CONTINUE=Zurück zum Hauptmenü
+
+PARTY_ROUND=Runde
+PARTY_ROUND_WINNER=Sieger
+PARTY_NOTPLAYEDYET=Noch nicht gespielt
+PARTY_NOBODY=Niemand
+NEXT_ROUND=Nächste Runde:
+
+PARTY_DISMISSED=Ausgeschieden!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=hat gewonnen!
+
+MODE_RANDOM_NAME= zufälliger Modus
+MODE_RANDOM_DESC= Wählt einen zufälligen Modus aus
+
+MODE_HDL_NAME=Balken halten
+MODE_HDL_DESC=Halte die Bewertungsanzeige im angezeigten Bereich.
+
+MODE_5000POINTS_NAME=Bis 5000
+MODE_5000POINTS_DESC=Wer zuerst 5000 Punkte hat, gewinnt.
+
+MODE_DUEL_NAME=Duell
+MODE_DUEL_DESC=Normales Spiel. Höchste Punktzahl gewinnt.
+
+MODE_TEAMDUEL_NAME=Teamsingen
+MODE_TEAMDUEL_DESC=Gib das Mikro weiter!
+
+MODE_BLIND_NAME=Blind Modus
+MODE_BLIND_DESC=Erreiche blind die höchste Punktzahl.
+
+STAT_MAIN=Statistiken
+STAT_MAIN_DESC=Allgemein
+STAT_MAIN_WHEREAMI=Statistiken
+
+STAT_OVERVIEW_INTRO=%0:s Statistiken. \n Letzter Reset am %1:.2d.%2:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Songs(%3:d mit Video), davon wurden %1:d schon einmal gesungen und %2:d noch nicht. \n Der am häufigsten gesungene Song ist %5:s von %4:s.
+STAT_OVERVIEW_PLAYER=Seit dem letzten Reset haben %0:d verschiedene Spieler gesungen. \n Der beste Spieler ist %1:s mit %2:d Punkten. \n Die höchste Punktzahl, %4:d, wurde von %3:s erreicht.
+
+STAT_FORMAT_DATE=%0:.2d.%1:.2d.%2:d
+
+STAT_DETAIL=Statistiken
+STAT_DETAIL_WHEREAMI=Detaillierte Statistiken
+
+STAT_NEXT=Nächste Seite
+STAT_PREV=Vorherige Seite
+STAT_REVERSE=Umkehren
+STAT_PAGE=Seite %0:d von %1:d \n (%2:d von %3:d Einträgen)
+
+STAT_DESC_SCORES=Highscores
+STAT_DESC_SCORES_REVERSED=Lowscores
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Beste Sänger
+STAT_DESC_SINGERS_REVERSED=Schlechteste Sänger
+STAT_FORMAT_SINGERS=%0:s \n Durchschnittliche Punktzahl: %1:d
+
+STAT_DESC_SONGS=Beliebteste Songs
+STAT_DESC_SONGS_REVERSED=Unbeliebteste Songs
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gesungen
+
+STAT_DESC_BANDS=Beliebteste Bands
+STAT_DESC_BANDS_REVERSED=Unbeliebteste Bands
+STAT_FORMAT_BANDS=%0:s \n Gesungene Songs: %1:d
+
+SCREENSHOT_SAVED=Bildschirmfoto gesichert
+SCREENSHOT_FAILED=Konnte Bildschirmfoto nicht sichern
+
+INFO_FILE_SAVED=Datei gesichert
+ERROR_SAVE_FILE_FAILED=Konnte Datei nicht sichern
+ERROR_FILE_NOT_FOUND=Datei nicht gefunden
+
+ENCODING_ERROR_ASK_FOR_UTF8=Änderungen können nicht in der aktuellen Kodierung gesichert werden. Nach UTF-8 konvertieren?
+EDITOR_ERROR_NO_TRACK_SELECTED=Keine Spur ausgewählt
+
+MSG_ERROR_TITLE=Fehler
+MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Frage
+MSG_QUIT_USDX=UltraStar wirklich beenden?
+MSG_END_PARTY=Party-Modus wirklich beenden?
+
+ERROR_NO_SONGS=Keine Songs vorhanden.
+ERROR_NO_PLUGINS=Keine Plugins vorhanden.
+ERROR_NO_MODES_FOR_CURRENT_SETUP=Es sind keine Modi für die akutellen Spieler und/oder Teameinstellungen vorhanden
+ERROR_CAN_NOT_START_PARTY= Ein Fehler ist beim Starten des Partyspiels aufgetreten
+ERROR_CORRUPT_SONG=Song konnte nicht geladen werden.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song konnte nicht geladen werden: Datei wurde nicht gefunden.
+ERROR_CORRUPT_SONG_NO_NOTES=Song konnte nicht geladen werden: Es wurden keine Noten gefunden.
+ERROR_CORRUPT_SONG_NO_BREAKS=Song konnte nicht geladen werden: Es wurden keine Satzwechsel gefunden.
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song konnte nicht geladen werden: Fehler beim parsen der Zeile %0:d
+ERROR_NO_EDITOR=Diese Funktion ist unter Linux/Mac noch nicht verfügbar
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Mehrere Mikrofone für Spieler %d gewählt.\nAufnahmeoptionen überprüfen.
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Kein Mikrofon für Spieler %d gewählt.\nAufnahmeoptionen überprüfen.
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Wie oft gesungen mitzählen
diff --git a/medley_new/game/languages/Greek.ini b/medley_new/game/languages/Greek.ini
new file mode 100644
index 00000000..5f3edb5d
--- /dev/null
+++ b/medley_new/game/languages/Greek.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Φόρτωνει...
+
+SING_CHOOSE_MODE=Επιλογή τρόπου παιχνιδιού
+SING_SING=Τραγούδηστε
+SING_SING_DESC=Γρήγορο παιχνίδι: Τραγουδήστε σολο ή ντουέτο
+
+SING_MULTI="Πάρτυ"
+SING_MULTI_DESC=Τραγουδήστε σε παιχνίδι "Πάρτυ"
+
+SING_TOOLS=Εργαλεία
+
+SING_STATS=Στατιστικά
+SING_STATS_DESC=Δείτε τα στατιστικά
+
+SING_EDITOR=Δημιουργία
+SING_EDITOR_DESC=Φτιάξτε το δικό σας τραγούδι
+
+SING_GAME_OPTIONS=Επιλογές παιχνιδιού
+SING_GAME_OPTIONS_DESC=Αλλάξτε τις επιλογές του παιχνιδιού
+
+SING_EXIT=Έξοδος
+SING_EXIT_DESC=Έξοδος απο το παιχνίδι
+
+SING_OPTIONS=Επιλογές
+SING_OPTIONS_DESC=Αλλάξτε τις επιλογές
+SING_OPTIONS_WHEREAMI=Επιλογές
+
+SING_OPTIONS_GAME=Παιχνίδι
+SING_OPTIONS_GRAPHICS=Γραφικά
+SING_OPTIONS_SOUND=Ήχος
+SING_OPTIONS_LYRICS=Στίχοι
+SING_OPTIONS_THEMES=Θέματα
+SING_OPTIONS_RECORD=Ηχογράφηση
+SING_OPTIONS_ADVANCED=Για προχωρημένους
+SING_OPTIONS_EXIT=Πίσω
+
+SING_OPTIONS_GAME_WHEREAMI=Επιλογές παιχνιδιού
+SING_OPTIONS_GAME_DESC=Κύριες επιλογές παιχνιδιού
+SING_OPTIONS_GAME_PLAYERS=Παίχτες
+SING_OPTIONS_GAME_DIFFICULTY=Δυσκολία
+SING_OPTIONS_GAME_LANGUAGE=Γλώσσα
+SING_OPTIONS_GAME_TABS=Ετικέτες
+SING_OPTIONS_GAME_SORTING=Ταξινόμιση
+SING_OPTIONS_GAME_DEBUG=Αποσυμφόρηση
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Επιλογές γραφικών
+SING_OPTIONS_GRAPHICS_DESC=Ρυθμίσεις γραφικών
+SING_OPTIONS_GRAPHICS_RESOLUTION=Ανάλυση
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Πλήρης οθόνη
+SING_OPTIONS_GRAPHICS_DEPTH=Βάθος
+SING_OPTIONS_GRAPHICS_VISUALIZER=Κινούμενο φόντο
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Οσκιλοσκόπιο
+SING_OPTIONS_GRAPHICS_LINEBONUS=Μπόνους γραμμής
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Μέγεθος βίντεο
+
+SING_OPTIONS_SOUND_WHEREAMI=Επιλογές ήχου
+SING_OPTIONS_SOUND_DESC=Επιλογές ήχου
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Ήχος μικροφώνου
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Μουσική στο μενού
+SING_OPTIONS_SOUND_MIC_BOOST=Ισχύς μικροφώνου
+SING_OPTIONS_SOUND_CLICK_ASSIST=Βοήθεια με κλίκ
+SING_OPTIONS_SOUND_BEAT_CLICK=Βοήθεια ρυθμού
+SING_OPTIONS_SOUND_THRESHOLD=Ευαισθησία μικροφώνου
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Με δύο παίχτες
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Ένταση προεπισκόπισης
+SING_OPTIONS_SOUND_PREVIEWFADING=Σβήσιμο προεπισκόπισης
+
+SING_OPTIONS_LYRICS_WHEREAMI=Επιλογές στίχων
+SING_OPTIONS_LYRICS_DESC=Ρυθμίσιες στίχων
+SING_OPTIONS_LYRICS_FONT=Γραμματοσειρά
+SING_OPTIONS_LYRICS_EFFECT=Εφέ
+SING_OPTIONS_LYRICS_SOLMIZATION=Εμφάνιση νότας αντί στίχων
+SING_OPTIONS_LYRICS_NOTELINES=Πεντάγραμμο
+
+SING_OPTIONS_THEMES_WHEREAMI=Επιλογές θεμάτων
+SING_OPTIONS_THEMES_DESC=Ρυθμίσεις θεμάτων
+SING_OPTIONS_THEMES_THEME=Θέμα
+SING_OPTIONS_THEMES_SKIN=Μορφή θέματος
+SING_OPTIONS_THEMES_COLOR=Χρώμα
+
+SING_OPTIONS_RECORD_WHEREAMI=Επιλογές μικροφώνου
+SING_OPTIONS_RECORD_DESC=Ρυθμίσεις μικροφώνου
+SING_OPTIONS_RECORD_CARD=Κάρτα ήχου
+SING_OPTIONS_RECORD_INPUT=Επιλογή μικροφώνου
+SING_OPTIONS_RECORD_CHANNEL=Κανάλι
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Επιλογές για προχωρημένους
+SING_OPTIONS_ADVANCED_DESC=Ρυθμίσεις για προχωρημένους
+SING_OPTIONS_ADVANCED_EFFECTSING=Εφέ τραγουδιού
+SING_OPTIONS_ADVANCED_SCREENFADE=Σβήσιμο εικόνας
+SING_OPTIONS_ADVANCED_LOADANIMATION=Φόρτωση κινούμενων εικόνων
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Ερωτήσεις ασφαλείας
+SING_OPTIONS_ADVANCED_LINEBONUS=Μπόνους γραμμής
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Μετά απο την επιλογή τραγουδιού
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Αυτόματο μενού "Πάρτυ"
+
+SING_EDIT=Δημιουργία
+SING_EDIT_MENU_DESCRIPTION=Φτιάξτε το δικό σας τραγούδι
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Εισαγωγή αρχείου κειμένου
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Πίσω
+SING_EDIT_BUTTON_CONVERT=Εισαγωγή
+SING_EDIT_BUTTON_EXIT=Πίσω
+
+SING_EDIT_NAVIGATE=Εξερέυνηση
+SING_EDIT_SELECT=Επέλεξε
+SING_EDIT_EXIT=Πίσω
+
+SING_LEGEND_SELECT=Επέλεξε
+SING_LEGEND_NAVIGATE=Εξερέυνηση
+SING_LEGEND_CONTINUE=Συνέχισε
+SING_LEGEND_ESC=Πίσω
+
+SING_PLAYER_DESC=Γράψε ονόμα(τα) παιχτ-η/ων
+SING_PLAYER_WHEREAMI=Ονόματα παιχτών
+SING_PLAYER_ENTER_NAME=Γράψε όνομα
+
+SING_DIFFICULTY_DESC=Διάλεξε δυσκολία
+SING_DIFFICULTY_WHEREAMI=Δυσκολία
+SING_DIFFICULTY_CONTINUE=Στην επιλογή τραγουδιού
+SING_EASY=Εύκολο
+SING_MEDIUM=Μέτριο
+SING_HARD=Δύσκολο
+
+SING_SONG_SELECTION_DESC=Διάλεξε τραγούδι
+SING_SONG_SELECTION_WHEREAMI=Επιλογή τραγουδιού
+SING_SONG_SELECTION_GOTO=Πήγαινε σε...
+SING_SONG_SELECTION=Επιλογή τραγουδιου
+SING_SONG_SELECTION_MENU=Μενού
+SING_SONG_SELECTION_PLAYLIST=Λίστα
+SING_SONGS_IN_CAT=Τραγούδια
+PLAYLIST_CATTEXT=Λίστα: %s
+
+SING_TIME=Χρόνος
+SING_TOTAL=Σύνολο
+SING_MODE=Τραγούδα σόλο
+SING_NOTES=Νότες
+SING_GOLDEN_NOTES=Χρυσές νότες
+SING_PHRASE_BONUS=Μπόνους γραμμής
+
+SING_MENU=Κύριο μενού
+
+SONG_SCORE=Βαθμολογία τραγουδιού
+SONG_SCORE_WHEREAMI=Βαθμολογία
+
+SING_SCORE_TONE_DEAF=Κακοφωνίξ
+SING_SCORE_AMATEUR=Αρχάριος
+SING_SCORE_WANNABE=Το θέλει...
+SING_SCORE_HOPEFUL=Ελπιδοφόρος
+SING_SCORE_RISING_STAR=Ανερχόμενο αστέρι
+SING_SCORE_LEAD_SINGER=Επαγγελματίας
+SING_SCORE_SUPERSTAR=Σούπερσταρ
+SING_SCORE_ULTRASTAR=Απόλυτος σταρ
+
+SING_TOP_5_CHARTS=Οι καλύτεροι 5 παίχτες
+SING_TOP_5_CHARTS_WHEREAMI=Τοπ 5
+SING_TOP_5_CHARTS_CONTINUE=Στην επιλογή τραγουδιού
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=Τέλεια!
+POPUP_AWESOME=Φανταστικά!
+POPUP_GREAT=Πολύ καλά!
+POPUP_GOOD=Καλά!
+POPUP_NOTBAD=Οχι άσχημα!
+POPUP_BAD=Άσχημα!
+POPUP_POOR=πολύ άσχημα!
+POPUP_AWFUL=Απαίσια!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= και
+
+SONG_MENU_NAME_MAIN=Μενού τραγουδιών
+SONG_MENU_PLAY=Τραγουδήστε
+SONG_MENU_CHANGEPLAYERS=Αλλάξτε παίχτες
+SONG_MENU_EDIT=Επεξεργασία
+SONG_MENU_MODI=Τραγουδήστε μιά τροποποίηση
+SONG_MENU_CANCEL=Ακύρωση
+
+SONG_MENU_NAME_PLAYLIST=Μενού τραγουδιού
+SONG_MENU_PLAYLIST_ADD=Πρόσθεσε τραγούδι
+SONG_MENU_PLAYLIST_DEL=Διέγραψε τραγούδι
+
+SONG_MENU_NAME_PLAYLIST_ADD=Πρόσθεσε τραγούδι
+SONG_MENU_PLAYLIST_ADD_NEW=Σε νέα λίστα
+SONG_MENU_PLAYLIST_ADD_EXISTING=Σε υπάρχουσα λίστα
+SONG_MENU_PLAYLIST_NOEXISTING=Δεν υπάρχει διαθέσιμη λίστα
+
+SONG_MENU_NAME_PLAYLIST_NEW=Νέα λίστα
+SONG_MENU_PLAYLIST_NEW_CREATE=Φτιαξε νέα
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Χωρίς όνομα
+
+;TODO: SONG_MENU_NAME_PLAYLIST_DELITEM=Really Delete?
+SONG_MENU_YES=Ναι
+SONG_MENU_NO=Όχι
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Άνοιξε μια λίστα
+SONG_MENU_PLAYLIST_LOAD=Άνοιξε
+SONG_MENU_PLAYLIST_DELCURRENT=Διέγραψε αυτή τη λίστα
+
+SONG_MENU_NAME_PLAYLIST_DEL=Διαγραφή?
+
+SONG_MENU_NAME_PARTY_MAIN=Μενού "Πάρτυ"
+SONG_MENU_JOKER=Μπαλαντέρ
+
+SONG_MENU_NAME_PARTY_JOKER=Επιλογή μπαλαντέρ
+
+SONG_JUMPTO_DESC=Ψάξε τραγούδι
+SONG_JUMPTO_TYPE_DESC=Ψάξε για:
+SONG_JUMPTO_TYPE1=Όλα
+SONG_JUMPTO_TYPE2=Τίτλος
+SONG_JUMPTO_TYPE3=Καλλιτέχνης
+SONG_JUMPTO_SONGSFOUND=%d Τραγούδι(α) βρέθηκαν
+SONG_JUMPTO_NOSONGSFOUND=Δεν βρέθηκε τραγούδι
+SONG_JUMPTO_HELP=Γράψε κείμενο για αναζήτηση
+SONG_JUMPTO_CATTEXT=Αναζήτηση για: %s
+
+PARTY_MODE=Είδος παιχνιδιού "Πάρτυ"
+PARTY_DIFFICULTY=Δυσκολία
+PARTY_PLAYLIST=Παίξε με μία λίστα
+PARTY_PLAYLIST_ALL=Όλα τα τραγούδια
+PARTY_PLAYLIST_CATEGORY=Φάκελος
+PARTY_PLAYLIST_PLAYLIST=Λίστα
+PARTY_TEAMS=Ομάδες
+PARTY_TEAMS_PLAYER1=Παίχτης ομάδα1
+PARTY_TEAMS_PLAYER2=Παίχτης ομάδα2
+PARTY_TEAMS_PLAYER3=Παίχτης ομάδα3
+
+PARTY_LEGEND_CONTINUE=Συνέχεια
+
+PARTY_OPTIONS_DESC=Επιλογές για το παιχνίδι "Πάρτυ"
+PARTY_OPTIONS_WHEREAMI=Επιλογές "Πάρτυ"
+
+PARTY_PLAYER_DESC=Γράψε ονόματα παιχτών και ομάδων
+PARTY_PLAYER_WHEREAMI=Ονόματα "Πάρτυ"
+PARTY_PLAYER_ENTER_NAME=Γράψε ονόματα
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=Ξεκίνα το παιχνίδι "Πάρτυ"
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=Επόμενοι παίχτες
+PARTY_ROUND_WHEREAMI=Επόμενος γύρος "Πάρτυ"
+PARTY_ROUND_LEGEND_CONTINUE=Ξεκίνα το γύρο
+
+PARTY_SONG_WHEREAMI=Επιλογή τραγουδιού "Πάρτυ"
+PARTY_SONG_LEGEND_CONTINUE=Τραγουδήστε
+PARTY_SONG_MENU=Μενού "Πάρτυ"
+
+PARTY_SCORE_DESC=Βαθμολογία τελευταίου γύρου
+PARTY_SCORE_WHEREAMI=Βαθμοί "Πάρτυ"
+
+PARTY_WIN_DESC=Νικητής του παιχνιδιού "Πάρτυ"
+PARTY_WIN_WHEREAMI=Νικητής "Πάρτυ"
+PARTY_WIN_LEGEND_CONTINUE=Επιστροφή στο κύριο μενού
+
+PARTY_ROUND=Γύρος
+PARTY_ROUND_WINNER=Νικητής
+PARTY_NOTPLAYEDYET=Δεν παίχτηκε ακόμη
+PARTY_NOBODY=Κανείς
+NEXT_ROUND=Επόμενος Γύρος:
+
+PARTY_DISMISSED=Αποβολή!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=Νίκησε!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Μείνε πάνω από τη μπάρα!
+MODE_HDL_DESC=Μείνε πάνω από τη μπάρα που εμφανίζεται
+
+MODE_5000POINTS_NAME=Μέχρι 5000 πόντους
+MODE_5000POINTS_DESC=Όποιος φτάσει τους 5000 πόντους κερδίζει
+
+MODE_DUEL_NAME=Μονομαχία
+MODE_DUEL_DESC=Τραγουδήστε σε μονομαχία μέχρι τους 10000 πόντους
+
+MODE_TEAMDUEL_NAME=Μονομαχία ομάδων
+MODE_TEAMDUEL_DESC=Δώσε το μικρόφωνο!
+
+MODE_BLIND_NAME=Στα τυφλά
+MODE_BLIND_DESC=Μονομαχία χωρίς να βλέπετε τις νότες
+
+STAT_MAIN=Στατιστικά
+STAT_MAIN_DESC=Κύρια
+STAT_MAIN_WHEREAMI=Στατιστικά
+
+STAT_OVERVIEW_INTRO=%0:s Στατιστικά. \n Τελευταία έξοδος στίς %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d τραγούδια(%3:d με βίντεο), άπο τα οποία %1:d έχουν παιχτεί ήδη και %2:d δεν έχουν παιχτεί ακόμη.\n Το πιο δημοφιλές τραγούδι είναι %5:s από %4:s.
+STAT_OVERVIEW_PLAYER=Από το τελευταίο σβήσιμο υπάρχει-ουν %0:d παίχτης-ες .\n Ο καλύτερος παίχτης είναι %1:s με μέσο όρο βαθμολογίας %2:d βαθμούς.\n %3:s έκανε τη μεγαλύτερη βαθμολογία με %4:d βαθμούς.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Στατιστικά
+STAT_DETAIL_WHEREAMI=Λεπτομερή στατιστικά
+
+STAT_NEXT=Επόμενη Σελίδα
+STAT_PREV=Προηγούμενη σελίδα
+STAT_REVERSE=Αντίστροφα
+STAT_PAGE=Seite %0:d από %1:d σελίδες\n (%2:d of %3:d εισαγωγές)
+
+STAT_DESC_SCORES=Υψηλότερες Βαθμολογίες
+STAT_DESC_SCORES_REVERSED=Χαμηλότερες βαθμολογίες
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Καλύτεροι τραγουδιστές
+STAT_DESC_SINGERS_REVERSED=Χειρότεροι τραγουδιστές
+STAT_FORMAT_SINGERS=%0:s \n Μέσος όρος βαθμολογίας: %1:d
+
+STAT_DESC_SONGS=Πιο δημοφιλή τραγούδια
+STAT_DESC_SONGS_REVERSED=Λιγότερο δημοφιλή τραγούδια
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx τραγουδήθηκαν
+
+STAT_DESC_BANDS=Πιο δημοφιλής μπάντες
+STAT_DESC_BANDS_REVERSED=Λιγότερο δημοφιλής μπάντες
+STAT_FORMAT_BANDS=%0:s \n %1:dx τραγουδήθηκαν
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Σφάλμα
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Ερώτηση
+MSG_QUIT_USDX=Έξοδος από το παιχνίδι?
+MSG_END_PARTY=Έξοδος απο το παιχνίδι "Πάρτυ"?
+
+ERROR_NO_SONGS=Δεν φορτώθηκαν τραγούδια
+ERROR_NO_PLUGINS=Δεν φορτώθηκαν βοηθητικές εφαρμογές
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Τα τραγούδια δεν ήταν δυνατό να φορτώσουν
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Το τραγούδι δεν ήταν δυνατό να φορτώσει: Το αρχείο δεν βρέθηκε
+ERROR_CORRUPT_SONG_NO_NOTES=Το τραγούδι δεν ήταν δυνατό να φορτώσει: Δεν βρέθηκαν νότες
+ERROR_CORRUPT_SONG_NO_BREAKS=Το τραγούδι δεν ήταν δυνατό να φορτώσει: Δεν βρέθηκαν κενά ανάμεσα στις νότες
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Το τραγούδι δεν ήταν δυνατό να φορτώσει: Λάθος στην επικόληση της γραμμής %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: PARTY_ROUNDS=Γύροι
+;TRANSLATOR: Leo 21
diff --git a/medley_new/game/languages/Hungarian.ini b/medley_new/game/languages/Hungarian.ini
new file mode 100644
index 00000000..0d532eaf
--- /dev/null
+++ b/medley_new/game/languages/Hungarian.ini
@@ -0,0 +1,441 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+OPTION_VALUE_HUNGARIAN=Magyar
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+OPTION_VALUE_EASY=Könnyű
+OPTION_VALUE_MEDIUM=Normál
+OPTION_VALUE_HARD=Nehéz
+
+OPTION_VALUE_ON=Be
+OPTION_VALUE_OFF=Ki
+
+OPTION_VALUE_EDITION=Verzió
+OPTION_VALUE_GENRE=Műfaj
+OPTION_VALUE_LANGUAGE=Nyelv
+OPTION_VALUE_FOLDER=Mappa
+OPTION_VALUE_TITLE=Cím
+OPTION_VALUE_ARTIST=Előadó
+OPTION_VALUE_TITLE2=Cím2
+OPTION_VALUE_ARTIST2=Előadó2
+
+OPTION_VALUE_WHENNOVIDEO=Ha nincs videó
+
+OPTION_VALUE_SMALL=Kicsi
+OPTION_VALUE_BIG=Nagy
+
+OPTION_VALUE_HALF=Fél
+OPTION_VALUE_FULL_VID=Egész (Video)
+OPTION_VALUE_FULL_VID_BG=Egész (háttér & Video)
+
+OPTION_VALUE_AUTO=Automatikus
+OPTION_VALUE_SEC=Másodperc
+OPTION_VALUE_SECS=Másodperc
+
+OPTION_VALUE_PLAIN=Egyszerű
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Sima
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Csúszó
+OPTION_VALUE_BALL=Labda
+OPTION_VALUE_SHIFT=Nagy
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japán
+OPTION_VALUE_AMERICAN=Amerikai
+
+OPTION_VALUE_BLUE=Kék
+OPTION_VALUE_GREEN=Zöld
+OPTION_VALUE_PINK=Rózsaszín
+OPTION_VALUE_RED=Piros
+OPTION_VALUE_VIOLET=Lila
+OPTION_VALUE_ORANGE=Narancs
+OPTION_VALUE_YELLOW=Sárga
+OPTION_VALUE_BROWN=Barna
+OPTION_VALUE_BLACK=Fekete
+
+OPTION_VALUE_SING=dalválasztás
+OPTION_VALUE_SELECT_PLAYERS=játékos választás
+OPTION_VALUE_OPEN_MENU=Menü megnyitása
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardver Kurzor
+OPTION_VALUE_SOFTWARE_CURSOR=Softver Kurzor
+
+SING_LOADING=Betöltés...
+
+SING_CHOOSE_MODE=válassz menüpontot
+SING_SING=ének
+SING_SING_DESC=gyors játék: énekelj egyedül vagy duettet
+
+SING_MULTI=Buli
+SING_MULTI_DESC=énekelj buli módban
+
+SING_TOOLS=eszközök
+
+SING_STATS=statisztika
+SING_STATS_DESC=nézd meg a statisztikát
+
+SING_EDITOR=szerkesztő
+SING_EDITOR_DESC=készíts saját zenét
+
+SING_GAME_OPTIONS=játék beállításai
+SING_GAME_OPTIONS_DESC=változtasd meg a beállításokat
+
+SING_EXIT=kilépés
+SING_EXIT_DESC=kilépés a játékból
+
+SING_OPTIONS=beállítások
+SING_OPTIONS_DESC=beállítások megváltoztatása
+SING_OPTIONS_WHEREAMI=beállítások
+
+SING_OPTIONS_GAME=játék
+SING_OPTIONS_GRAPHICS=grafika
+SING_OPTIONS_SOUND=hang
+SING_OPTIONS_LYRICS=szöveg
+SING_OPTIONS_THEMES=téma
+SING_OPTIONS_RECORD=felvétel
+SING_OPTIONS_ADVANCED=haladó
+SING_OPTIONS_EXIT=vissza
+
+SING_OPTIONS_GAME_WHEREAMI=játékbeállítások
+SING_OPTIONS_GAME_DESC=általános beállítások
+SING_OPTIONS_GAME_PLAYERS=játékosok
+SING_OPTIONS_GAME_DIFFICULTY=nehézség
+SING_OPTIONS_GAME_LANGUAGE=nyelv
+SING_OPTIONS_GAME_TABS=elválasztók
+SING_OPTIONS_GAME_SORTING=rendezés
+SING_OPTIONS_GAME_DEBUG=hibakezelő mód
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=grafikai beállítások
+SING_OPTIONS_GRAPHICS_DESC=grafika beállítása
+SING_OPTIONS_GRAPHICS_RESOLUTION=felbontás
+SING_OPTIONS_GRAPHICS_FULLSCREEN=teljes képernyő
+SING_OPTIONS_GRAPHICS_DEPTH=színmélység
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=oszcilloszkóp
+SING_OPTIONS_GRAPHICS_LINEBONUS=sáv bónusz
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=videó mérete
+
+SING_OPTIONS_SOUND_WHEREAMI=hang beállításai
+SING_OPTIONS_SOUND_DESC=hangbeállítások
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+SING_OPTIONS_SOUND_MIC_BOOST=mikr. erősítése
+SING_OPTIONS_SOUND_CLICK_ASSIST=ütem segítség
+SING_OPTIONS_SOUND_BEAT_CLICK=Ütem
+SING_OPTIONS_SOUND_THRESHOLD=tűréshatár
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=két játékos mód
+SING_OPTIONS_SOUND_PREVIEWVOLUME=előzetes hang
+SING_OPTIONS_SOUND_PREVIEWFADING=előz. hang késése
+
+SING_OPTIONS_LYRICS_WHEREAMI=szöveg beállítások
+SING_OPTIONS_LYRICS_DESC=szöveg beállítása
+SING_OPTIONS_LYRICS_FONT=betűtípus
+SING_OPTIONS_LYRICS_EFFECT=effektek
+SING_OPTIONS_LYRICS_SOLMIZATION=szolmizáció
+SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+SING_OPTIONS_THEMES_WHEREAMI=téma beállítása
+SING_OPTIONS_THEMES_DESC=téma és kinézet beállítása
+SING_OPTIONS_THEMES_THEME=téma
+SING_OPTIONS_THEMES_SKIN=háttér
+SING_OPTIONS_THEMES_COLOR=szín
+
+SING_OPTIONS_RECORD_WHEREAMI=felvétel beállítása
+SING_OPTIONS_RECORD_DESC=mikrofon beállítás
+SING_OPTIONS_RECORD_CARD=hangkártya
+SING_OPTIONS_RECORD_INPUT==bement
+SING_OPTIONS_RECORD_CHANNEL=csatorna:
+
+SING_OPTIONS_ADVANCED_WHEREAMI=haladó beállítások
+SING_OPTIONS_ADVANCED_DESC=további beállítások
+SING_OPTIONS_ADVANCED_EFFECTSING=hang effektek
+SING_OPTIONS_ADVANCED_SCREENFADE=háttér áttűnése
+SING_OPTIONS_ADVANCED_LOADANIMATION=betöltési animáció
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=megerősítést kér
+SING_OPTIONS_ADVANCED_LINEBONUS=sáv bónusz
+SING_OPTIONS_ADVANCED_ONSONGCLICK=éneklés után
+SING_OPTIONS_ADVANCED_PARTYPOPUP=partymenü megj.
+
+SING_EDIT=szerkesztő
+SING_EDIT_MENU_DESCRIPTION=készíts saját zenét
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importálj szöveget midiből
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=vissza
+SING_EDIT_BUTTON_CONVERT=Importálás
+SING_EDIT_BUTTON_EXIT=Vissza
+
+SING_EDIT_NAVIGATE=Navigálás
+SING_EDIT_SELECT=Választás
+SING_EDIT_EXIT=Vissza
+
+SING_LEGEND_SELECT=Választás
+SING_LEGEND_NAVIGATE=Navigálás
+SING_LEGEND_CONTINUE=Folytatás
+SING_LEGEND_ESC=Vissza
+
+SING_PLAYER_DESC=Kérem a játékos(ok) nevét
+SING_PLAYER_WHEREAMI=Játékos Neve
+SING_PLAYER_ENTER_NAME=Név
+
+SING_DIFFICULTY_DESC=Nehézségi szint választása
+SING_DIFFICULTY_WHEREAMI=Nehézség
+SING_DIFFICULTY_CONTINUE=Szám kiválasztása
+SING_EASY=Könnyű
+SING_MEDIUM=Normál
+SING_HARD=Nehéz
+
+SING_SONG_SELECTION_DESC=Válassz számot
+SING_SONG_SELECTION_WHEREAMI=Szám választása
+SING_SONG_SELECTION_GOTO=Szám keresés
+SING_SONG_SELECTION=Szám választása
+SING_SONG_SELECTION_MENU=Menü
+SING_SONG_SELECTION_PLAYLIST=számlista
+SING_SONGS_IN_CAT=Számok
+PLAYLIST_CATTEXT=Számlista: %s
+
+SING_TIME=Idő
+SING_TOTAL=Összesen
+SING_MODE=Egyszeri játékos
+SING_NOTES=Hang
+SING_GOLDEN_NOTES=Arany pont
+SING_PHRASE_BONUS=Sáv bónusz
+
+SING_MENU=Főmenü
+
+SONG_SCORE=Szám pontok
+SONG_SCORE_WHEREAMI=Pontok
+
+SING_SCORE_TONE_DEAF=Pontszámok
+SING_SCORE_AMATEUR=Amatőr
+SING_SCORE_WANNABE=Wannabe
+SING_SCORE_HOPEFUL=Hopeful
+SING_SCORE_RISING_STAR=Kezdő Sztár
+SING_SCORE_LEAD_SINGER=Főállású énekes
+SING_SCORE_SUPERSTAR=Szupersztár
+SING_SCORE_ULTRASTAR=Ultrasztár
+
+SING_TOP_5_CHARTS=Legjobb 5 játékos
+SING_TOP_5_CHARTS_WHEREAMI=Legjobb 5
+SING_TOP_5_CHARTS_CONTINUE=Szám kiválasztás
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=Hibátlan!
+POPUP_AWESOME=Nagyon jó!
+POPUP_GREAT=Elég Jó!
+POPUP_GOOD=Jó!
+POPUP_NOTBAD=Elmegy!
+POPUP_BAD=Rossz!
+POPUP_POOR=Gyenge!
+POPUP_AWFUL=Borzalmas!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= és
+
+SONG_MENU_NAME_MAIN=Szám menü
+SONG_MENU_PLAY=Szám
+SONG_MENU_CHANGEPLAYERS=Váltó játékosok
+SONG_MENU_EDIT=Edit
+SONG_MENU_MODI=Énekeljegy modi-t
+SONG_MENU_CANCEL=Mégsem
+
+SONG_MENU_NAME_PLAYLIST=Song Menu
+SONG_MENU_PLAYLIST_ADD=Hozzáad
+SONG_MENU_PLAYLIST_DEL=Töröl
+
+SONG_MENU_NAME_PLAYLIST_ADD=Hozzáad
+SONG_MENU_PLAYLIST_ADD_NEW=Új Számlista
+SONG_MENU_PLAYLIST_ADD_EXISTING=Kilépés a Számlistából
+SONG_MENU_PLAYLIST_NOEXISTING=Nem elérhető a számlista
+
+SONG_MENU_NAME_PLAYLIST_NEW=Új Számlista
+SONG_MENU_PLAYLIST_NEW_CREATE=Létrehoz
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Névtelen
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Biztos Törli?
+SONG_MENU_YES=Igen
+SONG_MENU_NO=Nem
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Számlista megnyitása
+SONG_MENU_PLAYLIST_LOAD=Megnyit
+SONG_MENU_PLAYLIST_DELCURRENT=Törli a számlistát
+
+SONG_MENU_NAME_PLAYLIST_DEL=Törli a számlistát?
+
+SONG_MENU_NAME_PARTY_MAIN=Buli Menu
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=joker felhasználása
+
+SONG_JUMPTO_DESC=Tovább
+SONG_JUMPTO_TYPE_DESC=Keresés:
+SONG_JUMPTO_TYPE1=Összes
+SONG_JUMPTO_TYPE2=Cím
+SONG_JUMPTO_TYPE3=Előadó
+SONG_JUMPTO_SONGSFOUND=%d Szám(ok) találat
+SONG_JUMPTO_NOSONGSFOUND=Nincs szám találat
+SONG_JUMPTO_HELP=Text típusú fájl keresése
+SONG_JUMPTO_CATTEXT=Keresés: %s
+
+PARTY_MODE=Buli mód
+PARTY_DIFFICULTY=Nehézségi Szint
+PARTY_PLAYLIST=Listából éneklés
+PARTY_PLAYLIST_ALL=Minden dal
+PARTY_PLAYLIST_CATEGORY=Mappa
+PARTY_PLAYLIST_PLAYLIST=Számlista
+PARTY_TEAMS=Csapat
+PARTY_TEAMS_PLAYER1=Csapat1
+PARTY_TEAMS_PLAYER2=Csapat2
+PARTY_TEAMS_PLAYER3=Csapat3
+
+PARTY_LEGEND_CONTINUE=Folytatás
+
+PARTY_OPTIONS_DESC=Buli beállításai
+PARTY_OPTIONS_WHEREAMI=Buli Beállítások
+
+PARTY_PLAYER_DESC=Név- és Csapatnév!
+PARTY_PLAYER_WHEREAMI=Buli nevek
+PARTY_PLAYER_ENTER_NAME=Nevek
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+;TODO: PARTY_ROUNDS_LEGEND_CONTINUE=start party-game
+PARTY_ROUNDCOUNT=number of rounds
+PARTY_SELECTMODE1=mode round 1
+PARTY_SELECTMODE2=mode round 2
+PARTY_SELECTMODE3=mode round 3
+PARTY_SELECTMODE4=mode round 4
+PARTY_SELECTMODE5=mode round 5
+PARTY_SELECTMODE6=mode round 6
+PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=következő játékosok a mikrofonhoz
+PARTY_ROUND_WHEREAMI=Következő forduló
+PARTY_ROUND_LEGEND_CONTINUE=Indul a menet
+
+PARTY_SONG_WHEREAMI=Buli szám választása
+PARTY_SONG_LEGEND_CONTINUE=Szám
+PARTY_SONG_MENU=Buli menü
+
+PARTY_SCORE_DESC=Pontok az elöző fordulóból
+PARTY_SCORE_WHEREAMI=Buli pontok
+
+PARTY_WIN_DESC=Nyert a Buli játékban
+PARTY_WIN_WHEREAMI=Buli Nyertes
+PARTY_WIN_LEGEND_CONTINUE=Vissza a főmenübe
+
+PARTY_ROUND=Forduló
+PARTY_ROUND_WINNER=Nyertes
+PARTY_NOTPLAYEDYET=Nem játszott szám
+PARTY_NOBODY=Senki
+NEXT_ROUND=Következő menet:
+
+PARTY_DISMISSED=Hibátlan!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=Nem nyert!
+
+MODE_RANDOM_NAME=Random Mode
+MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Tartsd a sávot!
+MODE_HDL_DESC=Ne csinálj rosszabb pontszámot mint az elözőek, mert nem jelensz majd meg a Toplistán.
+
+MODE_5000POINTS_NAME=5000-ig
+MODE_5000POINTS_DESC=Ki éri el az 5000 pontot az első meccsen?
+
+MODE_DUEL_NAME=Ketten
+MODE_DUEL_DESC=Ketten énekeljetek 10000 pontig.
+
+MODE_TEAMDUEL_NAME=Team Duell
+MODE_TEAMDUEL_DESC=Pass The Mic!
+
+MODE_BLIND_NAME="Vak Mód"
+MODE_BLIND_DESC=Énekeljetek ketten kotta nélkül.
+
+STAT_MAIN=Statisztikák
+STAT_MAIN_DESC=Általános
+STAT_MAIN_WHEREAMI=Statisztika
+
+STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Számok(%3:d Video-val), Melyből %1:d Lejátszott és %2:d Még nem.\n Legtöbbet hallgatott: %5:s %4:s-tól/től
+STAT_OVERVIEW_PLAYER=A játék kezdetétől %0:d játékos(ok) játszottak.\n A legjobb játékos: %1:s Átlageredménye: %2:d Pont.\n %3:s Legjobb eredménye: %4:d Pont.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statisztika
+STAT_DETAIL_WHEREAMI=Részletes
+
+STAT_NEXT=Következő oldal
+STAT_PREV=Elöző oldal
+STAT_REVERSE=Ellenkező sorrend
+STAT_PAGE=Seite %0:d of %1:d Oldalak\n (%2:d of %3:d Entrys)
+
+STAT_DESC_SCORES=Legjobb eredmény
+STAT_DESC_SCORES_REVERSED=Alacsony pontszám
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Legjobb énekesek
+STAT_DESC_SINGERS_REVERSED=Legrosszagg játékosok
+STAT_FORMAT_SINGERS=%0:s \n Átlag pontszám: %1:d
+
+STAT_DESC_SONGS=Közkedvelt számok
+STAT_DESC_SONGS_REVERSED=Kevésbé kedvelt számok
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung
+
+STAT_DESC_BANDS=Közkedvelt együttesek
+STAT_DESC_BANDS_REVERSED=Kevésbé kedvelt együttesek
+STAT_FORMAT_BANDS=%0:s \n %1:dx Ének
+
+SCREENSHOT_SAVED=Képeryő mentve
+SCREENSHOT_FAILED=Képernyő mentése sikertelen
+
+INFO_FILE_SAVED=Fájl mentve
+ERROR_SAVE_FILE_FAILED=Fájl mentése sikertelen
+ERROR_FILE_NOT_FOUND=Fájl nem található
+
+ENCODING_ERROR_ASK_FOR_UTF8=A változtatások nem menthetők ebben a kódolásban. Konvertáljuk UTF-8-á?
+EDITOR_ERROR_NO_TRACK_SELECTED=Nincs szám kiválasztva
+
+MSG_ERROR_TITLE=Hiba
+MSG_INFO_TITLE=Infó
+MSG_QUESTION_TITLE=Kérdés
+MSG_QUIT_USDX=Tényleg elhagyod az UltraStar színpadát?
+MSG_END_PARTY=Tényleg kilépsz a Buli módból?
+
+ERROR_NO_SONGS=Nincs dal betöltve
+ERROR_NO_PLUGINS=Nincs plugin betöltve
+ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+ERROR_CAN_NOT_START_PARTY= an error occurred starting the party game
+ERROR_CORRUPT_SONG=Sikertelen dalbetöltés.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Sikertelen dalbetöltés: Dal nem található
+ERROR_CORRUPT_SONG_NO_NOTES=Sikertelen dalbetöltés: Nincs kotta hozzá
+ERROR_CORRUPT_SONG_NO_BREAKS=Sikertelen dalbetöltés: Nincs benne sortörés
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Sikertelen dalbetöltés: Sikertelen elemzési sor %0:d
+ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d was assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
diff --git a/medley_new/game/languages/Icelandic.ini b/medley_new/game/languages/Icelandic.ini
new file mode 100644
index 00000000..dd71bbbe
--- /dev/null
+++ b/medley_new/game/languages/Icelandic.ini
@@ -0,0 +1,443 @@
+[Text]
+OPTION_VALUE_CATALAN=katalónska
+OPTION_VALUE_CROATIAN=króatíska
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+OPTION_VALUE_DUTCH=hollenska
+OPTION_VALUE_ENGLISH=enska
+OPTION_VALUE_EUSKARA=baskneska
+OPTION_VALUE_FINNISH=finnska
+OPTION_VALUE_FRENCH=franska
+OPTION_VALUE_GERMAN=Þýska
+OPTION_VALUE_GREEK=gríska
+OPTION_VALUE_HUNGARIAN=Hungarian
+OPTION_VALUE_ICELANDIC=íslenska
+OPTION_VALUE_ITALIAN=ítalska
+OPTION_VALUE_JAPANESE=japanska
+OPTION_VALUE_LUXEMBOURGISH=lúxemborgíska
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+OPTION_VALUE_PORTUGUESE=portúgalska
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+OPTION_VALUE_SPANISH=spænska
+OPTION_VALUE_SWEDISH=sænska
+
+OPTION_VALUE_EASY=Auðvelt
+OPTION_VALUE_MEDIUM=Miðlungs
+OPTION_VALUE_HARD=Erfitt
+
+OPTION_VALUE_ON=Kveikt
+OPTION_VALUE_OFF=Slökkt
+
+OPTION_VALUE_EDITION=Útgáfa
+OPTION_VALUE_GENRE=Stíll
+OPTION_VALUE_LANGUAGE=Tungumál
+OPTION_VALUE_FOLDER=Mappa
+OPTION_VALUE_TITLE=Titill
+OPTION_VALUE_ARTIST=Flytjandi
+OPTION_VALUE_TITLE2=Titill2
+OPTION_VALUE_ARTIST2=Flytjandi2
+
+OPTION_VALUE_WHENNOVIDEO=Þegar ekkert myndband
+
+OPTION_VALUE_SMALL=Lítill
+OPTION_VALUE_BIG=Stór
+
+OPTION_VALUE_HALF=Hálf
+OPTION_VALUE_FULL_VID=Full (Video)
+OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+OPTION_VALUE_AUTO=Sjálfvirkt
+OPTION_VALUE_SEC=Sekúnda
+OPTION_VALUE_SECS=Sekúndur
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Einfalt
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Rennsli
+OPTION_VALUE_BALL=Bolti
+OPTION_VALUE_SHIFT=Hopp
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Blár
+OPTION_VALUE_GREEN=Grænn
+OPTION_VALUE_PINK=Bleikur
+OPTION_VALUE_RED=Rauður
+OPTION_VALUE_VIOLET=Fjólublár
+OPTION_VALUE_ORANGE=Appelsínulitur
+OPTION_VALUE_YELLOW=Gulur
+OPTION_VALUE_BROWN=Brúnn
+OPTION_VALUE_BLACK=Svartur
+
+OPTION_VALUE_SING=Syngja
+OPTION_VALUE_SELECT_PLAYERS=Velja Leikmenn
+OPTION_VALUE_OPEN_MENU=Opna Valmynd
+
+OPTION_VALUE_HARDWARE_CURSOR=Vélbúnaðarbendill
+OPTION_VALUE_SOFTWARE_CURSOR=Hugbúnaðarbendill
+
+SING_LOADING=Hleður...
+
+SING_CHOOSE_MODE=velja valmynd
+SING_SING=syngja
+SING_SING_DESC=stuttur leikur: syngja soló eða dúett
+
+SING_MULTI=partí
+SING_MULTI_DESC=syngja með partí-sniði
+
+SING_TOOLS=tól
+
+SING_STATS=tölfræði
+SING_STATS_DESC=skoða tölfræði
+
+SING_EDITOR=lagasmiður
+SING_EDITOR_DESC=búa til eigið lag
+
+SING_GAME_OPTIONS=leikstillingar
+SING_GAME_OPTIONS_DESC=breyta leikstillingum
+
+SING_EXIT=hætta
+SING_EXIT_DESC=hætta leik
+
+SING_OPTIONS=stillingar
+SING_OPTIONS_DESC=breyta stillingum
+SING_OPTIONS_WHEREAMI=Stillingar
+
+SING_OPTIONS_GAME=leikur
+SING_OPTIONS_GRAPHICS=mynd
+SING_OPTIONS_SOUND=hljóð
+SING_OPTIONS_LYRICS=lagatextar
+SING_OPTIONS_THEMES=snið
+SING_OPTIONS_RECORD=upptaka
+SING_OPTIONS_ADVANCED=fleiri stillingar
+SING_OPTIONS_EXIT=til baka
+
+SING_OPTIONS_GAME_WHEREAMI=Stillingar Leikur
+SING_OPTIONS_GAME_DESC=almennar leikstillingar
+SING_OPTIONS_GAME_PLAYERS=Leikmenn
+SING_OPTIONS_GAME_DIFFICULTY=Erfiðleikastig
+SING_OPTIONS_GAME_LANGUAGE=Tungumál
+SING_OPTIONS_GAME_TABS=Flipar
+SING_OPTIONS_GAME_SORTING=Röðun
+SING_OPTIONS_GAME_DEBUG=Villuprófun
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Stillingar Mynd
+SING_OPTIONS_GRAPHICS_DESC=myndstillingar
+SING_OPTIONS_GRAPHICS_RESOLUTION=Skjáupplausn
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Skjáfyllir
+SING_OPTIONS_GRAPHICS_DEPTH=Dýpt
+SING_OPTIONS_GRAPHICS_VISUALIZER=Sýning
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Sveiflusjá
+SING_OPTIONS_GRAPHICS_LINEBONUS=Línubónus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Stærð Myndbands
+
+SING_OPTIONS_SOUND_WHEREAMI=Stillingar hljóð
+SING_OPTIONS_SOUND_DESC=hljóðstillingar
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Spilun af hljóðnema
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Bakgrunnstónlist
+SING_OPTIONS_SOUND_MIC_BOOST=Hljóðnemaaukning
+SING_OPTIONS_SOUND_CLICK_ASSIST=Taktstuðningur
+SING_OPTIONS_SOUND_BEAT_CLICK=Slá takt
+SING_OPTIONS_SOUND_THRESHOLD=Þröskuldur
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tveir leikmenn
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Forsýn hljóðstyrkur
+SING_OPTIONS_SOUND_PREVIEWFADING=Forsýn útþynning
+
+SING_OPTIONS_LYRICS_WHEREAMI=Stillingar Textar
+SING_OPTIONS_LYRICS_DESC=textastillingar
+SING_OPTIONS_LYRICS_FONT=Leturgerð
+SING_OPTIONS_LYRICS_EFFECT=Brellur
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmization
+SING_OPTIONS_LYRICS_NOTELINES=Línur
+
+SING_OPTIONS_THEMES_WHEREAMI=Stillingar Snið
+SING_OPTIONS_THEMES_DESC=þemu- og skinnstillingar
+SING_OPTIONS_THEMES_THEME=Þema
+SING_OPTIONS_THEMES_SKIN=Skinn
+SING_OPTIONS_THEMES_COLOR=Litur
+
+SING_OPTIONS_RECORD_WHEREAMI=Stillingar Upptaka
+SING_OPTIONS_RECORD_DESC=hljóðnemastillingar
+SING_OPTIONS_RECORD_CARD=Hljóðkort
+SING_OPTIONS_RECORD_INPUT=Inntak
+SING_OPTIONS_RECORD_CHANNEL=Rás
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Stillingar Meira
+SING_OPTIONS_ADVANCED_DESC=fleiri stillingar
+SING_OPTIONS_ADVANCED_EFFECTSING=Söngbrellur
+SING_OPTIONS_ADVANCED_SCREENFADE=Skjá útþynning
+SING_OPTIONS_ADVANCED_LOADANIMATION=Hlaða hreyfimynd
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Öryggisspurningar
+SING_OPTIONS_ADVANCED_LINEBONUS=Línubónus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Eftir Lagaval
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Sjálfvirk Partívalmynd
+
+SING_EDIT=Lagasmiður
+SING_EDIT_MENU_DESCRIPTION=búðu til eigið lag
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Flytja inn texta frá midi skrá
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=til baka
+SING_EDIT_BUTTON_CONVERT=Flytja inn
+SING_EDIT_BUTTON_EXIT=til baka
+
+SING_EDIT_NAVIGATE=stýra
+SING_EDIT_SELECT=velja
+SING_EDIT_EXIT=til baka
+
+SING_LEGEND_SELECT=velja
+SING_LEGEND_NAVIGATE=stýra
+SING_LEGEND_CONTINUE=áfram
+SING_LEGEND_ESC=til baka
+
+SING_PLAYER_DESC=sláið inn nöfn leikmanna
+SING_PLAYER_WHEREAMI=Nöfn leikmanna
+SING_PLAYER_ENTER_NAME=sláðu inn nafn
+
+SING_DIFFICULTY_DESC=veldu erfiðleikastig
+SING_DIFFICULTY_WHEREAMI=Erfiðleikastig
+SING_DIFFICULTY_CONTINUE=í lagaval
+SING_EASY=Auðvelt
+SING_MEDIUM=Miðlungs
+SING_HARD=Erfitt
+
+SING_SONG_SELECTION_DESC=veldu lag
+SING_SONG_SELECTION_WHEREAMI=Lagaval
+SING_SONG_SELECTION_GOTO=fara til ..
+SING_SONG_SELECTION=lagaval
+SING_SONG_SELECTION_MENU=valmynd
+SING_SONG_SELECTION_PLAYLIST=lagalisti
+SING_SONGS_IN_CAT=Lög
+PLAYLIST_CATTEXT=Lagalisti: %s
+
+SING_TIME=TÍMI
+SING_TOTAL=samtals
+SING_MODE=syngja sóló
+SING_NOTES=nótur
+SING_GOLDEN_NOTES=gullnótur
+SING_PHRASE_BONUS=línubónus
+
+SING_MENU=Aðalvalmynd
+
+SONG_SCORE=stigagjöf
+SONG_SCORE_WHEREAMI=Dómur
+
+SING_SCORE_TONE_DEAF=Falskt
+SING_SCORE_AMATEUR=Viðvaningur
+SING_SCORE_WANNABE=Uppblásið egó
+SING_SCORE_HOPEFUL=Eygir von
+SING_SCORE_RISING_STAR=Rísandi Stjarna
+SING_SCORE_LEAD_SINGER=Forsöngvari
+SING_SCORE_SUPERSTAR=Súperstjarna
+SING_SCORE_ULTRASTAR=Últrastjarna
+
+SING_TOP_5_CHARTS=topp 5 leikmenn
+SING_TOP_5_CHARTS_WHEREAMI=topp 5
+SING_TOP_5_CHARTS_CONTINUE=í lagaval
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=breyta erfiðleikastigi
+
+POPUP_PERFECT=fullkomið!
+POPUP_AWESOME=æðislegt!
+POPUP_GREAT=frábært!
+POPUP_GOOD=gott!
+POPUP_NOTBAD=ekki slæmt!
+POPUP_BAD=slæmt!
+POPUP_POOR=lélegt!
+POPUP_AWFUL=hræðilegt!
+
+;TODO: IMPLODE_GLUE1=,
+IMPLODE_GLUE2= og
+
+SONG_MENU_NAME_MAIN=lagavalmynd
+SONG_MENU_PLAY=Syngja
+SONG_MENU_CHANGEPLAYERS=Breyta um leikmenn
+SONG_MENU_EDIT=Breyta
+SONG_MENU_MODI=Singja Modi
+SONG_MENU_CANCEL=Hætta við
+
+SONG_MENU_NAME_PLAYLIST=Lagavalmynd
+SONG_MENU_PLAYLIST_ADD=Bæta við lagi
+SONG_MENU_PLAYLIST_DEL=Eyða lagi
+
+SONG_MENU_NAME_PLAYLIST_ADD=Bæta við
+SONG_MENU_PLAYLIST_ADD_NEW=í nýjan lagalista
+SONG_MENU_PLAYLIST_ADD_EXISTING=í núverandi lagalista
+SONG_MENU_PLAYLIST_NOEXISTING=Enginn lagalisti til staðar
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nýr Lagalisti
+SONG_MENU_PLAYLIST_NEW_CREATE=Búa til
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Ónefndur
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Virkilega Eyða?
+SONG_MENU_YES=Já
+SONG_MENU_NO=Nei
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Opna Lagalista
+SONG_MENU_PLAYLIST_LOAD=opna
+SONG_MENU_PLAYLIST_DELCURRENT=eyða núverandi Lagalista
+
+SONG_MENU_NAME_PLAYLIST_DEL=Eyða Lagalista?
+
+SONG_MENU_NAME_PARTY_MAIN=Partívalmynd
+SONG_MENU_JOKER=Jóker
+
+SONG_MENU_NAME_PARTY_JOKER=taka jóker
+
+SONG_JUMPTO_DESC=lagaleit
+SONG_JUMPTO_TYPE_DESC=Leita að:
+SONG_JUMPTO_TYPE1=Öllu
+SONG_JUMPTO_TYPE2=Titli
+SONG_JUMPTO_TYPE3=Flytjanda
+SONG_JUMPTO_SONGSFOUND=%d lög fundust
+SONG_JUMPTO_NOSONGSFOUND=Engin lög fundust
+SONG_JUMPTO_HELP=Sláðu inn texta til að leita að
+SONG_JUMPTO_CATTEXT=Leita að: %s
+
+PARTY_MODE=partísnið
+PARTY_DIFFICULTY=Erfiðleikastig
+PARTY_PLAYLIST=Lagalista Stilling
+PARTY_PLAYLIST_ALL=Öll lög
+PARTY_PLAYLIST_CATEGORY=Mappa
+PARTY_PLAYLIST_PLAYLIST=Lagalisti
+PARTY_TEAMS=fjöldi liða
+PARTY_TEAMS_PLAYER1=fjöldi söngvara
+PARTY_TEAMS_PLAYER2=fjöldi söngvara
+PARTY_TEAMS_PLAYER3=fjöldi söngvara
+
+PARTY_LEGEND_CONTINUE=áfram
+
+PARTY_OPTIONS_DESC=stillingar fyrir partíleik
+PARTY_OPTIONS_WHEREAMI=Partí Stillingar
+
+PARTY_PLAYER_DESC=sláðu inn nöfn leikmanna og liða!
+PARTY_PLAYER_WHEREAMI=Partí Nöfn
+PARTY_PLAYER_ENTER_NAME=sláðu inn nöfn
+
+
+PARTY_ROUNDS_DESC= veljið hvaða snið þið viljið spila
+PARTY_ROUNDS_WHEREAMI=Partí Umferðir
+PARTY_ROUNDS_LEGEND_CONTINUE=byrja partí-leik
+PARTY_ROUNDCOUNT=fjöldi umferða
+PARTY_SELECTMODE1=snið umferð 1
+PARTY_SELECTMODE2=snið umferð 2
+PARTY_SELECTMODE3=snið umferð 3
+PARTY_SELECTMODE4=snið umferð 4
+PARTY_SELECTMODE5=snið umferð 5
+PARTY_SELECTMODE6=snið umferð 6
+PARTY_SELECTMODE7=snið umferð 7
+
+PARTY_ROUND_DESC=næstu leikmenn að hljóðnemunum
+PARTY_ROUND_WHEREAMI=Partí Næsta Umferð
+PARTY_ROUND_LEGEND_CONTINUE=byrja umferð
+
+PARTY_SONG_WHEREAMI=Partí Lagaval
+PARTY_SONG_LEGEND_CONTINUE=syngja
+PARTY_SONG_MENU=partí valmynd
+
+PARTY_SCORE_DESC=stig síðustu umferðar
+PARTY_SCORE_WHEREAMI=Partí Stig
+
+PARTY_WIN_DESC=sigurvegari partí-leiks
+PARTY_WIN_WHEREAMI=Partí Sigurvegari
+PARTY_WIN_LEGEND_CONTINUE=aftur að aðalvalmynd
+
+PARTY_ROUND=Umferð
+PARTY_ROUND_WINNER=Sigurvegari
+PARTY_NOTPLAYEDYET=ekki spilað enn
+PARTY_NOBODY=enginn
+NEXT_ROUND=Næsta umferð:
+
+PARTY_DISMISSED=Úr leik!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=sigrar!
+
+MODE_RANDOM_NAME=Tilviljanakennt snið
+MODE_RANDOM_DESC=Eitt snið valið af handahófi
+
+MODE_HDL_NAME=Haltu þig á strikinu
+MODE_HDL_DESC=Ekki standa þig verr en stigalínan sýnir.
+
+MODE_5000POINTS_NAME=Að 5000
+MODE_5000POINTS_DESC=Leikmaður sem fyrstur nær 5000 stigum vinnur.
+
+MODE_DUEL_NAME=Einvígi
+MODE_DUEL_DESC=Söngeinvígi að 10000 stigum.
+
+MODE_TEAMDUEL_NAME=Liðaeinvígi
+MODE_TEAMDUEL_DESC=Láttu hljóðnemann ganga!
+
+MODE_BLIND_NAME=Blindandi
+MODE_BLIND_DESC=Einvígi án þess að sjá nóturnar.
+
+STAT_MAIN=Tölfræði
+STAT_MAIN_DESC=Almennt
+STAT_MAIN_WHEREAMI=Tölfræði
+
+STAT_OVERVIEW_INTRO=%0:s tölfræði. \n Síðasta endurræsing %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Lög (%3:d með myndbandi), þar af hafa %1:d þegar verið spiluð og %2:d hafa enn ekki verið spiluð.\n Vinsælasta lagið er %5:s með %4:s.
+STAT_OVERVIEW_PLAYER=Frá síðustu endurræsingu hafa spilað %0:d leikmenn.\n Besti leikmaðurinn er %1:s með meðalstigatölu %2:d stig.\n %3:s fékk hæstu stig með %4:d stig.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Tölfræði
+STAT_DETAIL_WHEREAMI=Ítarleg Tölfræði
+
+STAT_NEXT=Næsta síða
+STAT_PREV=Fyrri síða
+STAT_REVERSE=Öfug röð
+STAT_PAGE=Blaðsíða %0:d af %1:d blaðsíðum (%2:d af %3:d færslum)
+
+STAT_DESC_SCORES=Hæstu stig
+STAT_DESC_SCORES_REVERSED=Lægstu stig
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Bestu söngvarar
+STAT_DESC_SINGERS_REVERSED=Verstu söngvarar
+STAT_FORMAT_SINGERS=%0:s \n Meðalstig: %1:d
+
+STAT_DESC_SONGS=Vinsælustu lög
+STAT_DESC_SONGS_REVERSED=Óvinsælustu lög
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sungið
+
+STAT_DESC_BANDS=Vinsælustu hljómsveitir
+STAT_DESC_BANDS_REVERSED=Óvinsælustu hljómsveitir
+STAT_FORMAT_BANDS=%0:s \n %1:dx Sungið
+
+SCREENSHOT_SAVED=Skjámynd vistuð
+SCREENSHOT_FAILED=Gat ekki vistað skjámynd
+
+INFO_FILE_SAVED=Skrá vistuð
+ERROR_SAVE_FILE_FAILED=Gat ekki vistað skrá
+ERROR_FILE_NOT_FOUND=Skrá finnst ekki
+
+ENCODING_ERROR_ASK_FOR_UTF8=Get ekki vistað breytingar með núverandi stafasetti. Breyta í UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Ekkert lag valið
+
+MSG_ERROR_TITLE=Villa
+MSG_INFO_TITLE=Upplýsingar
+MSG_QUESTION_TITLE=Spurning
+MSG_QUIT_USDX=Viltu hætta í UltraStar?
+MSG_END_PARTY=Virkilega hætta í Partí?
+
+ERROR_NO_SONGS=Engum lögum hlaðið inn
+ERROR_NO_PLUGINS=Engum viðbótum hlaðið inn
+ERROR_NO_MODES_FOR_CURRENT_SETUP=engin snið tiltæk fyrir núverandi leikmann/lið
+ERROR_CAN_NOT_START_PARTY= villa kom upp við upphaf partíleiks
+ERROR_CORRUPT_SONG=Ekki var hægt að hlaða inn lagi.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Ekki var hægt að hlaða inn lagi: Skrá finnst ekki.
+ERROR_CORRUPT_SONG_NO_NOTES=Ekki var hægt að hlaða inn lagi: Finn engar nótur
+ERROR_CORRUPT_SONG_NO_BREAKS=Ekki var hægt að hlaða inn lagi: Finn engar línuskiptingar
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Ekki var hægt að hlaða inn lagi: Villa við þáttun línu %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;TRANSLATOR: Hlynur Sigurgíslason
+;TRANSLATOR: Sigrún Huld Skúladóttir
diff --git a/medley_new/game/languages/Italian.ini b/medley_new/game/languages/Italian.ini
new file mode 100644
index 00000000..5d012570
--- /dev/null
+++ b/medley_new/game/languages/Italian.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Caricamento...
+
+SING_CHOOSE_MODE=scegli modalità
+SING_SING=canta
+SING_SING_DESC=quick game: canta da solo o duetta
+
+SING_MULTI=party
+SING_MULTI_DESC=canta in modalità party
+
+SING_TOOLS=strumenti
+
+SING_STATS=statistiche
+SING_STATS_DESC=guarda le statistiche
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=crea la tua canzone
+
+SING_GAME_OPTIONS=impostazioni di gioco
+SING_GAME_OPTIONS_DESC=cambia le impostazioni di gioco
+
+SING_EXIT=chiudi
+SING_EXIT_DESC=chiudi il gioco
+
+SING_OPTIONS=impostazioni
+SING_OPTIONS_DESC=cambia impostazioni
+SING_OPTIONS_WHEREAMI=Impostazioni
+
+SING_OPTIONS_GAME=gioco
+SING_OPTIONS_GRAPHICS=grafica
+SING_OPTIONS_SOUND=suono
+SING_OPTIONS_LYRICS=testi
+SING_OPTIONS_THEMES=temi
+SING_OPTIONS_RECORD=registrazioni
+SING_OPTIONS_ADVANCED=avanzate
+SING_OPTIONS_EXIT=indietro
+
+SING_OPTIONS_GAME_WHEREAMI=Impostazioni Gioco
+SING_OPTIONS_GAME_DESC=impostazioni generali di gioco
+SING_OPTIONS_GAME_PLAYERS=Giocatori
+SING_OPTIONS_GAME_DIFFICULTY=Difficultà
+SING_OPTIONS_GAME_LANGUAGE=Lingua
+SING_OPTIONS_GAME_TABS=Schede
+SING_OPTIONS_GAME_SORTING=Ordinamento
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Impostazioni Grafica
+SING_OPTIONS_GRAPHICS_DESC=impostazioni grafica
+SING_OPTIONS_GRAPHICS_RESOLUTION=Risoluzione
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen
+SING_OPTIONS_GRAPHICS_DEPTH=Profondità
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualizzazioni
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscopio
+SING_OPTIONS_GRAPHICS_LINEBONUS=Linee Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Grandezza video
+
+SING_OPTIONS_SOUND_WHEREAMI=Impostazioni Suono
+SING_OPTIONS_SOUND_DESC=impostazioni suono
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Playback Microfono
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Musica in background
+SING_OPTIONS_SOUND_MIC_BOOST=Potenzia microfono
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click di Assistenza
+SING_OPTIONS_SOUND_BEAT_CLICK=Click di Beat
+SING_OPTIONS_SOUND_THRESHOLD=Soglia
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modalità due giocatori
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Volume Anteprima
+SING_OPTIONS_SOUND_PREVIEWFADING=Fading Anteprima
+
+SING_OPTIONS_LYRICS_WHEREAMI=Impostazioni Testi
+SING_OPTIONS_LYRICS_DESC=impostazioni testi
+SING_OPTIONS_LYRICS_FONT=Font
+SING_OPTIONS_LYRICS_EFFECT=Effetti
+SING_OPTIONS_LYRICS_SOLMIZATION=Solfeggio
+SING_OPTIONS_LYRICS_NOTELINES=Pentagramma
+
+SING_OPTIONS_THEMES_WHEREAMI=Impostazioni Temi
+SING_OPTIONS_THEMES_DESC=impostazioni temi e skin
+SING_OPTIONS_THEMES_THEME=Temi
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Colore
+
+SING_OPTIONS_RECORD_WHEREAMI=Impostazioni Registrazione
+SING_OPTIONS_RECORD_DESC=impostazioni microfoni
+SING_OPTIONS_RECORD_CARD=Scheda Audio
+SING_OPTIONS_RECORD_INPUT=Input
+SING_OPTIONS_RECORD_CHANNEL=Canale
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Impostazioni Avanzate
+SING_OPTIONS_ADVANCED_DESC=impostazioni avanzate
+SING_OPTIONS_ADVANCED_EFFECTSING=Effetti del canto
+SING_OPTIONS_ADVANCED_SCREENFADE=Fading dello schermo
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animazione Caricamento
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Domande di Sicurezza
+SING_OPTIONS_ADVANCED_LINEBONUS=Linee Bonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=dopo Canzone Seleziona
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu Party automatico
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=crea la tua canzone
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importa testo dal file midi
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=indietro
+SING_EDIT_BUTTON_CONVERT=Importa
+SING_EDIT_BUTTON_EXIT=indietro
+
+SING_EDIT_NAVIGATE=navigare
+SING_EDIT_SELECT=seleziona
+SING_EDIT_EXIT=indietro
+
+SING_LEGEND_SELECT=seleziona
+SING_LEGEND_NAVIGATE=naviga
+SING_LEGEND_CONTINUE=continua
+SING_LEGEND_ESC=indietro
+
+SING_PLAYER_DESC=inserisci nome/i giocatore/i
+SING_PLAYER_WHEREAMI=Nomi giocatori
+SING_PLAYER_ENTER_NAME=inserisci nome
+
+SING_DIFFICULTY_DESC=seleziona difficoltà
+SING_DIFFICULTY_WHEREAMI=Difficultà
+SING_DIFFICULTY_CONTINUE=per cantare seleziona
+SING_EASY=Facile
+SING_MEDIUM=Media
+SING_HARD=Difficile
+
+SING_SONG_SELECTION_DESC=scegli la tua canzone
+SING_SONG_SELECTION_WHEREAMI=Selezione Canzone
+SING_SONG_SELECTION_GOTO=vai a ..
+SING_SONG_SELECTION=seleziona canzone
+SING_SONG_SELECTION_MENU=menu
+SING_SONG_SELECTION_PLAYLIST=playlist
+SING_SONGS_IN_CAT=Canzoni
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TEMPO
+SING_TOTAL=totale
+SING_MODE=canta solo
+SING_NOTES=note
+SING_GOLDEN_NOTES=note dorate
+SING_PHRASE_BONUS=linee bonus
+
+SING_MENU=Menu Principale
+
+SONG_SCORE=punti canzone
+SONG_SCORE_WHEREAMI=Punti
+
+SING_SCORE_TONE_DEAF=Tone Deaf
+SING_SCORE_AMATEUR=Amatore
+SING_SCORE_WANNABE=Aspirante
+SING_SCORE_HOPEFUL=Promessa
+SING_SCORE_RISING_STAR=Stella Nascente
+SING_SCORE_LEAD_SINGER=Cantante Solista
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=migliori 5 Giocatori
+SING_TOP_5_CHARTS_WHEREAMI=migliori 5
+SING_TOP_5_CHARTS_CONTINUE=per cantare seleziona
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=perfetto!
+POPUP_AWESOME=stupendo!
+POPUP_GREAT=grande!
+POPUP_GOOD=buono!
+POPUP_NOTBAD=non male!
+POPUP_BAD=scarso!
+POPUP_POOR=pessimo!
+POPUP_AWFUL=orribile!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= e
+
+SONG_MENU_NAME_MAIN=menu canzone
+SONG_MENU_PLAY=Canta
+SONG_MENU_CHANGEPLAYERS=Cambia Giocatori
+SONG_MENU_EDIT=Modifica
+SONG_MENU_MODI=Canta un Modi
+SONG_MENU_CANCEL=Annulla
+
+SONG_MENU_NAME_PLAYLIST=Menu Canzone
+SONG_MENU_PLAYLIST_ADD=Aggiungi Canzone
+SONG_MENU_PLAYLIST_DEL=Elimina Canzone
+
+SONG_MENU_NAME_PLAYLIST_ADD=Aggiungi Canzone
+SONG_MENU_PLAYLIST_ADD_NEW=alla nuova playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=alla playlist esistente
+SONG_MENU_PLAYLIST_NOEXISTING=Nessuna playlist disponibile
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nuova Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Crea
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Senza Nome
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Vuoi davvero eliminare?
+SONG_MENU_YES=Sì
+SONG_MENU_NO=No
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Apri Playlist
+SONG_MENU_PLAYLIST_LOAD=apri
+SONG_MENU_PLAYLIST_DELCURRENT=elimina Playlist corrente
+
+SONG_MENU_NAME_PLAYLIST_DEL=Elimina Playlist?
+
+SONG_MENU_NAME_PARTY_MAIN=Menu Party
+SONG_MENU_JOKER=Jolly
+
+SONG_MENU_NAME_PARTY_JOKER=usa jolly
+
+SONG_JUMPTO_DESC=cerca song
+SONG_JUMPTO_TYPE_DESC=Cerca per:
+SONG_JUMPTO_TYPE1=Tutto
+SONG_JUMPTO_TYPE2=Titolo
+SONG_JUMPTO_TYPE3=Artista
+SONG_JUMPTO_SONGSFOUND=%d Canzone(i) trovata(e)
+SONG_JUMPTO_NOSONGSFOUND=Nessuna Canzone trovata
+SONG_JUMPTO_HELP=Scrivi il Testo da Cercare:
+SONG_JUMPTO_CATTEXT=Cerca per: %s
+
+PARTY_MODE=modalità party
+PARTY_DIFFICULTY=Difficultà
+PARTY_PLAYLIST=Modalità Playlist
+PARTY_PLAYLIST_ALL=Tutte le Canzoni
+PARTY_PLAYLIST_CATEGORY=Cartella
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Teams
+PARTY_TEAMS_PLAYER1=Giocatore Team1
+PARTY_TEAMS_PLAYER2=Giocatore Team2
+PARTY_TEAMS_PLAYER3=Giocatore Team3
+
+PARTY_LEGEND_CONTINUE=continua
+
+PARTY_OPTIONS_DESC=impostazioni per il gioco (party)
+PARTY_OPTIONS_WHEREAMI=Impostazioni Party
+
+PARTY_PLAYER_DESC=inserisci giocatore- e nomi squadre!
+PARTY_PLAYER_WHEREAMI=Nomi Party
+PARTY_PLAYER_ENTER_NAME=inserisci nomi
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=incomincia il gioco (party)
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=prossimi giocatori al microfono
+PARTY_ROUND_WHEREAMI=Prossimo Round del Party
+PARTY_ROUND_LEGEND_CONTINUE=incomincia round
+
+PARTY_SONG_WHEREAMI=Canzone Party-Seleziona
+PARTY_SONG_LEGEND_CONTINUE=canta
+PARTY_SONG_MENU=menu party
+
+PARTY_SCORE_DESC=punteggio dell''ultimo round
+PARTY_SCORE_WHEREAMI=Punti del Party
+
+PARTY_WIN_DESC=vincitore del gioco (party)
+PARTY_WIN_WHEREAMI=Vincitore Party
+PARTY_WIN_LEGEND_CONTINUE=torna al menu principale
+
+PARTY_ROUND=Round
+PARTY_ROUND_WINNER=Vincitore
+PARTY_NOTPLAYEDYET=non ancora giocato
+PARTY_NOBODY=nessuno
+NEXT_ROUND=Prossimo round:
+
+PARTY_DISMISSED=Respinto!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=vince!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Tieni la Linea
+MODE_HDL_DESC=Non fare peggio del puntatore che ti mostra la barra.
+
+MODE_5000POINTS_NAME=Fino a 5000
+MODE_5000POINTS_DESC=Chi fa 5000 punti per primo vince.
+
+MODE_DUEL_NAME=Duello
+MODE_DUEL_DESC=Canta in duello fino a 10000 punti.
+
+MODE_TEAMDUEL_NAME=Duello a Team
+MODE_TEAMDUEL_DESC=Passa il Microfono!
+
+MODE_BLIND_NAME=Modalità Ceca
+MODE_BLIND_DESC=Duella senza vedere le note.
+
+STAT_MAIN=Statistiche
+STAT_MAIN_DESC=Generale
+STAT_MAIN_WHEREAMI=Statistiche
+
+STAT_OVERVIEW_INTRO=%0:s Statistiche. \n Ultimo Azzeramento a %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Canzoni(%3:d con Video), delle quali %1:d sono state già cantate e %2:d non lo sono ancora state.\n La Canzone più popolare è %5:s di %4:s.
+STAT_OVERVIEW_PLAYER=Dall''ultimo Azzeramente c''è/ci sono stato/i %0:d Giocatore/i differente/i.\n Il migliore Giocatore è %1:s con un Punteggio medio di %2:d Punti.\n %3:s ha fatto il Punteggio pià alto con %4:d Punti.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistiche
+STAT_DETAIL_WHEREAMI=Dettagli Statistiche
+
+STAT_NEXT=Prossima Pagina
+STAT_PREV=Pagina Precedente
+STAT_REVERSE=Ordine Inverso
+STAT_PAGE=Pagina %0:d di %1:d Pagine\n (%2:d di %3:d Inserimenti)
+
+STAT_DESC_SCORES=PunteggiAlti
+STAT_DESC_SCORES_REVERSED=PunteggiBassi
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Cantanti Migliori
+STAT_DESC_SINGERS_REVERSED=Cantanti Peggiori
+STAT_FORMAT_SINGERS=%0:s \n Punteggio Medio: %1:d
+
+STAT_DESC_SONGS=La Canzone più popolare
+STAT_DESC_SONGS_REVERSED=La Canzone meno popolare
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx Cantate
+
+STAT_DESC_BANDS=Le Bands più popolari
+STAT_DESC_BANDS_REVERSED=Le Bands meno popolari
+STAT_FORMAT_BANDS=%0:s \n %1:dx Cantate
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Errore
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Domanda
+MSG_QUIT_USDX=Vuoi davvero uscire da UltraStar?
+MSG_END_PARTY=Vuoi davvero terminare la Modalità Party?
+
+ERROR_NO_SONGS=Nessuna Canzone caricata
+ERROR_NO_PLUGINS=Nessun Plugin caricato
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=La canzone non è stata caricata.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Impossibile aprire la canzone: File non trovato
+ERROR_CORRUPT_SONG_NO_NOTES=Impossibile aprire la canzone: Nessuna nota trovata
+ERROR_CORRUPT_SONG_NO_BREAKS=Impossibile aprire la canzone: Nessuna interruzione di linea trovata
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Impossibile aprire la canzone: Errore durante il parsing della linea %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Contatore
+;UNUSED: PARTY_ROUNDS=Rounds
diff --git a/medley_new/game/languages/Japanese.ini b/medley_new/game/languages/Japanese.ini
new file mode 100644
index 00000000..cc8cef2d
--- /dev/null
+++ b/medley_new/game/languages/Japanese.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=ロード中
+
+SING_CHOOSE_MODE=モード選択
+SING_SING=歌う
+SING_SING_DESC=クイック・ゲーム:一人がデュエットで歌う
+
+SING_MULTI=パーティー
+SING_MULTI_DESC=パーティー・モードで歌う
+
+SING_TOOLS=ツール
+
+SING_STATS=統計
+SING_STATS_DESC=統計表
+
+SING_EDITOR=エディター
+SING_EDITOR_DESC=自分でウルトラ・スターの曲を作る
+
+SING_GAME_OPTIONS=ゲーム設定
+SING_GAME_OPTIONS_DESC=ゲーム設定を変える
+
+SING_EXIT=やめる
+SING_EXIT_DESC=ゲームをやめる
+
+SING_OPTIONS=設定
+SING_OPTIONS_DESC=設定を変える
+SING_OPTIONS_WHEREAMI=設定
+
+SING_OPTIONS_GAME=ゲーム
+SING_OPTIONS_GRAPHICS=グラフィックス
+SING_OPTIONS_SOUND=音
+SING_OPTIONS_LYRICS=歌詞
+SING_OPTIONS_THEMES=テーマ
+SING_OPTIONS_RECORD=録音
+SING_OPTIONS_ADVANCED=アドバンス
+SING_OPTIONS_EXIT=戻る
+
+SING_OPTIONS_GAME_WHEREAMI=ゲーム設定
+SING_OPTIONS_GAME_DESC=ゲームの基本設定
+SING_OPTIONS_GAME_PLAYERS=プレイヤー
+SING_OPTIONS_GAME_DIFFICULTY=面倒
+SING_OPTIONS_GAME_LANGUAGE=言語
+SING_OPTIONS_GAME_TABS=タッブ
+SING_OPTIONS_GAME_SORTING=ソーティング
+SING_OPTIONS_GAME_DEBUG=ディバッグ
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=グラフィックス
+SING_OPTIONS_GRAPHICS_DESC=グラフィックスの設定
+SING_OPTIONS_GRAPHICS_RESOLUTION=解像
+SING_OPTIONS_GRAPHICS_FULLSCREEN=フルスクリーン
+SING_OPTIONS_GRAPHICS_DEPTH=ビット深度
+SING_OPTIONS_GRAPHICS_VISUALIZER=可視化
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=オシロスコープ
+SING_OPTIONS_GRAPHICS_LINEBONUS=ライン・ボーナス
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=動画サイズ
+
+SING_OPTIONS_SOUND_WHEREAMI=音設定
+SING_OPTIONS_SOUND_DESC=音の設定
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=マイク再生
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=バックグラウンド・ミュージック
+SING_OPTIONS_SOUND_MIC_BOOST=マイク・ブースト
+SING_OPTIONS_SOUND_CLICK_ASSIST=クリック・アシスト
+SING_OPTIONS_SOUND_BEAT_CLICK=ビート・クリック
+SING_OPTIONS_SOUND_THRESHOLD=極限
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=二人で遊ぶ
+SING_OPTIONS_SOUND_PREVIEWVOLUME=音量・プリビュー
+SING_OPTIONS_SOUND_PREVIEWFADING=フェーディング・プリビュー
+
+SING_OPTIONS_LYRICS_WHEREAMI=歌詞設定
+SING_OPTIONS_LYRICS_DESC=歌詞の設定
+SING_OPTIONS_LYRICS_FONT=字形
+SING_OPTIONS_LYRICS_EFFECT=エフェクト
+SING_OPTIONS_LYRICS_SOLMIZATION=ソルマイゼーション
+SING_OPTIONS_LYRICS_NOTELINES=五線譜
+
+SING_OPTIONS_THEMES_WHEREAMI=テーマ設定
+SING_OPTIONS_THEMES_DESC=テーマの設定
+SING_OPTIONS_THEMES_THEME=テーマ
+SING_OPTIONS_THEMES_SKIN=スキン
+SING_OPTIONS_THEMES_COLOR=色
+
+SING_OPTIONS_RECORD_WHEREAMI=録音設定
+SING_OPTIONS_RECORD_DESC=マイク録音の設定
+SING_OPTIONS_RECORD_CARD=サウンドカード
+SING_OPTIONS_RECORD_INPUT=入力
+SING_OPTIONS_RECORD_CHANNEL=チャネル
+
+SING_OPTIONS_ADVANCED_WHEREAMI=アドバンス設定
+SING_OPTIONS_ADVANCED_DESC=アドバンス設定
+SING_OPTIONS_ADVANCED_EFFECTSING=曲のエフェクト
+SING_OPTIONS_ADVANCED_SCREENFADE=画面・フェーディング
+SING_OPTIONS_ADVANCED_LOADANIMATION=ロード・アニメーション
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=消す場合は確認
+SING_OPTIONS_ADVANCED_LINEBONUS=ライン・ボーナス
+SING_OPTIONS_ADVANCED_ONSONGCLICK=歌った後は
+SING_OPTIONS_ADVANCED_PARTYPOPUP=自動的にパーティー・メニューへ
+
+SING_EDIT=エディター
+SING_EDIT_MENU_DESCRIPTION=自分でウルトラ・スターの曲を作る
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=MIDIファイルからインポートする
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=戻る
+SING_EDIT_BUTTON_CONVERT=インポート
+SING_EDIT_BUTTON_EXIT=戻る
+
+SING_EDIT_NAVIGATE=ナビ
+SING_EDIT_SELECT=選ぶ
+SING_EDIT_EXIT=戻る
+
+SING_LEGEND_SELECT=選ぶ
+SING_LEGEND_NAVIGATE=ナビ
+SING_LEGEND_CONTINUE=続く
+SING_LEGEND_ESC=戻る
+
+SING_PLAYER_DESC=プレイヤー名記入
+SING_PLAYER_WHEREAMI=プレイヤー名
+SING_PLAYER_ENTER_NAME=名前記入
+
+SING_DIFFICULTY_DESC=面倒選択
+SING_DIFFICULTY_WHEREAMI=面倒
+SING_DIFFICULTY_CONTINUE=曲選択へ
+SING_EASY=簡単
+SING_MEDIUM=普通
+SING_HARD=難しい
+
+SING_SONG_SELECTION_DESC=曲を選ぶ
+SING_SONG_SELECTION_WHEREAMI=曲選択
+SING_SONG_SELECTION_GOTO=曲へ…
+SING_SONG_SELECTION=曲選択
+SING_SONG_SELECTION_MENU=メニュー
+SING_SONG_SELECTION_PLAYLIST=曲順
+SING_SONGS_IN_CAT=曲
+PLAYLIST_CATTEXT=曲順: %s
+
+SING_TIME=TIME
+SING_TOTAL=全部
+SING_MODE=一人で歌う
+SING_NOTES=音符
+SING_GOLDEN_NOTES=ゴールド・音符
+SING_PHRASE_BONUS=ライン・ボーナス
+
+SING_MENU=メイン・メニュー
+
+SONG_SCORE=曲点数
+SONG_SCORE_WHEREAMI=点数
+
+SING_SCORE_TONE_DEAF=耳が聞こえない
+SING_SCORE_AMATEUR= アマチュア
+SING_SCORE_WANNABE=自称歌手
+SING_SCORE_HOPEFUL=有望
+SING_SCORE_RISING_STAR=歌手の卵
+SING_SCORE_LEAD_SINGER=リードボーカリスト
+SING_SCORE_SUPERSTAR=スーパー・スター
+SING_SCORE_ULTRASTAR=ウルトラ・スター
+
+SING_TOP_5_CHARTS=トップ5プレイヤー
+SING_TOP_5_CHARTS_WHEREAMI=トップ5
+SING_TOP_5_CHARTS_CONTINUE=曲選択へ
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=完璧!
+POPUP_AWESOME=すごい!
+POPUP_GREAT=上手!
+POPUP_GOOD=良かった!
+POPUP_NOTBAD=悪くはない!
+POPUP_BAD=良くない!
+POPUP_POOR=下手!
+POPUP_AWFUL=下手くそ!
+
+IMPLODE_GLUE1=、 
+IMPLODE_GLUE2= と 
+
+SONG_MENU_NAME_MAIN=曲メイン・メニュー
+SONG_MENU_PLAY=歌う
+SONG_MENU_CHANGEPLAYERS=プレイヤーを変える
+SONG_MENU_EDIT=エディター
+SONG_MENU_MODI=モードを歌う
+SONG_MENU_CANCEL=キャンセル
+
+SONG_MENU_NAME_PLAYLIST=曲メニュー
+SONG_MENU_PLAYLIST_ADD=曲を加える
+SONG_MENU_PLAYLIST_DEL=曲を消す
+
+SONG_MENU_NAME_PLAYLIST_ADD=曲を加える
+SONG_MENU_PLAYLIST_ADD_NEW=新しい曲順に
+SONG_MENU_PLAYLIST_ADD_EXISTING=ある曲順に
+SONG_MENU_PLAYLIST_NOEXISTING=まだ曲順がない
+
+SONG_MENU_NAME_PLAYLIST_NEW=新しい曲順
+SONG_MENU_PLAYLIST_NEW_CREATE=作成
+SONG_MENU_PLAYLIST_NEW_UNNAMED=名無し
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=本当に消す?
+SONG_MENU_YES=はい
+SONG_MENU_NO=いいえ
+
+SONG_MENU_NAME_PLAYLIST_LOAD=曲順を開く
+SONG_MENU_PLAYLIST_LOAD=開く
+SONG_MENU_PLAYLIST_DELCURRENT=この曲順を消す
+
+SONG_MENU_NAME_PLAYLIST_DEL=曲順を消す?
+
+SONG_MENU_NAME_PARTY_MAIN=パーティーメニュー
+SONG_MENU_JOKER=ジョーカー
+
+SONG_MENU_NAME_PARTY_JOKER=ジョーカーを使う
+
+SONG_JUMPTO_DESC=曲検索
+SONG_JUMPTO_TYPE_DESC=検索:
+SONG_JUMPTO_TYPE1=全部
+SONG_JUMPTO_TYPE2=曲名
+SONG_JUMPTO_TYPE3=歌手
+SONG_JUMPTO_SONGSFOUND=%d曲が見つけた
+SONG_JUMPTO_NOSONGSFOUND=曲見つけれなかった
+SONG_JUMPTO_HELP=検索テクストを入力する
+SONG_JUMPTO_CATTEXT=検索: %s
+
+PARTY_MODE=パーティー・モード
+PARTY_DIFFICULTY=面倒
+PARTY_PLAYLIST=曲順・モード
+PARTY_PLAYLIST_ALL=全曲
+PARTY_PLAYLIST_CATEGORY=フォルダー
+PARTY_PLAYLIST_PLAYLIST=曲順
+PARTY_TEAMS=チーム
+PARTY_TEAMS_PLAYER1=1番チームのプレイヤー
+PARTY_TEAMS_PLAYER2=2番チームのプレイヤー
+PARTY_TEAMS_PLAYER3=3番チームのプレイヤー
+
+PARTY_LEGEND_CONTINUE=続く
+
+PARTY_OPTIONS_DESC=パーティー・ゲームの設定
+PARTY_OPTIONS_WHEREAMI=パーティー設定
+
+PARTY_PLAYER_DESC=プレイヤー、チーム名記入
+PARTY_PLAYER_WHEREAMI=パーティーの名前記入
+PARTY_PLAYER_ENTER_NAME=名前記入
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=パーティー・ゲームをスタート!
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=次のプレイヤーがマイクを
+PARTY_ROUND_WHEREAMI=パーティーの次のラウンド
+PARTY_ROUND_LEGEND_CONTINUE=パーティーをスタート!
+
+PARTY_SONG_WHEREAMI=パーティーの曲選択
+PARTY_SONG_LEGEND_CONTINUE=歌う
+PARTY_SONG_MENU=パーティー・メニュー
+
+PARTY_SCORE_DESC=先回ラウンドの点数
+PARTY_SCORE_WHEREAMI=パーティー・点数
+
+PARTY_WIN_DESC=パーティー・ゲームで勝者
+PARTY_WIN_WHEREAMI=パーティー・勝者
+PARTY_WIN_LEGEND_CONTINUE=メイン・メニューへ
+
+PARTY_ROUND=ラウンド
+PARTY_ROUND_WINNER=勝者
+PARTY_NOTPLAYEDYET=まだ歌ってない
+PARTY_NOBODY=誰もいない
+NEXT_ROUND=次のラウンド:
+
+PARTY_DISMISSED=追放す!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=が勝った!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=ラインをキープ
+MODE_HDL_DESC=レーティング・バーに表示された点数以上で歌う!
+
+MODE_5000POINTS_NAME=5000まで
+MODE_5000POINTS_DESC=より早く5000点までいける人は勝つ!
+
+MODE_DUEL_NAME=果たし合い
+MODE_DUEL_DESC=10000点まで果たし合い!
+
+MODE_TEAMDUEL_NAME=チーム果たし合い
+MODE_TEAMDUEL_DESC=マイクを次に回す!
+
+MODE_BLIND_NAME=盲目・モード
+MODE_BLIND_DESC=音符を見えず果たし合い!
+
+STAT_MAIN=統計
+STAT_MAIN_DESC=ジェネラル
+STAT_MAIN_WHEREAMI=統計
+
+STAT_OVERVIEW_INTRO=%0:s 統計。 \n 先回リセット %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d曲(%3:d曲は動画付)\n 一番人気の曲は%4:sの%5:s。
+STAT_OVERVIEW_PLAYER=先回リセットから%0:d人のプレイヤーがいた。\n 一番上手なプレやーは%2:d点で%1:s。
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=統計
+STAT_DETAIL_WHEREAMI=統計の詳しい事
+
+STAT_NEXT=次ページ
+STAT_PREV=先ページ
+STAT_REVERSE=逆の順番
+STAT_PAGE= %1:d ページの %0:d 番目\n (%3:d エントリーの %2:d 番目)
+
+STAT_DESC_SCORES=ハイスコア
+STAT_DESC_SCORES_REVERSED=ロースコア
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=ベスト・プレイヤー
+STAT_DESC_SINGERS_REVERSED=ワースト・プレイヤー
+STAT_FORMAT_SINGERS=%0:s \n 平均スコア: %1:d
+
+STAT_DESC_SONGS=一番人気ある曲
+STAT_DESC_SONGS_REVERSED=一番人気なし曲
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx 回歌った
+
+STAT_DESC_BANDS=一番人気ある歌手
+STAT_DESC_BANDS_REVERSED=一番人気ない歌手
+STAT_FORMAT_BANDS=%0:s \n %1:dx 回歌った
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=エラー
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=確認
+MSG_QUIT_USDX=本当にゲームをやめる?
+MSG_END_PARTY=本当にパーティーモードをやめる?
+
+ERROR_NO_SONGS=曲はロードしてない
+ERROR_NO_PLUGINS=プラグインはロードしてない
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=曲をロードできない
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=曲をロードできない: ファイルが見つからない
+ERROR_CORRUPT_SONG_NO_NOTES=曲をロードできない: 音符が見つからない
+ERROR_CORRUPT_SONG_NO_BREAKS=曲をロードできない: ライン・ブレークが見つからない
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=曲をロードできない: ライン %0:d の解析エラー
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=何回曲を歌った数える
+;UNUSED: PARTY_ROUNDS=ラウンド
diff --git a/medley_new/game/languages/Language.new b/medley_new/game/languages/Language.new
new file mode 100644
index 00000000..7dade950
--- /dev/null
+++ b/medley_new/game/languages/Language.new
@@ -0,0 +1,441 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+;TODO: SING_LOADING=Loading...
