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-rw-r--r--cmake/src/base/UIni.pas451
1 files changed, 221 insertions, 230 deletions
diff --git a/cmake/src/base/UIni.pas b/cmake/src/base/UIni.pas
index 2bcc7305..a4c85a3b 100644
--- a/cmake/src/base/UIni.pas
+++ b/cmake/src/base/UIni.pas
@@ -36,8 +36,12 @@ interface
uses
Classes,
IniFiles,
+ SysUtils,
+ UCommon,
ULog,
- SysUtils;
+ UTextEncoding,
+ UFilesystem,
+ UPath;
type
// TInputDeviceConfig stores the configuration for an input device.
@@ -59,9 +63,13 @@ type
TInputDeviceConfig = record
Name: string;
Input: integer;
+ Latency: integer; //**< latency in ms, or LATENCY_AUTODETECT for default
ChannelToPlayerMap: array of integer;
end;
+const
+ LATENCY_AUTODETECT = -1;
+
type
//Options
@@ -70,11 +78,9 @@ type
TBackgroundMusicOption = (bmoOff, bmoOn);
TIni = class
private
- function RemoveFileExt(FullName: string): string;
function ExtractKeyIndex(const Key, Prefix, Suffix: string): integer;
function GetMaxKeyIndex(Keys: TStringList; const Prefix, Suffix: string): integer;
- function GetArrayIndex(const SearchArray: array of string; Value: string; CaseInsensitiv: boolean = false): integer;
- function ReadArrayIndex(const SearchArray: array of string; IniFile: TCustomIniFile;
+ function ReadArrayIndex(const SearchArray: array of UTF8String; IniFile: TCustomIniFile;
IniSection: string; IniProperty: string; Default: integer): integer;
procedure TranslateOptionValues;
@@ -85,14 +91,14 @@ type
procedure LoadScreenModes(IniFile: TCustomIniFile);
public
- Name: array[0..11] of string;
+ Name: array[0..11] of UTF8String;
// Templates for Names Mod
- NameTeam: array[0..2] of string;
- NameTemplate: array[0..11] of string;
+ NameTeam: array[0..2] of UTF8String;
+ NameTemplate: array[0..11] of UTF8String;
//Filename of the opened iniFile
- Filename: string;
+ Filename: IPath;
// Game
Players: integer;
@@ -125,6 +131,8 @@ type
AudioOutputBufferSizeIndex: integer;
VoicePassthrough: integer;
+ SyncTo: integer;
+
//Song Preview
PreviewVolume: integer;
PreviewFading: integer;
@@ -132,7 +140,6 @@ type
// Lyrics
LyricsFont: integer;
LyricsEffect: integer;
- Solmization: integer;
NoteLines: integer;
// Themes
@@ -165,173 +172,205 @@ type
var
Ini: TIni;
- IResolution: array of string;
- ILanguage: array of string;
- ITheme: array of string;
- ISkin: array of string;
+ IResolution: TUTF8StringDynArray;
+ ILanguage: TUTF8StringDynArray;
+ ITheme: TUTF8StringDynArray;
+ ISkin: TUTF8StringDynArray;
+
+{*
+ * Options
+ *}
const
- IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6');
- IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 );
+ IPlayers: array[0..4] of UTF8String = ('1', '2', '3', '4', '6');
+ IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 );
- IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard');
- ITabs: array[0..1] of string = ('Off', 'On');
+ IDifficulty: array[0..2] of UTF8String = ('Easy', 'Medium', 'Hard');
+ ITabs: array[0..1] of UTF8String = ('Off', 'On');
- ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2');
- sEdition = 0;
- sGenre = 1;
- sLanguage = 2;
- sFolder = 3;
- sTitle = 4;
- sArtist = 5;
- sTitle2 = 6;
- sArtist2 = 7;
+const
+ ISorting: array[0..6] of UTF8String = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Artist2');
+type
+ TSortingType = (sEdition, sGenre, sLanguage, sFolder, sTitle, sArtist, sArtist2);
- IDebug: array[0..1] of string = ('Off', 'On');
+const
+ IDebug: array[0..1] of UTF8String = ('Off', 'On');
- IScreens: array[0..1] of string = ('1', '2');
- IFullScreen: array[0..1] of string = ('Off', 'On');
- IDepth: array[0..1] of string = ('16 bit', '32 bit');
- IVisualizer: array[0..2] of string = ('Off', 'WhenNoVideo','On');
+ IScreens: array[0..1] of UTF8String = ('1', '2');
+ IFullScreen: array[0..1] of UTF8String = ('Off', 'On');
+ IDepth: array[0..1] of UTF8String = ('16 bit', '32 bit');
+ IVisualizer: array[0..2] of UTF8String = ('Off', 'WhenNoVideo','On');
- IBackgroundMusic: array[0..1] of string = ('Off', 'On');
+ IBackgroundMusic: array[0..1] of UTF8String = ('Off', 'On');
- ITextureSize: array[0..3] of string = ('64', '128', '256', '512');
- ITextureSizeVals: array[0..3] of integer = ( 64, 128, 256, 512);
+ ITextureSize: array[0..3] of UTF8String = ('64', '128', '256', '512');
+ ITextureSizeVals: array[0..3] of integer = ( 64, 128, 256, 512);
- ISingWindow: array[0..1] of string = ('Small', 'Big');
+ ISingWindow: array[0..1] of UTF8String = ('Small', 'Big');
//SingBar Mod
- IOscilloscope: array[0..1] of string = ('Off', 'On');
+ IOscilloscope: array[0..1] of UTF8String = ('Off', 'On');
- ISpectrum: array[0..1] of string = ('Off', 'On');
- ISpectrograph: array[0..1] of string = ('Off', 'On');
- IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
+ ISpectrum: array[0..1] of UTF8String = ('Off', 'On');
+ ISpectrograph: array[0..1] of UTF8String = ('Off', 'On');
+ IMovieSize: array[0..2] of UTF8String = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
- IClickAssist: array[0..1] of string = ('Off', 'On');
- IBeatClick: array[0..1] of string = ('Off', 'On');
- ISavePlayback: array[0..1] of string = ('Off', 'On');
