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Diffstat (limited to 'cmake/src/base/UPlatform.pas')
-rw-r--r-- | cmake/src/base/UPlatform.pas | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/cmake/src/base/UPlatform.pas b/cmake/src/base/UPlatform.pas new file mode 100644 index 00000000..6f13481c --- /dev/null +++ b/cmake/src/base/UPlatform.pas @@ -0,0 +1,196 @@ +{* UltraStar Deluxe - Karaoke Game + * + * UltraStar Deluxe is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; see the file COPYING. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + *} + +unit UPlatform; + +// Comment by Eddie: +// This unit defines an interface for platform specific utility functions. +// The Interface is implemented in separate files for each platform: +// UPlatformWindows, UPlatformLinux and UPlatformMacOSX. + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + Classes; + +type + TDirectoryEntry = record + Name: WideString; + IsDirectory: boolean; + IsFile: boolean; + end; + + TDirectoryEntryArray = array of TDirectoryEntry; + + TPlatform = class + function GetExecutionDir(): string; + procedure Init; virtual; + function DirectoryFindFiles(Dir, Filter: WideString; ReturnAllSubDirs: boolean): TDirectoryEntryArray; virtual; abstract; + function TerminateIfAlreadyRunning(var WndTitle: string): boolean; virtual; + function FindSongFile(Dir, Mask: WideString): WideString; virtual; + procedure Halt; virtual; + function GetLogPath: WideString; virtual; abstract; + function GetGameSharedPath: WideString; virtual; abstract; + function GetGameUserPath: WideString; virtual; abstract; + function CopyFile(const Source, Target: WideString; FailIfExists: boolean): boolean; virtual; + end; + + function Platform(): TPlatform; + +implementation + +uses + SysUtils, + {$IF Defined(MSWINDOWS)} + UPlatformWindows, + {$ELSEIF Defined(DARWIN)} + UPlatformMacOSX, + {$ELSEIF Defined(UNIX)} + UPlatformLinux, + {$IFEND} + ULog; + + +// I modified it to use the Platform_singleton in this location (in the implementation) +// so that this variable can NOT be overwritten from anywhere else in the application. +// the accessor function platform, emulates all previous calls to work the same way. +var + Platform_singleton: TPlatform; + +function Platform: TPlatform; +begin + Result := Platform_singleton; +end; + +(** + * Default Init() implementation + *) +procedure TPlatform.Init; +begin +end; + +(** + * Default Halt() implementation + *) +procedure TPlatform.Halt; +begin + // Note: Application.terminate is NOT the same + System.Halt; +end; + +{** + * Returns the directory of the executable + *} +function TPlatform.GetExecutionDir(): string; +begin + Result := ExpandFileName(ExtractFilePath(ParamStr(0))); +end; + +(** + * Default TerminateIfAlreadyRunning() implementation + *) +function TPlatform.TerminateIfAlreadyRunning(var WndTitle: string): boolean; +begin + Result := false; +end; + +(** + * Default FindSongFile() implementation + *) +function TPlatform.FindSongFile(Dir, Mask: WideString): WideString; +var + SR: TSearchRec; // for parsing song directory +begin + Result := ''; + if SysUtils.FindFirst(Dir + Mask, faDirectory, SR) = 0 then + begin + Result := SR.Name; + end; + SysUtils.FindClose(SR); +end; + +function TPlatform.CopyFile(const Source, Target: WideString; FailIfExists: boolean): boolean; +const + COPY_BUFFER_SIZE = 4096; // a good tradeoff between speed and memory consumption +var + SourceFile, TargetFile: TFileStream; + FileCopyBuffer: array [0..COPY_BUFFER_SIZE-1] of byte; // temporary copy-buffer. + NumberOfBytes: integer; // number of bytes read from SourceFile +begin + Result := false; + SourceFile := nil; + TargetFile := nil; + + // if overwrite is disabled return if the target file already exists + if (FailIfExists and FileExists(Target)) then + Exit; + + try + try + // open source and target file (might throw an exception on error) + SourceFile := TFileStream.Create(Source, fmOpenRead); + TargetFile := TFileStream.Create(Target, fmCreate or fmOpenWrite); + + while true do + begin + // read a block from the source file and check for errors or EOF + NumberOfBytes := SourceFile.Read(FileCopyBuffer, SizeOf(FileCopyBuffer)); + if (NumberOfBytes <= 0) then + Break; + // write block to target file and check if everything was written + if (TargetFile.Write(FileCopyBuffer, NumberOfBytes) <> NumberOfBytes) then + Exit; + end; + except + Exit; + end; + finally + SourceFile.Free; + TargetFile.Free; + end; + + Result := true; +end; + + +initialization +{$IF Defined(MSWINDOWS)} + Platform_singleton := TPlatformWindows.Create; +{$ELSEIF Defined(DARWIN)} + Platform_singleton := TPlatformMacOSX.Create; +{$ELSEIF Defined(UNIX)} + Platform_singleton := TPlatformLinux.Create; +{$IFEND} + +finalization + Platform_singleton.Free; + +end. |