+
+;TODO: SING_CHOOSE_MODE=choose mode
+;TODO: SING_SING=sing
+;TODO: SING_SING_DESC=quick game: sing solo or duet
+
+;TODO: SING_MULTI=party
+;TODO: SING_MULTI_DESC=sing in party-mode
+
+;TODO: SING_TOOLS=tools
+
+;TODO: SING_STATS=stats
+;TODO: SING_STATS_DESC=view the statistics
+
+;TODO: SING_EDITOR=editor
+;TODO: SING_EDITOR_DESC=create your own song
+
+;TODO: SING_GAME_OPTIONS=game options
+;TODO: SING_GAME_OPTIONS_DESC=change game settings
+
+;TODO: SING_EXIT=quit
+;TODO: SING_EXIT_DESC=quit game
+
+;TODO: SING_OPTIONS=options
+;TODO: SING_OPTIONS_DESC=change settings
+;TODO: SING_OPTIONS_WHEREAMI=Options
+
+;TODO: SING_OPTIONS_GAME=game
+;TODO: SING_OPTIONS_GRAPHICS=graphics
+;TODO: SING_OPTIONS_SOUND=sound
+;TODO: SING_OPTIONS_LYRICS=lyrics
+;TODO: SING_OPTIONS_THEMES=themes
+;TODO: SING_OPTIONS_RECORD=record
+;TODO: SING_OPTIONS_ADVANCED=advanced
+;TODO: SING_OPTIONS_EXIT=back
+
+;TODO: SING_OPTIONS_GAME_WHEREAMI=Options Game
+;TODO: SING_OPTIONS_GAME_DESC=general game settings
+;TODO: SING_OPTIONS_GAME_PLAYERS=Players
+;TODO: SING_OPTIONS_GAME_DIFFICULTY=Difficulty
+;TODO: SING_OPTIONS_GAME_LANGUAGE=Language
+;TODO: SING_OPTIONS_GAME_TABS=Tabs
+;TODO: SING_OPTIONS_GAME_SORTING=Sorting
+;TODO: SING_OPTIONS_GAME_DEBUG=Debug
+
+;TODO: SING_OPTIONS_GRAPHICS_WHEREAMI=Options Graphics
+;TODO: SING_OPTIONS_GRAPHICS_DESC=graphic settings
+;TODO: SING_OPTIONS_GRAPHICS_RESOLUTION=Resolution
+;TODO: SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen
+;TODO: SING_OPTIONS_GRAPHICS_DEPTH=Depth
+;TODO: SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+;TODO: SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope
+;TODO: SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus
+;TODO: SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Movie size
+
+;TODO: SING_OPTIONS_SOUND_WHEREAMI=Options Sound
+;TODO: SING_OPTIONS_SOUND_DESC=sound settings
+;TODO: SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+;TODO: SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+;TODO: SING_OPTIONS_SOUND_MIC_BOOST=Mic boost
+;TODO: SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist
+;TODO: SING_OPTIONS_SOUND_BEAT_CLICK=Beat click
+;TODO: SING_OPTIONS_SOUND_THRESHOLD=Threshold
+;TODO: SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Two players mode
+;TODO: SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume
+;TODO: SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading
+
+;TODO: SING_OPTIONS_LYRICS_WHEREAMI=Options Lyrics
+;TODO: SING_OPTIONS_LYRICS_DESC=lyrics settings
+;TODO: SING_OPTIONS_LYRICS_FONT=Font
+;TODO: SING_OPTIONS_LYRICS_EFFECT=Effect
+;TODO: SING_OPTIONS_LYRICS_SOLMIZATION=Solmization
+;TODO: SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+;TODO: SING_OPTIONS_THEMES_WHEREAMI=Options Themes
+;TODO: SING_OPTIONS_THEMES_DESC=theme and skin settings
+;TODO: SING_OPTIONS_THEMES_THEME=Theme
+;TODO: SING_OPTIONS_THEMES_SKIN=Skin
+;TODO: SING_OPTIONS_THEMES_COLOR=Color
+
+;TODO: SING_OPTIONS_RECORD_WHEREAMI=Options Record
+;TODO: SING_OPTIONS_RECORD_DESC=microphone settings
+;TODO: SING_OPTIONS_RECORD_CARD=Soundcard
+;TODO: SING_OPTIONS_RECORD_INPUT=Input
+;TODO: SING_OPTIONS_RECORD_CHANNEL=Channel
+
+;TODO: SING_OPTIONS_ADVANCED_WHEREAMI=Options Advanced
+;TODO: SING_OPTIONS_ADVANCED_DESC=advanced settings
+;TODO: SING_OPTIONS_ADVANCED_EFFECTSING=Sing Effects
+;TODO: SING_OPTIONS_ADVANCED_SCREENFADE=Screen Fading
+;TODO: SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation
+;TODO: SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Safety Questions
+;TODO: SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus
+;TODO: SING_OPTIONS_ADVANCED_ONSONGCLICK=after Song Select
+;TODO: SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
+
+;TODO: SING_EDIT=Editor
+;TODO: SING_EDIT_MENU_DESCRIPTION=create your own song
+
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_EXIT=back
+;TODO: SING_EDIT_BUTTON_CONVERT=Import
+;TODO: SING_EDIT_BUTTON_EXIT=back
+
+;TODO: SING_EDIT_NAVIGATE=navigate
+;TODO: SING_EDIT_SELECT=select
+;TODO: SING_EDIT_EXIT=back
+
+;TODO: SING_LEGEND_SELECT=select
+;TODO: SING_LEGEND_NAVIGATE=navigate
+;TODO: SING_LEGEND_CONTINUE=continue
+;TODO: SING_LEGEND_ESC=back
+
+;TODO: SING_PLAYER_DESC=enter player name/s
+;TODO: SING_PLAYER_WHEREAMI=Playernames
+;TODO: SING_PLAYER_ENTER_NAME=enter name
+
+;TODO: SING_DIFFICULTY_DESC=select difficulty
+;TODO: SING_DIFFICULTY_WHEREAMI=Difficulty
+;TODO: SING_DIFFICULTY_CONTINUE=to song selection
+;TODO: SING_EASY=Easy
+;TODO: SING_MEDIUM=Medium
+;TODO: SING_HARD=Hard
+
+;TODO: SING_SONG_SELECTION_DESC=choose your song
+;TODO: SING_SONG_SELECTION_WHEREAMI=Song Selection
+;TODO: SING_SONG_SELECTION_GOTO=go to ..
+;TODO: SING_SONG_SELECTION=song selection
+;TODO: SING_SONG_SELECTION_MENU=menu
+;TODO: SING_SONG_SELECTION_PLAYLIST=playlist
+;TODO: SING_SONGS_IN_CAT=Songs
+;TODO: PLAYLIST_CATTEXT=Playlist: %s
+
+;TODO: SING_TIME=TIME
+;TODO: SING_TOTAL=total
+;TODO: SING_MODE=sing solo
+;TODO: SING_NOTES=notes
+;TODO: SING_GOLDEN_NOTES=golden notes
+;TODO: SING_PHRASE_BONUS=line bonus
+
+;TODO: SING_MENU=Main Menu
+
+;TODO: SONG_SCORE=song score
+;TODO: SONG_SCORE_WHEREAMI=Score
+
+;TODO: SING_SCORE_TONE_DEAF=Tone Deaf
+;TODO: SING_SCORE_AMATEUR=Amateur
+;TODO: SING_SCORE_WANNABE=Wannabe
+;TODO: SING_SCORE_HOPEFUL=Hopeful
+;TODO: SING_SCORE_RISING_STAR=Rising Star
+;TODO: SING_SCORE_LEAD_SINGER=Lead Singer
+;TODO: SING_SCORE_SUPERSTAR=Superstar
+;TODO: SING_SCORE_ULTRASTAR=Ultrastar
+
+;TODO: SING_TOP_5_CHARTS=top 5 Players
+;TODO: SING_TOP_5_CHARTS_WHEREAMI=top 5
+;TODO: SING_TOP_5_CHARTS_CONTINUE=to song selection
+;TODO: SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+;TODO: POPUP_PERFECT=perfect!
+;TODO: POPUP_AWESOME=awesome!
+;TODO: POPUP_GREAT=great!
+;TODO: POPUP_GOOD=good!
+;TODO: POPUP_NOTBAD=not bad!
+;TODO: POPUP_BAD=bad!
+;TODO: POPUP_POOR=poor!
+;TODO: POPUP_AWFUL=awful!
+
+;TODO: IMPLODE_GLUE1=,
+;TODO: IMPLODE_GLUE2= and
+
+;TODO: SONG_MENU_NAME_MAIN=song menu
+;TODO: SONG_MENU_PLAY=Sing
+;TODO: SONG_MENU_CHANGEPLAYERS=Change Players
+;TODO: SONG_MENU_EDIT=Edit
+;TODO: SONG_MENU_MODI=Sing a Modi
+;TODO: SONG_MENU_CANCEL=Cancel
+
+;TODO: SONG_MENU_NAME_PLAYLIST=Song Menu
+;TODO: SONG_MENU_PLAYLIST_ADD=Add Song
+;TODO: SONG_MENU_PLAYLIST_DEL=Delete Song
+
+;TODO: SONG_MENU_NAME_PLAYLIST_ADD=Add Song
+;TODO: SONG_MENU_PLAYLIST_ADD_NEW=to new playlist
+;TODO: SONG_MENU_PLAYLIST_ADD_EXISTING=to existing playlist
+;TODO: SONG_MENU_PLAYLIST_NOEXISTING=No playlist available
+
+;TODO: SONG_MENU_NAME_PLAYLIST_NEW=New Playlist
+;TODO: SONG_MENU_PLAYLIST_NEW_CREATE=Create
+;TODO: SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed
+
+;TODO: SONG_MENU_NAME_PLAYLIST_DELITEM=Really Delete?
+;TODO: SONG_MENU_YES=Yes
+;TODO: SONG_MENU_NO=No
+
+;TODO: SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist
+;TODO: SONG_MENU_PLAYLIST_LOAD=open
+;TODO: SONG_MENU_PLAYLIST_DELCURRENT=delete current Playlist
+
+;TODO: SONG_MENU_NAME_PLAYLIST_DEL=Delete Playlist?
+
+;TODO: SONG_MENU_NAME_PARTY_MAIN=Party Menu
+;TODO: SONG_MENU_JOKER=Joker
+
+;TODO: SONG_MENU_NAME_PARTY_JOKER=take joker
+
+;TODO: SONG_JUMPTO_DESC=search song
+;TODO: SONG_JUMPTO_TYPE_DESC=Search for:
+;TODO: SONG_JUMPTO_TYPE1=All
+;TODO: SONG_JUMPTO_TYPE2=Title
+;TODO: SONG_JUMPTO_TYPE3=Artist
+;TODO: SONG_JUMPTO_SONGSFOUND=%d Song(s) found
+;TODO: SONG_JUMPTO_NOSONGSFOUND=No Song found
+;TODO: SONG_JUMPTO_HELP=Type Text to Search for
+;TODO: SONG_JUMPTO_CATTEXT=Search for: %s
+
+;TODO: PARTY_MODE=party mode
+;TODO: PARTY_DIFFICULTY=Difficulty
+;TODO: PARTY_PLAYLIST=Playlist Mode
+;TODO: PARTY_PLAYLIST_ALL=All songs
+;TODO: PARTY_PLAYLIST_CATEGORY=Folder
+;TODO: PARTY_PLAYLIST_PLAYLIST=Playlist
+;TODO: PARTY_TEAMS=number of teams
+;TODO: PARTY_TEAMS_PLAYER1=num. of singers
+;TODO: PARTY_TEAMS_PLAYER2=num. of singers
+;TODO: PARTY_TEAMS_PLAYER3=num. of singers
+
+;TODO: PARTY_LEGEND_CONTINUE=continue
+
+;TODO: PARTY_OPTIONS_DESC=settings for the party-game
+;TODO: PARTY_OPTIONS_WHEREAMI=Party Options
+
+;TODO: PARTY_PLAYER_DESC=enter player- and teamnames!
+;TODO: PARTY_PLAYER_WHEREAMI=Party Names
+;TODO: PARTY_PLAYER_ENTER_NAME=enter names
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+;TODO: PARTY_ROUNDS_LEGEND_CONTINUE=start party-game
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+;TODO: PARTY_ROUND_DESC=next players to the mics
+;TODO: PARTY_ROUND_WHEREAMI=Party Next Round
+;TODO: PARTY_ROUND_LEGEND_CONTINUE=start round
+
+;TODO: PARTY_SONG_WHEREAMI=Party Song-Selection
+;TODO: PARTY_SONG_LEGEND_CONTINUE=sing
+;TODO: PARTY_SONG_MENU=party menu
+
+;TODO: PARTY_SCORE_DESC=score of the last round
+;TODO: PARTY_SCORE_WHEREAMI=Party Points
+
+;TODO: PARTY_WIN_DESC=winner of the party-game
+;TODO: PARTY_WIN_WHEREAMI=Party Winner
+;TODO: PARTY_WIN_LEGEND_CONTINUE=back to main-menu
+
+;TODO: PARTY_ROUND=Round
+;TODO: PARTY_ROUND_WINNER=Winner
+;TODO: PARTY_NOTPLAYEDYET=not played yet
+;TODO: PARTY_NOBODY=nobody
+;TODO: NEXT_ROUND=Next round:
+
+;TODO: PARTY_DISMISSED=Dismissed!
+;TODO: PARTY_SCORE_WINS=%s
+;TODO: PARTY_SCORE_WINS2=wins!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+;TODO: MODE_HDL_NAME=Hold the Line
+;TODO: MODE_HDL_DESC=Don't get worse than the pointer at the rating bar shows you.
+
+;TODO: MODE_5000POINTS_NAME=Until 5000
+;TODO: MODE_5000POINTS_DESC=Who gets 5000 points first wins the match.
+
+;TODO: MODE_DUEL_NAME=Duel
+;TODO: MODE_DUEL_DESC=Sing a duel until 10000 points.
+
+;TODO: MODE_TEAMDUEL_NAME=Team Duell
+;TODO: MODE_TEAMDUEL_DESC=Pass The Mic!
+
+;TODO: MODE_BLIND_NAME=Blind Mode
+;TODO: MODE_BLIND_DESC=Duel without seeing the notes.
+
+;TODO: STAT_MAIN=Statistics
+;TODO: STAT_MAIN_DESC=General
+;TODO: STAT_MAIN_WHEREAMI=Statistics
+
+;TODO: STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d
+;TODO: STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s.
+;TODO: STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points.
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+;TODO: STAT_DETAIL=Statistics
+;TODO: STAT_DETAIL_WHEREAMI=Detail Statistics
+
+;TODO: STAT_NEXT=Next Page
+;TODO: STAT_PREV=Previous Page
+;TODO: STAT_REVERSE=Reverse Order
+;TODO: STAT_PAGE=page %0:d of %1:d pages\n (%2:d of %3:d Entrys)
+
+;TODO: STAT_DESC_SCORES=HighScores
+;TODO: STAT_DESC_SCORES_REVERSED=LowScores
+;TODO: STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+;TODO: STAT_DESC_SINGERS=Best Singers
+;TODO: STAT_DESC_SINGERS_REVERSED=Worst Singers
+;TODO: STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d
+
+;TODO: STAT_DESC_SONGS=Most popular Songs
+;TODO: STAT_DESC_SONGS_REVERSED=Least popular Songs
+;TODO: STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung
+
+;TODO: STAT_DESC_BANDS=Most popular Bands
+;TODO: STAT_DESC_BANDS_REVERSED=Least popular Bands
+;TODO: STAT_FORMAT_BANDS=%0:s \n %1:dx Sung
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+;TODO: MSG_ERROR_TITLE=Error
+;TODO: MSG_INFO_TITLE=Information
+;TODO: MSG_QUESTION_TITLE=Question
+;TODO: MSG_QUIT_USDX=Really leave UltraStar?
+;TODO: MSG_END_PARTY=Really leave Party Mode?
+
+;TODO: ERROR_NO_SONGS=No Songs loaded
+;TODO: ERROR_NO_PLUGINS=No Plugins loaded
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+;TODO: ERROR_CORRUPT_SONG=Song could not be loaded.
+;TODO: ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found
+;TODO: ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes
+;TODO: ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks
+;TODO: ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
diff --git a/medley_new/game/languages/Luxembourgish.ini b/medley_new/game/languages/Luxembourgish.ini
new file mode 100644
index 00000000..23c517f2
--- /dev/null
+++ b/medley_new/game/languages/Luxembourgish.ini
@@ -0,0 +1,442 @@
+[Text]
+OPTION_VALUE_CATALAN=Katalanesch
+OPTION_VALUE_CROATIAN=Kroatesch
+OPTION_VALUE_CZECH=Tschechesch
+OPTION_VALUE_DANISH=Dänesch
+OPTION_VALUE_DUTCH=Nidderlännesch
+OPTION_VALUE_ENGLISH=Englesch
+OPTION_VALUE_EUSKARA=Baskesch
+OPTION_VALUE_FINNISH=Finnesch
+OPTION_VALUE_FRENCH=Franséisch
+OPTION_VALUE_GERMAN=Däitsch
+OPTION_VALUE_GREEK=Griichesch
+OPTION_VALUE_HUNGARIAN=Ungaresch
+OPTION_VALUE_ICELANDIC=Islännesch
+OPTION_VALUE_ITALIAN=Italienesch
+OPTION_VALUE_JAPANESE=Japanesch
+OPTION_VALUE_LUXEMBOURGISH=Lëtzebuergesch
+OPTION_VALUE_NORWEGIAN=Norwegesch
+OPTION_VALUE_POLISH=Polnesch
+OPTION_VALUE_PORTUGUESE=Portugisesch
+OPTION_VALUE_RUSSIAN=Russesch
+OPTION_VALUE_SERBIAN=Serbesch
+OPTION_VALUE_SLOVAK=Slowakesch
+OPTION_VALUE_SLOVENIAN=Slowenesch
+OPTION_VALUE_SPANISH=Spuenesch
+OPTION_VALUE_SWEDISH=Schwedesch
+
+OPTION_VALUE_EASY=Einfach
+OPTION_VALUE_MEDIUM=Mëttel
+OPTION_VALUE_HARD=Schwéier
+
+OPTION_VALUE_ON=Un
+OPTION_VALUE_OFF=Aus
+
+OPTION_VALUE_EDITION=Editioun
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Sprooch
+OPTION_VALUE_FOLDER=Ordner
+OPTION_VALUE_TITLE=Titel
+OPTION_VALUE_ARTIST=Kënschtler
+OPTION_VALUE_TITLE2=Titel2
+OPTION_VALUE_ARTIST2=Kënschtler2
+
+OPTION_VALUE_WHENNOVIDEO=Wa kee Video
+
+OPTION_VALUE_SMALL=Kleng
+OPTION_VALUE_BIG=Grouss
+
+OPTION_VALUE_HALF=Hallef
+OPTION_VALUE_FULL_VID=Voll (Video)
+OPTION_VALUE_FULL_VID_BG=Voll (HG & Video)
+
+OPTION_VALUE_AUTO=Automatesch
+OPTION_VALUE_SEC=Sekonn
+OPTION_VALUE_SECS=Sekonnen
+
+OPTION_VALUE_PLAIN=Klassesch
+OPTION_VALUE_OLINE1=Konturen
+OPTION_VALUE_OLINE2=Déck
+
+OPTION_VALUE_SIMPLE=Silben
+OPTION_VALUE_ZOOM=Vergréisseren
+OPTION_VALUE_SLIDE=Rutschen
+OPTION_VALUE_BALL=Ball
+OPTION_VALUE_SHIFT=Hopsen
+
+OPTION_VALUE_EURO=Europäesch
+OPTION_VALUE_JAPAN=Japanesch
+OPTION_VALUE_AMERICAN=Amerikanesch
+
+OPTION_VALUE_BLUE=Blo
+OPTION_VALUE_GREEN=Gréng
+OPTION_VALUE_PINK=Rosa
+OPTION_VALUE_RED=Rout
+OPTION_VALUE_VIOLET=Violett
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Giel
+OPTION_VALUE_BROWN=Brong
+OPTION_VALUE_BLACK=Schwaarz
+
+OPTION_VALUE_SING=Sangen
+OPTION_VALUE_SELECT_PLAYERS=Spiller auswielen
+OPTION_VALUE_OPEN_MENU=Menü opmaachen
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Zeiger
+OPTION_VALUE_SOFTWARE_CURSOR=Software Zeiger
+
+SING_LOADING=Lueden...
+
+SING_CHOOSE_MODE=Wielt e Modus aus
+SING_SING=Sangen
+SING_SING_DESC=Sangt Solo
+
+SING_MULTI=Party
+SING_MULTI_DESC=Schmäisst eng Party
+
+SING_TOOLS=Geschir
+
+SING_STATS=Statistiken
+SING_STATS_DESC=Kuckt d'Statistiken un
+
+SING_EDITOR=Editor
+SING_EDITOR_DESC=Erstellt Är eege Lidder
+
+SING_GAME_OPTIONS=Optiounen
+SING_GAME_OPTIONS_DESC=Ännert d'Astellunge vum Spill
+
+SING_EXIT=Verloossen
+SING_EXIT_DESC=Spill verloossen
+
+SING_OPTIONS=Optiounen
+SING_OPTIONS_DESC=Ännert d'Astellungen
+SING_OPTIONS_WHEREAMI=Optiounen
+
+SING_OPTIONS_GAME=Spill
+SING_OPTIONS_GRAPHICS=Graphik
+SING_OPTIONS_SOUND=Toun
+SING_OPTIONS_LYRICS=Lyric
+SING_OPTIONS_THEMES=Design
+SING_OPTIONS_RECORD=Mikro
+SING_OPTIONS_ADVANCED=Erweidert
+SING_OPTIONS_EXIT=Zeréck
+
+SING_OPTIONS_GAME_WHEREAMI=Spilloptiounen
+SING_OPTIONS_GAME_DESC=Spillastellungen
+SING_OPTIONS_GAME_PLAYERS=Spiller
+SING_OPTIONS_GAME_DIFFICULTY=Schwieregkeet
+SING_OPTIONS_GAME_LANGUAGE=Sprooch
+SING_OPTIONS_GAME_TABS=Ordner
+SING_OPTIONS_GAME_SORTING=Zortéieren no
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Graphikoptiounen
+SING_OPTIONS_GRAPHICS_DESC=Graphikastellungen
+SING_OPTIONS_GRAPHICS_RESOLUTION=Ofléisung
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Vollbild
+SING_OPTIONS_GRAPHICS_DEPTH=Faarfdéift
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualiséierung
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oszilloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Sazbonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videogréisst
+
+SING_OPTIONS_SOUND_WHEREAMI=Tounoptiounen
+SING_OPTIONS_SOUND_DESC=Tounastellungen
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikro lauschteren
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Hannergrondmusik
+SING_OPTIONS_SOUND_MIC_BOOST=Mikro-Unhiewung
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click-Assistent
+SING_OPTIONS_SOUND_BEAT_CLICK=Metronom
+SING_OPTIONS_SOUND_THRESHOLD=Rauschënnerdrëck.
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2-Spiller-Modus
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Iwwerbléck Lautst.
+SING_OPTIONS_SOUND_PREVIEWFADING=Iwwerbléck Fading
+
+SING_OPTIONS_LYRICS_WHEREAMI=Lyricsoptiounen
+SING_OPTIONS_LYRICS_DESC=Lyricsastellungen
+SING_OPTIONS_LYRICS_FONT=Schrëftart
+SING_OPTIONS_LYRICS_EFFECT=Effekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisatioun
+SING_OPTIONS_LYRICS_NOTELINES=Noutelinien
+
+SING_OPTIONS_THEMES_WHEREAMI=Designoptiounen
+SING_OPTIONS_THEMES_DESC=Designastellungen
+SING_OPTIONS_THEMES_THEME=Design
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Faarf
+
+SING_OPTIONS_RECORD_WHEREAMI=Opzeechnungsoptiounen
+SING_OPTIONS_RECORD_DESC=Mikrofonastellungen
+SING_OPTIONS_RECORD_CARD=Soundkaart
+SING_OPTIONS_RECORD_INPUT=Agank
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Erweidert Optiounen
+SING_OPTIONS_ADVANCED_DESC=Erweidert Astellungen
+SING_OPTIONS_ADVANCED_EFFECTSING=Sangeffekt
+SING_OPTIONS_ADVANCED_SCREENFADE=Bildschierm-Faden
+SING_OPTIONS_ADVANCED_LOADANIMATION=Lued-Animatioun
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sécherheetsfro
+SING_OPTIONS_ADVANCED_LINEBONUS=Sazbonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=No Liddauswiel
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Partymenü
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Erstellt Är eege Lidder
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Midi/Kar Datei als Text exportéieren
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Zeréck
+SING_EDIT_BUTTON_CONVERT=Importéieren
+SING_EDIT_BUTTON_EXIT=Zeréck
+
+SING_EDIT_NAVIGATE=Navigéieren
+SING_EDIT_SELECT=Auswielen
+SING_EDIT_EXIT=Zeréck
+
+SING_LEGEND_SELECT=Auswielen
+SING_LEGEND_NAVIGATE=Navigéieren
+SING_LEGEND_CONTINUE=Weider
+SING_LEGEND_ESC=Zeréck
+
+SING_PLAYER_DESC=Gitt de Numm an
+SING_PLAYER_WHEREAMI=Numm vum Spiller
+SING_PLAYER_ENTER_NAME=Änneren
+
+SING_DIFFICULTY_DESC=Gräift e Schwieregkeetsgrad eraus
+SING_DIFFICULTY_WHEREAMI=Schwieregkeetsgrad
+SING_DIFFICULTY_CONTINUE=Weider
+SING_EASY=Einfach
+SING_MEDIUM=Mëttel
+SING_HARD=Schwéier
+
+SING_SONG_SELECTION_DESC=Sicht e Lidd eraus
+SING_SONG_SELECTION_WHEREAMI=Liddauswiel
+SING_SONG_SELECTION_GOTO=Erreechen
+SING_SONG_SELECTION=Liddauswiel
+SING_SONG_SELECTION_MENU=Menü
+SING_SONG_SELECTION_PLAYLIST=Playlist
+SING_SONGS_IN_CAT=Lidder
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=ZÄIT
+SING_TOTAL=Am Ganzen
+SING_MODE=Sangmodus
+SING_NOTES=Nouten
+SING_GOLDEN_NOTES=Gëllen Nouten
+SING_PHRASE_BONUS=Sazbonus
+
+SING_MENU=Haaptmenü
+
+SONG_SCORE=Punkten
+SONG_SCORE_WHEREAMI=Punkten
+
+SING_SCORE_TONE_DEAF=Lusch
+SING_SCORE_AMATEUR=Ufänger
+SING_SCORE_WANNABE=Bretzkëscht
+SING_SCORE_HOPEFUL=Fortgeschrëtten
+SING_SCORE_RISING_STAR=Stäerchen
+SING_SCORE_LEAD_SINGER=Sänger
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=Top 5
+SING_TOP_5_CHARTS_WHEREAMI=Bescht Spiller
+SING_TOP_5_CHARTS_CONTINUE=Weider
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=Schwieregkeetsgrad
+
+POPUP_PERFECT=Perfekt!
+POPUP_AWESOME=Chill!
+POPUP_GREAT=Gäil!
+POPUP_GOOD=Gutt!
+POPUP_NOTBAD=Net schlecht
+POPUP_BAD=Bouh!
+POPUP_POOR=Schlecht!
+POPUP_AWFUL=Schäiss!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= an
+
+SONG_MENU_NAME_MAIN=Menü
+SONG_MENU_PLAY=Sangen
+SONG_MENU_CHANGEPLAYERS=Spiller tauschen
+SONG_MENU_EDIT=Editor
+SONG_MENU_MODI=E Modus sangen
+SONG_MENU_CANCEL=Offbriechen
+
+SONG_MENU_NAME_PLAYLIST=Menü
+SONG_MENU_PLAYLIST_ADD=Lidd bäifügen
+SONG_MENU_PLAYLIST_DEL=Lidd läschen
+
+SONG_MENU_NAME_PLAYLIST_ADD=Lidd bäifügen
+SONG_MENU_PLAYLIST_ADD_NEW=Bei enger neier Playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=Bäifüge bei d'Playlist
+SONG_MENU_PLAYLIST_NOEXISTING=Keng Playlist fonnt
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nei Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Erstellen
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Ouni-Numm
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Wierklech läschen?
+SONG_MENU_YES=Jo
+SONG_MENU_NO=Nee
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Playlist wielen
+SONG_MENU_PLAYLIST_LOAD=Opmaachen
+SONG_MENU_PLAYLIST_DELCURRENT=Aktuell Playlist läschen
+
+SONG_MENU_NAME_PLAYLIST_DEL=Playlist läschen?
+
+SONG_MENU_NAME_PARTY_MAIN=Partymenü
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Joker asetzen
+
+SONG_JUMPTO_DESC=Sichen no
+SONG_JUMPTO_TYPE_DESC=Sichen no:
+SONG_JUMPTO_TYPE1=Alles
+SONG_JUMPTO_TYPE2=Titel
+SONG_JUMPTO_TYPE3=Kënschtler
+SONG_JUMPTO_SONGSFOUND=%d Lidd(er) fonnt
+SONG_JUMPTO_NOSONGSFOUND=Kee Lidd fonnt
+SONG_JUMPTO_HELP=Sichtext aginn
+SONG_JUMPTO_CATTEXT=Sichen no: %s
+
+PARTY_MODE=Partymodus
+PARTY_DIFFICULTY=Schwieregkeet
+PARTY_PLAYLIST=Playlist
+PARTY_PLAYLIST_ALL=All Lidder
+PARTY_PLAYLIST_CATEGORY=Ordner
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Gruppenunzuel
+PARTY_TEAMS_PLAYER1=Spillerunzuel
+PARTY_TEAMS_PLAYER2=Spillerunzuel
+PARTY_TEAMS_PLAYER3=Spillerunzuel
+
+PARTY_LEGEND_CONTINUE=Weider
+
+PARTY_OPTIONS_DESC=Astellunge fir de Partymodus
+PARTY_OPTIONS_WHEREAMI=Partymodus: Optiounen
+
+PARTY_PLAYER_DESC=Tippt d'Nimm vun de Spiller an Gruppen an
+PARTY_PLAYER_WHEREAMI=Partymodus: Gruppen
+PARTY_PLAYER_ENTER_NAME=Änneren
+
+
+PARTY_ROUNDS_DESC= Wielt d'Modi
+PARTY_ROUNDS_WHEREAMI=Partymodus: Ronnen
+PARTY_ROUNDS_LEGEND_CONTINUE=Party ufänken
+PARTY_ROUNDCOUNT=Unzuel vu Ronnen
+PARTY_SELECTMODE1=1. Ronn
+PARTY_SELECTMODE2=2. Ronn
+PARTY_SELECTMODE3=3. Ronn
+PARTY_SELECTMODE4=4. Ronn
+PARTY_SELECTMODE5=5. Ronn
+PARTY_SELECTMODE6=6. Ronn
+PARTY_SELECTMODE7=7. Ronn
+
+PARTY_ROUND_DESC=Déi nächst Spiller un är Mikroen!
+PARTY_ROUND_WHEREAMI=Partymodus: Nächst Ronn
+PARTY_ROUND_LEGEND_CONTINUE=Ronn ufänken
+
+PARTY_SONG_WHEREAMI=Partymodus: Liddauswiel
+PARTY_SONG_LEGEND_CONTINUE=Sangen
+PARTY_SONG_MENU=Partymenü
+
+PARTY_SCORE_DESC=Punkten vun dëser Ronn
+PARTY_SCORE_WHEREAMI=Partymodus: Punkten
+
+PARTY_WIN_DESC=Gewënner vum Partyspill
+PARTY_WIN_WHEREAMI=Partymodus: Gewënner
+PARTY_WIN_LEGEND_CONTINUE=Zeréck am Haaptmenü
+
+PARTY_ROUND=Ronn
+PARTY_ROUND_WINNER=Gewënner
+PARTY_NOTPLAYEDYET=-
+PARTY_NOBODY=Keen
+NEXT_ROUND=Nächst Ronn:
+
+PARTY_DISMISSED=Verluer!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=huet gewonn!
+
+MODE_RANDOM_NAME=Zoufällege Modus
+MODE_RANDOM_DESC=E Modus gëtt zoufälleg gewielt.
+
+MODE_HDL_NAME=Balken halen
+MODE_HDL_DESC=Halt d'Bewäertung bis beim ugewisene Beräich.
+
+MODE_5000POINTS_NAME=Bis 5000
+MODE_5000POINTS_DESC=Wien als éischt 5000 Punkten huet, gewënnt.
+
+MODE_DUEL_NAME=Duell
+MODE_DUEL_DESC=Wien déi meeschte Punkten huet gewënnt.
+
+MODE_TEAMDUEL_NAME=Teamsangen
+MODE_TEAMDUEL_DESC=Gëft de Mikro weider!
+
+MODE_BLIND_NAME=Blann Modus
+MODE_BLIND_DESC=Erreecht blann déi héchst Punktezuel.
+
+STAT_MAIN=Statistiken
+STAT_MAIN_DESC=Allgemeng
+STAT_MAIN_WHEREAMI=Statistiken
+
+STAT_OVERVIEW_INTRO=Statistike vun %0:s \n Lescht Reinitialisatioun den %1:.2d.%2:.2d.%3:d
+STAT_OVERVIEW_SONG=Et ginn %0:d Lidder (%3:d mat Video). Dovunner goufen op mannst %1:d scho gesongen an %2:d nach net. \n\n Dat meescht gesongend Lidd ass %5:s vun %4:s.
+STAT_OVERVIEW_PLAYER=%0:d verschidde Spiller hunn gesonge säit der leschter Reinitialisatioun. \n\n De beschte Spiller ass %1:s mat %2:d Punkten. Mat %4:d Punkten huet %3:s den Highscore.
+
+STAT_FORMAT_DATE=%0:.2d.%1:.2d.%2:d
+
+STAT_DETAIL=Statistiken
+STAT_DETAIL_WHEREAMI=Detailléiert Statistiken
+
+STAT_NEXT=Nächst Säit
+STAT_PREV=Vireg Säit
+STAT_REVERSE=Ëmkéieren
+STAT_PAGE=Säit %0:d/%1:d \n (%2:d Antrag vun %3:d %3:d )
+
+STAT_DESC_SCORES=Highscore
+STAT_DESC_SCORES_REVERSED=Schlechtst Punkten
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Beschte Sänger
+STAT_DESC_SINGERS_REVERSED=Schlechtst Sänger
+STAT_FORMAT_SINGERS=%0:s \n Duerchschnëttlech Punktenzuel: %1:d
+
+STAT_DESC_SONGS=Lieblings Lidder
+STAT_DESC_SONGS_REVERSED=Onbeléiftsten Lidder
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gesongen
+
+STAT_DESC_BANDS=Lieblings Band
+STAT_DESC_BANDS_REVERSED=Onbeléiftsten Band
+STAT_FORMAT_BANDS=%0:s \n Lidder gesongen: %1:d
+
+SCREENSHOT_SAVED=Screenshot ass gespäichert.
+SCREENSHOT_FAILED=Screenshot kann net gespäichert ginn.
+
+INFO_FILE_SAVED=Datei ass gespäichert.
+ERROR_SAVE_FILE_FAILED=Datei kann net gespäichert ginn.
+ERROR_FILE_NOT_FOUND=Datei net fonnt
+
+ENCODING_ERROR_ASK_FOR_UTF8=Ännerunge konnten net an der aktueller Kodéierung geséchert ginn. Op UTF-8 konvertéieren?
+EDITOR_ERROR_NO_TRACK_SELECTED=Keng Spuer ausgewielt
+
+MSG_ERROR_TITLE=Feeler
+MSG_INFO_TITLE=Informatioun
+MSG_QUESTION_TITLE=Bestätegung
+MSG_QUIT_USDX=UltraStar wierklech verloossen?
+MSG_END_PARTY=Party wierklech verloossen?
+
+ERROR_NO_SONGS=Keng Lidder fonnt
+ERROR_NO_PLUGINS=Kee Plugin fonnt
+ERROR_NO_MODES_FOR_CURRENT_SETUP=Et gi keng Modi fir déi aktuell Spiller- an/oder Gruppenastellungen.
+ERROR_CAN_NOT_START_PARTY=E Fehler ass beim Starte vum Partyspill opgetrueden.
+ERROR_CORRUPT_SONG=Lidd gëtt net gelueden.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Lidd gëtt net gelueden: Datei gouf net fonnt.
+ERROR_CORRUPT_SONG_NO_NOTES=Lidd gëtt net gelueden: Et goufe keng Noute fonnt.
+ERROR_CORRUPT_SONG_NO_BREAKS=Lidd gëtt net gelueden: Et goufe keng Saazwiessel fonnt.
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Lidd gëtt net gelueden: Feeler beim Parze vun der Zeil %0:d
+ERROR_NO_EDITOR=Den Editor geet net op Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=De Spiller %d huet ze vill Mikroe gewielt. Iwwerpréift d'Opzeechnungsoptiounen.
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=De Spiller %d huet kee Mikro gewielt. Iwwerpréift d'Opzeechnungsoptiounen.
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Wéi oft gesonge matzielen
diff --git a/medley_new/game/languages/Norwegian.ini b/medley_new/game/languages/Norwegian.ini
new file mode 100644
index 00000000..f17c7d9c
--- /dev/null
+++ b/medley_new/game/languages/Norwegian.ini
@@ -0,0 +1,444 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Laster...
+
+SING_CHOOSE_MODE=velg modus
+SING_SING=syng
+SING_SING_DESC=hurtigspill: syng solo eller duett
+
+SING_MULTI=party
+SING_MULTI_DESC=syng i party-modus
+
+SING_TOOLS=verktøy
+
+SING_STATS=statistikk
+SING_STATS_DESC=vis statistikk
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=lag dine egne sanger
+
+SING_GAME_OPTIONS=spillinnstillinger
+SING_GAME_OPTIONS_DESC=endre spillinstillinger
+
+SING_EXIT=avslutt
+SING_EXIT_DESC=avslutt spillet
+
+SING_OPTIONS=innstillinger
+SING_OPTIONS_DESC=endre innstillinger
+SING_OPTIONS_WHEREAMI=Innstillinger
+
+SING_OPTIONS_GAME=spill
+SING_OPTIONS_GRAPHICS=grafikk
+SING_OPTIONS_SOUND=lyd
+SING_OPTIONS_LYRICS=tekst
+SING_OPTIONS_THEMES=utseende
+SING_OPTIONS_RECORD=opptak
+SING_OPTIONS_ADVANCED=avansert
+SING_OPTIONS_EXIT=tilbake
+
+SING_OPTIONS_GAME_WHEREAMI=Innstillinger Spill
+SING_OPTIONS_GAME_DESC=hovedspillinnstillinger
+SING_OPTIONS_GAME_PLAYERS=Spillere
+SING_OPTIONS_GAME_DIFFICULTY=Vanskelighet
+SING_OPTIONS_GAME_LANGUAGE=Språk
+SING_OPTIONS_GAME_TABS=Mappeinndeling
+SING_OPTIONS_GAME_SORTING=Sortering
+SING_OPTIONS_GAME_DEBUG=Feilsøking
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Innstillinger Grafikk
+SING_OPTIONS_GRAPHICS_DESC=Grafiske innstillinger
+SING_OPTIONS_GRAPHICS_RESOLUTION=Oppløsning
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullskjerm
+SING_OPTIONS_GRAPHICS_DEPTH=Fargedybde
+;TODO: SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Linjebonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Filmstørrelse
+
+SING_OPTIONS_SOUND_WHEREAMI=Innstillinger Lyd
+SING_OPTIONS_SOUND_DESC=lydinnstillinger
+;TODO: SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+;TODO: SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+SING_OPTIONS_SOUND_MIC_BOOST=Mikrofon-gain
+SING_OPTIONS_SOUND_CLICK_ASSIST=Klikke-assistanse
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat-klikk
+SING_OPTIONS_SOUND_THRESHOLD=Toleransegrense
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tospiller-modus
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview-volum
+SING_OPTIONS_SOUND_PREVIEWFADING=Preview-fading
+
+SING_OPTIONS_LYRICS_WHEREAMI=Innstillinger Tekst
+SING_OPTIONS_LYRICS_DESC=tekstinnstillinger
+SING_OPTIONS_LYRICS_FONT=Fonter
+SING_OPTIONS_LYRICS_EFFECT=Effekter
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisasjon
+;TODO: SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+SING_OPTIONS_THEMES_WHEREAMI=Innstillinger Utseende
+SING_OPTIONS_THEMES_DESC=tema og skin-innstillinger
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Farge
+
+SING_OPTIONS_RECORD_WHEREAMI=Innstillinger Opptak
+SING_OPTIONS_RECORD_DESC=mikrofoninnstillinger
+SING_OPTIONS_RECORD_CARD=Lydkort
+SING_OPTIONS_RECORD_INPUT=Input
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Innstillinger Avansert
+SING_OPTIONS_ADVANCED_DESC=avanserte innstillinger
+SING_OPTIONS_ADVANCED_EFFECTSING=Sangeffekter
+SING_OPTIONS_ADVANCED_SCREENFADE=Skjermfading
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animasjonslasting
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sikkerhetsspørsmål
+SING_OPTIONS_ADVANCED_LINEBONUS=Linjebonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Etter sang:
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto partymeny
+
+;TODO: SING_EDIT=Editor
+;TODO: SING_EDIT_MENU_DESCRIPTION=create your own song
+
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_EXIT=back
+;TODO: SING_EDIT_BUTTON_CONVERT=Import
+;TODO: SING_EDIT_BUTTON_EXIT=back
+
+;TODO: SING_EDIT_NAVIGATE=navigate
+;TODO: SING_EDIT_SELECT=select
+;TODO: SING_EDIT_EXIT=back
+
+SING_LEGEND_SELECT=velg
+SING_LEGEND_NAVIGATE=naviger
+SING_LEGEND_CONTINUE=fortsett
+SING_LEGEND_ESC=tilbake
+
+SING_PLAYER_DESC=velg spillernavn
+SING_PLAYER_WHEREAMI=Spillernavn
+SING_PLAYER_ENTER_NAME=velg navn
+
+SING_DIFFICULTY_DESC=velg vanskelighetsgrad
+SING_DIFFICULTY_WHEREAMI=Vanskelighet
+SING_DIFFICULTY_CONTINUE=til sangvalg
+SING_EASY=Lett
+SING_MEDIUM=Moderat
+SING_HARD=Vanskelig
+
+SING_SONG_SELECTION_DESC=velg sang
+SING_SONG_SELECTION_WHEREAMI=Sangvalg
+SING_SONG_SELECTION_GOTO=gå til ..
+SING_SONG_SELECTION=Sangvalg
+SING_SONG_SELECTION_MENU=meny
+SING_SONG_SELECTION_PLAYLIST=spilleliste
+SING_SONGS_IN_CAT=Sanger
+PLAYLIST_CATTEXT=Spilleliste: %s
+
+SING_TIME=TID
+SING_TOTAL=total
+SING_MODE=syng solo
+SING_NOTES=toner
+SING_GOLDEN_NOTES=gyldne noter
+SING_PHRASE_BONUS=linjebonus
+
+SING_MENU=Hovedmeny
+
+SONG_SCORE=sangscore
+SONG_SCORE_WHEREAMI=Score
+
+SING_SCORE_TONE_DEAF=Tonedøv
+SING_SCORE_AMATEUR=Amatør
+;TODO: SING_SCORE_WANNABE=Wannabe
+;TODO: SING_SCORE_HOPEFUL=Hopeful
+SING_SCORE_RISING_STAR=Stigende stjerne
+SING_SCORE_LEAD_SINGER=Toppvokalist
+SING_SCORE_SUPERSTAR=Superstjerne
+SING_SCORE_ULTRASTAR=Ultrastjerne
+
+SING_TOP_5_CHARTS=topp 5 spillere
+SING_TOP_5_CHARTS_WHEREAMI=topp 5
+SING_TOP_5_CHARTS_CONTINUE=til sangvalg
+;TODO: SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=perfekt!
+POPUP_AWESOME=fantastisk!
+POPUP_GREAT=kjempebra!
+POPUP_GOOD=bra!
+POPUP_NOTBAD=brukbart!
+POPUP_BAD=dårlig!
+POPUP_POOR=elendig!
+POPUP_AWFUL=grusomt!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= og
+
+SONG_MENU_NAME_MAIN=sangmeny
+SONG_MENU_PLAY=Syng
+SONG_MENU_CHANGEPLAYERS=Endre spillere
+SONG_MENU_EDIT=Endre
+SONG_MENU_MODI=Syng en modus
+SONG_MENU_CANCEL=AVbryt
+
+SONG_MENU_NAME_PLAYLIST=Sangmeny
+SONG_MENU_PLAYLIST_ADD=Legg til sang
+SONG_MENU_PLAYLIST_DEL=Ta bort sang
+
+SONG_MENU_NAME_PLAYLIST_ADD=Legg til sang
+SONG_MENU_PLAYLIST_ADD_NEW=til ny spilleliste
+SONG_MENU_PLAYLIST_ADD_EXISTING=til eksisterende spilleliste
+SONG_MENU_PLAYLIST_NOEXISTING=ingen spilleliste eksisterer
+
+SONG_MENU_NAME_PLAYLIST_NEW=Ny spilleliste
+SONG_MENU_PLAYLIST_NEW_CREATE=Opprett
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Uten navn
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Virkelig slette?
+SONG_MENU_YES=Ja
+SONG_MENU_NO=Nei
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Åpne spilleliste
+SONG_MENU_PLAYLIST_LOAD=åpne
+SONG_MENU_PLAYLIST_DELCURRENT=slett nåværende spilleliste
+
+SONG_MENU_NAME_PLAYLIST_DEL=Slett spilleliste?
+
+SONG_MENU_NAME_PARTY_MAIN=Partymeny
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=bruk joker
+
+SONG_JUMPTO_DESC=søk etter sang
+SONG_JUMPTO_TYPE_DESC=Søk etter:
+SONG_JUMPTO_TYPE1=Alt
+SONG_JUMPTO_TYPE2=Tittel
+SONG_JUMPTO_TYPE3=Artist
+SONG_JUMPTO_SONGSFOUND=%d Sang(er) funnet
+SONG_JUMPTO_NOSONGSFOUND=Ingen funnet
+SONG_JUMPTO_HELP=Skriv inn tekst å lete etter
+SONG_JUMPTO_CATTEXT=Søk etter: %s
+
+PARTY_MODE=Partymodus
+PARTY_DIFFICULTY=Vanskelighetsgrad
+PARTY_PLAYLIST=Spilleliste-modus
+PARTY_PLAYLIST_ALL=Alle sanger
+PARTY_PLAYLIST_CATEGORY=Mappe
+PARTY_PLAYLIST_PLAYLIST=Spillelist
+PARTY_TEAMS=Lag
+PARTY_TEAMS_PLAYER1=Spiller Lag1
+PARTY_TEAMS_PLAYER2=Spiller Lag2
+PARTY_TEAMS_PLAYER3=Spiller Lag3
+
+PARTY_LEGEND_CONTINUE=Fortsett
+
+PARTY_OPTIONS_DESC=Innstillinger for party-spillet
+PARTY_OPTIONS_WHEREAMI=Party-innstillinger
+
+PARTY_PLAYER_DESC=skriv spiller- og lagnavn!
+PARTY_PLAYER_WHEREAMI=Party-navn
+PARTY_PLAYER_ENTER_NAME=skriv navn
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+;TODO: PARTY_ROUNDS_LEGEND_CONTINUE=start party-game
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=neste spillere til mikrofonene
+PARTY_ROUND_WHEREAMI=Party neste runde
+PARTY_ROUND_LEGEND_CONTINUE=start runden
+
+PARTY_SONG_WHEREAMI=Party sangvalg
+PARTY_SONG_LEGEND_CONTINUE=syng
+PARTY_SONG_MENU=partymeny
+
+PARTY_SCORE_DESC=Siste rundes poengsum
+PARTY_SCORE_WHEREAMI=Partypoeng
+
+PARTY_WIN_DESC=vinner av partyspillet
+PARTY_WIN_WHEREAMI=Party-vinner
+PARTY_WIN_LEGEND_CONTINUE=tilbake til hovedmenyen
+
+PARTY_ROUND=Runde
+PARTY_ROUND_WINNER=Vinner
+PARTY_NOTPLAYEDYET=Ikke spilt ennå
+PARTY_NOBODY=ingen
+NEXT_ROUND=Neste runde:
+
+PARTY_DISMISSED=Avbrutt!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=Vinner!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Hold linja
+MODE_HDL_DESC=Ikke syng dårligere enn hva markøren på statuslinja viser.
+
+MODE_5000POINTS_NAME=Først til 5000
+MODE_5000POINTS_DESC=Førstemann til 5000 poeng vinner.
+
+MODE_DUEL_NAME=Duell
+MODE_DUEL_DESC=Syng en duell - først til 10000.
+
+;TODO: MODE_TEAMDUEL_NAME=Team Duell
+;TODO: MODE_TEAMDUEL_DESC=Pass The Mic!
+
+MODE_BLIND_NAME=Blindemodus
+MODE_BLIND_DESC=Duell der notene ikke vises
+
+STAT_MAIN=Statistikk
+STAT_MAIN_DESC=Hoved
+STAT_MAIN_WHEREAMI=Statistikk
+
+STAT_OVERVIEW_INTRO=%0:s Statistikk. \n Siste avslutning ved %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Sanger(%3:d med video), hvorav %1:d allerede har vært sunget og %2:d ennå ikke har vært sunget.\n Den mest populære sangen er %5:s av %4:s.
+STAT_OVERVIEW_PLAYER=Siden den siste avlutningen var det %0:d ulike spillere.\n Den beste spilleren er %1:s med en gjennomsnitts-score på %2:d poeng.\n %3:s fikk høyeste score med %4:d poeng.
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistikk
+STAT_DETAIL_WHEREAMI=Detaljert statistikk
+
+STAT_NEXT=Neste side
+STAT_PREV=Forrige side
+STAT_REVERSE=Bytt rekkefølge
+STAT_PAGE=Side %0:d av %1:d Sider\n (%2:d av %3:d )
+
+STAT_DESC_SCORES=Toppscore
+STAT_DESC_SCORES_REVERSED=Bunnscore
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Beste sangere
+STAT_DESC_SINGERS_REVERSED=Dårligste sangere
+STAT_FORMAT_SINGERS=%0:s \n Gjennomsnitts-score: %1:d
+
+STAT_DESC_SONGS=Mest populære sang
+STAT_DESC_SONGS_REVERSED=Minst populære sang
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sunget
+
+STAT_DESC_BANDS=Mest populære artist
+STAT_DESC_BANDS_REVERSED=Minst populære artist
+STAT_FORMAT_BANDS=%0:s \n %1:dx Sunget
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Feil
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Spørsmål
+MSG_QUIT_USDX=Vil du virkelig avslutte UltraStar?
+MSG_END_PARTY=Vil du virkelig forlate party-modusen?
+
+ERROR_NO_SONGS=Ingen sanger lastet
+ERROR_NO_PLUGINS=Ingen plug-ins lastet
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Sangen kunne ikke lastes
+;TODO: ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found
+;TODO: ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes
+;TODO: ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks
+;TODO: ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=
+;UNUSED: SING_SCORE_HIT_ARTIST=Hitartist
+;UNUSED: PARTY_ROUNDS=Runder
diff --git a/medley_new/game/languages/Polish.ini b/medley_new/game/languages/Polish.ini
new file mode 100644
index 00000000..be966d6b
--- /dev/null
+++ b/medley_new/game/languages/Polish.ini
@@ -0,0 +1,441 @@
+[Text]
+OPTION_VALUE_CATALAN=Kataloński
+OPTION_VALUE_CROATIAN=Chorwacki
+OPTION_VALUE_CZECH=Czeski
+OPTION_VALUE_DANISH=Duński
+OPTION_VALUE_DUTCH=Holenderski
+OPTION_VALUE_ENGLISH=Angielski
+OPTION_VALUE_EUSKARA=Baskijski
+OPTION_VALUE_FINNISH=Fiński
+OPTION_VALUE_FRENCH=Francuski
+OPTION_VALUE_GERMAN=Niemiecki
+OPTION_VALUE_GREEK=Grecki
+OPTION_VALUE_HUNGARIAN=Węgierski
+OPTION_VALUE_ICELANDIC=Islandzki
+OPTION_VALUE_ITALIAN=Włoski
+OPTION_VALUE_JAPANESE=Japoński
+OPTION_VALUE_LUXEMBOURGISH=Luksemburski
+OPTION_VALUE_NORWEGIAN=Norweski
+OPTION_VALUE_POLISH=Polski
+OPTION_VALUE_PORTUGUESE=Portugalski
+OPTION_VALUE_RUSSIAN=Rosyjski
+OPTION_VALUE_SERBIAN=Serbski
+OPTION_VALUE_SLOVAK=Słowacki
+OPTION_VALUE_SLOVENIAN=Słoweński
+OPTION_VALUE_SPANISH=Hiszpański
+OPTION_VALUE_SWEDISH=Szwedzki
+
+OPTION_VALUE_EASY=Łatwo
+OPTION_VALUE_MEDIUM=Średnio
+OPTION_VALUE_HARD=Trudno
+
+OPTION_VALUE_ON=Włączone
+OPTION_VALUE_OFF=Wyłączone
+
+OPTION_VALUE_EDITION=Edycja
+OPTION_VALUE_GENRE=Gatunek
+OPTION_VALUE_LANGUAGE=Język
+OPTION_VALUE_FOLDER=Folder
+OPTION_VALUE_TITLE=Tytuł
+OPTION_VALUE_ARTIST=Artysta
+OPTION_VALUE_TITLE2=Tytuł2
+OPTION_VALUE_ARTIST2=Artysta2
+
+OPTION_VALUE_WHENNOVIDEO=Kiedy bez Video
+
+OPTION_VALUE_SMALL=Mały
+OPTION_VALUE_BIG=Duży
+
+OPTION_VALUE_HALF=Połowa
+OPTION_VALUE_FULL_VID=Pełny (Video)
+OPTION_VALUE_FULL_VID_BG=Pełny (Tło & Video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Sekunda
+OPTION_VALUE_SECS=Sekundy
+
+OPTION_VALUE_PLAIN=Zwykły
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Prosty
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Suwak
+OPTION_VALUE_BALL=Kula
+OPTION_VALUE_SHIFT=Shift
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Niebieski
+OPTION_VALUE_GREEN=Zielony
+OPTION_VALUE_PINK=Różowy
+OPTION_VALUE_RED=Czerwony
+OPTION_VALUE_VIOLET=Fioletowy
+OPTION_VALUE_ORANGE=Pomarańczowy
+OPTION_VALUE_YELLOW=Żółty
+OPTION_VALUE_BROWN=Brązowy
+OPTION_VALUE_BLACK=Czarny
+
+OPTION_VALUE_SING=Śpiew
+OPTION_VALUE_SELECT_PLAYERS=Wybierz graczy
+OPTION_VALUE_OPEN_MENU=Otwórz Menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Sprzętowy Kursor
+OPTION_VALUE_SOFTWARE_CURSOR=Programowy Kursor
+
+SING_LOADING=Wczytywanie...
+
+SING_CHOOSE_MODE=Wybierz tryb
+SING_SING=Śpiewaj
+SING_SING_DESC=Szybka gra: solo lub duet
+
+SING_MULTI=Impreza
+SING_MULTI_DESC=Śpiewaj w trybie imprezy
+
+SING_TOOLS=narzędzia
+
+SING_STATS=statystyki
+SING_STATS_DESC=zobacz statystyki
+
+SING_EDITOR=edytor
+SING_EDITOR_DESC=stwórz własną piosenkę
+
+SING_GAME_OPTIONS=opcje gry
+SING_GAME_OPTIONS_DESC=zmiana ustawień gry
+
+SING_EXIT=wyjście
+SING_EXIT_DESC=wyjście z gry
+
+SING_OPTIONS=opcje
+SING_OPTIONS_DESC=zmień ustawienia
+SING_OPTIONS_WHEREAMI=Opcje
+
+SING_OPTIONS_GAME=gra
+SING_OPTIONS_GRAPHICS=grafika
+SING_OPTIONS_SOUND=dźwięk
+SING_OPTIONS_LYRICS=tekst
+SING_OPTIONS_THEMES=tematy
+SING_OPTIONS_RECORD=nagrywanie
+SING_OPTIONS_ADVANCED=zaawansow.
+SING_OPTIONS_EXIT=wstecz
+
+SING_OPTIONS_GAME_WHEREAMI=Opcje gry
+SING_OPTIONS_GAME_DESC=ogólne ustawienia gry
+SING_OPTIONS_GAME_PLAYERS=Gracze
+SING_OPTIONS_GAME_DIFFICULTY=Trudność
+SING_OPTIONS_GAME_LANGUAGE=Język
+SING_OPTIONS_GAME_TABS=Zakładki
+SING_OPTIONS_GAME_SORTING=Sortowanie
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Opcje Grafiki
+SING_OPTIONS_GRAPHICS_DESC=ustawienia grafiki
+SING_OPTIONS_GRAPHICS_RESOLUTION=Rozdzielczość
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Pełny ekran
+SING_OPTIONS_GRAPHICS_DEPTH=Głębia
+SING_OPTIONS_GRAPHICS_VISUALIZER=Wizualizacja
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscyloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Linia Bonusa
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Rozmiar filmu
+
+SING_OPTIONS_SOUND_WHEREAMI=Opcje Dźwięku
+SING_OPTIONS_SOUND_DESC=ustawienia dźwięku
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Podkład mikrofonu
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Podkład muzyczny
+SING_OPTIONS_SOUND_MIC_BOOST=Podbicie mikrofonu
+SING_OPTIONS_SOUND_CLICK_ASSIST=Pomoc kliknięciami
+SING_OPTIONS_SOUND_BEAT_CLICK=Kliknięcia w rytm
+SING_OPTIONS_SOUND_THRESHOLD=Próg
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tryb dwóch graczy
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Głośność w podglądzie
+SING_OPTIONS_SOUND_PREVIEWFADING=Zanikanie w podglądzie
+
+SING_OPTIONS_LYRICS_WHEREAMI=Opcje tekstu
+SING_OPTIONS_LYRICS_DESC=ustawienie tekstu
+SING_OPTIONS_LYRICS_FONT=Czcionka
+SING_OPTIONS_LYRICS_EFFECT=Efekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacja
+SING_OPTIONS_LYRICS_NOTELINES=Drązki
+
+SING_OPTIONS_THEMES_WHEREAMI=Opcje Tematów
+SING_OPTIONS_THEMES_DESC=ustawienia tematów i skórek
+SING_OPTIONS_THEMES_THEME=Temat
+SING_OPTIONS_THEMES_SKIN=Skórka
+SING_OPTIONS_THEMES_COLOR=Kolor
+
+SING_OPTIONS_RECORD_WHEREAMI=Opcje nagrywania
+SING_OPTIONS_RECORD_DESC=ustawienia mikrofonu
+SING_OPTIONS_RECORD_CARD=karta muzyczna
+SING_OPTIONS_RECORD_INPUT=wejście
+SING_OPTIONS_RECORD_CHANNEL=kanał
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Opcje zaawansowane
+SING_OPTIONS_ADVANCED_DESC=zaawansowane ustawienia
+SING_OPTIONS_ADVANCED_EFFECTSING=Efekty śpiewania
+SING_OPTIONS_ADVANCED_SCREENFADE=Przenikanie ekranów
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animacja wczytywania
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Pytania pomocnicze
+SING_OPTIONS_ADVANCED_LINEBONUS=Linia bonusa
+SING_OPTIONS_ADVANCED_ONSONGCLICK=after Song Select
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
+
+SING_EDIT=Edytor
+SING_EDIT_MENU_DESCRIPTION=stwórz własną piosenkę
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Zaimportuj tekst z pliku midi
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=wstecz
+SING_EDIT_BUTTON_CONVERT=Import
+SING_EDIT_BUTTON_EXIT=wstecz
+
+SING_EDIT_NAVIGATE=nawiguj
+SING_EDIT_SELECT=wybierz
+SING_EDIT_EXIT=wstecz
+
+SING_LEGEND_SELECT=wybierz
+SING_LEGEND_NAVIGATE=nawiguj
+SING_LEGEND_CONTINUE=kontynuacja
+SING_LEGEND_ESC=wstecz
+
+SING_PLAYER_DESC=Wpisz nazwę gracza/y
+SING_PLAYER_WHEREAMI=Nazwa graczy
+SING_PLAYER_ENTER_NAME=Wpisz nazwę
+
+SING_DIFFICULTY_DESC=wybierz trudność
+SING_DIFFICULTY_WHEREAMI=Trudność
+SING_DIFFICULTY_CONTINUE=do wybory piosenki
+SING_EASY=Łatwo
+SING_MEDIUM=Średnio
+SING_HARD=Trudno
+
+SING_SONG_SELECTION_DESC=Wybierz Piosenkę
+SING_SONG_SELECTION_WHEREAMI=Wybór piosenki
+SING_SONG_SELECTION_GOTO=idź do ..
+SING_SONG_SELECTION=wybór piosenki
+SING_SONG_SELECTION_MENU=menu
+SING_SONG_SELECTION_PLAYLIST=playlista
+SING_SONGS_IN_CAT=Piosenki
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=Czas
+SING_TOTAL=cały
+SING_MODE=śpiewaj solo
+SING_NOTES=nuty
+SING_GOLDEN_NOTES=złote nuty
+SING_PHRASE_BONUS=linia bonus
+
+SING_MENU=Główne Menu
+
+SONG_SCORE=Ocena śpiewania
+SONG_SCORE_WHEREAMI=Ocena
+
+SING_SCORE_TONE_DEAF=Drewniane ucho
+SING_SCORE_AMATEUR=Amator
+SING_SCORE_WANNABE=Początkujący artysta
+SING_SCORE_HOPEFUL=Obiecujący artysta
+SING_SCORE_RISING_STAR=Wschodząca gwiazda
+SING_SCORE_LEAD_SINGER=Wielki Artysta
+SING_SCORE_SUPERSTAR=Super gwiazda
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=Najlepszych 5 graczy
+SING_TOP_5_CHARTS_WHEREAMI=najlepszych 5
+SING_TOP_5_CHARTS_CONTINUE=Do wyboru piosenek
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=zmień trudność
+
+POPUP_PERFECT=idealnie!
+POPUP_AWESOME=wspaniale!
+POPUP_GREAT=świetnie!
+POPUP_GOOD=dobrze!
+POPUP_NOTBAD=nieźle!
+POPUP_BAD=źle!
+POPUP_POOR=słabo!
+POPUP_AWFUL=okropnie!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= oraz
+
+SONG_MENU_NAME_MAIN=menu piosenki
+SONG_MENU_PLAY=Śpiewaj
+SONG_MENU_CHANGEPLAYERS=Zmień graczy
+SONG_MENU_EDIT=Edytuj
+SONG_MENU_MODI=Śpiewaj Modi
+SONG_MENU_CANCEL=Anuluj
+
+SONG_MENU_NAME_PLAYLIST=Menu Piosenki
+SONG_MENU_PLAYLIST_ADD=Dodaj piosenkę
+SONG_MENU_PLAYLIST_DEL=Usuń piosenkę
+
+SONG_MENU_NAME_PLAYLIST_ADD=Dodaj piosenkę
+SONG_MENU_PLAYLIST_ADD_NEW=do nowej playlisty
+SONG_MENU_PLAYLIST_ADD_EXISTING=do istniejącej playlisty
+SONG_MENU_PLAYLIST_NOEXISTING=Brak playlist
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nowa Playlista
+SONG_MENU_PLAYLIST_NEW_CREATE=Stwórz
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Bez nazwy
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Usunąć?
+SONG_MENU_YES=Tak
+SONG_MENU_NO=Nie
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Otwórz Playlistę
+SONG_MENU_PLAYLIST_LOAD=otwórz
+SONG_MENU_PLAYLIST_DELCURRENT=usuń tę playlistę
+
+SONG_MENU_NAME_PLAYLIST_DEL=Usunąć playlistę?
+
+SONG_MENU_NAME_PARTY_MAIN=Menu Imprezy
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=weź jokera
+
+SONG_JUMPTO_DESC=szukaj
+SONG_JUMPTO_TYPE_DESC=Szukaj:
+SONG_JUMPTO_TYPE1=Wszędzie
+SONG_JUMPTO_TYPE2=Tytuł
+SONG_JUMPTO_TYPE3=Wykonawca
+SONG_JUMPTO_SONGSFOUND=Znaleziono %d utworów
+SONG_JUMPTO_NOSONGSFOUND=Nic nie znaleziono
+SONG_JUMPTO_HELP=Wpisz tekst do wyszukania
+SONG_JUMPTO_CATTEXT=Szukaj: %s
+
+PARTY_MODE=tryb imprezy
+PARTY_DIFFICULTY=Poziom
+PARTY_PLAYLIST=Tryb playlisty
+PARTY_PLAYLIST_ALL=Wszystkie piosenki
+PARTY_PLAYLIST_CATEGORY=Folder
+PARTY_PLAYLIST_PLAYLIST=Playlista
+PARTY_TEAMS=Drużyny
+PARTY_TEAMS_PLAYER1=Drużyna 1
+PARTY_TEAMS_PLAYER2=Drużyna 2
+PARTY_TEAMS_PLAYER3=Drużyna 3
+
+PARTY_LEGEND_CONTINUE=dalej
+
+PARTY_OPTIONS_DESC=ustawienia trybu imprezy
+PARTY_OPTIONS_WHEREAMI=Impreza - Ustawienia
+
+PARTY_PLAYER_DESC=wpisz nazwy graczy i drużyn
+PARTY_PLAYER_WHEREAMI=Nazwy drużyn
+PARTY_PLAYER_ENTER_NAME=wpisz nazwy
+
+
+PARTY_ROUNDS_DESC= wybierz tryb w którym chcesz grać
+PARTY_ROUNDS_WHEREAMI=Rundy imprezy
+PARTY_ROUNDS_LEGEND_CONTINUE=start imprezy
+PARTY_ROUNDCOUNT=liczba rund
+PARTY_SELECTMODE1=tryb rundy 1
+PARTY_SELECTMODE2=tryb rundy 2
+PARTY_SELECTMODE3=tryb rundy 3
+PARTY_SELECTMODE4=tryb rundy 4
+PARTY_SELECTMODE5=tryb rundy 5
+PARTY_SELECTMODE6=tryb rundy 6
+PARTY_SELECTMODE7=tryb rundy 7
+
+PARTY_ROUND_DESC=następni gracze do mikrofonów
+PARTY_ROUND_WHEREAMI=Następna Runda
+PARTY_ROUND_LEGEND_CONTINUE=rozpocznij rundę
+
+PARTY_SONG_WHEREAMI=Wybór piosenki
+PARTY_SONG_LEGEND_CONTINUE=śpiewaj
+PARTY_SONG_MENU=menu
+
+PARTY_SCORE_DESC=wynik ostatniej rundy
+PARTY_SCORE_WHEREAMI=Punkty
+
+PARTY_WIN_DESC=zwycięzca gry
+PARTY_WIN_WHEREAMI=Zwycięzca imprezy
+PARTY_WIN_LEGEND_CONTINUE=do menu głównego
+
+PARTY_ROUND=Runda
+PARTY_ROUND_WINNER=Zwycięzca
+PARTY_NOTPLAYEDYET=jeszcze nie grał
+PARTY_NOBODY=nikt
+NEXT_ROUND=Następna runda:
+
+PARTY_DISMISSED=Odpada!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=wygrywa!
+
+MODE_RANDOM_NAME=Tryb losowania
+MODE_RANDOM_DESC=Jeden tryb będzie wybrany losowo
+
+MODE_HDL_NAME=Trzymaj Linię
+MODE_HDL_DESC=Śpiewaj lepiej jak linia na pasku.
+
+MODE_5000POINTS_NAME=Do 5000
+MODE_5000POINTS_DESC=Wygrywa ten, kto pierwszy uzyska 5000 punktów.
+
+MODE_DUEL_NAME=Pojedynek
+MODE_DUEL_DESC=Śpiewacie w pojedynku do 10000 punktów.
+
+MODE_TEAMDUEL_NAME=Pojedynek drużyn
+MODE_TEAMDUEL_DESC=Przekaż mikrofon!
+
+MODE_BLIND_NAME=Tryb ślepca
+MODE_BLIND_DESC=Pojedynek bez pokazywania nut.
+
+STAT_MAIN=Statystyki
+STAT_MAIN_DESC=Ogólne
+STAT_MAIN_WHEREAMI=Statystyki
+
+STAT_OVERVIEW_INTRO=%0:s Statystyki. \n Ostatni Reset o %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Piosenki(%3:d z Video), z czego %1:d było granych i %2:d nie było jeszcze śpiewanych.\n Najbardziej popularna piosenka to %5:s z %4:s.
+STAT_OVERVIEW_PLAYER=Od ostatniego resetu było %0:d różnych graczy.\n Najlepszy gracz to %1:s ze średnią %2:d Punktów.\n %3:s posiada najwyższy wynik %4:d Punktów.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statystyki
+STAT_DETAIL_WHEREAMI=Statystyki szczegółowe
+
+STAT_NEXT=Następna strona
+STAT_PREV=Poprzednia strona
+STAT_REVERSE=Odwróć kolejność
+STAT_PAGE=strona %0:d z %1:d stron\n (%2:d z %3:d wpisów)
+
+STAT_DESC_SCORES=Najwyższe wyniki
+STAT_DESC_SCORES_REVERSED=Najniższe wyniki
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Najlepsi
+STAT_DESC_SINGERS_REVERSED=Najgorsi
+STAT_FORMAT_SINGERS=%0:s \n Średni wynik: %1:d
+
+STAT_DESC_SONGS=Najpopularniejsze \n piosenki
+STAT_DESC_SONGS_REVERSED=Najmniej popularne piosenki
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx śpiewane
+
+STAT_DESC_BANDS=Najpopularniejsi \n wykonawcy
+STAT_DESC_BANDS_REVERSED=Najmniej popularni wykonawcy
+STAT_FORMAT_BANDS=%0:s \n %1:dx śpiewani
+
+SCREENSHOT_SAVED=Zrzut ekranu zapisany
+SCREENSHOT_FAILED=Nie mogę zapisać zrzutu ekranu
+
+INFO_FILE_SAVED=Plik zapisany
+ERROR_SAVE_FILE_FAILED=Nie mogę zapisać pliku
+ERROR_FILE_NOT_FOUND=Plik nieznaleziony
+
+ENCODING_ERROR_ASK_FOR_UTF8=Nie mogę zapisać zmian w obecnym kodowaniu. Skonwertuj na UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Nie zaznaczona ścieżka
+
+MSG_ERROR_TITLE=Błąd
+MSG_INFO_TITLE=Informacja
+MSG_QUESTION_TITLE=Pytanie
+MSG_QUIT_USDX=Czy na prawdę chcesz opuścić UltraStar?
+MSG_END_PARTY=Na pewno chcesz zakończyć tryb imprezy?
+
+ERROR_NO_SONGS=Brak piosenek
+ERROR_NO_PLUGINS=Brak wtyczek
+ERROR_NO_MODES_FOR_CURRENT_SETUP=Brak dostępnych trybów dla obecnie ustawionych graczy/zespołów
+ERROR_CAN_NOT_START_PARTY= wystąpił błąd podczas startu trybu impreza
+ERROR_CORRUPT_SONG=Piosenka nie może być załadowana.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Piosenka nie może być załadowana: Brak pliku
+ERROR_CORRUPT_SONG_NO_NOTES=Piosenka nie może być załadowana: nie mogę znaleść nut.
+ERROR_CORRUPT_SONG_NO_BREAKS=Piosenka nie może być załadowana: nie mogę znaleść linii dzielących
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Piosenka nie może być załadowana: Błąd rozpoznawania linii %0:d
+ERROR_NO_EDITOR=Dodatek nie jest dostępny dla Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Gracz %d został przypisany do wielu mikrofonów. Sprawdź ustawienia w obcjach gry.
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Gracz %d nie ma przypisanego mikrofonu. Sprawdź ustawienia nagrywania.
diff --git a/medley_new/game/languages/Portuguese.ini b/medley_new/game/languages/Portuguese.ini
new file mode 100644
index 00000000..5eeb9c33
--- /dev/null
+++ b/medley_new/game/languages/Portuguese.ini
@@ -0,0 +1,441 @@
+[Text]
+OPTION_VALUE_CATALAN=Catalão
+OPTION_VALUE_CROATIAN=Croata
+OPTION_VALUE_CZECH=Tcheco
+OPTION_VALUE_DANISH=Dinamarquês
+OPTION_VALUE_DUTCH=Holandês
+OPTION_VALUE_ENGLISH=Inglês
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finlandês
+OPTION_VALUE_FRENCH=Francês
+OPTION_VALUE_GERMAN=Alemão
+OPTION_VALUE_GREEK=Grego
+OPTION_VALUE_HUNGARIAN=Hungaro
+OPTION_VALUE_ICELANDIC=Islandês
+OPTION_VALUE_ITALIAN=Italiano
+OPTION_VALUE_JAPANESE=Japonês
+OPTION_VALUE_LUXEMBOURGISH=Luxemburguês
+OPTION_VALUE_NORWEGIAN=Norueguês
+OPTION_VALUE_POLISH=Polaco
+OPTION_VALUE_PORTUGUESE=Português
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+OPTION_VALUE_SERBIAN=Sérvio
+OPTION_VALUE_SLOVAK=Eslovaco
+OPTION_VALUE_SLOVENIAN=Esloveno
+OPTION_VALUE_SPANISH=Espanhol
+OPTION_VALUE_SWEDISH=Sueco
+
+OPTION_VALUE_EASY=Fácil
+OPTION_VALUE_MEDIUM=Médio
+OPTION_VALUE_HARD=Difícil
+
+OPTION_VALUE_ON=Ligado
+OPTION_VALUE_OFF=Desligado
+
+OPTION_VALUE_EDITION=Edição
+OPTION_VALUE_GENRE=Gênero
+OPTION_VALUE_LANGUAGE=Idioma
+OPTION_VALUE_FOLDER=Diretório
+OPTION_VALUE_TITLE=Título
+OPTION_VALUE_ARTIST=Artista
+OPTION_VALUE_TITLE2=Título 2
+OPTION_VALUE_ARTIST2=Artista 2
+
+OPTION_VALUE_WHENNOVIDEO=Não existi Vídeo
+
+OPTION_VALUE_SMALL=Pequeno
+OPTION_VALUE_BIG=Grande
+
+OPTION_VALUE_HALF=Parcial
+OPTION_VALUE_FULL_VID=Completo (Vídeo)
+OPTION_VALUE_FULL_VID_BG=Completo (Fundo & Vídeo)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Segundo
+OPTION_VALUE_SECS=Segundos
+
+OPTION_VALUE_PLAIN=Plano
+OPTION_VALUE_OLINE1=Negrito 1
+OPTION_VALUE_OLINE2=Negrito 2
+
+OPTION_VALUE_SIMPLE=Simples
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Slide
+OPTION_VALUE_BALL=Bola
+OPTION_VALUE_SHIFT=Salto
+
+OPTION_VALUE_EURO=Europeu
+OPTION_VALUE_JAPAN=Japonês
+OPTION_VALUE_AMERICAN=Americano
+
+OPTION_VALUE_BLUE=Azul
+OPTION_VALUE_GREEN=Verde
+OPTION_VALUE_PINK=Rosa
+OPTION_VALUE_RED=Vermelho
+OPTION_VALUE_VIOLET=Violeta
+OPTION_VALUE_ORANGE=Laranja
+OPTION_VALUE_YELLOW=Amarelo
+OPTION_VALUE_BROWN=Marron
+OPTION_VALUE_BLACK=Preto
+
+OPTION_VALUE_SING=Cantar
+OPTION_VALUE_SELECT_PLAYERS=Escolher Jogadores
+OPTION_VALUE_OPEN_MENU=Abrir Menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=A Ler...
+
+SING_CHOOSE_MODE=Escolha o Modo
+SING_SING=Cantar
+SING_SING_DESC=Jogo Rápido: cantar Sozinho ou em Dupla
+
+SING_MULTI=Festa
+SING_MULTI_DESC=Cantar em Modo Festa
+
+SING_TOOLS=Ferramentas
+
+SING_STATS=Estatísticas
+SING_STATS_DESC=Ver Estatísticas
+
+SING_EDITOR=Editor
+SING_EDITOR_DESC=Criar canção
+
+SING_GAME_OPTIONS=Opções de Jogo
+SING_GAME_OPTIONS_DESC=Alterar configurações de Jogo
+
+SING_EXIT=Sair
+SING_EXIT_DESC=Sair do Jogo
+
+SING_OPTIONS=Opções
+SING_OPTIONS_DESC=Alterar configurações
+SING_OPTIONS_WHEREAMI=Opções
+
+SING_OPTIONS_GAME=Jogo
+SING_OPTIONS_GRAPHICS=Gráficos
+SING_OPTIONS_SOUND=Som
+SING_OPTIONS_LYRICS=Letras
+SING_OPTIONS_THEMES=Temas
+SING_OPTIONS_RECORD=Gravação
+SING_OPTIONS_ADVANCED=Avançado
+SING_OPTIONS_EXIT=Voltar
+
+SING_OPTIONS_GAME_WHEREAMI=Opções de Jogo
+SING_OPTIONS_GAME_DESC=Configurações Gerais do Jogo
+SING_OPTIONS_GAME_PLAYERS=Jogadores
+SING_OPTIONS_GAME_DIFFICULTY=Dificuldade
+SING_OPTIONS_GAME_LANGUAGE=Idioma
+SING_OPTIONS_GAME_TABS=Subpastas
+SING_OPTIONS_GAME_SORTING=Ordenação
+SING_OPTIONS_GAME_DEBUG=Modo Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Opções de Gráficos
+SING_OPTIONS_GRAPHICS_DESC=Configurações dos Gráficos
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resolução
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Ecrã Total
+SING_OPTIONS_GRAPHICS_DEPTH=Profundidade
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualizador
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloscópio
+SING_OPTIONS_GRAPHICS_LINEBONUS=Linha Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Tamanho do Vídeo
+
+SING_OPTIONS_SOUND_WHEREAMI=Opções de Som
+SING_OPTIONS_SOUND_DESC=Configuração do Som
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Playback Microfone
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Música de Fundo
+SING_OPTIONS_SOUND_MIC_BOOST=Microfone Boost
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click de Ajuda
+SING_OPTIONS_SOUND_BEAT_CLICK=Click de Batida
+SING_OPTIONS_SOUND_THRESHOLD=Threshold
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modo de dois jogadores
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume
+SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading
+
+SING_OPTIONS_LYRICS_WHEREAMI=Opções de Letras
+SING_OPTIONS_LYRICS_DESC=Configuração de Letras
+SING_OPTIONS_LYRICS_FONT=Fonte
+SING_OPTIONS_LYRICS_EFFECT=Efeitos
+SING_OPTIONS_LYRICS_SOLMIZATION=Solfejo
+SING_OPTIONS_LYRICS_NOTELINES=Pauta
+
+SING_OPTIONS_THEMES_WHEREAMI=Opção de Tema
+SING_OPTIONS_THEMES_DESC=Configuração de tema e skin
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Cor
+
+SING_OPTIONS_RECORD_WHEREAMI=Opções de Gravação
+SING_OPTIONS_RECORD_DESC=Configurações do Microfone
+SING_OPTIONS_RECORD_CARD=Placa de Som
+SING_OPTIONS_RECORD_INPUT=Entrada
+SING_OPTIONS_RECORD_CHANNEL=Canal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Opções Avançadas
+SING_OPTIONS_ADVANCED_DESC=Outras Opções
+SING_OPTIONS_ADVANCED_EFFECTSING=Efeitos
+SING_OPTIONS_ADVANCED_SCREENFADE=Fade do Ecrã
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animação
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Segurança
+SING_OPTIONS_ADVANCED_LINEBONUS=Linha de Bônus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Escolha da Canção
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu de Festa
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Cria a tua própria canção
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importar texto de um arquivo MIDI
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Voltar
+SING_EDIT_BUTTON_CONVERT=Importar
+SING_EDIT_BUTTON_EXIT=Voltar
+
+SING_EDIT_NAVIGATE=Navegar
+SING_EDIT_SELECT=Seleccionar
+SING_EDIT_EXIT=Voltar
+
+SING_LEGEND_SELECT=Seleccionar
+SING_LEGEND_NAVIGATE=Navegar
+SING_LEGEND_CONTINUE=Continuar
+SING_LEGEND_ESC=Voltar
+
+SING_PLAYER_DESC=Introduza o(s) nome(s) do(s) jogador(es)
+SING_PLAYER_WHEREAMI=Nome dos Jogadores
+SING_PLAYER_ENTER_NAME=Introduzir Nome
+
+SING_DIFFICULTY_DESC=Nível de Dificuldade
+SING_DIFFICULTY_WHEREAMI=Dificuldade
+SING_DIFFICULTY_CONTINUE=para a escolha da canção
+SING_EASY=Fácil
+SING_MEDIUM=Médio
+SING_HARD=Difícil
+
+SING_SONG_SELECTION_DESC=Escolha a canção
+SING_SONG_SELECTION_WHEREAMI=Seleção da Canção
+SING_SONG_SELECTION_GOTO=Ir para ..
+SING_SONG_SELECTION=Seleção da Canção
+SING_SONG_SELECTION_MENU=Menu
+SING_SONG_SELECTION_PLAYLIST=Playlist
+SING_SONGS_IN_CAT=Canções
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TEMPO
+SING_TOTAL=Total
+SING_MODE=Cantar Solo
+SING_NOTES=Notas
+SING_GOLDEN_NOTES=Notas de Ouro
+SING_PHRASE_BONUS=Linha de Bônus
+
+SING_MENU=Menu Principal
+
+SONG_SCORE=Pontuação da Canção
+SONG_SCORE_WHEREAMI=Pontuação
+
+SING_SCORE_TONE_DEAF=Ouvido Mouco
+SING_SCORE_AMATEUR=Amador
+SING_SCORE_WANNABE=Promessa
+SING_SCORE_HOPEFUL=Artista
+SING_SCORE_RISING_STAR=Estrela em Ascenção
+SING_SCORE_LEAD_SINGER=Cantor Principal
+SING_SCORE_SUPERSTAR=SuperStar
+SING_SCORE_ULTRASTAR=UltraStar
+
+SING_TOP_5_CHARTS=5 Melhores Jogadores
+SING_TOP_5_CHARTS_WHEREAMI=Top 5
+SING_TOP_5_CHARTS_CONTINUE=para a escolha da Canção
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=trocar de dificuldade
+
+POPUP_PERFECT=Perfeito!
+POPUP_AWESOME=Fantástico!
+POPUP_GREAT=Ótimo!
+POPUP_GOOD=Bom!
+POPUP_NOTBAD=Nada Mal!
+POPUP_BAD=Mau!
+POPUP_POOR=Péssimo!
+POPUP_AWFUL=Horrível!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= e
+
+SONG_MENU_NAME_MAIN=Menu de canções
+SONG_MENU_PLAY=Cantar
+SONG_MENU_CHANGEPLAYERS=Mudar Jogadores
+SONG_MENU_EDIT=Editar
+SONG_MENU_MODI=Cantar uma Modi
+SONG_MENU_CANCEL=Cancelar
+
+SONG_MENU_NAME_PLAYLIST=Menu de Canções
+SONG_MENU_PLAYLIST_ADD=Adicionar Canção
+SONG_MENU_PLAYLIST_DEL=Apagar Canção
+
+SONG_MENU_NAME_PLAYLIST_ADD=Adicionar Canção
+SONG_MENU_PLAYLIST_ADD_NEW=a uma nova playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=a uma playlist existente
+SONG_MENU_PLAYLIST_NOEXISTING=Sem playlist disponível
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nova Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Criar
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Sem nome
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Deseja mesmo eliminar?
+SONG_MENU_YES=Sim
+SONG_MENU_NO=Não
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Abrir Playlist
+SONG_MENU_PLAYLIST_LOAD=abrir
+SONG_MENU_PLAYLIST_DELCURRENT=apagar Playlist atual
+
+SONG_MENU_NAME_PLAYLIST_DEL=Apagar mesmo?
+
+SONG_MENU_NAME_PARTY_MAIN=Menu de Festa
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Usar Joker
+
+SONG_JUMPTO_DESC=Procurar
+SONG_JUMPTO_TYPE_DESC=Procurar por:
+SONG_JUMPTO_TYPE1=Todos
+SONG_JUMPTO_TYPE2=Título
+SONG_JUMPTO_TYPE3=Artista
+SONG_JUMPTO_SONGSFOUND=%d Música(s) encontrada(s)
+SONG_JUMPTO_NOSONGSFOUND=Nenhuma Canção encontrada
+SONG_JUMPTO_HELP=Escreva para procurar
+SONG_JUMPTO_CATTEXT=Procurar por: %s
+
+PARTY_MODE=Modo Festa
+PARTY_DIFFICULTY=Dificuldade
+PARTY_PLAYLIST=Modo Playlist
+PARTY_PLAYLIST_ALL=Todas as Canções
+PARTY_PLAYLIST_CATEGORY=Diretório
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Equipes
+PARTY_TEAMS_PLAYER1=Jogador Equipe1
+PARTY_TEAMS_PLAYER2=Jogador Equipe2
+PARTY_TEAMS_PLAYER3=Jogador Equipe3
+
+PARTY_LEGEND_CONTINUE=Continuar
+
+PARTY_OPTIONS_DESC=Configurações para o Modo Festa
+PARTY_OPTIONS_WHEREAMI=Opções de Festa
+
+PARTY_PLAYER_DESC=Inserir nomes de jogadores e equipas
+PARTY_PLAYER_WHEREAMI=Nomes de Festa
+PARTY_PLAYER_ENTER_NAME=Inserir nomes
+
+
+PARTY_ROUNDS_DESC=Escolha os modos que deseja jogar
+PARTY_ROUNDS_WHEREAMI=Rondas da Festa
+PARTY_ROUNDS_LEGEND_CONTINUE=Iniciar Festa
+PARTY_ROUNDCOUNT=Nº de Rondas
+PARTY_SELECTMODE1=Ronda 1
+PARTY_SELECTMODE2=Ronda 2
+PARTY_SELECTMODE3=Ronda 3
+PARTY_SELECTMODE4=Ronda 4
+PARTY_SELECTMODE5=Ronda 5
+PARTY_SELECTMODE6=Ronda 6
+PARTY_SELECTMODE7=Ronda 7
+
+PARTY_ROUND_DESC=Jogadores seguintes para os microfones
+PARTY_ROUND_WHEREAMI=Rodada seguinte
+PARTY_ROUND_LEGEND_CONTINUE=Início da Rodada
+
+PARTY_SONG_WHEREAMI=Escolha da Canção
+PARTY_SONG_LEGEND_CONTINUE=Cantar
+PARTY_SONG_MENU=Menu Festa
+
+PARTY_SCORE_DESC=Pontuação da última rodada
+PARTY_SCORE_WHEREAMI=Pontos da Festa
+
+PARTY_WIN_DESC=Vencedor do Jogo Festa
+PARTY_WIN_WHEREAMI=Vencedor da Festa
+PARTY_WIN_LEGEND_CONTINUE=Voltar ao Menu Principal
+
+PARTY_ROUND=Rodada
+PARTY_ROUND_WINNER=Vencedor
+PARTY_NOTPLAYEDYET=Não tocada
+PARTY_NOBODY=Ninguém
+NEXT_ROUND=Rodada seguinte:
+
+PARTY_DISMISSED=Dispensado!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=Ganhou!
+
+MODE_RANDOM_NAME=Modo Aleatório
+MODE_RANDOM_DESC=Será escolhido um Modo Aleatoriamente
+
+MODE_HDL_NAME=Manter a linha
+MODE_HDL_DESC=Não piorar o ponteiro que é mostrado na barra de pontuação
+
+MODE_5000POINTS_NAME=Até 5000
+MODE_5000POINTS_DESC=Quem obter primeiro 5000 pontos ganha a partida
+
+MODE_DUEL_NAME=Duelo
+MODE_DUEL_DESC=Fazer um Duelo até aos 10000 pontos.
+
+MODE_TEAMDUEL_NAME=Duelo de equipe
+MODE_TEAMDUEL_DESC=Passa o Microfone!
+
+MODE_BLIND_NAME=Modo Cego
+MODE_BLIND_DESC=Duelo sem ver as notas.
+
+STAT_MAIN=Estatísticas
+STAT_MAIN_DESC=Geral
+STAT_MAIN_WHEREAMI=Estatísticas
+
+STAT_OVERVIEW_INTRO=%0:s Estatisticas. \n Último Reset a %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Canções(%3:d com Video), das quais %1:d já tocaram e %2:d ainda não tocaram.\n A Canção mais popular é %5:s de %4:s.
+STAT_OVERVIEW_PLAYER=Desde o último Reset houve %0:d Jogador(es) diferente(s).\n O Melhor Jogador é %1:s com a Pontuação Média de %2:d Pontos.\n %3:s teve a Pontuação mais alta com %4:d Pontos.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Estatísticas
+STAT_DETAIL_WHEREAMI=Estatísticas Detalhadas
+
+STAT_NEXT=Página Seguinte
+STAT_PREV=Página Anterior
+STAT_REVERSE=Ordem Inversa
+STAT_PAGE=%0:d de %1:d Páginas\n (%2:d de %3:d Entradas)
+
+STAT_DESC_SCORES=Pontuções Altas
+STAT_DESC_SCORES_REVERSED=Pontuações Baixas
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Melhores Cantores
+STAT_DESC_SINGERS_REVERSED=Piores Cantores
+STAT_FORMAT_SINGERS=%0:s \n Pontuação Média: %1:d
+
+STAT_DESC_SONGS=Melhores Canções
+STAT_DESC_SONGS_REVERSED=Canções Menos Populares
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx Cantaram
+
+STAT_DESC_BANDS=Melhores Bandas
+STAT_DESC_BANDS_REVERSED=Bandas Menos Populares
+STAT_FORMAT_BANDS=%0:s \n %1:dx Cantaram
+
+SCREENSHOT_SAVED=Screenshot Guardado
+SCREENSHOT_FAILED=Impossível Guardar Screenshot
+
+INFO_FILE_SAVED=Ficheiro Guardado
+ERROR_SAVE_FILE_FAILED=Impossível Guardar Ficheiro
+ERROR_FILE_NOT_FOUND=Ficheiro Não Encontrado
+
+ENCODING_ERROR_ASK_FOR_UTF8=Impossível guardar na codificação corrente. Converter pata UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Nenhuma pista seleccionada
+
+MSG_ERROR_TITLE=Erro
+MSG_INFO_TITLE=Informação
+MSG_QUESTION_TITLE=Questão
+MSG_QUIT_USDX=Deseja mesmo sair do UltraStar?
+MSG_END_PARTY=Deseja mesmo terminar o Modo Festa?
+
+ERROR_NO_SONGS=Nenhuma Canção lida
+ERROR_NO_PLUGINS=Nenhum Plugin lido
+ERROR_NO_MODES_FOR_CURRENT_SETUP=Não existem modos para a corrente configuração
+ERROR_CAN_NOT_START_PARTY=Erro ao iniciar o Modo Festa!
+ERROR_CORRUPT_SONG=Canção não pôde ser lida!
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=A canção não foi encontrada!
+ERROR_CORRUPT_SONG_NO_NOTES=A canção não tem notas!
+ERROR_CORRUPT_SONG_NO_BREAKS=A canção não tem quebras de linha!
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Erro durante o parsing da linha %0:d
+ERROR_NO_EDITOR=Esta opção não está disponível no Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=O Jogador %d está atribuído a vários microfones. Por favor verifique as opções de gravação!
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=O Jogador %d não está atribuído a nenhum microfone. Por favor verifique as opções de gravação!
diff --git a/medley_new/game/languages/Russian.ini b/medley_new/game/languages/Russian.ini
new file mode 100644
index 00000000..5d3656c9
--- /dev/null
+++ b/medley_new/game/languages/Russian.ini
@@ -0,0 +1,442 @@
+[Text]
+OPTION_VALUE_CATALAN=Каталонский
+OPTION_VALUE_CROATIAN=Хорватский
+OPTION_VALUE_CZECH=Чешский
+OPTION_VALUE_DANISH=Датский
+OPTION_VALUE_DUTCH=Голландский
+OPTION_VALUE_ENGLISH=Английский
+OPTION_VALUE_EUSKARA=Баскский
+OPTION_VALUE_FINNISH=Финский
+OPTION_VALUE_FRENCH=Французский
+OPTION_VALUE_GERMAN=Немецкий
+OPTION_VALUE_GREEK=Греческий
+OPTION_VALUE_HUNGARIAN=Венгерский
+OPTION_VALUE_ICELANDIC=Исландский
+OPTION_VALUE_ITALIAN=Итальянский
+OPTION_VALUE_JAPANESE=Японский
+OPTION_VALUE_LUXEMBOURGISH=Люксембуржский
+OPTION_VALUE_NORWEGIAN=Норвежский
+OPTION_VALUE_POLISH=Польский
+OPTION_VALUE_PORTUGUESE=Португальский
+OPTION_VALUE_RUSSIAN=Русский
+OPTION_VALUE_SERBIAN=Сербский
+OPTION_VALUE_SLOVAK=Словацкий
+OPTION_VALUE_SLOVENIAN=Словенский
+OPTION_VALUE_SPANISH=Испанский
+OPTION_VALUE_SWEDISH=Шведский
+
+OPTION_VALUE_EASY=Простой
+OPTION_VALUE_MEDIUM=Средний
+OPTION_VALUE_HARD=Сложный
+
+OPTION_VALUE_ON=Вкл
+OPTION_VALUE_OFF=Выкл
+
+OPTION_VALUE_EDITION=Редакция
+OPTION_VALUE_GENRE=Жанр
+OPTION_VALUE_LANGUAGE=Язык
+OPTION_VALUE_FOLDER=Папка
+OPTION_VALUE_TITLE=Название
+OPTION_VALUE_ARTIST=Исполнитель
+OPTION_VALUE_TITLE2=Название 2
+OPTION_VALUE_ARTIST2=Исполнитель 2
+
+OPTION_VALUE_WHENNOVIDEO=Если нет видео
+
+OPTION_VALUE_SMALL=Маленький
+OPTION_VALUE_BIG=Большой
+
+OPTION_VALUE_HALF=Половина
+OPTION_VALUE_FULL_VID=Полный (Видео)
+OPTION_VALUE_FULL_VID_BG=Полный (Фон и видео)
+
+OPTION_VALUE_AUTO=Авто
+OPTION_VALUE_SEC=Секунда
+OPTION_VALUE_SECS=Секунд(ы)
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Простое
+OPTION_VALUE_ZOOM=Масштаб
+OPTION_VALUE_SLIDE=Скольжение
+OPTION_VALUE_BALL=Шар
+OPTION_VALUE_SHIFT=Сдвиг
+
+OPTION_VALUE_EURO=Европейский
+OPTION_VALUE_JAPAN=Японский
+OPTION_VALUE_AMERICAN=Американский
+
+OPTION_VALUE_BLUE=Синий
+OPTION_VALUE_GREEN=Зелёный
+OPTION_VALUE_PINK=Розовый
+OPTION_VALUE_RED=Красный
+OPTION_VALUE_VIOLET=Фиолетовый
+OPTION_VALUE_ORANGE=Оранжевый
+OPTION_VALUE_YELLOW=Жёлтый
+OPTION_VALUE_BROWN=Коричневый
+OPTION_VALUE_BLACK=Чёрный
+
+OPTION_VALUE_SING=Пение
+OPTION_VALUE_SELECT_PLAYERS=Выбор игроков
+OPTION_VALUE_OPEN_MENU=Открыть меню
+
+OPTION_VALUE_HARDWARE_CURSOR=Аппаратный курсор
+OPTION_VALUE_SOFTWARE_CURSOR=Програмный курсор
+
+SING_LOADING=Загрузка...
