diff options
Diffstat (limited to '')
-rw-r--r-- | cmake/src/base/USkins.pas | 145 |
1 files changed, 87 insertions, 58 deletions
diff --git a/cmake/src/base/USkins.pas b/cmake/src/base/USkins.pas index a4722d95..a909b081 100644 --- a/cmake/src/base/USkins.pas +++ b/cmake/src/base/USkins.pas @@ -33,32 +33,42 @@ interface {$I switches.inc} +uses + UPath, + UCommon; + type TSkinTexture = record Name: string; - FileName: string; + FileName: IPath; end; TSkinEntry = record Theme: string; Name: string; - Path: string; - FileName: string; + Path: IPath; + FileName: IPath; + + DefaultColor: integer; Creator: string; // not used yet end; TSkin = class Skin: array of TSkinEntry; SkinTexture: array of TSkinTexture; - SkinPath: string; + SkinPath: IPath; Color: integer; constructor Create; procedure LoadList; - procedure ParseDir(Dir: string); - procedure LoadHeader(FileName: string); + procedure ParseDir(Dir: IPath); + procedure LoadHeader(FileName: IPath); procedure LoadSkin(Name: string); - function GetTextureFileName(TextureName: string): string; + function GetTextureFileName(TextureName: string): IPath; function GetSkinNumber(Name: string): integer; + function GetDefaultColor(SkinNo: integer): integer; + + procedure GetSkinsByTheme(Theme: string; out Skins: TUTF8StringDynArray); + procedure onThemeChange; end; @@ -71,10 +81,12 @@ uses IniFiles, Classes, SysUtils, + Math, UIni, ULog, UMain, - UPath; + UPathUtils, + UFileSystem; constructor TSkin.Create; begin @@ -86,48 +98,47 @@ end; procedure TSkin.LoadList; var - SR: TSearchRec; + Iter: IFileIterator; + DirInfo: TFileInfo; begin - if FindFirst(SkinsPath+'*', faDirectory, SR) = 0 then + Iter := FileSystem.FileFind(SkinsPath.Append('*'), faDirectory); + while Iter.HasNext do begin - repeat - if (SR.Name <> '.') and (SR.Name <> '..') then - ParseDir(SkinsPath + SR.Name + PathDelim); - until FindNext(SR) <> 0; - end; // if - FindClose(SR); + DirInfo := Iter.Next(); + if (not DirInfo.Name.Equals('.')) and (not DirInfo.Name.Equals('..')) then + ParseDir(SkinsPath.Append(DirInfo.Name, pdAppend)); + end; end; -procedure TSkin.ParseDir(Dir: string); +procedure TSkin.ParseDir(Dir: IPath); var - SR: TSearchRec; + Iter: IFileIterator; + IniInfo: TFileInfo; begin - if FindFirst(Dir + '*.ini', faAnyFile, SR) = 0 then + Iter := FileSystem.FileFind(Dir.Append('*.ini'), 0); + while Iter.HasNext do begin - repeat - - if (SR.Name <> '.') and (SR.Name <> '..') then - LoadHeader(Dir + SR.Name); - - until FindNext(SR) <> 0; + IniInfo := Iter.Next; + LoadHeader(Dir.Append(IniInfo.Name)); end; end; -procedure TSkin.LoadHeader(FileName: string); +procedure TSkin.LoadHeader(FileName: IPath); var SkinIni: TMemIniFile; S: integer; begin - SkinIni := TMemIniFile.Create(FileName); + SkinIni := TMemIniFile.Create(FileName.ToNative); S := Length(Skin); SetLength(Skin, S+1); - Skin[S].Path := IncludeTrailingPathDelimiter(ExtractFileDir(FileName)); - Skin[S].FileName := ExtractFileName(FileName); + Skin[S].Path := FileName.GetPath; + Skin[S].FileName := FileName.GetName; Skin[S].Theme := SkinIni.ReadString('Skin', 'Theme', ''); Skin[S].Name := SkinIni.ReadString('Skin', 'Name', ''); Skin[S].Creator := SkinIni.ReadString('Skin', 