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-rw-r--r--installerdependencies/visuals/projectM/presets/Rovastar - Torrid Tales.milk79
1 files changed, 79 insertions, 0 deletions
diff --git a/installerdependencies/visuals/projectM/presets/Rovastar - Torrid Tales.milk b/installerdependencies/visuals/projectM/presets/Rovastar - Torrid Tales.milk
new file mode 100644
index 00000000..60fcc68b
--- /dev/null
+++ b/installerdependencies/visuals/projectM/presets/Rovastar - Torrid Tales.milk
@@ -0,0 +1,79 @@
+[preset00]
+fRating=3.000000
+fGammaAdj=1.000000
+fDecay=1.000000
+fVideoEchoZoom=0.999609
+fVideoEchoAlpha=0.500000
+nVideoEchoOrientation=1
+nWaveMode=8
+bAdditiveWaves=1
+bWaveDots=0
+bWaveThick=0
+bModWaveAlphaByVolume=0
+bMaximizeWaveColor=0
+bTexWrap=0
+bDarkenCenter=0
+bRedBlueStereo=0
+bBrighten=0
+bDarken=0
+bSolarize=0
+bInvert=0
+fWaveAlpha=4.099998
+fWaveScale=1.285751
+fWaveSmoothing=0.630000
+fWaveParam=0.000000
+fModWaveAlphaStart=0.710000
+fModWaveAlphaEnd=1.300000
+fWarpAnimSpeed=1.000000
+fWarpScale=1.331000
+fZoomExponent=1.000000
+fShader=0.000000
+zoom=0.990099
+rot=0.000000
+cx=0.500000
+cy=0.500000
+dx=0.000000
+dy=0.000000
+warp=0.010000
+sx=1.000000
+sy=1.000000
+wave_r=0.650000
+wave_g=0.650000
+wave_b=0.650000
+wave_x=0.500000
+wave_y=0.500000
+ob_size=0.005000
+ob_r=0.010000
+ob_g=0.000000
+ob_b=0.000000
+ob_a=1.000000
+ib_size=0.005000
+ib_r=0.250000
+ib_g=0.250000
+ib_b=0.250000
+ib_a=0.000000
+nMotionVectorsX=64.000000
+nMotionVectorsY=48.000000
+mv_dx=0.000000
+mv_dy=0.000000
+mv_l=0.500000
+mv_r=0.350000
+mv_g=0.350000
+mv_b=0.350000
+mv_a=0.000000
+per_frame_1=warp=0;
+per_frame_2=ib_r = 0.5+0.50*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
+per_frame_3=ib_g = 0.5+0.5*sin(time*1.476);
+per_frame_4=ib_b = 0.5+0.5*sin(1.374*time);
+per_frame_5=ob_r = ib_r;
+per_frame_6=ob_g=ib_g;
+per_frame_7=ob_b=ib_b;
+per_frame_8=q8 =oldq8+ 0.001*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
+per_frame_9=oldq8 = q8;
+per_frame_10=wave_a = 0;
+per_frame_11=ib_a =1;
+per_pixel_1=dx = sin((1000+sin(q8))/y)/200;
+per_pixel_2=dy = cos((1000+sin(q8))/x)/200;
+per_pixel_3=rot = dy*100*dx;
+per_frame_init_1=q8=0;
+per_frame_init_2=q1 = rand(2)+2;