+
+SING_CHOOSE_MODE=Выберите режим
+SING_SING=Пение
+SING_SING_DESC=быстрая игра: пойте соло или дуэтом
+
+SING_MULTI=Вечеринка
+SING_MULTI_DESC=петь в режиме вечеринки
+
+SING_TOOLS=Инструменты
+
+SING_STATS=Статистика
+SING_STATS_DESC=смотреть статистику
+
+SING_EDITOR=Редактор
+SING_EDITOR_DESC=создать свою собственную песню
+
+SING_GAME_OPTIONS=Настройки
+SING_GAME_OPTIONS_DESC=изменить настройки игры
+
+SING_EXIT=Выход
+SING_EXIT_DESC=выйти из игры
+
+SING_OPTIONS=Настройки
+SING_OPTIONS_DESC=изменить настройки
+SING_OPTIONS_WHEREAMI=Настройки
+
+SING_OPTIONS_GAME=игра
+SING_OPTIONS_GRAPHICS=графика
+SING_OPTIONS_SOUND=звук
+SING_OPTIONS_LYRICS=текст
+SING_OPTIONS_THEMES=темы
+SING_OPTIONS_RECORD=запись
+SING_OPTIONS_ADVANCED=продвинутые
+SING_OPTIONS_EXIT=назад
+
+SING_OPTIONS_GAME_WHEREAMI=Настройки игры
+SING_OPTIONS_GAME_DESC=основные настройки игры
+SING_OPTIONS_GAME_PLAYERS=Игроки
+SING_OPTIONS_GAME_DIFFICULTY=Сложность
+SING_OPTIONS_GAME_LANGUAGE=Язык
+SING_OPTIONS_GAME_TABS=Табы
+SING_OPTIONS_GAME_SORTING=Сортировка
+SING_OPTIONS_GAME_DEBUG=Отладка
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Настройки графики
+SING_OPTIONS_GRAPHICS_DESC=настройки графики
+SING_OPTIONS_GRAPHICS_RESOLUTION=Разрешение
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Полный экран
+SING_OPTIONS_GRAPHICS_DEPTH=Глубина цвета
+SING_OPTIONS_GRAPHICS_VISUALIZER=Визуализация
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Осциллограф
+SING_OPTIONS_GRAPHICS_LINEBONUS=Бонус "в линию"
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Размер клипа
+
+SING_OPTIONS_SOUND_WHEREAMI=Настройки звука
+SING_OPTIONS_SOUND_DESC=настройки звука
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Вывод с микрофона
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Фоновая музыка
+SING_OPTIONS_SOUND_MIC_BOOST=Усиление мкрофона
+SING_OPTIONS_SOUND_CLICK_ASSIST=Метроном-помощник
+SING_OPTIONS_SOUND_BEAT_CLICK=Метроном
+SING_OPTIONS_SOUND_THRESHOLD=Погрешность
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Режим двух игроков
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Громкость превью
+SING_OPTIONS_SOUND_PREVIEWFADING=Затухание превью
+
+SING_OPTIONS_LYRICS_WHEREAMI=Настройки текстов
+SING_OPTIONS_LYRICS_DESC=настройки текстов
+SING_OPTIONS_LYRICS_FONT=Шрифт
+SING_OPTIONS_LYRICS_EFFECT=Эффект
+SING_OPTIONS_LYRICS_SOLMIZATION=сольмизация
+SING_OPTIONS_LYRICS_NOTELINES=Линии стана
+
+SING_OPTIONS_THEMES_WHEREAMI=Настройки тем
+SING_OPTIONS_THEMES_DESC=настройки тем и скинов
+SING_OPTIONS_THEMES_THEME=Тема
+SING_OPTIONS_THEMES_SKIN=Скин
+SING_OPTIONS_THEMES_COLOR=Цвет
+
+SING_OPTIONS_RECORD_WHEREAMI=Настройки записи
+SING_OPTIONS_RECORD_DESC=настройки микрофона
+SING_OPTIONS_RECORD_CARD=Звуковая карта
+SING_OPTIONS_RECORD_INPUT=Вход
+SING_OPTIONS_RECORD_CHANNEL=Канал
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Дополнительные настройки
+SING_OPTIONS_ADVANCED_DESC=дополнительные настройки
+SING_OPTIONS_ADVANCED_EFFECTSING=Эффекты пения
+SING_OPTIONS_ADVANCED_SCREENFADE=Затухание экрана
+SING_OPTIONS_ADVANCED_LOADANIMATION=Анимация загрузки
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Запросы
+SING_OPTIONS_ADVANCED_LINEBONUS=Бонус "В линию"
+SING_OPTIONS_ADVANCED_ONSONGCLICK=После выбора песни
+;TODO: SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
+
+SING_EDIT=Редактор
+SING_EDIT_MENU_DESCRIPTION=создать свою собственную песню
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Импортировать текст из MIDI-файла
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=назад
+SING_EDIT_BUTTON_CONVERT=Импорт
+SING_EDIT_BUTTON_EXIT=назад
+
+SING_EDIT_NAVIGATE=перейти
+SING_EDIT_SELECT=выбрать
+SING_EDIT_EXIT=назад
+
+SING_LEGEND_SELECT=выбрать
+SING_LEGEND_NAVIGATE=перейти
+SING_LEGEND_CONTINUE=продолжить
+SING_LEGEND_ESC=назад
+
+SING_PLAYER_DESC=введите имя игрока(игроков)
+SING_PLAYER_WHEREAMI=Имена игроков
+SING_PLAYER_ENTER_NAME=введите имя
+
+SING_DIFFICULTY_DESC=уровень сложности
+SING_DIFFICULTY_WHEREAMI=Сложность
+SING_DIFFICULTY_CONTINUE=к выбору песни
+SING_EASY=Легкий
+SING_MEDIUM=Средний
+SING_HARD=Сложный
+
+SING_SONG_SELECTION_DESC=выберите песню
+SING_SONG_SELECTION_WHEREAMI=Выбор песни
+SING_SONG_SELECTION_GOTO=перейти ..
+SING_SONG_SELECTION=выбор песни
+SING_SONG_SELECTION_MENU=меню
+SING_SONG_SELECTION_PLAYLIST=плэйлист
+SING_SONGS_IN_CAT=Песни
+PLAYLIST_CATTEXT=Плэйлист: %s
+
+SING_TIME=ВРЕМЯ
+SING_TOTAL=всего
+SING_MODE=пение соло
+SING_NOTES=ноты
+SING_GOLDEN_NOTES=золотые ноты
+SING_PHRASE_BONUS=бонус "В линию"
+
+SING_MENU=Главное меню
+
+SONG_SCORE=Результаты исполнения
+SONG_SCORE_WHEREAMI=Очки
+
+SING_SCORE_TONE_DEAF=Глухой
+SING_SCORE_AMATEUR=Любитель
+SING_SCORE_WANNABE=Старается
+SING_SCORE_HOPEFUL=Подающий надежды
+SING_SCORE_RISING_STAR=Восходящая звезда
+SING_SCORE_LEAD_SINGER=Вокалист
+SING_SCORE_SUPERSTAR=Суперзвезда
+SING_SCORE_ULTRASTAR=Ультрастар!
+
+SING_TOP_5_CHARTS=5 лучших
+SING_TOP_5_CHARTS_WHEREAMI=лучшие 5
+SING_TOP_5_CHARTS_CONTINUE=к выбору песни
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=сменить сложность
+
+POPUP_PERFECT=прекрасно!
+POPUP_AWESOME=удивительно!
+POPUP_GREAT=великолепно!
+POPUP_GOOD=хорошо!
+POPUP_NOTBAD=неплохо!
+POPUP_BAD=плохо!
+POPUP_POOR=ужасно!
+POPUP_AWFUL=невыносимо!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= и
+
+SONG_MENU_NAME_MAIN=меню пения
+SONG_MENU_PLAY=Петь
+SONG_MENU_CHANGEPLAYERS=Изменить игроков
+SONG_MENU_EDIT=Изменить
+SONG_MENU_MODI=Петь
+SONG_MENU_CANCEL=Отмена
+
+SONG_MENU_NAME_PLAYLIST=Меню песен
+SONG_MENU_PLAYLIST_ADD=Добавить песню
+SONG_MENU_PLAYLIST_DEL=Удалить песню
+
+SONG_MENU_NAME_PLAYLIST_ADD=Добавить песню
+SONG_MENU_PLAYLIST_ADD_NEW=в новый плэйлист
+SONG_MENU_PLAYLIST_ADD_EXISTING=в существующий плэйлист
+SONG_MENU_PLAYLIST_NOEXISTING=Плэйлисты отсутствуют
+
+SONG_MENU_NAME_PLAYLIST_NEW=Новый плэйлист
+SONG_MENU_PLAYLIST_NEW_CREATE=Создать
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Без имени
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Вы действительно желаете удалить элемент?
+SONG_MENU_YES=Да
+SONG_MENU_NO=Нет
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Открыть список
+SONG_MENU_PLAYLIST_LOAD=открыть
+SONG_MENU_PLAYLIST_DELCURRENT=удалить текущий плэйлист
+
+SONG_MENU_NAME_PLAYLIST_DEL=Удалить плэйлист?
+
+SONG_MENU_NAME_PARTY_MAIN=Меню вечеринки
+SONG_MENU_JOKER=Джокер
+
+SONG_MENU_NAME_PARTY_JOKER=взять джокер
+
+SONG_JUMPTO_DESC=поиск песни
+SONG_JUMPTO_TYPE_DESC=Искать:
+SONG_JUMPTO_TYPE1=Всё
+SONG_JUMPTO_TYPE2=Название
+SONG_JUMPTO_TYPE3=Исполнитель
+SONG_JUMPTO_SONGSFOUND=%d Песен найдено
+SONG_JUMPTO_NOSONGSFOUND=Песен не найдено
+SONG_JUMPTO_HELP=Введите текст для поиска
+SONG_JUMPTO_CATTEXT=Искать: %s
+
+PARTY_MODE=режим вечеринки
+PARTY_DIFFICULTY=Сложность
+PARTY_PLAYLIST=Режим плэйлиста
+PARTY_PLAYLIST_ALL=Все песни
+PARTY_PLAYLIST_CATEGORY=Папка
+PARTY_PLAYLIST_PLAYLIST=Плэйлист
+PARTY_TEAMS=число команд
+PARTY_TEAMS_PLAYER1=число исполнителей
+PARTY_TEAMS_PLAYER2=число исполнителей
+PARTY_TEAMS_PLAYER3=число исполнителей
+
+PARTY_LEGEND_CONTINUE=продолжить
+
+PARTY_OPTIONS_DESC=настройки игры-вечеринки
+PARTY_OPTIONS_WHEREAMI=Настройки вечеринки
+
+PARTY_PLAYER_DESC=введите имена игроков и команд!
+PARTY_PLAYER_WHEREAMI=Имена для вечеринки
+PARTY_PLAYER_ENTER_NAME=ввести имена
+
+
+PARTY_ROUNDS_DESC=выберите режимы игры
+PARTY_ROUNDS_WHEREAMI=Раунды вечеринки
+PARTY_ROUNDS_LEGEND_CONTINUE=начать игру-вечеринку
+PARTY_ROUNDCOUNT=число раундов
+PARTY_SELECTMODE1=режим раунда 1
+PARTY_SELECTMODE2=режим раунда 2
+PARTY_SELECTMODE3=режим раунда 3
+PARTY_SELECTMODE4=режим раунда 4
+PARTY_SELECTMODE5=режим раунда 5
+PARTY_SELECTMODE6=режим раунда 6
+PARTY_SELECTMODE7=режим раунда 7
+
+PARTY_ROUND_DESC=следующие игроки к микрофонам:
+PARTY_ROUND_WHEREAMI=Следующий раунд вечеринки
+PARTY_ROUND_LEGEND_CONTINUE=начать раунд
+
+PARTY_SONG_WHEREAMI=Выбор песен для вечеринки
+PARTY_SONG_LEGEND_CONTINUE=петь
+PARTY_SONG_MENU=меню
+
+PARTY_SCORE_DESC=счёт прошедшего раунда
+PARTY_SCORE_WHEREAMI=Очки вечеринки
+
+PARTY_WIN_DESC=победитель вечеринки
+PARTY_WIN_WHEREAMI=Победитель вечеринки
+PARTY_WIN_LEGEND_CONTINUE=вернуться в главное меню
+
+PARTY_ROUND=Раунд
+PARTY_ROUND_WINNER=Победитель
+PARTY_NOTPLAYEDYET=ещё не играли
+PARTY_NOBODY=никто
+NEXT_ROUND=Следующий раунд:
+
+PARTY_DISMISSED=Отменено!
+PARTY_SCORE_WINS=Победители: %s !
+;TODO: PARTY_SCORE_WINS2=wins!
+
+MODE_RANDOM_NAME=Случайный режим
+MODE_RANDOM_DESC=Режим будет выбран случайным образом
+
+MODE_HDL_NAME=Оставайтесь на линии
+MODE_HDL_DESC=Будьте не хуже, чем вам показывает указатель рэйтинга.
+
+MODE_5000POINTS_NAME=До 5000
+MODE_5000POINTS_DESC=Матч выигрывает тот, кто первым наберёт 5000 очков.
+
+MODE_DUEL_NAME=Дуэль
+MODE_DUEL_DESC=Дуэль до 10000 очков.
+
+MODE_TEAMDUEL_NAME=Командная дуэль
+MODE_TEAMDUEL_DESC=Передавайте микрофон!
+
+MODE_BLIND_NAME=Слепой режим
+MODE_BLIND_DESC=Дуэль, в которой вы не видите нот.
+
+STAT_MAIN=Статистика
+STAT_MAIN_DESC=Главная
+STAT_MAIN_WHEREAMI=Статистика
+
+STAT_OVERVIEW_INTRO=%0:s Статистика. \n Последний сброс в %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Песен(%3:d с видео), из них %1:d уже проигрывались и %2:d ещё не проигрывались.\n Самая популярная песня %5:s from %4:s.
+STAT_OVERVIEW_PLAYER=С последнего сброса в игре участвовало %0:d игроков.\n Лучший игрок %1:s со средним счётом %2:d очков.\n %3:s с лучшим счётом %4:d очков.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Статистика
+STAT_DETAIL_WHEREAMI=Подробная статистика
+
+STAT_NEXT=След. страница
+STAT_PREV=Пред. страница
+STAT_REVERSE=В обр. порядке
+STAT_PAGE=страница %0:d из %1:d\n (%2:d из %3:d)
+
+STAT_DESC_SCORES=Лучшие игры
+STAT_DESC_SCORES_REVERSED=Худшие игры
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Лучшие певцы
+STAT_DESC_SINGERS_REVERSED=Худшие певцы
+STAT_FORMAT_SINGERS=%0:s \n Средний счёт: %1:d
+
+STAT_DESC_SONGS=Популярные песни
+STAT_DESC_SONGS_REVERSED=Непопулярные песни
+STAT_FORMAT_SONGS=%0:s - %1:s \n звучала %2:dx
+
+STAT_DESC_BANDS=Популярные группы
+STAT_DESC_BANDS_REVERSED=Непопулярные группы
+STAT_FORMAT_BANDS=%0:s \n звучала %1:dx
+
+SCREENSHOT_SAVED=Снимок экрана сохранён
+SCREENSHOT_FAILED=Невозможно сохранить снимок экрана
+
+INFO_FILE_SAVED=Файл сохранён
+ERROR_SAVE_FILE_FAILED=Невозможно сохранить файл
+ERROR_FILE_NOT_FOUND=Файл не найден
+
+ENCODING_ERROR_ASK_FOR_UTF8=Невозможно сохранить изменения в текущей кодировке. Преобразовать в UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Ни одна дорожка не выбрана
+
+MSG_ERROR_TITLE=Ошибка
+MSG_INFO_TITLE=Информация
+MSG_QUESTION_TITLE=Вопрос
+MSG_QUIT_USDX=Вы действительно желаете покинуть UltraStar?
+MSG_END_PARTY=Действительно покинуть режим вечеринки?
+
+ERROR_NO_SONGS=Нет загруженных песен
+ERROR_NO_PLUGINS=Нет загруженных дополнений
+ERROR_NO_MODES_FOR_CURRENT_SETUP=нет доступных режимов для текущих настроек игрока/команды
+ERROR_CAN_NOT_START_PARTY=произошла ошибка запуска игры-вечеринки
+ERROR_CORRUPT_SONG=Песня не может быть загружена.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Песня не может быть загружена: Файл не найден
+ERROR_CORRUPT_SONG_NO_NOTES=Песня не может быть загружена: Невозможно найти ноты
+ERROR_CORRUPT_SONG_NO_BREAKS=Песня не может быть загружена: Невозможно найти разделители строк
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Песня не может быть загружена: Ошибка обработки строки %0:d
+ERROR_NO_EDITOR=Эта возможность недоступна в Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Игроку %d назначено несколько микрофонов. Пожалуйста проверьте опции записи
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Игроку %d не назначено ни одного микрофона. Пожалуйста проверьте опции записи
+;TRANSLATOR: Dmitry "Sadler" Manachkin
diff --git a/medley_new/game/languages/Serbian.ini b/medley_new/game/languages/Serbian.ini
new file mode 100644
index 00000000..3f0ddc58
--- /dev/null
+++ b/medley_new/game/languages/Serbian.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Ucitava se...
+
+SING_CHOOSE_MODE=izaberi mod
+SING_SING=pevaj
+SING_SING_DESC=brza igra: pevaj solo ili u duetu
+
+SING_MULTI=tim
+SING_MULTI_DESC=pevaj u timskom modu
+
+SING_TOOLS=alati
+
+SING_STATS=statistike
+SING_STATS_DESC=pogledaj statistike
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=napravi svoje pesme
+
+SING_GAME_OPTIONS=oprcije igre
+SING_GAME_OPTIONS_DESC=promeni podesavanja igre
+
+SING_EXIT=izlaz
+SING_EXIT_DESC=izadji iz igre
+
+SING_OPTIONS=opcije
+SING_OPTIONS_DESC=promeni podesavanja
+SING_OPTIONS_WHEREAMI=Opcije
+
+SING_OPTIONS_GAME=igra
+SING_OPTIONS_GRAPHICS=grafika
+SING_OPTIONS_SOUND=zvuk
+SING_OPTIONS_LYRICS=lirike
+SING_OPTIONS_THEMES=teme
+SING_OPTIONS_RECORD=snimanje
+SING_OPTIONS_ADVANCED=ostalo
+SING_OPTIONS_EXIT=nazad
+
+SING_OPTIONS_GAME_WHEREAMI=Opcije Igra
+SING_OPTIONS_GAME_DESC=opsta podesavanja igre
+SING_OPTIONS_GAME_PLAYERS=Igraci
+SING_OPTIONS_GAME_DIFFICULTY=Tezina
+SING_OPTIONS_GAME_LANGUAGE=Jezik
+SING_OPTIONS_GAME_TABS=Tabovi
+SING_OPTIONS_GAME_SORTING=Sortiranje
+SING_OPTIONS_GAME_DEBUG=Dibagiranje
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Opcije Grafika
+SING_OPTIONS_GRAPHICS_DESC=graficka podesavanja
+SING_OPTIONS_GRAPHICS_RESOLUTION=Rezolucija
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Pun Ekran
+SING_OPTIONS_GRAPHICS_DEPTH=Boje
+;TODO: SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus Linija
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Velicina Videa
+
+SING_OPTIONS_SOUND_WHEREAMI=Opcije Zvuk
+SING_OPTIONS_SOUND_DESC=podesavanja zvuka
+;TODO: SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+;TODO: SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+SING_OPTIONS_SOUND_MIC_BOOST=Pojacanje mikrofona
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat click
+SING_OPTIONS_SOUND_THRESHOLD=Stepen Cujnosti
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mod za dva igraca
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Provera jacine tona
+SING_OPTIONS_SOUND_PREVIEWFADING=Provera pomracenja
+
+SING_OPTIONS_LYRICS_WHEREAMI=Opcije Lirike
+SING_OPTIONS_LYRICS_DESC=Podesavanja lirika
+SING_OPTIONS_LYRICS_FONT=Font
+SING_OPTIONS_LYRICS_EFFECT=Efekti
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacija
+;TODO: SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+SING_OPTIONS_THEMES_WHEREAMI=Opcije Teme
+SING_OPTIONS_THEMES_DESC=podesavanja teme i skina
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Boja
+
+SING_OPTIONS_RECORD_WHEREAMI=Opcije Snimanje
+SING_OPTIONS_RECORD_DESC=podesavanja mikrofona
+SING_OPTIONS_RECORD_CARD=Zvucna Kartica
+SING_OPTIONS_RECORD_INPUT=Ulaz
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Opcije Ostalo
+SING_OPTIONS_ADVANCED_DESC=ostala podesavanja
+SING_OPTIONS_ADVANCED_EFFECTSING=Efekti Pevanja
+SING_OPTIONS_ADVANCED_SCREENFADE=Pomracenje Ekrana
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animacija Ucitavanja
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Bezbednosna Pitanja
+SING_OPTIONS_ADVANCED_LINEBONUS=Linijski Bonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Posle Odabira Pesme
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Automatski Timski Meni
+
+;TODO: SING_EDIT=Editor
+;TODO: SING_EDIT_MENU_DESCRIPTION=create your own song
+
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_EXIT=back
+;TODO: SING_EDIT_BUTTON_CONVERT=Import
+;TODO: SING_EDIT_BUTTON_EXIT=back
+
+;TODO: SING_EDIT_NAVIGATE=navigate
+;TODO: SING_EDIT_SELECT=select
+;TODO: SING_EDIT_EXIT=back
+
+SING_LEGEND_SELECT=izaberi
+SING_LEGEND_NAVIGATE=biraj
+SING_LEGEND_CONTINUE=nastavi
+SING_LEGEND_ESC=nazad
+
+SING_PLAYER_DESC=unesi ime igraca
+SING_PLAYER_WHEREAMI=Imenaigraca
+SING_PLAYER_ENTER_NAME=unesi ime
+
+SING_DIFFICULTY_DESC=izaberi tezinu
+SING_DIFFICULTY_WHEREAMI=Tezina
+SING_DIFFICULTY_CONTINUE=do odabira pesme
+SING_EASY=Lako
+SING_MEDIUM=Normalno
+SING_HARD=Tesko
+
+SING_SONG_SELECTION_DESC=izaberi svoju pesmu
+SING_SONG_SELECTION_WHEREAMI=Izbor Pesme
+SING_SONG_SELECTION_GOTO=idi na...
+SING_SONG_SELECTION=izbor pesme
+SING_SONG_SELECTION_MENU=meni
+SING_SONG_SELECTION_PLAYLIST=lista pesama
+SING_SONGS_IN_CAT=Pesme
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=TIME
+SING_TOTAL=total
+SING_MODE=pevaj solo
+SING_NOTES=note
+SING_GOLDEN_NOTES=zlatne note
+SING_PHRASE_BONUS=linijski bonus
+
+SING_MENU=Glavni Meni
+
+SONG_SCORE=rezultat pesme
+SONG_SCORE_WHEREAMI=Rezultat
+
+SING_SCORE_TONE_DEAF=Antitalenat
+SING_SCORE_AMATEUR=Amater
+;TODO: SING_SCORE_WANNABE=Wannabe
+;TODO: SING_SCORE_HOPEFUL=Hopeful
+SING_SCORE_RISING_STAR=Zvezda U Usponu
+SING_SCORE_LEAD_SINGER=Solista
+SING_SCORE_SUPERSTAR=SuperZvezda
+SING_SCORE_ULTRASTAR=UltraZvezda
+
+SING_TOP_5_CHARTS=najboljih 5 Igraca
+SING_TOP_5_CHARTS_WHEREAMI=najboljih pet
+SING_TOP_5_CHARTS_CONTINUE=do izbora pesme
+;TODO: SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=savrseno!
+POPUP_AWESOME=odlicno!
+POPUP_GREAT=sjajno!
+POPUP_GOOD=dobro!
+POPUP_NOTBAD=nije lose!
+POPUP_BAD=lose!
+POPUP_POOR=jedno!
+POPUP_AWFUL=grozno!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= i
+
+SONG_MENU_NAME_MAIN=meni pesme
+SONG_MENU_PLAY=Pevaj
+SONG_MENU_CHANGEPLAYERS=Promeni Igrace
+SONG_MENU_EDIT=Edituj
+SONG_MENU_MODI=Pevaj Modi
+SONG_MENU_CANCEL=Nazad
+
+SONG_MENU_NAME_PLAYLIST=Meni Pesme
+SONG_MENU_PLAYLIST_ADD=Dodaj Pesmu
+SONG_MENU_PLAYLIST_DEL=Obrisi Pesmu
+
+SONG_MENU_NAME_PLAYLIST_ADD=Dodaj Pesmu
+SONG_MENU_PLAYLIST_ADD_NEW=na novu listu
+SONG_MENU_PLAYLIST_ADD_EXISTING=na postojecu listu
+SONG_MENU_PLAYLIST_NOEXISTING=Nema dostupnih lista
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nova Lista
+SONG_MENU_PLAYLIST_NEW_CREATE=Napravi
+SONG_MENU_PLAYLIST_NEW_UNNAMED=BezNaziva
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Zaista Obrisati?
+SONG_MENU_YES=Da
+SONG_MENU_NO=Ne
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Otvori Listu
+SONG_MENU_PLAYLIST_LOAD=otvori
+SONG_MENU_PLAYLIST_DELCURRENT=obrisi Trenutnu Listu
+
+SONG_MENU_NAME_PLAYLIST_DEL=Obrisi listu?
+
+SONG_MENU_NAME_PARTY_MAIN=Timski Meni
+SONG_MENU_JOKER=Dzoker
+
+SONG_MENU_NAME_PARTY_JOKER=uzmi dzokera
+
+SONG_JUMPTO_DESC=trazi pesmu
+SONG_JUMPTO_TYPE_DESC=Trazi:
+SONG_JUMPTO_TYPE1=Sve
+SONG_JUMPTO_TYPE2=Naziv
+SONG_JUMPTO_TYPE3=Izvodjac
+SONG_JUMPTO_SONGSFOUND=%d Pesma(pesama) nadjeno
+SONG_JUMPTO_NOSONGSFOUND=Nema nadjenih pesama
+SONG_JUMPTO_HELP=Upisi tekst koji trazis
+SONG_JUMPTO_CATTEXT=Search for: %s
+
+PARTY_MODE=timski mod
+PARTY_DIFFICULTY=Tezina
+PARTY_PLAYLIST=Mod Liste Pesama
+PARTY_PLAYLIST_ALL=Sve Pesme
+PARTY_PLAYLIST_CATEGORY=Direktorijum
+PARTY_PLAYLIST_PLAYLIST=Lista Pesama
+PARTY_TEAMS=Timovi
+PARTY_TEAMS_PLAYER1=Igrac Tim1
+PARTY_TEAMS_PLAYER2=Igrac Tim2
+PARTY_TEAMS_PLAYER3=Igrac Tim3
+
+PARTY_LEGEND_CONTINUE=nastavi
+
+PARTY_OPTIONS_DESC=podesavanja za timsku igru
+PARTY_OPTIONS_WHEREAMI=Timske Opcije
+
+PARTY_PLAYER_DESC=unesi imena igraca i timova!
+PARTY_PLAYER_WHEREAMI=Imena Timova
+PARTY_PLAYER_ENTER_NAME=unesi imena
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=zapocni timsku igru
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=sledeci igraci za mikrofonom
+PARTY_ROUND_WHEREAMI=Timska Sledeca Runda
+PARTY_ROUND_LEGEND_CONTINUE=pocni rundu
+
+PARTY_SONG_WHEREAMI=Timski Izbor Pesama
+PARTY_SONG_LEGEND_CONTINUE=povaj
+PARTY_SONG_MENU=timski meni
+
+PARTY_SCORE_DESC=rezultat poslednje runde
+PARTY_SCORE_WHEREAMI=Timski Poeni
+
+PARTY_WIN_DESC=pobednik timske igre
+PARTY_WIN_WHEREAMI=Timski Pobednik
+PARTY_WIN_LEGEND_CONTINUE=nazad u glavni meni
+
+PARTY_ROUND=Runda
+PARTY_ROUND_WINNER=Pobednik
+PARTY_NOTPLAYEDYET=nije jos igrao
+PARTY_NOBODY=niko
+NEXT_ROUND=Sledeca runda:
+
+PARTY_DISMISSED=Otpusten!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=Pobedio!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Drzi liniju
+MODE_HDL_DESC=Ne budi losiji nego sto ti strelica pokazuje.
+
+MODE_5000POINTS_NAME=Do 5000
+MODE_5000POINTS_DESC=Ko stigne prvi do 5000 poena pobedjuje.
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=Pevaj duel do 10000 poena.
+
+;TODO: MODE_TEAMDUEL_NAME=Team Duell
+;TODO: MODE_TEAMDUEL_DESC=Pass The Mic!
+
+MODE_BLIND_NAME=Slepi Mod
+MODE_BLIND_DESC=Duel bez gledanja nota.
+
+STAT_MAIN=Statistike
+STAT_MAIN_DESC=Generalne
+STAT_MAIN_WHEREAMI=Statistike
+
+STAT_OVERVIEW_INTRO=%0:s Statistike. \n Poslednji reset bio je %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Pesme(%3:d sa Videom), gde su %1:d vec igrane i %2:d nisu jos igrane.\n Najpopularnija pesma je %5:s sa %4:s.
+STAT_OVERVIEW_PLAYER=Od poslednjeg reseta bilo je %0:d razlicitih igraca.\n Najbolji igrac je %1:s sa prosecnim rezultatom od %2:d poena.\n %3:s je imao najveci rezultat sa %4:d poena.
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistike
+STAT_DETAIL_WHEREAMI=Detalji Statistike
+
+STAT_NEXT=Sledeca Strana
+STAT_PREV=Prethodna Strana
+STAT_REVERSE=Obrnuti Redosled
+STAT_PAGE=Seite %0:d of %1:d strana\n (%2:d od %3:d unosa)
+
+STAT_DESC_SCORES=NajboljiRezultati
+STAT_DESC_SCORES_REVERSED=NajgoriRezultati
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Najbolji Pevaci
+STAT_DESC_SINGERS_REVERSED=Najgori Pevaci
+STAT_FORMAT_SINGERS=%0:s \n Prosecan Rezultat: %1:d
+
+STAT_DESC_SONGS=Najpopularnije Pesme
+STAT_DESC_SONGS_REVERSED=Najmanje Popularne Pesme
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx pevano
+
+STAT_DESC_BANDS=Najpopularniji Bendovi
+STAT_DESC_BANDS_REVERSED=Najmanje Popularni Bendovi
+STAT_FORMAT_BANDS=%0:s \n %1:dx Pevano
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Greska
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Pitanje
+MSG_QUIT_USDX=Stvarno napustate UltraStar?
+MSG_END_PARTY=Stvarno napustate Timski Mod?
+
+ERROR_NO_SONGS=Nema ucitanih pesama
+ERROR_NO_PLUGINS=Nema ucitanih plugin-ova
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Pesma se ne moze ucitati.
+;TODO: ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found
+;TODO: ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes
+;TODO: ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks
+;TODO: ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_SCORE_HIT_ARTIST=Hit Pevac
+;UNUSED: PARTY_ROUNDS=Runde
diff --git a/medley_new/game/languages/Slovak.ini b/medley_new/game/languages/Slovak.ini
new file mode 100644
index 00000000..18f438fc
--- /dev/null
+++ b/medley_new/game/languages/Slovak.ini
@@ -0,0 +1,443 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=... nahráva sa hra !
+
+SING_CHOOSE_MODE=vyberte si z možností
+SING_SING=Hra
+SING_SING_DESC=sólo alebo duet
+
+SING_MULTI=Párty
+SING_MULTI_DESC=párty-mód
+
+SING_TOOLS=Nástroje
+
+SING_STATS=štatistika
+SING_STATS_DESC=zobraziť štatistiku
+
+SING_EDITOR=editor
+SING_EDITOR_DESC=vytvorte si vlastnú skladbu
+
+SING_GAME_OPTIONS=nastavenia
+SING_GAME_OPTIONS_DESC=nastavenia hry
+
+SING_EXIT=Koniec
+SING_EXIT_DESC=návrat do systému
+
+SING_OPTIONS=nastavenia
+SING_OPTIONS_DESC=zmeniť nastavenia
+SING_OPTIONS_WHEREAMI=Nastavenia
+
+SING_OPTIONS_GAME=hra
+SING_OPTIONS_GRAPHICS=grafika
+SING_OPTIONS_SOUND=zvuk
+SING_OPTIONS_LYRICS=text
+SING_OPTIONS_THEMES=témy
+SING_OPTIONS_RECORD=mikrofón
+SING_OPTIONS_ADVANCED=iné
+SING_OPTIONS_EXIT=späť
+
+SING_OPTIONS_GAME_WHEREAMI=Nastavenia hry
+SING_OPTIONS_GAME_DESC=všeobecné nastavenia
+SING_OPTIONS_GAME_PLAYERS=Počet hráčov
+SING_OPTIONS_GAME_DIFFICULTY=Obtiažnosť
+SING_OPTIONS_GAME_LANGUAGE=Jazyk
+SING_OPTIONS_GAME_TABS=Kategórie
+SING_OPTIONS_GAME_SORTING=Zoradenie
+SING_OPTIONS_GAME_DEBUG=Debug mód
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Grafika
+SING_OPTIONS_GRAPHICS_DESC=nastavenie grafických detailov
+SING_OPTIONS_GRAPHICS_RESOLUTION=Rozlíšenie
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Celá obrazovka
+SING_OPTIONS_GRAPHICS_DEPTH=Far. hĺbka
+;TODO: SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Čiarový Bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Zobrazenie videa
+
+SING_OPTIONS_SOUND_WHEREAMI=Zvuk
+SING_OPTIONS_SOUND_DESC=nastavenie zvuku
+;TODO: SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback
+;TODO: SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music
+SING_OPTIONS_SOUND_MIC_BOOST=Zosilnenie mikrof.
+SING_OPTIONS_SOUND_CLICK_ASSIST=Pomocný klik
+SING_OPTIONS_SOUND_BEAT_CLICK=Rytmický klik
+SING_OPTIONS_SOUND_THRESHOLD=Prah počuteľ.
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mód dvoch hráčov
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Náhľad(volume)
+SING_OPTIONS_SOUND_PREVIEWFADING=Prechod skladieb
+
+SING_OPTIONS_LYRICS_WHEREAMI=Text
+SING_OPTIONS_LYRICS_DESC=nastavenia zobrazovania textov piesní
+SING_OPTIONS_LYRICS_FONT=Písmo
+SING_OPTIONS_LYRICS_EFFECT=Efekt zvýraznenia
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmizácia
+;TODO: SING_OPTIONS_LYRICS_NOTELINES=Staves
+
+SING_OPTIONS_THEMES_WHEREAMI=Témy
+SING_OPTIONS_THEMES_DESC=zmena témy
+SING_OPTIONS_THEMES_THEME=Téma
+SING_OPTIONS_THEMES_SKIN=Vzhľad
+SING_OPTIONS_THEMES_COLOR=Farba
+
+SING_OPTIONS_RECORD_WHEREAMI=Mikrofón
+SING_OPTIONS_RECORD_DESC=nastavenie mikrofónu
+SING_OPTIONS_RECORD_CARD=Zvuková karta
+SING_OPTIONS_RECORD_INPUT=Vstup
+SING_OPTIONS_RECORD_CHANNEL=Kanál
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Iné
+SING_OPTIONS_ADVANCED_DESC=rozširujúce nastavenia
+SING_OPTIONS_ADVANCED_EFFECTSING=Efekty pri speve
+SING_OPTIONS_ADVANCED_SCREENFADE=Jemný prechod
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animácia loading(u)
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Potvrdzovanie
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus za riadok
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Po zvolení skladby
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu
+
+;TODO: SING_EDIT=Editor
+;TODO: SING_EDIT_MENU_DESCRIPTION=create your own song
+
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file
+;TODO: SING_EDIT_BUTTON_DESCRIPTION_EXIT=back
+;TODO: SING_EDIT_BUTTON_CONVERT=Import
+;TODO: SING_EDIT_BUTTON_EXIT=back
+
+;TODO: SING_EDIT_NAVIGATE=navigate
+;TODO: SING_EDIT_SELECT=select
+;TODO: SING_EDIT_EXIT=back
+
+SING_LEGEND_SELECT=výber
+SING_LEGEND_NAVIGATE=navigácia
+SING_LEGEND_CONTINUE=pokračovať
+SING_LEGEND_ESC=späť
+
+SING_PLAYER_DESC=zadajte meno hráča(ov)
+SING_PLAYER_WHEREAMI=Mená hráčov
+SING_PLAYER_ENTER_NAME=zadávanie mena
+
+SING_DIFFICULTY_DESC=Vyberte obtiažnosť
+SING_DIFFICULTY_WHEREAMI=Obtiažnosť
+SING_DIFFICULTY_CONTINUE=pokračovať
+SING_EASY=Ľahká
+SING_MEDIUM=Stredná
+SING_HARD=Ťažká
+
+SING_SONG_SELECTION_DESC=Vyberte skladbu
+SING_SONG_SELECTION_WHEREAMI=výber skladby
+SING_SONG_SELECTION_GOTO=choď na ..
+SING_SONG_SELECTION=výber skladby
+SING_SONG_SELECTION_MENU=menu
+SING_SONG_SELECTION_PLAYLIST=playlist
+SING_SONGS_IN_CAT=Skladba
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=Čas
+SING_TOTAL=celkovo
+SING_MODE=spievať sólo
+SING_NOTES=noty
+SING_GOLDEN_NOTES=zlaté noty
+SING_PHRASE_BONUS=bonus za riadok
+
+SING_MENU=Hlavné Menu
+
+SONG_SCORE=hodnotenie
+SONG_SCORE_WHEREAMI=Skóre
+
+SING_SCORE_TONE_DEAF=Antitalent
+SING_SCORE_AMATEUR=Amatér
+;TODO: SING_SCORE_WANNABE=Wannabe
+;TODO: SING_SCORE_HOPEFUL=Hopeful
+SING_SCORE_RISING_STAR=Vychádzajúca hviezda
+SING_SCORE_LEAD_SINGER=Spevák
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=najlepších 5
+SING_TOP_5_CHARTS_WHEREAMI=top 5
+SING_TOP_5_CHARTS_CONTINUE=pre výber skladby
+;TODO: SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=neskutočné!
+POPUP_AWESOME=paráda!
+POPUP_GREAT=super!
+POPUP_GOOD=dobré!
+POPUP_NOTBAD=nie zlé!
+POPUP_BAD=zle!
+POPUP_POOR=bieda!
+POPUP_AWFUL=otrasné!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= a
+
+SONG_MENU_NAME_MAIN=Výber hudby
+SONG_MENU_PLAY=Štart
+SONG_MENU_CHANGEPLAYERS=Iný hráč
+SONG_MENU_EDIT=Uprav
+SONG_MENU_MODI=Sing a Modi
+SONG_MENU_CANCEL=Zrušiť
+
+SONG_MENU_NAME_PLAYLIST=Skladby
+SONG_MENU_PLAYLIST_ADD=Pridaj skladbu
+SONG_MENU_PLAYLIST_DEL=Zmaž skladbu
+
+SONG_MENU_NAME_PLAYLIST_ADD=Pridaj Skladbu
+SONG_MENU_PLAYLIST_ADD_NEW=do nového playlistu
+SONG_MENU_PLAYLIST_ADD_EXISTING=do existujúceho playlistu
+SONG_MENU_PLAYLIST_NOEXISTING=Nie je dostupný žiadny playlist
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nový Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Vytvor
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Bez mena
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Skutočne Zmazať ?
+SONG_MENU_YES=Áno
+SONG_MENU_NO=Nie
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Načítaj Playlist
+SONG_MENU_PLAYLIST_LOAD=načítaj
+SONG_MENU_PLAYLIST_DELCURRENT=zmaž tento Playlist
+
+SONG_MENU_NAME_PLAYLIST_DEL=Zmazať Playlist?
+
+SONG_MENU_NAME_PARTY_MAIN=Party Menu
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=použi jokera
+
+SONG_JUMPTO_DESC=hľadaj skladbu
+SONG_JUMPTO_TYPE_DESC=hľadaj:
+SONG_JUMPTO_TYPE1=všade
+SONG_JUMPTO_TYPE2=v názve skladby
+SONG_JUMPTO_TYPE3=v mene autora
+SONG_JUMPTO_SONGSFOUND=%d skladieb vyhovuje filtru
+SONG_JUMPTO_NOSONGSFOUND=Žiadna skladba
+SONG_JUMPTO_HELP=Napíš kľúčové slovo pre hľadanie
+SONG_JUMPTO_CATTEXT=Hľadaj: %s
+
+PARTY_MODE=párty mód
+PARTY_DIFFICULTY=Obtiažnosť
+PARTY_PLAYLIST=Skladby z playlistu
+PARTY_PLAYLIST_ALL=Všetky skladby
+PARTY_PLAYLIST_CATEGORY=Kategória
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_TEAMS=Počet tímov
+PARTY_TEAMS_PLAYER1=Hráčov v Tíme 1
+PARTY_TEAMS_PLAYER2=Hráčov v Tíme 2
+PARTY_TEAMS_PLAYER3=Hráčov v Tíme 3
+
+PARTY_LEGEND_CONTINUE=pokračovať
+
+PARTY_OPTIONS_DESC=nastavenia pre párty-mód
+PARTY_OPTIONS_WHEREAMI=Párty nastavenia
+
+PARTY_PLAYER_DESC=Zadajte mená tímov a hráčov!
+PARTY_PLAYER_WHEREAMI=Párty mená
+PARTY_PLAYER_ENTER_NAME=zadajte mená
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=Pokračovať
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=párty pre hráčov
+PARTY_ROUND_WHEREAMI=List párty disciplín
+PARTY_ROUND_LEGEND_CONTINUE=Štart disciplíny
+
+PARTY_SONG_WHEREAMI=Párty - Výver Skladby
+PARTY_SONG_LEGEND_CONTINUE=Štart
+PARTY_SONG_MENU=party menu
+
+PARTY_SCORE_DESC=skóre posledného kola
+PARTY_SCORE_WHEREAMI=Párty skóre
+
+PARTY_WIN_DESC=Víťaz párty
+PARTY_WIN_WHEREAMI=Stupeň víťazov
+PARTY_WIN_LEGEND_CONTINUE=späť do hlavného menu
+
+PARTY_ROUND=Kolo
+PARTY_ROUND_WINNER=Víťaz
+PARTY_NOTPLAYEDYET=nehralo
+PARTY_NOBODY=ani jedno družstvo
+NEXT_ROUND=Ďalšie kolo:
+
+PARTY_DISMISSED=Ukončené !
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=víťaz tohto kola
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Superstar
+MODE_HDL_DESC=nesmieš klesnúť pod hranicu ukazovateľa úspešnosti
+
+MODE_5000POINTS_NAME=Po 5000
+MODE_5000POINTS_DESC=kto prvý získa 5000 bodov sa stane víťazom
+
+MODE_DUEL_NAME=Duel
+MODE_DUEL_DESC=spievaj, kým nedosiahneš 10000 bodov
+
+MODE_TEAMDUEL_NAME=Duel Tímov
+MODE_TEAMDUEL_DESC=každý hráč sa vystrieda za mikrofónom
+
+MODE_BLIND_NAME=Slepý
+MODE_BLIND_DESC=neuvidíš noty pre hlas
+
+STAT_MAIN=Štatistika
+STAT_MAIN_DESC=Všeobecne
+STAT_MAIN_WHEREAMI=Štatistiky
+
+STAT_OVERVIEW_INTRO=%0:s štatistika \n Štatistika od %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=SKLADBY \n Celkove: %0:d z toho %3:d s videom\n Počet už hraných: %1:d \n Počet nehraných: %2:d \n Najhranejšia skladba: %5:s od %4:s
+STAT_OVERVIEW_PLAYER=HRÁČI \n Celkove: %0:d rôznych hráčov.\n Najlepší hráč: %1:s (%2:d - priemer bodov)\n Najvyššie skóre: %3:s (%4:d bodov)
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Štatistiky
+STAT_DETAIL_WHEREAMI=Podrobná štatistika
+
+STAT_NEXT=Ďalšia strana
+STAT_PREV=Predošlá strana
+STAT_REVERSE=Otoč poradie
+STAT_PAGE=%0:d. z %1:d strán\n (%2:d z %3:d položiek)
+
+STAT_DESC_SCORES=Najvyššie skóre
+STAT_DESC_SCORES_REVERSED=Najhoršie skóre
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Najlepší speváci
+STAT_DESC_SINGERS_REVERSED=Najhorší speváci
+STAT_FORMAT_SINGERS=%0:s \n Priemer skóre: %1:d
+
+STAT_DESC_SONGS=Najhranejšie skladby
+STAT_DESC_SONGS_REVERSED=Najmenej hrané skladby
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx spievaná
+
+STAT_DESC_BANDS=Najhranejšia kapela
+STAT_DESC_BANDS_REVERSED=Najmenej hraná kapela
+STAT_FORMAT_BANDS=%0:s \n %1:dx spievaná
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Chyba
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Otázka
+MSG_QUIT_USDX=Skutočne chcete skončiť UltraStar?
+MSG_END_PARTY=Skutočne chcete skončit Párty Mód ?
+
+ERROR_NO_SONGS=Žiadna skladba
+ERROR_NO_PLUGINS=Žiadny zásuvný modul
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Skladbu sa nepodarilo nahrať.
+;TODO: ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found
+;TODO: ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes
+;TODO: ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks
+;TODO: ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: SING_SCORE_HIT_ARTIST=Star
+;UNUSED: PARTY_ROUNDS=Počet kôl
diff --git a/medley_new/game/languages/Slovenian.ini b/medley_new/game/languages/Slovenian.ini
new file mode 100644
index 00000000..b7c711c2
--- /dev/null
+++ b/medley_new/game/languages/Slovenian.ini
@@ -0,0 +1,442 @@
+[Text]
+;TODO: OPTION_VALUE_CATALAN=Catalan
+;TODO: OPTION_VALUE_CROATIAN=Croatian
+;TODO: OPTION_VALUE_CZECH=Czech
+;TODO: OPTION_VALUE_DANISH=Danish
+;TODO: OPTION_VALUE_DUTCH=Dutch
+;TODO: OPTION_VALUE_ENGLISH=English
+;TODO: OPTION_VALUE_EUSKARA=Euskara
+;TODO: OPTION_VALUE_FINNISH=Finnish
+;TODO: OPTION_VALUE_FRENCH=French
+;TODO: OPTION_VALUE_GERMAN=German
+;TODO: OPTION_VALUE_GREEK=Greek
+;TODO: OPTION_VALUE_HUNGARIAN=Hungarian
+;TODO: OPTION_VALUE_ICELANDIC=Icelandic
+;TODO: OPTION_VALUE_ITALIAN=Italian
+;TODO: OPTION_VALUE_JAPANESE=Japanese
+;TODO: OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+;TODO: OPTION_VALUE_NORWEGIAN=Norwegian
+;TODO: OPTION_VALUE_POLISH=Polish
+;TODO: OPTION_VALUE_PORTUGUESE=Portuguese
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+;TODO: OPTION_VALUE_SERBIAN=Serbian
+;TODO: OPTION_VALUE_SLOVAK=Slovak
+;TODO: OPTION_VALUE_SLOVENIAN=Slovenian
+;TODO: OPTION_VALUE_SPANISH=Spanish
+;TODO: OPTION_VALUE_SWEDISH=Swedish
+
+;TODO: OPTION_VALUE_EASY=Easy
+;TODO: OPTION_VALUE_MEDIUM=Medium
+;TODO: OPTION_VALUE_HARD=Hard
+
+;TODO: OPTION_VALUE_ON=On
+;TODO: OPTION_VALUE_OFF=Off
+
+;TODO: OPTION_VALUE_EDITION=Edition
+;TODO: OPTION_VALUE_GENRE=Genre
+;TODO: OPTION_VALUE_LANGUAGE=Language
+;TODO: OPTION_VALUE_FOLDER=Folder
+;TODO: OPTION_VALUE_TITLE=Title
+;TODO: OPTION_VALUE_ARTIST=Artist
+;TODO: OPTION_VALUE_TITLE2=Title2
+;TODO: OPTION_VALUE_ARTIST2=Artist2
+
+;TODO: OPTION_VALUE_WHENNOVIDEO=When No Video
+
+;TODO: OPTION_VALUE_SMALL=Small
+;TODO: OPTION_VALUE_BIG=Big
+
+;TODO: OPTION_VALUE_HALF=Half
+;TODO: OPTION_VALUE_FULL_VID=Full (Video)
+;TODO: OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+;TODO: OPTION_VALUE_AUTO=Auto
+;TODO: OPTION_VALUE_SEC=Second
+;TODO: OPTION_VALUE_SECS=Seconds
+
+;TODO: OPTION_VALUE_PLAIN=Plain
+;TODO: OPTION_VALUE_OLINE1=OLine1
+;TODO: OPTION_VALUE_OLINE2=OLine2
+
+;TODO: OPTION_VALUE_SIMPLE=Simple
+;TODO: OPTION_VALUE_ZOOM=Zoom
+;TODO: OPTION_VALUE_SLIDE=Slide
+;TODO: OPTION_VALUE_BALL=Ball
+;TODO: OPTION_VALUE_SHIFT=Shift
+
+;TODO: OPTION_VALUE_EURO=Euro
+;TODO: OPTION_VALUE_JAPAN=Japan
+;TODO: OPTION_VALUE_AMERICAN=American
+
+;TODO: OPTION_VALUE_BLUE=Blue
+;TODO: OPTION_VALUE_GREEN=Green
+;TODO: OPTION_VALUE_PINK=Pink
+;TODO: OPTION_VALUE_RED=Red
+;TODO: OPTION_VALUE_VIOLET=Violet
+;TODO: OPTION_VALUE_ORANGE=Orange
+;TODO: OPTION_VALUE_YELLOW=Yellow
+;TODO: OPTION_VALUE_BROWN=Brown
+;TODO: OPTION_VALUE_BLACK=Black
+
+;TODO: OPTION_VALUE_SING=Sing
+;TODO: OPTION_VALUE_SELECT_PLAYERS=Select Players
+;TODO: OPTION_VALUE_OPEN_MENU=Open Menu
+
+;TODO: OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+;TODO: OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Nalaganje...
+
+SING_CHOOSE_MODE=izberi nacin
+SING_SING=poj
+SING_SING_DESC=poj sam ali v duetu
+
+SING_MULTI=zabava
+SING_MULTI_DESC=poj v nacinu zabave
+
+SING_TOOLS=orodja
+
+SING_STATS=statistika
+SING_STATS_DESC=poglej statistiko
+
+SING_EDITOR=urednik
+SING_EDITOR_DESC=izdelaj svoje pesmi
+
+SING_GAME_OPTIONS=nastavitve igre
+SING_GAME_OPTIONS_DESC=spremeni nastavitve igre
+
+SING_EXIT=izhod
+SING_EXIT_DESC=izhod iz igre
+
+SING_OPTIONS=nastavitve
+SING_OPTIONS_DESC=spremeni nastavitve
+SING_OPTIONS_WHEREAMI=Nastavitve
+
+SING_OPTIONS_GAME=igra
+SING_OPTIONS_GRAPHICS=izgled
+SING_OPTIONS_SOUND=zvok
+SING_OPTIONS_LYRICS=besedilo
+SING_OPTIONS_THEMES=tema
+SING_OPTIONS_RECORD=snemanje
+SING_OPTIONS_ADVANCED=napredno
+SING_OPTIONS_EXIT=nazaj
+
+SING_OPTIONS_GAME_WHEREAMI=Nastavitve Igre
+SING_OPTIONS_GAME_DESC=osnovne nastavitve
+SING_OPTIONS_GAME_PLAYERS=Igralci
+SING_OPTIONS_GAME_DIFFICULTY=Težavnost
+SING_OPTIONS_GAME_LANGUAGE=Jezik
+SING_OPTIONS_GAME_TABS=Mape
+SING_OPTIONS_GAME_SORTING=Sortiranje
+SING_OPTIONS_GAME_DEBUG=Odpravljanje hrošcev
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Nastavitve prikaza
+SING_OPTIONS_GRAPHICS_DESC=nastavitve prikaza
+SING_OPTIONS_GRAPHICS_RESOLUTION=Locljivost
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Celozaslonski nacin
+SING_OPTIONS_GRAPHICS_DEPTH=Globina
+SING_OPTIONS_GRAPHICS_VISUALIZER=Vizualizacija
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Vrsticni bonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Velikost videa
+
+SING_OPTIONS_SOUND_WHEREAMI=Nastavitve zvoka
+SING_OPTIONS_SOUND_DESC=nastavitve zvoka
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofonski Playback
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Glasbena podlaga
+SING_OPTIONS_SOUND_MIC_BOOST=Ojacitev mikrofona
+SING_OPTIONS_SOUND_CLICK_ASSIST=Asistent klikanja
+SING_OPTIONS_SOUND_BEAT_CLICK=Klikanje po ritmu
+SING_OPTIONS_SOUND_THRESHOLD=Prag
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Nacin za dva igralca
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Glasnost predogleda
+SING_OPTIONS_SOUND_PREVIEWFADING=narašcanje glasnosti
+
+SING_OPTIONS_LYRICS_WHEREAMI=Nastavitve besedila
+SING_OPTIONS_LYRICS_DESC=nastavitve besedila
+SING_OPTIONS_LYRICS_FONT=Pisava
+SING_OPTIONS_LYRICS_EFFECT=Ucinek
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacija
+SING_OPTIONS_LYRICS_NOTELINES=Notno crtovje
+
+SING_OPTIONS_THEMES_WHEREAMI=Nastavitve tem
+SING_OPTIONS_THEMES_DESC=nastavitve teme
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Izgled
+SING_OPTIONS_THEMES_COLOR=Barva
+
+SING_OPTIONS_RECORD_WHEREAMI=Nastavitve snemanja
+SING_OPTIONS_RECORD_DESC=nastavitve mikrofona
+SING_OPTIONS_RECORD_CARD=Vir zvoka
+SING_OPTIONS_RECORD_INPUT=Vhod
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Napredne nastavitve
+SING_OPTIONS_ADVANCED_DESC=Napredne nastavitve
+SING_OPTIONS_ADVANCED_EFFECTSING=Pevski efekt
+SING_OPTIONS_ADVANCED_SCREENFADE=Zamegljevanje prikaza
+SING_OPTIONS_ADVANCED_LOADANIMATION=Zacetna animacija
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Zašcitno vprašanje
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus za vrstico
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Po izboru pesmi
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Samodejni nacin Zabava
+
+SING_EDIT=Urednik
+SING_EDIT_MENU_DESCRIPTION=Izdelaj lastno pesem
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Izvozi besedilo iz midi datoteke
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Nazaj
+SING_EDIT_BUTTON_CONVERT=Uvozi
+SING_EDIT_BUTTON_EXIT=Nazaj
+
+SING_EDIT_NAVIGATE=Navigacija
+SING_EDIT_SELECT=Izberi
+SING_EDIT_EXIT=Nazaj
+
+SING_LEGEND_SELECT=izberi
+SING_LEGEND_NAVIGATE=premik
+SING_LEGEND_CONTINUE=nadaljuj
+SING_LEGEND_ESC=nazaj
+
+SING_PLAYER_DESC=vpiši imena igralcev
+SING_PLAYER_WHEREAMI=Imena igralcev
+SING_PLAYER_ENTER_NAME=vnesi ime
+
+SING_DIFFICULTY_DESC=izberi težavnost
+SING_DIFFICULTY_WHEREAMI=Težavnost
+SING_DIFFICULTY_CONTINUE=k izbiri pesmi
+SING_EASY=Enostavno
+SING_MEDIUM=Srednje
+SING_HARD=Težko
+
+SING_SONG_SELECTION_DESC=izberi svojo pesem
+SING_SONG_SELECTION_WHEREAMI=Izbira pesmi
+SING_SONG_SELECTION_GOTO=pojdi na...
+SING_SONG_SELECTION=izbira pesmi
+SING_SONG_SELECTION_MENU=meni
+SING_SONG_SELECTION_PLAYLIST=seznam predvajanja
+SING_SONGS_IN_CAT=Pesmi
+PLAYLIST_CATTEXT=Lista: %s
+
+SING_TIME=CAS
+SING_TOTAL=skupaj
+SING_MODE=Petje
+SING_NOTES=note
+SING_GOLDEN_NOTES=zlate note
+SING_PHRASE_BONUS=bonus za vrstico
+
+SING_MENU=Glavni meni
+
+SONG_SCORE=rezultat petja
+SONG_SCORE_WHEREAMI=Rezultat
+
+SING_SCORE_TONE_DEAF=Gluhonem
+SING_SCORE_AMATEUR=Amater
+SING_SCORE_WANNABE=Igralec
+SING_SCORE_HOPEFUL=Nadebudnež
+SING_SCORE_RISING_STAR=Vzhajajoca zvezda
+SING_SCORE_LEAD_SINGER=Vodilni pevec
+SING_SCORE_SUPERSTAR=Superzvezda
+SING_SCORE_ULTRASTAR=Ultrazvezda
+
+SING_TOP_5_CHARTS=najboljših 5 pevcev
+SING_TOP_5_CHARTS_WHEREAMI=najboljših 5
+SING_TOP_5_CHARTS_CONTINUE=k izbiri pesmi
+;TODO: SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=popolno!
+POPUP_AWESOME=odlicno!
+POPUP_GREAT=zelo dobro!
+POPUP_GOOD=dobro!
+POPUP_NOTBAD=ni slabo!
+POPUP_BAD=slabo!
+POPUP_POOR=zelo slabo!
+POPUP_AWFUL=obupno!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= in
+
+SONG_MENU_NAME_MAIN=meni pesmi
+SONG_MENU_PLAY=Poj
+SONG_MENU_CHANGEPLAYERS=Spremeni igralca
+SONG_MENU_EDIT=Uredi
+SONG_MENU_MODI=Poj "a Modi"
+SONG_MENU_CANCEL=Preklici
+
+SONG_MENU_NAME_PLAYLIST=Meni Pesem
+SONG_MENU_PLAYLIST_ADD=Dodaj pesem
+SONG_MENU_PLAYLIST_DEL=Izbriši pesem
+
+SONG_MENU_NAME_PLAYLIST_ADD=Dodaj pesem
+SONG_MENU_PLAYLIST_ADD_NEW=dodaj nov seznam
+SONG_MENU_PLAYLIST_ADD_EXISTING=dodaj shranjen seznam
+SONG_MENU_PLAYLIST_NOEXISTING=Ni seznamov
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nov seznam
+SONG_MENU_PLAYLIST_NEW_CREATE=Ustvari
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Neimenovan
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Res izbrišem?
+SONG_MENU_YES=Da
+SONG_MENU_NO=Ne
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Odpri seznam
+SONG_MENU_PLAYLIST_LOAD=odpri
+SONG_MENU_PLAYLIST_DELCURRENT=izbriši trenuten seznam
+
+SONG_MENU_NAME_PLAYLIST_DEL=Izbrišem seznam?
+
+SONG_MENU_NAME_PARTY_MAIN=Meni Zabava
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=izkoristi jokerja
+
+SONG_JUMPTO_DESC=poišci pesem
+SONG_JUMPTO_TYPE_DESC=Isci po:
+SONG_JUMPTO_TYPE1=Vse
+SONG_JUMPTO_TYPE2=Naslov
+SONG_JUMPTO_TYPE3=Avtor
+SONG_JUMPTO_SONGSFOUND=%d pesmi najdenih
+SONG_JUMPTO_NOSONGSFOUND=Ne najdem
+SONG_JUMPTO_HELP=Vpiši besedilo za iskanje
+SONG_JUMPTO_CATTEXT=Išci po: %s
+
+PARTY_MODE=zabava
+PARTY_DIFFICULTY=Težavnost
+PARTY_PLAYLIST=Izbor
+PARTY_PLAYLIST_ALL=Vse pesmi
+PARTY_PLAYLIST_CATEGORY=Mapa
+PARTY_PLAYLIST_PLAYLIST=Seznam
+PARTY_TEAMS=Ekipe
+PARTY_TEAMS_PLAYER1=Igralec Ekipa1
+PARTY_TEAMS_PLAYER2=Igralec Ekipa2
+PARTY_TEAMS_PLAYER3=Igralec Ekipa3
+
+PARTY_LEGEND_CONTINUE=nadaljuj
+
+PARTY_OPTIONS_DESC=nastavitve za nacin zabave
+PARTY_OPTIONS_WHEREAMI=nastavitve zabave
+
+PARTY_PLAYER_DESC=vpiši igralce in imena ekip!
+PARTY_PLAYER_WHEREAMI=Imena
+PARTY_PLAYER_ENTER_NAME=vpiši imena
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=zacni zabavo
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=naslednji igralec k mikrofonu
+PARTY_ROUND_WHEREAMI=Naslednja runda
+PARTY_ROUND_LEGEND_CONTINUE=zacni rundo
+
+PARTY_SONG_WHEREAMI=Izbor pesmi - Zabava
+PARTY_SONG_LEGEND_CONTINUE=poj
+PARTY_SONG_MENU=meni Zabava
+
+PARTY_SCORE_DESC=tocke zadnje runde
+PARTY_SCORE_WHEREAMI=Tocke v zabavi
+
+PARTY_WIN_DESC=Zmagovalec
+PARTY_WIN_WHEREAMI=Zmagovalec
+PARTY_WIN_LEGEND_CONTINUE=nazaj k glavnemu meniju
+
+PARTY_ROUND=Runda
+PARTY_ROUND_WINNER=Zmagovalec
+PARTY_NOTPLAYEDYET=neizvedeno
+PARTY_NOBODY=nobeden
+NEXT_ROUND=Naslednja runda:
+
+PARTY_DISMISSED=Zakljucena!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=zmaga!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Zdrži nivo
+MODE_HDL_DESC=Ne poj slabše, kot kaže kazalnik na števcu za ocenjevanje.
+
+MODE_5000POINTS_NAME=Do 5000
+MODE_5000POINTS_DESC=Kdor prvi doseže 5000 tock, zmaga.
+
+MODE_DUEL_NAME=Dvoboj
+MODE_DUEL_DESC=Tekmovanje do 10000 tock.
+
+MODE_TEAMDUEL_NAME=Ekipni dvoboj
+MODE_TEAMDUEL_DESC=Podaj mikrofon!
+
+MODE_BLIND_NAME=Slepi dvoboj
+MODE_BLIND_DESC=Dvoboj brez prikaza not.
+
+STAT_MAIN=Statika
+STAT_MAIN_DESC=Splošno
+STAT_MAIN_WHEREAMI=Statistika
+
+STAT_OVERVIEW_INTRO=%0:s Statistika. \n Nazadnje ponastavljeno %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Pesmi(%3:d z videom), od katerih je bilo %1:d že zapetih in %2:d ne.\n Najbolj priljubljena pesem je %5:s od %4:s.
+STAT_OVERVIEW_PLAYER=Od zadnje ponastavitve statistike je igro igralo %0:d igralcev.\n Najboljši/a je %1:s s povprecnim rezultatom %2:d tock.\n %3:s je dosegel/la najboljši rezultat s %4:d tockami.
+
+;TODO: STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistika
+STAT_DETAIL_WHEREAMI=Podrobna statistika
+
+STAT_NEXT=Naslednja stran
+STAT_PREV=Prejšnja stran
+STAT_REVERSE=Obratni vrstni red
+STAT_PAGE=Stran %0:d od %1:d strani\n (%2:d od %3:d zapisov)
+
+STAT_DESC_SCORES=Najboljši rezultati
+STAT_DESC_SCORES_REVERSED=Najslabši rezultati
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Najboljši igralec
+STAT_DESC_SINGERS_REVERSED=Najslabši igralec
+STAT_FORMAT_SINGERS=%0:s \n povprecni rezultat: %1:d
+
+STAT_DESC_SONGS=Najbolj popularne pesmi
+STAT_DESC_SONGS_REVERSED=Najmanj popularne pesmi
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx igrano
+
+STAT_DESC_BANDS=Najbolj popularen izvajalec
+STAT_DESC_BANDS_REVERSED=Najmanj popularen izvajalec
+STAT_FORMAT_BANDS=%0:s \n %1:dx igrano
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Napaka
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Vprašanje
+MSG_QUIT_USDX=Želite zapustiti Ultrastar?
+MSG_END_PARTY=Koncam zabavo?
+
+ERROR_NO_SONGS=Ni pesmi: Naloži jih v mapo Songs
+ERROR_NO_PLUGINS=Ni vkljuckov
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Ne morem naložiti pesmi.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Ne morem naložiti pesmi: Ne najdem datoteke
+ERROR_CORRUPT_SONG_NO_NOTES=Ne morem naloziti pesmi: Ne najdem not.
+ERROR_CORRUPT_SONG_NO_BREAKS=Ne morem naložiti pesmi: Ne najdem prelomov vrstic.
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Ne morem naložiti pesmi: Napaka v parsanju vrstice %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: PARTY_ROUNDS=Število rund
diff --git a/medley_new/game/languages/Spanish.ini b/medley_new/game/languages/Spanish.ini
new file mode 100644
index 00000000..bad65d1f
--- /dev/null
+++ b/medley_new/game/languages/Spanish.ini
@@ -0,0 +1,443 @@
+[Text]
+OPTION_VALUE_CATALAN=Catalán
+OPTION_VALUE_CROATIAN=Croata
+OPTION_VALUE_CZECH=Checo
+OPTION_VALUE_DANISH=Danés
+OPTION_VALUE_DUTCH=Holandés
+OPTION_VALUE_ENGLISH=Inglés
+OPTION_VALUE_EUSKARA=Euskera
+OPTION_VALUE_FINNISH=Finlandés
+OPTION_VALUE_FRENCH=Francés
+OPTION_VALUE_GERMAN=Alemán
+OPTION_VALUE_GREEK=Griego
+OPTION_VALUE_HUNGARIAN=Húngaro
+OPTION_VALUE_ICELANDIC=Islándico
+OPTION_VALUE_ITALIAN=Italiano
+OPTION_VALUE_JAPANESE=Japonés
+OPTION_VALUE_LUXEMBOURGISH=Luxemburgués
+OPTION_VALUE_NORWEGIAN=Noruego
+OPTION_VALUE_POLISH=Polaco
+OPTION_VALUE_PORTUGUESE=Portugués
+;TODO: OPTION_VALUE_RUSSIAN=Russian
+OPTION_VALUE_SERBIAN=Serbio
+OPTION_VALUE_SLOVAK=Eslovaco
+OPTION_VALUE_SLOVENIAN=Esloveno
+OPTION_VALUE_SPANISH=Español
+OPTION_VALUE_SWEDISH=Sueco
+
+OPTION_VALUE_EASY=Fácil
+OPTION_VALUE_MEDIUM=Medio
+OPTION_VALUE_HARD=Difícil
+
+OPTION_VALUE_ON=Sí
+OPTION_VALUE_OFF=No
+
+OPTION_VALUE_EDITION=Edición
+OPTION_VALUE_GENRE=Género
+OPTION_VALUE_LANGUAGE=Idioma
+OPTION_VALUE_FOLDER=Carpeta
+OPTION_VALUE_TITLE=Título
+OPTION_VALUE_ARTIST=Artista
+OPTION_VALUE_TITLE2=Título2
+OPTION_VALUE_ARTIST2=Artista2
+
+OPTION_VALUE_WHENNOVIDEO=Si no hay video
+
+OPTION_VALUE_SMALL=Pequeño
+OPTION_VALUE_BIG=Grande
+
+OPTION_VALUE_HALF=Mitad
+OPTION_VALUE_FULL_VID=Completo (video)
+OPTION_VALUE_FULL_VID_BG=Completo (fondo y video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Segundo
+OPTION_VALUE_SECS=Segundos
+
+OPTION_VALUE_PLAIN=Sencillo
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Simple
+OPTION_VALUE_ZOOM=Acercar
+OPTION_VALUE_SLIDE=Deslizar
+OPTION_VALUE_BALL=Pelotita
+OPTION_VALUE_SHIFT=Saltar
+
+OPTION_VALUE_EURO=Europeo
+OPTION_VALUE_JAPAN=Japón
+OPTION_VALUE_AMERICAN=Americano
+
+OPTION_VALUE_BLUE=Azul
+OPTION_VALUE_GREEN=Verde
+OPTION_VALUE_PINK=Rosado
+OPTION_VALUE_RED=Rojo
+OPTION_VALUE_VIOLET=Violeta
+OPTION_VALUE_ORANGE=Naranja
+OPTION_VALUE_YELLOW=Amarillo
+OPTION_VALUE_BROWN=Marrón
+OPTION_VALUE_BLACK=Negro
+
+OPTION_VALUE_SING=Cantar
+OPTION_VALUE_SELECT_PLAYERS=Elegir jugadores
+OPTION_VALUE_OPEN_MENU=Abrir menú
+
+OPTION_VALUE_HARDWARE_CURSOR=Cursor por hardware
+OPTION_VALUE_SOFTWARE_CURSOR=Cursor por software
+
+SING_LOADING=Cargando...
+
+SING_CHOOSE_MODE=Elige
+SING_SING=¡Canta!
+SING_SING_DESC=Juego rápido: cantar solo o en dueto
+
+SING_MULTI=Grupo
+SING_MULTI_DESC=Cantar en grupos
+
+SING_TOOLS=Utilidades
+
+SING_STATS=Estadísticas
+SING_STATS_DESC=Ver estadísticas
+
+SING_EDITOR=Editor
+SING_EDITOR_DESC=Crea tu propia canción
+
+SING_GAME_OPTIONS=Opciones
+SING_GAME_OPTIONS_DESC=Cambia las opciones del juego
+
+SING_EXIT=Salir
+SING_EXIT_DESC=Salir del juego
+
+SING_OPTIONS=Opciones
+SING_OPTIONS_DESC=Cambia las opciones
+SING_OPTIONS_WHEREAMI=Opciones
+
+SING_OPTIONS_GAME=Juego
+SING_OPTIONS_GRAPHICS=Gráficos
+SING_OPTIONS_SOUND=Sonido
+SING_OPTIONS_LYRICS=Letras
+SING_OPTIONS_THEMES=Apariencia
+SING_OPTIONS_RECORD=Micrófonos
+SING_OPTIONS_ADVANCED=Avanzado
+SING_OPTIONS_EXIT=Atrás
+
+SING_OPTIONS_GAME_WHEREAMI=Opciones del juego
+SING_OPTIONS_GAME_DESC=Cambiar las preferencias generales del juego
+SING_OPTIONS_GAME_PLAYERS=Jugadores
+SING_OPTIONS_GAME_DIFFICULTY=Dificultad
+SING_OPTIONS_GAME_LANGUAGE=Idioma
+SING_OPTIONS_GAME_TABS=Etiquetas
+SING_OPTIONS_GAME_SORTING=Clasificar por
+SING_OPTIONS_GAME_DEBUG=Modo depuración
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Opciones gráficas
+SING_OPTIONS_GRAPHICS_DESC=Cambiar los ajustes de video
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resolución
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Pantalla completa
+SING_OPTIONS_GRAPHICS_DEPTH=Profundidad de color
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualización
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloscopio
+SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de línea
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Tamaño del video
+
+SING_OPTIONS_SOUND_WHEREAMI=Opciones de sonido
+SING_OPTIONS_SOUND_DESC=Cambiar los ajustes de audio
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Oír el micrófono
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Música de fondo
+SING_OPTIONS_SOUND_MIC_BOOST=Potenciar micrófono
+SING_OPTIONS_SOUND_CLICK_ASSIST=Ayuda de notas
+SING_OPTIONS_SOUND_BEAT_CLICK=Clic en compases
+SING_OPTIONS_SOUND_THRESHOLD=Umbral del micro.
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modo 2 jugadores
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Volumen del adelanto
+SING_OPTIONS_SOUND_PREVIEWFADING=Desvanecimiento
+
+SING_OPTIONS_LYRICS_WHEREAMI=Opciones de letras
+SING_OPTIONS_LYRICS_DESC=Cambiar la forma en que se ven las canciones
+SING_OPTIONS_LYRICS_FONT=Tipografía
+SING_OPTIONS_LYRICS_EFFECT=Efecto
+SING_OPTIONS_LYRICS_SOLMIZATION=Solfeo
+SING_OPTIONS_LYRICS_NOTELINES=Pentagrama
+
+SING_OPTIONS_THEMES_WHEREAMI=Opciones de apariencia
+SING_OPTIONS_THEMES_DESC=Cambiar colores y temas
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Piel
+SING_OPTIONS_THEMES_COLOR=Color
+
+SING_OPTIONS_RECORD_WHEREAMI=Opciones de micrófonos
+SING_OPTIONS_RECORD_DESC=Cambiar entradas de sonido
+SING_OPTIONS_RECORD_CARD=Dispositivo de sonido
+SING_OPTIONS_RECORD_INPUT=Entrada
+SING_OPTIONS_RECORD_CHANNEL=Canal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Opciones avanzadas
+SING_OPTIONS_ADVANCED_DESC=Opciones avanzadas
+SING_OPTIONS_ADVANCED_EFFECTSING=Efectos al cantar
+SING_OPTIONS_ADVANCED_SCREENFADE=Desvanecimiento
+SING_OPTIONS_ADVANCED_LOADANIMATION=Animación de carga
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Preguntar al borrar
+SING_OPTIONS_ADVANCED_LINEBONUS=Bonus de línea
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Al seleccionar canción
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto menú de grupo
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Crear tu propia canción
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importar texto desde archivo MIDI
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Atrás
+SING_EDIT_BUTTON_CONVERT=Importar
+SING_EDIT_BUTTON_EXIT=Atrás
+
+SING_EDIT_NAVIGATE=Navegar
+SING_EDIT_SELECT=Seleccionar
+SING_EDIT_EXIT=Atrás
+
+SING_LEGEND_SELECT=Seleccionar
+SING_LEGEND_NAVIGATE=Navegar
+SING_LEGEND_CONTINUE=Continuar
+SING_LEGEND_ESC=Atrás
+
+SING_PLAYER_DESC=Nombres de jugadores
+SING_PLAYER_WHEREAMI=Nombres de jugadores
+SING_PLAYER_ENTER_NAME=Escribe el nombre
+
+SING_DIFFICULTY_DESC=Selecciona la dificultad
+SING_DIFFICULTY_WHEREAMI=Dificultad
+SING_DIFFICULTY_CONTINUE=Selección de canción
+SING_EASY=Fácil
+SING_MEDIUM=Normal
+SING_HARD=Difícil
+
+SING_SONG_SELECTION_DESC=Elige tu canción
+SING_SONG_SELECTION_WHEREAMI=Elige la canción
+SING_SONG_SELECTION_GOTO=Ir a...
+SING_SONG_SELECTION=Selección de canción
+SING_SONG_SELECTION_MENU=Menú
+SING_SONG_SELECTION_PLAYLIST=Lista
+SING_SONGS_IN_CAT=canciones
+PLAYLIST_CATTEXT=Lista: %s
+
+SING_TIME=TIEMPO
+SING_TOTAL=Total
+SING_MODE=Solo
+SING_NOTES=Notas
+SING_GOLDEN_NOTES=Notas doradas
+SING_PHRASE_BONUS=Bonus de línea
+
+SING_MENU=Menú principal
+
+SONG_SCORE=Puntajes
+SONG_SCORE_WHEREAMI=Puntajes
+
+SING_SCORE_TONE_DEAF=Desafinado
+SING_SCORE_AMATEUR=Aficionado
+SING_SCORE_WANNABE=Mejorando
+SING_SCORE_HOPEFUL=Promesa
+SING_SCORE_RISING_STAR=Cantante
+SING_SCORE_LEAD_SINGER=Gran Cantante
+SING_SCORE_SUPERSTAR=Superestrella
+SING_SCORE_ULTRASTAR=Ultraestrella
+
+SING_TOP_5_CHARTS=Los 5 mejores
+SING_TOP_5_CHARTS_WHEREAMI=Los 5 mejores
+SING_TOP_5_CHARTS_CONTINUE=A selección de canción
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=Cambiar dificultad
+
+POPUP_PERFECT=¡Perfecto!
+POPUP_AWESOME=¡Asombroso!
+POPUP_GREAT=¡Genial!
+POPUP_GOOD=¡Bien!
+POPUP_NOTBAD=¡Nada mal!
+POPUP_BAD=¡Mal!
+POPUP_POOR=¡Pésimo!
+POPUP_AWFUL=¡Horrible!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= y
+
+SONG_MENU_NAME_MAIN=Menú canciones
+SONG_MENU_PLAY=Cantar
+SONG_MENU_CHANGEPLAYERS=Elegir jugadores
+SONG_MENU_EDIT=Editar
+SONG_MENU_MODI=Cantar una Modi
+SONG_MENU_CANCEL=Cancelar
+
+SONG_MENU_NAME_PLAYLIST=Menú canciones
+SONG_MENU_PLAYLIST_ADD=Agregar canción
+SONG_MENU_PLAYLIST_DEL=Borrar canción
+
+SONG_MENU_NAME_PLAYLIST_ADD=Agregar canción
+SONG_MENU_PLAYLIST_ADD_NEW=A un listado nuevo
+SONG_MENU_PLAYLIST_ADD_EXISTING=A un listado existente
+SONG_MENU_PLAYLIST_NOEXISTING=No hay listados
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nuevo listado de canciones
+SONG_MENU_PLAYLIST_NEW_CREATE=Crear
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Sin nombre
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=¿Borrar?
+SONG_MENU_YES=Sí
+SONG_MENU_NO=No
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Abrir listado
+SONG_MENU_PLAYLIST_LOAD=Abrir
+SONG_MENU_PLAYLIST_DELCURRENT=Borrar listado actual
+
+SONG_MENU_NAME_PLAYLIST_DEL=¿Borrar listado?
+
+SONG_MENU_NAME_PARTY_MAIN=Menú grupo
+SONG_MENU_JOKER=Aleatorio
+
+SONG_MENU_NAME_PARTY_JOKER=Aleatorio
+
+SONG_JUMPTO_DESC=Buscar canción
+SONG_JUMPTO_TYPE_DESC=Buscar por:
+SONG_JUMPTO_TYPE1=Todo
+SONG_JUMPTO_TYPE2=Título
+SONG_JUMPTO_TYPE3=Artista
+SONG_JUMPTO_SONGSFOUND=%d resultados
+SONG_JUMPTO_NOSONGSFOUND=0 resultados
+SONG_JUMPTO_HELP=Escribe el texto a buscar
+SONG_JUMPTO_CATTEXT=Buscar por: %s
+
+PARTY_MODE=Modo Grupo
+PARTY_DIFFICULTY=Dificultad
+PARTY_PLAYLIST=Modo lista
+PARTY_PLAYLIST_ALL=Todo
+PARTY_PLAYLIST_CATEGORY=Carpeta
+PARTY_PLAYLIST_PLAYLIST=Listado
+PARTY_TEAMS=Equipos
+PARTY_TEAMS_PLAYER1=Integrantes eq. 1
+PARTY_TEAMS_PLAYER2=Integrantes eq. 2
+PARTY_TEAMS_PLAYER3=Integrantes eq. 3
+
+PARTY_LEGEND_CONTINUE=Continuar
+
+PARTY_OPTIONS_DESC=Opciones del modo grupo
+PARTY_OPTIONS_WHEREAMI=Opciones del modo grupo
+
+PARTY_PLAYER_DESC=¡Escribe los nombres de jugadores y equipos!
+PARTY_PLAYER_WHEREAMI=Nombre de los equipos
+PARTY_PLAYER_ENTER_NAME=Escribe los nombres
+
+
+PARTY_ROUNDS_DESC=Elige qué modos quieres jugar
+PARTY_ROUNDS_WHEREAMI=Rondas
+PARTY_ROUNDS_LEGEND_CONTINUE=Empezar
+PARTY_ROUNDCOUNT=Cantidad de rondas
+PARTY_SELECTMODE1=Modo 1ra. ronda
+PARTY_SELECTMODE2=Modo 2da. ronda
+PARTY_SELECTMODE3=Modo 3ra. ronda
+PARTY_SELECTMODE4=Modo 4ta. ronda
+PARTY_SELECTMODE5=Modo 5ta. ronda
+PARTY_SELECTMODE6=Modo 6ta. ronda
+PARTY_SELECTMODE7=Modo 7ma. ronda
+
+PARTY_ROUND_DESC=Siguientes jugadores
+PARTY_ROUND_WHEREAMI=Siguiente ronda
+PARTY_ROUND_LEGEND_CONTINUE=Iniciar ronda
+
+PARTY_SONG_WHEREAMI=Selección de canción
+PARTY_SONG_LEGEND_CONTINUE=Cantar
+PARTY_SONG_MENU=Menú grupo
+
+PARTY_SCORE_DESC=Puntaje de la última ronda
+PARTY_SCORE_WHEREAMI=Puntaje
+
+PARTY_WIN_DESC=Equipo ganador
+PARTY_WIN_WHEREAMI=Ganador
+PARTY_WIN_LEGEND_CONTINUE=Al menú principal
+
+PARTY_ROUND=Ronda
+PARTY_ROUND_WINNER=Ganador
+PARTY_NOTPLAYEDYET=Aún no jugado
+PARTY_NOBODY=Nadie
+NEXT_ROUND=Siguiente ronda:
+
+PARTY_DISMISSED=¡Perdió!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=¡Ganó!
+
+MODE_RANDOM_NAME=Aleatorio
+MODE_RANDOM_DESC=Se elegirá el modo al azar
+
+MODE_HDL_NAME=Mantén la línea
+MODE_HDL_DESC=¡No bajes tu puntaje del mostrado en pantalla!
+
+MODE_5000POINTS_NAME=Hasta 5000
+MODE_5000POINTS_DESC=Gana quien obtenga 5000 puntos.
+
+MODE_DUEL_NAME=Duelo
+MODE_DUEL_DESC=Canta un duelo hasta 10000 puntos.
+
+MODE_TEAMDUEL_NAME=Duelo de equipos
+MODE_TEAMDUEL_DESC=¡Pasa el micro!
+
+MODE_BLIND_NAME=Modo a ciegas
+MODE_BLIND_DESC=Duelo sin ver las notas.
+
+STAT_MAIN=Estadísticas
+STAT_MAIN_DESC=General
+STAT_MAIN_WHEREAMI=Estadísticas
+
+STAT_OVERVIEW_INTRO=Estadísticas de %0:s\n Desde el %1:.2d/%2:.2d/%3:d
+STAT_OVERVIEW_SONG=Hay %0:d canciones (%3:d con vídeo),\n de las cuales %1:d han sido cantadas y %2:d aún no.\n La más popular es %5:s de %4:s.
+STAT_OVERVIEW_PLAYER=Hay registrados %0:d jugadores diferentes.\n El mejor es %1:s con un promedio de %2:d puntos.\n El puntaje más alto fue logrado por %3:s con %4:d puntos.
+
+STAT_FORMAT_DATE=%0:.2d/%1:.2d/%2:d
+
+STAT_DETAIL=Estadísticas
+STAT_DETAIL_WHEREAMI=Estadísticas detalladas
+
+STAT_NEXT=Siguiente
+STAT_PREV=Anterior
+STAT_REVERSE=Invertir el orden
+STAT_PAGE=Página %0:d de %1:d \n (%2:d ítems de un total de %3:d)
+
+STAT_DESC_SCORES=Puntajes
+STAT_DESC_SCORES_REVERSED=Peores puntajes
+STAT_FORMAT_SCORES=%1:d - %0:s\n %3:s - %4:s (%2:s) el %5:s
+
+STAT_DESC_SINGERS=Cantantes
+STAT_DESC_SINGERS_REVERSED=Peores cantantes
+STAT_FORMAT_SINGERS=%0:s \n Promedio: %1:d
+
+STAT_DESC_SONGS=Lo más cantado
+STAT_DESC_SONGS_REVERSED=Lo menos cantado
+STAT_FORMAT_SONGS=%0:s - %1:s \n cantado %2:d veces
+
+STAT_DESC_BANDS=Grupos populares
+STAT_DESC_BANDS_REVERSED=Grupos menos cantados
+STAT_FORMAT_BANDS=%0:s \n cantado %1:d veces
+
+SCREENSHOT_SAVED=Pantalla guardada
+SCREENSHOT_FAILED=No se pudo guardar
+
+INFO_FILE_SAVED=Archivo guardado
+ERROR_SAVE_FILE_FAILED=No se pudo guardar
+ERROR_FILE_NOT_FOUND=No se encontró el archivo
+
+ENCODING_ERROR_ASK_FOR_UTF8=No se pueden guardar los cambios en la codificación actual. ¿Convertir a UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Sin pista seleccionada
+
+MSG_ERROR_TITLE=Error
+MSG_INFO_TITLE=Información
+MSG_QUESTION_TITLE=Pregunta
+MSG_QUIT_USDX=¿Seguro que quieres salir?
+MSG_END_PARTY=¿Seguro que quieres salir del modo grupo?
+
+ERROR_NO_SONGS=No hay canciones
+ERROR_NO_PLUGINS=No hay plugins
+ERROR_NO_MODES_FOR_CURRENT_SETUP=No hay modos disponibles para la configuración actual de equipos y jugadores
+ERROR_CAN_NOT_START_PARTY=Ocurrió un error al iniciar el juego
+ERROR_CORRUPT_SONG=Imposible cargar la canción.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Imposible cargar la canción: Archivo no encontrado
+ERROR_CORRUPT_SONG_NO_NOTES=Imposible cargar la canción: No se encuentran notas
+ERROR_CORRUPT_SONG_NO_BREAKS=Imposible cargar la canción: No se encuentran interrupciones de línea
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Imposible cargar la canción: Error durante el parsing de la línea %0:d
+ERROR_NO_EDITOR=Esta función no está disponible en Linux/Mac
+ERROR_PLAYER_DEVICE_ASSIGNMENT=Se han asignado más de 1 micrófono al jugador %d. Comprueba las opciones de micrófonos.
+ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Al jugador %d no se le ha asignado ningún micrófono. Comprueba las opciones de micrófonos
+;UNUSED: PARTY_ROUNDS=Rondas
+;TRANSLATOR: Daniela Rodríguez Careri
diff --git a/medley_new/game/languages/Swedish.ini b/medley_new/game/languages/Swedish.ini
new file mode 100644
index 00000000..327f7b0e
--- /dev/null
+++ b/medley_new/game/languages/Swedish.ini
@@ -0,0 +1,442 @@
+[Text]
+OPTION_VALUE_CATALAN=Katalanska
+OPTION_VALUE_CROATIAN=Kroatiska
+OPTION_VALUE_CZECH=Tjeckiska
+OPTION_VALUE_DANISH=Danska
+OPTION_VALUE_DUTCH=Nederländska
+OPTION_VALUE_ENGLISH=Engelska
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finska
+OPTION_VALUE_FRENCH=Franska
+OPTION_VALUE_GERMAN=Tyska
+OPTION_VALUE_GREEK=Grekiska
+OPTION_VALUE_HUNGARIAN=Ungerska
+OPTION_VALUE_ICELANDIC=Isländska
+OPTION_VALUE_ITALIAN=Italienska
+OPTION_VALUE_JAPANESE=Japanska
+OPTION_VALUE_LUXEMBOURGISH=Luxemburgska
+OPTION_VALUE_NORWEGIAN=Norska
+OPTION_VALUE_POLISH=Polska
+OPTION_VALUE_PORTUGUESE=Portuguesiska
+OPTION_VALUE_RUSSIAN=Ryska
+OPTION_VALUE_SERBIAN=Serbiska
+OPTION_VALUE_SLOVAK=Slovakiska
+OPTION_VALUE_SLOVENIAN=Slovenian
+OPTION_VALUE_SPANISH=Spanska
+OPTION_VALUE_SWEDISH=Svenska
+
+OPTION_VALUE_EASY=Lätt
+OPTION_VALUE_MEDIUM=Medel
+OPTION_VALUE_HARD=Svår
+
+OPTION_VALUE_ON=På
+OPTION_VALUE_OFF=Av
+
+OPTION_VALUE_EDITION=Utgåva
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Språk
+OPTION_VALUE_FOLDER=Mapp
+OPTION_VALUE_TITLE=Titel
+OPTION_VALUE_ARTIST=Artist
+OPTION_VALUE_TITLE2=Titel2
+OPTION_VALUE_ARTIST2=Artist2
+
+OPTION_VALUE_WHENNOVIDEO=När video saknas
+
+OPTION_VALUE_SMALL=Liten
+OPTION_VALUE_BIG=Stor
+
+OPTION_VALUE_HALF=Halv
+OPTION_VALUE_FULL_VID=Hel (Video)
+OPTION_VALUE_FULL_VID_BG=Hel (BG & Video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Sekund
+OPTION_VALUE_SECS=Sekunder
+
+OPTION_VALUE_PLAIN=Slät
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Enkel
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Glid
+OPTION_VALUE_BALL=Boll
+OPTION_VALUE_SHIFT=Förskjutning
+
+OPTION_VALUE_EURO=Europeisk
+OPTION_VALUE_JAPAN=Japansk
+OPTION_VALUE_AMERICAN=Amerikansk
+
+OPTION_VALUE_BLUE=Blå
+OPTION_VALUE_GREEN=Grön
+OPTION_VALUE_PINK=Rosa
+OPTION_VALUE_RED=Röd
+OPTION_VALUE_VIOLET=Lila
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Gul
+OPTION_VALUE_BROWN=Brun
+OPTION_VALUE_BLACK=Svart
+
+OPTION_VALUE_SING=Sjung
+OPTION_VALUE_SELECT_PLAYERS=Välj spelare
+OPTION_VALUE_OPEN_MENU=Öppna meny
+
+OPTION_VALUE_HARDWARE_CURSOR=Systempekare
+OPTION_VALUE_SOFTWARE_CURSOR=Programpekare
+
+SING_LOADING=Läser in...
+
+SING_CHOOSE_MODE=Välj läge
+SING_SING=Sjung
+SING_SING_DESC=Snabbspel: Sjung solo eller duett
+
+SING_MULTI=Party
+SING_MULTI_DESC=Sjung i partyläge
+
+SING_TOOLS=Verktyg
+
+SING_STATS=Statistik
+SING_STATS_DESC=Kolla statistiken
+
+SING_EDITOR=Editor
+SING_EDITOR_DESC=Skapa din egen låt
+
+SING_GAME_OPTIONS=Spelinställningar
+SING_GAME_OPTIONS_DESC=Ändra spelets inställningar
+
+SING_EXIT=Avsluta
+SING_EXIT_DESC=Sluta spela
+
+SING_OPTIONS=Inställningar
+SING_OPTIONS_DESC=Ändra inställningar
+SING_OPTIONS_WHEREAMI=Inställningar
+
+SING_OPTIONS_GAME=Spel
+SING_OPTIONS_GRAPHICS=Grafik
+SING_OPTIONS_SOUND=Ljud
+SING_OPTIONS_LYRICS=Text
+SING_OPTIONS_THEMES=Teman
+SING_OPTIONS_RECORD=Inspelning
+SING_OPTIONS_ADVANCED=Avancerat
+SING_OPTIONS_EXIT=Tillbaka
+
+SING_OPTIONS_GAME_WHEREAMI=Inställningar Spel
+SING_OPTIONS_GAME_DESC=Vanliga spelinställningar
+SING_OPTIONS_GAME_PLAYERS=Spelare
+SING_OPTIONS_GAME_DIFFICULTY=Svårighetsnivå
+SING_OPTIONS_GAME_LANGUAGE=Språk
+SING_OPTIONS_GAME_TABS=Tabbar
+SING_OPTIONS_GAME_SORTING=Sortering
+SING_OPTIONS_GAME_DEBUG=Debuggning
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Inställningar Grafik
+SING_OPTIONS_GRAPHICS_DESC=Grafikinställningar
+SING_OPTIONS_GRAPHICS_RESOLUTION=Upplösning
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Helskärm
+SING_OPTIONS_GRAPHICS_DEPTH=Färgdjup
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisering
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Radbonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Filmstorlek
+
+SING_OPTIONS_SOUND_WHEREAMI=Inställningar Ljud
+SING_OPTIONS_SOUND_DESC=Ljudinställningar
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofonuppspelning
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Bakgrundsmusik
+SING_OPTIONS_SOUND_MIC_BOOST=Mikrofonförstärkning
+SING_OPTIONS_SOUND_CLICK_ASSIST=Hjälpljud
+SING_OPTIONS_SOUND_BEAT_CLICK=Taktljud
+SING_OPTIONS_SOUND_THRESHOLD=Ljudtröskel
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tvåspelarläge
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Volym i låtvalsmenyn
+SING_OPTIONS_SOUND_PREVIEWFADING=Toning i låtvalsmenyn
+
+SING_OPTIONS_LYRICS_WHEREAMI=Inställningar Text
+SING_OPTIONS_LYRICS_DESC=Sångtextinställningar
+SING_OPTIONS_LYRICS_FONT=Typsnitt
+SING_OPTIONS_LYRICS_EFFECT=Effekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisation
+SING_OPTIONS_LYRICS_NOTELINES=Notlinjer
+
+SING_OPTIONS_THEMES_WHEREAMI=Inställningar Teman
+SING_OPTIONS_THEMES_DESC=Temainställningar
+SING_OPTIONS_THEMES_THEME=Tema
+SING_OPTIONS_THEMES_SKIN=Utseende
+SING_OPTIONS_THEMES_COLOR=Färg
+
+SING_OPTIONS_RECORD_WHEREAMI=Inställningar Inspelning
+SING_OPTIONS_RECORD_DESC=Mikrofoninställningar
+SING_OPTIONS_RECORD_CARD=Ljudkort
+SING_OPTIONS_RECORD_INPUT=Ingång
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Inställningar Avancerat
+SING_OPTIONS_ADVANCED_DESC=Avancerade inställningar
+SING_OPTIONS_ADVANCED_EFFECTSING=Sångeffekter
+SING_OPTIONS_ADVANCED_SCREENFADE=Skärmtoning
+SING_OPTIONS_ADVANCED_LOADANIMATION=Inläsningsanimation
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Säkerhetsfråga
+SING_OPTIONS_ADVANCED_LINEBONUS=Radbonus
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Vid låtval
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Automatisk Partymeny
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Skapa din egen låt
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importera text från MIDI-fil
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Tillbaka
+SING_EDIT_BUTTON_CONVERT=Importera
+SING_EDIT_BUTTON_EXIT=Tillbaka
+
+SING_EDIT_NAVIGATE=Navigera
+SING_EDIT_SELECT=Välj
+SING_EDIT_EXIT=Tillbaka
+
+SING_LEGEND_SELECT=Välj
+SING_LEGEND_NAVIGATE=Navigera
+SING_LEGEND_CONTINUE=Fortsätt
+SING_LEGEND_ESC=Tillbaka
+
+SING_PLAYER_DESC=Skriv in spelarnamn
+SING_PLAYER_WHEREAMI=Spelarnamn
+SING_PLAYER_ENTER_NAME=Skriv namn
+
+SING_DIFFICULTY_DESC=Välj svårighetsgrad
+SING_DIFFICULTY_WHEREAMI=Svårighetsgrad
+SING_DIFFICULTY_CONTINUE=Till låtval
+SING_EASY=Lätt
+SING_MEDIUM=Medel
+SING_HARD=Svår
+
+SING_SONG_SELECTION_DESC=Välj din låt
+SING_SONG_SELECTION_WHEREAMI=Låtval
+SING_SONG_SELECTION_GOTO=Gå till...
+SING_SONG_SELECTION=Låtval
+SING_SONG_SELECTION_MENU=Meny
+SING_SONG_SELECTION_PLAYLIST=Spellista
+SING_SONGS_IN_CAT=Låtar
+PLAYLIST_CATTEXT=Spellista: %s
+
+SING_TIME=TID
+SING_TOTAL=Totalt
+SING_MODE=Sjung solo
+SING_NOTES=Noter
+SING_GOLDEN_NOTES=Gyllene noter
+SING_PHRASE_BONUS=Radbonus
+
+SING_MENU=Huvudmeny
+
+SONG_SCORE=Låtpoäng
+SONG_SCORE_WHEREAMI=Poäng
+
+SING_SCORE_TONE_DEAF=Tondöv
+SING_SCORE_AMATEUR=Amatör
+SING_SCORE_WANNABE=Wannabe
+SING_SCORE_HOPEFUL=Potential
+SING_SCORE_RISING_STAR=Stigande stjärna
+SING_SCORE_LEAD_SINGER=Hitartist
+SING_SCORE_SUPERSTAR=Superstjärna
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=Topp 5 Spelare
+SING_TOP_5_CHARTS_WHEREAMI=Topp 5
+SING_TOP_5_CHARTS_CONTINUE=Till låtval
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=byt svårighetsgrad
+
+POPUP_PERFECT=Perfekt!
+POPUP_AWESOME=Storartat!
+POPUP_GREAT=Riktigt bra!
+POPUP_GOOD=Bra!
+POPUP_NOTBAD=Godkänt!
+POPUP_BAD=Dåligt!
+POPUP_POOR=Uselt!