'Creator', ''); + Skin[S].DefaultColor := Max(0, GetArrayIndex(IColor, SkinIni.ReadString('Skin', 'Color', ''), true)); SkinIni.Free; end; @@ -142,7 +153,7 @@ begin S := GetSkinNumber(Name); SkinPath := Skin[S].Path; - SkinIni := TMemIniFile.Create(SkinPath + Skin[S].FileName); + SkinIni := TMemIniFile.Create(SkinPath.Append(Skin[S].FileName).ToNative); SL := TStringList.Create; SkinIni.ReadSection('Textures', SL); @@ -151,42 +162,33 @@ begin for T := 0 to SL.Count-1 do begin SkinTexture[T].Name := SL.Strings[T]; - SkinTexture[T].FileName := SkinIni.ReadString('Textures', SL.Strings[T], ''); + SkinTexture[T].FileName := Path(SkinIni.ReadString('Textures', SL.Strings[T], '')); end; SL.Free; SkinIni.Free; end; -function TSkin.GetTextureFileName(TextureName: string): string; +function TSkin.GetTextureFileName(TextureName: string): IPath; var T: integer; begin - Result := ''; + Result := PATH_NONE; for T := 0 to High(SkinTexture) do begin - if ( SkinTexture[T].Name = TextureName ) and - ( SkinTexture[T].FileName <> '' ) then + if (SkinTexture[T].Name = TextureName) and + (SkinTexture[T].FileName.IsSet) then begin - Result := SkinPath + SkinTexture[T].FileName; + Result := SkinPath.Append(SkinTexture[T].FileName); end; end; - if ( TextureName <> '' ) and - ( Result <> '' ) then + if (TextureName <> '') and (Result.IsSet) then begin //Log.LogError('', '-----------------------------------------'); //Log.LogError(TextureName+' - '+ Result, 'TSkin.GetTextureFileName'); end; - -{ Result := SkinPath + 'Bar.jpg'; - if TextureName = 'Ball' then - Result := SkinPath + 'Ball.bmp'; - if Copy(TextureName, 1, 4) = 'Gray' then - Result := SkinPath + 'Ball.bmp'; - if Copy(TextureName, 1, 6) = 'NoteBG' then - Result := SkinPath + 'Ball.bmp';} end; function TSkin.GetSkinNumber(Name: string): integer; @@ -195,25 +197,52 @@ var begin Result := 0; // set default to the first available skin for S := 0 to High(Skin) do - if Skin[S].Name = Name then + if CompareText(Skin[S].Name, Name) = 0 then Result := S; end; -procedure TSkin.onThemeChange; -var - S: integer; - Name: String; +procedure TSkin.GetSkinsByTheme(Theme: string; out Skins: TUTF8StringDynArray); + var + I: Integer; + Len: integer; begin - Ini.SkinNo:=0; - SetLength(ISkin, 0); - Name := Uppercase(ITheme[Ini.Theme]); - for S := 0 to High(Skin) do - if Name = Uppercase(Skin[S].Theme) then + SetLength(Skins, 0); + Len := 0; + + for I := 0 to High(Skin) do + if CompareText(Theme, Skin[I].Theme) = 0 then begin - SetLength(ISkin, Length(ISkin)+1); - ISkin[High(ISkin)] := Skin[S].Name; + SetLength(Skins, Len + 1); + Skins[Len] := Skin[I].Name; + Inc(Len); end; +end; + +{ returns number of default color for skin with + index SkinNo in ISkin (not in the actual skin array) } +function TSkin.GetDefaultColor(SkinNo: integer): integer; + var + I: Integer; +begin + Result := 0; + for I := 0 to High(Skin) do + if CompareText(ITheme[Ini.Theme], Skin[I].Theme) = 0 then + begin + if SkinNo > 0 then + Dec(SkinNo) + else + begin + Result := Skin[I].DefaultColor; + Break; + end; + end; +end; + +procedure TSkin.onThemeChange; +begin + Ini.SkinNo:=0; + GetSkinsByTheme(ITheme[Ini.Theme], ISkin); end; end. |