+POPUP_AWFUL=Hemskt!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= och
+
+SONG_MENU_NAME_MAIN=Låtmeny
+SONG_MENU_PLAY=Sjung
+SONG_MENU_CHANGEPLAYERS=Ändra spelare
+SONG_MENU_EDIT=Redigera
+SONG_MENU_MODI=Sjung på ett sätt
+SONG_MENU_CANCEL=Ångra
+
+SONG_MENU_NAME_PLAYLIST=Låtmeny
+SONG_MENU_PLAYLIST_ADD=Lägg till låt
+SONG_MENU_PLAYLIST_DEL=Ta bort låt
+
+SONG_MENU_NAME_PLAYLIST_ADD=Lägg till låt
+SONG_MENU_PLAYLIST_ADD_NEW=till ny spellista
+SONG_MENU_PLAYLIST_ADD_EXISTING=till exsisterande spellista
+SONG_MENU_PLAYLIST_NOEXISTING=Ingen spellista tillgänglig
+
+SONG_MENU_NAME_PLAYLIST_NEW=Ny spellista
+SONG_MENU_PLAYLIST_NEW_CREATE=Skapa
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Namnlös
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Vill du verkligen bort?
+SONG_MENU_YES=Ja
+SONG_MENU_NO=Nej
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Öppna spellista
+SONG_MENU_PLAYLIST_LOAD=öppna
+SONG_MENU_PLAYLIST_DELCURRENT=ta bort nuvarande spellista
+
+SONG_MENU_NAME_PLAYLIST_DEL=Ta bort spellista?
+
+SONG_MENU_NAME_PARTY_MAIN=Partymeny
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=ta joker
+
+SONG_JUMPTO_DESC=sök låt
+SONG_JUMPTO_TYPE_DESC=Sök efter:
+SONG_JUMPTO_TYPE1=Alla
+SONG_JUMPTO_TYPE2=Titel
+SONG_JUMPTO_TYPE3=Artist
+SONG_JUMPTO_SONGSFOUND=%d Låt(ar) hittade
+SONG_JUMPTO_NOSONGSFOUND=Ingen låt hittad
+SONG_JUMPTO_HELP=Skriv text att söka efter
+SONG_JUMPTO_CATTEXT=Sök efter: %s
+
+PARTY_MODE=partyläge
+PARTY_DIFFICULTY=Svårighetsnivå
+PARTY_PLAYLIST=Spellistläge
+PARTY_PLAYLIST_ALL=Alla låtar
+PARTY_PLAYLIST_CATEGORY=Mapp
+PARTY_PLAYLIST_PLAYLIST=Spellista
+PARTY_TEAMS=Lag
+PARTY_TEAMS_PLAYER1=Spelare Lag1
+PARTY_TEAMS_PLAYER2=Spelare Lag2
+PARTY_TEAMS_PLAYER3=Spelare Lag3
+
+PARTY_LEGEND_CONTINUE=fortsätt
+
+PARTY_OPTIONS_DESC=inställningar för partyspel
+PARTY_OPTIONS_WHEREAMI=Partyinställningar
+
+PARTY_PLAYER_DESC=skriv spelar- och lagnamn!
+PARTY_PLAYER_WHEREAMI=Partynamn
+PARTY_PLAYER_ENTER_NAME=skriv namn
+
+
+;TODO: PARTY_ROUNDS_DESC=select which modes you want to play
+;TODO: PARTY_ROUNDS_WHEREAMI=Party Rounds
+PARTY_ROUNDS_LEGEND_CONTINUE=starta partyspel
+;TODO: PARTY_ROUNDCOUNT=number of rounds
+;TODO: PARTY_SELECTMODE1=mode round 1
+;TODO: PARTY_SELECTMODE2=mode round 2
+;TODO: PARTY_SELECTMODE3=mode round 3
+;TODO: PARTY_SELECTMODE4=mode round 4
+;TODO: PARTY_SELECTMODE5=mode round 5
+;TODO: PARTY_SELECTMODE6=mode round 6
+;TODO: PARTY_SELECTMODE7=mode round 7
+
+PARTY_ROUND_DESC=nästa spelare till mikrofonerna
+PARTY_ROUND_WHEREAMI=Party Nästa omgång
+PARTY_ROUND_LEGEND_CONTINUE=starta omgång
+
+PARTY_SONG_WHEREAMI=Party Låtval
+PARTY_SONG_LEGEND_CONTINUE=sjung
+PARTY_SONG_MENU=partymeny
+
+PARTY_SCORE_DESC=poäng från förra omgången
+PARTY_SCORE_WHEREAMI=Partypoäng
+
+PARTY_WIN_DESC=vinnare av partyspelet
+PARTY_WIN_WHEREAMI=Partyvinnare
+PARTY_WIN_LEGEND_CONTINUE=tillbaka till huvudmenyn
+
+PARTY_ROUND=Omgång
+PARTY_ROUND_WINNER=Vinnare
+PARTY_NOTPLAYEDYET=inte spelad än
+PARTY_NOBODY=ingen
+NEXT_ROUND=Nästa runda:
+
+PARTY_DISMISSED=Avbröt!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=vann!
+
+;TODO: MODE_RANDOM_NAME=Random Mode
+;TODO: MODE_RANDOM_DESC=One mode will be choosen randomly
+
+MODE_HDL_NAME=Håll god ton
+MODE_HDL_DESC=Bli inte sämre än vad markeringen på omdömesmätaren visar.
+
+MODE_5000POINTS_NAME=Till 5000
+MODE_5000POINTS_DESC=Den som först får 5000 poäng vinner matchen.
+
+MODE_DUEL_NAME=Duell
+MODE_DUEL_DESC=Sjung en duett till 10000 poäng.
+
+MODE_TEAMDUEL_NAME=Lagduell
+MODE_TEAMDUEL_DESC=Skicka micken!
+
+MODE_BLIND_NAME=Blindläge
+MODE_BLIND_DESC=Duell utan att se tonerna.
+
+STAT_MAIN=Statistik
+STAT_MAIN_DESC=Allmänn
+STAT_MAIN_WHEREAMI=Statistik
+
+STAT_OVERVIEW_INTRO=%0:s Statistik. \n Senast återställd %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Låtar(%3:d med Video), varav %1:d redan har spelats och %2:d inte har spelats än.\n Den mest populära låten är %5:s med %4:s.
+STAT_OVERVIEW_PLAYER=Sedan den senaste återställningen har %0:d olika spelare sjungit.\n Den bästa spelaren är %1:s med ett genomsnitt på %2:d poäng.\n %3:s har sjungit bäst med %4:d poäng.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistik
+STAT_DETAIL_WHEREAMI=Detaljerad statistik
+
+STAT_NEXT=Nästa sida
+STAT_PREV=Föregående sida
+STAT_REVERSE=Omvänd ordning
+STAT_PAGE=Sida %0:d av %1:d sidor\n (%2:d av %3:d poster)
+
+STAT_DESC_SCORES=Högsta resultat
+STAT_DESC_SCORES_REVERSED=Lägsta resultat
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Bästa sångare
+STAT_DESC_SINGERS_REVERSED=Sämsta sångare
+STAT_FORMAT_SINGERS=%0:s \n genomsnittlig poäng: %1:d
+
+STAT_DESC_SONGS=Populäraste låtarna
+STAT_DESC_SONGS_REVERSED=Minst populära låtarna
+STAT_FORMAT_SONGS=%0:s - %1:s \n Sjungen %2:dx gånger
+
+STAT_DESC_BANDS=Populäraste artisterna
+STAT_DESC_BANDS_REVERSED=Minst populära artisterna
+STAT_FORMAT_BANDS=%0:s \n %1:dx sjungna
+
+;TODO: SCREENSHOT_SAVED=Screenshot saved
+;TODO: SCREENSHOT_FAILED=Couldn''t save screenshot
+
+;TODO: INFO_FILE_SAVED=File saved
+;TODO: ERROR_SAVE_FILE_FAILED=Couldn''t save file
+;TODO: ERROR_FILE_NOT_FOUND=File not found
+
+;TODO: ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8?
+;TODO: EDITOR_ERROR_NO_TRACK_SELECTED=No track selected
+
+MSG_ERROR_TITLE=Fel
+;TODO: MSG_INFO_TITLE=Information
+MSG_QUESTION_TITLE=Fråga
+MSG_QUIT_USDX=Vill du verkligen avsluta UltraStar?
+MSG_END_PARTY=Vill du verkligen avsluta partyläge?
+
+ERROR_NO_SONGS=Inga låtar laddade
+ERROR_NO_PLUGINS=Inga insticksprogram laddade
+;TODO: ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup
+;TODO: ERROR_CAN_NOT_START_PARTY=an error occurred starting the party game
+ERROR_CORRUPT_SONG=Låten kunde inte laddas.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Låten kunde inte laddas: Filen kunde inte hittas
+ERROR_CORRUPT_SONG_NO_NOTES=Låten kunde inte laddas: Kan inte hitta toner
+ERROR_CORRUPT_SONG_NO_BREAKS=Låten kunde inte laddas: Kan inte hitta radbrytningar
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Låten kunde inte laddas: Fel på rad %0:d
+;TODO: ERROR_NO_EDITOR=This feature is not available on Linux/Mac
+;TODO: ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d is assigned to multiple microphones. Please check your record options
+;TODO: ERROR_PLAYER_NO_DEVICE_ASSIGNMENT=Player %d is not assigned to a microphone. Please check your record options
+;UNUSED: PARTY_ROUNDS=Omgångar
diff --git a/medley_new/game/languages/convert.sh b/medley_new/game/languages/convert.sh
new file mode 100755
index 00000000..328efcda
--- /dev/null
+++ b/medley_new/game/languages/convert.sh
@@ -0,0 +1,43 @@
+#!/bin/bash
+# See: http://www.microsoft.com/resources/msdn/goglobal/default.mspx?OS=Windows%20Vista
+
+function convertUTF8 {
+ if [ ! -f $2.ini ]; then
+ echo "skip $2.ini: does not exist"
+ return
+ fi
+
+ # UTF-8 BOM (0xEF 0xBB 0xBF)
+ BOM=`echo -n -e "\0357\0273\0277"`
+ HEADER=`head -c3 $2.ini`
+ if [ $HEADER != $BOM ]; then
+ echo "Convert $2.ini from $1 to UTF8"
+ echo -n $BOM >$2.tmp
+ iconv -f $1 -t UTF-8 $2.ini >>$2.tmp
+ mv $2.tmp $2.ini
+ else
+ echo "skip $2.ini: already UTF8"
+ fi
+}
+
+#convertUTF8 UTF8 Catalan
+convertUTF8 CP1252 French
+convertUTF8 CP1252 Italian
+convertUTF8 CP1252 Spanish
+convertUTF8 CP1250 Croatian
+convertUTF8 CP1252 Euskara
+convertUTF8 CP1252 German
+#convertUTF8 UCS-2LE Japanese
+convertUTF8 CP1252 Swedish
+convertUTF8 CP1252 Dutch
+convertUTF8 CP1252 Finnish
+convertUTF8 CP1253 Greek
+convertUTF8 CP1252 Portuguese
+
+convertUTF8 CP1252 Danish
+convertUTF8 CP1252 Norwegian
+#convertUTF8 CP1251 Serbian
+convertUTF8 CP1250 Serbian
+convertUTF8 CP1250 Slovenian
+convertUTF8 CP1250 Polish
+convertUTF8 CP1250 Slovak
diff --git a/medley_new/game/languages/readme.txt b/medley_new/game/languages/readme.txt
new file mode 100644
index 00000000..5628092c
--- /dev/null
+++ b/medley_new/game/languages/readme.txt
@@ -0,0 +1,99 @@
+.o0 Ultrastar Deluxe in your language 0o.
+
+-----------------------
+ Table of Contents
+-----------------------
+1. Introduction
+2. Translate texts
+3. Wildcards
+
+-----------------------
+1. Introduction:
+-----------------------
+To translate USDX to a new language, copy the file Language.new to [Language].ini with [Language]
+replaced by the English name of your language (e.g. German.ini for German).
+Translate all texts according to section (2) of this file.
+
+-----------------------
+2. Translate texts:
+-----------------------
+1) For each target language there is a translation file named [Language].ini where [Language] is the target
+ language.
+2) All lines that have not been translated so far are prefixed with ";TODO:" like the following line
+ ;TODO: SOME_OPTION=English text here
+3) Translate the text if you are familiar with the target language
+4) After you have done so remove the ";TODO: " prefix so that it looks like in this German translation:
+ SOME_OPTION=Hier der deutsche Text
+ IMPORTANT: Do NOT remove the ";TODO: " prefix if you did not translate the text and it is still English.
+5) At the end of the file there might be some lines which start with ";INVALID: " or ";UNUSED: ".
+ Invalid lines are not correctly formatted lines and might crash USDX. Unused lines are not used
+ anymore by USDX or they have been renamed.
+6) If you want you may add your name to the END (not the beginning) of the file:
+ ;TRANSLATOR: Mario Translatori
+ Note the ";" in front of it.
+7) Share your translation with others:
+ - Send the translated file to our Patch-Tracker at SourceForge (http://sourceforge.net/tracker/?group_id=191560&atid=937872)
+ - or contact us via our IRC channel
+
+-----------------------
+3. Wildcards:
+-----------------------
+Here are some informations about the wildcards in the language texts for the statistic screens (STAT_...):
+Information that will replace the wildcards:
+
+STAT_OVERVIEW_INTRO:
+ Format:
+ %0:d Ultrastar Version
+ %1:d Day of Reset (A1)
+ %2:d Month of Reset (A2)
+ %3:d Year of Reset (A3)
+
+STAT_OVERVIEW_SONG:
+ Format:
+ %0:d Count Songs (A1)
+ %1:d Count of Sung Songs (A2)
+ %2:d Count of UnSung Songs
+ %3:d Count of Songs with Video (A3)
+ %4:s Name of the most popular Song
+
+STAT_OVERVIEW_PLAYER:
+ Format:
+ %0:d Count Players (A1)
+ %1:s Best Player (Result)
+ %2:d Best Players Score
+ %3:s Best Score Player (Result2)
+ %4:d Best Score
+
+STAT_FORMAT_SCORES:
+ Format:
+ %0:s Singer
+ %1:d Score
+ %2:s Difficulty
+ %3:s Song Artist
+ %4:s Song Title
+
+STAT_FORMAT_SINGERS:
+ Format:
+ %0:s Singer
+ %1:d Average Score
+
+
+STAT_FORMAT_SONGS:
+ Format:
+ %0:s Artist
+ %1:s Title
+ %2:d Times Sung
+
+STAT_FORMAT_BANDS:
+ Format:
+ %0:s Artist Name
+ %1:d Times Sung
+
+Some further explanations about the wildcards:
+%x:[.y]z
+
+Where X is the number of the wildcard,
+Y is optional, it is the number of digits for deciaml numbers (Z=d). So, if y is 2 there and the number is only 0 to 9 there will be a zero added in front of the number.
+z can be d for numbers and s for texts
+
+For the date thing in STAT_OVERVIEW_INTRO you may use %1:.2d for the day and %2:.2d for the month.
diff --git a/medley_new/game/languages/update.py b/medley_new/game/languages/update.py
new file mode 100755
index 00000000..7447b19e
--- /dev/null
+++ b/medley_new/game/languages/update.py
@@ -0,0 +1,154 @@
+#!/usr/bin/python
+
+# UltraStar Deluxe - Karaoke Game
+#
+# UltraStar Deluxe is the legal property of its developers, whose names
+# are too numerous to list here. Please refer to the COPYRIGHT
+# file distributed with this source distribution.
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; see the file COPYING. If not, write to
+# the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+# Boston, MA 02110-1301, USA.
+
+import re
+import sys
+import os
+import codecs
+
+# buffer english file (always open binary, handle newline uniformly as "\n")
+f = open("English.ini", "rbU")
+english = []
+for line in f:
+ english.append(line.rstrip("\n"))
+f.close
+
+transPattern = re.compile("\s*(\w+)\s*=(.+)$")
+
+def update(lang):
+ print "\nUpdate " + lang
+
+ # buffer translation file (always open binary, handle newline uniformly)
+ f = open(lang, "rbU")
+ translation = []
+ for line in f:
+ translation.append(line.rstrip("\n"))
+ f.close
+ # WORKAROUND: On windows the file does not seem to be closed by f.close
+ # as long as it is still referenced. Hence os.rename(lang, oldLang) will
+ # fail later as the file is still opened for reading.
+ f = None;
+
+ outList = []
+ # find new fields
+ for line in english:
+ # header
+ if re.search("\[Text\]", line, re.I):
+ outList.append(codecs.BOM_UTF8 + "[Text]")
+ continue
+ # ignore comments
+ elif re.match("\s*[;#]", line):
+ continue
+ # copy empty lines
+ elif re.match("\s*$", line):
+ outList.append("")
+ continue
+ m = transPattern.match(line)
+ if (not m):
+ print "Invalid line: " + line
+ sys.exit(1)
+ untranslated = True
+ for transline in translation:
+ m2 = re.match("\s*" + m.group(1) + "\s*=(.+)$", transline)
+ if (m2):
+ outList.append(m.group(1) + "=" + m2.group(1))
+ untranslated = False
+ break
+ if (untranslated):
+ print (" +" + m.group(1))
+ outList.append(";TODO: " + line)
+
+ # find unsupported (not in English.ini) translations
+ for line in translation:
+ # ignore header
+ if re.search("\[Text\]", line, re.I):
+ continue
+ # ignore TODOs
+ if re.match(";TODO:", line):
+ continue
+ # copy comments
+ elif re.match("\s*[;#]", line):
+ outList.append(line)
+ continue
+ # ignore empty line
+ elif re.match("\s*$", line):
+ continue
+ m = transPattern.match(line)
+ if (not m):
+ print (" -" + line)
+ outList.append(";INVALID: " + line)
+ continue
+ # check if field is in English.ini
+ unsupported = True
+ for orig in english:
+ m2 = re.match("\s*" + m.group(1) + "\s*=(.+)$", orig)
+ # ignore translated lines (already written in first pass)
+ if (m2):
+ unsupported = False
+ break
+ # unsupported translation
+ if (unsupported):
+ print (" -" + m.group(1))
+ outList.append(";UNUSED: " + m.group(1) + "=" + m.group(2))
+
+ # check if file changed
+ changed = False
+ if (len(outList) != len(translation)):
+ changed = True
+ else:
+ # search for a changed line
+ for i in range(len(outList)):
+ if (outList[i] != translation[i]):
+ changed = True
+ break
+
+ # write changes
+ if changed:
+ # create a backup first
+ oldLang = lang + ".bak"
+ if (os.path.exists(oldLang)):
+ os.remove(oldLang)
+ os.rename(lang, oldLang)
+
+ f = open(lang, 'wb')
+ for line in outList:
+ # binary mode does not convert "\n" to the os specific line-ending.
+ # Use os.linesep instead.
+ f.write(line + os.linesep)
+ f.close()
+
+if len(sys.argv) >= 2:
+ # update specific language file passed as command-line argument
+ update(sys.argv[1])
+else:
+ # update all language (ini) files
+ iniList=os.listdir(".")
+ for ini in iniList:
+ if not re.search(".ini$", ini):
+ continue
+ if ini == "English.ini":
+ continue
+ update(ini);
+
+ # update template (do not use an .ini prefix as USDX would load it)
+ update("Language.new");
diff --git a/medley_new/game/plugins/5000points.usdx b/medley_new/game/plugins/5000points.usdx
new file mode 100644
index 00000000..75dc4e03
--- /dev/null
+++ b/medley_new/game/plugins/5000points.usdx
@@ -0,0 +1,74 @@
+--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+function plugin_init()
+ register('party mode: 5000points', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('Usdx.Party')
+ require('Usdx.ScreenSing');
+
+ local Mode = {}
+
+ Mode.Name = '5000points'
+ Mode.CanNonParty = true;
+ Mode.CanParty = true;
+ Mode.OnSing = 'Sing';
+ Mode.AfterSing = 'Calculate_Winner';
+
+ Usdx.Party.Register(Mode)
+
+ return true;
+end
+
+function Sing()
+ Scores = ScreenSing.GetScores();
+
+ for i = 1, #Scores do
+ if (Scores[i] >= 5000) then
+ ScreenSing.Finish();
+ break;
+ end
+ end
+
+ return true;
+end
+
+function Calculate_Winner()
+ Scores = Scores or ScreenSing.GetScores();
+ local Ranking = {};
+ for i = 1, #Scores do
+ if Scores[i] >= 5000 then
+ Ranking[i] = 1
+ else
+ Ranking[i] = #Scores
+ end
+ end
+
+ Party.SetRoundRanking(Ranking);
+ Scores = nil;
+
+ return true;
+end \ No newline at end of file
diff --git a/medley_new/game/plugins/PluginDescription.odt b/medley_new/game/plugins/PluginDescription.odt
new file mode 100644
index 00000000..476e5113
--- /dev/null
+++ b/medley_new/game/plugins/PluginDescription.odt
Binary files differ
diff --git a/medley_new/game/plugins/blind.usdx b/medley_new/game/plugins/blind.usdx
new file mode 100644
index 00000000..73bbd98d
--- /dev/null
+++ b/medley_new/game/plugins/blind.usdx
@@ -0,0 +1,53 @@
+--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+function plugin_init()
+ register('party mode: blind', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('Usdx.Party')
+ require('Usdx.ScreenSing')
+
+ local Mode = {}
+
+ Mode.Name = 'Blind'
+ Mode.CanNonParty = true;
+ Mode.CanParty = true;
+
+ Mode.BeforeSing = 'BeforeSing';
+
+ Usdx.Party.Register(Mode)
+
+ return true;
+end
+
+function BeforeSing()
+ local Settings = {};
+ Settings['NotesVisible'] = {}; -- notes hidden for every player
+
+ ScreenSing.SetSettings(Settings);
+
+ return true;
+end \ No newline at end of file
diff --git a/medley_new/game/plugins/duel.usdx b/medley_new/game/plugins/duel.usdx
new file mode 100644
index 00000000..596aa270
--- /dev/null
+++ b/medley_new/game/plugins/duel.usdx
@@ -0,0 +1,41 @@
+--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+function plugin_init()
+ register('party mode: duel', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('Usdx.Party')
+
+ local Mode = {}
+
+ Mode.Name = 'Duel'
+ Mode.CanNonParty = true;
+ Mode.CanParty = true;
+
+ Usdx.Party.Register(Mode)
+
+ return true;
+end \ No newline at end of file
diff --git a/medley_new/game/plugins/holdtheline.usdx b/medley_new/game/plugins/holdtheline.usdx
new file mode 100644
index 00000000..85a57d21
--- /dev/null
+++ b/medley_new/game/plugins/holdtheline.usdx
@@ -0,0 +1,219 @@
+--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://ultrastardx.svn.sourceforge.net/svnroot/ultrastardx/trunk/game/plugins/holdtheline.usdx $
+ * $Id: holdtheline.usdx 2258 2010-06-17 17:30:16Z b_krueger $
+ *]]
+
+--Configuration
+-- limit to get
+local startRatingLimit = 0; --percentage : from 0 to 1 , eg. 0.1
+local fullRatingLimit = 1; --percentage : from 0 to 1 , eg. 0.95
+local ratingLimit = startRatingLimit;
+
+-- percentage of the song-time, to need the full rating ( [start.beat + line.length] of the last line is the "end" of the song
+local percentageToFullRating = 0.75; --percentage : from 0 to 1 , eg. 0.75
+
+-- position of big progress bar in the center
+local Indicator = {};
+Indicator.Width = 10; --pixles
+Indicator.Height = 10; --pixles
+
+--Do not Change a Line if ya do not know what ya doing!
+-- scoring
+local scores = {};
+local lastDissmissedNo;
+local dissmissedCount;
+
+
+function plugin_init()
+ register('party mode: holdtheline', '0.6', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('math', 'Usdx.Party', 'Usdx.ScreenSing', 'Usdx.Gl', 'Usdx.TextGl');
+ local Mode = {}
+
+ Mode.Name = 'holdtheline';
+ Mode.CanParty = true;
+ Mode.PlayerCount = {1,2,3,4,5,6};
+
+ Mode.BeforeSing = 'BeforeSing'
+ Mode.OnSing = 'Sing';
+ Mode.AfterSing = 'Finish';
+
+ Usdx.Party.Register(Mode);
+
+ return true;
+end
+
+
+function BeforeSing()
+ hSongLoaded = Usdx.Hook('ScreenSing.SongLoaded', 'Prepare');
+ hDraw = Usdx.Hook('Display.Draw', 'Draw');
+
+ return true;
+end;
+
+
+function Prepare()
+
+ -- get beat-sum of the whole song
+ local Lines = ScreenSing.GetSongLines();
+ local lastNote = Lines[#Lines].Notes[#Lines[#Lines].Notes];
+ TotalBeats = lastNote.Start + lastNote.Length;
+
+ -- calculate OSD position for players
+ do
+ local RBRect = ScreenSing.GetRBRect();
+ OSD = {};
+
+ for i = 1, #RBRect do
+ OSD[i] = {};
+ OSD[i].Left = RBRect[i].x;
+ OSD[i].Right = RBRect[i].x + RBRect[i].w;
+ OSD[i].Top = RBRect[i].y + RBRect[i].h;
+ OSD[i].Bottom = RBRect[i].y + RBRect[i].h + math.max(RBRect[i].h, 13);
+ scores[i] = false;
+ end;
+ end;
+
+ --fill some Vars with values
+ Teams = Party.GetTeams(); --team-infos
+ lastDissmissedNo = 1; --dismissed-runner
+ dissmissedCount = 0; --dismissed-counter
+
+ -- remove hook
+ hSongLoaded:Unhook();
+ hSongLoaded = nil;
+end;
+
+function DrawPlayerIndicator(i)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ local xOffset = ratingLimit * (OSD[i].Right - OSD[i].Left)
+
+ -- background
+ Gl.Color (0, 1, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left+xOffset-(Indicator.Width/2), OSD[i].Top+Indicator.Height);
+ Gl.Vertex(OSD[i].Left+xOffset, OSD[i].Top);
+ Gl.Vertex(OSD[i].Left+xOffset, OSD[i].Top);
+ Gl.Vertex(OSD[i].Left+xOffset+(Indicator.Width/2), OSD[i].Top+Indicator.Height);
+ Gl.End();
+end;
+
+function DrawOut(i)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ local Text = ' OUT ';
+
+ -- text
+ Gl.Color(1, 0, 0, 1);
+ TextGl.Size(18);
+ TextGl.Style(1);
+ TextGl.Italic(false);
+ local PosX = (OSD[i].Left + OSD[i].Right) / 2;
+ PosX = PosX - TextGl.Width(Text) / 2;
+ TextGl.Pos(PosX, OSD[i].Top - 3);
+ TextGl.Print(Text);
+
+end;
+
+
+function Finish()
+
+ -- remove hook
+ hDraw:Unhook();
+ --hDraw = nil;
+
+ if dissmissedCount >= (#Teams-1) then
+ --calculate scoring out of the dissmissed-order
+ local Ranking = {};
+ for i = 1, #Teams do
+ if (type(scores[i]) == "boolean") then
+ Ranking[i] = 1;
+ else
+ Ranking[i] = #Teams - scores[i] + 1;
+ end;
+ end;
+
+ Party.SetRoundRanking(Ranking);
+ end;
+
+ return (dissmissedCount < (#Teams-1));
+end;
+
+
+function Draw()
+ for i = 1, #Teams do
+ if scores[i] == false then
+ DrawPlayerIndicator(i);
+ else
+ --todo: draw dismissed-texture OVER the scoreing as a stamp or sth else
+ DrawOut(i);
+ end;
+ end;
+end;
+
+
+function Sing()
+ local Ratings = Usdx.ScreenSing.GetRating();
+ local finished = true;
+ local dismissedAPlayer = false;
+
+ -- calculate the x-offset of the indicator (ratingLimit)
+ local currentBeat = ScreenSing.GetBeat();
+
+ if (currentBeat<0) then
+ ratingLimit = startRatingLimit;
+ elseif (currentBeat <= (TotalBeats*percentageToFullRating)) then
+ ratingLimit = ((fullRatingLimit-startRatingLimit) / (TotalBeats*percentageToFullRating)) * currentBeat + startRatingLimit;
+ else
+ ratingLimit = fullRatingLimit;
+ end;
+
+ for i = 1, #Teams do
+ if scores[i] == false then
+ --player no. i is still in game
+ if Ratings[i] >= ratingLimit then
+ finished = false;
+ else
+ --todo: play dismissed-sound
+ --todo: disable player i (bars from player i)
+ dismissedAPlayer = true;
+ dissmissedCount = dissmissedCount + 1;
+ scores[i] = lastDissmissedNo;
+ end;
+ end;
+ end;
+
+ --if more than one player is dismissed in one round,
+ --this guarantees correct scoring
+ if dismissedAPlayer == true then
+ lastDissmissedNo = lastDissmissedNo + 1;
+ end;
+
+ --if only one player is in game, this round is finished
+ if dissmissedCount >= (#Teams-1) then
+ ScreenSing.Finish();
+ end;
+
+end; \ No newline at end of file
diff --git a/medley_new/game/plugins/hooks.txt b/medley_new/game/plugins/hooks.txt
new file mode 100644
index 00000000..7a91643d
--- /dev/null
+++ b/medley_new/game/plugins/hooks.txt
@@ -0,0 +1,5 @@
+this document lists all hooks that are available and created by usdx
+Usdx.LoadingFinished - called when all plugins are loaded, not breakable
+Display.PreDraw - called before a frame is Drawn - not breakable
+Display.Draw - called after a frame w/ screen is drawn. you can draw above screen here
+ScreenSing.SongLoaded - called after a song is loaded to ScreenSing in OnShow, not breakable \ No newline at end of file
diff --git a/medley_new/game/plugins/teamduel.usdx b/medley_new/game/plugins/teamduel.usdx
new file mode 100644
index 00000000..68e91da3
--- /dev/null
+++ b/medley_new/game/plugins/teamduel.usdx
@@ -0,0 +1,258 @@
+--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+-- some values to adjust the creation of PlayerChanges
+local MinPercentage = 0.06; -- minimal amount of points between changes (in percent)
+local MaxPercentage = 0.12; -- maximal amount of points between changes (in percent)
+-- position of big progress bar in the center
+local BarPos = {};
+BarPos.Top = 30
+BarPos.Bottom = 50
+BarPos.Left = 300
+BarPos.Right = 500
+
+function plugin_init()
+ register('party mode: teamduel', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('math', 'Usdx.Party', 'Usdx.ScreenSing', 'Usdx.Gl', 'Usdx.TextGl');
+ local Mode = {}
+
+ Mode.Name = 'teamduel';
+ Mode.CanParty = true;
+ Mode.PlayerCount = {2,3,4,5,6};
+
+ Mode.BeforeSing = 'BeforeSing'
+ Mode.OnSing = 'Sing';
+
+ Usdx.Party.Register(Mode)
+
+ ScreenSing.GetBeat();
+
+ return true;
+end
+
+-- called everytime a singing session w/ this party mode is startet
+-- we just hook ScreenSing.SongLoaded to prepare the mic changes here
+function BeforeSing()
+ hSongLoaded = Usdx.Hook('ScreenSing.SongLoaded', 'PrepareChanges');
+
+ -- execute default action (e.g. set correct singing playercount)
+ return true
+end;
+
+-- adds a new SentenceChange at Line to the PlayerChanges array
+function AddChange(Line)
+ PlayerChanges[#PlayerChanges + 1] = {};
+ PlayerChanges[#PlayerChanges].OnBeat = Lines[Line].Start;
+
+ PlayerChanges[#PlayerChanges].NextPlayer = {}
+ for i = 1, #Teams do
+ repeat
+ PlayerChanges[#PlayerChanges].NextPlayer[i] = math.random(#Teams[i].Players);
+ until (1 == #PlayerChanges) or (PlayerChanges[#PlayerChanges].NextPlayer[i] ~= PlayerChanges[#PlayerChanges-1].NextPlayer[i]) or (#Teams[i].Players == 1);
+ end;
+end;
+
+function PrepareChanges()
+ Lines = ScreenSing.GetSongLines();
+ Teams = Party.GetTeams();
+
+ -- get sum of hittable beats (per line and total)
+ local TotalBeats = 0;
+ local LineValue = {};
+ for i = 1, #Lines do
+ for j = 1, #Lines[i].Notes do
+ LineValue[i] = (LineValue[i] or 0) + Lines[i].Notes[j].Length * Lines[i].Notes[j].NoteType;
+ end;
+ TotalBeats = TotalBeats + LineValue[i];
+ end;
+
+ -- calculate changes
+ PlayerChanges = {};
+ -- fallback if there are only freestyle notes
+ -- random count of lines between changes
+ if (TotalBeats == 0) then
+ local i = 1;
+ repeat
+ if i > 1 then
+ AddChange(i);
+ end
+
+ local step = math.ceil((MinPercentage + (MaxPercentage - MinPercentage) * math.random()) * #Lines);
+ if step < 1 then
+ step = 1;
+ end;
+
+ i = i + step;
+ until i >= #Lines;
+ else -- calculate changes by amount of hittable beats
+ local i = 1;
+ local BeatsToChange = math.ceil((MinPercentage + (MaxPercentage - MinPercentage) * math.random()) * TotalBeats);
+ local Beats = 0;
+
+ repeat
+ Beats = Beats + LineValue[i];
+ if Beats >= BeatsToChange then
+ AddChange(i);
+ BeatsToChange = BeatsToChange + math.ceil((MinPercentage + (MaxPercentage - MinPercentage) * math.random()) * TotalBeats);
+ end
+ i = i + 1;
+ until i >= #Lines;
+ end;
+
+ -- free lines
+ Lines = nil;
+
+ -- init NextPlayerChange
+ NextPlayerChange = 1;
+
+ -- calculate OSD position for players
+ do
+ local RBRect = ScreenSing.GetRBRect();
+ OSD = {};
+
+ for i = 1, #RBRect do
+ OSD[i] = {};
+ OSD[i].Left = RBRect[i].x;
+ OSD[i].Right = RBRect[i].x + RBRect[i].w;
+ OSD[i].Top = RBRect[i].y + RBRect[i].h;
+ OSD[i].Bottom = RBRect[i].y + RBRect[i].h + math.max(RBRect[i].h, 13);
+ end;
+ end;
+
+ -- remove hook
+ hSongLoaded:Unhook();
+ hSongLoaded = nil;
+end
+
+function DrawPlayerText(i, Text)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ -- background
+ Gl.Color (0, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left, OSD[i].Top);
+ Gl.Vertex(OSD[i].Left, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Top);
+ Gl.End();
+
+ -- text
+ Gl.Color(1, 0, 0, 1);
+ TextGl.Style(1);
+ TextGl.Size(18);
+ TextGl.Italic(false);
+ local PosX = (OSD[i].Left + OSD[i].Right) / 2;
+ PosX = PosX - TextGl.Width(Text) / 2;
+
+ TextGl.Pos(PosX, OSD[i].Top - 3);
+
+ TextGl.Print(Text);
+end;
+
+-- draws the progress bar for player i
+function DrawPlayerProgress(i, Progress)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ -- background
+ Gl.Color (0, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left, OSD[i].Top);
+ Gl.Vertex(OSD[i].Left, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Top);
+ Gl.End();
+
+ -- bar
+ Gl.Color(1, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left + 2, OSD[i].Top + 2);
+ Gl.Vertex(OSD[i].Left + 2, OSD[i].Bottom - 2);
+ Gl.Vertex(OSD[i].Left + 2 + (OSD[i].Right - OSD[i].Left - 4) * Progress, OSD[i].Bottom - 2);
+ Gl.Vertex(OSD[i].Left + 2 + (OSD[i].Right - OSD[i].Left - 4) * Progress, OSD[i].Top + 2);
+ Gl.End();
+end;
+
+-- draws the big progress bar in the screen center
+function DrawCenterProgress(Progress)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ -- background
+ Gl.Color (0, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(BarPos.Left, BarPos.Top);
+ Gl.Vertex(BarPos.Left, BarPos.Bottom);
+ Gl.Vertex(BarPos.Right, BarPos.Bottom);
+ Gl.Vertex(BarPos.Right, BarPos.Top);
+ Gl.End();
+
+ -- bar
+ Gl.Color(1, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(BarPos.Left + 2, BarPos.Top + 2);
+ Gl.Vertex(BarPos.Left + 2, BarPos.Bottom - 2);
+ Gl.Vertex(BarPos.Left + 2 + (BarPos.Right - BarPos.Left - 4) * Progress, BarPos.Bottom - 2);
+ Gl.Vertex(BarPos.Left + 2 + (BarPos.Right - BarPos.Left - 4) * Progress, BarPos.Top + 2);
+ Gl.End();
+end;
+
+function Sing()
+ if (NextPlayerChange <= #PlayerChanges) then
+ local BeatsToNextChange = PlayerChanges[NextPlayerChange].OnBeat - ScreenSing.GetBeat();
+ local TimeToNextChange = ScreenSing.BeatsToSeconds(BeatsToNextChange);
+
+ -- draw next player text or progress bar
+ if (TimeToNextChange <= 0) then
+ --there is a change
+ NextPlayerChange = NextPlayerChange + 1;
+
+ elseif (TimeToNextChange <= 5) then
+ for i = 1, #Teams do
+ DrawPlayerProgress(i, 1 - TimeToNextChange/5);
+ end;
+ elseif (TimeToNextChange <= 6.5) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, Teams[i].Players[PlayerChanges[NextPlayerChange].NextPlayer[i]].Name);
+ end;
+ elseif (TimeToNextChange <= 8) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, 'Next Player');
+ end;
+ elseif (TimeToNextChange <= 9.5) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, Teams[i].Players[PlayerChanges[NextPlayerChange].NextPlayer[i]].Name);
+ end;
+ elseif (TimeToNextChange <= 11) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, 'Next Player');
+ end;
+ end
+
+ if (TimeToNextChange <= 11) then
+ DrawCenterProgress(1 - TimeToNextChange/11);
+ end;
+ end;
+end \ No newline at end of file
diff --git a/medley_new/game/resources/credits/credits_v5_bg.png b/medley_new/game/resources/credits/credits_v5_bg.png
new file mode 100644
index 00000000..23dfedd7
--- /dev/null
+++ b/medley_new/game/resources/credits/credits_v5_bg.png
Binary files differ
diff --git a/medley_new/game/resources/credits/credits_v5_overlay.png b/medley_new/game/resources/credits/credits_v5_overlay.png
new file mode 100644
index 00000000..6dad2a4f
--- /dev/null
+++ b/medley_new/game/resources/credits/credits_v5_overlay.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-01.png b/medley_new/game/resources/credits/intro-l-01.png
new file mode 100644
index 00000000..91561598
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-01.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-02.png b/medley_new/game/resources/credits/intro-l-02.png
new file mode 100644
index 00000000..57a63175
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-02.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-03.png b/medley_new/game/resources/credits/intro-l-03.png
new file mode 100644
index 00000000..d4d0757e
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-03.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-04.png b/medley_new/game/resources/credits/intro-l-04.png
new file mode 100644
index 00000000..8c98b00a
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-04.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-05.png b/medley_new/game/resources/credits/intro-l-05.png
new file mode 100644
index 00000000..793e27ae
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-05.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-06.png b/medley_new/game/resources/credits/intro-l-06.png
new file mode 100644
index 00000000..c8e55c01
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-06.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-07.png b/medley_new/game/resources/credits/intro-l-07.png
new file mode 100644
index 00000000..dd6286ae
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-07.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-08.png b/medley_new/game/resources/credits/intro-l-08.png
new file mode 100644
index 00000000..034f9d24
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-08.png
Binary files differ
diff --git a/medley_new/game/resources/credits/intro-l-09.png b/medley_new/game/resources/credits/intro-l-09.png
new file mode 100644
index 00000000..7cd1f7f5
--- /dev/null
+++ b/medley_new/game/resources/credits/intro-l-09.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_alexanders.png b/medley_new/game/resources/credits/names_alexanders.png
new file mode 100644
index 00000000..411b4b3e
--- /dev/null
+++ b/medley_new/game/resources/credits/names_alexanders.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_blindguard.png b/medley_new/game/resources/credits/names_blindguard.png
new file mode 100644
index 00000000..a19f1b03
--- /dev/null
+++ b/medley_new/game/resources/credits/names_blindguard.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_blindy.png b/medley_new/game/resources/credits/names_blindy.png
new file mode 100644
index 00000000..dab4a5d0
--- /dev/null
+++ b/medley_new/game/resources/credits/names_blindy.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_brunzel.png b/medley_new/game/resources/credits/names_brunzel.png
new file mode 100644
index 00000000..f033b3bf
--- /dev/null
+++ b/medley_new/game/resources/credits/names_brunzel.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_canni.png b/medley_new/game/resources/credits/names_canni.png
new file mode 100644
index 00000000..83294434
--- /dev/null
+++ b/medley_new/game/resources/credits/names_canni.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_commandio.png b/medley_new/game/resources/credits/names_commandio.png
new file mode 100644
index 00000000..12214cb0
--- /dev/null
+++ b/medley_new/game/resources/credits/names_commandio.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_hennymcc.png b/medley_new/game/resources/credits/names_hennymcc.png
new file mode 100644
index 00000000..f43f5401
--- /dev/null
+++ b/medley_new/game/resources/credits/names_hennymcc.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_jaybinks.png b/medley_new/game/resources/credits/names_jaybinks.png
new file mode 100644
index 00000000..794943a2
--- /dev/null
+++ b/medley_new/game/resources/credits/names_jaybinks.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_krueger.png b/medley_new/game/resources/credits/names_krueger.png
new file mode 100644
index 00000000..5f013d6b
--- /dev/null
+++ b/medley_new/game/resources/credits/names_krueger.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_lazyjoker.png b/medley_new/game/resources/credits/names_lazyjoker.png
new file mode 100644
index 00000000..6d8a8a08
--- /dev/null
+++ b/medley_new/game/resources/credits/names_lazyjoker.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_mezzox.png b/medley_new/game/resources/credits/names_mezzox.png
new file mode 100644
index 00000000..dd797c82
--- /dev/null
+++ b/medley_new/game/resources/credits/names_mezzox.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_mischi.png b/medley_new/game/resources/credits/names_mischi.png
new file mode 100644
index 00000000..fffac577
--- /dev/null
+++ b/medley_new/game/resources/credits/names_mischi.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_mog.png b/medley_new/game/resources/credits/names_mog.png
new file mode 100644
index 00000000..00da77b8
--- /dev/null
+++ b/medley_new/game/resources/credits/names_mog.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_mota.png b/medley_new/game/resources/credits/names_mota.png
new file mode 100644
index 00000000..0263f71b
--- /dev/null
+++ b/medley_new/game/resources/credits/names_mota.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_skillmaster.png b/medley_new/game/resources/credits/names_skillmaster.png
new file mode 100644
index 00000000..9f92cb6b
--- /dev/null
+++ b/medley_new/game/resources/credits/names_skillmaster.png
Binary files differ
diff --git a/medley_new/game/resources/credits/names_whiteshark.png b/medley_new/game/resources/credits/names_whiteshark.png
new file mode 100644
index 00000000..a7e50a24
--- /dev/null
+++ b/medley_new/game/resources/credits/names_whiteshark.png
Binary files differ
diff --git a/medley_new/game/resources/credits/outro-bg.png b/medley_new/game/resources/credits/outro-bg.png
new file mode 100644
index 00000000..4fbae8c9
--- /dev/null
+++ b/medley_new/game/resources/credits/outro-bg.png
Binary files differ
diff --git a/medley_new/game/resources/credits/outro-esc.png b/medley_new/game/resources/credits/outro-esc.png
new file mode 100644
index 00000000..01ce735a
--- /dev/null
+++ b/medley_new/game/resources/credits/outro-esc.png
Binary files differ
diff --git a/medley_new/game/resources/credits/outro-exit-dark.png b/medley_new/game/resources/credits/outro-exit-dark.png
new file mode 100644
index 00000000..dcb232f0
--- /dev/null
+++ b/medley_new/game/resources/credits/outro-exit-dark.png
Binary files differ
diff --git a/medley_new/game/resources/graphics/NoCover.jpg b/medley_new/game/resources/graphics/NoCover.jpg
new file mode 100644
index 00000000..0a424708
--- /dev/null
+++ b/medley_new/game/resources/graphics/NoCover.jpg
Binary files differ
diff --git a/medley_new/game/resources/icons/ultrastardx-icon.png b/medley_new/game/resources/icons/ultrastardx-icon.png
new file mode 100644
index 00000000..1b13a6ee
--- /dev/null
+++ b/medley_new/game/resources/icons/ultrastardx-icon.png
Binary files differ
diff --git a/medley_new/game/sounds/Common back.mp3 b/medley_new/game/sounds/Common back.mp3
new file mode 100644
index 00000000..34354740
--- /dev/null
+++ b/medley_new/game/sounds/Common back.mp3
Binary files differ
diff --git a/medley_new/game/sounds/Common start.mp3 b/medley_new/game/sounds/Common start.mp3
new file mode 100644
index 00000000..34354740
--- /dev/null
+++ b/medley_new/game/sounds/Common start.mp3
Binary files differ
diff --git a/medley_new/game/sounds/background track license.txt b/medley_new/game/sounds/background track license.txt
new file mode 100755
index 00000000..7462de34
--- /dev/null
+++ b/medley_new/game/sounds/background track license.txt
@@ -0,0 +1,10 @@
+This work is licensed under the Creative Commons license by-sa 3.0.
+(http://creativecommons.org/licenses/by-sa/3.0/)
+
+Author:
+DJad (http://www.jamendo.com/de/artist/DJad)
+
+Distributed by:
+Site: jamendo.com
+File: DJad - Walking Alone.mp3
+URL: http://www.jamendo.com/de/track/543970
diff --git a/medley_new/game/sounds/background track.mp3 b/medley_new/game/sounds/background track.mp3
new file mode 100755
index 00000000..f32135fc
--- /dev/null
+++ b/medley_new/game/sounds/background track.mp3
Binary files differ
diff --git a/medley_new/game/sounds/credits-outro-tune.mp3 b/medley_new/game/sounds/credits-outro-tune.mp3
new file mode 100644
index 00000000..fc23561c
--- /dev/null
+++ b/medley_new/game/sounds/credits-outro-tune.mp3
Binary files differ
diff --git a/medley_new/game/sounds/dismissed.mp3 b/medley_new/game/sounds/dismissed.mp3
new file mode 100644
index 00000000..f478e7a3
--- /dev/null
+++ b/medley_new/game/sounds/dismissed.mp3
Binary files differ
diff --git a/medley_new/game/sounds/menu swoosh.mp3 b/medley_new/game/sounds/menu swoosh.mp3
new file mode 100644
index 00000000..1025a86f
--- /dev/null
+++ b/medley_new/game/sounds/menu swoosh.mp3
Binary files differ
diff --git a/medley_new/game/sounds/option change col.mp3 b/medley_new/game/sounds/option change col.mp3
new file mode 100644
index 00000000..c2fcb43b
--- /dev/null
+++ b/medley_new/game/sounds/option change col.mp3
Binary files differ
diff --git a/medley_new/game/sounds/rimshot022b.mp3 b/medley_new/game/sounds/rimshot022b.mp3
new file mode 100644
index 00000000..9f49bab4
--- /dev/null
+++ b/medley_new/game/sounds/rimshot022b.mp3
Binary files differ
diff --git a/medley_new/game/sounds/select music change music 50.mp3 b/medley_new/game/sounds/select music change music 50.mp3
new file mode 100644
index 00000000..ade19a70
--- /dev/null
+++ b/medley_new/game/sounds/select music change music 50.mp3
Binary files differ
diff --git a/medley_new/game/sounds/select music change music.mp3 b/medley_new/game/sounds/select music change music.mp3
new file mode 100644
index 00000000..86a7218d
--- /dev/null
+++ b/medley_new/game/sounds/select music change music.mp3
Binary files differ
diff --git a/medley_new/game/sounds/wome-credits-tune.mp3 b/medley_new/game/sounds/wome-credits-tune.mp3
new file mode 100644
index 00000000..564e8d6f
--- /dev/null
+++ b/medley_new/game/sounds/wome-credits-tune.mp3
Binary files differ
diff --git a/medley_new/game/themes/Candy.ini b/medley_new/game/themes/Candy.ini
new file mode 100755
index 00000000..8bd894a4
--- /dev/null
+++ b/medley_new/game/themes/Candy.ini
@@ -0,0 +1,7139 @@
+[Theme]
+Name = Candy
+Creator = Tamaki
+US_Version = USD 110
+
+# _______ _ _
+#|__ __| | | (_)
+# | | __ _ _ __ ___ __ _| | ___
+# | |/ _` | '_ ` _ \ / _` | |/ / |
+# | | (_| | | | | | | (_| | <| |
+# |_|\__,_|_| |_| |_|\__,_|_|\_\_|
+#
+# Creator of Orange, Vistar and Streetlight
+# Themes for USDX 1.01
+#
+
+[Colors]
+White = 255 255 255
+Turkis = 13 186 167
+GrayLightest = 223 223 223
+GrayLight = 191 191 191
+Gray = 127 127 127
+GrayDark = 63 63 63
+Black = 0 0 0
+GrayPopup = 51 51 51
+Gold = 255 223 31
+Silver = 223 223 223
+Bronze = 205 127 50
+Red = 255 0 0
+Button = 188 77 148
+Light = 243 171 218
+
+[Loading]
+[LoadingBackground]
+Tex = LoadingBG
+
+[LoadingText1]
+X = 450
+Y = 200
+Color = Button
+Font = 0
+Align = 0
+Size = 24
+Text = SING_LOADING
+
+[LoadingText2]
+X = 790
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = US_VERSION
+
+#==================================================================== MAIN ==============
+
+[Main]
+[MainBackground]
+Tex = MainBG
+
+[MainText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MENU
+
+[MainTextDescriptionLong]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[MainButtonSolo]
+X = 18
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[MainButtonSoloText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_SING
+Color = Button
+
+[MainButtonMulti]
+X = 172
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[MainButtonMultiText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_MULTI
+Color = Button
+
+[MainButtonStats]
+X = 326
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[MainButtonStatsText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_STATS
+Color = Button
+
+[MainButtonOptions]
+X = 480
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[MainButtonOptionsText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS
+Color = Button
+
+[MainButtonExit]
+X = 634
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[MainButtonExitText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_EXIT
+Color = Button
+
+[MainStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[MainStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[MainText2]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[MainStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[MainText3]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_SELECT
+
+#================================================================== Song ======
+
+[Song]
+
+[SongBackground]
+Tex = MainBG
+
+[SongStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[SongTextCat]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_SONG_SELECTION_DESC
+
+[SongStatic2]
+X = 281
+Y = 104
+W = 240
+H = 215
+Z = 0.2
+Tex = SongSelection1
+Color = White
+Type = Transparent
+
+[SongStatic3]
+X = 281
+Y = 319
+W = 240
+H = 255
+Z = 0.97
+Tex = SongSelection2
+Color = White
+Type = Transparent
+
+[SongStatic4]
+X = 493
+Y = 522
+W = 8
+H = 10
+Z = 0.98
+Color = White
+Tex = icon_song_video
+Type = Transparent
+
+[SongCover]
+X = 300
+Y = 123
+W = 325
+H = 200
+Reflections = 1
+Style=5
+
+[SongEqualizer]
+Visible = 1
+Direction = 1
+Color = White
+Alpha = 1
+X = 300
+Y = 528
+PieceW = 5
+PieceH = 5
+Space = 1
+Bands = 6
+Length = 12
+
+[SongVideoIcon]
+X = 493
+Y = 522
+W = 8
+H = 10
+Z = 0.99
+Color = Button
+Tex = icon_song_video
+Type = Transparent
+
+[SongTextArtist]
+X = 400
+Y = 338
+W = 190
+Color = Button
+Font = 1
+Size = 24
+Align = 1
+Text =
+
+[SongTextTitle]
+X = 400
+Y = 404
+W = 190
+Color = Button
+Font = 0
+Size = 24
+Align = 1
+Text =
+
+[SongTextNumber]
+X = 488
+Y = 518
+Z = 0.95
+Color = Button
+Size = 18
+Align = 2
+
+#Variable statics and texts for song-screen in sing- and partymode
+# There can be an unlimited Number of Statics and Texts, As long
+# as the numbers are in order.
+# Statics that are shown in PartyMode Only are Named_
+# SongStaticParty[No]
+# Texts that are shown in PartyMode Only are Named_
+# SongTextParty[No]
+# Statics that are shown in Normal Mode Only are Named_
+# SongStaticNonParty[No]
+# Texts that are shown in Normal Mode Only are Named_
+# SongTextNonParty[No]
+#Here are the ones for singmode
+
+[SongTextNonParty1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_SONG_SELECTION
+
+# NAVBAR #########################
+# Jump to a letter with [ALT] + [A..Z]
+[SongStaticNonParty1]
+X = 726
+Y = 35
+W = 22
+H = 22
+Tex = ButtonAlt
+Color = White
+Type = Transparent
+
+[SongTextNonParty2]
+X = 748
+Y = 33
+Color = Light
+Font = 0
+Size = 24
+Align = 0
+Text = +
+
+[SongStaticNonParty2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+[SongTextNonParty3]
+X = 720
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_SONG_SELECTION_GOTO
+
+# Menu opens with [M]
+[SongStaticNonParty3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonM
+Color = White
+Type = Transparent
+
+[SongTextNonParty4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_SONG_SELECTION_MENU
+
+[SongStaticNonParty4]
+X = 759
+Y = 91
+W = 22
+H = 22
+Tex = ButtonJ
+Color = White
+Type = Transparent
+
+[SongTextNonParty5]
+X = 753
+Y = 90
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SONG_JUMPTO_DESC
+
+[SongStaticNonParty5]
+X = 759
+Y = 118
+W = 22
+H = 22
+Tex = ButtonP
+Color = White
+Type = Transparent
+
+[SongTextNonParty6]
+X = 753
+Y = 117
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_SONG_SELECTION_PLAYLIST
+
+
+
+#and these are the ones for partymode
+[SongStaticParty1]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = Button13
+Color = White
+Type = Transparent
+
+[SongTextParty1]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SONG_MENU_NAME_PARTY_JOKER
+
+# menu
+[SongStaticParty2]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonM
+Color = White
+Type = Transparent
+
+[SongTextParty2]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_SONG_MENU
+
+[SongStaticParty3]
+X = 759
+Y = 91
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[SongTextParty3]
+X = 753
+Y = 90
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_SONG_LEGEND_CONTINUE
+
+#Texts for Party Mode
+[SongTextParty4]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+#variable statics end
+
+# Jokers, 5 for each team, only shown in party Mode
+[SongStaticTeam1Joker1]
+Tex = Joker
+X = 100
+Y = 540
+W = 50
+H = 40
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+Z = 0.98
+
+[SongStaticTeam1Joker2]
+Tex = Joker
+X = 100
+Y = 500
+W = 50
+H = 40
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+Z = 0.98
+
+[SongStaticTeam1Joker3]
+Tex = Joker
+X = 100
+Y = 460
+W = 50
+H = 40
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+Z = 0.98
+
+[SongStaticTeam1Joker4]
+Tex = Joker
+X = 100
+Y = 420
+W = 50
+H = 40
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+Z = 0.98
+
+[SongStaticTeam1Joker5]
+Tex = Joker
+X = 100
+Y = 380
+W = 50
+H = 40
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+Z = 0.98
+
+[SongStaticTeam2Joker1]
+Tex = Joker
+X = 160
+Y = 540
+W = 50
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker2]
+Tex = Joker
+X = 160
+Y = 500
+W = 50
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker3]
+Tex = Joker
+X = 160
+Y = 460
+W = 50
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker4]
+Tex = Joker
+X = 160
+Y = 420
+W = 50
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker5]
+Tex = Joker
+X = 160
+Y = 380
+W = 50
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker1]
+Tex = Joker
+X = 220
+Y = 540
+W = 50
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker2]
+Tex = Joker
+X = 220
+Y = 500
+W = 50
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker3]
+Tex = Joker
+X = 220
+Y = 460
+W = 50
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker4]
+Tex = Joker
+X = 220
+Y = 420
+W = 50
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker5]
+Tex = Joker
+X = 220
+Y = 380
+W = 50
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+#==================================================================== Sing =============
+
+[Sing]
+Texts = 1
+Statics = 8
+
+[SingBackground]
+Type=color
+ColR=1
+ColB=1
+ColG=1
+
+[SingText1]
+Text = SING_TIME
+X = 45
+Y = 573
+Font = 1
+Size = 18
+Color = Button
+Align = 1
+
+[SingStatic1]
+Tex = LyricBar
+X = 0
+Y = 400
+W = 800
+H = 200
+Color = White
+Type = Transparent
+
+[SingTimeProgress]
+X = 80
+Y = 580
+W = 640
+H = 6
+Color = Button
+
+[SingTimeText]
+Text = SING_TIME
+X = 755
+Y = 573
+Font = 1
+Size = 18
+Color = Button
+Align = 1
+
+# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#PlayerOne
+[SingP1Static]
+Tex = P
+X = 18
+Y = 296
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[SingP1Text]
+Text = P1
+X = 25
+Y = 302
+Font = 1
+Size = 18
+Color = P1Dark
+Align = 0
+
+[SingP1Static2]
+Tex = ScoreBG
+X = 676
+Y = 272
+W = 110
+H = 65
+Color = P1Dark
+Type = Colorized
+
+[SingP1TextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1SingBar]
+X = 685
+Y = 316
+W = 90
+H = 8
+
+# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1TwoPStatic]
+Tex = P
+X = 18
+Y = 115
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[SingP1TwoPText]
+Text = P1
+X = 25
+Y = 122
+Font = 1
+Size = 18
+Color = P1Dark
+Align = 0
+
+[SingP1TwoPStatic2]
+Tex = ScoreBG
+X = 676
+Y = 92
+W = 110
+H = 65
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPTextScore]
+Text = 00000
+X = 698
+Y = 104
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1TwoPSingBar]
+X = 685
+Y = 136
+W = 90
+H = 8
+
+#Player Two
+[SingP2RStatic]
+Tex = P
+X = 18
+Y = 295
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[SingP2RText]
+Text = P2
+X = 25
+Y = 302
+Font = 1
+Size = 18
+Color = P2Dark
+Align = 0
+
+[SingP2RStatic2]
+Tex = ScoreBG
+X = 676
+Y = 272
+W = 110
+H = 65
+Color = P2Dark
+Type = Colorized
+
+[SingP2RTextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2RSingBar]
+X = 685
+Y = 316
+W = 90
+H = 8
+
+# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1ThreePStatic]
+Tex = P
+X = 20
+Y = 61
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[SingP1ThreePText]
+Text = P1
+X = 27
+Y = 66
+Font = 1
+Size = 20
+Color = P1Dark
+Align = 0
+
+[SingP1ThreePStatic2]
+Tex = ScoreBG
+X = 66
+Y = 51
+W = 110
+H = 65
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePTextScore]
+Text = 00000
+X = 88
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1ThreePSingBar]
+X = 75
+Y = 95
+W = 90
+H = 8
+
+#Player Two
+[SingP2MStatic]
+Tex = P
+X = 320
+Y = 61
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[SingP2MText]
+Text = P2
+X = 326
+Y = 66
+Font = 1
+Size = 20
+Color = P2Dark
+Align = 0
+
+[SingP2MStatic2]
+Tex = ScoreBG
+X = 366
+Y = 51
+W = 110
+H = 65
+Color = P2Dark
+Type = Colorized
+
+[SingP2MTextScore]
+Text = 00000
+X = 388
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2MSingBar]
+X = 375
+Y = 95
+W = 90
+H = 8
+
+#Player Three
+[SingP3RStatic]
+Tex = P
+X = 620
+Y = 61
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[SingP3RText]
+Text = P3
+X = 626
+Y = 66
+Font = 1
+Size = 20
+Color = P3Dark
+Align = 0
+
+[SingP3RStatic2]
+Tex = ScoreBG
+X = 666
+Y = 51
+W = 110
+H = 65
+Color = P3Dark
+Type = Colorized
+
+[SingP3RTextScore]
+Text = 00000
+X = 688
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP3SingBar]
+X = 675
+Y = 95
+W = 90
+H = 8
+
+#================================================================== Score ======
+
+[Score]
+[ScoreBackground]
+Tex = MainBG
+
+[ScoreText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SONG_SCORE
+
+[ScoreTextArtistTitle]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = ArtistTitle
+
+[ScoreStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[ScoreStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[ScoreText2]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_CONTINUE
+
+# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # #
+[ScoreTextName1]
+X = 197
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = Button
+Align = 0
+
+# Rating
+[ScoreStaticRatingPicture1]
+X = 385
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore1]
+X = 422
+Y = 235
+width = 100
+Color = Button
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+# Note Score
+[ScoreStaticBoxDark1]
+Tex = ScoreBar_box_dark
+X = 200
+Y = 326
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes1]
+X = 227
+Y = 322
+Color = Button
+Font = 0
+Size = 30
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore1]
+X = 487
+Y = 322
+Color = Button
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static1]
+Tex = ScoreLine
+X = 200
+Y = 351
+W = 287
+H = 1
+Color = Light
+Type = Transoarent
+
+# Line Bonus
+[ScoreStaticBoxLight1]
+Tex = ScoreBar_box_light
+X = 200
+Y = 358
+W = 22
+H = 20
+Color = P1Light
+Type = Colorized
+
+[ScoreTextLineBonus1]
+X = 227
+Y = 352
+Color = Button
+Font = 0
+Size = 30
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore1]
+X = 487
+Y = 352
+Color = Button
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static2]
+Tex = ScoreLine
+X = 200
+Y = 382
+W = 287
+H = 1
+Color = Light
+Type = Transparent
+
+# Golden Notes
+[ScoreStaticBoxLightest1]
+Tex = ScoreBar_box_lightest
+X = 200
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes1]
+X = 227
+Y = 383
+Color = Button
+Font = 0
+Size = 30
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore1]
+X = 487
+Y = 383
+Color = Button
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+#Total Score
+[ScorePlayer1Static3]
+Tex = PlayerIDBox01
+X = 200
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+
+[ScoreTextTotal1]
+X = 237
+Y = 454
+Color = Button
+Font = 1
+Size = 30
+Text = SING_TOTAL
+Align = 0
+
+[ScoreTextTotalSCore1]
+X = 487
+Y = 444
+Color = Button
+Font = 1
+Size = 42
+Align = 2
+Text = 0
+
+#ScoreBar
+[ScorePlayer1Static4]
+Tex = Scorepipe
+X = 536
+Y = 148
+W = 40
+H = 330
+Color = White
+Type = Transparent
+
+[ScoreStaticBackLevel1]
+Tex = ScoreLevel
+X = 551
+Y = 178
+W = 10
+H = 300
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound1]
+Tex = ScoreLevelRound
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel1]
+Tex = ScoreLevel
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound1]
+Tex = ScoreLevelRound
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer1Static5]
+Tex = ScoreEndCap
+X = 536
+Y = 478
+W = 40
+H = 40
+z = 0.9
+Color = P1Dark
+Type = Colorized
+
+# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName2]
+X = 42
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = Button
+Align = 0
+
+[ScoreStaticRatingPicture2]
+X = 180
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore2]
+X = 217
+Y = 235
+Width = 100
+Color = Button
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark2]
+Tex = ScoreBar_box_dark
+X = 45
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes2]
+X = 72
+Y = 324
+Color = Button
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore2]
+X = 282
+Y = 324
+Color = Button
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLight2]
+Tex = ScoreBar_box_light
+X = 45
+Y = 358
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextLineBonus2]
+X = 72
+Y = 355
+Color = Button
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore2]
+X = 282
+Y = 355
+Color = Button
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLightest2]
+Tex = ScoreBar_box_lightest
+X = 45
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes2]
+X = 72
+Y = 387
+Color = Button
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore2]
+X = 282
+Y = 387
+Color = Button
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreTextTotal2]
+X = 82
+Y = 454
+Color = Button
+Font = 0
+Size = 30
+Text = SING_TOTAL
+
+[ScoreTextTotalSCore2]
+X = 283
+Y = 444
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+# Lines
+[ScorePlayer2Static1]
+Tex = ScoreLine
+X = 45
+Y = 351
+W = 237
+H = 1
+Type = Transparent
+Color = Light
+
+[ScorePlayer2Static2]
+Tex = ScoreLine
+X = 45
+Y = 382
+W = 237
+H = 1
+Type = Transparent
+Color = Light
+
+[ScorePlayer2Static5]
+Tex = PlayerIDBox01
+X = 45
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+
+#ScoreBar
+[ScoreStaticBackLevel2]
+Tex = ScoreLevel
+X = 309
+Y = 178
+W = 10
+H = 300
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound2]
+Tex = ScoreLevelRound
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel2]
+Tex = ScoreLevel
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound2]
+Tex = ScoreLevelRound
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer2Static3]
+Tex = ScoreEndCap
+X = 294
+Y = 478
+W = 40
+H = 40
+z = 0.9
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer2Static4]
+Tex = Scorepipe
+X = 294
+Y = 148
+W = 40
+H = 330
+z = 0.89
+Color = White
+Type = Transparent
+
+# P L A Y E R T W O
+[ScoreTextName3]
+X = 758
+Y = 290
+Font = 0
+Size = 30
+Text = P2
+Color = Button
+Align = 2
+
+[ScoreStaticRatingPicture3]
+X = 545
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore3]
+X = 583
+Y = 235
+width = 100
+Color = Button
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark3]
+Tex = ScoreBar_box_dark
+X = 733
+Y = 327
+W = 22
+H = 20
+Color = P2Dark
+Type = Colorized
+
+[ScoreTextNotes3]
+X = 728
+Y = 324
+Color = Button
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 2
+
+[ScoreTextNotesScore3]
+X = 518
+Y = 324
+Color = Button
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLight3]
+Tex = ScoreBar_box_light
+X = 733
+Y = 358
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextLineBonus3]
+X = 728
+Y = 355
+Color = Button
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 2
+
+[ScoreTextLineBonusScore3]
+X = 518
+Y = 355
+Color = Button
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLightest3]
+Tex = ScoreBar_box_lightest
+X = 733
+Y = 390
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes3]
+X = 728
+Y = 387
+Color = Button
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 2
+
+[ScoreTextGoldenNotesScore3]
+X = 518
+Y = 387
+Color = Button
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreTextTotal3]
+X = 718
+Y = 454
+Color = Button
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 2
+
+[ScoreTextTotalScore3]
+X = 517
+Y = 444
+Color = Button
+Font = 0
+Size = 42
+Align = 0
+Text = 00000
+
+#Lines
+[ScorePlayer3Static1]
+Tex = ScoreLine
+X = 518
+Y = 351
+W = 237
+H = 1
+Type = Transparent
+Color = Light
+
+[ScorePlayer3Static2]
+Tex = ScoreLine
+X = 518
+Y = 382
+W = 237
+H = 1
+Type = Transparent
+Color = Light
+
+[ScorePlayer3Static5]
+Tex = PlayerIDBox02
+X = 729
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+
+#ScoreBar
+[ScoreStaticBackLevel3]
+Tex = ScoreLevel
+X = 475
+Y = 178
+W = 10
+H = 300
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound3]
+Tex = ScoreLevelRound
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticLevel3]
+Tex = ScoreLevel
+Color = P2Dark
+Type = Colorized
+
+[ScoreStaticLevelRound3]
+Tex = ScoreLevelRound
+Color = P2Dark
+Type = Colorized
+
+[ScorePlayer3Static3]
+Tex = ScoreEndCap
+X = 460
+Y = 478
+W = 40
+H = 40
+z = 0.9
+Color = P2Dark
+Type = Colorized
+
+[ScorePlayer3Static4]
+Tex = Scorepipe
+X = 460
+Y = 148
+W = 40
+H = 330
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName4]
+X = 20
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P1
+Color = P1Dark
+
+# Rating
+[ScoreStaticRatingPicture4]
+X = 200
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes4]
+X = 20
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Button
+
+[ScoreTextNotesScore4]
+X = 260
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextLineBonus4]
+X = 20
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Button
+
+[ScoreTextLineBonusScore4]
+X = 260
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextGoldenNotes4]
+X = 20
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Button
+
+[ScoreTextGoldenNotesScore4]
+X = 260
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextScore4]
+X = 20
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Button
+
+[ScoreTextTotal4]
+X = 47
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Button
+
+[ScoreTextTotalScore4]
+X = 260
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Button
+
+[ScoreStaticBoxDark4]
+Tex = P
+X = 16
+Y = 371
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[ScorePlayer4Text1]
+X = 24
+Y = 379
+W = 30
+H = 30
+Z = 1
+Color = P1Dark
+Font = 1
+Size = 15
+Align = 0
+Text = P1
+
+#lines
+[ScorePlayer4Static1]
+X = 20
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer4Static2]
+X = 20
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer4Static3]
+X = 20
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer4Static4]
+X = 20
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer4Static5]
+X = 20
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+# P L A Y E R T W O
+[ScoreTextName5]
+X = 280
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P2
+Color = P2Dark
+
+# Rating
+[ScoreStaticRatingPicture5]
+X = 460
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes5]
+X = 280
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Button
+
+[ScoreTextNotesScore5]
+X = 520
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextLineBonus5]
+X = 280
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Button
+
+[ScoreTextLineBonusScore5]
+X = 520
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextGoldenNotes5]
+X = 280
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Button
+
+[ScoreTextGoldenNotesScore5]
+X = 520
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextScore5]
+X = 280
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Button
+
+[ScoreTextTotal5]
+X = 307
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Button
+
+[ScoreTextTotalScore5]
+X = 520
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Button
+
+[ScoreStaticBoxDark5]
+Tex = P
+X = 276
+Y = 371
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[ScorePlayer5Text1]
+X = 284
+Y = 379
+W = 30
+H = 30
+Z = 1
+Color = P2Dark
+Font = 1
+Size = 15
+Align = 0
+Text = P2
+
+[ScorePlayer5Static1]
+X = 280
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer5Static2]
+X = 280
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer5Static3]
+X = 280
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer5Static4]
+X = 280
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer5Static5]
+X = 280
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+# P L A Y E R T H R E E
+[ScoreTextName6]
+X = 540
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P3
+Color = P3Dark
+
+# Rating
+[ScoreStaticRatingPicture6]
+X = 720
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes6]
+X = 540
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Button
+
+[ScoreTextNotesScore6]
+X = 780
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextLineBonus6]
+X = 540
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Button
+
+[ScoreTextLineBonusScore6]
+X = 780
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextGoldenNotes6]
+X = 540
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Button
+
+[ScoreTextGoldenNotesScore6]
+X = 780
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Button
+
+[ScoreTextScore6]
+X = 540
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Button
+
+[ScoreTextTotal6]
+X = 567
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Button
+
+[ScoreTextTotalScore6]
+X = 780
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Button
+
+[ScoreStaticBoxDark6]
+Tex = P
+X = 536
+Y = 371
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[ScorePlayer6Text1]
+X = 544
+Y = 379
+W = 30
+H = 30
+Z = 1
+Color = P3Dark
+Font = 1
+Size = 15
+Align = 0
+Text = P3
+
+#lines
+[ScorePlayer6Static1]
+X = 540
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer6Static2]
+X = 540
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer6Static3]
+X = 540
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer6Static4]
+X = 540
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+[ScorePlayer6Static5]
+X = 540
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Transparent
+Color = Light
+
+#================================================================== Options ======
+
+[Options]
+Fade = 2
+
+[OptionsBackground]
+Tex = MainBG
+
+[OptionsStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsTextDescription]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[OptionsStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsText2]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[OptionsText3]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_SELECT
+
+[OptionsStatic4]
+X = 759
+Y = 91
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsText4]
+X = 753
+Y = 90
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsButtonGame]
+X = 95
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonGameText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_GAME
+Color = Button
+
+[OptionsButtonGraphics]
+X = 249
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonGraphicsText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_GRAPHICS
+Color = Button
+
+[OptionsButtonSound]
+X = 403
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonSoundText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_SOUND
+Color = Button
+
+[OptionsButtonLyrics]
+X = 557
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonLyricsText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_LYRICS
+Color = Button
+
+[OptionsButtonThemes]
+X = 95
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonThemesText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_THEMES
+Color = Button
+
+[OptionsButtonRecord]
+X = 249
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonRecordText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_RECORD
+Color = Button
+
+[OptionsButtonAdvanced]
+X = 403
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonAdvancedText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_ADVANCED
+Color = Button
+
+[OptionsButtonExit]
+X = 557
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[OptionsButtonExitText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = Button
+
+
+
+[OptionsGame]
+Texts = 5
+
+[OptionsGameBackground]
+Tex = OptionsBG
+
+[OptionsGameStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsGameText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsGameText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_GAME_DESC
+
+[OptionsGameStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsGameText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGameStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsGameText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsGameSelectPlayers]
+Text = SING_OPTIONS_GAME_PLAYERS
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGameSelectDifficulty]
+Text = SING_OPTIONS_GAME_DIFFICULTY
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGameSelectSlideLanguage]
+Text = SING_OPTIONS_GAME_LANGUAGE
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGameSelectTabs]
+Text = SING_OPTIONS_GAME_TABS
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGameSelectSlideSorting]
+Text = SING_OPTIONS_GAME_SORTING
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGameSelectDebug]
+Text = SING_OPTIONS_GAME_DEBUG
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGameButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+[OptionsGraphics]
+[OptionsGraphicsBackground]
+Tex = OptionsBG
+
+[OptionsGraphicsStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsGraphicsText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsGraphicsText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_GRAPHICS_DESC
+
+[OptionsGraphicsStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsGraphicsText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGraphicsStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsGraphicsText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsGraphicsSelectSlideResolution]
+Text = SING_OPTIONS_GRAPHICS_RESOLUTION
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGraphicsSelectFullscreen]
+Text = SING_OPTIONS_GRAPHICS_FULLSCREEN
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGraphicsSelectDepth]
+Text = SING_OPTIONS_GRAPHICS_DEPTH
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGraphicsSelectVisualizer]
+Text = SING_OPTIONS_GRAPHICS_VISUALIZER
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGraphicsSelectOscilloscope]
+Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGraphicsSelectMovieSize]
+Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsGraphicsButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+[OptionsSound]
+[OptionsSoundBackground]
+Tex = OptionsBG
+
+[OptionsSoundStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsSoundText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsSoundText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_SOUND_DESC
+
+[OptionsSoundStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsSoundText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsSoundStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsSoundText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsSoundSelectVoicePassthrough]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH
+X = 70
+Y = 130
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectBackgroundMusic]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC
+X = 70
+Y = 170
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectMicBoost]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_MIC_BOOST
+X = 70
+Y = 210
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectClickAssist]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_CLICK_ASSIST
+X = 70
+Y = 250
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectBeatClick]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_BEAT_CLICK
+X = 70
+Y = 290
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectThreshold]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_THRESHOLD
+X = 70
+Y = 330
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectSlidePreviewVolume]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_PREVIEWVOLUME
+X = 70
+Y = 370
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundSelectSlidePreviewFADING]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_PREVIEWFADING
+X = 70
+Y = 410
+W = 250
+H = 35
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsSoundButtonExit]
+X = 70
+Y = 460
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+[OptionsLyrics]
+[OptionsLyricsBackground]
+Tex = OptionsBG
+
+[OptionsLyricsStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsLyricsText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsLyricsText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_LYRICS_DESC
+
+[OptionsLyricsStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsLyricsText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsLyricsStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsLyricsText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsLyricsSelectLyricsFont]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_LYRICS_FONT
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsLyricsSelectLyricsEffect]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_LYRICS_EFFECT
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsLyricsSelectNoteLines]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = SING_OPTIONS_LYRICS_NOTELINES
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsLyricsButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+[OptionsThemes]
+[OptionsThemesBackground]
+Tex = MainBG
+
+[OptionsThemesStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsThemesText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsThemesText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_THEMES_DESC
+
+[OptionsThemesStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsThemesText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsThemesStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsThemesText4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsThemesSelectTheme]
+Text = SING_OPTIONS_THEMES_THEME
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsThemesSelectSkin]
+Text = SING_OPTIONS_THEMES_SKIN
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsThemesSelectColor]
+Text = SING_OPTIONS_THEMES_COLOR
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsThemesButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+[OptionsRecord]
+[OptionsRecordBackground]
+Tex = OptionsBG
+
+[OptionsRecordStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsRecordText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsRecordText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_RECORD_DESC
+
+[OptionsRecordStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsRecordText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsRecordStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsRecordText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsRecordSelectSlideCard]
+Text = SING_OPTIONS_RECORD_CARD
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsRecordSelectSlideInput]
+Text = SING_OPTIONS_RECORD_INPUT
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsRecordSelectSlideChannel]
+Text = SING_OPTIONS_RECORD_CHANNEL
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = Button
+STDColor = White
+
+[OptionsRecordButtonExit]
+X = 70
+Y = 390
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+[OptionsAdvanced]
+[OptionsAdvancedBackground]
+Tex = OptionsBG
+
+[OptionsAdvancedStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[OptionsAdvancedText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsAdvancedText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_ADVANCED_DESC
+
+[OptionsAdvancedStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsAdvancedText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsAdvancedStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsAdvancedText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[OptionsAdvancedSelectScreenFade]
+Text = SING_OPTIONS_ADVANCED_SCREENFADE
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsAdvancedSelectEffectSing]
+Text = SING_OPTIONS_ADVANCED_EFFECTSING
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsAdvancedSelectLineBonus]
+Text = SING_OPTIONS_GRAPHICS_LINEBONUS
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsAdvancedSelectSlideOnSongClick]
+Text = SING_OPTIONS_ADVANCED_ONSONGCLICK
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsAdvancedSelectAskbeforeDel]
+Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsAdvancedSelectPartyPopup]
+Text = SING_OPTIONS_ADVANCED_PARTYPOPUP
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[OptionsAdvancedButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+
+#================================================================== Top 5 ======
+
+[Top5]
+[Top5Background]
+Tex = MainBG
+
+[Top5Text1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_TOP_5_CHARTS
+
+[Top5TextArtistTitle]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = artist - title
+
+[Top5Text2]
+X = 80
+Y = 95
+Color = Button
+Font = 1
+Size = 30
+Align = 0
+Text = SING_OPTIONS_GAME_DIFFICULTY
+
+[Top5TextLevel]
+X = 280
+Y = 95
+Color = Button
+Font = 1
+Size = 30
+Align = 1
+Text = easy
+
+[Top5Static1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[Top5Static2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[Top5Text3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_TOP_5_CHARTS_CONTINUE
+
+[Top5Static3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[Top5Text4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY
+
+[Top5TextName1]
+X = 150
+Y = 190
+Color = Button
+Font = 0
+Size = 42
+Align = 0
+Text = 1. Player1
+
+[Top5TextName2]
+X = 150
+Y = 240
+Color = Button
+Font = 0
+Size = 42
+Align = 0
+Text = 2. Player2
+
+[Top5TextName3]
+X = 150
+Y = 290
+Color = Button
+Font = 0
+Size = 42
+Align = 0
+Text = 3. Player3
+
+[Top5TextName4]
+X = 150
+Y = 340
+Color = Button
+Font = 0
+Size = 42
+Align = 0
+Text = 4. Player4
+
+[Top5TextName5]
+X = 150
+Y = 390
+Color = Button
+Font = 0
+Size = 42
+Align = 0
+Text = 5. Player5
+
+[Top5TextScore1]
+X = 560
+Y = 190
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore2]
+X = 560
+Y = 240
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore3]
+X = 560
+Y = 290
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore4]
+X = 560
+Y = 340
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore5]
+X = 560
+Y = 390
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+
+[Top5TextDate1]
+X = 760
+Y = 190
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate2]
+X = 760
+Y = 240
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate3]
+X = 760
+Y = 290
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate4]
+X = 760
+Y = 340
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate5]
+X = 760
+Y = 390
+Color = Button
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextNumber1]
+X = 120
+Y = 193
+Color = Button
+Font = 1
+Size = 27
+Align = 1
+Text = 1
+
+[Top5TextNumber2]
+X = 120
+Y = 243
+Color = Button
+Font = 1
+Size = 27
+Align = 1
+Text = 2
+
+[Top5TextNumber3]
+X = 120
+Y = 293
+Color = Button
+Font = 1
+Size = 27
+Align = 1
+Text = 3
+
+[Top5TextNumber4]
+X = 120
+Y = 343
+Color = Button
+Font = 1
+Size = 27
+Align = 1
+Text = 4
+
+[Top5TextNumber5]
+X = 120
+Y = 393
+Color = Button
+Font = 1
+Size = 27
+Align = 1
+Text = 5
+
+[Top5StaticNumber1]
+Tex = P
+X = 105
+Y = 192
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[Top5StaticNumber2]
+Tex = P
+X = 105
+Y = 242
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[Top5StaticNumber3]
+Tex = P
+X = 105
+Y = 292
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[Top5StaticNumber4]
+Tex = PlayerNumberBox
+Tex = P
+X = 105
+Y = 342
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[Top5StaticNumber5]
+Tex = PlayerNumberBox
+Tex = P
+X = 105
+Y = 392
+W = 30
+H = 40
+Color = White
+Type = Transparent
+
+[Edit]
+[EditBackground]
+Tex = EditBG
+
+# main icon
+[EditStatic1]
+X = 65
+Y = 150
+W = 25
+H = 25
+Color = White
+Tex = IconEdit
+Type = Transparent
+# Type = Colorized
+
+# main icon title
+[EditText1]
+X = 95
+Y = 135
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_EDIT
+
+# main icon subtitle
+[EditText2]
+X = 95
+Y = 175
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_MENU_DESCRIPTION
+
+# Navigate button text
+[EditText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+# Select button text
+[EditText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+# Esc button text
+[EditText5]
+X = 590
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_EXIT
+Reflection=1
+ReflectionSpacing=13
+
+[EditTextDescription]
+X = 95
+Y = 195
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_TEXTDESCRIPTION
+
+[EditStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditButtonConvert]
+X = 250
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[EditButtonConvertText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_CONVERT
+Color = White
+
+[EditButtonExit]
+X = 405
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[EditButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_EXIT
+Color = White
+
+================================================================== Level ======
+
+[Level]
+[LevelBackground]
+Tex = MainBG
+
+[LevelStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[LevelText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MODE
+
+[LevelText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_DIFFICULTY_DESC
+
+[LevelStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[LevelText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[LevelStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[LevelText4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_DIFFICULTY_CONTINUE
+
+[LevelButtonEasy]
+X = 172
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[LevelButtonMedium]
+X = 326
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[LevelButtonHard]
+X = 480
+Y = 360
+W = 149
+H = 105
+Tex = ButtonMain
+Type = Transparent
+Color = White
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[LevelButtonEasyText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Color = Button
+Text = SING_EASY
+
+[LevelButtonMediumText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Color = Button
+Text = SING_MEDIUM
+
+[LevelButtonHardText1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Color = Button
+Text = SING_HARD
+
+#================================================================== Name ======
+
+[Name]
+[NameBackground]
+Tex = MainBG
+
+[NameStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[NameText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MODE
+
+[NameText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = SING_PLAYER_DESC
+
+[NameStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[NameText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[NameStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+[NameText4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_PLAYER_ENTER_NAME
+
+[NameStatic4]
+X = 759
+Y = 91
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[NameText5]
+X = 753
+Y = 90
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_CONTINUE
+
+[NameButtonPlayer1]
+X = 172
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[NameButtonPlayer1Text1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text =
+Color = P1Dark
+DColor = P1Light
+
+[NameButtonPlayer2]
+X = 326
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[NameButtonPlayer2Text1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text =
+Color = P2Dark
+DColor = P2Light
+
+[NameButtonPlayer3]
+X = 480
+Y = 260
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[NameButtonPlayer3Text1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text =
+Color = P3Dark
+DColor = P3Light
+
+[NameButtonPlayer4]
+X = 172
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[NameButtonPlayer4Text1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text =
+Color = P4Dark
+DColor = P4Light
+
+[NameButtonPlayer5]
+X = 326
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[NameButtonPlayer5Text1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text =
+Color = P5Dark
+DColor = P5Light
+
+[NameButtonPlayer6]
+X = 480
+Y = 400
+W = 149
+H = 105
+Tex = ButtonMain
+Color = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 70
+FadeTex = Transparent
+FadeTexPos = 0
+
+[NameButtonPlayer6Text1]
+X = 75
+Y = 28
+Font = 1
+Size = 32
+Align = 1
+Text =
+Color = P6Dark
+DColor = P6Light
+
+#================================================================== Party ======
+
+[PartyNewRound]
+[PartyNewRoundBackground]
+Tex = OptionsBG
+
+[PartyNewRoundStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[PartyNewRoundText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyNewRoundText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUND_DESC
+
+[PartyNewRoundText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_ROUND_LEGEND_CONTINUE
+
+[PartyNewRoundText4]
+X = 460
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND
+Align = 0
+
+[PartyNewRoundText5]
+X = 600
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND_WINNER
+Align = 0
+
+[PartyNewRoundText6]
+X = 448
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = PARTY_ROUND
+Align = 2
+
+[PartyNewRoundTextTeam1Players]
+X = 30
+Y = 137
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam2Players]
+X = 30
+Y = 218
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam3Players]
+X = 30
+Y = 299
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundStatic2]
+Tex = PartyRoundBG1
+X = 450
+Y = 103
+W = 330
+H = 24
+Color = Button
+Type = Transparent
+
+[PartyNewRoundStatic3]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyNewRoundStatic4]
+Tex = PartyRoundBG3
+X = 250
+Y = 350
+W = 300
+H = 50
+Color = Button
+Type = Transparent
+
+[PartyNewRoundStatic5]
+Tex = PartyRoundBG4
+X = 50
+Y = 495
+W = 700
+H = 30
+Color = Button
+Type = Transparent
+
+[PartyNewRoundStaticTeam1]
+Tex = PartyTeamButton1
+X = 20
+Y = 110
+W = 400
+H = 50
+Color = P1Dark
+Type = Transparent
+
+[PartyNewRoundStaticTeam2]
+Tex = PartyTeamButton1
+X = 20
+Y = 191
+W = 400
+H = 50
+Color = P2Dark
+Type = Transparent
+
+[PartyNewRoundStaticTeam3]
+Tex = PartyTeamButton1
+X = 20
+Y = 272
+W = 400
+H = 50
+Color = P3Dark
+Type = Transparent
+
+[PartyNewRoundStaticNextPlayer1]
+Tex = PartyPlayerButton
+X = 155
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Light
+Z = 0.9
+
+[PartyNewRoundStaticNextPlayer2]
+Tex = PartyPlayerButton
+X = 325
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Light
+Z = 0.9
+
+[PartyNewRoundStaticNextPlayer3]
+Tex = PartyPlayerButton
+X = 495
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Light
+Z = 0.9
+
+[PartyNewRoundTextRound1]
+X = 460
+Y = 133
+Color = Button
+Font = 0
+Size = 24
+Text = Round 1
+Align = 0
+
+[PartyNewRoundTextRound2]
+X = 460
+Y = 162
+Color = Button
+Font = 0
+Size = 24
+Text = Round 2
+Align = 0
+
+[PartyNewRoundTextRound3]
+X = 460
+Y = 191
+Color = Button
+Font = 0
+Size = 24
+Text = Round 3
+Align = 0
+
+[PartyNewRoundTextRound4]
+X = 460
+Y = 220
+Color = Button
+Font = 0
+Size = 24
+Text = Round 4
+Align = 0
+
+[PartyNewRoundTextRound5]
+X = 460
+Y = 249
+Color = Button
+Font = 0
+Size = 24
+Text = Round 5
+Align = 0
+
+[PartyNewRoundTextRound6]
+X = 460
+Y = 278
+Color = Button
+Font = 0
+Size = 24
+Text = Round 6
+Align = 0
+
+[PartyNewRoundTextRound7]
+X = 460
+Y = 307
+Color = Button
+Font = 0
+Size = 24
+Text = Round 7
+Align = 0
+
+[PartyNewRoundTextWinner1]
+X = 600
+Y = 133
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 1
+Align = 0
+
+[PartyNewRoundTextWinner2]
+X = 600
+Y = 162
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 2
+Align = 0
+
+[PartyNewRoundTextWinner3]
+X = 600
+Y = 191
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 3
+Align = 0
+
+[PartyNewRoundTextWinner4]
+X = 600
+Y = 220
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 4
+Align = 0
+
+[PartyNewRoundTextWinner5]
+X = 600
+Y = 249
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 5
+Align = 0
+
+[PartyNewRoundTextWinner6]
+X = 600
+Y = 278
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 6
+Align = 0
+
+[PartyNewRoundTextWinner7]
+X = 600
+Y = 307
+Color = Button
+Font = 0
+Size = 24
+Text = Winner 7
+Align = 0
+
+[PartyNewRoundStaticRound1]
+Tex = PartyRoundBG2
+X = 450
+Y = 135
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+
+[PartyNewRoundStaticRound2]
+Tex = PartyRoundBG2
+X = 450
+Y = 164
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+[PartyNewRoundStaticRound3]
+Tex = PartyRoundBG2
+X = 450
+Y = 193
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+
+[PartyNewRoundStaticRound4]
+Tex = PartyRoundBG2
+X = 450
+Y = 222
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+
+[PartyNewRoundStaticRound5]
+Tex = PartyRoundBG2
+X = 450
+Y = 251
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+
+[PartyNewRoundStaticRound6]
+Tex = PartyRoundBG2
+X = 450
+Y = 280
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+
+[PartyNewRoundStaticRound7]
+Tex = PartyRoundBG2
+X = 450
+Y = 309
+W = 330
+H = 20
+Color = Light
+Type = Transparent
+Z = 0.9
+
+[PartyNewRoundTextNextRound]
+X = 400
+Y = 495
+Color = White
+Font = 0
+Size = 30
+Text = Next Round
+Align = 1
+
+[PartyNewRoundTextNextRoundNo]
+X = 457
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = 99
+Align = 0
+
+[PartyNewRoundTextScoreTeam1]
+X = 390
+Y = 110
+Color = White
+Font = 0
+Size = 51
+Text = 3000
+Align = 1
+
+[PartyNewRoundTextScoreTeam2]
+X = 390
+Y = 191
+Color = White
+Font = 0
+Size = 51
+Text = 2000
+Align = 1
+
+[PartyNewRoundTextScoreTeam3]
+X = 390
+Y = 272
+Color = White
+Font = 0
+Size = 51
+Text = 1000
+Align = 1
+
+[PartyNewRoundTextNameTeam1]
+X = 30
+Y = 108
+Color = White
+Font = 0
+Size = 36
+Text = Team 1
+Align = 0
+
+[PartyNewRoundTextNameTeam2]
+X = 30
+Y = 189
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyNewRoundTextNameTeam3]
+X = 30
+Y = 270
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyNewRoundTextNextPlayer1]
+X = 230
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 1
+Align = 1
+
+[PartyNewRoundTextNextPlayer2]
+X = 400
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 2
+Align = 1
+
+[PartyNewRoundTextNextPlayer3]
+X = 570
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 3
+Align = 1
+
+
+[PartyScore]
+[PartyScoreBackground]
+Tex = MainBG
+
+[PartyScoreStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[PartyScoreStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyScoreText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyScoreText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_SCORE_DESC
+
+[PartyScoreText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_LEGEND_CONTINUE
+
+[PartyScoreStatic3]
+Tex = StatsBox
+X = 118
+Y = 200
+W = 565
+H = 370
+Color = White
+Type = Transparent
+
+[PartyScoreText4]
+X = 400
+Y = 246
+Color = Button
+Font = 0
+Size = 45
+Text = PARTY_SCORE_WINS2
+Align = 1
+
+[PartyScoreTextWinner]
+X = 400
+Y = 208
+Color = Button
+Font = 0
+Size = 54
+Text = The Winner is...
+Align = 1
+
+[PartyScoreTextScoreTeam1]
+X = 612
+Y = 298
+Color = P1Dark
+Font = 0
+Size = 36
+Text = 3000
+Align = 2
+
+[PartyScoreTextScoreTeam2]
+X = 612
+Y = 378
+Color = P2Dark
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyScoreTextScoreTeam3]
+X = 612
+Y = 458
+Color = P3Dark
+Font = 0
+Size = 36
+Text = 1000
+Align = 2
+
+[PartyScoreTextNameTeam1]
+X = 188
+Y = 298
+Font = 0
+Size = 36
+Align = 0
+Text = Team 1
+Color = P1Dark
+
+[PartyScoreTextNameTeam2]
+X = 188
+Y = 378
+Color = P2Dark
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyScoreTextNameTeam3]
+X = 188
+Y = 458
+Color = P3Dark
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyWin]
+[PartyWinBackground]
+Tex = MainBG
+
+[PartyWinStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[PartyWinStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyWinText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyWinText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_WIN_DESC
+
+[PartyWinText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_WIN_LEGEND_CONTINUE
+
+[PartyWinTextNameTeam1]
+X = 400
+Y = 210
+Font = 0
+Size = 36
+Align = 1
+Text = Team 1
+Color = Button
+
+[PartyWinTextNameTeam2]
+X = 240
+Y = 230
+Color = Button
+Font = 0
+Size = 36
+Text = Team 2
+Align = 1
+
+[PartyWinTextNameTeam3]
+X = 560
+Y = 250
+Color = Button
+Font = 0
+Size = 36
+Text = Team 3
+Align = 1
+
+[PartyWinTextScoreTeam1]
+X = 400
+Y = 240
+Color = Button
+Font = 0
+Size = 36
+Text = 3000
+Align = 1
+
+[PartyWinTextScoreTeam2]
+X = 240
+Y = 260
+Color = Button
+Font = 0
+Size = 36
+Text = 2000
+Align = 1
+
+[PartyWinTextScoreTeam3]
+X = 560
+Y = 280
+Color = Button
+Font = 0
+Size = 36
+Text = 1000
+Align = 1
+
+[PartyWinStaticTeam1BG]
+Tex = ButtonMain
+X = 325
+Y = 200
+W = 149
+H = 105
+Type = Transparent
+Color = White
+
+[PartyWinStaticTeam1Deco]
+Tex = PartyWinDeco1
+X = 310
+Y = 165
+W = 30
+H = 64
+Type = Colorized
+Color = Gold
+
+[PartyWinStaticTeam2BG]
+Tex = ButtonMain
+X = 165
+Y = 220
+W = 149
+H = 105
+Type = Transparent
+Color = White
+
+[PartyWinStaticTeam2Deco]
+Tex = PartyWinDeco2
+X = 150
+Y = 185
+W = 30
+H = 64
+Type = Colorized
+Color = Silver
+
+[PartyWinStaticTeam3BG]
+Tex = ButtonMain
+X = 485
+Y = 240
+W = 149
+H = 105
+Type = Transparent
+Color = White
+
+[PartyWinStaticTeam3Deco]
+Tex = PartyWinDeco3
+X = 470
+Y = 205
+W = 30
+H = 64
+Type = Colorized
+Color = Bronze
+
+#===================================================== Party site 1 ===
+
+[PartyOptions]
+[PartyOptionsBackground]
+Tex = MainBG
+
+[PartyOptionsStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[PartyOptionsText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyOptionsText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_OPTIONS_DESC
+
+[PartyOptionsStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyOptionsText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[PartyOptionsStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyOptionsText4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_CONTINUE
+
+[PartyOptionsStatic4]
+X = 75
+Y = 300
+W = 650
+H = 202
+Tex = Party1BG
+Color = White
+Type = Transparent
+
+[PartyOptionsSelectLevel]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_DIFFICULTY
+X = 95
+Y = 328
+W = 200
+H = 34
+SkipX = 10
+Fields = 1
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyOptionsSelectPlayList]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_PLAYLIST
+X = 95
+Y = 372
+W = 200
+H = 34
+SkipX = 10
+Fields = 1
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyOptionsSelectPlayList2]
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_PLAYLIST
+X = 95
+Y = 416
+W = 200
+H = 34
+SkipX = 10
+Fields = 1
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyPlayer]
+[PartyPlayerBackground]
+Tex = OptionsBG
+
+[PartyPlayerStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic4]
+X = 759
+Y = 91
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyPlayerText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyPlayerText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_PLAYER_DESC
+
+[PartyPlayerText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[PartyPlayerText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_PLAYER_ENTER_NAME
+
+[PartyPlayerText5]
+X = 753
+Y = 90
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_CONTINUE
+
+[PartyPlayerSelectTeams]
+Tex = MainBar
+TexSBG = SelectBG
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_TEAMS
+X = 45
+Y = 140
+W = 220
+H = 40
+SkipX = 10
+Fields = 2
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = White
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyPlayerSelectPlayers1]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_TEAMS_PLAYER1
+X = 365
+Y = 195
+W = 200
+SBGW = 200
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = P1Light
+DColor = P1Lightest
+TColor = White
+TDColor = White
+
+SBGColor = P1Dark
+SBGDColor = P1Lightest
+STColor = White
+STDColor = White
+
+[PartyPlayerSelectPlayers2]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_TEAMS_PLAYER2
+X = 365
+Y = 335
+W = 200
+SBGW = 200
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = P2Light
+DColor = P2Lightest
+TColor = White
+TDColor = White
+
+SBGColor = P2Dark
+SBGDColor = P2Lightest
+STColor = White
+STDColor = White
+
+[PartyPlayerSelectPlayers3]
+Tex = MainBar
+Type = Transparent
+TypeSBG = Transparent
+TexSBG = PartyPlayerSelectBG
+Text = PARTY_TEAMS_PLAYER3
+X = 365
+Y = 475
+W = 200
+SBGW = 200
+H = 40
+SkipX = 10
+Fields = 4
+
+Color = P3Light
+DColor = P3Lightest
+TColor = White
+TDColor = White
+
+SBGColor = P3Dark
+SBGDColor = P3Lightest
+STColor = White
+STDColor = White
+
+# Thx to my girlfriend, who gives me plenty of blowjobs
+# during work for making a new theme specially for her =)
+
+[PartyPlayerTeam1Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 190
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+DColor = P1Lightest
+
+[PartyPlayerTeam1NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 1
+Color = White
+
+[PartyPlayerPlayer1Name]
+Tex = Button
+X = 45
+Y = 250
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+DColor = P1Lightest
+
+[PartyPlayerPlayer1NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 1
+Color = White
+
+[PartyPlayerPlayer2Name]
+Tex = Button
+X = 205
+Y = 250
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+DColor = P1Lightest
+
+[PartyPlayerPlayer2NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 2
+Color = White
+
+[PartyPlayerPlayer3Name]
+Tex = Button
+X = 365
+Y = 250
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+DColor = P1Lightest
+
+[PartyPlayerPlayer3NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 3
+Color = White
+
+[PartyPlayerPlayer4Name]
+Tex = Button
+X = 525
+Y = 250
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+DColor = P1Lightest
+
+[PartyPlayerPlayer4NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 4
+Color = White
+
+[PartyPlayerTeam2Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 330
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+DColor = P2Lightest
+
+[PartyPlayerTeam2NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 2
+Color = White
+
+[PartyPlayerPlayer5Name]
+Tex = Button
+X = 45
+Y = 390
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+DColor = P2Lightest
+
+[PartyPlayerPlayer5NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 5
+Color = White
+
+[PartyPlayerPlayer6Name]
+Tex = Button
+X = 205
+Y = 390
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+DColor = P2Lightest
+
+[PartyPlayerPlayer6NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 6
+Color = White
+
+[PartyPlayerPlayer7Name]
+Tex = Button
+X = 365
+Y = 390
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+DColor = P2Lightest
+
+[PartyPlayerPlayer7NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 7
+Color = White
+
+[PartyPlayerPlayer8Name]
+Tex = Button
+X = 525
+Y = 390
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+DColor = P2Lightest
+
+[PartyPlayerPlayer8NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 8
+Color = White
+
+[PartyPlayerTeam3Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 470
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+DColor = P3Lightest
+
+[PartyPlayerTeam3NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 3
+Color = White
+
+[PartyPlayerPlayer9Name]
+Tex = Button
+X = 45
+Y = 530
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+DColor = P3Lightest
+
+[PartyPlayerPlayer9NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 9
+Color = White
+
+[PartyPlayerPlayer10Name]
+Tex = Button
+X = 205
+Y = 530
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+DColor = P3Lightest
+
+[PartyPlayerPlayer10NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 10
+Color = White
+
+[PartyPlayerPlayer11Name]
+Tex = Button
+X = 365
+Y = 530
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+DColor = P3Lightest
+
+[PartyPlayerPlayer11NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 11
+Color = White
+
+[PartyPlayerPlayer12Name]
+Tex = Button
+X = 525
+Y = 530
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+DColor = P3Lightest
+
+[PartyPlayerPlayer12NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 12
+Color = White
+
+
+
+[PartyRoundsBackground]
+Tex = OptionsBG
+
+[PartyRoundsStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[PartyRoundsStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyRoundsStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyRoundsText1]
+X = 80
+Y = 25
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyRoundsText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUNDS_DESC
+
+[PartyRoundsText3]
+X = 753
+Y = 34
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[PartyRoundsText4]
+X = 753
+Y = 62
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_ROUNDS_LEGEND_CONTINUE
+
+[PartyRoundsSelectRoundCount]
+Text = PARTY_ROUNDCOUNT
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound1]
+Text = PARTY_SELECTMODE1
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound2]
+Text = PARTY_SELECTMODE2
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound3]
+Text = PARTY_SELECTMODE3
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound4]
+Text = PARTY_SELECTMODE4
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound5]
+Text = PARTY_SELECTMODE5
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound6]
+Text = PARTY_SELECTMODE6
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 430
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[PartyRoundsSelectRound7]
+Text = PARTY_SELECTMODE7
+Tex = Party1Bar
+TexSBG = Party1Bar
+Type = Transparent
+TypeSBG = Transparent
+X = 70
+Y = 480
+W = 250
+H = 40
+SkipX = 10
+
+Color = Button
+DColor = Light
+TColor = White
+TDColor = Button
+
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+#================================================================== SongMenu ======
+
+[SongMenu]
+
+[SongMenuBackground]
+Type=Fade
+ColR=255
+ColG=255
+ColB=255
+Alpha=0.6
+
+[SongMenuStatic1]
+X = 518
+Y = 314
+W = 240
+H = 260
+Tex = PartyMenuBG
+Color = White
+Type = Transparent
+
+[SongMenuTextMenu]
+X = 538
+Y = 320
+Z = 0.97
+Color = Button
+Size = 36
+Text = MENU
+
+[SongMenuButton1]
+X = 528
+Y = 365
+Z = 0.97
+W = 220
+H = 25
+Tex = SongMenuButton
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[SongMenuButton1Text1]
+X = 10
+Y = 0
+Z = 0.97
+Color = White
+Size = 24
+Text = SONG_MENU_PLAY
+
+[SongMenuButton2]
+X = 528
+Y = 395
+Z = 0.97
+W = 220
+H = 25
+Tex = SongMenuButton
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[SongMenuButton2Text1]
+X = 10
+Y = 0
+Color = White
+Size = 24
+Text = SONG_MENU_EDIT
+Z = 0.97
+
+[SongMenuButton3]
+X = 528
+Y = 425
+Z = 0.97
+W = 220
+H = 25
+Tex = SongMenuButton
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[SongMenuButton3Text1]
+X = 10
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_MODI
+Align = 0
+Z = 0.97
+
+# shows up instead of Button 3
+# in some song menus
+[SongMenuSelectSlide3]
+TexSBG = SongMenuButton
+Text =
+Type = Transparent
+ShowArrows = 1
+OneItemOnly = 1
+X = 528
+Y = 425
+W = 0
+H = 25
+Z = 0.97
+SkipX = 0
+SBGW = 220
+TextSize = 24
+Color = Button
+DColor = Light
+TColor = White
+TDColor = White
+SBGColor = Button
+SBGDColor = Light
+STColor = White
+STDColor = White
+
+[SongMenuButton4]
+X = 528
+Y = 455
+Z = 0.97
+W = 220
+H = 25
+Tex = SongMenuButton
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[SongMenuButton4Text1]
+X = 10
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_CANCEL
+Align = 0
+Z = 0.97
+
+[SongJumpto]
+[SongJumptoBackground]
+Type=Fade
+ColR=255
+ColG=255
+ColB=255
+Alpha=0.6
+
+[SongJumptoStatic1]
+X = 518
+Y = 314
+W = 240
+H = 260
+Tex = SearchBG
+Color = White
+Type = Transparent
+
+[SongJumptoText1]
+X = 538
+Y = 320
+Color = Button
+Size = 36
+Text = SONG_JUMPTO_TYPE_DESC
+Z = 0.97
+
+[SongJumptoStatic2]
+X = 526
+Y = 366
+W = 224
+H = 28
+Color = Button
+Tex = interface_selectbg_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoSelectSlideType]
+X = 516
+Y = 363
+Z = 0.97
+H = 30
+SBGW = 150
+SkipX = 4
+Size = 36
+
+TColor = Button
+STColor = Button
+
+[SongJumptoButtonSearchText]
+X = 526
+Y = 375
+Z = 0.97
+W = 160
+H = 50
+Size = 36
+Font = 1
+Align = 0
+
+[SongJumptoTextFound]
+X = 539
+Y = 425
+Color = Button
+Font = 0
+Size = 24
+Text = SONG_JUMPTO_HELP
+Align = 0
+Z = 0.97
+
+[StatMain]
+[StatMainBackground]
+Tex = MainBG
+
+[StatMainButtonScores]
+X = 589
+Y = 200
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatMainButtonScoresText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SCORES
+Color = White
+
+[StatMainButtonSingers]
+X = 589
+Y = 260
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatMainButtonSingersText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SINGERS
+Color = White
+
+[StatMainButtonSongs]
+X = 589
+Y = 320
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatMainButtonSongsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_SONGS
+Color = White
+
+[StatMainButtonBands]
+X = 589
+Y = 380
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatMainButtonBandsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_BANDS
+Color = White
+
+[StatMainButtonExit]
+X = 589
+Y = 440
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatMainButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatMainTextOverview]
+X = 45
+Y = 215
+W = 510
+Color = Button
+Font = 0
+Size = 27
+Align = 0
+Text =
+
+[StatMainStatic1]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[StatMainStatic2]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatMainStatic3]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatMainStatic4]
+X = 6
+Y = 181
+W = 565
+H = 370
+Tex = StatsBox
+Color = White
+Type = Transparent
+
+[StatMainText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = STAT_MAIN
+
+[StatMainText2]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text = STAT_MAIN_DESC
+
+[StatMainText3]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[StatMainText4]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[StatDetail]
+[StatDetailBackground]
+Tex = MainBG
+
+[StatDetailStatic1]
+X = 6
+Y = 181
+W = 565
+H = 370
+Tex = StatsBox
+Color = White
+Type = Transparent
+
+[StatDetailButtonNext]
+X = 589
+Y = 200
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatDetailButtonNextText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_NEXT
+Color = White
+
+[StatDetailButtonPrev]
+X = 589
+Y = 260
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatDetailButtonPrevText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_PREV
+Color = White
+
+[StatDetailButtonReverse]
+X = 589
+Y = 320
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatDetailButtonReverseText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_REVERSE
+Color = White
+
+[StatDetailButtonExit]
+X = 589
+Y = 380
+W = 190
+H = 50
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+
+[StatDetailButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatDetailTextDescription]
+X = 80
+Y = 70
+Color = Button
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[StatDetailTextPage]
+X = 546
+Y = 198
+Color = White
+Font = 0
+Size = 15
+Align = 2
+Text =
+
+[StatDetailTextList1]
+X = 45
+Y = 222
+Color = Button
+Font = 0
+Size = 21
+Text = Stat1
+
+[StatDetailTextList2]
+X = 45
+Y = 260
+Color = Button
+Font = 0
+Size = 21
+Text = Stat2
+
+[StatDetailTextList3]
+X = 45
+Y = 298
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList4]
+X = 45
+Y = 336
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList5]
+X = 45
+Y = 374
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList6]
+X = 45
+Y = 412
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList7]
+X = 45
+Y = 450
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList8]
+X = 45
+Y = 488
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList9]
+X = 45
+Y = 526
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList10]
+X = 45
+Y = 564
+Color = Button
+Font = 0
+Size = 21
+Text =
+
+[StatDetailStatic2]
+X = 14
+Y = 33
+W = 62
+H = 62
+Tex = iconlogo
+Color = White
+Type = Transparent
+
+[StatDetailStatic3]
+X = 759
+Y = 35
+W = 22
+H = 22
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatDetailStatic4]
+X = 759
+Y = 63
+W = 22
+H = 22
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatDetailText1]
+X = 80
+Y = 25
+Color = Light
+Font = 0
+Size = 54
+Align = 0
+Text = STAT_DETAIL
+
+[StatDetailText2]
+X = 753
+Y = 34
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_NAVIGATE
+
+[StatDetailText3]
+X = 753
+Y = 62
+Color = Light
+Font = 0
+Size = 24
+Align = 2
+Text = SING_LEGEND_ESC
+
+[CheckPopup]
+
+[CheckPopupBackground]
+Type=Fade
+ColR=255
+ColG=255
+ColB=255
+Alpha=0.6
+
+[CheckPopupStatic1]
+X = 280
+Y = 175
+W = 240
+H = 260
+Tex = PartyMenuBG
+Color = White
+Type = Transparent
+
+[CheckPopupText1]
+X = 400
+Y = 185
+W = 400
+Color = Button
+Font = 0
+Size = 30
+Text = MSG_QUESTION_TITLE
+Align = 1
+Z = 1
+
+[CheckPopupText]
+X = 400
+Y = 230
+W = 230
+Color = Button
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[CheckPopupButton1]
+X = 292
+Y = 360
+W = 100
+H = 25
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = YES
+Align = 1
+Z = 1
+
+[CheckPopupButton2]
+X = 408
+Y = 360
+W = 100
+H = 25
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton2Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = NO
+Align = 1
+Z = 1
+
+
+[ErrorPopup]
+[ErrorPopupBackground]
+Type=Fade
+ColR=255
+ColG=255
+ColB=255
+Alpha=0.6
+
+[ErrorPopupStatic1]
+X = 280
+Y = 175
+W = 240
+H = 260
+Tex = PartyMenuBG
+Color = White
+Type = Transparent
+
+[ErrorPopupText1]
+X = 400
+Y = 185
+W = 400
+Color = Button
+Font = 0
+Size = 30
+Text = MSG_ERROR_TITLE
+Align = 1
+Z = 1
+
+[ErrorPopupText]
+X = 400
+Y = 230
+W = 230
+Color = Button
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[ErrorPopupButton1]
+X = 350
+Y = 365
+W = 100
+H = 25
+Tex = Party1Bar
+Color = Button
+DColor = Light
+Type = Transparent
+Texts = 1
+Z = 1
+
+[ErrorPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = OK
+Align = 1
+Z = 1
+
+[PausePopUpStatic]
+Tex = Pause
+X = 0
+Y = 0
+W = 800
+H = 600
+Z = 0.95
+Color = White
+Type = Transparent
+
+[SingLyricsUpperBar]
+X = 20
+W = 760
+Y = 490
+H = 41
+;YOffSet (+/-) for the Sing-Indicator
+IndicatorYOffset = 3
+
+[SingLyricsLowerBar]
+X = 20
+W = 760
+Y = 532
+H = 41 \ No newline at end of file
diff --git a/medley_new/game/themes/Candy/Clouds static.ini b/medley_new/game/themes/Candy/Clouds static.ini
new file mode 100755
index 00000000..7d48ff6b
--- /dev/null
+++ b/medley_new/game/themes/Candy/Clouds static.ini
@@ -0,0 +1,145 @@
+[Skin]
+Theme=Candy
+Name=Clouds [static]
+[Textures]
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+iconlogo = [icon]logo.png
+
+icon_song_video = [icon]song_video.png
+
+ButtonMain = [button]main.png
+Transparent = Transparent.png
+MainBar = [main]mainBar.png
+
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+LoadingBG = [bg-load]clouds.jpg
+MainBG = [bg-main]clouds.jpg
+OptionsBG = [bg-main]options.jpg
+
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+PartyMenuBG = [main]partymenubg.png
+SearchBG = [main]searchbg.png
+
+LyricBar = [sing]textBar.png
+
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+TimeBar = [sing]timeBar.jpg
+
+LineBonusBack = [sing]scoreBg.png
+
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+ScoreBG = [sing]scoreBg.png
+
+P = [sing]p.png
+
+Ball = [sing]lyricsHelpBar.png
+
+ScoreBox = [score]box.png
+Scorepipe = [score]pipe.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelround.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_0.png
+Rating_2 = [score]rating_1.png
+Rating_3 = [score]rating_1.png
+Rating_4 = [score]rating_2.png
+Rating_5 = [score]rating_2.png
+Rating_6 = [score]rating_2.png
+Rating_7 = [score]rating_3.png
+
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+Party1BG = Party1BG.png
+Party1Bar = Party1Bar.png
+Button = [main]button.png
+
+StatsBox = StatsBox.png
+
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+SongMenuButton = SongMenuButton.png
+
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+BGFade = [special]bg_fade.png
+
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Candy/Clouds.ini b/medley_new/game/themes/Candy/Clouds.ini
new file mode 100755
index 00000000..cffcfe24
--- /dev/null
+++ b/medley_new/game/themes/Candy/Clouds.ini
@@ -0,0 +1,145 @@
+[Skin]
+Theme=Candy
+Name=Clouds
+[Textures]
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+iconlogo = [icon]logo.png
+
+icon_song_video = [icon]song_video.png
+
+ButtonMain = [button]main.png
+Transparent = Transparent.png
+MainBar = [main]mainBar.png
+
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+LoadingBG = [bg-load]clouds.jpg
+MainBG = [bg-main]clouds.avi
+OptionsBG = [bg-main]options.avi
+
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+PartyMenuBG = [main]partymenubg.png
+SearchBG = [main]searchbg.png
+
+LyricBar = [sing]textBar.png
+
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+TimeBar = [sing]timeBar.jpg
+
+LineBonusBack = [sing]scoreBg.png
+
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+ScoreBG = [sing]scoreBg.png
+
+P = [sing]p.png
+
+Ball = [sing]lyricsHelpBar.png
+
+ScoreBox = [score]box.png
+Scorepipe = [score]pipe.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelround.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_0.png
+Rating_2 = [score]rating_1.png
+Rating_3 = [score]rating_1.png
+Rating_4 = [score]rating_2.png
+Rating_5 = [score]rating_2.png
+Rating_6 = [score]rating_2.png
+Rating_7 = [score]rating_3.png
+
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+Party1BG = Party1BG.png
+Party1Bar = Party1Bar.png
+Button = [main]button.png
+
+StatsBox = StatsBox.png
+
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+SongMenuButton = SongMenuButton.png
+
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+BGFade = [special]bg_fade.png
+
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Candy/Party1BG.png b/medley_new/game/themes/Candy/Party1BG.png
new file mode 100755
index 00000000..50822a09
--- /dev/null
+++ b/medley_new/game/themes/Candy/Party1BG.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/Party1Bar.png b/medley_new/game/themes/Candy/Party1Bar.png
new file mode 100755
index 00000000..4ff5d707
--- /dev/null
+++ b/medley_new/game/themes/Candy/Party1Bar.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/SongMenuButton.png b/medley_new/game/themes/Candy/SongMenuButton.png
new file mode 100755
index 00000000..49e63c8c
--- /dev/null
+++ b/medley_new/game/themes/Candy/SongMenuButton.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/StatsBox.png b/medley_new/game/themes/Candy/StatsBox.png
new file mode 100755
index 00000000..4e8add8e
--- /dev/null
+++ b/medley_new/game/themes/Candy/StatsBox.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/Transparent.png b/medley_new/game/themes/Candy/Transparent.png
new file mode 100755
index 00000000..450ebb30
--- /dev/null
+++ b/medley_new/game/themes/Candy/Transparent.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[bg-load]clouds.jpg b/medley_new/game/themes/Candy/[bg-load]clouds.jpg
new file mode 100755
index 00000000..6969612a
--- /dev/null
+++ b/medley_new/game/themes/Candy/[bg-load]clouds.jpg
Binary files differ
diff --git a/medley_new/game/themes/Candy/[bg-main]clouds.AVI b/medley_new/game/themes/Candy/[bg-main]clouds.AVI
new file mode 100755
index 00000000..06d56f73
--- /dev/null
+++ b/medley_new/game/themes/Candy/[bg-main]clouds.AVI
Binary files differ
diff --git a/medley_new/game/themes/Candy/[bg-main]clouds.jpg b/medley_new/game/themes/Candy/[bg-main]clouds.jpg
new file mode 100755
index 00000000..49519985
--- /dev/null
+++ b/medley_new/game/themes/Candy/[bg-main]clouds.jpg
Binary files differ
diff --git a/medley_new/game/themes/Candy/[bg-main]options.AVI b/medley_new/game/themes/Candy/[bg-main]options.AVI
new file mode 100755
index 00000000..05e1170f
--- /dev/null
+++ b/medley_new/game/themes/Candy/[bg-main]options.AVI
Binary files differ
diff --git a/medley_new/game/themes/Candy/[bg-main]options.jpg b/medley_new/game/themes/Candy/[bg-main]options.jpg
new file mode 100755
index 00000000..dfc24431
--- /dev/null
+++ b/medley_new/game/themes/Candy/[bg-main]options.jpg
Binary files differ
diff --git a/medley_new/game/themes/Candy/[button]13.png b/medley_new/game/themes/Candy/[button]13.png
new file mode 100755
index 00000000..d262205f
--- /dev/null
+++ b/medley_new/game/themes/Candy/[button]13.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[button]alt.png b/medley_new/game/themes/Candy/[button]alt.png
new file mode 100755
index 00000000..d3689fc1
--- /dev/null
+++ b/medley_new/game/themes/Candy/[button]alt.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[button]az.png b/medley_new/game/themes/Candy/[button]az.png
new file mode 100755
index 00000000..e625ab22
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diff --git a/medley_new/game/themes/Candy/[sing]pause.png b/medley_new/game/themes/Candy/[sing]pause.png
new file mode 100755
index 00000000..86a57aa6
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]pause.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[sing]scoreBg.png b/medley_new/game/themes/Candy/[sing]scoreBg.png
new file mode 100755
index 00000000..4936401a
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]scoreBg.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[sing]singBarBack.png b/medley_new/game/themes/Candy/[sing]singBarBack.png
new file mode 100755
index 00000000..14d2ba42
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]singBarBack.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[sing]singBarBar.png b/medley_new/game/themes/Candy/[sing]singBarBar.png
new file mode 100755
index 00000000..9c57057b
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]singBarBar.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[sing]singBarFront.png b/medley_new/game/themes/Candy/[sing]singBarFront.png
new file mode 100755
index 00000000..42477c5a
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]singBarFront.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[sing]textBar.png b/medley_new/game/themes/Candy/[sing]textBar.png
new file mode 100755
index 00000000..b0325bff
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]textBar.png
Binary files differ
diff --git a/medley_new/game/themes/Candy/[sing]timeBar.jpg b/medley_new/game/themes/Candy/[sing]timeBar.jpg
new file mode 100755
index 00000000..cc5cb552
--- /dev/null
+++ b/medley_new/game/themes/Candy/[sing]timeBar.jpg
Binary files differ
diff --git a/medley_new/game/themes/Candy/[special]bg_fade.png b/medley_new/game/themes/Candy/[special]bg_fade.png
new file mode 100755
index 00000000..dc3248ef
--- /dev/null
+++ b/medley_new/game/themes/Candy/[special]bg_fade.png
Binary files differ
diff --git a/medley_new/game/themes/Classic.ini b/medley_new/game/themes/Classic.ini
new file mode 100644
index 00000000..8ea3fe83
--- /dev/null
+++ b/medley_new/game/themes/Classic.ini
@@ -0,0 +1,8012 @@
+;1.10
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Theme]
+Name = Classic
+Creator = MezzoX
+US_Version = USD 110
+DefaultSkin = Blue
+
+[Colors]
+White = 255 255 255
+LightBlue = 119 187 210
+DarkBlue = 28 126 171
+LightRed = 170 146 146
+DarkRed = 155 113 113
+LightGreen = 136 168 136
+DarkGreen = 106 152 104
+LightPurple = 155 136 168
+DarkPurple = 145 104 152
+LightOrange = 168 155 136
+DarkOrange = 151 131 76
+LightYellow = 168 168 136
+DarkYellow = 150 151 76
+Turkis = 13 186 167
+GrayLightest = 223 223 223
+GrayLight = 191 191 191
+Gray = 127 127 127
+GrayDark = 63 63 63
+Black = 0 0 0
+GrayPopup = 51 51 51
+Gold = 255 223 31
+Silver = 223 223 223
+Bronze = 205 127 50
+Red = 255 0 0
+
+[Loading]
+[LoadingBackground]
+Tex = LoadingBG
+Color = DarkRed
+Type = Colorized
+
+[LoadingText1]
+X = 350
+Y = 250
+Color = GrayDark
+Font = 1
+Align = 0
+Size = 48
+Text = SING_LOADING
+Reflection = 0
+
+
+[LoadingText2]
+X = 780
+Y = 570
+Color = GrayDark
+Font = 1
+Size = 24
+Align = 2
+Text = US_VERSION
+Reflection = 0
+
+
+[Main]
+[MainBackground]
+Tex = MainBG
+
+[MainStatic1]
+X =30
+Y =235
+W =32
+H =32
+Tex = MainIcon
+Color = ColorDark
+Type = Transparent
+
+[MainText1]
+X =30
+Y =170
+Color = GrayLight
+Font = 1
+Size = 66
+Align = 0
+Text = SING_MENU
+
+[MainTextDescription]
+X =63
+Y =233
+Color=GrayDark
+Font =1
+Size = 30
+Align=0
+Text=
+
+[MainTextDescriptionLong]
+X =63
+Y =265
+Color = Black
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[MainStatic2]
+X =30
+Y =270
+W =740
+H =283
+Tex = usdx_logo
+Color = ColorDark
+Type = Transparent
+
+
+[MainStatic3]
+X =530
+Y = 545
+W = 32
+H = 30
+Tex = ButtonE
+Color = White
+Type = Transparent
+
+[MainText4]
+X =570
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDITOR
+
+[MainStatic4]
+X = 126
+Y = 545
+W =32
+H =30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[MainText2]
+X =166
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[MainStatic5]
+X =340
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[MainText3]
+X =380
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+
+[MainButtonSolo]
+X =430
+Y =195
+W = 64
+H = 64
+Tex = ButtonSolo
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[MainButtonSoloText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_SING
+Color = GrayDark
+
+[MainButtonMulti]
+X =500
+Y =195
+W = 64
+H = 64
+Tex = ButtonMulti
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[MainButtonMultiText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_MULTI
+Color = GrayDark
+
+[MainButtonStats]
+X =570
+Y =195
+W = 64
+H = 64
+Tex = ButtonStats
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[MainButtonStatsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_STATS
+Color = GrayDark
+
+[MainButtonOptions]
+X =640
+Y =195
+W = 64
+H = 64
+Tex = ButtonOptions
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+
+[MainButtonOptionsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_OPTIONS
+Color = GrayDark
+
+[MainButtonExit]
+X =710
+Y =195
+W = 64
+H = 64
+Tex = ButtonExit
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+
+[MainButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EXIT
+Color = GrayDark
+
+[Song]
+
+[SongBackground]
+Tex = SongBG
+
+[SongStaticNonParty1]
+X =20
+Y =500
+W =32
+H =32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[SongTextCat]
+X =50
+Y =500
+Color=GrayDark
+Font =1
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_DESC
+
+[SongStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongStatic2]
+X =0
+Y =100
+W =800
+H =350
+Z = 0.1
+Color=GrayLight
+Tex =SongFade
+Type = Colorized
+
+[SongCover]
+X=300
+Y=140
+W=300
+H=200
+Style=4
+Reflections=0
+
+[SongEqualizer]
+Visible = 1
+Direction = 1
+Color =Black
+Alpha = 1
+X=378
+Y=488
+PieceW=8
+PieceH=3
+Space=1
+Bands=5
+Length=7
+
+[SongVideoIcon]
+X=450
+Y=462
+W =32
+H =32
+Z=1
+Color=White
+Tex = icon_song_video
+Type = Transparent
+
+
+[SongStatic3]
+X =270
+Y =120
+W =260
+H =240
+Z =0.95
+Color = Gray
+Tex = SongSelection
+Type = Transparent
+
+[SongStatic4]
+X =378
+Y =463
+Z = 0.8
+W =44
+H =28
+Color =Black
+Tex =SongEqualizerBG
+Type = Colorized
+
+
+[SongTextArtist]
+X =400
+Y =360
+Color=Black
+Font =0
+Size = 27
+Align =1
+Text=
+
+[SongTextTitle]
+X =400
+Y =390
+Color=GrayDark
+Font =0
+Size = 27
+Align =1
+Text=
+
+[SongTextNumber]
+X =400
+Y =425
+Color=Gray
+Font =1
+Size = 21
+Align =1
+Text=
+
+#Variable statics and texts for song-screen in sing- and partymode
+# There can be an unlimited Number of Statics and Texts, As long
+# as the numbers are in order.
+# Statics that are shown in PartyMode Only are Named_
+# SongStaticParty[No]
+# Texts that are shown in PartyMode Only are Named_
+# SongTextParty[No]
+# Statics that are shown in Normal Mode Only are Named_
+# SongStaticNonParty[No]
+# Texts that are shown in Normal Mode Only are Named_
+# SongTextNonParty[No]
+#Here are the ones for singmode
+
+[SongTextNonParty1]
+X =30
+Y =455
+Color=GrayLight
+Font =1
+Size = 45
+Text = SING_SONG_SELECTION
+Align = 0
+
+# NAVBAR #########################
+# Jump to a letter with [ALT] + [A..Z]
+[SongStaticNonParty2]
+X =110
+Y =553
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAlt
+Color = White
+Type = Transparent
+
+
+[SongTextNonParty2]
+X = 142
+Y =553
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = +
+
+
+[SongStaticNonParty3]
+X =155
+Y =553
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+
+[SongTextNonParty3]
+X = 195
+Y = 555
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_GOTO
+
+
+# Menu opens with [M]
+[SongStaticNonParty4]
+X = 305
+Y =553
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonM
+Color = White
+Type = Transparent
+
+
+[SongTextNonParty4]
+X = 345
+Y = 555
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_MENU
+
+
+# The so famous search, shown with [J]
+[SongStaticNonParty5]
+X = 420
+Y = 553
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonJ
+Color = White
+Type = Transparent
+
+[SongTextNonParty5]
+X = 460
+Y = 555
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_JUMPTO_DESC
+
+
+# [P]laylist
+[SongStaticNonParty6]
+X = 600
+Y = 553
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonP
+Color = White
+Type = Transparent
+
+
+[SongTextNonParty6]
+X = 640
+Y = 555
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_PLAYLIST
+
+
+#and these are the ones for partymode
+[SongStaticParty1]
+X =20
+Y =500
+W =32
+H =32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+# NAVBAR for party
+# enter a number
+[SongStaticParty2]
+X = 126
+Y = 545
+W =32
+H =30
+Tex = Button13
+Color = White
+Type = Transparent
+
+[SongTextParty2]
+X =166
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SONG_MENU_NAME_PARTY_JOKER
+
+
+# menu
+[SongStaticParty3]
+X =330
+Y = 545
+W = 32
+H = 30
+Tex = ButtonM
+Color = White
+Type = Transparent
+
+[SongTextParty3]
+X =370
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_MENU
+
+
+[SongStaticParty4]
+X =530
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[SongTextParty4]
+X =570
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_LEGEND_CONTINUE
+
+
+#Texts for Party Mode
+[SongTextParty1]
+X =30
+Y =455
+Color=GrayLight
+Font =1
+Size = 45
+Text = PARTY_MODE
+
+#variable statics end
+
+# Jokers, 5 for each team, only shown in party Mode
+[SongStaticTeam1Joker1]
+Tex = Joker
+X =20
+Y =30
+W =50
+H =50
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker2]
+Tex = Joker
+X =70
+Y =30
+W =50
+H =50
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker3]
+Tex = Joker
+X =120
+Y =30
+W =50
+H =50
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker4]
+Tex = Joker
+X =170
+Y =30
+W =50
+H =50
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker5]
+Tex = Joker
+X =220
+Y =30
+W =50
+H =50
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker1]
+Tex = Joker
+X =280
+Y =30
+W =50
+H =50
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker2]
+Tex = Joker
+X =330
+Y =30
+W =50
+H =50
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker3]
+Tex = Joker
+X =380
+Y =30
+W =50
+H =50
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker4]
+Tex = Joker
+X =430
+Y =30
+W =50
+H =50
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker5]
+Tex = Joker
+X =480
+Y =30
+W =50
+H =50
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker1]
+Tex = Joker
+X =540
+Y =30
+W =50
+H =50
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker2]
+Tex = Joker
+X =590
+Y =30
+W =50
+H =50
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker3]
+Tex = Joker
+X =640
+Y =30
+W =50
+H =50
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker4]
+Tex = Joker
+X =690
+Y =30
+W =50
+H =50
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker5]
+Tex = Joker
+X =740
+Y =30
+W =50
+H =50
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+
+[Sing]
+Texts = 1
+
+[SingBackground]
+Type=color
+ColR=1
+ColB=1
+ColG=1
+
+[SingText1]
+Text =SING_TIME
+X =43
+Y =17
+Font =1
+Size = 18
+Color =Black
+Align=1
+
+[SingStatic1]
+;TextBG
+Tex =LyricBar
+X =10
+Y =490
+W =780
+H =105
+Color =GrayLightest
+Type = Transparent
+
+[SingStatic2]
+;TimeBar
+Tex =LyricBar
+X =12
+Y =5
+W =328
+H =42
+Color =GrayLightest
+Type = Transparent
+
+[SingStatic3]
+Tex =Rectangle
+X =140
+Y =21
+W =190
+H =10
+Color=Gray
+
+[SingTimeProgress]
+X =140
+Y =21
+W =190
+H =10
+Color=GrayDark
+
+[SingTimeText]
+Text =SING_TIME
+X =100
+Y =14
+Font =1
+Size = 24
+Color =White
+Align=1
+
+# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#PlayerOne
+[SingP1Static]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1Text]
+Text = P1
+X = 25
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1Static2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1SingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1TwoPStatic]
+Tex = P
+X = 20
+Y = 117
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPText]
+Text = P1
+X = 25
+Y = 122
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1TwoPStatic2]
+Tex = ScoreBG
+X = 680
+Y = 102
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPTextScore]
+Text = 00000
+X = 698
+Y = 104
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1TwoPSingBar]
+X = 680
+Y = 136
+W = 100
+H = 8
+
+#Player Two
+[SingP2RStatic]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P2Dark
+Type = Colorized
+
+[SingP2RText]
+Text = P2
+X = 24
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP2RStatic2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2RTextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2RSingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1ThreePStatic]
+Tex = P
+X = 16
+Y = 59
+W = 50
+H = 44
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePText]
+Text = P1
+X = 27
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP1ThreePStatic2]
+Tex = ScoreBG
+X = 75
+Y = 61
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePTextScore]
+Text = 00000
+X = 93
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1ThreePSingBar]
+X = 75
+Y = 95
+W = 100
+H = 8
+
+#Player Two
+[SingP2MStatic]
+Tex = P
+X = 311
+Y = 59
+W = 50
+H = 44
+Color = P2Dark
+Type = Colorized
+
+[SingP2MText]
+Text = P2
+X = 321
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP2MStatic2]
+Tex = ScoreBG
+X = 370
+Y = 61
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2MTextScore]
+Text = 00000
+X = 388
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2MSingBar]
+X = 370
+Y = 95
+W = 100
+H = 8
+
+#Player Three
+[SingP3RStatic]
+Tex = P
+X = 611
+Y = 59
+W = 50
+H = 44
+Color = P3Dark
+Type = Colorized
+
+[SingP3RText]
+Text = P3
+X = 621
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP3RStatic2]
+Tex = ScoreBG
+X = 670
+Y = 61
+W = 100
+H = 36
+Color = P3Dark
+Type = Colorized
+
+[SingP3RTextScore]
+Text = 00000
+X = 688
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP3SingBar]
+X = 670
+Y = 95
+W = 100
+H = 8
+
+[Score]
+Texts = 1
+
+[ScoreBackground]
+Tex = ScoreScreenBG
+
+[ScoreText1]
+X = 70
+Y = 6
+Color = GrayLight
+Font =1
+Size = 60
+Text = SONG_SCORE
+Align = 0
+
+[ScoreTextArtistTitle]
+X = 105
+Y = 65
+Color = GrayDark
+Font = 0
+Size = 26
+Align = 0
+Text = ArtistTitle
+
+[ScoreStatic1]
+X = 70
+Y = 63
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+
+[ScoreStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic4]
+X =350
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[ScoreText2]
+X =390
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+#end of main stuff
+
+# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # #
+[ScoreTextName1]
+X = 197
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = Black
+Align = 0
+
+# Rating
+[ScoreStaticRatingPicture1]
+X = 385
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore1]
+X = 422
+Y = 235
+width = 100
+Color = Black
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+# Note Score
+[ScoreStaticBoxDark1]
+Tex = ScoreBar_box_dark
+X = 200
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes1]
+X = 227
+Y = 322
+Color = Black
+Font = 0
+Size = 30
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore1]
+X = 487
+Y = 322
+Color = Black
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static1]
+Tex = ScoreLine
+X = 200
+Y = 351
+W = 287
+H = 1
+Color = Gray
+Type = Transparent
+
+# Line Bonus
+[ScoreStaticBoxLight1]
+Tex = ScoreBar_box_light
+X = 200
+Y = 358
+W = 22
+H = 20
+Color = P1Light
+Type = Colorized
+
+[ScoreTextLineBonus1]
+X = 227
+Y = 352
+Color = Black
+Font = 0
+Size = 30
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore1]
+X = 487
+Y = 352
+Color = Black
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static2]
+Tex = ScoreLine
+X = 200
+Y = 382
+W = 287
+H = 1
+Color = Gray
+Type = Transparent
+
+# Golden Notes
+[ScoreStaticBoxLightest1]
+Tex = ScoreBar_box_lightest
+X = 200
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes1]
+X = 227
+Y = 383
+Color = Black
+Font = 0
+Size = 30
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore1]
+X = 487
+Y = 383
+Color = Black
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+#Total Score
+[ScoreStaticPlayerIdBox1]
+Tex = PlayerIDBox01
+X = 200
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+
+
+[ScoreTextTotal1]
+X = 237
+Y = 454
+Color = Black
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 0
+
+
+[ScoreTextTotalSCore1]
+X = 487
+Y = 444
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 0
+
+#ScoreBar
+[ScoreStaticBackLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer1Static3]
+Tex = ScoreEndCap
+X = 499
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+
+
+[ScorePlayer1Static4]
+Tex = ScoreGlassBox
+X = 499
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName2]
+X = 42
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = Black
+Align = 0
+
+[ScoreStaticRatingPicture2]
+X = 180
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore2]
+X = 217
+Y = 235
+Width = 100
+Color = Black
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark2]
+Tex = ScoreBar_box_dark
+X = 45
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes2]
+X = 72
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore2]
+X = 282
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLight2]
+Tex = ScoreBar_box_light
+X = 45
+Y = 358
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextLineBonus2]
+X = 72
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore2]
+X = 282
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLightest2]
+Tex = ScoreBar_box_lightest
+X = 45
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes2]
+X = 72
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore2]
+X = 282
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreTextTotal2]
+X = 82
+Y = 454
+Color = Black
+Font = 0
+Size = 30
+Text = SING_TOTAL
+
+
+[ScoreTextTotalSCore2]
+X = 283
+Y = 444
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+
+# Lines
+[ScorePlayer2Static1]
+Tex = ScoreLine
+X = 45
+Y = 351
+W = 237
+H = 1
+Type = Transparent
+Color = Gray
+
+[ScorePlayer2Static2]
+Tex = ScoreLine
+X = 45
+Y = 382
+W = 237
+H = 1
+Type = Transparent
+Color = Gray
+
+[ScoreStaticPlayerIdBox2]
+Tex = PlayerIDBox01
+X = 45
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+
+
+#ScoreBar
+[ScoreStaticBackLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer2Static3]
+Tex = ScoreEndCap
+X = 294
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+
+
+[ScorePlayer2Static4]
+Tex = ScoreGlassBox
+X = 294
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# P L A Y E R T W O
+[ScoreTextName3]
+X = 758
+Y = 290
+Font = 0
+Size = 30
+Text = P2
+Color = Black
+Align = 2
+
+[ScoreStaticRatingPicture3]
+X = 545
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore3]
+X = 583
+Y = 235
+width = 100
+Color = Black
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark3]
+Tex = ScoreBar_box_dark
+X = 733
+Y = 327
+W = 22
+H = 20
+Color = P2Dark
+Type = Colorized
+
+[ScoreTextNotes3]
+X = 728
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 2
+
+[ScoreTextNotesScore3]
+X = 518
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLight3]
+Tex = ScoreBar_box_light
+X = 733
+Y = 358
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextLineBonus3]
+X = 728
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 2
+
+[ScoreTextLineBonusScore3]
+X = 518
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLightest3]
+Tex = ScoreBar_box_lightest
+X = 733
+Y = 390
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes3]
+X = 728
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 2
+
+[ScoreTextGoldenNotesScore3]
+X = 518
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreTextTotal3]
+X = 718
+Y = 454
+Color = Black
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 2
+
+
+[ScoreTextTotalScore3]
+X = 517
+Y = 444
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 00000
+
+
+#Lines
+[ScorePlayer3Static1]
+Tex = ScoreLine
+X = 518
+Y = 351
+W = 237
+H = 1
+Type = Transparent
+Color = Gray
+
+[ScorePlayer3Static2]
+Tex = ScoreLine
+X = 518
+Y = 382
+W = 237
+H = 1
+Type = Transparent
+Color = Gray
+
+[ScoreStaticPlayerIdBox3]
+Tex = PlayerIDBox02
+X = 729
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+
+
+#ScoreBar
+[ScoreStaticBackLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 168
+W = 95
+H = 310
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 138
+W = 95
+H = 8
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 400
+W = 95
+H = 10
+Color = P2Dark
+Type = Colorized
+
+[ScoreStaticLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 392
+W = 95
+H = 8
+Color = P2Dark
+Type = Colorized
+
+[ScorePlayer3Static3]
+Tex = ScoreEndCap
+X = 405
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P2Dark
+Type = Colorized
+
+
+[ScorePlayer3Static4]
+Tex = ScoreGlassBox
+X = 405
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName4]
+X = 20
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P1
+Color = Black
+
+# Rating
+[ScoreStaticRatingPicture4]
+X = 200
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes4]
+X = 20
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Black
+
+[ScoreTextNotesScore4]
+X = 260
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextLineBonus4]
+X = 20
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Black
+
+[ScoreTextLineBonusScore4]
+X = 260
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextGoldenNotes4]
+X = 20
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Black
+
+[ScoreTextGoldenNotesScore4]
+X = 260
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextScore4]
+X = 20
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Black
+
+[ScoreTextTotal4]
+X = 47
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Black
+
+
+[ScoreTextTotalScore4]
+X = 260
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Black
+
+
+[ScoreStaticBoxDark4]
+Tex = PlayerNumberBox
+X = 20
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P1Dark
+Z = 0.9
+
+
+[ScorePlayer4Text1]
+X = 24
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = Black
+Font = 1
+Size = 15
+Align = 0
+Text = P1
+
+#lines
+[ScorePlayer4Static1]
+X = 20
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer4Static2]
+X = 20
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer4Static3]
+X = 20
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer4Static4]
+X = 20
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer4Static5]
+X = 20
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+# P L A Y E R T W O
+[ScoreTextName5]
+X = 280
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P2
+Color = Black
+
+# Rating
+[ScoreStaticRatingPicture5]
+X = 460
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes5]
+X = 280
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Black
+
+[ScoreTextNotesScore5]
+X = 520
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextLineBonus5]
+X = 280
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Black
+
+[ScoreTextLineBonusScore5]
+X = 520
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextGoldenNotes5]
+X = 280
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Black
+
+[ScoreTextGoldenNotesScore5]
+X = 520
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextScore5]
+X = 280
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Black
+
+[ScoreTextTotal5]
+X = 307
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Black
+
+[ScoreTextTotalScore5]
+X = 520
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Black
+
+[ScoreStaticBoxDark5]
+Tex = PlayerNumberBox
+X = 280
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P2Dark
+Z = 0.9
+
+
+[ScorePlayer5Text1]
+X = 284
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = Black
+Font = 1
+Size = 15
+Align = 0
+Text = P2
+
+[ScorePlayer5Static1]
+X = 280
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer5Static2]
+X = 280
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer5Static3]
+X = 280
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer5Static4]
+X = 280
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer5Static5]
+X = 280
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+# P L A Y E R T H R E E
+[ScoreTextName6]
+X = 540
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P3
+Color = Black
+
+# Rating
+[ScoreStaticRatingPicture6]
+X = 720
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes6]
+X = 540
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Black
+
+[ScoreTextNotesScore6]
+X = 780
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextLineBonus6]
+X = 540
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Black
+
+[ScoreTextLineBonusScore6]
+X = 780
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextGoldenNotes6]
+X = 540
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Black
+
+[ScoreTextGoldenNotesScore6]
+X = 780
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextScore6]
+X = 540
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Black
+
+[ScoreTextTotal6]
+X = 567
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Black
+
+[ScoreTextTotalScore6]
+X = 780
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Black
+
+[ScoreStaticBoxDark6]
+Tex = PlayerNumberBox
+X = 540
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P3Dark
+Z = 0.9
+
+
+[ScorePlayer6Text1]
+X = 544
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = Black
+Font = 1
+Size = 15
+Align = 0
+Text = P3
+
+#lines
+[ScorePlayer6Static1]
+X = 540
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer6Static2]
+X = 540
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer6Static3]
+X = 540
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer6Static4]
+X = 540
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[ScorePlayer6Static5]
+X = 540
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Transparent
+Color = Gray
+
+[Options]
+Texts = 6
+Fade = 2
+
+[OptionsBackground]
+Tex = OptionsBG
+
+[OptionsStatic1]
+X=40
+Y=250
+W=32
+H=32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[OptionsText1]
+X = 50
+Y = 170
+Color = GrayLight
+Font = 1
+Size = 75
+Text = SING_OPTIONS
+Align = 0
+
+
+[OptionsTextDescription]
+X = 70
+Y = 248
+Color = GrayDark
+Font = 1
+Size = 30
+Align = 0
+Text =
+
+[OptionsStatic2]
+X = 156
+Y = 545
+W =32
+H =30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+
+[OptionsText2]
+X =196
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+
+[OptionsStatic3]
+X =340
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+
+[OptionsText3]
+X =380
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+
+
+[OptionsStatic4]
+X =530
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+
+[OptionsText4]
+X =570
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_ESC
+
+
+[OptionsButtonGame]
+X = 40
+Y = 310
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+
+[OptionsButtonGameText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_GAME
+Color = White
+
+[OptionsButtonGraphics]
+X = 220
+Y = 310
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+
+[OptionsButtonGraphicsText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_GRAPHICS
+Color = White
+
+[OptionsButtonSound]
+X = 400
+Y = 310
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[OptionsButtonSoundText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_SOUND
+Color = White
+
+[OptionsButtonLyrics]
+X = 580
+Y = 310
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Align = 0
+Texts = 1
+
+[OptionsButtonLyricsText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_LYRICS
+Color = White
+
+[OptionsButtonThemes]
+X = 40
+Y = 380
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Align = 0
+Texts = 1
+
+
+[OptionsButtonThemesText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_THEMES
+Color = White
+
+[OptionsButtonRecord]
+X = 220
+Y = 380
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Align = 0
+Texts = 1
+
+[OptionsButtonRecordText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_RECORD
+Color = White
+Texts = 1
+
+[OptionsButtonAdvanced]
+X = 400
+Y = 380
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Align = 0
+Texts = 1
+
+[OptionsButtonAdvancedText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_ADVANCED
+Color = White
+Texts = 1
+
+[OptionsButtonExit]
+X = 580
+Y = 380
+W = 180
+H = 70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Align = 0
+Texts = 1
+
+
+[OptionsButtonExitText1]
+X =20
+Y =20
+Font = 1
+Size = 32
+Align = 0
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsGame]
+Texts = 5
+
+[OptionsGameBackground]
+Tex = OptionsBG
+
+[OptionsGameStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[OptionsGameText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+
+[OptionsGameText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_GAME_WHEREAMI
+
+
+[OptionsGameStatic2]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+
+[OptionsGameText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGameStatic3]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+
+[OptionsGameText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[OptionsGameSelectPlayers]
+Text = SING_OPTIONS_GAME_PLAYERS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDifficulty]
+Text = SING_OPTIONS_GAME_DIFFICULTY
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideLanguage]
+Text = SING_OPTIONS_GAME_LANGUAGE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectTabs]
+Text = SING_OPTIONS_GAME_TABS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideSorting]
+Text = SING_OPTIONS_GAME_SORTING
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDebug]
+Text = SING_OPTIONS_GAME_DEBUG
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[OptionsGraphics]
+Texts = 5
+
+[OptionsGraphicsBackground]
+Tex = OptionsBG
+
+[OptionsGraphicsStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[OptionsGraphicsText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+
+[OptionsGraphicsText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_GRAPHICS_WHEREAMI
+
+[OptionsGraphicsStatic2]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsGraphicsText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGraphicsStatic3]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsGraphicsText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[OptionsGraphicsSelectSlideResolution]
+Text = SING_OPTIONS_GRAPHICS_RESOLUTION
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectFullscreen]
+Text = SING_OPTIONS_GRAPHICS_FULLSCREEN
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectDepth]
+Text = SING_OPTIONS_GRAPHICS_DEPTH
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectVisualizer]
+Text = SING_OPTIONS_GRAPHICS_VISUALIZER
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectOscilloscope]
+Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectMovieSize]
+Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[OptionsSound]
+Texts = 5
+
+[OptionsSoundBackground]
+Tex = OptionsBG
+
+[OptionsSoundStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[OptionsSoundText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+[OptionsSoundText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_SOUND_WHEREAMI
+
+
+[OptionsSoundStatic2]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsSoundText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsSoundStatic3]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsSoundText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[OptionsSoundSelectVoicePassthrough]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH
+X = 70
+Y = 130
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBackgroundMusic]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC
+X = 70
+Y = 170
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectMicBoost]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_MIC_BOOST
+X = 70
+Y = 210
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectClickAssist]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_CLICK_ASSIST
+X = 70
+Y = 250
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBeatClick]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_BEAT_CLICK
+X = 70
+Y = 290
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectThreshold]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_THRESHOLD
+X = 70
+Y = 330
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewVolume]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_PREVIEWVOLUME
+X = 70
+Y = 370
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewFADING]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_SOUND_PREVIEWFADING
+X = 70
+Y = 410
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundButtonExit]
+X = 70
+Y = 460
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[OptionsLyrics]
+Texts = 1
+
+[OptionsLyricsBackground]
+Tex = OptionsBG
+
+[OptionsLyricsStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+
+[OptionsLyricsText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+[OptionsLyricsText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_LYRICS_WHEREAMI
+
+[OptionsLyricsStatic2]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsLyricsText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsLyricsStatic3]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsLyricsText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[OptionsLyricsSelectLyricsFont]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_LYRICS_FONT
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectLyricsEffect]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_LYRICS_EFFECT
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectNoteLines]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = SING_OPTIONS_LYRICS_NOTELINES
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[OptionsThemes]
+Texts = 5
+
+[OptionsThemesBackground]
+Tex = OptionsBG
+
+[OptionsThemesStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+
+[OptionsThemesText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+[OptionsThemesText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_THEMES_WHEREAMI
+
+[OptionsThemesStatic2]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsThemesText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsThemesStatic3]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsThemesText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[OptionsThemesSelectTheme]
+Text = SING_OPTIONS_THEMES_THEME
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectSkin]
+Text = SING_OPTIONS_THEMES_SKIN
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectColor]
+Text = SING_OPTIONS_THEMES_COLOR
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[OptionsRecord]
+Texts = 5
+
+[OptionsRecordBackground]
+Tex = OptionsBG
+
+[OptionsRecordStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[OptionsRecordText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+[OptionsRecordText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_RECORD_WHEREAMI
+
+[OptionsRecordStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic4]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsRecordText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsRecordStatic5]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsRecordText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[OptionsRecordSelectSlideCard]
+Text = SING_OPTIONS_RECORD_CARD
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideInput]
+Text = SING_OPTIONS_RECORD_INPUT
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideChannel]
+Text = SING_OPTIONS_RECORD_CHANNEL
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordButtonExit]
+X = 70
+Y = 390
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[OptionsAdvanced]
+Texts = 5
+
+[OptionsAdvancedBackground]
+Tex = OptionsBG
+
+[OptionsAdvancedStatic1]
+X = 70
+Y = 80
+W = 32
+H = 32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[OptionsAdvancedText1]
+X = 70
+Y = 15
+Font = 1
+Color = Gray
+Size = 65
+Text = SING_OPTIONS
+
+
+[OptionsAdvancedText2]
+X = 105
+Y = 80
+Color = Gray
+Size = 30
+Text = SING_OPTIONS_ADVANCED_WHEREAMI
+
+[OptionsAdvancedStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic4]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[OptionsAdvancedText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+
+[OptionsAdvancedStatic5]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[OptionsAdvancedText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+#########unused at the moment#########
+#[OptionsAdvancedSelectLoadAnimation]
+#Text = SING_OPTIONS_ADVANCED_LOADANIMATION
+#Tex = MainBar
+#TexSBG = SelectBG
+#X = 40
+#Y = 85
+#W = 230
+#H = 70
+#SkipX = 10
+
+#Color = ColorDark
+#DColor = ColorLight
+#TColor = White
+#TDColor = White
+
+#SBGColor = DarkBlue
+#SBGDColor = LightBlue
+#STColor = White
+#STDColor = GrayDark
+
+[OptionsAdvancedSelectScreenFade]
+Text = SING_OPTIONS_ADVANCED_SCREENFADE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectEffectSing]
+Text = SING_OPTIONS_ADVANCED_EFFECTSING
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectLineBonus]
+Text = SING_OPTIONS_GRAPHICS_LINEBONUS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectSlideOnSongClick]
+Text = SING_OPTIONS_ADVANCED_ONSONGCLICK
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectAskbeforeDel]
+Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectPartyPopup]
+Text = SING_OPTIONS_ADVANCED_PARTYPOPUP
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+
+[Top5]
+Texts = 1
+
+[Top5Background]
+Tex = Top5BG
+
+[Top5Text1]
+X = 70
+Y = 6
+Color = GrayLight
+Font =1
+Size = 60
+Text = SING_TOP_5_CHARTS
+
+[Top5TextArtistTitle]
+X = 105
+Y = 65
+Color = GrayDark
+Font = 0
+Size = 26
+Align = 0
+Text = artist - title
+
+[Top5Text4]
+X = 390
+Y = 30
+Color = Black
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_GAME_DIFFICULTY
+
+[Top5TextLevel]
+X = 600
+Y = 30
+Color = Black
+Font = 0
+Size = 30
+Align = 1
+Text = easy
+
+[Top5Static1]
+X = 70
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[Top5Static2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Static3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Static4]
+X = 200
+Y = 553
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[Top5Text2]
+X = 240
+Y = 555
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_TOP_5_CHARTS_CONTINUE
+
+[Top5Static5]
+X = 450
+Y = 553
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[Top5Text3]
+X = 490
+Y = 555
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY
+
+[Top5TextName1]
+X = 150
+Y = 190
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 1. Player1
+
+[Top5TextName2]
+X = 150
+Y = 240
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 2. Player2
+
+[Top5TextName3]
+X = 150
+Y = 290
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 3. Player3
+
+[Top5TextName4]
+X = 150
+Y = 340
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 4. Player4
+
+[Top5TextName5]
+X = 150
+Y = 390
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 5. Player5
+
+[Top5TextScore1]
+X = 560
+Y = 190
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore2]
+X = 560
+Y = 240
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore3]
+X = 560
+Y = 290
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore4]
+X = 560
+Y = 340
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore5]
+X = 560
+Y = 390
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+
+[Top5TextDate1]
+X = 760
+Y = 190
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate2]
+X = 760
+Y = 240
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate3]
+X = 760
+Y = 290
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate4]
+X = 760
+Y = 340
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate5]
+X = 760
+Y = 390
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextNumber1]
+X = 120
+Y = 193
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 1
+
+[Top5TextNumber2]
+X = 120
+Y = 243
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 2
+
+[Top5TextNumber3]
+X = 120
+Y = 293
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 3
+
+[Top5TextNumber4]
+X = 120
+Y = 343
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 4
+
+[Top5TextNumber5]
+X = 120
+Y = 393
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 5
+
+[Top5StaticNumber1]
+Tex = PlayerNumberBox
+X = 100
+Y = 186
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber2]
+Tex = PlayerNumberBox
+X = 100
+Y = 236
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber3]
+Tex = PlayerNumberBox
+X = 100
+Y = 286
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber4]
+Tex = PlayerNumberBox
+X = 100
+Y = 336
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber5]
+Tex = PlayerNumberBox
+X = 100
+Y = 386
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Edit]
+Texts = 5
+
+[EditBackground]
+Tex = EditBG
+
+# main icon
+[EditStatic1]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+# Type = Colorized
+
+# main icon title
+[EditText1]
+X = 70
+Y = 5
+Color = Gray
+Font = 1
+Size = 60
+Align = 0
+Text = SING_EDIT
+
+# main icon subtitle
+[EditText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_MENU_DESCRIPTION
+
+# Navigate button text
+[EditText3]
+X =166
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_EDIT_NAVIGATE
+
+
+# Select button text
+[EditText4]
+X =350
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_SELECT
+
+
+# Esc button text
+[EditText5]
+X =570
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_EXIT
+
+
+[EditTextDescription]
+X = 95
+Y = 195
+Color = Black
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_TEXTDESCRIPTION
+
+[EditStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic4]
+X = 126
+Y = 545
+W =32
+H =30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+
+[EditStatic5]
+X =310
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[EditStatic6]
+X =530
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[EditButtonConvert]
+X = 250
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[EditButtonConvertText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_CONVERT
+Color = White
+
+[EditButtonExit]
+X = 405
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+FadeTexPos = 0
+
+[EditButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_EXIT
+Color = White
+
+[Level]
+Texts = 5
+
+[LevelBackground]
+Tex = MainBG
+
+[LevelStatic1]
+X=20
+Y=250
+W=32
+H=32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[LevelText1]
+X=30
+Y=180
+Font=1
+Size = 66
+Align=0
+Text = SING_MODE
+Color=GrayLight
+
+[LevelText2]
+X=50
+Y=248
+Font=1
+Size = 30
+Align=0
+Text=SING_PLAYER_DESC
+Color=GrayDark
+
+[LevelStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic4]
+X = 216
+Y = 545
+W =32
+H =30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[LevelStatic5]
+X =400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+
+[LevelText3]
+X =256
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+
+[LevelText4]
+X =440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_DIFFICULTY_CONTINUE
+
+
+[LevelButtonEasy]
+Tex=Button
+X=25
+Y=310
+W=250
+H=70
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[LevelButtonMedium]
+Tex=Button
+X=275
+Y=310
+W=250
+H=70
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+
+[LevelButtonHard]
+Tex=Button
+X=525
+Y=310
+W=250
+H=70
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+
+[LevelButtonEasyText1]
+X=115
+Y=20
+Font=1
+Size = 27
+Align=1
+Text=SING_EASY
+Color=White
+
+[LevelButtonMediumText1]
+X=115
+Y=20
+Font=1
+Size = 27
+Align=1
+Text=SING_MEDIUM
+Color=White
+
+[LevelButtonHardText1]
+X=115
+Y=20
+Font=1
+Size = 27
+Align=1
+Text=SING_HARD
+Color=White
+
+[Name]
+Texts = 2
+
+[NameBackground]
+Tex = MainBG
+
+[NameStatic1]
+X=20
+Y=250
+W=32
+H=32
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[NameText1]
+X=30
+Y=180
+Font=1
+Size = 66
+Align=0
+Text = SING_MODE
+Color=GrayLight
+
+[NameText2]
+X=50
+Y=248
+Font=1
+Size = 30
+Align=0
+Text=SING_PLAYER_DESC
+Color=GrayDark
+
+[NameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic4]
+X = 126
+Y = 545
+W =32
+H =30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[NameText3]
+X =166
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[NameStatic5]
+X =310
+Y = 545
+W = 32
+H = 30
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+
+[NameText4]
+X =350
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_PLAYER_ENTER_NAME
+
+[NameStatic6]
+X =530
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+
+[NameText5]
+X =570
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+
+[NameButtonPlayer1]
+X=25
+Y=310
+W=250
+H=70
+Tex = Button
+Color = P1Dark
+DColor = P1Light
+Type = Transparent
+Texts = 1
+
+
+[NameButtonPlayer1Text1]
+X=115
+Y=20
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer2]
+X = 275
+Y=310
+W=250
+H=70
+Tex = Button
+Color = P2Dark
+DColor = P2Light
+Type = Transparent
+Texts = 1
+
+
+[NameButtonPlayer2Text1]
+X=115
+Y=20
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer3]
+X = 525
+Y=310
+W=250
+H=70
+Tex = Button
+Color = P3Dark
+DColor = P3Light
+Type = Transparent
+Texts = 1
+
+
+[NameButtonPlayer3Text1]
+X=115
+Y=20
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer4]
+X=25
+Y=400
+W=250
+H=70
+Tex = Button
+Color = P4Dark
+DColor = P4Light
+Type = Transparent
+Texts = 1
+
+
+[NameButtonPlayer4Text1]
+X=115
+Y=20
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer5]
+X = 275
+Y=400
+W=250
+H=70
+Tex = Button
+Color = P5Dark
+DColor = P5Light
+Type = Transparent
+Texts = 1
+
+
+[NameButtonPlayer5Text1]
+X=115
+Y=20
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer6]
+X = 525
+Y=400
+W=250
+H=70
+Tex = Button
+Color = P6Dark
+DColor = P6Light
+Type = Transparent
+Texts = 1
+
+
+[NameButtonPlayer6Text1]
+X=115
+Y=20
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[PartyNewRound]
+Texts = 7
+
+[PartyNewRoundBackground]
+Tex = MainBG
+
+[PartyNewRoundStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic3]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[PartyNewRoundText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 1
+Size = 60
+Color = GrayLight
+Text = PARTY_MODE
+
+[PartyNewRoundText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUND_DESC
+
+[PartyNewRoundText3]
+X = 388
+Y = 555
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = PARTY_ROUND_WHEREAMI
+
+[PartyNewRoundText4]
+X = 450
+Y = 555
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_ROUND_LEGEND_CONTINUE
+
+[PartyNewRoundText5]
+X = 460
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND
+Align = 0
+
+[PartyNewRoundText6]
+X = 600
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND_WINNER
+Align = 0
+
+[PartyNewRoundText7]
+X = 448
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = PARTY_ROUND
+Align = 2
+
+[PartyNewRoundTextTeam1Players]
+X = 30
+Y = 137
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam2Players]
+X = 30
+Y = 218
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam3Players]
+X = 30
+Y = 299
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundStatic4]
+Tex = PartyRoundBG1
+X = 450
+Y = 103
+W = 330
+H = 24
+Color = Gray
+Type = Transparent
+
+[PartyNewRoundStatic5]
+X = 410
+Y = 553
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyNewRoundStatic6]
+Tex = PartyRoundBG3
+X = 250
+Y = 350
+W = 300
+H = 50
+Color = Gray
+Type = Transparent
+
+[PartyNewRoundStatic7]
+Tex = PartyRoundBG4
+X = 50
+Y = 495
+W = 700
+H = 30
+Color = GrayLight
+Type = Transparent
+
+[PartyNewRoundStaticTeam1]
+Tex = PartyTeamButton1
+X = 20
+Y = 110
+W = 400
+H = 50
+Color = P1Dark
+Type = Transparent
+Reflection = 0
+
+[PartyNewRoundStaticTeam2]
+Tex = PartyTeamButton1
+X = 20
+Y = 191
+W = 400
+H = 50
+Color = P2Dark
+Type = Transparent
+Reflection = 0
+
+[PartyNewRoundStaticTeam3]
+Tex = PartyTeamButton1
+X = 20
+Y = 272
+W = 400
+H = 50
+Color = P3Dark
+Type = Transparent
+Reflection = 0
+
+[PartyNewRoundStaticNextPlayer1]
+Tex = PartyPlayerButton
+X = 155
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+
+[PartyNewRoundStaticNextPlayer2]
+Tex = PartyPlayerButton
+X = 325
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+
+
+[PartyNewRoundStaticNextPlayer3]
+Tex = PartyPlayerButton
+X = 495
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+
+
+
+[PartyNewRoundTextRound1]
+X = 460
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Round 1
+Align = 0
+
+[PartyNewRoundTextRound2]
+X = 460
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Round 2
+Align = 0
+
+[PartyNewRoundTextRound3]
+X = 460
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Round 3
+Align = 0
+
+[PartyNewRoundTextRound4]
+X = 460
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Round 4
+Align = 0
+
+[PartyNewRoundTextRound5]
+X = 460
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Round 5
+Align = 0
+
+[PartyNewRoundTextRound6]
+X = 460
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Round 6
+Align = 0
+
+[PartyNewRoundTextRound7]
+X = 460
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Round 7
+Align = 0
+
+[PartyNewRoundTextWinner1]
+X = 600
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Winner 1
+Align = 0
+
+[PartyNewRoundTextWinner2]
+X = 600
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Winner 2
+Align = 0
+
+[PartyNewRoundTextWinner3]
+X = 600
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Winner 3
+Align = 0
+
+[PartyNewRoundTextWinner4]
+X = 600
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Winner 4
+Align = 0
+
+[PartyNewRoundTextWinner5]
+X = 600
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Winner 5
+Align = 0
+
+[PartyNewRoundTextWinner6]
+X = 600
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Winner 6
+Align = 0
+
+[PartyNewRoundTextWinner7]
+X = 600
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Winner 7
+Align = 0
+
+[PartyNewRoundStaticRound1]
+Tex = PartyRoundBG2
+X = 450
+Y = 135
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+
+[PartyNewRoundStaticRound2]
+Tex = PartyRoundBG2
+X = 450
+Y = 164
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+
+[PartyNewRoundStaticRound3]
+Tex = PartyRoundBG2
+X = 450
+Y = 193
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+[PartyNewRoundStaticRound4]
+Tex = PartyRoundBG2
+X = 450
+Y = 222
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+[PartyNewRoundStaticRound5]
+Tex = PartyRoundBG2
+X = 450
+Y = 251
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+
+[PartyNewRoundStaticRound6]
+Tex = PartyRoundBG2
+X = 450
+Y = 280
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+
+[PartyNewRoundStaticRound7]
+Tex = PartyRoundBG2
+X = 450
+Y = 309
+W = 330
+H = 20
+Color = GrayLight
+Type = Transparent
+
+[PartyNewRoundTextNextRound]
+X = 400
+Y = 495
+Color = White
+Font = 0
+Size = 30
+Text = Next Round
+Align = 1
+
+[PartyNewRoundTextNextRoundNo]
+X = 457
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = 99
+Align = 0
+
+[PartyNewRoundTextScoreTeam1]
+X = 390
+Y = 110
+Color = White
+Font = 0
+Size = 51
+Text = 3000
+Align = 1
+
+[PartyNewRoundTextScoreTeam2]
+X = 390
+Y = 191
+Color = White
+Font = 0
+Size = 51
+Text = 2000
+Align = 1
+
+[PartyNewRoundTextScoreTeam3]
+X = 390
+Y = 272
+Color = White
+Font = 0
+Size = 51
+Text = 1000
+Align = 1
+
+[PartyNewRoundTextNameTeam1]
+X = 30
+Y = 108
+Color = White
+Font = 0
+Size = 36
+Text = Team 1
+Align = 0
+
+[PartyNewRoundTextNameTeam2]
+X = 30
+Y = 189
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyNewRoundTextNameTeam3]
+X = 30
+Y = 270
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyNewRoundTextNextPlayer1]
+X = 230
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 1
+Align = 1
+
+[PartyNewRoundTextNextPlayer2]
+X = 400
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 2
+Align = 1
+
+[PartyNewRoundTextNextPlayer3]
+X = 570
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 3
+Align = 1
+
+
+[PartyScore]
+Texts = 5
+
+[PartyScoreBackground]
+Tex = PartyBG
+
+[PartyScoreDecoTextures]
+ChangeTextures = 1
+
+FirstTexture = PartyScoreDeco
+FirstTyp = Colorized
+FirstColor = Gold
+
+SecondTexture = PartyScoreDeco
+SecondTyp = Colorized
+SecondColor = Silver
+
+ThirdTexture = PartyScoreDeco
+ThirdTyp = Colorized
+ThirdColor = Bronze
+
+[PartyScoreStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic3]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[PartyScoreStatic4]
+X = 330
+Y = 553
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyScoreText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 1
+Size = 60
+Color = GrayLight
+Text = PARTY_MODE
+
+[PartyScoreText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_SCORE_DESC
+
+
+[PartyScoreText3]
+X = 370
+Y = 555
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_LEGEND_CONTINUE
+
+[PartyScoreStatic5]
+Tex = PartyScoreBG1
+X = 50
+Y = 100
+W = 700
+H = 80
+Color = Gray
+Type = Transparent
+
+[PartyScoreStatic6]
+Tex = PartyScoreBG2
+X = 50
+Y = 495
+W = 700
+H = 20
+Color = Gray
+Type = Transparent
+
+[PartyScoreText5]
+X = 400
+Y = 136
+Color = White
+Font = 0
+Size = 45
+Text = PARTY_SCORE_WINS2
+Align = 1
+
+[PartyScoreTextWinner]
+X = 400
+Y = 98
+Color = White
+Font = 0
+Size = 54
+Text = The Winner is...
+Align = 1
+
+[PartyScoreTextScoreTeam1]
+X = 568
+Y = 198
+Color = White
+Font = 0
+Size = 36
+Text = 3000
+Align = 2
+
+[PartyScoreTextScoreTeam2]
+X = 568
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyScoreTextScoreTeam3]
+X = 568
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = 1000
+Align = 2
+
+[PartyScoreTextNameTeam1]
+X = 188
+Y = 198
+Font = 0
+Size = 36
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyScoreTextNameTeam2]
+X = 188
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyScoreTextNameTeam3]
+X = 188
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyScoreStaticTeam1]
+X = 188
+Y = 230
+W = 380
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Transparent
+
+[PartyScoreStaticTeam1BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 200
+W = 400
+H = 50
+Type = Transparent
+Color = P1Dark
+
+
+[PartyScoreStaticTeam1Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 191
+W = 64
+H = 64
+Type = Transparent
+Color = Gold
+
+
+[PartyScoreStaticTeam2]
+X = 188
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Transparent
+
+
+[PartyScoreStaticTeam2BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 300
+W = 400
+H = 50
+Type = Transparent
+Color = P2Dark
+
+
+[PartyScoreStaticTeam2Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 291
+W = 64
+H = 64
+Type = Transparent
+Color = Gold
+
+
+[PartyScoreStaticTeam3]
+X = 188
+Y = 430
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Transparent
+
+
+[PartyScoreStaticTeam3BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 400
+W = 400
+H = 50
+Type = Transparent
+Color = P3Dark
+
+
+[PartyScoreStaticTeam3Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 391
+W = 64
+H = 64
+Type = Transparent
+Color = Gold
+
+
+[PartyWin]
+Texts = 4
+
+[PartyWinBackground]
+Tex = PartyBG
+
+[PartyWinStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic3]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[PartyWinStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = Button
+Enter
+Color = White
+Type = Transparent
+
+[PartyWinText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 1
+Size = 60
+Color = GrayLight
+Text = PARTY_MODE
+
+[PartyWinText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_WIN_DESC
+
+[PartyWinText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_WIN_LEGEND_CONTINUE
+
+#[PartyWinTextWinner]
+#X = 150
+#Y = 120
+#Color = White
+#Font = 1
+#Size = 42
+#Text = The Winner is...
+#Align = 0
+
+[PartyWinTextScoreTeam1]
+X = 699
+Y = 183
+Color = White
+Font = 0
+Size = 57
+Text = 3000
+Align = 2
+
+[PartyWinTextScoreTeam2]
+X = 669
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyWinTextScoreTeam3]
+X = 649
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = 1000
+Align = 2
+
+[PartyWinTextNameTeam1]
+X = 169
+Y = 183
+Font = 0
+Size = 57
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyWinTextNameTeam2]
+X = 289
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyWinTextNameTeam3]
+X = 369
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = Team 3
+Align = 0
+
+[PartyWinStaticTeam1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Transparent
+
+
+[PartyWinStaticTeam1BG]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Transparent
+Color = TeamColor
+
+
+[PartyWinStaticTeam1Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Transparent
+
+
+[PartyWinStaticTeam1BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Transparent
+Color = P1Dark
+
+[PartyWinStaticTeam1Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Transparent
+
+[PartyWinStaticTeam1BGRank2]
+Tex = PartyTeamButton3
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Transparent
+Color = P1Dark
+
+
+[PartyWinStaticTeam1Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Transparent
+
+[PartyWinStaticTeam1BGRank3]
+Tex = PartyTeamButton3
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Transparent
+Color = P1Dark
+
+
+[PartyWinStaticTeam1Deco]
+Tex = PartyWinDeco1
+X = 91
+Y = 176
+W = 79
+H = 79
+Type = Colorized
+Color = Gold
+
+
+[PartyWinStaticTeam2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+
+
+[PartyWinStaticTeam2BG]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Transparent
+Color = TeamColor
+
+
+[PartyWinStaticTeam2Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamButton3
+Color = P2Dark
+Type = Transparent
+
+
+[PartyWinStaticTeam2BGRank1]
+Tex = PartyTeamButton4
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Transparent
+Color = P2Dark
+
+
+[PartyWinStaticTeam2Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Transparent
+
+
+[PartyWinStaticTeam2BGRank2]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Transparent
+Color = P2Dark
+
+
+[PartyWinStaticTeam2Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Transparent
+
+
+[PartyWinStaticTeam2BGRank3]
+Tex = PartyTeamButton4
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+
+
+[PartyWinStaticTeam2Deco]
+Tex = PartyWinDeco2
+X = 226
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Silver
+
+
+[PartyWinStaticTeam3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+
+
+[PartyWinStaticTeam3BG]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+
+
+[PartyWinStaticTeam3Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+
+
+[PartyWinStaticTeam3BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P3Dark
+
+
+[PartyWinStaticTeam3Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+
+
+[PartyWinStaticTeam3BGRank2]
+Tex = PartyTeamButton5
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P3Dark
+
+
+[PartyWinStaticTeam3Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+
+
+[PartyWinStaticTeam3BGRank3]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P3Dark
+
+
+[PartyWinStaticTeam3Deco]
+Tex = PartyWinDeco3
+X = 316
+Y = 391
+W = 54
+H = 54
+Type = Colorized
+Color = Bronze
+
+
+[PartyOptions]
+Texts = 5
+
+[PartyOptionsBackground]
+Tex = PartyBG
+
+[PartyOptionsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic3]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[PartyOptionsStatic4]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyOptionsStatic5]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyOptionsText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 1
+Size = 60
+Color = GrayLight
+Text = PARTY_MODE
+
+[PartyOptionsText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_OPTIONS_DESC
+
+[PartyOptionsText3]
+X = 290
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyOptionsText4]
+X = 450
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+[PartyOptionsSelectLevel]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = PARTY_DIFFICULTY
+X = 70
+Y = 110
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+#TexSBG = SelectBG
+#W = 230
+#H = 40
+#SkipX = 10
+
+[PartyOptionsSelectPlayList]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = PARTY_PLAYLIST
+X = 70
+Y = 165
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectPlayList2]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = PARTY_PLAYLIST
+X = 70
+Y = 220
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectRounds]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Transparent
+Text = PARTY_ROUNDS
+X = 70
+Y = 250
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+
+
+[PartyPlayer]
+Texts = 6
+
+[PartyPlayerBackground]
+Tex = PartyBG
+
+[PartyPlayerStatic1]
+X = 0
+Y = 545
+Z = 0.7
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic2]
+X = 250
+Y = 545
+Z = 0.7
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic3]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+
+[PartyPlayerStatic4]
+X = 126
+Y = 545
+W =32
+H =30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic5]
+X =310
+Y = 545
+W = 32
+H = 30
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic6]
+X =530
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyPlayerText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 1
+Size = 60
+Color = GrayLight
+Text = PARTY_MODE
+
+[PartyPlayerText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_PLAYER_DESC
+
+
+[PartyPlayerText3]
+X =166
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyPlayerText4]
+X =350
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_PLAYER_ENTER_NAME
+
+[PartyPlayerText5]
+X =570
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+[PartyPlayerSelectTeams]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Text = PARTY_TEAMS
+X = 75
+Y = 105
+W = 310
+SBGW = 150
+H = 40
+SkipX = 160
+Fields = 2
+
+Type = Transparent
+TypeSBG = Transparent
+
+
+Color = GrayLight
+DColor = Gray
+TColor = White
+TDColor = White
+SBGTex = MainBar
+SBGColor = GrayLight
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers1]
+;Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Transparent
+TypeSBG = Transparent
+;Text = PARTY_TEAMS_PLAYER1
+X = 335
+Y = 170
+W = 200
+SBGW = 150
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = P1Light
+DColor = P1Dark
+TColor = White
+TDColor = White
+
+SBGColor = P1Light
+SBGDColor = P1Dark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers2]
+;Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+;Text = PARTY_TEAMS_PLAYER2
+X = 335
+Y = 300
+W = 200
+SBGW = 150
+H = 40
+SkipX = 10
+Fields = 1
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = P2Light
+DColor = P2Dark
+TColor = White
+TDColor = White
+
+SBGColor = P2Light
+SBGDColor = P2Dark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers3]
+;Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+;Text = PARTY_TEAMS_PLAYER3
+X = 335
+Y = 430
+W = 200
+SBGW = 150
+H = 40
+SkipX = 10
+Fields = 4
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = P3Light
+DColor = P3Dark
+TColor = White
+TDColor = White
+
+SBGColor = P3Light
+SBGDColor = P3Dark
+STColor = White
+STDColor = GrayDark
+
+
+
+[PartyPlayerTeam1Name]
+Tex = PartyTeamButton2
+X = 75
+Y = 160
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerTeam1NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 1
+Color = White
+
+[PartyPlayerPlayer1Name]
+Tex = Button
+X = 70
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer1NameText1]
+X = 65
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 1
+Color = White
+
+[PartyPlayerPlayer2Name]
+Tex = Button
+X = 225
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer2NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 2
+Color = White
+
+[PartyPlayerPlayer3Name]
+Tex = Button
+X = 380
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer3NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 3
+Color = White
+
+[PartyPlayerPlayer4Name]
+Tex = Button
+X = 535
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer4NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 4
+Color = White
+
+[PartyPlayerTeam2Name]
+Tex = PartyTeamButton2
+X = 75
+Y = 290
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerTeam2NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 2
+Color = White
+
+[PartyPlayerPlayer5Name]
+Tex = Button
+X = 70
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer5NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 5
+Color = White
+
+[PartyPlayerPlayer6Name]
+Tex = Button
+X = 225
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer6NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 6
+Color = White
+
+[PartyPlayerPlayer7Name]
+Tex = Button
+X = 380
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer7NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 7
+Color = White
+
+[PartyPlayerPlayer8Name]
+Tex = Button
+X = 535
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer8NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 8
+Color = White
+
+[PartyPlayerTeam3Name]
+Tex = PartyTeamButton2
+X = 75
+Y = 420
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerTeam3NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 3
+Color = White
+
+[PartyPlayerPlayer9Name]
+Tex = Button
+X = 70
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer9NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 9
+Color = White
+
+[PartyPlayerPlayer10Name]
+Tex = Button
+X = 225
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer10NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 10
+Color = White
+
+[PartyPlayerPlayer11Name]
+Tex = Button
+X = 380
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer11NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 11
+Color = White
+
+[PartyPlayerPlayer12Name]
+Tex = Button
+X = 535
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer12NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 12
+Color = White
+
+
+
+[PartyRoundsBackground]
+Tex = PartyBG
+
+[PartyRoundsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic3]
+X = 65
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[PartyRoundsStatic4]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyRoundsStatic5]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyRoundsText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 1
+Size = 60
+Color = GrayLight
+Text = PARTY_MODE
+
+[PartyRoundsText2]
+X = 100
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUNDS_DESC
+
+
+[PartyRoundsText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyRoundsText4]
+X = 450
+Y = 548
+Color = Black
+Size = 24
+Align = 0
+Text = PARTY_ROUNDS_LEGEND_CONTINUE
+
+[PartyRoundsSelectRoundCount]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_ROUNDCOUNT
+X = 70
+Y = 100
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound1]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE1
+X = 70
+Y = 155
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound2]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE2
+X = 70
+Y = 210
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound3]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE3
+X = 70
+Y = 265
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound4]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE4
+X = 70
+Y = 320
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound5]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE5
+X = 70
+Y = 375
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound6]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE6
+X = 70
+Y = 430
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound7]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE7
+X = 70
+Y = 485
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+
+
+
+[SongMenu]
+
+[SongMenuBackground]
+Type=Fade
+;ColR=0
+;ColG=0
+;ColB=0
+Alpha=0.0
+Tex = SongBG
+
+[SongMenuStatic1]
+Tex = interface_dialog_background
+X = 528
+Y = 140
+W = 250
+H = 200
+Z = 0.96
+Color = White
+Type = Transparent
+
+
+[SongMenuStatic2]
+X = 536
+Y = 151
+W = 24
+H = 24
+Color = White
+Tex = icon_song_menu
+Type = Transparent
+Z = 0.97
+
+[SongMenuTextMenu]
+X = 566
+Y = 145
+Z = 0.97
+Color = Graydark
+Size = 36
+Text = MENU
+
+[SongMenuButton1]
+X = 548
+Y = 195
+Z = 0.97
+W = 210
+H = 25
+Tex = Rectangle
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[SongMenuButton1Text1]
+X = 6
+Y = 0
+Z = 0.97
+Color = White
+Size = 24
+Text = SONG_MENU_PLAY
+
+[SongMenuButton2]
+X = 548
+Y = 225
+Z = 0.97
+W = 210
+H = 25
+Tex = Rectangle
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[SongMenuButton2Text1]
+X = 6
+Y = 0
+Color = White
+Size = 24
+Text = SONG_MENU_EDIT
+Z = 0.97
+
+[SongMenuButton3]
+X = 548
+Y = 255
+Z = 0.97
+W = 210
+H = 25
+Tex = Rectangle
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[SongMenuButton3Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_MODI
+Align = 0
+Z = 0.97
+
+# shows up instead of BUtton 3
+# in some song menus
+[SongMenuSelectSlide3]
+TexSBG = Rectangle
+Text =
+TypeSBG = Transparent
+ShowArrows = 1
+OneItemOnly = 1
+X = 548
+Y = 235
+W = 0
+H = 25
+Z = 0.97
+SkipX = 0
+SBGW = 210
+TextSize = 24
+Color = ColorDark
+DColor = Gray
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = Gray
+STColor = White
+STDColor = GrayDark
+[SongMenuButton4]
+X = 548
+Y = 285
+Z = 0.97
+W = 210
+H = 25
+Tex = Rectangle
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+
+[SongMenuButton4Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_CANCEL
+Align = 0
+Z = 0.97
+
+[SongJumpto]
+
+[SongJumptoBackground]
+Type=Fade
+;ColR=0
+;ColG=0
+;ColB=0
+Alpha=0.0
+
+[SongJumptoStatic1]
+Tex = interface_dialog_background
+X = 500
+Y = 340
+W = 280
+H = 160
+Z = 0.965
+Color = GrayLightest
+Type = Transparent
+
+[SongJumptoStatic2]
+X = 508
+Y = 348
+W = 24
+H = 24
+Color = White
+Tex = icon_song_search
+Type = Transparent
+Z = 0.97
+
+[SongJumptoText1]
+X = 538
+Y = 343
+Color = GrayDark
+Size = 36
+Text = SONG_JUMPTO_TYPE_DESC
+Z = 0.97
+
+#arrows over the select
+#TODO: remove, add this for all in code
+[SongJumptoStatic3]
+X = 510
+Y = 383
+W = 260
+H = 30
+Color = ColorLightest
+Tex = interface_selectbg_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoSelectSlideType]
+#Text = SONG_JUMPTO_TYPE_DESC
+X = 516
+Y = 383
+Z = 0.97
+H = 30
+SBGW = 150
+SkipX = 4
+
+Size = 36
+
+#text
+TColor = Black
+TDColor = Red
+#Select0r.Text.Color
+STColor = Black
+STDColor = Red
+
+[SongJumptoButtonSearchText]
+X = 526
+Y = 395
+Z = 0.97
+W = 160
+H = 50
+Size = 36
+Font = 1
+Align = 0
+Color = Black
+
+[SongJumptoTextFound]
+X = 539
+Y = 445
+Color = Black
+Font = 0
+Size = 24
+Text = SONG_JUMPTO_HELP
+Align = 0
+Z = 0.97
+
+
+[StatMain]
+Texts = 0
+Statics = 0
+
+[StatMainBackground]
+Tex = MainBG
+
+[StatMainButtonScores]
+X = 589
+Y = 100
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonScoresText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SCORES
+Color = White
+
+[StatMainButtonSingers]
+X = 589
+Y = 160
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSingersText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SINGERS
+Color = White
+
+[StatMainButtonSongs]
+X = 589
+Y = 220
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSongsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_SONGS
+Color = White
+
+[StatMainButtonBands]
+X = 589
+Y = 280
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonBandsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_BANDS
+Color = White
+
+[StatMainButtonExit]
+X = 589
+Y = 340
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatMainTextOverview]
+X = 45
+Y = 125
+W = 510
+Color = White
+Font = 0
+Size = 27
+Align = 0
+Text =
+
+[StatMainStatic1]
+X = 35
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[StatMainStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic4]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatMainStatic5]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatMainStatic6]
+X = 40
+Y = 100
+W = 520
+H = 20
+Tex = StatMainBG1
+Color = ColorDark
+Type = Transparent
+
+[StatMainStatic7]
+X = 40
+Y = 120
+W = 520
+H = 300
+Tex = StatMainBG2
+Color = ColorLight
+Type = Transparent
+
+[StatMainStatic8]
+X = 40
+Y = 420
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorDark
+Type = Transparent
+
+[StatMainText1]
+X = 40
+Y = 5
+Font = 1
+Size = 60
+Color = GrayLight
+Text = STAT_MAIN
+Align = 0
+
+
+[StatMainText2]
+X = 70
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text = STAT_MAIN_DESC
+
+[StatMainText3]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[StatMainText4]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[StatDetail]
+Texts = 0
+Statics = 0
+
+[StatDetailBackground]
+Tex = MainBG
+
+[StatDetailButtonNext]
+X = 589
+Y = 100
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonNextText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_NEXT
+Color = White
+
+[StatDetailButtonPrev]
+X = 589
+Y = 160
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonPrevText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_PREV
+Color = White
+
+[StatDetailButtonReverse]
+X = 589
+Y = 220
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonReverseText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_REVERSE
+Color = White
+
+[StatDetailButtonExit]
+X = 589
+Y = 280
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatDetailTextDescription]
+X = 70
+Y = 63
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[StatDetailTextPage]
+X = 546
+Y = 98
+Color = Black
+Font = 0
+Size = 15
+Align = 2
+Text =
+
+[StatDetailTextList1]
+X = 45
+Y = 122
+Color = White
+Font = 0
+Size = 21
+Text = Stat1
+
+[StatDetailTextList2]
+X = 45
+Y = 160
+Color = White
+Font = 0
+Size = 21
+Text = Stat2
+
+[StatDetailTextList3]
+X = 45
+Y = 198
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList4]
+X = 45
+Y = 236
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList5]
+X = 45
+Y = 274
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList6]
+X = 45
+Y = 312
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList7]
+X = 45
+Y = 350
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList8]
+X = 45
+Y = 388
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList9]
+X = 45
+Y = 426
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList10]
+X = 45
+Y = 464
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailStatic1]
+X = 35
+Y = 65
+W = 27
+H = 27
+Color = ColorDark
+Tex = MainIcon
+Type = Transparent
+
+[StatDetailStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic4]
+X = 250
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatDetailStatic5]
+X = 410
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatDetailStatic6]
+X = 40
+Y = 100
+W = 520
+H = 24
+Tex = StatDetailBG1
+Color = ColorDark
+Type = Transparent
+
+[StatDetailStatic7]
+X = 40
+Y = 124
+W = 520
+H = 376
+Tex = StatMainBG2
+Color = ColorLight
+Type = Transparent
+
+[StatDetailStatic8]
+X = 40
+Y = 500
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorDark
+Type = Transparent
+
+[StatDetailText1]
+X = 40
+Y = 5
+Color = GrayLight
+Font = 1
+Size = 60
+Text = STAT_DETAIL
+Align = 0
+
+[StatDetailText2]
+X = 290
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+
+[StatDetailText3]
+X = 450
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+
+[CheckPopup]
+
+[CheckPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[CheckPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 1
+Color = White
+Type = Transparent
+
+[CheckPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = Gray
+Font = 1
+Size = 35
+Text = MSG_QUESTION_TITLE
+Align = 1
+Z = 1
+
+[CheckPopupText]
+X = 400
+Y = 210
+W = 280
+Color = GrayDark
+Font = 0
+Size = 35
+Text = error text
+Align = 1
+Z = 1
+
+[CheckPopupButton1]
+X = 285
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = YES
+Align = 1
+Z = 1
+
+[CheckPopupButton2]
+X = 415
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton2Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = NO
+Align = 1
+Z = 1
+
+
+[ErrorPopup]
+
+[ErrorPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[ErrorPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 1
+Color = White
+Type = Transparent
+
+[ErrorPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = Gray
+Font = 1
+Size = 35
+Text = MSG_ERROR_TITLE
+Align = 1
+Z = 1
+
+[ErrorPopupText]
+X = 400
+Y = 210
+W = 280
+Color = GrayDark
+Font = 0
+Size = 35
+Text = error text
+Align = 1
+Z = 1
+
+[ErrorPopupButton1]
+X = 350
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorDark
+DColor = Gray
+Type = Transparent
+Texts = 1
+Z = 1
+
+[ErrorPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = OK
+Align = 1
+Z = 1
+
+[PausePopUpStatic]
+Tex = Pause
+X = 0
+Y = 0
+W = 800
+H = 600
+Z = 0.95
+Color = White
+Type = Colorized
+
+[SingLyricsUpperBar]
+X = 80
+W = 640
+Y = 493
+H = 41
+;YOffSet (+/-) for the Sing-Indicator
+IndicatorYOffset = 3
+
+[SingLyricsLowerBar]
+X = 80
+W = 640
+Y = 535
+H = 41 \ No newline at end of file
diff --git a/medley_new/game/themes/Classic/Star.ini b/medley_new/game/themes/Classic/Star.ini
new file mode 100644
index 00000000..e72bdbec
--- /dev/null
+++ b/medley_new/game/themes/Classic/Star.ini
@@ -0,0 +1,246 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Classic
+Name=Star
+Color=Blue
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+ButtonSolo = [mainbutton]Solo.png
+ButtonMulti = [mainbutton]Multi.png
+ButtonEditor = [mainbutton]Solo.png
+ButtonStats = [mainbutton]Stats.png
+ButtonOptions = [mainbutton]Options.png
+ButtonExit = [mainbutton]Exit.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+usdx_logo = [main]logo.png
+SongsBG = [songs]bg.png
+SongFade = [song]BGFade.jpg
+SongEqualizerBG = [song]EqualizerBG.jpg
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-main]star.jpg
+MainBG = [bg-main]star.jpg
+SongBG = [bg-main]star.jpg
+ScoreScreenBG = [bg-main]star.jpg
+Top5BG = [bg-main]star.jpg
+OptionsBG = [bg-main]star.jpg
+EditBG = [bg-main]star.jpg
+PartyBG = [bg-main]star.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]star.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection = [song]selection.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+ButtonE = [button]e.png
+
+;Leiste1 = [special]bar1.png
+:Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Classic/[bg-load]star.jpg b/medley_new/game/themes/Classic/[bg-load]star.jpg
new file mode 100644
index 00000000..c94a7f9c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[bg-load]star.jpg
Binary files differ
diff --git a/medley_new/game/themes/Classic/[bg-main]star.jpg b/medley_new/game/themes/Classic/[bg-main]star.jpg
new file mode 100644
index 00000000..0cd0a9aa
--- /dev/null
+++ b/medley_new/game/themes/Classic/[bg-main]star.jpg
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diff --git a/medley_new/game/themes/Classic/[button]13.png b/medley_new/game/themes/Classic/[button]13.png
new file mode 100644
index 00000000..9b1a8761
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]13.png
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diff --git a/medley_new/game/themes/Classic/[button]alt.png b/medley_new/game/themes/Classic/[button]alt.png
new file mode 100644
index 00000000..6232f783
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]alt.png
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diff --git a/medley_new/game/themes/Classic/[button]az.png b/medley_new/game/themes/Classic/[button]az.png
new file mode 100644
index 00000000..ffd356bd
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]az.png
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diff --git a/medley_new/game/themes/Classic/[button]e.png b/medley_new/game/themes/Classic/[button]e.png
new file mode 100644
index 00000000..948d4911
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]e.png
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diff --git a/medley_new/game/themes/Classic/[button]enter.png b/medley_new/game/themes/Classic/[button]enter.png
new file mode 100644
index 00000000..51e994e1
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]enter.png
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diff --git a/medley_new/game/themes/Classic/[button]esc.png b/medley_new/game/themes/Classic/[button]esc.png
new file mode 100644
index 00000000..075e4e97
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]esc.png
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diff --git a/medley_new/game/themes/Classic/[button]j.png b/medley_new/game/themes/Classic/[button]j.png
new file mode 100644
index 00000000..31010a41
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]j.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[button]m.png b/medley_new/game/themes/Classic/[button]m.png
new file mode 100644
index 00000000..2cf5f02f
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]m.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[button]navi.png b/medley_new/game/themes/Classic/[button]navi.png
new file mode 100644
index 00000000..1b479aaf
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]navi.png
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diff --git a/medley_new/game/themes/Classic/[button]p.png b/medley_new/game/themes/Classic/[button]p.png
new file mode 100644
index 00000000..d12d04c5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[button]p.png
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diff --git a/medley_new/game/themes/Classic/[effect]goldenNoteStar.png b/medley_new/game/themes/Classic/[effect]goldenNoteStar.png
new file mode 100644
index 00000000..7bd6225f
--- /dev/null
+++ b/medley_new/game/themes/Classic/[effect]goldenNoteStar.png
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diff --git a/medley_new/game/themes/Classic/[effect]perfectNoteStar.png b/medley_new/game/themes/Classic/[effect]perfectNoteStar.png
new file mode 100644
index 00000000..99132c39
--- /dev/null
+++ b/medley_new/game/themes/Classic/[effect]perfectNoteStar.png
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diff --git a/medley_new/game/themes/Classic/[helper]buttonFade.png b/medley_new/game/themes/Classic/[helper]buttonFade.png
new file mode 100644
index 00000000..27a94c44
--- /dev/null
+++ b/medley_new/game/themes/Classic/[helper]buttonFade.png
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diff --git a/medley_new/game/themes/Classic/[helper]rectangle.jpg b/medley_new/game/themes/Classic/[helper]rectangle.jpg
new file mode 100644
index 00000000..9b4ba0f9
--- /dev/null
+++ b/medley_new/game/themes/Classic/[helper]rectangle.jpg
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diff --git a/medley_new/game/themes/Classic/[icon]Star.png b/medley_new/game/themes/Classic/[icon]Star.png
new file mode 100644
index 00000000..409e9599
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]Star.png
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diff --git a/medley_new/game/themes/Classic/[icon]cd.png b/medley_new/game/themes/Classic/[icon]cd.png
new file mode 100644
index 00000000..2633d235
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]cd.png
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diff --git a/medley_new/game/themes/Classic/[icon]error.png b/medley_new/game/themes/Classic/[icon]error.png
new file mode 100644
index 00000000..f952f3fa
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]error.png
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diff --git a/medley_new/game/themes/Classic/[icon]main.png b/medley_new/game/themes/Classic/[icon]main.png
new file mode 100644
index 00000000..f7d50067
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]main.png
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diff --git a/medley_new/game/themes/Classic/[icon]options.png b/medley_new/game/themes/Classic/[icon]options.png
new file mode 100644
index 00000000..9fac0bfd
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]options.png
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diff --git a/medley_new/game/themes/Classic/[icon]party.png b/medley_new/game/themes/Classic/[icon]party.png
new file mode 100644
index 00000000..e23230e3
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]party.png
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diff --git a/medley_new/game/themes/Classic/[icon]question.png b/medley_new/game/themes/Classic/[icon]question.png
new file mode 100644
index 00000000..a72a5c43
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]question.png
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diff --git a/medley_new/game/themes/Classic/[icon]score.png b/medley_new/game/themes/Classic/[icon]score.png
new file mode 100644
index 00000000..ccc3d8ff
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]score.png
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diff --git a/medley_new/game/themes/Classic/[icon]song_menu.png b/medley_new/game/themes/Classic/[icon]song_menu.png
new file mode 100644
index 00000000..acf69bfb
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]song_menu.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[icon]song_search.png b/medley_new/game/themes/Classic/[icon]song_search.png
new file mode 100644
index 00000000..f5190315
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]song_search.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[icon]song_video.png b/medley_new/game/themes/Classic/[icon]song_video.png
new file mode 100644
index 00000000..4a679249
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]song_video.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[icon]stats.png b/medley_new/game/themes/Classic/[icon]stats.png
new file mode 100644
index 00000000..d8e5eac1
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]stats.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[icon]video.png b/medley_new/game/themes/Classic/[icon]video.png
new file mode 100644
index 00000000..9bd65f86
--- /dev/null
+++ b/medley_new/game/themes/Classic/[icon]video.png
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diff --git a/medley_new/game/themes/Classic/[interface]cursor.png b/medley_new/game/themes/Classic/[interface]cursor.png
new file mode 100644
index 00000000..0fe390f0
--- /dev/null
+++ b/medley_new/game/themes/Classic/[interface]cursor.png
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diff --git a/medley_new/game/themes/Classic/[interface]cursor_pressed.png b/medley_new/game/themes/Classic/[interface]cursor_pressed.png
new file mode 100644
index 00000000..fa0056cc
--- /dev/null
+++ b/medley_new/game/themes/Classic/[interface]cursor_pressed.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[interface]dialog_background.png b/medley_new/game/themes/Classic/[interface]dialog_background.png
new file mode 100644
index 00000000..3113cd30
--- /dev/null
+++ b/medley_new/game/themes/Classic/[interface]dialog_background.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[interface]select_arrow_left.png b/medley_new/game/themes/Classic/[interface]select_arrow_left.png
new file mode 100644
index 00000000..e4a32d2d
--- /dev/null
+++ b/medley_new/game/themes/Classic/[interface]select_arrow_left.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[interface]select_arrow_right.png b/medley_new/game/themes/Classic/[interface]select_arrow_right.png
new file mode 100644
index 00000000..b2a29793
--- /dev/null
+++ b/medley_new/game/themes/Classic/[interface]select_arrow_right.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[interface]selectbg_search.png b/medley_new/game/themes/Classic/[interface]selectbg_search.png
new file mode 100644
index 00000000..57d0ca88
--- /dev/null
+++ b/medley_new/game/themes/Classic/[interface]selectbg_search.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]button.png b/medley_new/game/themes/Classic/[main]button.png
new file mode 100644
index 00000000..978e04df
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]button.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]buttonf.jpg b/medley_new/game/themes/Classic/[main]buttonf.jpg
new file mode 100644
index 00000000..d844add5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]buttonf.jpg
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]logo.png b/medley_new/game/themes/Classic/[main]logo.png
new file mode 100644
index 00000000..9b559de9
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]logo.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]mainBar.png b/medley_new/game/themes/Classic/[main]mainBar.png
new file mode 100644
index 00000000..60063e63
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]mainBar.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]playerNumberBox.png b/medley_new/game/themes/Classic/[main]playerNumberBox.png
new file mode 100644
index 00000000..3336ef56
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]playerNumberBox.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]selectbg.png b/medley_new/game/themes/Classic/[main]selectbg.png
new file mode 100644
index 00000000..9917045d
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]selectbg.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[main]songCover.jpg b/medley_new/game/themes/Classic/[main]songCover.jpg
new file mode 100644
index 00000000..7cf8930b
--- /dev/null
+++ b/medley_new/game/themes/Classic/[main]songCover.jpg
Binary files differ
diff --git a/medley_new/game/themes/Classic/[mainbutton]Exit.png b/medley_new/game/themes/Classic/[mainbutton]Exit.png
new file mode 100644
index 00000000..bfd79f1e
--- /dev/null
+++ b/medley_new/game/themes/Classic/[mainbutton]Exit.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[mainbutton]Multi.png b/medley_new/game/themes/Classic/[mainbutton]Multi.png
new file mode 100644
index 00000000..caea5c2b
--- /dev/null
+++ b/medley_new/game/themes/Classic/[mainbutton]Multi.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[mainbutton]Options.png b/medley_new/game/themes/Classic/[mainbutton]Options.png
new file mode 100644
index 00000000..940e37a5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[mainbutton]Options.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[mainbutton]Solo.png b/medley_new/game/themes/Classic/[mainbutton]Solo.png
new file mode 100644
index 00000000..9f205872
--- /dev/null
+++ b/medley_new/game/themes/Classic/[mainbutton]Solo.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[mainbutton]Stats.png b/medley_new/game/themes/Classic/[mainbutton]Stats.png
new file mode 100644
index 00000000..588c2ce6
--- /dev/null
+++ b/medley_new/game/themes/Classic/[mainbutton]Stats.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[menu]PopUpFg.png b/medley_new/game/themes/Classic/[menu]PopUpFg.png
new file mode 100644
index 00000000..2c9785b4
--- /dev/null
+++ b/medley_new/game/themes/Classic/[menu]PopUpFg.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[menu]jumpToBg.png b/medley_new/game/themes/Classic/[menu]jumpToBg.png
new file mode 100644
index 00000000..8e3a3a00
--- /dev/null
+++ b/medley_new/game/themes/Classic/[menu]jumpToBg.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[menu]songMenuBg.png b/medley_new/game/themes/Classic/[menu]songMenuBg.png
new file mode 100644
index 00000000..92beff8e
--- /dev/null
+++ b/medley_new/game/themes/Classic/[menu]songMenuBg.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[menu]songMenuSelectBg.png b/medley_new/game/themes/Classic/[menu]songMenuSelectBg.png
new file mode 100644
index 00000000..8ff5eef8
--- /dev/null
+++ b/medley_new/game/themes/Classic/[menu]songMenuSelectBg.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]Joker.png b/medley_new/game/themes/Classic/[party]Joker.png
new file mode 100644
index 00000000..ba667a9b
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]Joker.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]playerButton.png b/medley_new/game/themes/Classic/[party]playerButton.png
new file mode 100644
index 00000000..7232b25c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]playerButton.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]playerTeamButton.png b/medley_new/game/themes/Classic/[party]playerTeamButton.png
new file mode 100644
index 00000000..71aa736a
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]playerTeamButton.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]playerselectbg.png b/medley_new/game/themes/Classic/[party]playerselectbg.png
new file mode 100644
index 00000000..daf44ace
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]playerselectbg.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]pointer.png b/medley_new/game/themes/Classic/[party]pointer.png
new file mode 100644
index 00000000..2292d6c1
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]pointer.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]roundBG1.png b/medley_new/game/themes/Classic/[party]roundBG1.png
new file mode 100644
index 00000000..5f40c7f5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]roundBG1.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]roundBG2.png b/medley_new/game/themes/Classic/[party]roundBG2.png
new file mode 100644
index 00000000..02afa063
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]roundBG2.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]roundBG3.png b/medley_new/game/themes/Classic/[party]roundBG3.png
new file mode 100644
index 00000000..8c18cf73
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]roundBG3.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]roundBG4.png b/medley_new/game/themes/Classic/[party]roundBG4.png
new file mode 100644
index 00000000..94a5caa7
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]roundBG4.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]roundTeamButton.png b/medley_new/game/themes/Classic/[party]roundTeamButton.png
new file mode 100644
index 00000000..08c645b1
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]roundTeamButton.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]scoreBG1.png b/medley_new/game/themes/Classic/[party]scoreBG1.png
new file mode 100644
index 00000000..53e68562
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]scoreBG1.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]scoreBG2.png b/medley_new/game/themes/Classic/[party]scoreBG2.png
new file mode 100644
index 00000000..9b4bb52d
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]scoreBG2.png
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diff --git a/medley_new/game/themes/Classic/[party]scoreDecoration.png b/medley_new/game/themes/Classic/[party]scoreDecoration.png
new file mode 100644
index 00000000..388077e6
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]scoreDecoration.png
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diff --git a/medley_new/game/themes/Classic/[party]teamPoints.png b/medley_new/game/themes/Classic/[party]teamPoints.png
new file mode 100644
index 00000000..e7c3b3cc
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]teamPoints.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]winDecoration.png b/medley_new/game/themes/Classic/[party]winDecoration.png
new file mode 100644
index 00000000..f84dbc8a
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]winDecoration.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[party]winTeamButton1.png b/medley_new/game/themes/Classic/[party]winTeamButton1.png
new file mode 100644
index 00000000..a3e20695
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]winTeamButton1.png
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diff --git a/medley_new/game/themes/Classic/[party]winTeamButton2.png b/medley_new/game/themes/Classic/[party]winTeamButton2.png
new file mode 100644
index 00000000..78237c12
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]winTeamButton2.png
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diff --git a/medley_new/game/themes/Classic/[party]winTeamButton3.png b/medley_new/game/themes/Classic/[party]winTeamButton3.png
new file mode 100644
index 00000000..0d0d2788
--- /dev/null
+++ b/medley_new/game/themes/Classic/[party]winTeamButton3.png
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diff --git a/medley_new/game/themes/Classic/[score]Line.png b/medley_new/game/themes/Classic/[score]Line.png
new file mode 100644
index 00000000..954caf94
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]Line.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[score]bar_box_dark.png b/medley_new/game/themes/Classic/[score]bar_box_dark.png
new file mode 100644
index 00000000..e4fbfa41
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]bar_box_dark.png
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diff --git a/medley_new/game/themes/Classic/[score]bar_box_light.png b/medley_new/game/themes/Classic/[score]bar_box_light.png
new file mode 100644
index 00000000..ddc17ed8
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]bar_box_light.png
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diff --git a/medley_new/game/themes/Classic/[score]bar_box_lightest.png b/medley_new/game/themes/Classic/[score]bar_box_lightest.png
new file mode 100644
index 00000000..995bb9ef
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]bar_box_lightest.png
Binary files differ
diff --git a/medley_new/game/themes/Classic/[score]box.png b/medley_new/game/themes/Classic/[score]box.png
new file mode 100644
index 00000000..71a0cee6
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]box.png
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diff --git a/medley_new/game/themes/Classic/[score]endcap.png b/medley_new/game/themes/Classic/[score]endcap.png
new file mode 100644
index 00000000..3cccd2e1
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]endcap.png
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diff --git a/medley_new/game/themes/Classic/[score]glass_box.png b/medley_new/game/themes/Classic/[score]glass_box.png
new file mode 100644
index 00000000..c0cf2a9c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]glass_box.png
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diff --git a/medley_new/game/themes/Classic/[score]level.png b/medley_new/game/themes/Classic/[score]level.png
new file mode 100644
index 00000000..1f627560
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level.png
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diff --git a/medley_new/game/themes/Classic/[score]levelRound.png b/medley_new/game/themes/Classic/[score]levelRound.png
new file mode 100644
index 00000000..2bc7a6b8
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]levelRound.png
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diff --git a/medley_new/game/themes/Classic/[score]level_dark.png b/medley_new/game/themes/Classic/[score]level_dark.png
new file mode 100644
index 00000000..da4fd407
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level_dark.png
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diff --git a/medley_new/game/themes/Classic/[score]level_dark_round.png b/medley_new/game/themes/Classic/[score]level_dark_round.png
new file mode 100644
index 00000000..de239cb2
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level_dark_round.png
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diff --git a/medley_new/game/themes/Classic/[score]level_light.png b/medley_new/game/themes/Classic/[score]level_light.png
new file mode 100644
index 00000000..1c1c8a4d
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level_light.png
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diff --git a/medley_new/game/themes/Classic/[score]level_light_round.png b/medley_new/game/themes/Classic/[score]level_light_round.png
new file mode 100644
index 00000000..641151a5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level_light_round.png
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diff --git a/medley_new/game/themes/Classic/[score]level_lightest.png b/medley_new/game/themes/Classic/[score]level_lightest.png
new file mode 100644
index 00000000..f02fdf7b
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level_lightest.png
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diff --git a/medley_new/game/themes/Classic/[score]level_lightest_round.png b/medley_new/game/themes/Classic/[score]level_lightest_round.png
new file mode 100644
index 00000000..9f1bb09e
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]level_lightest_round.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_0.png b/medley_new/game/themes/Classic/[score]rating_0.png
new file mode 100644
index 00000000..7e836b99
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_0.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_1.png b/medley_new/game/themes/Classic/[score]rating_1.png
new file mode 100644
index 00000000..556821cb
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_1.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_2.png b/medley_new/game/themes/Classic/[score]rating_2.png
new file mode 100644
index 00000000..ffa23fd3
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_2.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_3.png b/medley_new/game/themes/Classic/[score]rating_3.png
new file mode 100644
index 00000000..5204dc5f
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_3.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_4.png b/medley_new/game/themes/Classic/[score]rating_4.png
new file mode 100644
index 00000000..f5d7267c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_4.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_5.png b/medley_new/game/themes/Classic/[score]rating_5.png
new file mode 100644
index 00000000..0f6a553b
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_5.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_6.png b/medley_new/game/themes/Classic/[score]rating_6.png
new file mode 100644
index 00000000..e8127c85
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_6.png
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diff --git a/medley_new/game/themes/Classic/[score]rating_7.png b/medley_new/game/themes/Classic/[score]rating_7.png
new file mode 100644
index 00000000..6b1d30f5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[score]rating_7.png
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diff --git a/medley_new/game/themes/Classic/[sing.player1]lyric_active.png b/medley_new/game/themes/Classic/[sing.player1]lyric_active.png
new file mode 100644
index 00000000..089c8c5e
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player1]lyric_active.png
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diff --git a/medley_new/game/themes/Classic/[sing.player1]lyric_inactive.png b/medley_new/game/themes/Classic/[sing.player1]lyric_inactive.png
new file mode 100644
index 00000000..a349007d
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player1]lyric_inactive.png
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diff --git a/medley_new/game/themes/Classic/[sing.player2]lyric_active.png b/medley_new/game/themes/Classic/[sing.player2]lyric_active.png
new file mode 100644
index 00000000..509767fa
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player2]lyric_active.png
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diff --git a/medley_new/game/themes/Classic/[sing.player2]lyric_inactive.png b/medley_new/game/themes/Classic/[sing.player2]lyric_inactive.png
new file mode 100644
index 00000000..ac40ec61
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player2]lyric_inactive.png
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diff --git a/medley_new/game/themes/Classic/[sing.player3]lyric_active.png b/medley_new/game/themes/Classic/[sing.player3]lyric_active.png
new file mode 100644
index 00000000..7b130ac5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player3]lyric_active.png
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diff --git a/medley_new/game/themes/Classic/[sing.player3]lyric_inactive.png b/medley_new/game/themes/Classic/[sing.player3]lyric_inactive.png
new file mode 100644
index 00000000..c5a00600
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player3]lyric_inactive.png
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diff --git a/medley_new/game/themes/Classic/[sing.player4]lyric_active.png b/medley_new/game/themes/Classic/[sing.player4]lyric_active.png
new file mode 100644
index 00000000..993041fd
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player4]lyric_active.png
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diff --git a/medley_new/game/themes/Classic/[sing.player4]lyric_inactive.png b/medley_new/game/themes/Classic/[sing.player4]lyric_inactive.png
new file mode 100644
index 00000000..f09669b2
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player4]lyric_inactive.png
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diff --git a/medley_new/game/themes/Classic/[sing.player5]lyric_active.png b/medley_new/game/themes/Classic/[sing.player5]lyric_active.png
new file mode 100644
index 00000000..631dc9c3
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player5]lyric_active.png
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diff --git a/medley_new/game/themes/Classic/[sing.player5]lyric_inactive.png b/medley_new/game/themes/Classic/[sing.player5]lyric_inactive.png
new file mode 100644
index 00000000..716071e8
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player5]lyric_inactive.png
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diff --git a/medley_new/game/themes/Classic/[sing.player6]lyric_active.png b/medley_new/game/themes/Classic/[sing.player6]lyric_active.png
new file mode 100644
index 00000000..65133d03
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player6]lyric_active.png
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diff --git a/medley_new/game/themes/Classic/[sing.player6]lyric_inactive.png b/medley_new/game/themes/Classic/[sing.player6]lyric_inactive.png
new file mode 100644
index 00000000..0c5f34d3
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing.player6]lyric_inactive.png
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diff --git a/medley_new/game/themes/Classic/[sing]LyricsBall.png b/medley_new/game/themes/Classic/[sing]LyricsBall.png
new file mode 100644
index 00000000..aa4401dd
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]LyricsBall.png
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diff --git a/medley_new/game/themes/Classic/[sing]lineBonusPopUp.png b/medley_new/game/themes/Classic/[sing]lineBonusPopUp.png
new file mode 100644
index 00000000..89d5e511
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]lineBonusPopUp.png
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diff --git a/medley_new/game/themes/Classic/[sing]lyricsHelpBar.png b/medley_new/game/themes/Classic/[sing]lyricsHelpBar.png
new file mode 100644
index 00000000..59707c21
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]lyricsHelpBar.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesBgLeft.png b/medley_new/game/themes/Classic/[sing]notesBgLeft.png
new file mode 100644
index 00000000..9fe2621c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesBgLeft.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesBgMid.png b/medley_new/game/themes/Classic/[sing]notesBgMid.png
new file mode 100644
index 00000000..612da5d3
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesBgMid.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesBgRight.png b/medley_new/game/themes/Classic/[sing]notesBgRight.png
new file mode 100644
index 00000000..a6f42c33
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesBgRight.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesLeft.png b/medley_new/game/themes/Classic/[sing]notesLeft.png
new file mode 100644
index 00000000..3a404b9c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesLeft.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesMid.png b/medley_new/game/themes/Classic/[sing]notesMid.png
new file mode 100644
index 00000000..8769d01a
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesMid.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesPlainLeft.png b/medley_new/game/themes/Classic/[sing]notesPlainLeft.png
new file mode 100644
index 00000000..1a94a9d8
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesPlainLeft.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesPlainMid.png b/medley_new/game/themes/Classic/[sing]notesPlainMid.png
new file mode 100644
index 00000000..7fc64282
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesPlainMid.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesPlainRight.png b/medley_new/game/themes/Classic/[sing]notesPlainRight.png
new file mode 100644
index 00000000..ff8bb502
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesPlainRight.png
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diff --git a/medley_new/game/themes/Classic/[sing]notesRight.png b/medley_new/game/themes/Classic/[sing]notesRight.png
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index 00000000..8dc40cc8
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]notesRight.png
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diff --git a/medley_new/game/themes/Classic/[sing]p.png b/medley_new/game/themes/Classic/[sing]p.png
new file mode 100644
index 00000000..345c8959
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]p.png
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diff --git a/medley_new/game/themes/Classic/[sing]pause.png b/medley_new/game/themes/Classic/[sing]pause.png
new file mode 100644
index 00000000..f5ab158c
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]pause.png
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diff --git a/medley_new/game/themes/Classic/[sing]scoreBg.jpg b/medley_new/game/themes/Classic/[sing]scoreBg.jpg
new file mode 100644
index 00000000..26ea1e87
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]scoreBg.jpg
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diff --git a/medley_new/game/themes/Classic/[sing]scoreBg.png b/medley_new/game/themes/Classic/[sing]scoreBg.png
new file mode 100644
index 00000000..4dc785e9
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]scoreBg.png
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diff --git a/medley_new/game/themes/Classic/[sing]singBarBack.png b/medley_new/game/themes/Classic/[sing]singBarBack.png
new file mode 100644
index 00000000..14d2ba42
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]singBarBack.png
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diff --git a/medley_new/game/themes/Classic/[sing]singBarBar.jpg b/medley_new/game/themes/Classic/[sing]singBarBar.jpg
new file mode 100644
index 00000000..4fd9bde9
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]singBarBar.jpg
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diff --git a/medley_new/game/themes/Classic/[sing]singBarBar.png b/medley_new/game/themes/Classic/[sing]singBarBar.png
new file mode 100644
index 00000000..9c57057b
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]singBarBar.png
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diff --git a/medley_new/game/themes/Classic/[sing]singBarFront.png b/medley_new/game/themes/Classic/[sing]singBarFront.png
new file mode 100644
index 00000000..42477c5a
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]singBarFront.png
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diff --git a/medley_new/game/themes/Classic/[sing]textBar.png b/medley_new/game/themes/Classic/[sing]textBar.png
new file mode 100644
index 00000000..d2069235
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]textBar.png
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diff --git a/medley_new/game/themes/Classic/[sing]timeBar.jpg b/medley_new/game/themes/Classic/[sing]timeBar.jpg
new file mode 100644
index 00000000..cc5cb552
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]timeBar.jpg
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diff --git a/medley_new/game/themes/Classic/[sing]timeBarBG.png b/medley_new/game/themes/Classic/[sing]timeBarBG.png
new file mode 100644
index 00000000..6094fdf3
--- /dev/null
+++ b/medley_new/game/themes/Classic/[sing]timeBarBG.png
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diff --git a/medley_new/game/themes/Classic/[song]BGFade.jpg b/medley_new/game/themes/Classic/[song]BGFade.jpg
new file mode 100644
index 00000000..1d6b80ff
--- /dev/null
+++ b/medley_new/game/themes/Classic/[song]BGFade.jpg
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diff --git a/medley_new/game/themes/Classic/[song]EqualizerBG.jpg b/medley_new/game/themes/Classic/[song]EqualizerBG.jpg
new file mode 100644
index 00000000..54ff27f2
--- /dev/null
+++ b/medley_new/game/themes/Classic/[song]EqualizerBG.jpg
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diff --git a/medley_new/game/themes/Classic/[song]selection.png b/medley_new/game/themes/Classic/[song]selection.png
new file mode 100644
index 00000000..70022ca0
--- /dev/null
+++ b/medley_new/game/themes/Classic/[song]selection.png
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diff --git a/medley_new/game/themes/Classic/[songs]bg.png b/medley_new/game/themes/Classic/[songs]bg.png
new file mode 100644
index 00000000..0ff36589
--- /dev/null
+++ b/medley_new/game/themes/Classic/[songs]bg.png
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diff --git a/medley_new/game/themes/Classic/[special]bar1.png b/medley_new/game/themes/Classic/[special]bar1.png
new file mode 100644
index 00000000..00afb41d
--- /dev/null
+++ b/medley_new/game/themes/Classic/[special]bar1.png
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diff --git a/medley_new/game/themes/Classic/[special]bar2.png b/medley_new/game/themes/Classic/[special]bar2.png
new file mode 100644
index 00000000..c828a8e1
--- /dev/null
+++ b/medley_new/game/themes/Classic/[special]bar2.png
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diff --git a/medley_new/game/themes/Classic/[special]bg_fade.png b/medley_new/game/themes/Classic/[special]bg_fade.png
new file mode 100644
index 00000000..dc3248ef
--- /dev/null
+++ b/medley_new/game/themes/Classic/[special]bg_fade.png
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diff --git a/medley_new/game/themes/Classic/[stat]detailBG1.png b/medley_new/game/themes/Classic/[stat]detailBG1.png
new file mode 100644
index 00000000..212baf74
--- /dev/null
+++ b/medley_new/game/themes/Classic/[stat]detailBG1.png
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diff --git a/medley_new/game/themes/Classic/[stat]mainBG1.png b/medley_new/game/themes/Classic/[stat]mainBG1.png
new file mode 100644
index 00000000..9eadc579
--- /dev/null
+++ b/medley_new/game/themes/Classic/[stat]mainBG1.png
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diff --git a/medley_new/game/themes/Classic/[stat]mainBG2.png b/medley_new/game/themes/Classic/[stat]mainBG2.png
new file mode 100644
index 00000000..f883c7d5
--- /dev/null
+++ b/medley_new/game/themes/Classic/[stat]mainBG2.png
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diff --git a/medley_new/game/themes/Classic/[stat]mainBG3.png b/medley_new/game/themes/Classic/[stat]mainBG3.png
new file mode 100644
index 00000000..d5bcd98e
--- /dev/null
+++ b/medley_new/game/themes/Classic/[stat]mainBG3.png
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diff --git a/medley_new/game/themes/Deluxe.ini b/medley_new/game/themes/Deluxe.ini
new file mode 100644
index 00000000..30a1a198
--- /dev/null
+++ b/medley_new/game/themes/Deluxe.ini
@@ -0,0 +1,8681 @@
+;1.10
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Theme]
+Name = Deluxe
+Creator = Ultrastar Deluxe Team
+US_Version = USD 110
+DefaultSkin = Blue
+
+[Colors]
+White = 255 255 255
+LightBlue = 119 187 210
+DarkBlue = 28 126 171
+LightRed = 170 146 146
+DarkRed = 155 113 113
+LightGreen = 136 168 136
+DarkGreen = 106 152 104
+LightPurple = 155 136 168
+DarkPurple = 145 104 152
+LightOrange = 168 155 136
+DarkOrange = 151 131 76
+LightYellow = 168 168 136
+DarkYellow = 150 151 76
+Turkis = 13 186 167
+GrayLightest = 223 223 223
+GrayLight = 191 191 191
+Gray = 127 127 127
+GrayDark = 63 63 63
+Black = 0 0 0
+GrayPopup = 51 51 51
+Gold = 255 223 31
+Silver = 223 223 223
+Bronze = 205 127 50
+Red = 255 0 0
+
+[Loading]
+[LoadingBackground]
+Tex = LoadingBG
+Color = DarkRed
+Type = Colorized
+
+[LoadingStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.4
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingText1]
+X = 30
+Y = 548
+Color = White
+Font = 0
+Align = 0
+Size = 24
+Text = SING_LOADING
+Reflection = 1
+ReflectionSpacing = 13
+
+[LoadingText2]
+X = 790
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = US_VERSION
+Reflection = 1
+ReflectionSpacing = 13
+
+[Main]
+[MainBackground]
+Tex = MainBG
+
+[MainStatic1]
+X = 65
+Y = 205
+W = 25
+H = 23
+Tex = MainIcon
+Color = White
+Type = Transparent
+
+[MainText1]
+X = 95
+Y = 186
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MENU
+
+[MainTextDescriptionLong]
+X = 95
+Y = 233
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[MainStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.4
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainText2]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[MainStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainText3]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+Reflection = 1
+ReflectionSpacing = 13
+
+[MainButtonSolo]
+X = 95
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonSoloText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_SING
+Color = White
+
+[MainButtonMulti]
+X = 250
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonMultiText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_MULTI
+Color = White
+
+[MainButtonCollection1]
+X = 405
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 0
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+FirstChild = 3
+
+[MainButtonCollection1Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_TOOLS
+Color = White
+
+[MainButtonStats]
+X = 410
+Y = 310
+W = 140
+H = 30
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+Parent = 1
+
+[MainButtonStatsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_STATS
+Color = White
+
+[MainButtonEditor]
+X = 410
+Y = 345
+W = 140
+H = 30
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+Parent = 1
+
+[MainButtonEditorText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_EDITOR
+Color = White
+
+[MainButtonOptions]
+X = 410
+Y = 380
+W = 140
+H = 30
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+Parent = 1
+
+[MainButtonOptionsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_OPTIONS
+Color = White
+
+[MainButtonExit]
+X = 560
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EXIT
+Color = White
+
+[Song]
+
+[SongBackground]
+Tex = SongBG
+
+[SongStaticNonParty1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = SongCD
+Type = Colorized
+
+[SongTextCat]
+X = 72
+Y = 58
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = SING_SONG_SELECTION_DESC
+
+[SongStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.951
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongCover]
+X = 300
+Y = 120
+W = 325
+H = 200
+Reflections = 1
+Style=5
+
+[SongEqualizer]
+Visible = 1
+Direction = 1
+Color = White
+Alpha = 1
+X = 265
+Y = 476
+PieceW = 4
+PieceH = 4
+Space = 1
+Bands = 5
+Length = 15
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongVideoIcon]
+X = 310
+Y = 445
+W = 24
+H = 24
+Z = 0.95
+Color = White
+Tex = icon_song_video
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 22
+
+[SongStatic3]
+X = 278
+Y = 120
+W = 244
+H = 200
+Z = 0.95
+Color = ColorLight
+Tex = SongSelection1
+Type = Colorized
+
+[SongStatic4]
+X = 300
+Y = 320
+W = 200
+H = 160
+Z = 0.95
+Color = ColorLight
+Tex = SongSelection2
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextArtist]
+X = 400
+Y = 328
+W = 190
+Color = White
+Font = 1
+Size = 24
+Align = 1
+Text =
+
+[SongTextTitle]
+X = 400
+Y = 394
+W = 190
+Color = White
+Font = 0
+Size = 24
+Align = 1
+Text =
+
+[SongTextNumber]
+X = 492
+Y = 457
+Z = 0.95
+Color = White
+Size = 18
+Align = 2
+Reflection = 1
+ReflectionSpacing = 21
+
+#Variable statics and texts for song-screen in sing- and partymode
+# There can be an unlimited Number of Statics and Texts, As long
+# as the numbers are in order.
+# Statics that are shown in PartyMode Only are Named_
+# SongStaticParty[No]
+# Texts that are shown in PartyMode Only are Named_
+# SongTextParty[No]
+# Statics that are shown in Normal Mode Only are Named_
+# SongStaticNonParty[No]
+# Texts that are shown in Normal Mode Only are Named_
+# SongTextNonParty[No]
+#Here are the ones for singmode
+
+[SongTextNonParty1]
+X = 70
+Y = 6
+Color = White
+Font = 0
+Size = 60
+Text = SING_SONG_SELECTION
+Align = 0
+
+# NAVBAR #########################
+# Jump to a letter with [ALT] + [A..Z]
+[SongStaticNonParty2]
+X = 260
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAlt
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty2]
+X = 292
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = +
+Reflection = 1
+ReflectionSpacing = 13
+
+[SongStaticNonParty3]
+X = 300
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty3]
+X = 340
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_GOTO
+Reflection = 1
+ReflectionSpacing = 13
+
+# Menu opens with [M]
+[SongStaticNonParty4]
+X = 425
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonM
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty4]
+X = 465
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_MENU
+Reflection = 1
+ReflectionSpacing = 13
+
+# The so famous search, shown with [J]
+[SongStaticNonParty5]
+X = 515
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonJ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty5]
+X = 555
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_JUMPTO_DESC
+Reflection = 1
+ReflectionSpacing = 13
+
+# [P]laylist
+[SongStaticNonParty6]
+X = 680
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonP
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty6]
+X = 720
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_PLAYLIST
+Reflection = 1
+ReflectionSpacing = 13
+
+#and these are the ones for partymode
+[SongStaticParty1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+# NAVBAR for party
+# enter a number
+[SongStaticParty2]
+X = 260
+Y = 545
+Z = 0.952
+W = 32
+H = 30
+Tex = Button13
+Color = White
+Type = Transparent
+
+[SongTextParty3]
+X = 288
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_MENU_NAME_PARTY_JOKER
+Reflection = 1
+ReflectionSpacing = 13
+
+# menu
+[SongStaticParty3]
+X = 400
+Y = 552
+Z = 0.952
+W = 24
+H = 23
+Tex = ButtonM
+Color = White
+Type = Transparent
+
+[SongTextParty4]
+X = 426
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_MENU
+Reflection = 1
+ReflectionSpacing = 13
+
+[SongStaticParty4]
+X = 540
+Y = 552
+Z = 0.952
+W = 24
+H = 24
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[SongTextParty5]
+X = 570
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+#Texts for Party Mode
+[SongTextParty1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[SongTextParty2]
+X = 238
+Y = 548
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_SONG_WHEREAMI
+#variable statics end
+
+# Jokers, 5 for each team, only shown in party Mode
+[SongStaticTeam1Joker1]
+Tex = Joker
+X = 505
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker2]
+Tex = Joker
+X = 555
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker3]
+Tex = Joker
+X = 605
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker4]
+Tex = Joker
+X = 655
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker5]
+Tex = Joker
+X = 705
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker1]
+Tex = Joker
+X = 505
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker2]
+Tex = Joker
+X = 555
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker3]
+Tex = Joker
+X = 605
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker4]
+Tex = Joker
+X = 655
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker5]
+Tex = Joker
+X = 705
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker1]
+Tex = Joker
+X = 505
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker2]
+Tex = Joker
+X = 555
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker3]
+Tex = Joker
+X = 605
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker4]
+Tex = Joker
+X = 655
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker5]
+Tex = Joker
+X = 705
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+
+[Sing]
+Texts = 1
+
+[SingBackground]
+Type=color
+ColR=1
+ColB=1
+ColG=1
+
+[SingText1]
+Text = SING_TIME
+X = 43
+Y = 577
+Font = 1
+Size = 18
+Color = White
+Align = 1
+
+[SingStatic1]
+;TextBG
+Tex = LyricBar
+X = 10
+Y = 492
+W = 780
+H = 85
+Color = White
+Type = Transparent
+
+[SingStatic2]
+;TimeBar
+Tex = TimeBar1
+X = 10
+Y = 577
+W = 780
+H = 20
+Color = White
+Type = Transparent
+
+[SingTimeProgress]
+X = 87
+Y = 584
+W = 633
+H = 6
+Color = White
+
+[SingTimeText]
+Text = SING_TIME
+X = 761
+Y = 577
+Font = 1
+Size = 18
+Color = White
+Align = 1
+
+# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#PlayerOne
+[SingP1Static]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1Text]
+Text = P1
+X = 25
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1Static2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1SingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1TwoPStatic]
+Tex = P
+X = 20
+Y = 117
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPText]
+Text = P1
+X = 25
+Y = 122
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1TwoPStatic2]
+Tex = ScoreBG
+X = 680
+Y = 102
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPTextScore]
+Text = 00000
+X = 698
+Y = 104
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1TwoPSingBar]
+X = 680
+Y = 136
+W = 100
+H = 8
+
+#Player Two
+[SingP2RStatic]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P2Dark
+Type = Colorized
+
+[SingP2RText]
+Text = P2
+X = 24
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP2RStatic2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2RTextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2RSingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1ThreePStatic]
+Tex = P
+X = 16
+Y = 59
+W = 50
+H = 44
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePText]
+Text = P1
+X = 27
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP1ThreePStatic2]
+Tex = ScoreBG
+X = 75
+Y = 61
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePTextScore]
+Text = 00000
+X = 93
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1ThreePSingBar]
+X = 75
+Y = 95
+W = 100
+H = 8
+
+#Player Two
+[SingP2MStatic]
+Tex = P
+X = 311
+Y = 59
+W = 50
+H = 44
+Color = P2Dark
+Type = Colorized
+
+[SingP2MText]
+Text = P2
+X = 321
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP2MStatic2]
+Tex = ScoreBG
+X = 370
+Y = 61
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2MTextScore]
+Text = 00000
+X = 388
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2MSingBar]
+X = 370
+Y = 95
+W = 100
+H = 8
+
+#Player Three
+[SingP3RStatic]
+Tex = P
+X = 611
+Y = 59
+W = 50
+H = 44
+Color = P3Dark
+Type = Colorized
+
+[SingP3RText]
+Text = P3
+X = 621
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP3RStatic2]
+Tex = ScoreBG
+X = 670
+Y = 61
+W = 100
+H = 36
+Color = P3Dark
+Type = Colorized
+
+[SingP3RTextScore]
+Text = 00000
+X = 688
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP3SingBar]
+X = 670
+Y = 95
+W = 100
+H = 8
+
+[Score]
+Texts = 1
+
+[ScoreBackground]
+Tex = ScoreScreenBG
+
+[ScoreText1]
+X = 70
+Y = 6
+Color = White
+Font = 0
+Size = 60
+Text = SONG_SCORE
+Align = 0
+
+[ScoreTextArtistTitle]
+X = 70
+Y = 59
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = ArtistTitle
+
+[ScoreStatic1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = ScoreIcon
+Type = Colorized
+
+[ScoreStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreText2]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+#end of main stuff
+
+# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # #
+[ScoreTextName1]
+X = 197
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = White
+Align = 0
+
+# Rating
+[ScoreStaticRatingPicture1]
+X = 385
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore1]
+X = 422
+Y = 235
+width = 100
+Color = White
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+# Note Score
+[ScoreStaticBoxDark1]
+Tex = ScoreBar_box_dark
+X = 200
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes1]
+X = 227
+Y = 322
+Color = White
+Font = 0
+Size = 30
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore1]
+X = 487
+Y = 322
+Color = White
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static1]
+Tex = ScoreLine
+X = 200
+Y = 351
+W = 287
+H = 1
+Color = White
+Type = Colorized
+
+# Line Bonus
+[ScoreStaticBoxLight1]
+Tex = ScoreBar_box_light
+X = 200
+Y = 358
+W = 22
+H = 20
+Color = P1Light
+Type = Colorized
+
+[ScoreTextLineBonus1]
+X = 227
+Y = 352
+Color = White
+Font = 0
+Size = 30
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore1]
+X = 487
+Y = 352
+Color = White
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static2]
+Tex = ScoreLine
+X = 200
+Y = 382
+W = 287
+H = 1
+Color = White
+Type = Colorized
+
+# Golden Notes
+[ScoreStaticBoxLightest1]
+Tex = ScoreBar_box_lightest
+X = 200
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes1]
+X = 227
+Y = 383
+Color = White
+Font = 0
+Size = 30
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore1]
+X = 487
+Y = 383
+Color = White
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+#Total Score
+[ScoreStaticPlayerIdBox1]
+Tex = PlayerIDBox01
+X = 200
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+[ScoreTextTotal1]
+X = 237
+Y = 454
+Color = White
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 0
+Reflection = 1
+ReflectionSpacing = 26
+
+[ScoreTextTotalSCore1]
+X = 487
+Y = 444
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 0
+Reflection = 1
+ReflectionSpacing = 24
+
+#ScoreBar
+[ScoreStaticBackLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer1Static3]
+Tex = ScoreEndCap
+X = 499
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer1Static4]
+Tex = ScoreGlassBox
+X = 499
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName2]
+X = 42
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = White
+Align = 0
+
+[ScoreStaticRatingPicture2]
+X = 180
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore2]
+X = 217
+Y = 235
+Width = 100
+Color = White
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark2]
+Tex = ScoreBar_box_dark
+X = 45
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes2]
+X = 72
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore2]
+X = 282
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLight2]
+Tex = ScoreBar_box_light
+X = 45
+Y = 358
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextLineBonus2]
+X = 72
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore2]
+X = 282
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLightest2]
+Tex = ScoreBar_box_lightest
+X = 45
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes2]
+X = 72
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore2]
+X = 282
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreTextTotal2]
+X = 82
+Y = 454
+Color = White
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Reflection = 1
+ReflectionSpacing = 24
+
+[ScoreTextTotalSCore2]
+X = 283
+Y = 444
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Reflection = 1
+ReflectionSpacing = 24
+
+# Lines
+[ScorePlayer2Static1]
+Tex = ScoreLine
+X = 45
+Y = 351
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScorePlayer2Static2]
+Tex = ScoreLine
+X = 45
+Y = 382
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScoreStaticPlayerIdBox2]
+Tex = PlayerIDBox01
+X = 45
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+#ScoreBar
+[ScoreStaticBackLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer2Static3]
+Tex = ScoreEndCap
+X = 294
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer2Static4]
+Tex = ScoreGlassBox
+X = 294
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# P L A Y E R T W O
+[ScoreTextName3]
+X = 758
+Y = 290
+Font = 0
+Size = 30
+Text = P2
+Color = White
+Align = 2
+
+[ScoreStaticRatingPicture3]
+X = 545
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore3]
+X = 583
+Y = 235
+width = 100
+Color = White
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark3]
+Tex = ScoreBar_box_dark
+X = 733
+Y = 327
+W = 22
+H = 20
+Color = P2Dark
+Type = Colorized
+
+[ScoreTextNotes3]
+X = 728
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 2
+
+[ScoreTextNotesScore3]
+X = 518
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLight3]
+Tex = ScoreBar_box_light
+X = 733
+Y = 358
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextLineBonus3]
+X = 728
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 2
+
+[ScoreTextLineBonusScore3]
+X = 518
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLightest3]
+Tex = ScoreBar_box_lightest
+X = 733
+Y = 390
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes3]
+X = 728
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 2
+
+[ScoreTextGoldenNotesScore3]
+X = 518
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreTextTotal3]
+X = 718
+Y = 454
+Color = White
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 2
+Reflection = 1
+ReflectionSpacing = 24
+
+[ScoreTextTotalScore3]
+X = 517
+Y = 444
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 00000
+Reflection = 1
+ReflectionSpacing = 24
+
+#Lines
+[ScorePlayer3Static1]
+Tex = ScoreLine
+X = 518
+Y = 351
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScorePlayer3Static2]
+Tex = ScoreLine
+X = 518
+Y = 382
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScoreStaticPlayerIdBox3]
+Tex = PlayerIDBox02
+X = 729
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+#ScoreBar
+[ScoreStaticBackLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 168
+W = 95
+H = 310
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 138
+W = 95
+H = 8
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 400
+W = 95
+H = 10
+Color = P2Dark
+Type = Colorized
+
+[ScoreStaticLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 392
+W = 95
+H = 8
+Color = P2Dark
+Type = Colorized
+
+[ScorePlayer3Static3]
+Tex = ScoreEndCap
+X = 405
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer3Static4]
+Tex = ScoreGlassBox
+X = 405
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName4]
+X = 20
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P1
+Color = White
+
+# Rating
+[ScoreStaticRatingPicture4]
+X = 200
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes4]
+X = 20
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = White
+
+[ScoreTextNotesScore4]
+X = 260
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextLineBonus4]
+X = 20
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = White
+
+[ScoreTextLineBonusScore4]
+X = 260
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextGoldenNotes4]
+X = 20
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = White
+
+[ScoreTextGoldenNotesScore4]
+X = 260
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextScore4]
+X = 20
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = White
+
+[ScoreTextTotal4]
+X = 47
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = White
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore4]
+X = 260
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = White
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark4]
+Tex = PlayerNumberBox
+X = 20
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P1Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer4Text1]
+X = 24
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P1
+
+#lines
+[ScorePlayer4Static1]
+X = 20
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static2]
+X = 20
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static3]
+X = 20
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static4]
+X = 20
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static5]
+X = 20
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+# P L A Y E R T W O
+[ScoreTextName5]
+X = 280
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P2
+Color = White
+
+# Rating
+[ScoreStaticRatingPicture5]
+X = 460
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes5]
+X = 280
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = White
+
+[ScoreTextNotesScore5]
+X = 520
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextLineBonus5]
+X = 280
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = White
+
+[ScoreTextLineBonusScore5]
+X = 520
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextGoldenNotes5]
+X = 280
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = White
+
+[ScoreTextGoldenNotesScore5]
+X = 520
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextScore5]
+X = 280
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = White
+
+[ScoreTextTotal5]
+X = 307
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = White
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore5]
+X = 520
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = White
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark5]
+Tex = PlayerNumberBox
+X = 280
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P2Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer5Text1]
+X = 284
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P2
+
+[ScorePlayer5Static1]
+X = 280
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static2]
+X = 280
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static3]
+X = 280
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static4]
+X = 280
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static5]
+X = 280
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+# P L A Y E R T H R E E
+[ScoreTextName6]
+X = 540
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P3
+Color = White
+
+# Rating
+[ScoreStaticRatingPicture6]
+X = 720
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes6]
+X = 540
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = White
+
+[ScoreTextNotesScore6]
+X = 780
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextLineBonus6]
+X = 540
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = White
+
+[ScoreTextLineBonusScore6]
+X = 780
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextGoldenNotes6]
+X = 540
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = White
+
+[ScoreTextGoldenNotesScore6]
+X = 780
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextScore6]
+X = 540
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = White
+
+[ScoreTextTotal6]
+X = 567
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = White
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore6]
+X = 780
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = White
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark6]
+Tex = PlayerNumberBox
+X = 540
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P3Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer6Text1]
+X = 544
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P3
+
+#lines
+[ScorePlayer6Static1]
+X = 540
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static2]
+X = 540
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static3]
+X = 540
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static4]
+X = 540
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static5]
+X = 540
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[Options]
+Texts = 6
+Fade = 2
+
+[OptionsBackground]
+Tex = OptionsBG
+
+[OptionsStatic1]
+X = 65
+Y = 130
+W = 25
+H = 25
+Color = White
+Tex = IconOption
+Type = Colorized
+
+[OptionsText1]
+X = 95
+Y = 115
+Color = White
+Font = 0
+Size = 54
+Text = SING_OPTIONS
+Align = 0
+
+[OptionsText2]
+X = 95
+Y = 165
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_DESC
+
+[OptionsTextDescription]
+X = 95
+Y = 195
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[OptionsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText5]
+X = 590
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_ESC
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsButtonGame]
+X = 95
+Y = 235
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonGameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GAME
+Color = White
+
+[OptionsButtonGraphics]
+X = 250
+Y = 235
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonGraphicsText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GRAPHICS
+Color = White
+
+[OptionsButtonSound]
+X = 405
+Y = 235
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonSoundText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_SOUND
+Color = White
+
+[OptionsButtonLyrics]
+X = 560
+Y = 235
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonLyricsText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_LYRICS
+Color = White
+
+[OptionsButtonThemes]
+X = 95
+Y = 345
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonThemesText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_THEMES
+Color = White
+
+[OptionsButtonRecord]
+X = 250
+Y = 345
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonRecordText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_RECORD
+Color = White
+Texts = 1
+
+[OptionsButtonAdvanced]
+X = 405
+Y = 345
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonAdvancedText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_ADVANCED
+Color = White
+Texts = 1
+
+[OptionsButtonExit]
+X = 560
+Y = 345
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsGame]
+Texts = 5
+
+[OptionsGameBackground]
+Tex = OptionsBG
+
+[OptionsGameStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsGameText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsGameText2]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_GAME_DESC
+
+[OptionsGameText3]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_GAME_WHEREAMI
+
+[OptionsGameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGameStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsGameSelectPlayers]
+Text = SING_OPTIONS_GAME_PLAYERS
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDifficulty]
+Text = SING_OPTIONS_GAME_DIFFICULTY
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideLanguage]
+Text = SING_OPTIONS_GAME_LANGUAGE
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectTabs]
+Text = SING_OPTIONS_GAME_TABS
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideSorting]
+Text = SING_OPTIONS_GAME_SORTING
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDebug]
+Text = SING_OPTIONS_GAME_DEBUG
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphics]
+Texts = 5
+
+[OptionsGraphicsBackground]
+Tex = OptionsBG
+
+[OptionsGraphicsStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsGraphicsText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsGraphicsText2]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_GRAPHICS_DESC
+
+[OptionsGraphicsText3]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_GRAPHICS_WHEREAMI
+
+[OptionsGraphicsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsGraphicsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsGraphicsSelectSlideResolution]
+Text = SING_OPTIONS_GRAPHICS_RESOLUTION
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectFullscreen]
+Text = SING_OPTIONS_GRAPHICS_FULLSCREEN
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectDepth]
+Text = SING_OPTIONS_GRAPHICS_DEPTH
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectVisualizer]
+Text = SING_OPTIONS_GRAPHICS_VISUALIZER
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectOscilloscope]
+Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectMovieSize]
+Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSound]
+Texts = 5
+
+[OptionsSoundBackground]
+Tex = OptionsBG
+
+[OptionsSoundStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsSoundText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsSoundText2]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_SOUND_DESC
+
+[OptionsSoundText3]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_SOUND_WHEREAMI
+
+[OptionsSoundStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsSoundStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsSoundSelectVoicePassthrough]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH
+X = 70
+Y = 130
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBackgroundMusic]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC
+X = 70
+Y = 170
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectMicBoost]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_MIC_BOOST
+X = 70
+Y = 210
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectClickAssist]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_CLICK_ASSIST
+X = 70
+Y = 250
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBeatClick]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_BEAT_CLICK
+X = 70
+Y = 290
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectThreshold]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_THRESHOLD
+X = 70
+Y = 330
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewVolume]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_PREVIEWVOLUME
+X = 70
+Y = 370
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewFADING]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_PREVIEWFADING
+X = 70
+Y = 410
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundButtonExit]
+X = 70
+Y = 460
+W = 250
+H = 35
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyrics]
+Texts = 1
+
+[OptionsLyricsBackground]
+Tex = OptionsBG
+
+[OptionsLyricsStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsLyricsText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsLyricsText2]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_LYRICS_DESC
+
+[OptionsLyricsText3]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_LYRICS_WHEREAMI
+
+[OptionsLyricsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsLyricsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsLyricsSelectLyricsFont]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_LYRICS_FONT
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectLyricsEffect]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_LYRICS_EFFECT
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectNoteLines]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_LYRICS_NOTELINES
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemes]
+Texts = 5
+
+[OptionsThemesBackground]
+Tex = OptionsBG
+
+[OptionsThemesStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsThemesText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsThemesText2]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_THEMES_DESC
+
+[OptionsThemesText3]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_THEMES_WHEREAMI
+
+[OptionsThemesStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsThemesStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsThemesSelectTheme]
+Text = SING_OPTIONS_THEMES_THEME
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectSkin]
+Text = SING_OPTIONS_THEMES_SKIN
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectColor]
+Text = SING_OPTIONS_THEMES_COLOR
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecord]
+Texts = 5
+
+[OptionsRecordBackground]
+Tex = OptionsBG
+
+[OptionsRecordStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsRecordText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsRecordText2]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_RECORD_DESC
+
+[OptionsRecordText3]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_RECORD_WHEREAMI
+
+[OptionsRecordStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsRecordStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsRecordSelectSlideCard]
+Text = SING_OPTIONS_RECORD_CARD
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideInput]
+Text = SING_OPTIONS_RECORD_INPUT
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideChannel]
+Text = SING_OPTIONS_RECORD_CHANNEL
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordButtonExit]
+X = 70
+Y = 390
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvanced]
+Texts = 5
+
+[OptionsAdvancedBackground]
+Tex = OptionsBG
+
+[OptionsAdvancedStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsAdvancedText1]
+X = 70
+Y = 5
+Color = White
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsAdvancedText3]
+X = 70
+Y = 55
+Color = ColorLightest
+Size = 30
+Text = SING_OPTIONS_ADVANCED_DESC
+
+[OptionsAdvancedText2]
+X = 70
+Y = 85
+Color = White
+Size = 30
+Text = SING_OPTIONS_ADVANCED_WHEREAMI
+
+[OptionsAdvancedStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsAdvancedStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+#########unused at the moment#########
+#[OptionsAdvancedSelectLoadAnimation]
+#Text = SING_OPTIONS_ADVANCED_LOADANIMATION
+#Tex = MainBar
+#TexSBG = SelectBG
+#X = 40
+#Y = 85
+#W = 230
+#H = 70
+#SkipX = 10
+
+#Color = ColorDark
+#DColor = ColorLight
+#TColor = White
+#TDColor = White
+
+#SBGColor = ColorDark
+#SBGDColor = ColorLight
+#STColor = White
+#STDColor = GrayDark
+
+[OptionsAdvancedSelectScreenFade]
+Text = SING_OPTIONS_ADVANCED_SCREENFADE
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectEffectSing]
+Text = SING_OPTIONS_ADVANCED_EFFECTSING
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectLineBonus]
+Text = SING_OPTIONS_GRAPHICS_LINEBONUS
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectSlideOnSongClick]
+Text = SING_OPTIONS_ADVANCED_ONSONGCLICK
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectAskbeforeDel]
+Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectPartyPopup]
+Text = SING_OPTIONS_ADVANCED_PARTYPOPUP
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5]
+Texts = 1
+
+[Top5Background]
+Tex = Top5BG
+
+[Top5Text1]
+X = 70
+Y = 6
+Color = White
+Font = 0
+Size = 60
+Align = 0
+Text = SING_TOP_5_CHARTS
+
+[Top5TextArtistTitle]
+X = 70
+Y = 59
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = artist - title
+
+[Top5Text4]
+X = 70
+Y = 83
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_GAME_DIFFICULTY
+
+[Top5TextLevel]
+X = 270
+Y = 83
+Color = White
+Font = 0
+Size = 30
+Align = 1
+Text = easy
+
+[Top5Static1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = ScoreIcon
+Type = Colorized
+
+[Top5Static2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Static3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Text2]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = SING_TOP_5_CHARTS_WHEREAMI
+
+[Top5Static4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[Top5Text3]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_TOP_5_CHARTS_CONTINUE
+
+[Top5Static5]
+X = 530
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[Top5Text5]
+X = 560
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY
+
+[Top5TextName1]
+X = 150
+Y = 190
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 1. Player1
+
+[Top5TextName2]
+X = 150
+Y = 240
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 2. Player2
+
+[Top5TextName3]
+X = 150
+Y = 290
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 3. Player3
+
+[Top5TextName4]
+X = 150
+Y = 340
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 4. Player4
+
+[Top5TextName5]
+X = 150
+Y = 390
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 5. Player5
+
+[Top5TextScore1]
+X = 560
+Y = 190
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore2]
+X = 560
+Y = 240
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore3]
+X = 560
+Y = 290
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore4]
+X = 560
+Y = 340
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore5]
+X = 560
+Y = 390
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+
+[Top5TextDate1]
+X = 760
+Y = 190
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate2]
+X = 760
+Y = 240
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate3]
+X = 760
+Y = 290
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate4]
+X = 760
+Y = 340
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate5]
+X = 760
+Y = 390
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextNumber1]
+X = 120
+Y = 193
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 1
+
+[Top5TextNumber2]
+X = 120
+Y = 243
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 2
+
+[Top5TextNumber3]
+X = 120
+Y = 293
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 3
+
+[Top5TextNumber4]
+X = 120
+Y = 343
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 4
+
+[Top5TextNumber5]
+X = 120
+Y = 393
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 5
+
+[Top5StaticNumber1]
+Tex = PlayerNumberBox
+X = 100
+Y = 186
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber2]
+Tex = PlayerNumberBox
+X = 100
+Y = 236
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber3]
+Tex = PlayerNumberBox
+X = 100
+Y = 286
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber4]
+Tex = PlayerNumberBox
+X = 100
+Y = 336
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber5]
+Tex = PlayerNumberBox
+X = 100
+Y = 386
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Edit]
+Texts = 5
+
+[EditBackground]
+Tex = EditBG
+
+# main icon
+[EditStatic1]
+X = 65
+Y = 150
+W = 25
+H = 25
+Color = White
+Tex = IconEdit
+Type = Transparent
+# Type = Colorized
+
+# main icon title
+[EditText1]
+X = 95
+Y = 135
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_EDIT
+
+# main icon subtitle
+[EditText2]
+X = 95
+Y = 175
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_MENU_DESCRIPTION
+
+# Navigate button text
+[EditText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+# Select button text
+[EditText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+# Esc button text
+[EditText5]
+X = 590
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_EXIT
+Reflection=1
+ReflectionSpacing=13
+
+[EditTextDescription]
+X = 95
+Y = 195
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_TEXTDESCRIPTION
+
+[EditStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditButtonConvert]
+X = 250
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[EditButtonConvertText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_CONVERT
+Color = White
+
+[EditButtonExit]
+X = 405
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[EditButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_EXIT
+Color = White
+
+[Level]
+Texts = 5
+
+[LevelBackground]
+Tex = MainBG
+
+[LevelStatic1]
+X = 65
+Y = 205
+W = 25
+H = 23
+Tex = MainIcon
+Color = White
+Type = Transparent
+
+[LevelText1]
+X = 95
+Y = 186
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MODE
+
+[LevelText2]
+X = 95
+Y = 233
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text = SING_DIFFICULTY_DESC
+
+[LevelStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[LevelText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_DIFFICULTY_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[LevelButtonEasy]
+X = 180
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[LevelButtonMedium]
+X = 335
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[LevelButtonHard]
+X = 490
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[LevelButtonEasyText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_EASY
+
+[LevelButtonMediumText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_MEDIUM
+
+[LevelButtonHardText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_HARD
+
+[Name]
+Texts = 2
+
+[NameBackground]
+Tex = MainBG
+
+[NameStatic1]
+X = 65
+Y = 205
+W = 25
+H = 23
+Tex = MainIcon
+Color = White
+Type = Transparent
+
+[NameText1]
+X = 95
+Y = 186
+Color = White
+Font = 0
+Size = 54
+Text = SING_MODE
+
+[NameText2]
+X = 95
+Y = 233
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text = SING_PLAYER_DESC
+
+[NameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_PLAYER_ENTER_NAME
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameStatic6]
+X = 590
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText5]
+X = 630
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameButtonPlayer1]
+X = 180
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = P1Dark
+DColor = P1Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer1Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer2]
+X = 335
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = P2Dark
+DColor = P2Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer2Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer3]
+X = 490
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = P3Dark
+DColor = P3Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer3Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer4]
+X = 180
+Y = 400
+W = 150
+H = 50
+Tex = Button
+Color = P4Dark
+DColor = P4Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer4Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer5]
+X = 335
+Y = 400
+W = 150
+H = 50
+Tex = Button
+Color = P5Dark
+DColor = P5Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer5Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer6]
+X = 490
+Y = 400
+W = 150
+H = 50
+Tex = Button
+Color = P6Dark
+DColor = P6Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer6Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[PartyNewRound]
+Texts = 7
+
+[PartyNewRoundBackground]
+Tex = MainBG
+
+[PartyNewRoundStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyNewRoundText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyNewRoundText2]
+X = 70
+Y = 65
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUND_DESC
+
+[PartyNewRoundText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_ROUND_WHEREAMI
+
+[PartyNewRoundText4]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_ROUND_LEGEND_CONTINUE
+
+[PartyNewRoundText5]
+X = 460
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND
+Align = 0
+
+[PartyNewRoundText6]
+X = 600
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND_WINNER
+Align = 0
+
+[PartyNewRoundText7]
+X = 448
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = PARTY_ROUND
+Align = 2
+
+[PartyNewRoundTextTeam1Players]
+X = 30
+Y = 137
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam2Players]
+X = 30
+Y = 218
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam3Players]
+X = 30
+Y = 299
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundStatic4]
+Tex = PartyRoundBG1
+X = 450
+Y = 103
+W = 330
+H = 24
+Color = DarkBlue
+Type = Colorized
+
+[PartyNewRoundStatic5]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyNewRoundStatic6]
+Tex = PartyRoundBG3
+X = 250
+Y = 350
+W = 300
+H = 50
+Color = DarkBlue
+Type = Colorized
+
+[PartyNewRoundStatic7]
+Tex = PartyRoundBG4
+X = 50
+Y = 495
+W = 700
+H = 30
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticTeam1]
+Tex = PartyTeamButton1
+X = 20
+Y = 110
+W = 400
+H = 50
+Color = P1Dark
+Type = Colorized
+Reflection = 0
+
+[PartyNewRoundStaticTeam2]
+Tex = PartyTeamButton1
+X = 20
+Y = 191
+W = 400
+H = 50
+Color = P2Dark
+Type = Colorized
+Reflection = 0
+
+[PartyNewRoundStaticTeam3]
+Tex = PartyTeamButton1
+X = 20
+Y = 272
+W = 400
+H = 50
+Color = P3Dark
+Type = Colorized
+Reflection = 0
+
+[PartyNewRoundStaticNextPlayer1]
+Tex = PartyPlayerButton
+X = 155
+Y = 415
+W = 150
+H = 50
+Type = Colorized
+Texts = 1
+Color = P1Light
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStaticNextPlayer2]
+Tex = PartyPlayerButton
+X = 325
+Y = 415
+W = 150
+H = 50
+Type = Colorized
+Texts = 1
+Color = P2Light
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStaticNextPlayer3]
+Tex = PartyPlayerButton
+X = 495
+Y = 415
+W = 150
+H = 50
+Type = Colorized
+Texts = 1
+Color = P3Light
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyNewRoundTextRound1]
+X = 460
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Round 1
+Align = 0
+
+[PartyNewRoundTextRound2]
+X = 460
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Round 2
+Align = 0
+
+[PartyNewRoundTextRound3]
+X = 460
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Round 3
+Align = 0
+
+[PartyNewRoundTextRound4]
+X = 460
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Round 4
+Align = 0
+
+[PartyNewRoundTextRound5]
+X = 460
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Round 5
+Align = 0
+
+[PartyNewRoundTextRound6]
+X = 460
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Round 6
+Align = 0
+
+[PartyNewRoundTextRound7]
+X = 460
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Round 7
+Align = 0
+
+[PartyNewRoundTextWinner1]
+X = 600
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Winner 1
+Align = 0
+
+[PartyNewRoundTextWinner2]
+X = 600
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Winner 2
+Align = 0
+
+[PartyNewRoundTextWinner3]
+X = 600
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Winner 3
+Align = 0
+
+[PartyNewRoundTextWinner4]
+X = 600
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Winner 4
+Align = 0
+
+[PartyNewRoundTextWinner5]
+X = 600
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Winner 5
+Align = 0
+
+[PartyNewRoundTextWinner6]
+X = 600
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Winner 6
+Align = 0
+
+[PartyNewRoundTextWinner7]
+X = 600
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Winner 7
+Align = 0
+
+[PartyNewRoundStaticRound1]
+Tex = PartyRoundBG2
+X = 450
+Y = 135
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound2]
+Tex = PartyRoundBG2
+X = 450
+Y = 164
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound3]
+Tex = PartyRoundBG2
+X = 450
+Y = 193
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound4]
+Tex = PartyRoundBG2
+X = 450
+Y = 222
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound5]
+Tex = PartyRoundBG2
+X = 450
+Y = 251
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound6]
+Tex = PartyRoundBG2
+X = 450
+Y = 280
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound7]
+Tex = PartyRoundBG2
+X = 450
+Y = 309
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundTextNextRound]
+X = 400
+Y = 495
+Color = White
+Font = 0
+Size = 30
+Text = Next Round
+Align = 1
+
+[PartyNewRoundTextNextRoundNo]
+X = 457
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = 99
+Align = 0
+
+[PartyNewRoundTextScoreTeam1]
+X = 390
+Y = 110
+Color = White
+Font = 0
+Size = 51
+Text = 3000
+Align = 1
+
+[PartyNewRoundTextScoreTeam2]
+X = 390
+Y = 191
+Color = White
+Font = 0
+Size = 51
+Text = 2000
+Align = 1
+
+[PartyNewRoundTextScoreTeam3]
+X = 390
+Y = 272
+Color = White
+Font = 0
+Size = 51
+Text = 1000
+Align = 1
+
+[PartyNewRoundTextNameTeam1]
+X = 30
+Y = 108
+Color = White
+Font = 0
+Size = 36
+Text = Team 1
+Align = 0
+
+[PartyNewRoundTextNameTeam2]
+X = 30
+Y = 189
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyNewRoundTextNameTeam3]
+X = 30
+Y = 270
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyNewRoundTextNextPlayer1]
+X = 230
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 1
+Align = 1
+
+[PartyNewRoundTextNextPlayer2]
+X = 400
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 2
+Align = 1
+
+[PartyNewRoundTextNextPlayer3]
+X = 570
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 3
+Align = 1
+
+
+[PartyScore]
+Texts = 5
+
+[PartyScoreBackground]
+Tex = PartyBG
+
+[PartyScoreDecoTextures]
+ChangeTextures = 1
+
+FirstTexture = PartyScoreDeco
+FirstTyp = Colorized
+FirstColor = Gold
+
+SecondTexture = PartyScoreDeco
+SecondTyp = Colorized
+SecondColor = Silver
+
+ThirdTexture = PartyScoreDeco
+ThirdTyp = Colorized
+ThirdColor = Bronze
+
+[PartyScoreStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyScoreStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyScoreText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyScoreText2]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_SCORE_DESC
+
+[PartyScoreText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_SCORE_WHEREAMI
+
+[PartyScoreText4]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_LEGEND_CONTINUE
+
+[PartyScoreStatic5]
+Tex = PartyScoreBG1
+X = 50
+Y = 100
+W = 700
+H = 80
+Color = DarkBlue
+Type = Colorized
+
+[PartyScoreStatic6]
+Tex = PartyScoreBG2
+X = 50
+Y = 495
+W = 700
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyScoreText5]
+X = 400
+Y = 136
+Color = White
+Font = 0
+Size = 45
+Text = PARTY_SCORE_WINS2
+Align = 1
+
+[PartyScoreTextWinner]
+X = 400
+Y = 98
+Color = White
+Font = 0
+Size = 54
+Text = The Winner is...
+Align = 1
+
+[PartyScoreTextScoreTeam1]
+X = 568
+Y = 198
+Color = White
+Font = 0
+Size = 36
+Text = 3000
+Align = 2
+
+[PartyScoreTextScoreTeam2]
+X = 568
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyScoreTextScoreTeam3]
+X = 568
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = 1000
+Align = 2
+
+[PartyScoreTextNameTeam1]
+X = 188
+Y = 198
+Font = 0
+Size = 36
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyScoreTextNameTeam2]
+X = 188
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyScoreTextNameTeam3]
+X = 188
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyScoreStaticTeam1]
+X = 188
+Y = 230
+W = 380
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam1BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 200
+W = 400
+H = 50
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam1Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 191
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyScoreStaticTeam2]
+X = 188
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam2BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam2Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyScoreStaticTeam3]
+X = 188
+Y = 430
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam3BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 400
+W = 400
+H = 50
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam3Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 391
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyWin]
+Texts = 4
+
+[PartyWinBackground]
+Tex = PartyBG
+
+[PartyWinStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyWinStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyWinText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyWinText2]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_WIN_DESC
+
+[PartyWinText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_WIN_WHEREAMI
+
+[PartyWinText4]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_WIN_LEGEND_CONTINUE
+
+#[PartyWinTextWinner]
+#X = 150
+#Y = 120
+#Color = White
+#Font = 1
+#Size = 42
+#Text = The Winner is...
+#Align = 0
+
+[PartyWinTextScoreTeam1]
+X = 699
+Y = 183
+Color = White
+Font = 0
+Size = 57
+Text = 3000
+Align = 2
+
+[PartyWinTextScoreTeam2]
+X = 669
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyWinTextScoreTeam3]
+X = 649
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = 1000
+Align = 2
+
+[PartyWinTextNameTeam1]
+X = 169
+Y = 183
+Font = 0
+Size = 57
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyWinTextNameTeam2]
+X = 289
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyWinTextNameTeam3]
+X = 369
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = Team 3
+Align = 0
+
+[PartyWinStaticTeam1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BG]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank2]
+Tex = PartyTeamButton3
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank3]
+Tex = PartyTeamButton3
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyWinStaticTeam1Deco]
+Tex = PartyWinDeco1
+X = 91
+Y = 176
+W = 79
+H = 79
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyWinStaticTeam2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BG]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamButton3
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank1]
+Tex = PartyTeamButton4
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank2]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank3]
+Tex = PartyTeamButton4
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Deco]
+Tex = PartyWinDeco2
+X = 226
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Silver
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyWinStaticTeam3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BG]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank2]
+Tex = PartyTeamButton5
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank3]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Deco]
+Tex = PartyWinDeco3
+X = 316
+Y = 391
+W = 54
+H = 54
+Type = Colorized
+Color = Bronze
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyOptions]
+Texts = 5
+
+[PartyOptionsBackground]
+Tex = PartyBG
+
+[PartyOptionsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyOptionsStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyOptionsStatic5]
+X = 388
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyOptionsText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyOptionsText2]
+X = 70
+Y = 65
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_OPTIONS_DESC
+
+[PartyOptionsText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_OPTIONS_WHEREAMI
+
+[PartyOptionsText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyOptionsText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+[PartyOptionsSelectLevel]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_DIFFICULTY
+X = 70
+Y = 110
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+#TexSBG = SelectBG
+#W = 230
+#H = 40
+#SkipX = 10
+
+[PartyOptionsSelectPlayList]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_PLAYLIST
+X = 70
+Y = 165
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectPlayList2]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_PLAYLIST
+X = 70
+Y = 220
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectRounds]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_ROUNDS
+X = 70
+Y = 250
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+
+
+[PartyPlayer]
+Texts = 6
+
+[PartyPlayerBackground]
+Tex = PartyBG
+
+[PartyPlayerStatic1]
+X = 0
+Y = 545
+Z = 0.7
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic2]
+X = 250
+Y = 545
+Z = 0.7
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyPlayerStatic4]
+X = 260
+Y = 552
+Z = 0.75
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic5]
+X = 388
+Y = 552
+Z = 0.75
+W = 32
+H = 23
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic6]
+X = 556
+Y = 552
+Z = 0.75
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyPlayerText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyPlayerText2]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_PLAYER_DESC
+
+[PartyPlayerText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_PLAYER_WHEREAMI
+
+[PartyPlayerText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyPlayerText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_PLAYER_ENTER_NAME
+
+[PartyPlayerText6]
+X = 586
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+[PartyPlayerSelectTeams]
+Tex = MainBar
+TexSBG = SelectBG
+Type = Colorized
+TypeSBG = Colorized
+Text = PARTY_TEAMS
+X = 45
+Y = 90
+W = 220
+H = 40
+SkipX = 10
+Fields = 2
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers1]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Colorized
+TypeSBG = Colorized
+Text = PARTY_TEAMS_PLAYER1
+X = 365
+Y = 145
+W = 200
+SBGW = 200
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = P1Lightest
+DColor = P1Light
+TColor = White
+TDColor = White
+
+SBGColor = P1Lightest
+SBGDColor = P1Light
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers2]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Colorized
+TypeSBG = Colorized
+Text = PARTY_TEAMS_PLAYER2
+X = 365
+Y = 285
+W = 200
+SBGW = 200
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = P2Lightest
+DColor = P2Light
+TColor = White
+TDColor = White
+
+SBGColor = P2Lightest
+SBGDColor = P2Light
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers3]
+Tex = MainBar
+Type = Colorized
+TypeSBG = Colorized
+TexSBG = PartyPlayerSelectBG
+Text = PARTY_TEAMS_PLAYER3
+X = 365
+Y = 425
+W = 200
+SBGW = 200
+H = 40
+SkipX = 10
+Fields = 4
+
+Color = P3Lightest
+DColor = P3Light
+TColor = White
+TDColor = White
+
+SBGColor = P3Lightest
+SBGDColor = P3Light
+STColor = White
+STDColor = GrayDark
+
+
+[PartyPlayerTeam1Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 140
+W = 310
+H = 50
+Type = Colorized
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerTeam1NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 1
+Color = White
+
+[PartyPlayerPlayer1Name]
+Tex = Button
+X = 45
+Y = 200
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer1NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 1
+Color = White
+
+[PartyPlayerPlayer2Name]
+Tex = Button
+X = 205
+Y = 200
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer2NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 2
+Color = White
+
+[PartyPlayerPlayer3Name]
+Tex = Button
+X = 365
+Y = 200
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer3NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 3
+Color = White
+
+[PartyPlayerPlayer4Name]
+Tex = Button
+X = 525
+Y = 200
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer4NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 4
+Color = White
+
+[PartyPlayerTeam2Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 280
+W = 310
+H = 50
+Type = Colorized
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerTeam2NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 2
+Color = White
+
+[PartyPlayerPlayer5Name]
+Tex = Button
+X = 45
+Y = 340
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer5NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 5
+Color = White
+
+[PartyPlayerPlayer6Name]
+Tex = Button
+X = 205
+Y = 340
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer6NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 6
+Color = White
+
+[PartyPlayerPlayer7Name]
+Tex = Button
+X = 365
+Y = 340
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer7NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 7
+Color = White
+
+[PartyPlayerPlayer8Name]
+Tex = Button
+X = 525
+Y = 340
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer8NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 8
+Color = White
+
+[PartyPlayerTeam3Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 420
+W = 310
+H = 50
+Type = Colorized
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerTeam3NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 3
+Color = White
+
+[PartyPlayerPlayer9Name]
+Tex = Button
+X = 45
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer9NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 9
+Color = White
+
+[PartyPlayerPlayer10Name]
+Tex = Button
+X = 205
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer10NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 10
+Color = White
+
+[PartyPlayerPlayer11Name]
+Tex = Button
+X = 365
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer11NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 11
+Color = White
+
+[PartyPlayerPlayer12Name]
+Tex = Button
+X = 525
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 1
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer12NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 12
+Color = White
+
+
+
+[PartyRoundsBackground]
+Tex = PartyBG
+
+[PartyRoundsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyRoundsStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyRoundsStatic5]
+X = 388
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyRoundsText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyRoundsText2]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUNDS_DESC
+
+[PartyRoundsText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_ROUNDS_WHEREAMI
+
+[PartyRoundsText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyRoundsText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_ROUNDS_LEGEND_CONTINUE
+
+[PartyRoundsSelectRoundCount]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_ROUNDCOUNT
+X = 70
+Y = 100
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound1]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE1
+X = 70
+Y = 155
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound2]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE2
+X = 70
+Y = 210
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound3]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE3
+X = 70
+Y = 265
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound4]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE4
+X = 70
+Y = 320
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound5]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE5
+X = 70
+Y = 375
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound6]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE6
+X = 70
+Y = 430
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound7]
+Tex = MainBar
+Type = Colorized
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE7
+X = 70
+Y = 485
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+
+
+[SongMenu]
+
+[SongMenuBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[SongMenuStatic1]
+Tex = interface_dialog_background
+X = 500
+Y = 120
+W = 280
+H = 200
+Z = 0.96
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 0
+
+[SongMenuStatic2]
+X = 508
+Y = 131
+W = 24
+H = 24
+Color = White
+Tex = icon_song_menu
+Type = Colorized
+Z = 0.97
+
+[SongMenuTextMenu]
+X = 538
+Y = 125
+Z = 0.97
+Color = ColorLight
+Size = 36
+Text = MENU
+
+[SongMenuButton1]
+X = 530
+Y = 175
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = LightBlue
+DColor = DarkBlue
+Type = Colorized
+Texts = 1
+
+[SongMenuButton1Text1]
+X = 6
+Y = 0
+Z = 0.97
+Color = White
+Size = 24
+Text = SONG_MENU_PLAY
+
+[SongMenuButton2]
+X = 530
+Y = 205
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = LightBlue
+DColor = DarkBlue
+Type = Colorized
+Texts = 1
+
+[SongMenuButton2Text1]
+X = 6
+Y = 0
+Color = White
+Size = 24
+Text = SONG_MENU_EDIT
+Z = 0.97
+
+[SongMenuButton3]
+X = 530
+Y = 235
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = LightBlue
+DColor = DarkBlue
+Type = Colorized
+Texts = 1
+
+[SongMenuButton3Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_MODI
+Align = 0
+Z = 0.97
+
+# shows up instead of BUtton 3
+# in some song menus
+[SongMenuSelectSlide3]
+TexSBG = Rectangle
+Text =
+TypeSBG = Colorized
+ShowArrows = 1
+OneItemOnly = 1
+X = 530
+Y = 235
+W = 0
+H = 25
+Z = 0.97
+SkipX = 0
+SBGW = 220
+TextSize = 24
+Color = LightBlue
+DColor = DarkBlue
+TColor = White
+TDColor = White
+SBGColor = LightBlue
+SBGDColor = DarkBlue
+STColor = White
+STDColor = White
+
+[SongMenuButton4]
+X = 530
+Y = 265
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = ColorLight
+DColor = ColorDark
+Type = Colorized
+Texts = 1
+
+[SongMenuButton4Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_CANCEL
+Align = 0
+Z = 0.97
+
+[SongJumpto]
+
+[SongJumptoBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.5
+
+[SongJumptoStatic1]
+Tex = interface_dialog_background
+X = 500
+Y = 320
+W = 280
+H = 160
+Z = 0.965
+Color = White
+Type = Transparent
+
+[SongJumptoStatic2]
+X = 508
+Y = 328
+W = 24
+H = 24
+Color = White
+Tex = icon_song_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoText1]
+X = 538
+Y = 323
+Color = ColorLight
+Size = 36
+Text = SONG_JUMPTO_TYPE_DESC
+Z = 0.97
+
+#arrows over the select
+#TODO: remove, add this for all in code
+[SongJumptoStatic3]
+X = 510
+Y = 363
+W = 260
+H = 30
+Color = ColorLightest
+Tex = interface_selectbg_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoSelectSlideType]
+#Text = SONG_JUMPTO_TYPE_DESC
+X = 516
+Y = 363
+Z = 0.97
+H = 30
+SBGW = 150
+SkipX = 4
+
+Size = 36
+
+#text
+TColor = White
+TDColor = Red
+#Select0r.Text.Color
+STColor = White
+STDColor = Red
+
+[SongJumptoButtonSearchText]
+X = 526
+Y = 375
+Z = 0.97
+W = 160
+H = 50
+Size = 36
+Font = 1
+Align = 0
+
+[SongJumptoTextFound]
+X = 539
+Y = 425
+Color = White
+Font = 0
+Size = 24
+Text = SONG_JUMPTO_HELP
+Align = 0
+Z = 0.97
+
+
+[StatMain]
+Texts = 0
+Statics = 0
+
+[StatMainBackground]
+Tex = MainBG
+
+[StatMainButtonScores]
+X = 589
+Y = 100
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonScoresText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SCORES
+Color = White
+
+[StatMainButtonSingers]
+X = 589
+Y = 160
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSingersText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SINGERS
+Color = White
+
+[StatMainButtonSongs]
+X = 589
+Y = 220
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSongsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_SONGS
+Color = White
+
+[StatMainButtonBands]
+X = 589
+Y = 280
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonBandsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_BANDS
+Color = White
+
+[StatMainButtonExit]
+X = 589
+Y = 340
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatMainTextOverview]
+X = 45
+Y = 125
+W = 510
+Color = White
+Font = 0
+Size = 27
+Align = 0
+Text =
+
+[StatMainStatic1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = StatIcon
+Type = Colorized
+
+[StatMainStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatMainStatic5]
+X = 388
+Y = 552
+W = 32
+H = 23
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatMainStatic6]
+X = 40
+Y = 100
+W = 520
+H = 20
+Tex = StatMainBG1
+Color = ColorLight
+Type = Colorized
+
+[StatMainStatic7]
+X = 40
+Y = 120
+W = 520
+H = 300
+Tex = StatMainBG2
+Color = ColorDark
+Type = Colorized
+
+[StatMainStatic8]
+X = 40
+Y = 420
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorLight
+Type = Colorized
+
+[StatMainText1]
+X = 70
+Y = 6
+Color = White
+Font = 0
+Size = 60
+Text = STAT_MAIN
+Align = 0
+
+[StatMainText2]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = STAT_MAIN_WHEREAMI
+
+[StatMainText3]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = STAT_MAIN_DESC
+
+[StatMainText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[StatMainText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_ESC
+
+[StatDetail]
+Texts = 0
+Statics = 0
+
+[StatDetailBackground]
+Tex = MainBG
+
+[StatDetailButtonNext]
+X = 589
+Y = 100
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonNextText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_NEXT
+Color = White
+
+[StatDetailButtonPrev]
+X = 589
+Y = 160
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonPrevText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_PREV
+Color = White
+
+[StatDetailButtonReverse]
+X = 589
+Y = 220
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonReverseText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_REVERSE
+Color = White
+
+[StatDetailButtonExit]
+X = 589
+Y = 280
+W = 190
+H = 50
+Tex = Button
+Color = DarkBlue
+DColor = LightBlue
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatDetailTextDescription]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[StatDetailTextPage]
+X = 546
+Y = 98
+Color = Black
+Font = 0
+Size = 15
+Align = 2
+Text =
+
+[StatDetailTextList1]
+X = 45
+Y = 122
+Color = White
+Font = 0
+Size = 21
+Text = Stat1
+
+[StatDetailTextList2]
+X = 45
+Y = 160
+Color = White
+Font = 0
+Size = 21
+Text = Stat2
+
+[StatDetailTextList3]
+X = 45
+Y = 198
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList4]
+X = 45
+Y = 236
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList5]
+X = 45
+Y = 274
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList6]
+X = 45
+Y = 312
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList7]
+X = 45
+Y = 350
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList8]
+X = 45
+Y = 388
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList9]
+X = 45
+Y = 426
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList10]
+X = 45
+Y = 464
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailStatic1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = StatIcon
+Type = Colorized
+
+[StatDetailStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatDetailStatic5]
+X = 388
+Y = 552
+W = 32
+H = 23
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatDetailStatic6]
+X = 40
+Y = 100
+W = 520
+H = 24
+Tex = StatDetailBG1
+Color = ColorLight
+Type = Colorized
+
+[StatDetailStatic7]
+X = 40
+Y = 124
+W = 520
+H = 376
+Tex = StatMainBG2
+Color = ColorDark
+Type = Colorized
+
+[StatDetailStatic8]
+X = 40
+Y = 500
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorLight
+Type = Colorized
+
+[StatDetailText1]
+X = 70
+Y = 6
+Color = White
+Font = 0
+Size = 60
+Text = STAT_DETAIL
+Align = 0
+
+[StatDetailText2]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = STAT_DETAIL_WHEREAMI
+
+[StatDetailText3]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[StatDetailText4]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_ESC
+
+[CheckPopup]
+
+[CheckPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[CheckPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 1
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 15
+
+[CheckPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = ColorLight
+Font = 0
+Size = 30
+Text = MSG_QUESTION_TITLE
+Align = 1
+Z = 1
+
+[CheckPopupText]
+X = 400
+Y = 210
+W = 280
+Color = White
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[CheckPopupButton1]
+X = 285
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = YES
+Align = 1
+Z = 1
+
+[CheckPopupButton2]
+X = 415
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton2Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = NO
+Align = 1
+Z = 1
+
+
+[ErrorPopup]
+
+[ErrorPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[ErrorPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 0.98
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 15
+
+[ErrorPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = ColorLight
+Font = 0
+Size = 30
+Text = MSG_ERROR_TITLE
+Align = 1
+Z = 1
+
+[ErrorPopupText]
+X = 400
+Y = 210
+W = 280
+Color = White
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[ErrorPopupButton1]
+X = 350
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[ErrorPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = OK
+Align = 1
+Z = 1
+
+[PausePopUpStatic]
+Tex = Pause
+X = 0
+Y = 0
+W = 800
+H = 600
+Z = 0.95
+Color = White
+Type = Colorized
+
+[SingLyricsUpperBar]
+X = 80
+W = 640
+Y = 493
+H = 41
+;YOffSet (+/-) for the Sing-Indicator
+IndicatorYOffset = 3
+
+[SingLyricsLowerBar]
+X = 80
+W = 640
+Y = 535
+H = 41 \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/Blue.ini b/medley_new/game/themes/Deluxe/Blue.ini
new file mode 100644
index 00000000..3ebc04ff
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/Blue.ini
@@ -0,0 +1,235 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Deluxe
+Name=Blue
+Color=Blue
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]blue.jpg
+MainBG = [bg-main]blue.jpg
+SongBG = [bg-main]blue.jpg
+ScoreScreenBG = [bg-main]blue.jpg
+Top5BG = [bg-main]blue.jpg
+OptionsBG = [bg-main]blue.jpg
+EditBG = [bg-main]blue.jpg
+PartyBG = [bg-main]blue.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/Fall.ini b/medley_new/game/themes/Deluxe/Fall.ini
new file mode 100644
index 00000000..4502be61
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/Fall.ini
@@ -0,0 +1,235 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Deluxe
+Name=Fall
+Color=Orange
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]fall.jpg
+MainBG = [bg-main]fall.jpg
+SongBG = [bg-main]fall.jpg
+ScoreScreenBG = [bg-main]fall.jpg
+Top5BG = [bg-main]fall.jpg
+OptionsBG = [bg-main]fall.jpg
+EditBG = [bg-main]fall.jpg
+PartyBG = [bg-main]fall.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/Ocean.ini b/medley_new/game/themes/Deluxe/Ocean.ini
new file mode 100644
index 00000000..8af41f20
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/Ocean.ini
@@ -0,0 +1,235 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Deluxe
+Name=Ocean
+Color=Blue
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]blue.jpg
+MainBG = [bg-video]_ocean.avi
+SongBG = [bg-video]_ocean.avi
+ScoreScreenBG = [bg-video]_ocean.avi
+Top5BG = [bg-video]_ocean.avi
+OptionsBG = [bg-video]_ocean.avi
+EditBG = [bg-video]_ocean.avi
+PartyBG = [bg-video]_ocean.avi
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelround.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/Ribbon.ini b/medley_new/game/themes/Deluxe/Ribbon.ini
new file mode 100644
index 00000000..06a4dd41
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/Ribbon.ini
@@ -0,0 +1,234 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Deluxe
+Name=Ribbon
+Color=Any
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-video]ribbon.mov
+MainBG = [bg-video]ribbon.mov
+SongBG = [bg-video]ribbon.mov
+ScoreScreenBG = [bg-video]ribbon.mov
+Top5BG = [bg-video]ribbon.mov
+OptionsBG = [bg-video]ribbon.mov
+EditBG = [bg-video]ribbon.mov
+PartyBG = [bg-video]ribbon.mov
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/Summer.ini b/medley_new/game/themes/Deluxe/Summer.ini
new file mode 100644
index 00000000..660a5ec7
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/Summer.ini
@@ -0,0 +1,235 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Deluxe
+Name=Summer
+Color=Red
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]summer.jpg
+MainBG = [bg-main]summer.jpg
+SongBG = [bg-main]summer.jpg
+ScoreScreenBG = [bg-main]summer.jpg
+Top5BG = [bg-main]summer.jpg
+OptionsBG = [bg-main]summer.jpg
+EditBG = [bg-main]summer.jpg
+PartyBG = [bg-main]summer.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/Winter.ini b/medley_new/game/themes/Deluxe/Winter.ini
new file mode 100644
index 00000000..71b4dfaa
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/Winter.ini
@@ -0,0 +1,235 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Deluxe
+Name=Winter
+Color=Blue
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]winter.jpg
+MainBG = [bg-main]winter.jpg
+SongBG = [bg-main]winter.jpg
+ScoreScreenBG = [bg-main]winter.jpg
+Top5BG = [bg-main]winter.jpg
+OptionsBG = [bg-main]winter.jpg
+EditBG = [bg-main]winter.jpg
+PartyBG = [bg-main]winter.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.jpg
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Deluxe/[bg-load]blue.jpg b/medley_new/game/themes/Deluxe/[bg-load]blue.jpg
new file mode 100644
index 00000000..f2e2c27e
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-load]blue.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-load]fall.jpg b/medley_new/game/themes/Deluxe/[bg-load]fall.jpg
new file mode 100644
index 00000000..d205a4e4
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-load]fall.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-load]summer.jpg b/medley_new/game/themes/Deluxe/[bg-load]summer.jpg
new file mode 100644
index 00000000..af7fdaa7
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-load]summer.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-load]winter.jpg b/medley_new/game/themes/Deluxe/[bg-load]winter.jpg
new file mode 100644
index 00000000..826c22a7
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-load]winter.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-main]blue.jpg b/medley_new/game/themes/Deluxe/[bg-main]blue.jpg
new file mode 100644
index 00000000..376251a2
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-main]blue.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-main]fall.jpg b/medley_new/game/themes/Deluxe/[bg-main]fall.jpg
new file mode 100644
index 00000000..e4736d99
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-main]fall.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-main]summer.jpg b/medley_new/game/themes/Deluxe/[bg-main]summer.jpg
new file mode 100644
index 00000000..9939dfcd
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-main]summer.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-main]winter.jpg b/medley_new/game/themes/Deluxe/[bg-main]winter.jpg
new file mode 100644
index 00000000..75cefa82
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-main]winter.jpg
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diff --git a/medley_new/game/themes/Deluxe/[bg-video]_ocean.avi b/medley_new/game/themes/Deluxe/[bg-video]_ocean.avi
new file mode 100644
index 00000000..357ddb21
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-video]_ocean.avi
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diff --git a/medley_new/game/themes/Deluxe/[bg-video]ribbon.mov b/medley_new/game/themes/Deluxe/[bg-video]ribbon.mov
new file mode 100644
index 00000000..077ac35b
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[bg-video]ribbon.mov
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diff --git a/medley_new/game/themes/Deluxe/[button]13.png b/medley_new/game/themes/Deluxe/[button]13.png
new file mode 100644
index 00000000..8e4694c4
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]13.png
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diff --git a/medley_new/game/themes/Deluxe/[button]alt.png b/medley_new/game/themes/Deluxe/[button]alt.png
new file mode 100644
index 00000000..b3db5380
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]alt.png
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diff --git a/medley_new/game/themes/Deluxe/[button]az.png b/medley_new/game/themes/Deluxe/[button]az.png
new file mode 100644
index 00000000..fe070495
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]az.png
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diff --git a/medley_new/game/themes/Deluxe/[button]enter.png b/medley_new/game/themes/Deluxe/[button]enter.png
new file mode 100644
index 00000000..fcdb95ec
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]enter.png
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diff --git a/medley_new/game/themes/Deluxe/[button]esc.png b/medley_new/game/themes/Deluxe/[button]esc.png
new file mode 100644
index 00000000..fdf025eb
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]esc.png
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diff --git a/medley_new/game/themes/Deluxe/[button]j.png b/medley_new/game/themes/Deluxe/[button]j.png
new file mode 100644
index 00000000..5a2f2087
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]j.png
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diff --git a/medley_new/game/themes/Deluxe/[button]m.png b/medley_new/game/themes/Deluxe/[button]m.png
new file mode 100644
index 00000000..97070b5f
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]m.png
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diff --git a/medley_new/game/themes/Deluxe/[button]navi.png b/medley_new/game/themes/Deluxe/[button]navi.png
new file mode 100644
index 00000000..96f46860
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]navi.png
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diff --git a/medley_new/game/themes/Deluxe/[button]p.png b/medley_new/game/themes/Deluxe/[button]p.png
new file mode 100644
index 00000000..e597ddda
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[button]p.png
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diff --git a/medley_new/game/themes/Deluxe/[effect]goldenNoteStar.png b/medley_new/game/themes/Deluxe/[effect]goldenNoteStar.png
new file mode 100644
index 00000000..7bd6225f
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[effect]goldenNoteStar.png
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diff --git a/medley_new/game/themes/Deluxe/[effect]perfectNoteStar.png b/medley_new/game/themes/Deluxe/[effect]perfectNoteStar.png
new file mode 100644
index 00000000..99132c39
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[effect]perfectNoteStar.png
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diff --git a/medley_new/game/themes/Deluxe/[helper]buttonFade.png b/medley_new/game/themes/Deluxe/[helper]buttonFade.png
new file mode 100644
index 00000000..27a94c44
--- /dev/null
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diff --git a/medley_new/game/themes/Deluxe/[helper]rectangle.jpg b/medley_new/game/themes/Deluxe/[helper]rectangle.jpg
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index 00000000..1521bdea
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[helper]rectangle.jpg
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diff --git a/medley_new/game/themes/Deluxe/[icon]cd.png b/medley_new/game/themes/Deluxe/[icon]cd.png
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index 00000000..2633d235
--- /dev/null
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diff --git a/medley_new/game/themes/Deluxe/[icon]error.png b/medley_new/game/themes/Deluxe/[icon]error.png
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index 00000000..f952f3fa
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]error.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]main.png b/medley_new/game/themes/Deluxe/[icon]main.png
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index 00000000..f7d50067
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]main.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]options.png b/medley_new/game/themes/Deluxe/[icon]options.png
new file mode 100644
index 00000000..9fac0bfd
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]options.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]party.png b/medley_new/game/themes/Deluxe/[icon]party.png
new file mode 100644
index 00000000..e23230e3
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]party.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]question.png b/medley_new/game/themes/Deluxe/[icon]question.png
new file mode 100644
index 00000000..a72a5c43
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]question.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]score.png b/medley_new/game/themes/Deluxe/[icon]score.png
new file mode 100644
index 00000000..ccc3d8ff
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]score.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]song_menu.png b/medley_new/game/themes/Deluxe/[icon]song_menu.png
new file mode 100644
index 00000000..acf69bfb
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]song_menu.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]song_search.png b/medley_new/game/themes/Deluxe/[icon]song_search.png
new file mode 100644
index 00000000..f5190315
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]song_search.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]song_video.png b/medley_new/game/themes/Deluxe/[icon]song_video.png
new file mode 100644
index 00000000..20170d5f
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]song_video.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]stats.png b/medley_new/game/themes/Deluxe/[icon]stats.png
new file mode 100644
index 00000000..d8e5eac1
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]stats.png
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diff --git a/medley_new/game/themes/Deluxe/[icon]video.png b/medley_new/game/themes/Deluxe/[icon]video.png
new file mode 100644
index 00000000..9bd65f86
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[icon]video.png
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diff --git a/medley_new/game/themes/Deluxe/[interface]cursor.png b/medley_new/game/themes/Deluxe/[interface]cursor.png
new file mode 100644
index 00000000..0fe390f0
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[interface]cursor.png
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diff --git a/medley_new/game/themes/Deluxe/[interface]cursor_pressed.png b/medley_new/game/themes/Deluxe/[interface]cursor_pressed.png
new file mode 100644
index 00000000..fa0056cc
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[interface]cursor_pressed.png
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diff --git a/medley_new/game/themes/Deluxe/[interface]dialog_background.png b/medley_new/game/themes/Deluxe/[interface]dialog_background.png
new file mode 100644
index 00000000..ed032349
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[interface]dialog_background.png
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diff --git a/medley_new/game/themes/Deluxe/[interface]select_arrow_left.png b/medley_new/game/themes/Deluxe/[interface]select_arrow_left.png
new file mode 100644
index 00000000..e4a32d2d
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[interface]select_arrow_left.png
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diff --git a/medley_new/game/themes/Deluxe/[interface]select_arrow_right.png b/medley_new/game/themes/Deluxe/[interface]select_arrow_right.png
new file mode 100644
index 00000000..b2a29793
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[interface]select_arrow_right.png
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diff --git a/medley_new/game/themes/Deluxe/[interface]selectbg_search.png b/medley_new/game/themes/Deluxe/[interface]selectbg_search.png
new file mode 100644
index 00000000..57d0ca88
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[interface]selectbg_search.png
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diff --git a/medley_new/game/themes/Deluxe/[main]button.png b/medley_new/game/themes/Deluxe/[main]button.png
new file mode 100644
index 00000000..7d05462d
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]button.png
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diff --git a/medley_new/game/themes/Deluxe/[main]buttonf.jpg b/medley_new/game/themes/Deluxe/[main]buttonf.jpg
new file mode 100644
index 00000000..d844add5
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]buttonf.jpg
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diff --git a/medley_new/game/themes/Deluxe/[main]mainBar.png b/medley_new/game/themes/Deluxe/[main]mainBar.png
new file mode 100644
index 00000000..29239cb2
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]mainBar.png
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diff --git a/medley_new/game/themes/Deluxe/[main]playerNumberBox.png b/medley_new/game/themes/Deluxe/[main]playerNumberBox.png
new file mode 100644
index 00000000..3336ef56
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]playerNumberBox.png
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diff --git a/medley_new/game/themes/Deluxe/[main]selectbg.png b/medley_new/game/themes/Deluxe/[main]selectbg.png
new file mode 100644
index 00000000..f1b69eca
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]selectbg.png
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diff --git a/medley_new/game/themes/Deluxe/[main]songCover.jpg b/medley_new/game/themes/Deluxe/[main]songCover.jpg
new file mode 100644
index 00000000..7cf8930b
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]songCover.jpg
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diff --git a/medley_new/game/themes/Deluxe/[main]songSelection1.png b/medley_new/game/themes/Deluxe/[main]songSelection1.png
new file mode 100644
index 00000000..0dfd41e1
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]songSelection1.png
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diff --git a/medley_new/game/themes/Deluxe/[main]songSelection2.png b/medley_new/game/themes/Deluxe/[main]songSelection2.png
new file mode 100644
index 00000000..bba4a451
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[main]songSelection2.png
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diff --git a/medley_new/game/themes/Deluxe/[menu]PopUpFg.png b/medley_new/game/themes/Deluxe/[menu]PopUpFg.png
new file mode 100644
index 00000000..2c9785b4
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[menu]PopUpFg.png
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diff --git a/medley_new/game/themes/Deluxe/[menu]jumpToBg.png b/medley_new/game/themes/Deluxe/[menu]jumpToBg.png
new file mode 100644
index 00000000..8e3a3a00
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[menu]jumpToBg.png
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diff --git a/medley_new/game/themes/Deluxe/[menu]songMenuBg.png b/medley_new/game/themes/Deluxe/[menu]songMenuBg.png
new file mode 100644
index 00000000..92beff8e
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[menu]songMenuBg.png
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diff --git a/medley_new/game/themes/Deluxe/[menu]songMenuSelectBg.png b/medley_new/game/themes/Deluxe/[menu]songMenuSelectBg.png
new file mode 100644
index 00000000..8ff5eef8
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[menu]songMenuSelectBg.png
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diff --git a/medley_new/game/themes/Deluxe/[party]Joker.png b/medley_new/game/themes/Deluxe/[party]Joker.png
new file mode 100644
index 00000000..6f7c1208
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]Joker.png
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diff --git a/medley_new/game/themes/Deluxe/[party]playerButton.png b/medley_new/game/themes/Deluxe/[party]playerButton.png
new file mode 100644
index 00000000..e1247e50
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]playerButton.png
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diff --git a/medley_new/game/themes/Deluxe/[party]playerTeamButton.png b/medley_new/game/themes/Deluxe/[party]playerTeamButton.png
new file mode 100644
index 00000000..add685d0
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]playerTeamButton.png
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diff --git a/medley_new/game/themes/Deluxe/[party]playerselectbg.png b/medley_new/game/themes/Deluxe/[party]playerselectbg.png
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index 00000000..cc608229
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]playerselectbg.png
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diff --git a/medley_new/game/themes/Deluxe/[party]pointer.png b/medley_new/game/themes/Deluxe/[party]pointer.png
new file mode 100644
index 00000000..2292d6c1
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]pointer.png
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diff --git a/medley_new/game/themes/Deluxe/[party]roundBG1.png b/medley_new/game/themes/Deluxe/[party]roundBG1.png
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index 00000000..64df6329
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]roundBG1.png
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diff --git a/medley_new/game/themes/Deluxe/[party]roundBG2.png b/medley_new/game/themes/Deluxe/[party]roundBG2.png
new file mode 100644
index 00000000..a2780e2f
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]roundBG2.png
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diff --git a/medley_new/game/themes/Deluxe/[party]roundBG3.png b/medley_new/game/themes/Deluxe/[party]roundBG3.png
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index 00000000..7a1d02d9
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]roundBG3.png
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diff --git a/medley_new/game/themes/Deluxe/[party]roundBG4.png b/medley_new/game/themes/Deluxe/[party]roundBG4.png
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index 00000000..81ccfd8e
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]roundBG4.png
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diff --git a/medley_new/game/themes/Deluxe/[party]roundTeamButton.png b/medley_new/game/themes/Deluxe/[party]roundTeamButton.png
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index 00000000..f31d4296
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]roundTeamButton.png
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diff --git a/medley_new/game/themes/Deluxe/[party]scoreBG1.png b/medley_new/game/themes/Deluxe/[party]scoreBG1.png
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index 00000000..28496bcf
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]scoreBG1.png
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diff --git a/medley_new/game/themes/Deluxe/[party]scoreBG2.png b/medley_new/game/themes/Deluxe/[party]scoreBG2.png
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index 00000000..e6417915
--- /dev/null
+++ b/medley_new/game/themes/Deluxe/[party]scoreBG2.png
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diff --git a/medley_new/game/themes/Deluxe/[party]scoreDecoration.png b/medley_new/game/themes/Deluxe/[party]scoreDecoration.png
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diff --git a/medley_new/game/themes/Deluxe/[special]bar1.png b/medley_new/game/themes/Deluxe/[special]bar1.png
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diff --git a/medley_new/game/themes/Deluxe/[stat]detailBG1.png b/medley_new/game/themes/Deluxe/[stat]detailBG1.png
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diff --git a/medley_new/game/themes/Deluxe/[stat]mainBG1.png b/medley_new/game/themes/Deluxe/[stat]mainBG1.png
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diff --git a/medley_new/game/themes/Deluxe/[stat]mainBG3.png b/medley_new/game/themes/Deluxe/[stat]mainBG3.png
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diff --git a/medley_new/game/themes/Temptation.ini b/medley_new/game/themes/Temptation.ini
new file mode 100755
index 00000000..663ac299
--- /dev/null
+++ b/medley_new/game/themes/Temptation.ini
@@ -0,0 +1,8815 @@
+;1.10
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Theme]
+Name = Temptation
+Creator = Charis
+US_Version = USD 110
+DefaultSkin = Temptation (16-9)
+
+[Colors]
+White = 255 255 255
+LightBlue = 119 187 210
+DarkBlue = 28 126 171
+LightRed = 170 146 146
+DarkRed = 155 113 113
+LightGreen = 136 168 136
+DarkGreen = 106 152 104
+LightPurple = 155 136 168
+DarkPurple = 145 104 152
+LightOrange = 168 155 136
+DarkOrange = 151 131 76
+LightYellow = 168 168 136
+DarkYellow = 150 151 76
+Turkis = 13 186 167
+GrayLightest = 223 223 223
+GrayLight = 191 191 191
+Gray = 127 127 127
+GrayDark = 63 63 63
+Black = 0 0 0
+GrayPopup = 51 51 51
+Gold = 255 223 31
+Silver = 223 223 223
+Bronze = 205 127 50
+Red = 255 0 0
+
+[Loading]
+[LoadingBackground]
+Tex = LoadingBG
+Color = DarkRed
+Type = Colorized
+
+[LoadingStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.4
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingText1]
+X = 200
+Y = 455
+Color = White
+Font = 0
+Align = 0
+Size = 24
+Text = SING_LOADING
+Reflection = 0
+ReflectionSpacing = 13
+
+[LoadingText2]
+X = 575
+Y = 455
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = US_VERSION
+Reflection = 0
+ReflectionSpacing = 13
+
+[Main]
+[MainBackground]
+Tex = TitleBG
+
+[MainStatic1]
+X = 65
+Y = 601
+W = 1
+H = 1
+Tex = MainIcon
+Color = White
+Type = Transparent
+
+[MainText1]
+X = 95
+Y = 186
+Color = White
+Font = 0
+Size = 0
+Align = 0
+Text = SING_MENU
+
+[MainTextDescriptionLong]
+X = 400
+Y = 445
+Color = White
+Font = 0
+Size = 30
+Align = 1
+Text =
+
+[MainStatic2]
+X = 0
+Y = 601
+W = 250
+H = 1
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 0
+ReflectionSpacing = 0
+
+[MainStatic3]
+X = 250
+Y = 601
+W = 550
+H = 1
+Z = 0.4
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainStatic4]
+X = 260
+Y = 601
+W = 32
+H = 1
+Z = 0.5
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainText2]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 0
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[MainStatic5]
+X = 406010
+Y = 545
+W = 32
+H = 1
+Z = 0.5
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainText3]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 0
+Align = 0
+Text = SING_LEGEND_SELECT
+Reflection = 1
+ReflectionSpacing = 13
+
+[MainButtonSolo]
+X = 145
+Y = 510
+W = 64
+H = 64
+Tex = ButtonSolo
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 0
+Fade = 1
+FadeText = 1
+SelectH = 48
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonSoloText1]
+X = 75
+Y = 10
+Font = 0
+Size = 0
+Align = 1
+Text = SING_SING
+Color = White
+
+[MainButtonMulti]
+X = 240
+Y = 505
+W = 64
+H = 64
+Tex = ButtonParty
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 0
+Fade = 1
+FadeText = 1
+SelectH = 48
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonMultiText1]
+X = 75
+Y = 10
+Font = 0
+Size = 0
+Align = 1
+Text = SING_MULTI
+Color = White
+
+[MainButtonStats]
+X = 335
+Y = 500
+W = 64
+H = 64
+Tex = ButtonStats
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 0
+Fade = 1
+FadeText = 1
+SelectH = 48
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonStatsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 0
+Align = 1
+Text = SING_STATS
+Color = White
+
+[MainButtonEditor]
+X = 430
+Y = 500
+W = 64
+H = 64
+Tex = ButtonEdit
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 0
+Fade = 1
+FadeText = 1
+SelectH = 48
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonEditorText1]
+X = 70
+Y = 3
+Font = 0
+Size = 0
+Align = 1
+Text = SING_EDITOR
+Color = White
+
+[MainButtonOptions]
+X = 515
+Y = 505
+W = 64
+H = 64
+Tex = ButtonOption
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 0
+Fade = 1
+FadeText = 1
+SelectH = 48
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonOptionsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 0
+Align = 1
+Text = SING_OPTIONS
+Color = White
+
+[MainButtonExit]
+X = 610
+Y = 510
+W = 64
+H = 64
+Tex = ButtonExit
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 0
+Fade = 1
+FadeText = 1
+SelectH = 48
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[MainButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 0
+Align = 1
+Text = SING_EXIT
+Color = White
+
+[Song]
+
+[SongBackground]
+Tex = SongBG
+
+[SongStaticNonParty1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = SongCD
+Type = Colorized
+
+[SongTextCat]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_SONG_SELECTION_DESC
+
+[SongStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.951
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongCover]
+X = 300
+Y = 170
+W = 325
+H = 200
+Reflections = 1
+Style=5
+
+[SongEqualizer]
+Visible = 1
+Direction = 1
+Color = White
+Alpha = 1
+X = 50
+Y = 502
+PieceW = 4
+PieceH = 4
+Space = 1
+Bands = 20
+Length = 18
+Reflection = 1
+ReflectionSpacing = 1
+
+[SongVideoIcon]
+X = 715
+Y = 425
+W = 32
+H = 32
+Z = 0.95
+Color = White
+Tex = icon_song_video
+Type = Transparent
+Reflection = 0
+ReflectionSpacing = 1
+
+[SongStatic3]
+X = 247
+Y = 158
+W = 306
+H = 224
+Z = 0.95
+Color = ColorLight
+Tex = SongSelection1
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 1
+
+[SongStatic4]
+X = 300
+Y = 320
+W = 200
+H = 160
+Z = 0.95
+Color = ColorLight
+Tex = SongSelection2
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextArtist]
+X = 400
+Y = 420
+W = 500
+Color = White
+Font = 1
+Size = 40
+Align = 1
+Text =
+
+[SongTextTitle]
+X = 400
+Y = 472
+W = 500
+Color = White
+Font = 0
+Size = 40
+Align = 1
+Text =
+Reflection = 0
+ReflectionSpacing = 1
+[SongTextNumber]
+X = 750
+Y = 477
+Z = 0.95
+Color = White
+Size = 40
+Align = 2
+Reflection = 1
+ReflectionSpacing = 0
+
+#Variable statics and texts for song-screen in sing- and partymode
+# There can be an unlimited Number of Statics and Texts, As long
+# as the numbers are in order.
+# Statics that are shown in PartyMode Only are Named_
+# SongStaticParty[No]
+# Texts that are shown in PartyMode Only are Named_
+# SongTextParty[No]
+# Statics that are shown in Normal Mode Only are Named_
+# SongStaticNonParty[No]
+# Texts that are shown in Normal Mode Only are Named_
+# SongTextNonParty[No]
+#Here are the ones for singmode
+
+[SongTextNonParty1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_SONG_SELECTION
+
+# NAVBAR #########################
+# Jump to a letter with [ALT] + [A..Z]
+[SongStaticNonParty2]
+X = 260
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAlt
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty2]
+X = 292
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = +
+Reflection = 1
+ReflectionSpacing = 13
+
+[SongStaticNonParty3]
+X = 300
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty3]
+X = 340
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_GOTO
+Reflection = 1
+ReflectionSpacing = 13
+
+# Menu opens with [M]
+[SongStaticNonParty4]
+X = 425
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonM
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty4]
+X = 465
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_MENU
+Reflection = 1
+ReflectionSpacing = 13
+
+# The so famous search, shown with [J]
+[SongStaticNonParty5]
+X = 515
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonJ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty5]
+X = 555
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_JUMPTO_DESC
+Reflection = 1
+ReflectionSpacing = 13
+
+# [P]laylist
+[SongStaticNonParty6]
+X = 680
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonP
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty6]
+X = 720
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_PLAYLIST
+Reflection = 1
+ReflectionSpacing = 13
+
+#and these are the ones for partymode
+[SongStaticParty1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+# NAVBAR for party
+# enter a number
+[SongStaticParty2]
+X = 252
+Y = 544
+Z = 0.952
+W = 32
+H = 30
+Tex = Button13
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextParty3]
+X = 288
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_MENU_NAME_PARTY_JOKER
+Reflection = 1
+ReflectionSpacing = 13
+
+# menu
+[SongStaticParty3]
+X = 442
+Y = 544
+Z = 0.952
+W = 32
+H = 32
+Tex = ButtonM
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextParty4]
+X = 482
+Y = 548
+Z = 0.952
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_MENU
+Reflection = 1
+ReflectionSpacing = 13
+
+[SongStaticParty4]
+X = 632
+Y = 544
+Z = 0.952
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextParty5]
+X = 670
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+#Texts for Party Mode
+[SongTextParty1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[SongTextParty2]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_WHEREAMI
+#variable statics end
+
+# Jokers, 5 for each team, only shown in party Mode
+[SongStaticTeam1Joker1]
+Tex = Joker
+X = 55
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker2]
+Tex = Joker
+X = 70
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker3]
+Tex = Joker
+X = 85
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker4]
+Tex = Joker
+X = 100
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker5]
+Tex = Joker
+X = 115
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P1Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker1]
+Tex = Joker
+X = 145
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker2]
+Tex = Joker
+X = 160
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker3]
+Tex = Joker
+X = 175
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker4]
+Tex = Joker
+X = 190
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker5]
+Tex = Joker
+X = 205
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P2Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker1]
+Tex = Joker
+X = 235
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker2]
+Tex = Joker
+X = 250
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker3]
+Tex = Joker
+X = 265
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker4]
+Tex = Joker
+X = 280
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker5]
+Tex = Joker
+X = 295
+Y = 110
+W = 10
+H = 10
+Z = 0.98
+Color = P3Dark
+Type = Colorized
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+
+[Sing]
+Texts = 1
+
+[SingBackground]
+Type=color
+ColR=1
+ColB=1
+ColG=1
+
+[SingText1]
+Text = SING_TIME
+X = 43
+Y = 577
+Font = 1
+Size = 18
+Color = White
+Align = 1
+
+[SingStatic1]
+;TextBG
+Tex = LyricBar
+X = 10
+Y = 492
+W = 780
+H = 85
+Color = White
+Type = Transparent
+
+[SingStatic2]
+;TimeBar
+Tex = TimeBar1
+X = 10
+Y = 577
+W = 780
+H = 20
+Color = White
+Type = Transparent
+
+[SingTimeProgress]
+X = 87
+Y = 584
+W = 633
+H = 6
+Color = White
+
+[SingTimeText]
+Text = SING_TIME
+X = 761
+Y = 577
+Font = 1
+Size = 18
+Color = White
+Align = 1
+
+# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#PlayerOne
+[SingP1Static]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1Text]
+Text = P1
+X = 25
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1Static2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1SingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1TwoPStatic]
+Tex = P
+X = 20
+Y = 117
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPText]
+Text = P1
+X = 25
+Y = 122
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1TwoPStatic2]
+Tex = ScoreBG
+X = 680
+Y = 102
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPTextScore]
+Text = 00000
+X = 698
+Y = 104
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1TwoPSingBar]
+X = 680
+Y = 136
+W = 100
+H = 8
+
+#Player Two
+[SingP2RStatic]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P2Dark
+Type = Colorized
+
+[SingP2RText]
+Text = P2
+X = 24
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP2RStatic2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2RTextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2RSingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1ThreePStatic]
+Tex = P
+X = 16
+Y = 59
+W = 50
+H = 44
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePText]
+Text = P1
+X = 27
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP1ThreePStatic2]
+Tex = ScoreBG
+X = 75
+Y = 61
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePTextScore]
+Text = 00000
+X = 93
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1ThreePSingBar]
+X = 75
+Y = 95
+W = 100
+H = 8
+
+#Player Two
+[SingP2MStatic]
+Tex = P
+X = 311
+Y = 59
+W = 50
+H = 44
+Color = P2Dark
+Type = Colorized
+
+[SingP2MText]
+Text = P2
+X = 321
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP2MStatic2]
+Tex = ScoreBG
+X = 370
+Y = 61
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2MTextScore]
+Text = 00000
+X = 388
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2MSingBar]
+X = 370
+Y = 95
+W = 100
+H = 8
+
+#Player Three
+[SingP3RStatic]
+Tex = P
+X = 611
+Y = 59
+W = 50
+H = 44
+Color = P3Dark
+Type = Colorized
+
+[SingP3RText]
+Text = P3
+X = 621
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP3RStatic2]
+Tex = ScoreBG
+X = 670
+Y = 61
+W = 100
+H = 36
+Color = P3Dark
+Type = Colorized
+
+[SingP3RTextScore]
+Text = 00000
+X = 688
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP3SingBar]
+X = 670
+Y = 95
+W = 100
+H = 8
+
+[Score]
+Texts = 1
+
+[ScoreBackground]
+Tex = ScoreScreenBG
+
+[ScoreText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SONG_SCORE
+
+[ScoreTextArtistTitle]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = ArtistTitle
+
+[ScoreStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = ScoreIcon
+Type = Colorized
+
+[ScoreStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreText2]
+X = 300
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+#end of main stuff
+
+# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # #
+[ScoreTextName1]
+X = 197
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = White
+Align = 0
+
+# Rating
+[ScoreStaticRatingPicture1]
+X = 385
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore1]
+X = 422
+Y = 235
+width = 100
+Color = White
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+# Note Score
+[ScoreStaticBoxDark1]
+Tex = ScoreBar_box_dark
+X = 200
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes1]
+X = 227
+Y = 322
+Color = White
+Font = 0
+Size = 30
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore1]
+X = 487
+Y = 322
+Color = White
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static1]
+Tex = ScoreLine
+X = 200
+Y = 351
+W = 287
+H = 1
+Color = White
+Type = Colorized
+
+# Line Bonus
+[ScoreStaticBoxLight1]
+Tex = ScoreBar_box_light
+X = 200
+Y = 358
+W = 22
+H = 20
+Color = P1Light
+Type = Colorized
+
+[ScoreTextLineBonus1]
+X = 227
+Y = 352
+Color = White
+Font = 0
+Size = 30
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore1]
+X = 487
+Y = 352
+Color = White
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static2]
+Tex = ScoreLine
+X = 200
+Y = 382
+W = 287
+H = 1
+Color = White
+Type = Colorized
+
+# Golden Notes
+[ScoreStaticBoxLightest1]
+Tex = ScoreBar_box_lightest
+X = 200
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes1]
+X = 227
+Y = 383
+Color = White
+Font = 0
+Size = 30
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore1]
+X = 487
+Y = 383
+Color = White
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+#Total Score
+[ScoreStaticPlayerIdBox1]
+Tex = PlayerIDBox01
+X = 200
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+[ScoreTextTotal1]
+X = 237
+Y = 454
+Color = White
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 0
+Reflection = 1
+ReflectionSpacing = 26
+
+[ScoreTextTotalSCore1]
+X = 487
+Y = 444
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 0
+Reflection = 1
+ReflectionSpacing = 24
+
+#ScoreBar
+[ScoreStaticBackLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer1Static3]
+Tex = ScoreEndCap
+X = 499
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer1Static4]
+Tex = ScoreGlassBox
+X = 499
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName2]
+X = 42
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = White
+Align = 0
+
+[ScoreStaticRatingPicture2]
+X = 180
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore2]
+X = 217
+Y = 235
+Width = 100
+Color = White
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark2]
+Tex = ScoreBar_box_dark
+X = 45
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes2]
+X = 72
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore2]
+X = 282
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLight2]
+Tex = ScoreBar_box_light
+X = 45
+Y = 358
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextLineBonus2]
+X = 72
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore2]
+X = 282
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLightest2]
+Tex = ScoreBar_box_lightest
+X = 45
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes2]
+X = 72
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore2]
+X = 282
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreTextTotal2]
+X = 82
+Y = 454
+Color = White
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Reflection = 1
+ReflectionSpacing = 24
+
+[ScoreTextTotalSCore2]
+X = 283
+Y = 444
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Reflection = 1
+ReflectionSpacing = 24
+
+# Lines
+[ScorePlayer2Static1]
+Tex = ScoreLine
+X = 45
+Y = 351
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScorePlayer2Static2]
+Tex = ScoreLine
+X = 45
+Y = 382
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScoreStaticPlayerIdBox2]
+Tex = PlayerIDBox01
+X = 45
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+#ScoreBar
+[ScoreStaticBackLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer2Static3]
+Tex = ScoreEndCap
+X = 294
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer2Static4]
+Tex = ScoreGlassBox
+X = 294
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# P L A Y E R T W O
+[ScoreTextName3]
+X = 758
+Y = 290
+Font = 0
+Size = 30
+Text = P2
+Color = White
+Align = 2
+
+[ScoreStaticRatingPicture3]
+X = 545
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore3]
+X = 583
+Y = 235
+width = 100
+Color = White
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark3]
+Tex = ScoreBar_box_dark
+X = 733
+Y = 327
+W = 22
+H = 20
+Color = P2Dark
+Type = Colorized
+
+[ScoreTextNotes3]
+X = 728
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 2
+
+[ScoreTextNotesScore3]
+X = 518
+Y = 324
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLight3]
+Tex = ScoreBar_box_light
+X = 733
+Y = 358
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextLineBonus3]
+X = 728
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 2
+
+[ScoreTextLineBonusScore3]
+X = 518
+Y = 355
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLightest3]
+Tex = ScoreBar_box_lightest
+X = 733
+Y = 390
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes3]
+X = 728
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 2
+
+[ScoreTextGoldenNotesScore3]
+X = 518
+Y = 387
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreTextTotal3]
+X = 718
+Y = 454
+Color = White
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 2
+Reflection = 1
+ReflectionSpacing = 24
+
+[ScoreTextTotalScore3]
+X = 517
+Y = 444
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 00000
+Reflection = 1
+ReflectionSpacing = 24
+
+#Lines
+[ScorePlayer3Static1]
+Tex = ScoreLine
+X = 518
+Y = 351
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScorePlayer3Static2]
+Tex = ScoreLine
+X = 518
+Y = 382
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScoreStaticPlayerIdBox3]
+Tex = PlayerIDBox02
+X = 729
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+#ScoreBar
+[ScoreStaticBackLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 168
+W = 95
+H = 310
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 138
+W = 95
+H = 8
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 400
+W = 95
+H = 10
+Color = P2Dark
+Type = Colorized
+
+[ScoreStaticLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 392
+W = 95
+H = 8
+Color = P2Dark
+Type = Colorized
+
+[ScorePlayer3Static3]
+Tex = ScoreEndCap
+X = 405
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer3Static4]
+Tex = ScoreGlassBox
+X = 405
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName4]
+X = 20
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P1
+Color = White
+
+# Rating
+[ScoreStaticRatingPicture4]
+X = 200
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes4]
+X = 20
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = White
+
+[ScoreTextNotesScore4]
+X = 260
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextLineBonus4]
+X = 20
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = White
+
+[ScoreTextLineBonusScore4]
+X = 260
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextGoldenNotes4]
+X = 20
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = White
+
+[ScoreTextGoldenNotesScore4]
+X = 260
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextScore4]
+X = 20
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = White
+
+[ScoreTextTotal4]
+X = 47
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = White
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore4]
+X = 260
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = White
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark4]
+Tex = PlayerNumberBox
+X = 20
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P1Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer4Text1]
+X = 24
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P1
+
+#lines
+[ScorePlayer4Static1]
+X = 20
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static2]
+X = 20
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static3]
+X = 20
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static4]
+X = 20
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer4Static5]
+X = 20
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+# P L A Y E R T W O
+[ScoreTextName5]
+X = 280
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P2
+Color = White
+
+# Rating
+[ScoreStaticRatingPicture5]
+X = 460
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes5]
+X = 280
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = White
+
+[ScoreTextNotesScore5]
+X = 520
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextLineBonus5]
+X = 280
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = White
+
+[ScoreTextLineBonusScore5]
+X = 520
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextGoldenNotes5]
+X = 280
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = White
+
+[ScoreTextGoldenNotesScore5]
+X = 520
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextScore5]
+X = 280
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = White
+
+[ScoreTextTotal5]
+X = 307
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = White
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore5]
+X = 520
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = White
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark5]
+Tex = PlayerNumberBox
+X = 280
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P2Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer5Text1]
+X = 284
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P2
+
+[ScorePlayer5Static1]
+X = 280
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static2]
+X = 280
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static3]
+X = 280
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static4]
+X = 280
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer5Static5]
+X = 280
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+# P L A Y E R T H R E E
+[ScoreTextName6]
+X = 540
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P3
+Color = White
+
+# Rating
+[ScoreStaticRatingPicture6]
+X = 720
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes6]
+X = 540
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = White
+
+[ScoreTextNotesScore6]
+X = 780
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextLineBonus6]
+X = 540
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = White
+
+[ScoreTextLineBonusScore6]
+X = 780
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextGoldenNotes6]
+X = 540
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = White
+
+[ScoreTextGoldenNotesScore6]
+X = 780
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = White
+
+[ScoreTextScore6]
+X = 540
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = White
+
+[ScoreTextTotal6]
+X = 567
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = White
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore6]
+X = 780
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = White
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark6]
+Tex = PlayerNumberBox
+X = 540
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P3Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer6Text1]
+X = 544
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P3
+
+#lines
+[ScorePlayer6Static1]
+X = 540
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static2]
+X = 540
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static3]
+X = 540
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static4]
+X = 540
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[ScorePlayer6Static5]
+X = 540
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = White
+
+[Options]
+Texts = 6
+Fade = 2
+
+[OptionsBackground]
+Tex = OptionsBG
+
+[OptionsStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Colorized
+
+[OptionsText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Text = SING_OPTIONS
+Align = 0
+
+[OptionsText2]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_DESC
+
+[OptionsTextDescription]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text =
+
+[OptionsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText3]
+X = 300
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText4]
+X = 440
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText5]
+X = 590
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_ESC
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsButtonGame]
+X = 95
+Y = 185
+W = 150
+H = 150
+Tex = Optionsbuttongame
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonGameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GAME
+Color = White
+
+[OptionsButtonGraphics]
+X = 250
+Y = 185
+W = 150
+H = 150
+Tex = Optionsbuttongraphics
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonGraphicsText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GRAPHICS
+Color = White
+
+[OptionsButtonSound]
+X = 405
+Y = 185
+W = 150
+H = 150
+Tex = Optionsbuttonsound
+Color = White
+DColor = White
+Type = Transparent
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonSoundText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_SOUND
+Color = White
+
+[OptionsButtonLyrics]
+X = 560
+Y = 185
+W = 150
+H = 150
+Tex = Optionsbuttonlyrics
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[OptionsButtonLyricsText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_LYRICS
+Color = White
+
+[OptionsButtonThemes]
+X = 95
+Y = 295
+W = 150
+H = 150
+Tex = Optionsbuttondesign
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[OptionsButtonThemesText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_THEMES
+Color = White
+
+[OptionsButtonRecord]
+X = 250
+Y = 295
+W = 150
+H = 150
+Tex = Optionsbuttonrecord
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[OptionsButtonRecordText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_RECORD
+Color = White
+Texts = 1
+
+[OptionsButtonAdvanced]
+X = 405
+Y = 295
+W = 150
+H = 150
+Tex = Optionsbuttonadvanced
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[OptionsButtonAdvancedText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_ADVANCED
+Color = White
+Texts = 1
+
+[OptionsButtonExit]
+X = 560
+Y = 295
+W = 150
+H = 150
+Tex = Optionsbuttonback
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[OptionsButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsGame]
+Texts = 5
+
+[OptionsGameBackground]
+Tex = OptionsBG
+
+[OptionsGameStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsGameText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsGameText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GAME_DESC
+
+[OptionsGameText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_GAME_WHEREAMI
+
+[OptionsGameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGameStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsGameSelectPlayers]
+Text = SING_OPTIONS_GAME_PLAYERS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDifficulty]
+Text = SING_OPTIONS_GAME_DIFFICULTY
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideLanguage]
+Text = SING_OPTIONS_GAME_LANGUAGE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectTabs]
+Text = SING_OPTIONS_GAME_TABS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideSorting]
+Text = SING_OPTIONS_GAME_SORTING
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDebug]
+Text = SING_OPTIONS_GAME_DEBUG
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphics]
+Texts = 5
+
+[OptionsGraphicsBackground]
+Tex = OptionsBG
+
+[OptionsGraphicsStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsGraphicsText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsGraphicsText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GRAPHICS_DESC
+
+[OptionsGraphicsText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_GRAPHICS_WHEREAMI
+
+[OptionsGraphicsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsGraphicsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsGraphicsSelectSlideResolution]
+Text = SING_OPTIONS_GRAPHICS_RESOLUTION
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectFullscreen]
+Text = SING_OPTIONS_GRAPHICS_FULLSCREEN
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectDepth]
+Text = SING_OPTIONS_GRAPHICS_DEPTH
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectVisualizer]
+Text = SING_OPTIONS_GRAPHICS_VISUALIZER
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectOscilloscope]
+Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectMovieSize]
+Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSound]
+Texts = 5
+
+[OptionsSoundBackground]
+Tex = OptionsBG
+
+[OptionsSoundStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsSoundText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsSoundText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_SOUND_DESC
+
+[OptionsSoundText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_SOUND_WHEREAMI
+
+[OptionsSoundStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsSoundStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsSoundSelectVoicePassthrough]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH
+X = 70
+Y = 130
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBackgroundMusic]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC
+X = 70
+Y = 170
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectMicBoost]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_MIC_BOOST
+X = 70
+Y = 210
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectClickAssist]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_CLICK_ASSIST
+X = 70
+Y = 250
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBeatClick]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_BEAT_CLICK
+X = 70
+Y = 290
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectThreshold]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_THRESHOLD
+X = 70
+Y = 330
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewVolume]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_PREVIEWVOLUME
+X = 70
+Y = 370
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewFADING]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_SOUND_PREVIEWFADING
+X = 70
+Y = 410
+W = 250
+H = 35
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundButtonExit]
+X = 70
+Y = 460
+W = 250
+H = 35
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyrics]
+Texts = 1
+
+[OptionsLyricsBackground]
+Tex = OptionsBG
+
+[OptionsLyricsStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsLyricsText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsLyricsText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_LYRICS_DESC
+
+[OptionsLyricsText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_LYRICS_WHEREAMI
+
+[OptionsLyricsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsLyricsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsLyricsSelectLyricsFont]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_LYRICS_FONT
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectLyricsEffect]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_LYRICS_EFFECT
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectNoteLines]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = SING_OPTIONS_LYRICS_NOTELINES
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemes]
+Texts = 5
+
+[OptionsThemesBackground]
+Tex = OptionsBG
+
+[OptionsThemesStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsThemesText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsThemesText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_THEMES_DESC
+
+[OptionsThemesText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_THEMES_WHEREAMI
+
+[OptionsThemesStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsThemesStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsThemesSelectTheme]
+Text = SING_OPTIONS_THEMES_THEME
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectSkin]
+Text = SING_OPTIONS_THEMES_SKIN
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectColor]
+Text = SING_OPTIONS_THEMES_COLOR
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecord]
+Texts = 5
+
+[OptionsRecordBackground]
+Tex = OptionsBG
+
+[OptionsRecordStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsRecordText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsRecordText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_RECORD_DESC
+
+[OptionsRecordText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_RECORD_WHEREAMI
+
+[OptionsRecordStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsRecordStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsRecordSelectSlideCard]
+Text = SING_OPTIONS_RECORD_CARD
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideInput]
+Text = SING_OPTIONS_RECORD_INPUT
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideChannel]
+Text = SING_OPTIONS_RECORD_CHANNEL
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordButtonExit]
+X = 70
+Y = 390
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvanced]
+Texts = 5
+
+[OptionsAdvancedBackground]
+Tex = OptionsBG
+
+[OptionsAdvancedStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconOption
+Type = Transparent
+
+[OptionsAdvancedText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_OPTIONS
+
+[OptionsAdvancedText3]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_ADVANCED_DESC
+
+[OptionsAdvancedText2]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_ADVANCED_WHEREAMI
+
+[OptionsAdvancedStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsAdvancedStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+#########unused at the moment#########
+#[OptionsAdvancedSelectLoadAnimation]
+#Text = SING_OPTIONS_ADVANCED_LOADANIMATION
+#Tex = MainBar
+#TexSBG = SelectBG
+#X = 40
+#Y = 85
+#W = 230
+#H = 70
+#SkipX = 10
+
+#Color = ColorDark
+#DColor = ColorLight
+#TColor = White
+#TDColor = White
+
+#SBGColor = ColorDark
+#SBGDColor = ColorLight
+#STColor = White
+#STDColor = GrayDark
+
+[OptionsAdvancedSelectScreenFade]
+Text = SING_OPTIONS_ADVANCED_SCREENFADE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectEffectSing]
+Text = SING_OPTIONS_ADVANCED_EFFECTSING
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectLineBonus]
+Text = SING_OPTIONS_GRAPHICS_LINEBONUS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectSlideOnSongClick]
+Text = SING_OPTIONS_ADVANCED_ONSONGCLICK
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectAskbeforeDel]
+Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectPartyPopup]
+Text = SING_OPTIONS_ADVANCED_PARTYPOPUP
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = MainBar
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5]
+Texts = 1
+
+[Top5Background]
+Tex = Top5BG
+
+[Top5Text1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_TOP_5_CHARTS
+
+[Top5TextArtistTitle]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = artist - title
+
+[Top5Text4]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = SING_OPTIONS_GAME_DIFFICULTY
+
+[Top5TextLevel]
+X = 155
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 1
+Text = easy
+
+[Top5Static1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = ScoreIcon
+Type = Colorized
+
+[Top5Static2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Static3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Text2]
+X = 238
+Y = 552
+Color = White
+Font = 0
+Size = 0
+Align = 2
+Text = SING_TOP_5_CHARTS_WHEREAMI
+
+[Top5Static4]
+X = 252
+Y = 544
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Text3]
+X = 282
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_TOP_5_CHARTS_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[Top5Static5]
+X = 522
+Y = 544
+W = 32
+H = 32
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Text5]
+X = 552
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY
+Reflection = 1
+ReflectionSpacing = 13
+
+[Top5TextName1]
+X = 150
+Y = 190
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 1. Player1
+
+[Top5TextName2]
+X = 150
+Y = 240
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 2. Player2
+
+[Top5TextName3]
+X = 150
+Y = 290
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 3. Player3
+
+[Top5TextName4]
+X = 150
+Y = 340
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 4. Player4
+
+[Top5TextName5]
+X = 150
+Y = 390
+Color = White
+Font = 0
+Size = 42
+Align = 0
+Text = 5. Player5
+
+[Top5TextScore1]
+X = 560
+Y = 190
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore2]
+X = 560
+Y = 240
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore3]
+X = 560
+Y = 290
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore4]
+X = 560
+Y = 340
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore5]
+X = 560
+Y = 390
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+
+[Top5TextDate1]
+X = 760
+Y = 190
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate2]
+X = 760
+Y = 240
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate3]
+X = 760
+Y = 290
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate4]
+X = 760
+Y = 340
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate5]
+X = 760
+Y = 390
+Color = White
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextNumber1]
+X = 120
+Y = 193
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 1
+
+[Top5TextNumber2]
+X = 120
+Y = 243
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 2
+
+[Top5TextNumber3]
+X = 120
+Y = 293
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 3
+
+[Top5TextNumber4]
+X = 120
+Y = 343
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 4
+
+[Top5TextNumber5]
+X = 120
+Y = 393
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 5
+
+[Top5StaticNumber1]
+Tex = PlayerNumberBox
+X = 100
+Y = 186
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber2]
+Tex = PlayerNumberBox
+X = 100
+Y = 236
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber3]
+Tex = PlayerNumberBox
+X = 100
+Y = 286
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber4]
+Tex = PlayerNumberBox
+X = 100
+Y = 336
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Top5StaticNumber5]
+Tex = PlayerNumberBox
+X = 100
+Y = 386
+W = 40
+H = 40
+Color = P1Dark
+Type = Colorized
+
+[Edit]
+Texts = 5
+
+[EditBackground]
+Tex = EditBG
+
+# main icon
+[EditStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = IconEdit
+Type = Transparent
+# Type = Colorized
+
+# main icon title
+[EditText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_EDIT
+
+# main icon subtitle
+[EditText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_MENU_DESCRIPTION
+
+# Navigate button text
+[EditText3]
+X = 300
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+# Select button text
+[EditText4]
+X = 440
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+# Esc button text
+[EditText5]
+X = 590
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_EXIT
+Reflection=1
+ReflectionSpacing=13
+
+[EditTextDescription]
+X = 5
+Y = 549
+Color = GrayDark
+Font = 0
+Size = 18
+Align = 0
+Text = SING_EDIT_TEXTDESCRIPTION
+
+[EditStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditButtonConvert]
+X = 250
+Y = 270
+W = 150
+H = 150
+Tex = Editbuttonconvert
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[EditButtonConvertText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_CONVERT
+Color = White
+
+[EditButtonExit]
+X = 405
+Y = 270
+W = 150
+H = 150
+Tex = Optionsbuttonback
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[EditButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_EXIT
+Color = White
+
+[Level]
+Texts = 5
+
+[LevelBackground]
+Tex = MainBG
+
+[LevelStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Tex = MainIcon
+Color = White
+Type = Transparent
+
+[LevelText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MODE
+
+[LevelText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_DIFFICULTY_DESC
+
+[LevelStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelText3]
+X = 300
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[LevelText4]
+X = 440
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_DIFFICULTY_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[LevelButtonEasy]
+X = 180
+Y = 270
+W = 150
+H = 150
+Tex = Levelbuttoneasy
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[LevelButtonMedium]
+X = 335
+Y = 270
+W = 150
+H = 150
+Tex = Levelbuttonmedium
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[LevelButtonHard]
+X = 490
+Y = 270
+W = 150
+H = 150
+Tex = Levelbuttonhard
+Color = White
+DColor = White
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[LevelButtonEasyText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_EASY
+
+[LevelButtonMediumText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_MEDIUM
+
+[LevelButtonHardText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_HARD
+
+[Name]
+Texts = 2
+
+[NameBackground]
+Tex = MainBG
+
+[NameStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Tex = MainIcon
+Color = White
+Type = Transparent
+
+[NameText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MODE
+
+[NameText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = SING_PLAYER_DESC
+
+[NameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText3]
+X = 300
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText4]
+X = 440
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_PLAYER_ENTER_NAME
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameStatic6]
+X = 590
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText5]
+X = 630
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameButtonPlayer1]
+X = 180
+Y = 270
+W = 150
+H = 150
+Tex = Namebutton
+Color = P1Dark
+DColor = P1Light
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[NameButtonPlayer1Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer2]
+X = 335
+Y = 270
+W = 150
+H = 150
+Tex = Namebutton
+Color = P2Dark
+DColor = P2Light
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[NameButtonPlayer2Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer3]
+X = 490
+Y = 270
+W = 150
+H = 150
+Tex = Namebutton
+Color = P3Dark
+DColor = P3Light
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[NameButtonPlayer3Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer4]
+X = 180
+Y = 350
+W = 150
+H = 150
+Tex = Namebutton
+Color = P4Dark
+DColor = P4Light
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[NameButtonPlayer4Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer5]
+X = 335
+Y = 350
+W = 150
+H = 150
+Tex = Namebutton
+Color = P5Dark
+DColor = P5Light
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[NameButtonPlayer5Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer6]
+X = 490
+Y = 350
+W = 150
+H = 150
+Tex = Namebutton
+Color = P6Dark
+DColor = P6Light
+Type = Transparent
+Align = 0
+Texts = 1
+Fade = 1
+FadeText = 1
+SelectH = 100
+FadeTex = ButtonFade
+FadeTexPos = 0
+Reflection = 1
+ReflectionSpacing = 0
+
+[NameButtonPlayer6Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[PartyNewRound]
+Texts = 7
+
+[PartyNewRoundBackground]
+Tex = MainBG
+
+[PartyNewRoundStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic3]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyNewRoundText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyNewRoundText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = PARTY_ROUND_DESC
+
+[PartyNewRoundText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_ROUND_WHEREAMI
+
+[PartyNewRoundText4]
+X = 282
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_ROUND_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[PartyNewRoundText5]
+X = 460
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND
+Align = 0
+
+[PartyNewRoundText6]
+X = 600
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND_WINNER
+Align = 0
+
+[PartyNewRoundText7]
+X = 448
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = PARTY_ROUND
+Align = 2
+
+[PartyNewRoundTextTeam1Players]
+X = 30
+Y = 137
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam2Players]
+X = 30
+Y = 218
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam3Players]
+X = 30
+Y = 299
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundStatic4]
+Tex = PartyRoundBG1
+X = 450
+Y = 103
+W = 330
+H = 24
+Color = DarkBlue
+Type = Colorized
+
+[PartyNewRoundStatic5]
+X = 252
+Y = 544
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic6]
+Tex = PartyRoundBG3
+X = 250
+Y = 350
+W = 300
+H = 50
+Color = DarkBlue
+Type = Colorized
+
+[PartyNewRoundStatic7]
+Tex = PartyRoundBG4
+X = 50
+Y = 495
+W = 700
+H = 30
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticTeam1]
+Tex = PartyTeamButton1
+X = 20
+Y = 110
+W = 400
+H = 50
+Color = P1Dark
+Type = Colorized
+Reflection = 0
+
+[PartyNewRoundStaticTeam2]
+Tex = PartyTeamButton1
+X = 20
+Y = 191
+W = 400
+H = 50
+Color = P2Dark
+Type = Colorized
+Reflection = 0
+
+[PartyNewRoundStaticTeam3]
+Tex = PartyTeamButton1
+X = 20
+Y = 272
+W = 400
+H = 50
+Color = P3Dark
+Type = Colorized
+Reflection = 0
+
+[PartyNewRoundStaticNextPlayer1]
+Tex = PartyPlayerButton
+X = 155
+Y = 415
+W = 150
+H = 50
+Type = Colorized
+Texts = 1
+Color = P1Light
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStaticNextPlayer2]
+Tex = PartyPlayerButton
+X = 325
+Y = 415
+W = 150
+H = 50
+Type = Colorized
+Texts = 1
+Color = P2Light
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStaticNextPlayer3]
+Tex = PartyPlayerButton
+X = 495
+Y = 415
+W = 150
+H = 50
+Type = Colorized
+Texts = 1
+Color = P3Light
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyNewRoundTextRound1]
+X = 460
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Round 1
+Align = 0
+
+[PartyNewRoundTextRound2]
+X = 460
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Round 2
+Align = 0
+
+[PartyNewRoundTextRound3]
+X = 460
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Round 3
+Align = 0
+
+[PartyNewRoundTextRound4]
+X = 460
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Round 4
+Align = 0
+
+[PartyNewRoundTextRound5]
+X = 460
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Round 5
+Align = 0
+
+[PartyNewRoundTextRound6]
+X = 460
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Round 6
+Align = 0
+
+[PartyNewRoundTextRound7]
+X = 460
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Round 7
+Align = 0
+
+[PartyNewRoundTextWinner1]
+X = 600
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Winner 1
+Align = 0
+
+[PartyNewRoundTextWinner2]
+X = 600
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Winner 2
+Align = 0
+
+[PartyNewRoundTextWinner3]
+X = 600
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Winner 3
+Align = 0
+
+[PartyNewRoundTextWinner4]
+X = 600
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Winner 4
+Align = 0
+
+[PartyNewRoundTextWinner5]
+X = 600
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Winner 5
+Align = 0
+
+[PartyNewRoundTextWinner6]
+X = 600
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Winner 6
+Align = 0
+
+[PartyNewRoundTextWinner7]
+X = 600
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Winner 7
+Align = 0
+
+[PartyNewRoundStaticRound1]
+Tex = PartyRoundBG2
+X = 450
+Y = 135
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound2]
+Tex = PartyRoundBG2
+X = 450
+Y = 164
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound3]
+Tex = PartyRoundBG2
+X = 450
+Y = 193
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound4]
+Tex = PartyRoundBG2
+X = 450
+Y = 222
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound5]
+Tex = PartyRoundBG2
+X = 450
+Y = 251
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound6]
+Tex = PartyRoundBG2
+X = 450
+Y = 280
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundStaticRound7]
+Tex = PartyRoundBG2
+X = 450
+Y = 309
+W = 330
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyNewRoundTextNextRound]
+X = 400
+Y = 495
+Color = White
+Font = 0
+Size = 30
+Text = Next Round
+Align = 1
+
+[PartyNewRoundTextNextRoundNo]
+X = 457
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = 99
+Align = 0
+
+[PartyNewRoundTextScoreTeam1]
+X = 390
+Y = 110
+Color = White
+Font = 0
+Size = 51
+Text = 3000
+Align = 1
+
+[PartyNewRoundTextScoreTeam2]
+X = 390
+Y = 191
+Color = White
+Font = 0
+Size = 51
+Text = 2000
+Align = 1
+
+[PartyNewRoundTextScoreTeam3]
+X = 390
+Y = 272
+Color = White
+Font = 0
+Size = 51
+Text = 1000
+Align = 1
+
+[PartyNewRoundTextNameTeam1]
+X = 30
+Y = 108
+Color = White
+Font = 0
+Size = 36
+Text = Team 1
+Align = 0
+
+[PartyNewRoundTextNameTeam2]
+X = 30
+Y = 189
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyNewRoundTextNameTeam3]
+X = 30
+Y = 270
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyNewRoundTextNextPlayer1]
+X = 230
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 1
+Align = 1
+
+[PartyNewRoundTextNextPlayer2]
+X = 400
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 2
+Align = 1
+
+[PartyNewRoundTextNextPlayer3]
+X = 570
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 3
+Align = 1
+
+
+[PartyScore]
+Texts = 5
+
+[PartyScoreBackground]
+Tex = PartyBG
+
+[PartyScoreDecoTextures]
+ChangeTextures = 1
+
+FirstTexture = PartyScoreDeco
+FirstTyp = Colorized
+FirstColor = Gold
+
+SecondTexture = PartyScoreDeco
+SecondTyp = Colorized
+SecondColor = Silver
+
+ThirdTexture = PartyScoreDeco
+ThirdTyp = Colorized
+ThirdColor = Bronze
+
+[PartyScoreStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic3]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyScoreStatic4]
+X = 252
+Y = 544
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyScoreText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = PARTY_SCORE_DESC
+
+[PartyScoreText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SCORE_WHEREAMI
+
+[PartyScoreText4]
+X = 282
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+
+[PartyScoreStatic5]
+Tex = PartyScoreBG1
+X = 50
+Y = 100
+W = 700
+H = 80
+Color = DarkBlue
+Type = Colorized
+
+[PartyScoreStatic6]
+Tex = PartyScoreBG2
+X = 50
+Y = 495
+W = 700
+H = 20
+Color = LightBlue
+Type = Colorized
+
+[PartyScoreText5]
+X = 400
+Y = 136
+Color = White
+Font = 0
+Size = 45
+Text = PARTY_SCORE_WINS2
+Align = 1
+
+[PartyScoreTextWinner]
+X = 400
+Y = 98
+Color = White
+Font = 0
+Size = 54
+Text = The Winner is...
+Align = 1
+
+[PartyScoreTextScoreTeam1]
+X = 568
+Y = 198
+Color = White
+Font = 0
+Size = 36
+Text = 3000
+Align = 2
+
+[PartyScoreTextScoreTeam2]
+X = 568
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyScoreTextScoreTeam3]
+X = 568
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = 1000
+Align = 2
+
+[PartyScoreTextNameTeam1]
+X = 188
+Y = 198
+Font = 0
+Size = 36
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyScoreTextNameTeam2]
+X = 188
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyScoreTextNameTeam3]
+X = 188
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyScoreStaticTeam1]
+X = 188
+Y = 230
+W = 380
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam1BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 200
+W = 400
+H = 50
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam1Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 191
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyScoreStaticTeam2]
+X = 188
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam2BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam2Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyScoreStaticTeam3]
+X = 188
+Y = 430
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam3BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 400
+W = 400
+H = 50
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam3Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 391
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyWin]
+Texts = 4
+
+[PartyWinBackground]
+Tex = PartyBG
+
+[PartyWinStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic3]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyWinStatic4]
+X = 252
+Y = 544
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyWinText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyWinText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = PARTY_WIN_DESC
+
+[PartyWinText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_WIN_WHEREAMI
+
+[PartyWinText4]
+X = 282
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_WIN_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing =13
+
+
+#[PartyWinTextWinner]
+#X = 150
+#Y = 120
+#Color = White
+#Font = 1
+#Size = 42
+#Text = The Winner is...
+#Align = 0
+
+[PartyWinTextScoreTeam1]
+X = 699
+Y = 183
+Color = White
+Font = 0
+Size = 57
+Text = 3000
+Align = 2
+
+[PartyWinTextScoreTeam2]
+X = 669
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyWinTextScoreTeam3]
+X = 649
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = 1000
+Align = 2
+
+[PartyWinTextNameTeam1]
+X = 169
+Y = 183
+Font = 0
+Size = 57
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyWinTextNameTeam2]
+X = 289
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyWinTextNameTeam3]
+X = 369
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = Team 3
+Align = 0
+
+[PartyWinStaticTeam1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BG]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank2]
+Tex = PartyTeamButton3
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank3]
+Tex = PartyTeamButton3
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyWinStaticTeam1Deco]
+Tex = PartyWinDeco1
+X = 91
+Y = 176
+W = 79
+H = 79
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyWinStaticTeam2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BG]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamButton3
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank1]
+Tex = PartyTeamButton4
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank2]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank3]
+Tex = PartyTeamButton4
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Deco]
+Tex = PartyWinDeco2
+X = 226
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Silver
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyWinStaticTeam3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BG]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank2]
+Tex = PartyTeamButton5
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank3]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Deco]
+Tex = PartyWinDeco3
+X = 316
+Y = 391
+W = 54
+H = 54
+Type = Colorized
+Color = Bronze
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyOptions]
+Texts = 5
+
+[PartyOptionsBackground]
+Tex = PartyBG
+
+[PartyOptionsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic3]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyOptionsStatic4]
+X = 252
+Y = 544
+W = 32
+H = 32
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyOptionsStatic5]
+X = 380
+Y = 544
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyOptionsText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyOptionsText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = PARTY_OPTIONS_DESC
+
+[PartyOptionsText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_OPTIONS_WHEREAMI
+
+[PartyOptionsText4]
+X = 286
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+
+[PartyOptionsText5]
+X = 410
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+
+[PartyOptionsSelectLevel]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_DIFFICULTY
+X = 70
+Y = 110
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+#TexSBG = SelectBG
+#W = 230
+#H = 40
+#SkipX = 10
+
+[PartyOptionsSelectPlayList]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_PLAYLIST
+X = 70
+Y = 165
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectPlayList2]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_PLAYLIST
+X = 70
+Y = 220
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectRounds]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_ROUNDS
+X = 70
+Y = 250
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+
+
+[PartyPlayer]
+Texts = 6
+
+[PartyPlayerBackground]
+Tex = PartyBG
+
+[PartyPlayerStatic1]
+X = 0
+Y = 545
+Z = 0.7
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic2]
+X = 250
+Y = 545
+Z = 0.7
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic3]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyPlayerStatic4]
+X = 252
+Y = 544
+Z = 0.75
+W = 32
+H = 32
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic5]
+X = 380
+Y = 544
+Z = 0.75
+W = 32
+H = 32
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyPlayerStatic6]
+X = 548
+Y = 544
+Z = 0.75
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyPlayerText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = PARTY_PLAYER_DESC
+
+[PartyPlayerText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_PLAYER_WHEREAMI
+
+[PartyPlayerText4]
+X = 286
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+
+[PartyPlayerText5]
+X = 410
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_PLAYER_ENTER_NAME
+Reflection = 1
+ReflectionSpacing = 13
+
+[PartyPlayerText6]
+X = 578
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[PartyPlayerSelectTeams]
+Tex = MainBar
+TexSBG = SelectBG
+Type = Transparent
+TypeSBG = Transparent
+Text = PARTY_TEAMS
+X = 78
+Y = 135
+W = 310
+H = 30
+SBGW = 310
+SkipX = 10
+Fields = 2
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers1]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Colorized
+TypeSBG = Colorized
+Text =
+X = 388
+Y = 180
+W = 0
+SBGW = 310
+H = 30
+SkipX = 10
+Fields = 1
+
+Color = P1Lightest
+DColor = P1Dark
+TColor = White
+TDColor = White
+
+SBGColor = P1Lightest
+SBGDColor = P1Dark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers2]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Type = Colorized
+TypeSBG = Colorized
+Text =
+X = 388
+Y = 280
+W = 0
+SBGW = 310
+H = 30
+SkipX = 10
+Fields = 1
+
+Color = P2Lightest
+DColor = P2Dark
+TColor = White
+TDColor = White
+
+SBGColor = P2Lightest
+SBGDColor = P2Dark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers3]
+Tex = MainBar
+Type = Colorized
+TypeSBG = Colorized
+TexSBG = PartyPlayerSelectBG
+Text =
+X = 388
+Y = 380
+W = 0
+SBGW = 310
+H = 30
+SkipX = 10
+Fields = 4
+
+Color = P3Lightest
+DColor = P3Dark
+TColor = White
+TDColor = White
+
+SBGColor = P3Lightest
+SBGDColor = P3Dark
+STColor = White
+STDColor = GrayDark
+
+
+[PartyPlayerTeam1Name]
+Tex = PartyTeamButton2
+X = 78
+Y = 180
+W = 310
+H = 30
+Type = Colorized
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerTeam1NameText1]
+X = 60
+Y = 0
+Font = 0
+Size = 32
+Align = 1
+Text = Team 1
+Color = White
+
+[PartyPlayerPlayer1Name]
+Tex = Button
+X = 78
+Y = 225
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer1NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 1
+Color = White
+
+[PartyPlayerPlayer2Name]
+Tex = Button
+X = 238
+Y = 225
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer2NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 2
+Color = White
+
+[PartyPlayerPlayer3Name]
+Tex = Button
+X = 398
+Y = 225
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer3NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 3
+Color = White
+
+[PartyPlayerPlayer4Name]
+Tex = Button
+X = 558
+Y = 225
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer4NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 4
+Color = White
+
+[PartyPlayerTeam2Name]
+Tex = PartyTeamButton2
+X = 78
+Y = 280
+W = 310
+H = 30
+Type = Colorized
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerTeam2NameText1]
+X = 60
+Y = 0
+Font = 0
+Size = 32
+Align = 1
+Text = Team 2
+Color = White
+
+[PartyPlayerPlayer5Name]
+Tex = Button
+X = 78
+Y = 325
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer5NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 5
+Color = White
+
+[PartyPlayerPlayer6Name]
+Tex = Button
+X = 238
+Y = 325
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer6NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 6
+Color = White
+
+[PartyPlayerPlayer7Name]
+Tex = Button
+X = 398
+Y = 325
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer7NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 7
+Color = White
+
+[PartyPlayerPlayer8Name]
+Tex = Button
+X = 558
+Y = 325
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer8NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 8
+Color = White
+
+[PartyPlayerTeam3Name]
+Tex = PartyTeamButton2
+X = 78
+Y = 380
+W = 310
+H = 30
+Type = Colorized
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerTeam3NameText1]
+X = 60
+Y = 0
+Font = 0
+Size = 32
+Align = 1
+Text = Team 3
+Color = White
+
+[PartyPlayerPlayer9Name]
+Tex = Button
+X = 78
+Y = 425
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer9NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 9
+Color = White
+
+[PartyPlayerPlayer10Name]
+Tex = Button
+X = 238
+Y = 425
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer10NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 10
+Color = White
+
+[PartyPlayerPlayer11Name]
+Tex = Button
+X = 398
+Y = 425
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer11NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 11
+Color = White
+
+[PartyPlayerPlayer12Name]
+Tex = Button
+X = 558
+Y = 425
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Light
+Reflection = 0
+ReflectionSpacing = 1
+
+[PartyPlayerPlayer12NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 12
+Color = White
+
+
+
+[PartyRoundsBackground]
+Tex = PartyBG
+
+[PartyRoundsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic3]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyRoundsStatic4]
+X = 252
+Y = 544
+W = 32
+H = 32
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyRoundsStatic5]
+X = 380
+Y = 544
+W = 32
+H = 32
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = PARTY_MODE
+
+[PartyRoundsText2]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = PARTY_ROUNDS_DESC
+
+[PartyRoundsText3]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_ROUNDS_WHEREAMI
+
+[PartyRoundsText4]
+X = 286
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[PartyRoundsText5]
+X = 410
+Y = 548
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_ROUNDS_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[PartyRoundsSelectRoundCount]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_ROUNDCOUNT
+X = 70
+Y = 100
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound1]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE1
+X = 70
+Y = 155
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound2]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE2
+X = 70
+Y = 210
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound3]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE3
+X = 70
+Y = 265
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound4]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE4
+X = 70
+Y = 320
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound5]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE5
+X = 70
+Y = 375
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound6]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE6
+X = 70
+Y = 430
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound7]
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+TypeSBG = Colorized
+Text = PARTY_SELECTMODE7
+X = 70
+Y = 485
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Color = ColorDark
+DColor = ColorLight
+TColor = White
+TDColor = White
+
+SBGColor = ColorDark
+SBGDColor = ColorLight
+STColor = White
+STDColor = GrayDark
+
+
+
+[SongMenu]
+
+[SongMenuBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[SongMenuStatic1]
+Tex = interface_dialog_background
+X = 500
+Y = 170
+W = 280
+H = 200
+Z = 0.96
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 0
+
+[SongMenuStatic2]
+X = 508
+Y = 181
+W = 24
+H = 24
+Color = White
+Tex = icon_song_menu
+Type = Colorized
+Z = 0.97
+
+[SongMenuTextMenu]
+X = 538
+Y = 175
+Z = 0.97
+Color = White
+Size = 36
+Text = MENU
+
+[SongMenuButton1]
+X = 530
+Y = 225
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = LightBlue
+DColor = DarkBlue
+Type = Colorized
+Texts = 1
+
+[SongMenuButton1Text1]
+X = 6
+Y = 0
+Z = 0.97
+Color = White
+Size = 24
+Text = SONG_MENU_PLAY
+
+[SongMenuButton2]
+X = 530
+Y = 255
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = LightBlue
+DColor = DarkBlue
+Type = Colorized
+Texts = 1
+
+[SongMenuButton2Text1]
+X = 6
+Y = 0
+Color = White
+Size = 24
+Text = SONG_MENU_EDIT
+Z = 0.97
+
+[SongMenuButton3]
+X = 530
+Y = 285
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = LightBlue
+DColor = DarkBlue
+Type = Colorized
+Texts = 1
+
+[SongMenuButton3Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_MODI
+Align = 0
+Z = 0.97
+
+# shows up instead of BUtton 3
+# in some song menus
+[SongMenuSelectSlide3]
+TexSBG = Rectangle
+Text =
+TypeSBG = Colorized
+ShowArrows = 1
+OneItemOnly = 1
+X = 530
+Y = 235
+W = 0
+H = 25
+Z = 0.97
+SkipX = 0
+SBGW = 220
+TextSize = 24
+Color = LightBlue
+DColor = DarkBlue
+TColor = White
+TDColor = White
+SBGColor = LightBlue
+SBGDColor = DarkBlue
+STColor = White
+STDColor = White
+
+[SongMenuButton4]
+X = 530
+Y = 315
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = ColorLight
+DColor = ColorDark
+Type = Colorized
+Texts = 1
+
+[SongMenuButton4Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_CANCEL
+Align = 0
+Z = 0.97
+
+[SongJumpto]
+
+[SongJumptoBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.5
+
+[SongJumptoStatic1]
+Tex = interface_dialog_background
+X = 500
+Y = 370
+W = 280
+H = 160
+Z = 0.965
+Color = White
+Type = Transparent
+
+[SongJumptoStatic2]
+X = 508
+Y = 378
+W = 24
+H = 24
+Color = White
+Tex = icon_song_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoText1]
+X = 538
+Y = 373
+Color = White
+Size = 36
+Text = SONG_JUMPTO_TYPE_DESC
+Z = 0.97
+
+#arrows over the select
+#TODO: remove, add this for all in code
+[SongJumptoStatic3]
+X = 510
+Y = 413
+W = 260
+H = 30
+Color = White
+Tex = interface_selectbg_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoSelectSlideType]
+#Text = SONG_JUMPTO_TYPE_DESC
+X = 516
+Y = 413
+Z = 0.97
+H = 30
+SBGW = 150
+SkipX = 4
+
+Size = 36
+
+#text
+TColor = White
+TDColor = Red
+#Select0r.Text.Color
+STColor = White
+STDColor = Red
+
+[SongJumptoButtonSearchText]
+X = 526
+Y = 425
+Z = 0.97
+W = 160
+H = 50
+Size = 36
+Font = 1
+Align = 0
+
+[SongJumptoTextFound]
+X = 539
+Y = 475
+Color = White
+Font = 0
+Size = 24
+Text = SONG_JUMPTO_HELP
+Align = 0
+Z = 0.97
+
+
+[StatMain]
+Texts = 0
+Statics = 0
+
+[StatMainBackground]
+Tex = MainBG
+
+[StatMainButtonScores]
+X = 539
+Y = 150
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonScoresText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SCORES
+Color = White
+
+[StatMainButtonSingers]
+X = 539
+Y = 210
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSingersText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SINGERS
+Color = White
+
+[StatMainButtonSongs]
+X = 539
+Y = 270
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSongsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_SONGS
+Color = White
+
+[StatMainButtonBands]
+X = 539
+Y = 330
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonBandsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_BANDS
+Color = White
+
+[StatMainButtonExit]
+X = 539
+Y = 390
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatMainTextOverview]
+X = 45
+Y = 125
+W = 510
+Color = White
+Font = 0
+Size = 24
+Align = 0
+Text =
+
+[StatMainStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = StatIcon
+Type = Colorized
+
+[StatMainStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic6]
+X = 40
+Y = 100
+W = 520
+H = 20
+Tex = StatMainBG1
+Color = ColorLight
+Type = Colorized
+
+[StatMainStatic7]
+X = 40
+Y = 120
+W = 702
+H = 392
+Tex = StatMainBG2
+Color = ColorDark
+Type = Colorized
+
+[StatMainStatic8]
+X = 40
+Y = 420
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorLight
+Type = Colorized
+
+[StatMainText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = STAT_MAIN
+
+[StatMainText2]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = STAT_MAIN_WHEREAMI
+
+[StatMainText3]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_MAIN_DESC
+
+[StatMainText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[StatMainText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[StatDetail]
+Texts = 0
+Statics = 0
+
+[StatDetailBackground]
+Tex = MainBG
+
+[StatDetailButtonNext]
+X = 539
+Y = 200
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonNextText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_NEXT
+Color = White
+
+[StatDetailButtonPrev]
+X = 539
+Y = 260
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonPrevText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_PREV
+Color = White
+
+[StatDetailButtonReverse]
+X = 539
+Y = 320
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonReverseText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_REVERSE
+Color = White
+
+[StatDetailButtonExit]
+X = 539
+Y = 380
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatDetailTextDescription]
+X = 580
+Y = 40
+Color = GrayDark
+Font = 0
+Size = 30
+Align = 1
+Text =
+
+[StatDetailTextPage]
+X = 546
+Y = 98
+Color = White
+Font = 0
+Size = 15
+Align = 2
+Text =
+
+[StatDetailTextList1]
+X = 45
+Y = 122
+Color = White
+Font = 0
+Size = 21
+Text = Stat1
+
+[StatDetailTextList2]
+X = 45
+Y = 160
+Color = White
+Font = 0
+Size = 21
+Text = Stat2
+
+[StatDetailTextList3]
+X = 45
+Y = 198
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList4]
+X = 45
+Y = 236
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList5]
+X = 45
+Y = 274
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList6]
+X = 45
+Y = 312
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList7]
+X = 45
+Y = 350
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList8]
+X = 45
+Y = 388
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList9]
+X = 45
+Y = 426
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList10]
+X = 45
+Y = 464
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailStatic1]
+X = 5
+Y = 30
+W = 48
+H = 48
+Color = White
+Tex = StatIcon
+Type = Colorized
+
+[StatDetailStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic6]
+X = 40
+Y = 100
+W = 520
+H = 24
+Tex = StatDetailBG1
+Color = ColorLight
+Type = Colorized
+
+[StatDetailStatic7]
+X = 40
+Y = 124
+W = 702
+H = 392
+Tex = StatMainBG2
+Color = ColorDark
+Type = Colorized
+
+[StatDetailStatic8]
+X = 40
+Y = 500
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorLight
+Type = Colorized
+
+[StatDetailText1]
+X = 55
+Y = 28
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = STAT_DETAIL
+
+[StatDetailText2]
+X = 5
+Y = 547
+Color = GrayDark
+Font = 0
+Size = 24
+Align = 0
+Text = STAT_DETAIL_WHEREAMI
+
+[StatDetailText3]
+X = 300
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[StatDetailText4]
+X = 440
+Y = 548
+Z = 0.5
+Color = White
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[CheckPopup]
+
+[CheckPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[CheckPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 1
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 15
+
+[CheckPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = White
+Font = 0
+Size = 30
+Text = MSG_QUESTION_TITLE
+Align = 1
+Z = 1
+
+[CheckPopupText]
+X = 400
+Y = 210
+W = 280
+Color = White
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[CheckPopupButton1]
+X = 285
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = YES
+Align = 1
+Z = 1
+
+[CheckPopupButton2]
+X = 415
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton2Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = NO
+Align = 1
+Z = 1
+
+
+[ErrorPopup]
+
+[ErrorPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[ErrorPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 0.98
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 15
+
+[ErrorPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = White
+Font = 0
+Size = 30
+Text = MSG_ERROR_TITLE
+Align = 1
+Z = 1
+
+[ErrorPopupText]
+X = 400
+Y = 210
+W = 280
+Color = White
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[ErrorPopupButton1]
+X = 350
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[ErrorPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = OK
+Align = 1
+Z = 1
+
+[PausePopUpStatic]
+Tex = Pause
+X = 0
+Y = 0
+W = 800
+H = 600
+Z = 0.95
+Color = White
+Type = Colorized
+
+[SingLyricsUpperBar]
+X = 80
+W = 640
+Y = 493
+H = 41
+;YOffSet (+/-) for the Sing-Indicator
+IndicatorYOffset = 3
+
+[SingLyricsLowerBar]
+X = 80
+W = 640
+Y = 535
+H = 41 \ No newline at end of file
diff --git a/medley_new/game/themes/Temptation/Temptation (16-9).ini b/medley_new/game/themes/Temptation/Temptation (16-9).ini
new file mode 100755
index 00000000..0567b074
--- /dev/null
+++ b/medley_new/game/themes/Temptation/Temptation (16-9).ini
@@ -0,0 +1,264 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Temptation
+Name=Temptation (16-9)
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+ButtonSolo = [main]buttonsolo.png
+ButtonParty = [main]buttonparty.png
+ButtonStats = [main]buttonstats.png
+ButtonEdit = [main]buttonedit.png
+ButtonOption = [main]buttonoption.png
+ButtonExit = [main]buttonexit.png
+Button2 = [main]button2.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]16-9.png
+TitleBG = [bg-title]16-9.png
+MainBG = [bg-main]16-9.png
+SongBG = [bg-main]16-9.png
+ScoreScreenBG = [bg-main]16-9.png
+Top5BG = [bg-main]16-9.png
+OptionsBG = [bg-main]16-9.png
+EditBG = [bg-main]16-9.png
+PartyBG = [bg-main]16-9.png
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+# # # O P T I O N S # # #
+Optionsbuttongame = [Options]buttongame.png
+Optionsbuttongraphics = [Options]buttongraphics.png
+Optionsbuttonsound = [Options]buttonsound.png
+Optionsbuttonlyrics = [Options]buttonlyrics.png
+Optionsbuttondesign = [Options]buttondesign.png
+Optionsbuttonrecord = [Options]buttonrecord.png
+Optionsbuttonadvanced = [Options]buttonadvanced.png
+Optionsbuttonback = [Options]buttonback.png
+
+# # # L E V E L # # #
+Levelbuttoneasy = [Level]buttoneasy.png
+Levelbuttonmedium = [Level]buttonmedium.png
+Levelbuttonhard = [Level]buttonhard.png
+
+# # # E D I T # # #
+Editbuttonconvert = [edit]buttonconvert.png
+
+# # # N A M E # # #
+Namebutton = [Name]button.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Temptation/Temptation (4-3).ini b/medley_new/game/themes/Temptation/Temptation (4-3).ini
new file mode 100755
index 00000000..a0f72731
--- /dev/null
+++ b/medley_new/game/themes/Temptation/Temptation (4-3).ini
@@ -0,0 +1,264 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Skin]
+Theme=Temptation
+Name=Temptation (4-3)
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+ButtonSolo = [main]buttonsolo.png
+ButtonParty = [main]buttonparty.png
+ButtonStats = [main]buttonstats.png
+ButtonEdit = [main]buttonedit.png
+ButtonOption = [main]buttonoption.png
+ButtonExit = [main]buttonexit.png
+Button2 = [main]button2.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+#Backgrounds
+LoadingBG = [bg-load]4-3.png
+TitleBG = [bg-title]4-3.png
+MainBG = [bg-main]4-3.png
+SongBG = [bg-main]4-3.png
+ScoreScreenBG = [bg-main]4-3.png
+Top5BG = [bg-main]4-3.png
+OptionsBG = [bg-main]4-3.png
+EditBG = [bg-main]4-3.png
+PartyBG = [bg-main]4-3.png
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+# # # O P T I O N S # # #
+Optionsbuttongame = [Options]buttongame.png
+Optionsbuttongraphics = [Options]buttongraphics.png
+Optionsbuttonsound = [Options]buttonsound.png
+Optionsbuttonlyrics = [Options]buttonlyrics.png
+Optionsbuttondesign = [Options]buttondesign.png
+Optionsbuttonrecord = [Options]buttonrecord.png
+Optionsbuttonadvanced = [Options]buttonadvanced.png
+Optionsbuttonback = [Options]buttonback.png
+
+# # # L E V E L # # #
+Levelbuttoneasy = [Level]buttoneasy.png
+Levelbuttonmedium = [Level]buttonmedium.png
+Levelbuttonhard = [Level]buttonhard.png
+
+# # # E D I T # # #
+Editbuttonconvert = [edit]buttonconvert.png
+
+# # # N A M E # # #
+Namebutton = [Name]button.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Temptation/[Level]buttoneasy.png b/medley_new/game/themes/Temptation/[Level]buttoneasy.png
new file mode 100755
index 00000000..c7c91898
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[Level]buttonhard.png b/medley_new/game/themes/Temptation/[Level]buttonhard.png
new file mode 100755
index 00000000..9d4ffafe
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Level]buttonhard.png
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diff --git a/medley_new/game/themes/Temptation/[Level]buttonmedium.png b/medley_new/game/themes/Temptation/[Level]buttonmedium.png
new file mode 100755
index 00000000..58986bb8
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Level]buttonmedium.png
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diff --git a/medley_new/game/themes/Temptation/[Name]button.png b/medley_new/game/themes/Temptation/[Name]button.png
new file mode 100755
index 00000000..e5083213
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Name]button.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttonadvanced.png b/medley_new/game/themes/Temptation/[Options]buttonadvanced.png
new file mode 100755
index 00000000..459fadde
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttonadvanced.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttonback.png b/medley_new/game/themes/Temptation/[Options]buttonback.png
new file mode 100755
index 00000000..aea00e61
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttonback.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttondesign.png b/medley_new/game/themes/Temptation/[Options]buttondesign.png
new file mode 100755
index 00000000..d57828f3
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttondesign.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttongame.png b/medley_new/game/themes/Temptation/[Options]buttongame.png
new file mode 100755
index 00000000..16f7900e
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttongame.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttongraphics.png b/medley_new/game/themes/Temptation/[Options]buttongraphics.png
new file mode 100755
index 00000000..efe8c773
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttongraphics.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttonlyrics.png b/medley_new/game/themes/Temptation/[Options]buttonlyrics.png
new file mode 100755
index 00000000..0392ab33
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttonlyrics.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttonrecord.png b/medley_new/game/themes/Temptation/[Options]buttonrecord.png
new file mode 100755
index 00000000..7ab2c165
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttonrecord.png
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diff --git a/medley_new/game/themes/Temptation/[Options]buttonsound.png b/medley_new/game/themes/Temptation/[Options]buttonsound.png
new file mode 100755
index 00000000..21a47500
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[Options]buttonsound.png
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diff --git a/medley_new/game/themes/Temptation/[bg-load]16-9.png b/medley_new/game/themes/Temptation/[bg-load]16-9.png
new file mode 100755
index 00000000..1de5d1b9
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[bg-load]16-9.png
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diff --git a/medley_new/game/themes/Temptation/[bg-load]4-3.png b/medley_new/game/themes/Temptation/[bg-load]4-3.png
new file mode 100755
index 00000000..95a8b4df
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[bg-load]4-3.png
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diff --git a/medley_new/game/themes/Temptation/[bg-main]16-9.png b/medley_new/game/themes/Temptation/[bg-main]16-9.png
new file mode 100755
index 00000000..3a7ff375
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[bg-main]16-9.png
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diff --git a/medley_new/game/themes/Temptation/[bg-main]4-3.png b/medley_new/game/themes/Temptation/[bg-main]4-3.png
new file mode 100755
index 00000000..b8e912b1
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[bg-main]4-3.png
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diff --git a/medley_new/game/themes/Temptation/[bg-title]16-9.png b/medley_new/game/themes/Temptation/[bg-title]16-9.png
new file mode 100755
index 00000000..e522c08c
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[bg-title]16-9.png
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diff --git a/medley_new/game/themes/Temptation/[bg-title]4-3.png b/medley_new/game/themes/Temptation/[bg-title]4-3.png
new file mode 100755
index 00000000..e3a3c6ce
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[bg-title]4-3.png
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diff --git a/medley_new/game/themes/Temptation/[button]13.png b/medley_new/game/themes/Temptation/[button]13.png
new file mode 100755
index 00000000..05afe08d
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]13.png
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diff --git a/medley_new/game/themes/Temptation/[button]alt.png b/medley_new/game/themes/Temptation/[button]alt.png
new file mode 100755
index 00000000..55fc61e7
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]alt.png
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diff --git a/medley_new/game/themes/Temptation/[button]az.png b/medley_new/game/themes/Temptation/[button]az.png
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index 00000000..b87bf871
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]az.png
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diff --git a/medley_new/game/themes/Temptation/[button]enter.png b/medley_new/game/themes/Temptation/[button]enter.png
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index 00000000..35c13242
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]enter.png
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diff --git a/medley_new/game/themes/Temptation/[button]esc.png b/medley_new/game/themes/Temptation/[button]esc.png
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index 00000000..13843b5a
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[button]j.png b/medley_new/game/themes/Temptation/[button]j.png
new file mode 100755
index 00000000..e9e49ecb
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]j.png
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diff --git a/medley_new/game/themes/Temptation/[button]m.png b/medley_new/game/themes/Temptation/[button]m.png
new file mode 100755
index 00000000..f20687da
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]m.png
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diff --git a/medley_new/game/themes/Temptation/[button]navi.png b/medley_new/game/themes/Temptation/[button]navi.png
new file mode 100755
index 00000000..8c242314
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]navi.png
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diff --git a/medley_new/game/themes/Temptation/[button]p.png b/medley_new/game/themes/Temptation/[button]p.png
new file mode 100755
index 00000000..6b0ac29f
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[button]p.png
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diff --git a/medley_new/game/themes/Temptation/[edit]buttonconvert.png b/medley_new/game/themes/Temptation/[edit]buttonconvert.png
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index 00000000..672de317
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[edit]buttonconvert.png
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diff --git a/medley_new/game/themes/Temptation/[effect]goldenNoteStar.png b/medley_new/game/themes/Temptation/[effect]goldenNoteStar.png
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index 00000000..7bd6225f
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[effect]goldenNoteStar.png
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diff --git a/medley_new/game/themes/Temptation/[effect]perfectNoteStar.png b/medley_new/game/themes/Temptation/[effect]perfectNoteStar.png
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index 00000000..99132c39
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[helper]buttonFade.png b/medley_new/game/themes/Temptation/[helper]buttonFade.png
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index 00000000..c51465db
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[helper]rectangle.png b/medley_new/game/themes/Temptation/[helper]rectangle.png
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index 00000000..8c607396
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diff --git a/medley_new/game/themes/Temptation/[icon]cd.png b/medley_new/game/themes/Temptation/[icon]cd.png
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index 00000000..6c1157c9
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[icon]error.png b/medley_new/game/themes/Temptation/[icon]error.png
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index 00000000..6431ddec
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diff --git a/medley_new/game/themes/Temptation/[icon]main.png b/medley_new/game/themes/Temptation/[icon]main.png
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index 00000000..516ca7f5
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[icon]main.png
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diff --git a/medley_new/game/themes/Temptation/[icon]options.png b/medley_new/game/themes/Temptation/[icon]options.png
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index 00000000..628b8aca
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[icon]party.png b/medley_new/game/themes/Temptation/[icon]party.png
new file mode 100755
index 00000000..a555d928
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[icon]party.png
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diff --git a/medley_new/game/themes/Temptation/[icon]question.png b/medley_new/game/themes/Temptation/[icon]question.png
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index 00000000..49223ad2
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[icon]score.png b/medley_new/game/themes/Temptation/[icon]score.png
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index 00000000..b9ec2aa5
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[icon]score.png
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diff --git a/medley_new/game/themes/Temptation/[icon]song_menu.png b/medley_new/game/themes/Temptation/[icon]song_menu.png
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index 00000000..3ef99d0a
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[icon]song_menu.png
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diff --git a/medley_new/game/themes/Temptation/[icon]song_search.png b/medley_new/game/themes/Temptation/[icon]song_search.png
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index 00000000..365bdac6
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[icon]song_video.png b/medley_new/game/themes/Temptation/[icon]song_video.png
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index 00000000..7ae7110a
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[icon]song_video.png
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diff --git a/medley_new/game/themes/Temptation/[icon]stats.png b/medley_new/game/themes/Temptation/[icon]stats.png
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index 00000000..7b888f4f
--- /dev/null
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diff --git a/medley_new/game/themes/Temptation/[icon]video.png b/medley_new/game/themes/Temptation/[icon]video.png
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index 00000000..7ae7110a
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diff --git a/medley_new/game/themes/Temptation/[interface]cursor.png b/medley_new/game/themes/Temptation/[interface]cursor.png
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index 00000000..0fe390f0
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diff --git a/medley_new/game/themes/Temptation/[interface]cursor_pressed.png b/medley_new/game/themes/Temptation/[interface]cursor_pressed.png
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index 00000000..fa0056cc
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diff --git a/medley_new/game/themes/Temptation/[interface]dialog_background.png b/medley_new/game/themes/Temptation/[interface]dialog_background.png
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index 00000000..ed032349
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diff --git a/medley_new/game/themes/Temptation/[interface]select_arrow_left.png b/medley_new/game/themes/Temptation/[interface]select_arrow_left.png
new file mode 100755
index 00000000..e4a32d2d
--- /dev/null
+++ b/medley_new/game/themes/Temptation/[interface]select_arrow_left.png
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diff --git a/medley_new/game/themes/Temptation/[interface]select_arrow_right.png b/medley_new/game/themes/Temptation/[interface]select_arrow_right.png
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index 00000000..b2a29793
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diff --git a/medley_new/game/themes/Temptation/[interface]selectbg_search.png b/medley_new/game/themes/Temptation/[interface]selectbg_search.png
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index 00000000..57d0ca88
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diff --git a/medley_new/game/themes/Temptation/[main]button.png b/medley_new/game/themes/Temptation/[main]button.png
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index 00000000..bb69fd52
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diff --git a/medley_new/game/themes/Temptation/[main]button2.png b/medley_new/game/themes/Temptation/[main]button2.png
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index 00000000..64c165e1
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diff --git a/medley_new/game/themes/Temptation/[main]buttonedit.png b/medley_new/game/themes/Temptation/[main]buttonedit.png
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index 00000000..79bd3767
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diff --git a/medley_new/game/themes/Temptation/[main]buttonexit.png b/medley_new/game/themes/Temptation/[main]buttonexit.png
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index 00000000..6ee46df6
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diff --git a/medley_new/game/themes/Temptation/[main]buttonf.jpg b/medley_new/game/themes/Temptation/[main]buttonf.jpg
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index 00000000..d844add5
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diff --git a/medley_new/game/themes/Temptation/[main]buttonoption.png b/medley_new/game/themes/Temptation/[main]buttonoption.png
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index 00000000..f7aa2e95
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diff --git a/medley_new/game/themes/Temptation/[main]buttonparty.png b/medley_new/game/themes/Temptation/[main]buttonparty.png
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index 00000000..3c6939a3
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diff --git a/medley_new/game/themes/Temptation/[main]buttonsolo.png b/medley_new/game/themes/Temptation/[main]buttonsolo.png
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index 00000000..f436c957
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diff --git a/medley_new/game/themes/Temptation/[main]buttonstats.png b/medley_new/game/themes/Temptation/[main]buttonstats.png
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index 00000000..8159086b
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diff --git a/medley_new/game/themes/Temptation/[main]mainBar.png b/medley_new/game/themes/Temptation/[main]mainBar.png
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index 00000000..d10b32de
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diff --git a/medley_new/game/themes/Temptation/[main]playerNumberBox.png b/medley_new/game/themes/Temptation/[main]playerNumberBox.png
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diff --git a/medley_new/game/themes/Temptation/[main]selectbg.png b/medley_new/game/themes/Temptation/[main]selectbg.png
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diff --git a/medley_new/game/themes/Temptation/[main]songCover.jpg b/medley_new/game/themes/Temptation/[main]songCover.jpg
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diff --git a/medley_new/game/themes/Temptation/[main]songSelection1.png b/medley_new/game/themes/Temptation/[main]songSelection1.png
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diff --git a/medley_new/game/themes/Temptation/[party]roundBG1.png b/medley_new/game/themes/Temptation/[party]roundBG1.png
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+++ b/medley_new/game/themes/Temptation/[stat]mainBG3.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure.ini b/medley_new/game/themes/Verdure.ini
new file mode 100644
index 00000000..126e0134
--- /dev/null
+++ b/medley_new/game/themes/Verdure.ini
@@ -0,0 +1,8994 @@
+;1.10
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+
+[Theme]
+Name = Verdure
+Creator = MezzoX
+US_Version = USD 110
+
+[Colors]
+White = 255 255 255
+LightBlue = 119 187 210
+DarkBlue = 28 126 171
+LightRed = 170 146 146
+DarkRed = 155 113 113
+LightGreen = 136 168 136
+DarkGreen = 106 152 104
+LightPurple = 155 136 168
+DarkPurple = 145 104 152
+LightOrange = 168 155 136
+DarkOrange = 151 131 76
+LightYellow = 168 168 136
+DarkYellow = 150 151 76
+Turkis = 13 186 167
+GrayLightest = 223 223 223
+GrayLight = 191 191 191
+Gray = 127 127 127
+GrayDark = 63 63 63
+Black = 0 0 0
+GrayPopup = 51 51 51
+Gold = 255 223 31
+Silver = 223 223 223
+Bronze = 205 127 50
+Red = 255 0 0
+
+[Loading]
+[LoadingBackground]
+Tex = LoadingBG
+Color = DarkRed
+Type = Colorized
+
+[LoadingStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingStatic3]
+X = 150
+Y = 180
+W = 500
+H = 180
+Z = 0.4
+Tex = LoadLogo
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.4
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LoadingText1]
+X = 30
+Y = 548
+Color = White
+Font = 0
+Align = 0
+Size = 24
+Text = SING_LOADING
+Reflection = 1
+ReflectionSpacing = 13
+
+[LoadingText2]
+X = 790
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = US_VERSION
+Reflection = 1
+ReflectionSpacing = 13
+
+[Main]
+[MainBackground]
+Tex = MainBG
+
+[MainStatic1]
+X = 110
+Y = 190
+W = 25
+H = 23
+Tex = MainIcon
+Color = Black
+Type = Transparent
+
+[MainStatic6]
+X = 95
+Y = 180
+W = 500
+H = 75
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[MainText1]
+X = 140
+Y = 176
+Color = Black
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MENU
+
+[MainTextDescriptionLong]
+X = 140
+Y = 223
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[MainStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.4
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainText2]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[MainStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[MainText3]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+Reflection = 1
+ReflectionSpacing = 13
+
+[MainButtonSolo]
+X = 95
+Y = 270
+W = 150
+H = 50
+Tex = ButtonLeft
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+;Fade = 1
+;FadeText = 1
+;SelectH = 150
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+
+[MainButtonSoloText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_SING
+Color = White
+
+[MainButtonMulti]
+X = 250
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+;Fade = 1
+;FadeText = 1
+;SelectH = 150
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[MainButtonMultiText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_MULTI
+Color = White
+
+[MainButtonCollection1]
+X = 405
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 0
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+FirstChild = 3
+
+[MainButtonCollection1Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_TOOLS
+Color = White
+
+[MainButtonStats]
+X = 410
+Y = 310
+W = 140
+H = 30
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+Parent = 1
+
+[MainButtonStatsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_STATS
+Color = White
+
+[MainButtonEditor]
+X = 410
+Y = 345
+W = 140
+H = 30
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+Parent = 1
+
+[MainButtonEditorText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_EDITOR
+Color = White
+
+[MainButtonOptions]
+X = 410
+Y = 380
+W = 140
+H = 30
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+Parent = 1
+
+[MainButtonOptionsText1]
+X = 70
+Y = 3
+Font = 0
+Size = 24
+Align = 1
+Text = SING_OPTIONS
+Color = White
+
+[MainButtonExit]
+X = 560
+Y = 270
+W = 150
+H = 50
+Tex = ButtonRight
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+;Fade = 1
+;FadeText = 1
+;SelectH = 150
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[MainButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EXIT
+Color = White
+
+#######
+###############
+########
+
+[Song]
+
+[SongBackground]
+Tex = SongBG
+
+[SongStaticNonParty1]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = SongCD
+Type = Transparent
+
+[SongTextCat]
+X = 70
+Y = 60
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = SING_SONG_SELECTION_DESC
+
+[SongStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Z = 0.4
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Z = 0.951
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongCover]
+X = 300
+Y = 120
+W = 325
+H = 200
+Reflections = 1
+Style=5
+
+[SongEqualizer]
+Visible = 1
+Direction = 1
+Color = ColorDark
+Alpha = 1
+X = 255
+Y = 476
+PieceW = 4
+PieceH = 4
+Space = 1
+Bands = 5
+Length = 15
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongVideoIcon]
+X = 310
+Y = 445
+W = 24
+H = 24
+Z = 0.95
+Color = White
+Tex = icon_song_video
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 22
+
+:[SongStatic3]
+:X = 278
+;Y = 120
+;W = 244
+;H = 200
+;Z = 0.95
+;Color = ColorLight
+;Tex = SongSelection1
+;Type = Transparent
+
+[SongStatic3]
+X = 283
+Y = 110
+W = 230
+H = 210
+Tex = SongSelection1
+Color = White
+Type = Transparent
+
+[SongStatic4]
+X = 283
+Y = 320
+W = 230
+H = 160
+Z = 0.95
+Color = White
+Tex = SongSelection2
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongStatic5]
+X = 20
+Y = 10
+W = 500
+H = 85
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[SongTextArtist]
+X = 400
+Y = 328
+W = 200
+Color = Black
+Font = 1
+Size = 24
+Align = 1
+Text =
+
+[SongTextTitle]
+X = 400
+Y = 394
+W = 200
+Color = ColorDark
+Font = 0
+Size = 25
+Align = 1
+Text =
+
+[SongTextNumber]
+X = 492
+Y = 457
+Z = 0.95
+Color = Black
+Size = 18
+Align = 2
+Reflection = 1
+ReflectionSpacing = 21
+
+#Variable statics and texts for song-screen in sing- and partymode
+# There can be an unlimited Number of Statics and Texts, As long
+# as the numbers are in order.
+# Statics that are shown in PartyMode Only are Named_
+# SongStaticParty[No]
+# Texts that are shown in PartyMode Only are Named_
+# SongTextParty[No]
+# Statics that are shown in Normal Mode Only are Named_
+# SongStaticNonParty[No]
+# Texts that are shown in Normal Mode Only are Named_
+# SongTextNonParty[No]
+#Here are the ones for singmode
+
+[SongTextNonParty1]
+X = 70
+Y = 6
+Color = Black
+Font = 0
+Size = 60
+Text = SING_SONG_SELECTION
+Align = 0
+
+# NAVBAR #########################
+# Jump to a letter with [ALT] + [A..Z]
+[SongStaticNonParty2]
+X = 260
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAlt
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty2]
+X = 292
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = +
+Reflection = 1
+ReflectionSpacing = 13
+
+[SongStaticNonParty3]
+X = 300
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty3]
+X = 340
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_GOTO
+Reflection = 1
+ReflectionSpacing = 13
+
+# Menu opens with [M]
+[SongStaticNonParty4]
+X = 425
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonM
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty4]
+X = 465
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_MENU
+Reflection = 1
+ReflectionSpacing = 13
+
+# The so famous search, shown with [J]
+[SongStaticNonParty5]
+X = 515
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonJ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty5]
+X = 555
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_JUMPTO_DESC
+Reflection = 1
+ReflectionSpacing = 13
+
+# [P]laylist
+[SongStaticNonParty6]
+X = 680
+Y = 545
+W = 32
+H = 30
+Z = 0.952
+Tex = ButtonP
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[SongTextNonParty6]
+X = 720
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_SONG_SELECTION_PLAYLIST
+Reflection = 1
+ReflectionSpacing = 13
+
+#and these are the ones for partymode
+[SongStaticParty1]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = PartyIcon
+Type = Transparent
+
+# NAVBAR for party
+# enter a number
+[SongStaticParty2]
+X = 260
+Y = 547
+Z = 0.952
+W = 32
+H = 30
+Tex = Button13
+Color = White
+Type = Transparent
+
+[SongTextParty3]
+X = 300
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SONG_MENU_NAME_PARTY_JOKER
+Reflection = 1
+ReflectionSpacing = 13
+
+# menu
+[SongStaticParty3]
+X = 435
+Y = 547
+Z = 0.952
+W = 32
+H = 30
+Tex = ButtonM
+Color = White
+Type = Transparent
+
+[SongTextParty4]
+X = 475
+Y = 548
+Z = 0.952
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_MENU
+Reflection = 1
+ReflectionSpacing = 13
+
+[SongStaticParty4]
+X = 575
+Y = 547
+Z = 0.952
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[SongTextParty5]
+X = 615
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_SONG_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+#Texts for Party Mode
+[SongTextParty1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = Black
+Text = PARTY_MODE
+
+[SongTextParty2]
+X = 238
+Y = 548
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_SONG_WHEREAMI
+#variable statics end
+
+# Jokers, 5 for each team, only shown in party Mode
+[SongStaticTeam1Joker1]
+Tex = Joker
+X = 520
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker2]
+Tex = Joker
+X = 570
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker3]
+Tex = Joker
+X = 620
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker4]
+Tex = Joker
+X = 670
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam1Joker5]
+Tex = Joker
+X = 720
+Y = 400
+W = 40
+H = 40
+Z = 0.98
+Color = P1Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker1]
+Tex = Joker
+X = 520
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker2]
+Tex = Joker
+X = 570
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker3]
+Tex = Joker
+X = 620
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker4]
+Tex = Joker
+X = 670
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam2Joker5]
+Tex = Joker
+X = 720
+Y = 450
+W = 40
+H = 40
+Z = 0.98
+Color = P2Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker1]
+Tex = Joker
+X = 520
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker2]
+Tex = Joker
+X = 570
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker3]
+Tex = Joker
+X = 620
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker4]
+Tex = Joker
+X = 670
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+[SongStaticTeam3Joker5]
+Tex = Joker
+X = 720
+Y = 500
+W = 40
+H = 40
+Z = 0.98
+Color = P3Dark
+Type = Transparent
+TexX1 = 0
+TexY1 = 0
+TexX2 = 1
+TexY2 = 1
+
+
+[Sing]
+Texts = 1
+
+[SingBackground]
+Type=color
+ColR=1
+ColB=1
+ColG=1
+
+[SingText1]
+Text = SING_TIME
+X = 43
+Y = 577
+Font = 1
+Size = 18
+Color = White
+Align = 1
+
+[SingStatic1]
+;TextBG
+Tex = LyricBar
+X = 10
+Y = 492
+W = 780
+H = 85
+Color = White
+Type = Transparent
+
+[SingStatic2]
+;TimeBar
+Tex = TimeBar1
+X = 10
+Y = 577
+W = 780
+H = 20
+Color = White
+Type = Transparent
+
+[SingTimeProgress]
+X = 87
+Y = 584
+W = 633
+H = 6
+Color = White
+
+[SingTimeText]
+Text = SING_TIME
+X = 761
+Y = 577
+Font = 1
+Size = 18
+Color = White
+Align = 1
+
+# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#PlayerOne
+[SingP1Static]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1Text]
+Text = P1
+X = 25
+Y = 302
+Font = 1
+Size = 18
+Color = DarkGreen
+Align = 0
+
+[SingP1Static2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1SingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1TwoPStatic]
+Tex = P
+X = 20
+Y = 117
+W = 30
+H = 28
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPText]
+Text = P1
+X = 25
+Y = 122
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP1TwoPStatic2]
+Tex = ScoreBG
+X = 680
+Y = 102
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1TwoPTextScore]
+Text = 00000
+X = 698
+Y = 104
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1TwoPSingBar]
+X = 680
+Y = 136
+W = 100
+H = 8
+
+#Player Two
+[SingP2RStatic]
+Tex = P
+X = 20
+Y = 297
+W = 30
+H = 28
+Color = P2Dark
+Type = Colorized
+
+[SingP2RText]
+Text = P2
+X = 24
+Y = 302
+Font = 1
+Size = 18
+Color = White
+Align = 0
+
+[SingP2RStatic2]
+Tex = ScoreBG
+X = 680
+Y = 282
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2RTextScore]
+Text = 00000
+X = 698
+Y = 284
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2RSingBar]
+X = 680
+Y = 316
+W = 100
+H = 8
+
+# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # #
+#Player One
+[SingP1ThreePStatic]
+Tex = P
+X = 16
+Y = 59
+W = 50
+H = 44
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePText]
+Text = P1
+X = 27
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP1ThreePStatic2]
+Tex = ScoreBG
+X = 75
+Y = 61
+W = 100
+H = 36
+Color = P1Dark
+Type = Colorized
+
+[SingP1ThreePTextScore]
+Text = 00000
+X = 93
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP1ThreePSingBar]
+X = 75
+Y = 95
+W = 100
+H = 8
+
+#Player Two
+[SingP2MStatic]
+Tex = P
+X = 311
+Y = 59
+W = 50
+H = 44
+Color = P2Dark
+Type = Colorized
+
+[SingP2MText]
+Text = P2
+X = 321
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP2MStatic2]
+Tex = ScoreBG
+X = 370
+Y = 61
+W = 100
+H = 36
+Color = P2Dark
+Type = Colorized
+
+[SingP2MTextScore]
+Text = 00000
+X = 388
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP2MSingBar]
+X = 370
+Y = 95
+W = 100
+H = 8
+
+#Player Three
+[SingP3RStatic]
+Tex = P
+X = 611
+Y = 59
+W = 50
+H = 44
+Color = P3Dark
+Type = Colorized
+
+[SingP3RText]
+Text = P3
+X = 621
+Y = 66
+Font = 1
+Size = 24
+Color = White
+Align = 0
+
+[SingP3RStatic2]
+Tex = ScoreBG
+X = 670
+Y = 61
+W = 100
+H = 36
+Color = P3Dark
+Type = Colorized
+
+[SingP3RTextScore]
+Text = 00000
+X = 688
+Y = 63
+Font = 0
+Size = 30
+Color = White
+Align = 0
+
+[SingP3SingBar]
+X = 670
+Y = 95
+W = 100
+H = 8
+
+[Score]
+Texts = 1
+
+[ScoreBackground]
+Tex = ScoreScreenBG
+
+[ScoreText1]
+X = 60
+Y = 6
+Color = Black
+Font = 0
+Size = 60
+Text = SONG_SCORE
+Align = 0
+
+[ScoreTextArtistTitle]
+X = 60
+Y = 59
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = ArtistTitle
+
+[ScoreStatic1]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = ScoreIcon
+Type = Transparent
+
+[ScoreStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[ScoreStatic5]
+X = 20
+Y = 10
+W = 700
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+;[ScoreStatic6]
+;X = 20
+;Y = 110
+;W = 755
+;H = 420
+;z = 0.1
+;Tex = ScoreGlassBG
+;Color = White
+;Type = Transparent
+
+[ScoreText2]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+#end of main stuff
+
+# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # #
+[ScoreTextName1]
+X = 197
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = Black
+Align = 0
+
+# Rating
+[ScoreStaticRatingPicture1]
+X = 385
+Y = 165
+H = 75
+W = 75
+z = 0.95
+
+[ScoreTextScore1]
+X = 422
+Y = 235
+width = 100
+Color = Black
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+# Note Score
+[ScoreStaticBoxDark1]
+Tex = ScoreBar_box_dark
+X = 200
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes1]
+X = 227
+Y = 322
+Color = Black
+Font = 0
+Size = 30
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore1]
+X = 487
+Y = 322
+Color = Black
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static1]
+Tex = ScoreLine
+X = 200
+Y = 351
+W = 287
+H = 1
+Color = White
+Type = Colorized
+
+# Line Bonus
+[ScoreStaticBoxLight1]
+Tex = ScoreBar_box_light
+X = 200
+Y = 358
+W = 22
+H = 20
+Color = P1Light
+Type = Colorized
+
+[ScoreTextLineBonus1]
+X = 227
+Y = 352
+Color = Black
+Font = 0
+Size = 30
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore1]
+X = 487
+Y = 352
+Color = Black
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+# A simple line
+[ScorePlayer1Static2]
+Tex = ScoreLine
+X = 200
+Y = 382
+W = 287
+H = 1
+Color = White
+Type = Colorized
+
+# Golden Notes
+[ScoreStaticBoxLightest1]
+Tex = ScoreBar_box_lightest
+X = 200
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes1]
+X = 227
+Y = 383
+Color = Black
+Font = 0
+Size = 30
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore1]
+X = 487
+Y = 383
+Color = Black
+Font = 0
+Size = 30
+Align = 2
+Text = 0
+
+#Total Score
+[ScoreStaticPlayerIdBox1]
+Tex = PlayerIDBox01
+X = 200
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+[ScoreTextTotal1]
+X = 237
+Y = 454
+Color = Black
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 0
+Reflection = 1
+ReflectionSpacing = 26
+
+[ScoreTextTotalSCore1]
+X = 487
+Y = 444
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 0
+Reflection = 1
+ReflectionSpacing = 24
+
+#ScoreBar
+[ScoreStaticBackLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel1]
+Tex = ScoreLevel
+X = 503
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound1]
+Tex = ScoreLevelRound
+X = 503
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer1Static3]
+Tex = ScoreEndCap
+X = 499
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer1Static4]
+Tex = ScoreGlassBox
+X = 499
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName2]
+X = 42
+Y = 290
+Font = 0
+Size = 30
+Text = P1
+Color = Black
+Align = 0
+
+[ScoreStaticRatingPicture2]
+X = 180
+Y = 165
+H = 75
+W = 75
+z = 1.0
+
+[ScoreTextScore2]
+X = 217
+Y = 235
+Width = 100
+Color = Black
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark2]
+Tex = ScoreBar_box_dark
+X = 45
+Y = 327
+W = 22
+H = 20
+Color = P1Dark
+Type = Colorized
+
+[ScoreTextNotes2]
+X = 72
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 0
+
+[ScoreTextNotesScore2]
+X = 282
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLight2]
+Tex = ScoreBar_box_light
+X = 45
+Y = 358
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextLineBonus2]
+X = 72
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 0
+
+[ScoreTextLineBonusScore2]
+X = 282
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreStaticBoxLightest2]
+Tex = ScoreBar_box_lightest
+X = 45
+Y = 390
+W = 22
+H = 20
+Color = P1Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes2]
+X = 72
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 0
+
+[ScoreTextGoldenNotesScore2]
+X = 282
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Align = 2
+Text = 0000
+
+[ScoreTextTotal2]
+X = 82
+Y = 454
+Color = Black
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Reflection = 1
+ReflectionSpacing = 24
+
+[ScoreTextTotalSCore2]
+X = 283
+Y = 444
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Reflection = 1
+ReflectionSpacing = 24
+
+# Lines
+[ScorePlayer2Static1]
+Tex = ScoreLine
+X = 45
+Y = 351
+W = 237
+H = 1
+Type = Colorized
+Color = ColorDark
+
+[ScorePlayer2Static2]
+Tex = ScoreLine
+X = 45
+Y = 382
+W = 237
+H = 1
+Type = Colorized
+Color = ColorDark
+
+[ScoreStaticPlayerIdBox2]
+Tex = PlayerIDBox01
+X = 45
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+#ScoreBar
+[ScoreStaticBackLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 168
+W = 95
+H = 310
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 138
+W = 95
+H = 8
+Color = P1Lightest
+Type = Colorized
+
+[ScoreStaticLevel2]
+Tex = ScoreLevel
+X = 298
+Y = 400
+W = 95
+H = 10
+Color = P1Dark
+Type = Colorized
+
+[ScoreStaticLevelRound2]
+Tex = ScoreLevelRound
+X = 298
+Y = 392
+W = 95
+H = 8
+Color = P1Dark
+Type = Colorized
+
+[ScorePlayer2Static3]
+Tex = ScoreEndCap
+X = 294
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer2Static4]
+Tex = ScoreGlassBox
+X = 294
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# P L A Y E R T W O
+[ScoreTextName3]
+X = 758
+Y = 290
+Font = 0
+Size = 30
+Text = P2
+Color = Black
+Align = 2
+
+[ScoreStaticRatingPicture3]
+X = 545
+Y = 165
+H = 75
+W = 75
+
+[ScoreTextScore3]
+X = 583
+Y = 235
+width = 100
+Color = Black
+Font = 0
+Size = 27
+Text = Tone Deaf
+Align = 1
+
+[ScoreStaticBoxDark3]
+Tex = ScoreBar_box_dark
+X = 733
+Y = 327
+W = 22
+H = 20
+Color = P2Dark
+Type = Colorized
+
+[ScoreTextNotes3]
+X = 728
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Text = SING_NOTES
+Align = 2
+
+[ScoreTextNotesScore3]
+X = 518
+Y = 324
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLight3]
+Tex = ScoreBar_box_light
+X = 733
+Y = 358
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextLineBonus3]
+X = 728
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Text = SING_PHRASE_BONUS
+Align = 2
+
+[ScoreTextLineBonusScore3]
+X = 518
+Y = 355
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreStaticBoxLightest3]
+Tex = ScoreBar_box_lightest
+X = 733
+Y = 390
+W = 22
+H = 20
+Color = P2Lightest
+Type = Colorized
+
+[ScoreTextGoldenNotes3]
+X = 728
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Text = SING_GOLDEN_NOTES
+Align = 2
+
+[ScoreTextGoldenNotesScore3]
+X = 518
+Y = 387
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = 0000
+
+[ScoreTextTotal3]
+X = 718
+Y = 454
+Color = Black
+Font = 0
+Size = 30
+Text = SING_TOTAL
+Align = 2
+Reflection = 1
+ReflectionSpacing = 24
+
+[ScoreTextTotalScore3]
+X = 517
+Y = 444
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 00000
+Reflection = 1
+ReflectionSpacing = 24
+
+#Lines
+[ScorePlayer3Static1]
+Tex = ScoreLine
+X = 518
+Y = 351
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScorePlayer3Static2]
+Tex = ScoreLine
+X = 518
+Y = 382
+W = 237
+H = 1
+Type = Colorized
+Color = White
+
+[ScoreStaticPlayerIdBox3]
+Tex = PlayerIDBox02
+X = 729
+Y = 455
+W = 26
+H = 23
+Type = Transparent
+Color = White
+Reflection = 1
+ReflectionSpacing = 31
+
+#ScoreBar
+[ScoreStaticBackLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 168
+W = 95
+H = 310
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticBackLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 138
+W = 95
+H = 8
+Color = P2Lightest
+Type = Colorized
+
+[ScoreStaticLevel3]
+Tex = ScoreLevel
+X = 409
+Y = 400
+W = 95
+H = 10
+Color = P2Dark
+Type = Colorized
+
+[ScoreStaticLevelRound3]
+Tex = ScoreLevelRound
+X = 409
+Y = 392
+W = 95
+H = 8
+Color = P2Dark
+Type = Colorized
+
+[ScorePlayer3Static3]
+Tex = ScoreEndCap
+X = 405
+Y = 478
+W = 110
+H = 30
+z = 0.9
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 0
+
+[ScorePlayer3Static4]
+Tex = ScoreGlassBox
+X = 405
+Y = 148
+W = 113
+H = 331
+z = 0.89
+Color = White
+Type = Transparent
+
+# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # #
+# P L A Y E R O N E
+[ScoreTextName4]
+X = 20
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P1
+Color = Black
+
+# Rating
+[ScoreStaticRatingPicture4]
+X = 200
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes4]
+X = 20
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Black
+
+[ScoreTextNotesScore4]
+X = 260
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextLineBonus4]
+X = 20
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Black
+
+[ScoreTextLineBonusScore4]
+X = 260
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextGoldenNotes4]
+X = 20
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Black
+
+[ScoreTextGoldenNotesScore4]
+X = 260
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextScore4]
+X = 20
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Black
+
+[ScoreTextTotal4]
+X = 47
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Black
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore4]
+X = 260
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Black
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark4]
+Tex = PlayerNumberBox
+X = 20
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P1Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer4Text1]
+X = 24
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = White
+Font = 1
+Size = 15
+Align = 0
+Text = P1
+
+#lines
+[ScorePlayer4Static1]
+X = 20
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer4Static2]
+X = 20
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer4Static3]
+X = 20
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer4Static4]
+X = 20
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer4Static5]
+X = 20
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+# P L A Y E R T W O
+[ScoreTextName5]
+X = 280
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P2
+Color = Black
+
+# Rating
+[ScoreStaticRatingPicture5]
+X = 460
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes5]
+X = 280
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Black
+
+[ScoreTextNotesScore5]
+X = 520
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextLineBonus5]
+X = 280
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Black
+
+[ScoreTextLineBonusScore5]
+X = 520
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextGoldenNotes5]
+X = 280
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Black
+
+[ScoreTextGoldenNotesScore5]
+X = 520
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextScore5]
+X = 280
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Black
+
+[ScoreTextTotal5]
+X = 307
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Black
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore5]
+X = 520
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Black
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark5]
+Tex = PlayerNumberBox
+X = 280
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P2Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer5Text1]
+X = 284
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = Black
+Font = 1
+Size = 15
+Align = 0
+Text = P2
+
+[ScorePlayer5Static1]
+X = 280
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer5Static2]
+X = 280
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer5Static3]
+X = 280
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer5Static4]
+X = 280
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer5Static5]
+X = 280
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+# P L A Y E R T H R E E
+[ScoreTextName6]
+X = 540
+Y = 160
+Font = 0
+Size = 42
+Align = 0
+Text = P3
+Color = Black
+
+# Rating
+[ScoreStaticRatingPicture6]
+X = 720
+Y = 150
+H = 60
+W = 60
+
+[ScoreTextNotes6]
+X = 540
+Y = 220
+Font = 0
+Size = 27
+Align = 0
+Text = SING_NOTES
+Color = Black
+
+[ScoreTextNotesScore6]
+X = 780
+Y = 220
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextLineBonus6]
+X = 540
+Y = 250
+Font = 0
+Size = 27
+Align = 0
+Text = SING_PHRASE_BONUS
+Color = Black
+
+[ScoreTextLineBonusScore6]
+X = 780
+Y = 250
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextGoldenNotes6]
+X = 540
+Y = 280
+Font = 0
+Size = 27
+Align = 0
+Text = SING_GOLDEN_NOTES
+Color = Black
+
+[ScoreTextGoldenNotesScore6]
+X = 780
+Y = 280
+Font = 0
+Size = 30
+Align = 2
+Text = 0000
+Color = Black
+
+[ScoreTextScore6]
+X = 540
+Y = 310
+Font = 1
+Size = 27
+Align = 0
+Text = Tone Deaf
+Color = Black
+
+[ScoreTextTotal6]
+X = 567
+Y = 371
+Font = 0
+Size = 30
+Align = 0
+Text = SING_TOTAL
+Color = Black
+Reflection = 1
+ReflectionSpacing = -1
+
+[ScoreTextTotalScore6]
+X = 780
+Y = 361
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+Color = Black
+Reflection = 1
+ReflectionSpacing = -3
+
+[ScoreStaticBoxDark6]
+Tex = PlayerNumberBox
+X = 540
+Y = 370
+W = 25
+H = 25
+Type = Colorized
+Color = P3Dark
+Z = 0.9
+Reflection = 1
+ReflectionSpacing = 4
+
+[ScorePlayer6Text1]
+X = 544
+Y = 376
+W = 30
+H = 30
+Z = 1
+Color = Black
+Font = 1
+Size = 15
+Align = 0
+Text = P3
+
+#lines
+[ScorePlayer6Static1]
+X = 540
+Y = 218
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer6Static2]
+X = 540
+Y = 248
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer6Static3]
+X = 540
+Y = 278
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer6Static4]
+X = 540
+Y = 308
+W = 240
+H = 2
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+[ScorePlayer6Static5]
+X = 540
+Y = 338
+W = 240
+H = 4
+Tex = ScoreLine
+Type = Colorized
+Color = Black
+
+##################
+#################################
+#################
+
+[Options]
+Texts = 6
+Fade = 2
+
+[OptionsBackground]
+Tex = OptionsBG
+
+[OptionsStatic1]
+X = 110
+Y = 130
+W = 25
+H = 25
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsStatic7]
+X = 95
+Y = 115
+W = 500
+H = 115
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsText1]
+X = 140
+Y = 115
+Color = Black
+Font = 0
+Size = 54
+Text = SING_OPTIONS
+Align = 0
+
+[OptionsText2]
+X = 140
+Y = 165
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_DESC
+
+[OptionsTextDescription]
+X = 140
+Y = 195
+Color = Color
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[OptionsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsText5]
+X = 590
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_ESC
+Reflection=1
+ReflectionSpacing=13
+
+[OptionsButtonGame]
+X = 95
+Y = 245
+W = 150
+H = 50
+Tex = ButtonLeft
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonGameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GAME
+Color = White
+
+[OptionsButtonGraphics]
+X = 250
+Y = 245
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonGraphicsText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_GRAPHICS
+Color = White
+
+[OptionsButtonSound]
+X = 405
+Y = 245
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonSoundText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_SOUND
+Color = White
+
+[OptionsButtonLyrics]
+X = 560
+Y = 245
+W = 150
+H = 50
+Tex = ButtonRight
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonLyricsText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_LYRICS
+Color = White
+
+[OptionsButtonThemes]
+X = 95
+Y = 335
+W = 150
+H = 50
+Tex = ButtonLeft
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonThemesText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_THEMES
+Color = White
+
+[OptionsButtonRecord]
+X = 250
+Y = 335
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonRecordText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_RECORD
+Color = White
+Texts = 1
+
+[OptionsButtonAdvanced]
+X = 405
+Y = 335
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonAdvancedText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_ADVANCED
+Color = White
+Texts = 1
+
+[OptionsButtonExit]
+X = 560
+Y = 335
+W = 150
+H = 50
+Tex = ButtonRight
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Align = 0
+Texts = 1
+;Fade = 1
+;FadeText = 1
+;SelectH = 100
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[OptionsButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+#################
+###########################################################################################
+################
+
+[OptionsGame]
+Texts = 5
+
+[OptionsGameBackground]
+Tex = OptionsBG
+
+[OptionsGameStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsGameStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsGameText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsGameText2]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_GAME_DESC
+
+[OptionsGameText3]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_GAME_WHEREAMI
+
+[OptionsGameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsGameStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGameText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsGameSelectPlayers]
+Text = SING_OPTIONS_GAME_PLAYERS
+Tex = MainBar
+TexSBG = SelectBG
+Type = Transparent
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDifficulty]
+Text = SING_OPTIONS_GAME_DIFFICULTY
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideLanguage]
+Text = SING_OPTIONS_GAME_LANGUAGE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectTabs]
+Text = SING_OPTIONS_GAME_TABS
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectSlideSorting]
+Text = SING_OPTIONS_GAME_SORTING
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameSelectDebug]
+Text = SING_OPTIONS_GAME_DEBUG
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGameButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsGameButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+################################
+
+[OptionsGraphics]
+Texts = 5
+
+[OptionsGraphicsBackground]
+Tex = OptionsBG
+
+[OptionsGraphicsStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsGraphicsStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsGraphicsText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsGraphicsText2]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_GRAPHICS_DESC
+
+[OptionsGraphicsText3]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_GRAPHICS_WHEREAMI
+
+
+[OptionsGraphicsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsGraphicsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Z = 0.5
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsGraphicsText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsGraphicsSelectSlideResolution]
+Text = SING_OPTIONS_GRAPHICS_RESOLUTION
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectFullscreen]
+Text = SING_OPTIONS_GRAPHICS_FULLSCREEN
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectDepth]
+Text = SING_OPTIONS_GRAPHICS_DEPTH
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectVisualizer]
+Text = SING_OPTIONS_GRAPHICS_VISUALIZER
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectOscilloscope]
+Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsSelectMovieSize]
+Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE
+Tex = MainBar
+Type = Transparent
+TexSBG = SelectBG
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsGraphicsButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsGraphicsButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsSound]
+Texts = 5
+
+[OptionsSoundBackground]
+Tex = OptionsBG
+
+[OptionsSoundStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsSoundText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsSoundText2]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_SOUND_DESC
+
+[OptionsSoundText3]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_SOUND_WHEREAMI
+
+[OptionsSoundStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsSoundStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsSoundStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsSoundText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsSoundSelectVoicePassthrough]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH
+X = 70
+Y = 130
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBackgroundMusic]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC
+X = 70
+Y = 170
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectMicBoost]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_MIC_BOOST
+X = 70
+Y = 210
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectClickAssist]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_CLICK_ASSIST
+X = 70
+Y = 250
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectBeatClick]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_BEAT_CLICK
+X = 70
+Y = 290
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectThreshold]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_THRESHOLD
+X = 70
+Y = 330
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewVolume]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_PREVIEWVOLUME
+X = 70
+Y = 370
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundSelectSlidePreviewFADING]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_SOUND_PREVIEWFADING
+X = 70
+Y = 410
+W = 250
+H = 35
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsSoundButtonExit]
+X = 70
+Y = 460
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsSoundButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsLyrics]
+Texts = 1
+
+[OptionsLyricsBackground]
+Tex = OptionsBG
+
+[OptionsLyricsStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsLyricsText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsLyricsText2]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_LYRICS_DESC
+
+[OptionsLyricsText3]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_LYRICS_WHEREAMI
+
+[OptionsLyricsStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsLyricsStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsLyricsStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsLyricsText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Text = SING_LEGEND_ESC
+Reflection = 1
+ReflectionSpacing = 20
+
+[OptionsLyricsSelectLyricsFont]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_LYRICS_FONT
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectLyricsEffect]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_LYRICS_EFFECT
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsSelectNoteLines]
+Tex = MainBar
+TexSBG = SelectBG
+Text = SING_OPTIONS_LYRICS_NOTELINES
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsLyricsButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsLyricsButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsThemes]
+Texts = 5
+
+[OptionsThemesBackground]
+Tex = OptionsBG
+
+[OptionsThemesStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsThemesText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsThemesText2]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_THEMES_DESC
+
+[OptionsThemesText3]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_THEMES_WHEREAMI
+
+[OptionsThemesStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsThemesStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsThemesStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsThemesText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsThemesSelectTheme]
+Text = SING_OPTIONS_THEMES_THEME
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectSkin]
+Text = SING_OPTIONS_THEMES_SKIN
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesSelectColor]
+Text = SING_OPTIONS_THEMES_COLOR
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsThemesButtonExit]
+X = 70
+Y = 290
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsThemesButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsRecord]
+Texts = 5
+
+[OptionsRecordBackground]
+Tex = OptionsBG
+
+[OptionsRecordStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsRecordText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsRecordText2]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_RECORD_DESC
+
+[OptionsRecordText3]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_RECORD_WHEREAMI
+
+[OptionsRecordStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsRecordStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsRecordStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsRecordText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+[OptionsRecordSelectSlideCard]
+Text = SING_OPTIONS_RECORD_CARD
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideInput]
+Text = SING_OPTIONS_RECORD_INPUT
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordSelectSlideChannel]
+Text = SING_OPTIONS_RECORD_CHANNEL
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsRecordButtonExit]
+X = 70
+Y = 390
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsRecordButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[OptionsAdvanced]
+Texts = 5
+
+[OptionsAdvancedBackground]
+Tex = OptionsBG
+
+[OptionsAdvancedStatic1]
+X = 40
+Y = 22
+W = 25
+H = 23
+Color = Black
+Tex = IconOption
+Type = Transparent
+
+[OptionsAdvancedText1]
+X = 70
+Y = 5
+Color = Black
+Size = 54
+Text = SING_OPTIONS
+
+[OptionsAdvancedText3]
+X = 70
+Y = 55
+Color = ColorDark
+Size = 30
+Text = SING_OPTIONS_ADVANCED_DESC
+
+[OptionsAdvancedText2]
+X = 70
+Y = 85
+Color = Black
+Size = 30
+Text = SING_OPTIONS_ADVANCED_WHEREAMI
+
+[OptionsAdvancedStatic6]
+X = 20
+Y = 10
+W = 500
+H = 110
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[OptionsAdvancedStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedText4]
+X = 300
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_NAVIGATE
+
+[OptionsAdvancedStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[OptionsAdvancedText5]
+X = 440
+Y = 548
+Z = 0.5
+Color = Black
+Size = 24
+Reflection = 1
+ReflectionSpacing = 20
+Text = SING_LEGEND_ESC
+
+#########unused at the moment#########
+#[OptionsAdvancedSelectLoadAnimation]
+#Text = SING_OPTIONS_ADVANCED_LOADANIMATION
+#Tex = MainBar
+#TexSBG = SelectBG
+#X = 40
+#Y = 85
+#W = 230
+#H = 70
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectScreenFade]
+Text = SING_OPTIONS_ADVANCED_SCREENFADE
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 130
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectEffectSing]
+Text = SING_OPTIONS_ADVANCED_EFFECTSING
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 180
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectLineBonus]
+Text = SING_OPTIONS_GRAPHICS_LINEBONUS
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 230
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectSlideOnSongClick]
+Text = SING_OPTIONS_ADVANCED_ONSONGCLICK
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 280
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectAskbeforeDel]
+Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 330
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedSelectPartyPopup]
+Text = SING_OPTIONS_ADVANCED_PARTYPOPUP
+Tex = MainBar
+TexSBG = SelectBG
+X = 70
+Y = 380
+W = 250
+H = 40
+SkipX = 10
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[OptionsAdvancedButtonExit]
+X = 70
+Y = 440
+W = 250
+H = 40
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+Align = 0
+Texts = 1
+
+[OptionsAdvancedButtonExitText1]
+X = 60
+Y = 5
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[Top5]
+Texts = 1
+
+[Top5Background]
+Tex = Top5BG
+
+[Top5Text1]
+X = 60
+Y = 6
+Color = Black
+Font = 0
+Size = 60
+Align = 0
+Text = SING_TOP_5_CHARTS
+
+[Top5TextArtistTitle]
+X = 60
+Y = 60
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = artist - title
+
+[Top5Text4]
+X = 370
+Y = 30
+Color = Black
+Font = 0
+Size = 30
+Align = 0
+Text = SING_OPTIONS_GAME_DIFFICULTY
+
+[Top5Static6]
+X = 20
+Y = 10
+W = 700
+H = 85
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[Top5TextLevel]
+X = 580
+Y = 30
+Color = Black
+Font = 0
+Size = 30
+Align = 1
+Text = easy
+
+[Top5Static1]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = ScoreIcon
+Type = Transparent
+
+[Top5Static2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Static3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[Top5Text2]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = SING_TOP_5_CHARTS_WHEREAMI
+
+[Top5Static4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[Top5Text3]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_TOP_5_CHARTS_CONTINUE
+
+[Top5Static5]
+X = 530
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[Top5Text5]
+X = 560
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY
+
+[Top5TextName1]
+X = 150
+Y = 190
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 1. Player1
+
+[Top5TextName2]
+X = 150
+Y = 240
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 2. Player2
+
+[Top5TextName3]
+X = 150
+Y = 290
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 3. Player3
+
+[Top5TextName4]
+X = 150
+Y = 340
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 4. Player4
+
+[Top5TextName5]
+X = 150
+Y = 390
+Color = Black
+Font = 0
+Size = 42
+Align = 0
+Text = 5. Player5
+
+[Top5TextScore1]
+X = 560
+Y = 190
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore2]
+X = 560
+Y = 240
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore3]
+X = 560
+Y = 290
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore4]
+X = 560
+Y = 340
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextScore5]
+X = 560
+Y = 390
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+
+[Top5TextDate1]
+X = 760
+Y = 190
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate2]
+X = 760
+Y = 240
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate3]
+X = 760
+Y = 290
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate4]
+X = 760
+Y = 340
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextDate5]
+X = 760
+Y = 390
+Color = Black
+Font = 0
+Size = 42
+Align = 2
+Text = 00000
+
+[Top5TextNumber1]
+X = 120
+Y = 193
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 1
+
+[Top5TextNumber2]
+X = 120
+Y = 243
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 2
+
+[Top5TextNumber3]
+X = 120
+Y = 293
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 3
+
+[Top5TextNumber4]
+X = 120
+Y = 343
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 4
+
+[Top5TextNumber5]
+X = 120
+Y = 393
+Color = White
+Font = 1
+Size = 27
+Align = 1
+Text = 5
+
+[Top5StaticNumber1]
+Tex = PlayerNumberBox
+X = 100
+Y = 186
+W = 40
+H = 40
+Color = ColorDark
+Type = Transparent
+
+[Top5StaticNumber2]
+Tex = PlayerNumberBox
+X = 100
+Y = 236
+W = 40
+H = 40
+Color = ColorDark
+Type = Transparent
+
+[Top5StaticNumber3]
+Tex = PlayerNumberBox
+X = 100
+Y = 286
+W = 40
+H = 40
+Color = ColorDark
+Type = Transparent
+
+[Top5StaticNumber4]
+Tex = PlayerNumberBox
+X = 100
+Y = 336
+W = 40
+H = 40
+Color = ColorDark
+Type = Transparent
+
+[Top5StaticNumber5]
+Tex = PlayerNumberBox
+X = 100
+Y = 386
+W = 40
+H = 40
+Color = ColorDark
+Type = Transparent
+
+[Edit]
+Texts = 5
+
+[EditBackground]
+Tex = EditBG
+
+# main icon
+[EditStatic1]
+X = 65
+Y = 150
+W = 25
+H = 25
+Color = White
+Tex = IconEdit
+Type = Transparent
+# Type = Colorized
+
+# main icon title
+[EditText1]
+X = 95
+Y = 135
+Color = White
+Font = 0
+Size = 54
+Align = 0
+Text = SING_EDIT
+
+# main icon subtitle
+[EditText2]
+X = 95
+Y = 175
+Color = ColorLightest
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_MENU_DESCRIPTION
+
+# Navigate button text
+[EditText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+# Select button text
+[EditText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_SELECT
+Reflection=1
+ReflectionSpacing=13
+
+# Esc button text
+[EditText5]
+X = 590
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_EDIT_EXIT
+Reflection=1
+ReflectionSpacing=13
+
+[EditTextDescription]
+X = 95
+Y = 195
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = SING_EDIT_TEXTDESCRIPTION
+
+[EditStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditStatic6]
+X = 550
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[EditButtonConvert]
+X = 250
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[EditButtonConvertText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_CONVERT
+Color = White
+
+[EditButtonExit]
+X = 405
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+DeSelectReflectionSpacing = 280
+Fade = 1
+FadeText = 1
+SelectH = 150
+FadeTex = ButtonFade
+FadeTexPos = 0
+
+[EditButtonExitText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_EDIT_BUTTON_EXIT
+Color = White
+
+[Level]
+Texts = 5
+
+[LevelBackground]
+Tex = MainBG
+
+[LevelStatic1]
+X = 110
+Y = 195
+W = 25
+H = 23
+Tex = MainIcon
+Color = Black
+Type = Transparent
+
+[LevelText1]
+X = 140
+Y = 176
+Color = Black
+Font = 0
+Size = 54
+Align = 0
+Text = SING_MODE
+
+[LevelText2]
+X = 140
+Y = 223
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = SING_DIFFICULTY_DESC
+
+[LevelStatic6]
+X = 95
+Y = 180
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[LevelStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[LevelText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[LevelText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_DIFFICULTY_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[LevelButtonEasy]
+X = 180
+Y = 270
+W = 150
+H = 50
+Tex = ButtonLeft
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+;Fade = 1
+;FadeText = 1
+;SelectH = 150
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[LevelButtonMedium]
+X = 335
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+;Fade = 1
+;FadeText = 1
+;SelectH = 150
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[LevelButtonHard]
+X = 490
+Y = 270
+W = 150
+H = 50
+Tex = ButtonRight
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 15
+;DeSelectReflectionSpacing = 280
+;Fade = 1
+;FadeText = 1
+;SelectH = 150
+;FadeTex = ButtonFade
+;FadeTexPos = 0
+
+[LevelButtonEasyText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_EASY
+
+[LevelButtonMediumText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_MEDIUM
+
+[LevelButtonHardText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text = SING_HARD
+
+[Name]
+Texts = 2
+
+[NameBackground]
+Tex = MainBG
+
+[NameStatic1]
+X = 110
+Y = 195
+W = 25
+H = 23
+Tex = MainIcon
+Color = Black
+Type = Transparent
+
+[NameText1]
+X = 140
+Y = 176
+Color = Black
+Font = 0
+Size = 54
+Text = SING_MODE
+
+[NameText2]
+X = 140
+Y = 223
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = SING_PLAYER_DESC
+
+[NameStatic7]
+X = 95
+Y = 180
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[NameStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameStatic4]
+X = 260
+Y = 545
+W = 32
+H = 30
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText3]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameStatic5]
+X = 400
+Y = 545
+W = 32
+H = 30
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText4]
+X = 440
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_PLAYER_ENTER_NAME
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameStatic6]
+X = 590
+Y = 545
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameText5]
+X = 630
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = SING_LEGEND_CONTINUE
+Reflection = 1
+ReflectionSpacing = 13
+
+[NameButtonPlayer1]
+X = 180
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = P1Dark
+DColor = P1Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer1Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer2]
+X = 335
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = P2Dark
+DColor = P2Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer2Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer3]
+X = 490
+Y = 270
+W = 150
+H = 50
+Tex = Button
+Color = P3Dark
+DColor = P3Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer3Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer4]
+X = 180
+Y = 400
+W = 150
+H = 50
+Tex = Button
+Color = P4Dark
+DColor = P4Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer4Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer5]
+X = 335
+Y = 400
+W = 150
+H = 50
+Tex = Button
+Color = P5Dark
+DColor = P5Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer5Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[NameButtonPlayer6]
+X = 490
+Y = 400
+W = 150
+H = 50
+Tex = Button
+Color = P6Dark
+DColor = P6Light
+Type = Transparent
+Texts = 1
+Reflection = 1
+ReflectionSpacing = 2
+
+[NameButtonPlayer6Text1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Color = White
+Text =
+
+[PartyNewRound]
+Texts = 7
+
+[PartyNewRoundBackground]
+Tex = MainBG
+
+[PartyNewRoundStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic8]
+X = 20
+Y = 10
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[PartyNewRoundStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStatic3]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = PartyIcon
+Type = Transparent
+
+[PartyNewRoundText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = Black
+Text = PARTY_MODE
+
+[PartyNewRoundText2]
+X = 70
+Y = 55
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUND_DESC
+
+[PartyNewRoundText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_ROUND_WHEREAMI
+
+[PartyNewRoundText4]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_ROUND_LEGEND_CONTINUE
+
+[PartyNewRoundText5]
+X = 460
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND
+Align = 0
+
+[PartyNewRoundText6]
+X = 600
+Y = 100
+Color = White
+Font = 0
+Size = 30
+Text = PARTY_ROUND_WINNER
+Align = 0
+
+[PartyNewRoundText7]
+X = 448
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = PARTY_ROUND
+Align = 2
+
+[PartyNewRoundTextTeam1Players]
+X = 30
+Y = 137
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam2Players]
+X = 30
+Y = 218
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundTextTeam3Players]
+X = 30
+Y = 299
+Color = White
+Font = 0
+Size = 21
+Align = 0
+Text = Dummytext, Player2, Player3, Player4
+
+[PartyNewRoundStatic4]
+Tex = PartyRoundBG1
+X = 450
+Y = 103
+W = 330
+H = 24
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStatic5]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyNewRoundStatic6]
+Tex = PartyRoundBG3
+X = 250
+Y = 350
+W = 300
+H = 50
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStatic7]
+Tex = PartyRoundBG4
+X = 50
+Y = 495
+W = 700
+H = 30
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticTeam1]
+Tex = PartyTeamButton1
+X = 20
+Y = 110
+W = 400
+H = 50
+Color = P1Dark
+Type = Transparent
+Reflection = 0
+
+[PartyNewRoundStaticTeam2]
+Tex = PartyTeamButton1
+X = 20
+Y = 191
+W = 400
+H = 50
+Color = P2Dark
+Type = Transparent
+Reflection = 0
+
+[PartyNewRoundStaticTeam3]
+Tex = PartyTeamButton1
+X = 20
+Y = 272
+W = 400
+H = 50
+Color = P3Dark
+Type = Transparent
+Reflection = 0
+
+[PartyNewRoundStaticNextPlayer1]
+Tex = PartyPlayerButton
+X = 155
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStaticNextPlayer2]
+Tex = PartyPlayerButton
+X = 325
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyNewRoundStaticNextPlayer3]
+Tex = PartyPlayerButton
+X = 495
+Y = 415
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyNewRoundTextRound1]
+X = 460
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Round 1
+Align = 0
+
+[PartyNewRoundTextRound2]
+X = 460
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Round 2
+Align = 0
+
+[PartyNewRoundTextRound3]
+X = 460
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Round 3
+Align = 0
+
+[PartyNewRoundTextRound4]
+X = 460
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Round 4
+Align = 0
+
+[PartyNewRoundTextRound5]
+X = 460
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Round 5
+Align = 0
+
+[PartyNewRoundTextRound6]
+X = 460
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Round 6
+Align = 0
+
+[PartyNewRoundTextRound7]
+X = 460
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Round 7
+Align = 0
+
+[PartyNewRoundTextWinner1]
+X = 600
+Y = 133
+Color = White
+Font = 0
+Size = 24
+Text = Winner 1
+Align = 0
+
+[PartyNewRoundTextWinner2]
+X = 600
+Y = 162
+Color = White
+Font = 0
+Size = 24
+Text = Winner 2
+Align = 0
+
+[PartyNewRoundTextWinner3]
+X = 600
+Y = 191
+Color = White
+Font = 0
+Size = 24
+Text = Winner 3
+Align = 0
+
+[PartyNewRoundTextWinner4]
+X = 600
+Y = 220
+Color = White
+Font = 0
+Size = 24
+Text = Winner 4
+Align = 0
+
+[PartyNewRoundTextWinner5]
+X = 600
+Y = 249
+Color = White
+Font = 0
+Size = 24
+Text = Winner 5
+Align = 0
+
+[PartyNewRoundTextWinner6]
+X = 600
+Y = 278
+Color = White
+Font = 0
+Size = 24
+Text = Winner 6
+Align = 0
+
+[PartyNewRoundTextWinner7]
+X = 600
+Y = 307
+Color = White
+Font = 0
+Size = 24
+Text = Winner 7
+Align = 0
+
+[PartyNewRoundStaticRound1]
+Tex = PartyRoundBG2
+X = 450
+Y = 135
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticRound2]
+Tex = PartyRoundBG2
+X = 450
+Y = 164
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticRound3]
+Tex = PartyRoundBG2
+X = 450
+Y = 193
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticRound4]
+Tex = PartyRoundBG2
+X = 450
+Y = 222
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticRound5]
+Tex = PartyRoundBG2
+X = 450
+Y = 251
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticRound6]
+Tex = PartyRoundBG2
+X = 450
+Y = 280
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundStaticRound7]
+Tex = PartyRoundBG2
+X = 450
+Y = 309
+W = 330
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyNewRoundTextNextRound]
+X = 400
+Y = 495
+Color = White
+Font = 0
+Size = 30
+Text = Next Round
+Align = 1
+
+[PartyNewRoundTextNextRoundNo]
+X = 457
+Y = 350
+Color = White
+Font = 0
+Size = 54
+Text = 99
+Align = 0
+
+[PartyNewRoundTextScoreTeam1]
+X = 390
+Y = 110
+Color = White
+Font = 0
+Size = 51
+Text = 3000
+Align = 1
+
+[PartyNewRoundTextScoreTeam2]
+X = 390
+Y = 191
+Color = White
+Font = 0
+Size = 51
+Text = 2000
+Align = 1
+
+[PartyNewRoundTextScoreTeam3]
+X = 390
+Y = 272
+Color = White
+Font = 0
+Size = 51
+Text = 1000
+Align = 1
+
+[PartyNewRoundTextNameTeam1]
+X = 30
+Y = 108
+Color = White
+Font = 0
+Size = 36
+Text = Team 1
+Align = 0
+
+[PartyNewRoundTextNameTeam2]
+X = 30
+Y = 189
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyNewRoundTextNameTeam3]
+X = 30
+Y = 270
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyNewRoundTextNextPlayer1]
+X = 230
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 1
+Align = 1
+
+[PartyNewRoundTextNextPlayer2]
+X = 400
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 2
+Align = 1
+
+[PartyNewRoundTextNextPlayer3]
+X = 570
+Y = 425
+Color = White
+Font = 0
+Size = 30
+Text = Player 3
+Align = 1
+
+
+[PartyScore]
+Texts = 5
+
+[PartyScoreBackground]
+Tex = PartyBG
+
+[PartyScoreDecoTextures]
+ChangeTextures = 1
+
+FirstTexture = PartyScoreDeco
+FirstTyp = Colorized
+FirstColor = Gold
+
+SecondTexture = PartyScoreDeco
+SecondTyp = Colorized
+SecondColor = Silver
+
+ThirdTexture = PartyScoreDeco
+ThirdTyp = Colorized
+ThirdColor = Bronze
+
+[PartyScoreStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStatic3]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = PartyIcon
+Type = Transparent
+
+[PartyScoreStatic7]
+X = 20
+Y = 10
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[PartyScoreStatic4]
+X = 260
+Y = 547
+W = 32
+H = 30
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyScoreText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = Black
+Text = PARTY_MODE
+
+[PartyScoreText2]
+X = 70
+Y = 58
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_SCORE_DESC
+
+[PartyScoreText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_SCORE_WHEREAMI
+
+[PartyScoreText4]
+X = 300
+Y = 548
+Color = Black
+Font = 0
+Size = 24
+Align = 0
+Text = PARTY_LEGEND_CONTINUE
+
+[PartyScoreStatic5]
+Tex = PartyScoreBG1
+X = 50
+Y = 100
+W = 700
+H = 80
+Color = ColorDark
+Type = Transparent
+
+[PartyScoreStatic6]
+Tex = PartyScoreBG2
+X = 50
+Y = 495
+W = 700
+H = 20
+Color = ColorDark
+Type = Transparent
+
+[PartyScoreText5]
+X = 400
+Y = 136
+Color = White
+Font = 0
+Size = 45
+Text = PARTY_SCORE_WINS2
+Align = 1
+
+[PartyScoreTextWinner]
+X = 400
+Y = 98
+Color = White
+Font = 0
+Size = 54
+Text = The Winner is...
+Align = 1
+
+[PartyScoreTextScoreTeam1]
+X = 568
+Y = 198
+Color = White
+Font = 0
+Size = 36
+Text = 3000
+Align = 2
+
+[PartyScoreTextScoreTeam2]
+X = 568
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyScoreTextScoreTeam3]
+X = 568
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = 1000
+Align = 2
+
+[PartyScoreTextNameTeam1]
+X = 188
+Y = 198
+Font = 0
+Size = 36
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyScoreTextNameTeam2]
+X = 188
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyScoreTextNameTeam3]
+X = 188
+Y = 398
+Color = White
+Font = 0
+Size = 36
+Text = Team 3
+Align = 0
+
+[PartyScoreStaticTeam1]
+X = 188
+Y = 230
+W = 380
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam1BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 200
+W = 400
+H = 50
+Type = Transparent
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam1Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 191
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyScoreStaticTeam2]
+X = 188
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam2BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 300
+W = 400
+H = 50
+Type = Transparent
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam2Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyScoreStaticTeam3]
+X = 188
+Y = 430
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyScoreStaticTeam3BG]
+Tex = PartyTeamButton2
+X = 178
+Y = 400
+W = 400
+H = 50
+Type = Transparent
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyScoreStaticTeam3Deco]
+Tex = PartyScoreDeco
+X = 563
+Y = 391
+W = 64
+H = 64
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = -5
+
+[PartyWin]
+Texts = 4
+
+[PartyWinBackground]
+Tex = PartyBG
+
+[PartyWinStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStatic3]
+X = 40
+Y = 22
+W = 27
+H = 27
+Color = White
+Tex = PartyIcon
+Type = Colorized
+
+[PartyWinStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyWinText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = White
+Text = PARTY_MODE
+
+[PartyWinText2]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_WIN_DESC
+
+[PartyWinText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_WIN_WHEREAMI
+
+[PartyWinText4]
+X = 290
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_WIN_LEGEND_CONTINUE
+
+#[PartyWinTextWinner]
+#X = 150
+#Y = 120
+#Color = White
+#Font = 1
+#Size = 42
+#Text = The Winner is...
+#Align = 0
+
+[PartyWinTextScoreTeam1]
+X = 699
+Y = 183
+Color = White
+Font = 0
+Size = 57
+Text = 3000
+Align = 2
+
+[PartyWinTextScoreTeam2]
+X = 669
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = 2000
+Align = 2
+
+[PartyWinTextScoreTeam3]
+X = 649
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = 1000
+Align = 2
+
+[PartyWinTextNameTeam1]
+X = 169
+Y = 183
+Font = 0
+Size = 57
+Align = 0
+Text = Team 1
+Color = White
+
+[PartyWinTextNameTeam2]
+X = 289
+Y = 298
+Color = White
+Font = 0
+Size = 36
+Text = Team 2
+Align = 0
+
+[PartyWinTextNameTeam3]
+X = 369
+Y = 398
+Color = White
+Font = 0
+Size = 27
+Text = Team 3
+Align = 0
+
+[PartyWinStaticTeam1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BG]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank2]
+Tex = PartyTeamButton3
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam1Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P1Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam1BGRank3]
+Tex = PartyTeamButton3
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P1Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+
+[PartyWinStaticTeam1Deco]
+Tex = PartyWinDeco1
+X = 91
+Y = 176
+W = 79
+H = 79
+Type = Colorized
+Color = Gold
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyWinStaticTeam2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BG]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamButton3
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank1]
+Tex = PartyTeamButton4
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P2Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank2]
+Tex = PartyTeamButton4
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P2Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam2BGRank3]
+Tex = PartyTeamButton4
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam2Deco]
+Tex = PartyWinDeco2
+X = 226
+Y = 291
+W = 64
+H = 64
+Type = Colorized
+Color = Silver
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyWinStaticTeam3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = TeamColor
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BG]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = TeamColor
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank1]
+X = 169
+Y = 230
+W = 530
+H = 16
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank1]
+Tex = PartyTeamButton3
+X = 159
+Y = 185
+W = 550
+H = 65
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank2]
+X = 289
+Y = 330
+W = 380
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank2]
+Tex = PartyTeamButton5
+X = 279
+Y = 300
+W = 400
+H = 50
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Rank3]
+X = 369
+Y = 420
+W = 280
+H = 15
+Z = 1
+Tex = PartyTeamPoints
+Color = P3Dark
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 12
+
+[PartyWinStaticTeam3BGRank3]
+Tex = PartyTeamButton5
+X = 359
+Y = 400
+W = 300
+H = 40
+Type = Colorized
+Color = P3Dark
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyWinStaticTeam3Deco]
+Tex = PartyWinDeco3
+X = 316
+Y = 391
+W = 54
+H = 54
+Type = Colorized
+Color = Bronze
+Reflection = 1
+ReflectionSpacing = 3
+
+[PartyOptions]
+Texts = 5
+
+[PartyOptionsBackground]
+Tex = PartyBG
+
+[PartyOptionsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyOptionsStatic3]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = PartyIcon
+Type = Transparent
+
+[PartyOptionsStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyOptionsStatic5]
+X = 388
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyOptionsStatic6]
+X = 20
+Y = 10
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[PartyOptionsText1]
+X = 70
+Y = 5
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = Black
+Text = PARTY_MODE
+
+[PartyOptionsText2]
+X = 70
+Y = 55
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_OPTIONS_DESC
+
+[PartyOptionsText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_OPTIONS_WHEREAMI
+
+[PartyOptionsText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyOptionsText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+[PartyOptionsSelectLevel]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_DIFFICULTY
+X = 70
+Y = 110
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+#TexSBG = SelectBG
+#W = 230
+#H = 40
+#SkipX = 10
+
+[PartyOptionsSelectPlayList]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_PLAYLIST
+X = 70
+Y = 165
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectPlayList2]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_PLAYLIST
+X = 70
+Y = 220
+W = 230
+H = 40
+SkipX = 10
+Fields = 1
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyOptionsSelectRounds]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_ROUNDS
+X = 70
+Y = 275
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayer]
+Texts = 6
+
+[PartyPlayerBackground]
+Tex = PartyBG
+
+[PartyPlayerStatic1]
+X = 0
+Y = 545
+Z = 0.7
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic2]
+X = 250
+Y = 545
+Z = 0.7
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyPlayerStatic3]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = PartyIcon
+Type = Transparent
+
+[PartyPlayerStatic4]
+X = 260
+Y = 552
+Z = 0.75
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic5]
+X = 388
+Y = 552
+Z = 0.75
+W = 24
+H = 23
+Tex = ButtonAZ
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic6]
+X = 556
+Y = 552
+Z = 0.75
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyPlayerStatic7]
+X = 20
+Y = 10
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[PartyPlayerText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = Black
+Text = PARTY_MODE
+
+[PartyPlayerText2]
+X = 70
+Y = 58
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_PLAYER_DESC
+
+[PartyPlayerText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_PLAYER_WHEREAMI
+
+[PartyPlayerText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyPlayerText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_PLAYER_ENTER_NAME
+
+[PartyPlayerText6]
+X = 586
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_CONTINUE
+
+[PartyPlayerSelectTeams]
+Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+Text = PARTY_TEAMS
+X = 45
+Y = 105
+W = 310
+SBGW = 150
+H = 40
+SkipX = 170
+Fields = 2
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers1]
+;Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+;Text = PARTY_TEAMS_PLAYER1
+X = 315
+Y = 170
+W = 200
+SBGW = 150
+H = 40
+SkipX = 10
+Fields = 1
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = P1Light
+DColor = P1Dark
+TColor = White
+TDColor = White
+
+SBGColor = P1Light
+SBGDColor = P1Dark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers2]
+;Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+;Text = PARTY_TEAMS_PLAYER2
+X = 315
+Y = 300
+W = 200
+SBGW = 150
+H = 40
+SkipX = 10
+Fields = 1
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = P2Light
+DColor = P2Dark
+TColor = White
+TDColor = White
+
+SBGColor = P2Light
+SBGDColor = P2Dark
+STColor = White
+STDColor = GrayDark
+
+[PartyPlayerSelectPlayers3]
+;Tex = MainBar
+TexSBG = PartyPlayerSelectBG
+;Text = PARTY_TEAMS_PLAYER3
+X = 315
+Y = 430
+W = 200
+SBGW = 150
+H = 40
+SkipX = 10
+Fields = 4
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = P3Light
+DColor = P3Dark
+TColor = White
+TDColor = White
+
+SBGColor = P3Light
+SBGDColor = P3Dark
+STColor = White
+STDColor = GrayDark
+
+
+
+[PartyPlayerTeam1Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 160
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerTeam1NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 1
+Color = White
+
+[PartyPlayerPlayer1Name]
+Tex = Button
+X = 45
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer1NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 1
+Color = White
+
+[PartyPlayerPlayer2Name]
+Tex = Button
+X = 205
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer2NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 2
+Color = White
+
+[PartyPlayerPlayer3Name]
+Tex = Button
+X = 365
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer3NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 3
+Color = White
+
+[PartyPlayerPlayer4Name]
+Tex = Button
+X = 525
+Y = 220
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P1Lightest
+DColor = P1Dark
+
+[PartyPlayerPlayer4NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 4
+Color = White
+
+[PartyPlayerTeam2Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 290
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerTeam2NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 2
+Color = White
+
+[PartyPlayerPlayer5Name]
+Tex = Button
+X = 45
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer5NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 5
+Color = White
+
+[PartyPlayerPlayer6Name]
+Tex = Button
+X = 205
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer6NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 6
+Color = White
+
+[PartyPlayerPlayer7Name]
+Tex = Button
+X = 365
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer7NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 7
+Color = White
+
+[PartyPlayerPlayer8Name]
+Tex = Button
+X = 525
+Y = 350
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P2Lightest
+DColor = P2Dark
+
+[PartyPlayerPlayer8NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 8
+Color = White
+
+[PartyPlayerTeam3Name]
+Tex = PartyTeamButton2
+X = 45
+Y = 420
+W = 310
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerTeam3NameText1]
+X = 115
+Y = 8
+Font = 0
+Size = 36
+Align = 1
+Text = Team 3
+Color = White
+
+[PartyPlayerPlayer9Name]
+Tex = Button
+X = 45
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer9NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 9
+Color = White
+
+[PartyPlayerPlayer10Name]
+Tex = Button
+X = 205
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer10NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 10
+Color = White
+
+[PartyPlayerPlayer11Name]
+Tex = Button
+X = 365
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer11NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 11
+Color = White
+
+[PartyPlayerPlayer12Name]
+Tex = Button
+X = 525
+Y = 480
+Z = 0.6
+W = 150
+H = 50
+Type = Transparent
+Texts = 1
+Color = P3Lightest
+DColor = P3Dark
+
+[PartyPlayerPlayer12NameText1]
+X = 75
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = Player 12
+Color = White
+
+
+
+[PartyRoundsBackground]
+Tex = PartyBG
+
+[PartyRoundsStatic1]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic2]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[PartyRoundsStatic3]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = PartyIcon
+Type = Transparent
+
+[PartyRoundsStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[PartyRoundsStatic5]
+X = 388
+Y = 552
+W = 24
+H = 23
+Tex = ButtonEnter
+Color = White
+Type = Transparent
+
+[PartyRoundsStatic6]
+X = 20
+Y = 10
+W = 500
+H = 75
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[PartyRoundsText1]
+X = 70
+Y = 6
+ColR = 0.7
+ColG = 0.7
+ColB = 0.7
+Font = 0
+Size = 60
+Color = Black
+Text = PARTY_MODE
+
+[PartyRoundsText2]
+X = 70
+Y = 53
+Color = ColorDark
+Font = 0
+Size = 30
+Align = 0
+Text = PARTY_ROUNDS_DESC
+
+[PartyRoundsText3]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = PARTY_ROUNDS_WHEREAMI
+
+[PartyRoundsText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[PartyRoundsText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = PARTY_ROUNDS_LEGEND_CONTINUE
+
+[PartyRoundsSelectRoundCount]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_ROUNDCOUNT
+X = 70
+Y = 100
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound1]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE1
+X = 70
+Y = 155
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound2]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE2
+X = 70
+Y = 210
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound3]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE3
+X = 70
+Y = 265
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound4]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE4
+X = 70
+Y = 320
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound5]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE5
+X = 70
+Y = 375
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound6]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE6
+X = 70
+Y = 430
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+[PartyRoundsSelectRound7]
+Tex = MainBar
+TexSBG = SelectBG
+Text = PARTY_SELECTMODE7
+X = 70
+Y = 485
+W = 230
+H = 40
+SkipX = 10
+Fields = 7
+
+Type = Transparent
+TypeSBG = Transparent
+
+Color = ColorLight
+DColor = ColorDark
+TColor = White
+TDColor = White
+
+SBGColor = ColorLight
+SBGDColor = ColorDark
+STColor = White
+STDColor = GrayDark
+
+
+
+[SongMenu]
+
+[SongMenuBackground]
+Type=Fade
+;ColR=0
+;ColG=0
+;ColB=0
+Alpha=0.0
+Tex = SongBG
+
+
+[SongMenuStatic1]
+Tex = interface_dialog_background
+X = 520
+Y = 120
+W = 270
+H = 200
+Z = 0.96
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 0
+
+[SongMenuStatic2]
+X = 528
+Y = 131
+W = 24
+H = 24
+Color = White
+Tex = icon_song_menu
+Type = Colorized
+Z = 0.97
+
+[SongMenuTextMenu]
+X = 558
+Y = 125
+Z = 0.97
+Color = ColorDark
+Size = 36
+Text = MENU
+
+[SongMenuButton1]
+X = 540
+Y = 175
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+
+[SongMenuButton1Text1]
+X = 6
+Y = 0
+Z = 0.97
+Color = White
+Size = 24
+Text = SONG_MENU_PLAY
+
+[SongMenuButton2]
+X = 540
+Y = 205
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+
+[SongMenuButton2Text1]
+X = 6
+Y = 0
+Color = White
+Size = 24
+Text = SONG_MENU_EDIT
+Z = 0.97
+
+[SongMenuButton3]
+X = 540
+Y = 235
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+
+[SongMenuButton3Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_MODI
+Align = 0
+Z = 0.97
+
+# shows up instead of BUtton 3
+# in some song menus
+[SongMenuSelectSlide3]
+TexSBG = Rectangle
+Text =
+Type = Colorized
+ShowArrows = 1
+OneItemOnly = 1
+X = 540
+Y = 235
+W = 0
+H = 25
+Z = 0.97
+SkipX = 0
+SBGW = 220
+TextSize = 24
+Color = LightBlue
+DColor = DarkBlue
+TColor = White
+TDColor = White
+SBGColor = LightBlue
+SBGDColor = DarkBlue
+STColor = White
+STDColor = White
+
+[SongMenuButton4]
+X = 540
+Y = 265
+Z = 0.97
+W = 220
+H = 25
+Tex = Rectangle
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+
+[SongMenuButton4Text1]
+X = 6
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = SONG_MENU_CANCEL
+Align = 0
+Z = 0.97
+
+[SongJumpto]
+
+[SongJumptoBackground]
+Type=Fade
+;ColR=0
+;ColG=0
+;ColB=0
+Alpha=0.0
+Tex = SongBG
+
+[SongJumptoStatic1]
+Tex = interface_dialog_background
+X = 520
+Y = 320
+W = 270
+H = 160
+Z = 0.965
+Color = White
+Type = Transparent
+
+[SongJumptoStatic2]
+X = 528
+Y = 328
+W = 24
+H = 24
+Color = Black
+Tex = icon_song_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoText1]
+X = 558
+Y = 323
+Color = ColorDark
+Size = 36
+Text = SONG_JUMPTO_TYPE_DESC
+Z = 0.97
+
+#arrows over the select
+#TODO: remove, add this for all in code
+[SongJumptoStatic3]
+X = 520
+Y = 363
+W = 260
+H = 30
+Color = ColorDark
+Tex = interface_selectbg_search
+Type = Colorized
+Z = 0.97
+
+[SongJumptoSelectSlideType]
+#Text = SONG_JUMPTO_TYPE_DESC
+X = 526
+Y = 363
+Z = 0.97
+H = 30
+SBGW = 150
+SkipX = 4
+Color = Black
+Size = 36
+
+#text
+TColor = Black
+TDColor = Black
+#Select0r.Text.Color
+STColor = Black
+STDColor = Black
+
+[SongJumptoButtonSearchText]
+X = 536
+Y = 375
+Z = 0.97
+W = 160
+H = 50
+Size = 36
+Font = 1
+Align = 0
+Color = Black
+
+[SongJumptoTextFound]
+X = 549
+Y = 425
+Color = Black
+Font = 0
+Size = 24
+Text = SONG_JUMPTO_HELP
+Align = 0
+Z = 0.97
+
+##### STATISTIKEN ######
+
+[StatMain]
+Texts = 0
+Statics = 0
+
+[StatMainBackground]
+Tex = MainBG
+
+[StatMainButtonScores]
+X = 589
+Y = 100
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonScoresText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SCORES
+Color = White
+
+[StatMainButtonSingers]
+X = 589
+Y = 160
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSingersText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_DESC_SINGERS
+Color = White
+
+[StatMainButtonSongs]
+X = 589
+Y = 220
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonSongsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_SONGS
+Color = White
+
+[StatMainButtonBands]
+X = 589
+Y = 280
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonBandsText1]
+X = 95
+Y = 13
+Font = 0
+Size = 24
+Align = 1
+Text = STAT_DESC_BANDS
+Color = White
+
+[StatMainButtonExit]
+X = 589
+Y = 340
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatMainButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatMainTextOverview]
+X = 45
+Y = 125
+W = 510
+Color = White
+Font = 0
+Size = 27
+Align = 0
+Text =
+
+[StatMainStatic9]
+X = 20
+Y = 10
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[StatMainStatic1]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = StatIcon
+Type = Transparent
+
+[StatMainStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatMainStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatMainStatic5]
+X = 388
+Y = 552
+W = 32
+H = 23
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatMainStatic6]
+X = 40
+Y = 100
+W = 520
+H = 20
+Tex = StatMainBG1
+Color = ColorLight
+Type = Transparent
+
+[StatMainStatic7]
+X = 40
+Y = 120
+W = 520
+H = 300
+Tex = StatMainBG2
+Color = ColorLight
+Type = Transparent
+
+[StatMainStatic8]
+X = 40
+Y = 420
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorLight
+Type = Transparent
+
+[StatMainText1]
+X = 70
+Y = 6
+Color = Black
+Font = 0
+Size = 60
+Text = STAT_MAIN
+Align = 0
+
+[StatMainText2]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = STAT_MAIN_WHEREAMI
+
+[StatMainText3]
+X = 70
+Y = 53
+Color = Black
+Font = 0
+Size = 30
+Align = 0
+Text = STAT_MAIN_DESC
+
+[StatMainText4]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[StatMainText5]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_ESC
+
+[StatDetail]
+Texts = 0
+Statics = 0
+
+[StatDetailBackground]
+Tex = MainBG
+
+[StatDetailButtonNext]
+X = 589
+Y = 100
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonNextText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_NEXT
+Color = White
+
+[StatDetailButtonPrev]
+X = 589
+Y = 160
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonPrevText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_PREV
+Color = White
+
+[StatDetailButtonReverse]
+X = 589
+Y = 220
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonReverseText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = STAT_REVERSE
+Color = White
+
+[StatDetailButtonExit]
+X = 589
+Y = 280
+W = 190
+H = 50
+Tex = Button
+Color = ColorDark
+DColor = ColorLight
+Type = Transparent
+Texts = 1
+Reflection = 0
+
+[StatDetailButtonExitText1]
+X = 95
+Y = 10
+Font = 0
+Size = 30
+Align = 1
+Text = SING_OPTIONS_EXIT
+Color = White
+
+[StatDetailTextDescription]
+X = 70
+Y = 53
+Color = White
+Font = 0
+Size = 30
+Align = 0
+Text =
+
+[StatDetailTextPage]
+X = 546
+Y = 98
+Color = Black
+Font = 0
+Size = 15
+Align = 2
+Text =
+
+[StatDetailTextList1]
+X = 45
+Y = 122
+Color = White
+Font = 0
+Size = 21
+Text = Stat1
+
+[StatDetailTextList2]
+X = 45
+Y = 160
+Color = White
+Font = 0
+Size = 21
+Text = Stat2
+
+[StatDetailTextList3]
+X = 45
+Y = 198
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList4]
+X = 45
+Y = 236
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList5]
+X = 45
+Y = 274
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList6]
+X = 45
+Y = 312
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList7]
+X = 45
+Y = 350
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList8]
+X = 45
+Y = 388
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList9]
+X = 45
+Y = 426
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailTextList10]
+X = 45
+Y = 464
+Color = White
+Font = 0
+Size = 21
+Text =
+
+[StatDetailStatic1]
+X = 30
+Y = 22
+W = 27
+H = 27
+Color = Black
+Tex = StatIcon
+Type = Transparent
+
+[StatDetailStatic9]
+X = 20
+Y = 10
+W = 500
+H = 80
+Tex = MainTextBG
+Color = White
+Type = Transparent
+
+[StatDetailStatic2]
+X = 0
+Y = 545
+W = 250
+H = 30
+Tex = Leiste1
+Color = ColorLight
+Type = Colorized
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic3]
+X = 250
+Y = 545
+W = 550
+H = 30
+Tex = Leiste2
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 2
+
+[StatDetailStatic4]
+X = 260
+Y = 552
+W = 24
+H = 23
+Tex = ButtonNavi
+Color = White
+Type = Transparent
+
+[StatDetailStatic5]
+X = 388
+Y = 552
+W = 32
+H = 23
+Tex = ButtonEsc
+Color = White
+Type = Transparent
+
+[StatDetailStatic6]
+X = 40
+Y = 100
+W = 520
+H = 24
+Tex = StatDetailBG1
+Color = ColorLight
+Type = Transparent
+
+[StatDetailStatic7]
+X = 40
+Y = 124
+W = 520
+H = 376
+Tex = StatMainBG2
+Color = ColorLight
+Type = Transparent
+
+[StatDetailStatic8]
+X = 40
+Y = 500
+W = 520
+H = 20
+Tex = StatMainBG3
+Color = ColorLight
+Type = Transparent
+
+[StatDetailText1]
+X = 70
+Y = 6
+Color = Black
+Font = 0
+Size = 60
+Text = STAT_DETAIL
+Align = 0
+
+[StatDetailText2]
+X = 238
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 2
+Text = STAT_DETAIL_WHEREAMI
+
+[StatDetailText3]
+X = 294
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_NAVIGATE
+
+[StatDetailText4]
+X = 418
+Y = 552
+Color = Black
+Font = 0
+Size = 21
+Align = 0
+Text = SING_LEGEND_ESC
+
+[CheckPopup]
+
+[CheckPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[CheckPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 1
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 15
+
+[CheckPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = ColorDark
+Font = 0
+Size = 30
+Text = MSG_QUESTION_TITLE
+Align = 1
+Z = 1
+
+[CheckPopupText]
+X = 400
+Y = 210
+W = 280
+Color = Black
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[CheckPopupButton1]
+X = 285
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = YES
+Align = 1
+Z = 1
+
+[CheckPopupButton2]
+X = 415
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[CheckPopupButton2Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = NO
+Align = 1
+Z = 1
+
+
+[ErrorPopup]
+
+[ErrorPopupBackground]
+Type=Fade
+ColR=0
+ColG=0
+ColB=0
+Alpha=0.4
+
+[ErrorPopupStatic1]
+Tex = interface_dialog_background
+X = 200
+Y = 150
+W = 400
+H = 200
+Z = 0.98
+Color = White
+Type = Transparent
+Reflection = 1
+ReflectionSpacing = 15
+
+[ErrorPopupText1]
+X = 400
+Y = 160
+W = 400
+Color = ColorDark
+Font = 0
+Size = 30
+Text = MSG_ERROR_TITLE
+Align = 1
+Z = 1
+
+[ErrorPopupText]
+X = 400
+Y = 210
+W = 280
+Color = Black
+Font = 0
+Size = 30
+Text = error text
+Align = 1
+Z = 1
+
+[ErrorPopupButton1]
+X = 350
+Y = 310
+W = 100
+H = 25
+Tex = Button
+Color = ColorLight
+DColor = ColorDark
+Type = Transparent
+Texts = 1
+Z = 1
+
+[ErrorPopupButton1Text1]
+X = 50
+Y = 0
+Color = White
+Font = 0
+Size = 24
+Text = OK
+Align = 1
+Z = 1
+
+[PausePopUpStatic]
+Tex = Pause
+X = 0
+Y = 0
+W = 800
+H = 600
+Z = 0.95
+Color = White
+Type = Colorized
+
+[SingLyricsUpperBar]
+X = 80
+W = 640
+Y = 493
+H = 41
+;YOffSet (+/-) for the Sing-Indicator
+IndicatorYOffset = 3
+
+[SingLyricsLowerBar]
+X = 80
+W = 640
+Y = 535
+H = 41 \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/Drippin.ini b/medley_new/game/themes/Verdure/Drippin.ini
new file mode 100644
index 00000000..bda3141f
--- /dev/null
+++ b/medley_new/game/themes/Verdure/Drippin.ini
@@ -0,0 +1,241 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+;
+;The video is free for private / non-commercial use.
+; Copyright dreamscene.org - All rights reserved.
+
+[Skin]
+Theme=Verdure
+Name=Drippin
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+LoadLogo = [main]logo.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+MainTextBG = [main]textbg.png
+ButtonLeft = [main]button_left.png
+ButtonRight = [main]button_right.png
+
+#Backgrounds
+LoadingBG = [bg]drippin.jpg
+MainBG = [bg-video]drippin.avi
+SongBG = [bg-video]drippin.avi
+ScoreScreenBG = [bg-video]drippin.avi
+Top5BG = [bg-video]drippin.avi
+OptionsBG = [bg-video]drippin.avi
+EditBG = [bg-video]drippin.avi
+PartyBG = [bg-video]drippin.avi
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/Drippin_Low.ini b/medley_new/game/themes/Verdure/Drippin_Low.ini
new file mode 100644
index 00000000..183e7405
--- /dev/null
+++ b/medley_new/game/themes/Verdure/Drippin_Low.ini
@@ -0,0 +1,241 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+;
+;The video is free for private / non-commercial use.
+; Copyright dreamscene.org - All rights reserved.
+
+[Skin]
+Theme=Verdure
+Name=Drippin (Low)
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+LoadLogo = [main]logo.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+MainTextBG = [main]textbg.png
+ButtonLeft = [main]button_left.png
+ButtonRight = [main]button_right.png
+
+#Backgrounds
+LoadingBG = [bg]drippin.jpg
+MainBG = [bg-video]drippin_low.avi
+SongBG = [bg-video]drippin_low.avi
+ScoreScreenBG = [bg-video]drippin_low.avi
+Top5BG = [bg-video]drippin_low.avi
+OptionsBG = [bg-video]drippin_low.avi
+EditBG = [bg-video]drippin_low.avi
+PartyBG = [bg-video]drippin_low.avi
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/Drippin_Static.ini b/medley_new/game/themes/Verdure/Drippin_Static.ini
new file mode 100644
index 00000000..c9b0fc10
--- /dev/null
+++ b/medley_new/game/themes/Verdure/Drippin_Static.ini
@@ -0,0 +1,241 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+;
+;The video is free for private / non-commercial use.
+; Copyright dreamscene.org - All rights reserved.
+
+[Skin]
+Theme=Verdure
+Name=Drippin (Static)
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+LoadLogo = [main]logo.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+MainTextBG = [main]textbg.png
+ButtonLeft = [main]button_left.png
+ButtonRight = [main]button_right.png
+
+#Backgrounds
+LoadingBG = [bg]drippin.jpg
+MainBG = [bg]drippin.jpg
+SongBG = [bg]drippin.jpg
+ScoreScreenBG = [bg]drippin.jpg
+Top5BG = [bg]drippin.jpg
+OptionsBG = [bg]drippin.jpg
+EditBG = [bg]drippin.jpg
+PartyBG = [bg]drippin.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/Springtime.ini b/medley_new/game/themes/Verdure/Springtime.ini
new file mode 100644
index 00000000..52e69d18
--- /dev/null
+++ b/medley_new/game/themes/Verdure/Springtime.ini
@@ -0,0 +1,241 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+;
+;The video is free for private / non-commercial use.
+; Copyright dreamscene.org - All rights reserved.
+
+[Skin]
+Theme=Verdure
+Name=Springtime
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+LoadLogo = [main]logo.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+MainTextBG = [main]textbg.png
+ButtonLeft = [main]button_left.png
+ButtonRight = [main]button_right.png
+
+#Backgrounds
+LoadingBG = [bg]springtime.jpg
+MainBG = [bg-video]springtime.avi
+SongBG = [bg-video]springtime.avi
+ScoreScreenBG = [bg-video]springtime.avi
+Top5BG = [bg-video]springtime.avi
+OptionsBG = [bg-video]springtime.avi
+EditBG = [bg-video]springtime.avi
+PartyBG = [bg-video]springtime.avi
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/Springtime_Low.ini b/medley_new/game/themes/Verdure/Springtime_Low.ini
new file mode 100644
index 00000000..93e91ac4
--- /dev/null
+++ b/medley_new/game/themes/Verdure/Springtime_Low.ini
@@ -0,0 +1,241 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+;
+;The video is free for private / non-commercial use.
+; Copyright dreamscene.org - All rights reserved.
+
+[Skin]
+Theme=Verdure
+Name=Springtime (Low)
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+LoadLogo = [main]logo.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+MainTextBG = [main]textbg.png
+ButtonLeft = [main]button_left.png
+ButtonRight = [main]button_right.png
+
+#Backgrounds
+LoadingBG = [bg]springtime.jpg
+MainBG = [bg-video]springtime_low.avi
+SongBG = [bg-video]springtime_low.avi
+ScoreScreenBG = [bg-video]springtime_low.avi
+Top5BG = [bg-video]springtime_low.avi
+OptionsBG = [bg-video]springtime_low.avi
+EditBG = [bg-video]springtime_low.avi
+PartyBG = [bg-video]springtime_low.avi
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/Springtime_Static.ini b/medley_new/game/themes/Verdure/Springtime_Static.ini
new file mode 100644
index 00000000..999c1b02
--- /dev/null
+++ b/medley_new/game/themes/Verdure/Springtime_Static.ini
@@ -0,0 +1,241 @@
+;0.5.1
+;experimental version
+;if you are using this as a sample for your theme
+;don't be suprised it doesn't work good with newer releases
+;
+;The video is free for private / non-commercial use.
+; Copyright dreamscene.org - All rights reserved.
+
+[Skin]
+Theme=Verdure
+Name=Springtime (Static)
+Color=Green
+
+[Textures]
+/**
+ * Interface
+ */
+interface_selectbg_search = [interface]selectbg_search.png
+interface_dialog_background = [interface]dialog_background.png
+Select_ArrowLeft = [interface]select_arrow_left.png
+Select_ArrowRight = [interface]select_arrow_right.png
+
+Cursor = [interface]cursor.png
+Cursor_Pressed = [interface]cursor_pressed.png
+
+/**
+ * Icons
+ */
+icon_song_menu = [icon]song_menu.png
+icon_song_search = [icon]song_search.png
+icon_song_video = [icon]song_video.png
+
+
+# # # M A I N # # #
+LoadLogo = [main]logo.png
+Button = [main]button.png
+ButtonF = [main]buttonf.jpg
+MainBar = [main]mainBar.png
+SelectBG = [main]selectbg.png
+MainTextBG = [main]textbg.png
+ButtonLeft = [main]button_left.png
+ButtonRight = [main]button_right.png
+
+#Backgrounds
+LoadingBG = [bg]springtime.jpg
+MainBG = [bg]springtime.jpg
+SongBG = [bg]springtime.jpg
+ScoreScreenBG = [bg]springtime.jpg
+Top5BG = [bg]springtime.jpg
+OptionsBG = [bg]springtime.jpg
+EditBG = [bg]springtime.jpg
+PartyBG = [bg]springtime.jpg
+
+#Icons on screen
+SongCD = [icon]cd.png
+MainIcon = [icon]main.png
+MainSearch = [icon]search.png
+IconOption = [icon]options.png
+IconEdit = [icon]options.png
+IconSongMenu = [icon]songmenu.png
+ScoreIcon = [icon]score.png
+PartyIcon = [icon]party.png
+StatIcon = [icon]stats.png
+VideoIcon = [icon]video.png
+
+IconError = [icon]error.png
+IconQuestion = [icon]question.png
+
+
+# # # S O N G S E L E C E T # # #
+SongSelection1 = [main]songSelection1.png
+SongSelection2 = [main]songSelection2.png
+SongCover = [main]songCover.jpg
+
+
+# # # S I N G # # #
+#the bar where the lyrics reside
+LyricBar = [sing]textBar.png
+
+#this one slides in, to tell you that singing starts immediately
+LyricHelpBar = [sing]lyricsHelpBar.png
+
+#the bar behind the timestuff
+TimeBar1 = [sing]timeBarBG.png
+
+#the time progress bar (not skinned in this theme :P )
+TimeBar = [sing]timeBar.jpg
+
+#linebonus, the thing that pop ups at the score
+LineBonusBack = [sing]lineBonusPopUp.png
+
+#Singbar (the thing beneath the scores)
+SingBarBack = [sing]singBarBack.png
+SingBarBar = [sing]singBarBar.png
+SingBarFront = [sing]singBarFront.png
+
+#Background for scores
+ScoreBG = [sing]scoreBg.png
+
+#Background for the P1, P2 and so on
+P = [sing]p.png
+
+#Pointer for lyrics
+Ball = [sing]LyricsBall.png
+
+
+# # # S C O R E / T O P 5 # # #
+ScoreBox = [score]box.png
+ScoreGlassBox = [score]glass_box.png
+ScoreLevel = [score]level.png
+ScoreLevelRound = [score]levelRound.png
+
+ScoreLevel_Dark = [score]level_dark.png
+ScoreLevel_Dark_Round = [score]level_dark_round.png
+
+ScoreLevel_Light = [score]level_light.png
+ScoreLevel_Light_Round = [score]level_light_round.png
+
+ScoreLevel_Lightest = [score]level_lightest.png
+ScoreLevel_Lightest_Round = [score]level_lightest_round.png
+
+# Boxes near the text, that show what color is for which bar
+ScoreBar_box_lightest = [score]bar_box_lightest.png
+ScoreBar_box_light = [score]bar_box_light.png
+ScoreBar_box_dark = [score]bar_box_dark.png
+
+ScoreEndCap = [score]endcap.png
+ScoreLine = [score]line.png
+PlayerNumberBox = [main]playerNumberBox.png
+
+PlayerIDBox01 = [sing.player1]lyric_active.png
+PlayerIDBox02 = [sing.player2]lyric_active.png
+PlayerIDBox03 = [sing.player3]lyric_active.png
+PlayerIDBox04 = [sing.player4]lyric_active.png
+PlayerIDBox05 = [sing.player5]lyric_active.png
+PlayerIDBox06 = [sing.player6]lyric_active.png
+
+# these icons are part of the tango icon set
+# licensed under Creative Commons Attribution Share-Alike license
+# http://tango.freedesktop.org
+Rating_0 = [score]rating_0.png
+Rating_1 = [score]rating_1.png
+Rating_2 = [score]rating_2.png
+Rating_3 = [score]rating_3.png
+Rating_4 = [score]rating_4.png
+Rating_5 = [score]rating_5.png
+Rating_6 = [score]rating_6.png
+Rating_7 = [score]rating_7.png
+# thank you girls and guys!!!
+
+
+# # # P A R T Y # # #
+Joker =[party]Joker.png
+PartyPlayerButton =[party]playerButton.png
+PartyTeamButton1 =[party]roundTeamButton.png
+PartyTeamButton2 =[party]playerTeamButton.png
+PartyTeamButton3 =[party]winTeamButton1.png
+PartyTeamButton4 =[party]winTeamButton2.png
+PartyTeamButton5 =[party]winTeamButton3.png
+PartyRoundBG1 =[party]roundBG1.png
+PartyRoundBG2 =[party]roundBG2.png
+PartyRoundBG3 =[party]roundBG3.png
+PartyRoundBG4 =[party]roundBG4.png
+HDL_Pointer =[party]pointer.png
+PartyTeamPoints =[party]teamPoints.png
+PartyScoreDeco =[party]scoreDecoration.png
+PartyScoreBG1 =[party]scoreBG1.png
+PartyScoreBG2 =[party]scoreBG2.png
+PartyWinDeco1 =[party]winDecoration.png
+PartyWinDeco2 =[party]winDecoration.png
+PartyWinDeco3 =[party]winDecoration.png
+PartyPlayerSelectBG = [party]playerselectbg.png
+
+
+# # # S T A T S # # #
+StatMainBG1 = [stat]mainBG1.png
+StatMainBG2 = [stat]mainBG2.png
+StatMainBG3 = [stat]mainBG3.png
+StatDetailBG1 = [stat]detailBG1.png
+
+
+# # # N A V I # # #
+ButtonP = [button]p.png
+ButtonM = [button]m.png
+ButtonJ = [button]j.png
+ButtonAlt = [button]alt.png
+ButtonAZ = [button]az.png
+ButtonEnter = [button]enter.png
+ButtonNavi = [button]navi.png
+ButtonEsc = [button]esc.png
+Button13 = [button]13.png
+
+Leiste1 = [special]bar1.png
+Leiste2 = [special]bar2.png
+
+JumpToBG = [menu]jumpToBg.png
+SongMenuBG = [menu]songMenuBg.png
+SongMenuSelectBG = [menu]songMenuSelectBg.png
+PopUpBG = [menu]popUpBG.png
+
+
+# # # N O T E S # # #
+# sung notes - colorized with playercolors
+GrayLeft = [sing]notesLeft.png
+GrayMid = [sing]notesMid.png
+GrayRight = [sing]notesRight.png
+# unsung notes - colorized with playercolors
+NotePlainLeft = [sing]notesPlainLeft.png
+NotePlainMid = [sing]notesPlainMid.png
+NotePlainRight = [sing]notesPlainRight.png
+# the glow around unsung/sung notes - colorized with playercolors
+NoteBGLeft = [sing]notesBgLeft.png
+NoteBGMid = [sing]notesBgMid.png
+NoteBGRight = [sing]notesBgRight.png
+Pause = [sing]pause.png
+
+
+# # # E F F E C T S # # #
+NoteStar = [effect]goldenNoteStar.png
+NotePerfectStar = [effect]perfectNoteStar.png
+
+
+# # # dirty helpers # # #
+Rectangle = [helper]rectangle.png
+ButtonFade = [helper]buttonFade.png
+BGFade = [special]bg_fade.png
+
+
+# # # D U E T # # #
+LyricIcon_P1 = [sing.player1]lyric_active.png
+LyricIconD_P1 = [sing.player1]lyric_inactive.png
+LyricIcon_P2 = [sing.player2]lyric_active.png
+LyricIconD_P2 = [sing.player2]lyric_inactive.png
+LyricIcon_P3 = [sing.player3]lyric_active.png
+LyricIconD_P3 = [sing.player3]lyric_inactive.png
+LyricIcon_P4 = [sing.player4]lyric_active.png
+LyricIconD_P4 = [sing.player4]lyric_inactive.png
+LyricIcon_P5 = [sing.player5]lyric_active.png
+LyricIconD_P5 = [sing.player5]lyric_inactive.png
+LyricIcon_P6 = [sing.player6]lyric_active.png
+LyricIconD_P6 = [sing.player6]lyric_inactive.png \ No newline at end of file
diff --git a/medley_new/game/themes/Verdure/[bg-video]drippin.avi b/medley_new/game/themes/Verdure/[bg-video]drippin.avi
new file mode 100644
index 00000000..5da1dc7f
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[bg-video]drippin.avi
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[bg-video]drippin_low.avi b/medley_new/game/themes/Verdure/[bg-video]drippin_low.avi
new file mode 100644
index 00000000..286bc12b
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[bg-video]drippin_low.avi
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[bg-video]springtime.avi b/medley_new/game/themes/Verdure/[bg-video]springtime.avi
new file mode 100644
index 00000000..778a45f7
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[bg-video]springtime.avi
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[bg-video]springtime_low.avi b/medley_new/game/themes/Verdure/[bg-video]springtime_low.avi
new file mode 100644
index 00000000..2cdf57b8
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[bg-video]springtime_low.avi
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[bg]drippin.jpg b/medley_new/game/themes/Verdure/[bg]drippin.jpg
new file mode 100644
index 00000000..183d076e
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[bg]drippin.jpg
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[bg]springtime.jpg b/medley_new/game/themes/Verdure/[bg]springtime.jpg
new file mode 100644
index 00000000..52aa04f5
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[bg]springtime.jpg
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]13.png b/medley_new/game/themes/Verdure/[button]13.png
new file mode 100644
index 00000000..8e4694c4
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]13.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]alt.png b/medley_new/game/themes/Verdure/[button]alt.png
new file mode 100644
index 00000000..b3db5380
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]alt.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]az.png b/medley_new/game/themes/Verdure/[button]az.png
new file mode 100644
index 00000000..fe070495
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]az.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]enter.png b/medley_new/game/themes/Verdure/[button]enter.png
new file mode 100644
index 00000000..fcdb95ec
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]enter.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]esc.png b/medley_new/game/themes/Verdure/[button]esc.png
new file mode 100644
index 00000000..fdf025eb
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]esc.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]j.png b/medley_new/game/themes/Verdure/[button]j.png
new file mode 100644
index 00000000..5a2f2087
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]j.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]m.png b/medley_new/game/themes/Verdure/[button]m.png
new file mode 100644
index 00000000..97070b5f
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]m.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]navi.png b/medley_new/game/themes/Verdure/[button]navi.png
new file mode 100644
index 00000000..96f46860
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]navi.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[button]p.png b/medley_new/game/themes/Verdure/[button]p.png
new file mode 100644
index 00000000..e597ddda
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[button]p.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[effect]goldenNoteStar.png b/medley_new/game/themes/Verdure/[effect]goldenNoteStar.png
new file mode 100644
index 00000000..7bd6225f
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[effect]goldenNoteStar.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[effect]perfectNoteStar.png b/medley_new/game/themes/Verdure/[effect]perfectNoteStar.png
new file mode 100644
index 00000000..99132c39
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[effect]perfectNoteStar.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[helper]buttonFade.png b/medley_new/game/themes/Verdure/[helper]buttonFade.png
new file mode 100644
index 00000000..27a94c44
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[helper]buttonFade.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[helper]rectangle.png b/medley_new/game/themes/Verdure/[helper]rectangle.png
new file mode 100644
index 00000000..57c77385
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[helper]rectangle.png
Binary files differ
diff --git a/medley_new/game/themes/Verdure/[icon]cd.png b/medley_new/game/themes/Verdure/[icon]cd.png
new file mode 100644
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+++ b/medley_new/game/themes/Verdure/[sing.player1]lyric_inactive.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player2]lyric_active.png b/medley_new/game/themes/Verdure/[sing.player2]lyric_active.png
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index 00000000..509767fa
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diff --git a/medley_new/game/themes/Verdure/[sing.player2]lyric_inactive.png b/medley_new/game/themes/Verdure/[sing.player2]lyric_inactive.png
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index 00000000..ac40ec61
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diff --git a/medley_new/game/themes/Verdure/[sing.player3]lyric_active.png b/medley_new/game/themes/Verdure/[sing.player3]lyric_active.png
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index 00000000..7b130ac5
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+++ b/medley_new/game/themes/Verdure/[sing.player3]lyric_active.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player3]lyric_inactive.png b/medley_new/game/themes/Verdure/[sing.player3]lyric_inactive.png
new file mode 100644
index 00000000..c5a00600
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing.player3]lyric_inactive.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player4]lyric_active.png b/medley_new/game/themes/Verdure/[sing.player4]lyric_active.png
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index 00000000..993041fd
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diff --git a/medley_new/game/themes/Verdure/[sing.player4]lyric_inactive.png b/medley_new/game/themes/Verdure/[sing.player4]lyric_inactive.png
new file mode 100644
index 00000000..f09669b2
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing.player4]lyric_inactive.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player5]lyric_active.png b/medley_new/game/themes/Verdure/[sing.player5]lyric_active.png
new file mode 100644
index 00000000..631dc9c3
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing.player5]lyric_active.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player5]lyric_inactive.png b/medley_new/game/themes/Verdure/[sing.player5]lyric_inactive.png
new file mode 100644
index 00000000..716071e8
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing.player5]lyric_inactive.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player6]lyric_active.png b/medley_new/game/themes/Verdure/[sing.player6]lyric_active.png
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index 00000000..65133d03
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing.player6]lyric_active.png
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diff --git a/medley_new/game/themes/Verdure/[sing.player6]lyric_inactive.png b/medley_new/game/themes/Verdure/[sing.player6]lyric_inactive.png
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index 00000000..0c5f34d3
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing.player6]lyric_inactive.png
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diff --git a/medley_new/game/themes/Verdure/[sing]LyricsBall.png b/medley_new/game/themes/Verdure/[sing]LyricsBall.png
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index 00000000..aa4401dd
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]lineBonusPopUp.png b/medley_new/game/themes/Verdure/[sing]lineBonusPopUp.png
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index 00000000..c7bd0a41
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]lineBonusPopUp.png
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diff --git a/medley_new/game/themes/Verdure/[sing]lyricsHelpBar.png b/medley_new/game/themes/Verdure/[sing]lyricsHelpBar.png
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index 00000000..33ea8ddf
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]notesBgLeft.png b/medley_new/game/themes/Verdure/[sing]notesBgLeft.png
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index 00000000..9fe2621c
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]notesBgLeft.png
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diff --git a/medley_new/game/themes/Verdure/[sing]notesBgMid.png b/medley_new/game/themes/Verdure/[sing]notesBgMid.png
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index 00000000..612da5d3
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]notesBgRight.png b/medley_new/game/themes/Verdure/[sing]notesBgRight.png
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index 00000000..a6f42c33
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]notesBgRight.png
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diff --git a/medley_new/game/themes/Verdure/[sing]notesLeft.png b/medley_new/game/themes/Verdure/[sing]notesLeft.png
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index 00000000..3a404b9c
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]notesLeft.png
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diff --git a/medley_new/game/themes/Verdure/[sing]notesMid.png b/medley_new/game/themes/Verdure/[sing]notesMid.png
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index 00000000..8769d01a
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]notesPlainLeft.png b/medley_new/game/themes/Verdure/[sing]notesPlainLeft.png
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index 00000000..1a94a9d8
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]notesPlainLeft.png
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diff --git a/medley_new/game/themes/Verdure/[sing]notesPlainMid.png b/medley_new/game/themes/Verdure/[sing]notesPlainMid.png
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diff --git a/medley_new/game/themes/Verdure/[sing]notesPlainRight.png b/medley_new/game/themes/Verdure/[sing]notesPlainRight.png
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index 00000000..ff8bb502
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]notesRight.png b/medley_new/game/themes/Verdure/[sing]notesRight.png
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index 00000000..8dc40cc8
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]notesRight.png
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diff --git a/medley_new/game/themes/Verdure/[sing]p.png b/medley_new/game/themes/Verdure/[sing]p.png
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index 00000000..7458d8e5
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]p.png
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diff --git a/medley_new/game/themes/Verdure/[sing]pause.png b/medley_new/game/themes/Verdure/[sing]pause.png
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index 00000000..f5ab158c
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]pause.png
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diff --git a/medley_new/game/themes/Verdure/[sing]scoreBg.jpg b/medley_new/game/themes/Verdure/[sing]scoreBg.jpg
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index 00000000..4a4459f6
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]scoreBg.jpg
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diff --git a/medley_new/game/themes/Verdure/[sing]scoreBg.png b/medley_new/game/themes/Verdure/[sing]scoreBg.png
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index 00000000..db6ba67f
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]scoreBg.png
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diff --git a/medley_new/game/themes/Verdure/[sing]singBarBack.png b/medley_new/game/themes/Verdure/[sing]singBarBack.png
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index 00000000..14d2ba42
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]singBarBack.png
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diff --git a/medley_new/game/themes/Verdure/[sing]singBarBar.jpg b/medley_new/game/themes/Verdure/[sing]singBarBar.jpg
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index 00000000..4fd9bde9
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]singBarBar.jpg
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diff --git a/medley_new/game/themes/Verdure/[sing]singBarBar.png b/medley_new/game/themes/Verdure/[sing]singBarBar.png
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index 00000000..9c57057b
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]singBarBar.png
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diff --git a/medley_new/game/themes/Verdure/[sing]singBarFront.png b/medley_new/game/themes/Verdure/[sing]singBarFront.png
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index 00000000..42477c5a
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]singBarFront.png
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diff --git a/medley_new/game/themes/Verdure/[sing]textBar.png b/medley_new/game/themes/Verdure/[sing]textBar.png
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index 00000000..d2069235
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]timeBar.jpg b/medley_new/game/themes/Verdure/[sing]timeBar.jpg
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index 00000000..cc5cb552
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[sing]timeBarBG.png b/medley_new/game/themes/Verdure/[sing]timeBarBG.png
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index 00000000..6094fdf3
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[sing]timeBarBG.png
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diff --git a/medley_new/game/themes/Verdure/[special]bar1.png b/medley_new/game/themes/Verdure/[special]bar1.png
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index 00000000..a6da49e3
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[special]bar1.png
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diff --git a/medley_new/game/themes/Verdure/[special]bar12.png b/medley_new/game/themes/Verdure/[special]bar12.png
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index 00000000..00afb41d
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[special]bar12.png
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diff --git a/medley_new/game/themes/Verdure/[special]bar2.png b/medley_new/game/themes/Verdure/[special]bar2.png
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index 00000000..e42a3217
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[special]bar2.png
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diff --git a/medley_new/game/themes/Verdure/[special]bar22.png b/medley_new/game/themes/Verdure/[special]bar22.png
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index 00000000..c828a8e1
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[special]bar22.png
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diff --git a/medley_new/game/themes/Verdure/[special]bg_fade.png b/medley_new/game/themes/Verdure/[special]bg_fade.png
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index 00000000..dc3248ef
--- /dev/null
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diff --git a/medley_new/game/themes/Verdure/[stat]detailBG1.png b/medley_new/game/themes/Verdure/[stat]detailBG1.png
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index 00000000..e89394cb
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[stat]detailBG1.png
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diff --git a/medley_new/game/themes/Verdure/[stat]mainBG1.png b/medley_new/game/themes/Verdure/[stat]mainBG1.png
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index 00000000..440791df
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diff --git a/medley_new/game/themes/Verdure/[stat]mainBG2.png b/medley_new/game/themes/Verdure/[stat]mainBG2.png
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index 00000000..bd7f6146
--- /dev/null
+++ b/medley_new/game/themes/Verdure/[stat]mainBG2.png
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diff --git a/medley_new/game/themes/Verdure/[stat]mainBG3.png b/medley_new/game/themes/Verdure/[stat]mainBG3.png
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index 00000000..ab956992
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diff --git a/medley_new/game/visuals/.gitignore b/medley_new/game/visuals/.gitignore
new file mode 100644
index 00000000..39ea0e37
--- /dev/null
+++ b/medley_new/game/visuals/.gitignore
@@ -0,0 +1,2 @@
+# don't delete this file as it prevents git from removing this directory
+projectM