+ IClickAssist: array[0..1] of UTF8String = ('Off', 'On');
+ IBeatClick: array[0..1] of UTF8String = ('Off', 'On');
+ ISavePlayback: array[0..1] of UTF8String = ('Off', 'On');
- IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%');
+ IThreshold: array[0..3] of UTF8String = ('5%', '10%', '15%', '20%');
IThresholdVals: array[0..3] of single = (0.05, 0.10, 0.15, 0.20);
- IVoicePassthrough: array[0..1] of string = ('Off', 'On');
+ IVoicePassthrough: array[0..1] of UTF8String = ('Off', 'On');
+
+const
+ ISyncTo: array[0..2] of UTF8String = ('Music', 'Lyrics', 'Off');
+type
+ TSyncToType = (stMusic, stLyrics, stOff);
- IAudioOutputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IAudioOutputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
+const
+ IAudioOutputBufferSize: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
+ IAudioOutputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
- IAudioInputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
+ IAudioInputBufferSize: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
+ IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
//Song Preview
- IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
- IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 );
+ IPreviewVolume: array[0..10] of UTF8String = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
+ IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 );
- IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
- IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 );
+ IPreviewFading: array[0..5] of UTF8String = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
+ IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 );
- ILyricsFont: array[0..2] of string = ('Plain', 'OLine1', 'OLine2');
- ILyricsEffect: array[0..4] of string = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift');
- ISolmization: array[0..3] of string = ('Off', 'Euro', 'Jap', 'American');
- INoteLines: array[0..1] of string = ('Off', 'On');
+ ILyricsFont: array[0..2] of UTF8String = ('Plain', 'OLine1', 'OLine2');
+ ILyricsEffect: array[0..4] of UTF8String = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift');
+ INoteLines: array[0..1] of UTF8String = ('Off', 'On');
- IColor: array[0..8] of string = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black');
+ IColor: array[0..8] of UTF8String = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black');
// Advanced
- ILoadAnimation: array[0..1] of string = ('Off', 'On');
- IEffectSing: array[0..1] of string = ('Off', 'On');
- IScreenFade: array[0..1] of string = ('Off', 'On');
- IAskbeforeDel: array[0..1] of string = ('Off', 'On');
- IOnSongClick: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu');
- ILineBonus: array[0..1] of string = ('Off', 'On');
- IPartyPopup: array[0..1] of string = ('Off', 'On');
+ ILoadAnimation: array[0..1] of UTF8String = ('Off', 'On');
+ IEffectSing: array[0..1] of UTF8String = ('Off', 'On');
+ IScreenFade: array[0..1] of UTF8String = ('Off', 'On');
+ IAskbeforeDel: array[0..1] of UTF8String = ('Off', 'On');
+ IOnSongClick: array[0..2] of UTF8String = ('Sing', 'Select Players', 'Open Menu');
+ sStartSing = 0;
+ sSelectPlayer = 1;
+ sOpenMenu = 2;
+
+ ILineBonus: array[0..1] of UTF8String = ('Off', 'On');
+ IPartyPopup: array[0..1] of UTF8String = ('Off', 'On');
- IJoypad: array[0..1] of string = ('Off', 'On');
- IMouse: array[0..2] of string = ('Off', 'Hardware Cursor', 'Software Cursor');
+ IJoypad: array[0..1] of UTF8String = ('Off', 'On');
+ IMouse: array[0..2] of UTF8String = ('Off', 'Hardware Cursor', 'Software Cursor');
// Recording options
- IChannelPlayer: array[0..6] of string = ('Off', '1', '2', '3', '4', '5', '6');
- IMicBoost: array[0..3] of string = ('Off', '+6dB', '+12dB', '+18dB');
+ IChannelPlayer: array[0..6] of UTF8String = ('Off', '1', '2', '3', '4', '5', '6');
+ IMicBoost: array[0..3] of UTF8String = ('Off', '+6dB', '+12dB', '+18dB');
+
+{*
+ * Translated options
+ *}
var
- IDifficultyTranslated: array[0..2] of string = ('Easy', 'Medium', 'Hard');
- ITabsTranslated: array[0..1] of string = ('Off', 'On');
+ ILanguageTranslated: array of UTF8String;
- ISortingTranslated: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2');
+ IDifficultyTranslated: array[0..2] of UTF8String = ('Easy', 'Medium', 'Hard');
+ ITabsTranslated: array[0..1] of UTF8String = ('Off', 'On');
- IDebugTranslated: array[0..1] of string = ('Off', 'On');
+ ISortingTranslated: array[0..6] of UTF8String = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Artist2');
- IFullScreenTranslated: array[0..1] of string = ('Off', 'On');
- IVisualizerTranslated: array[0..2] of string = ('Off', 'WhenNoVideo','On');
+ IDebugTranslated: array[0..1] of UTF8String = ('Off', 'On');
- IBackgroundMusicTranslated: array[0..1] of string = ('Off', 'On');
- ISingWindowTranslated: array[0..1] of string = ('Small', 'Big');
+ IFullScreenTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IVisualizerTranslated: array[0..2] of UTF8String = ('Off', 'WhenNoVideo','On');
+
+ IBackgroundMusicTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ ISingWindowTranslated: array[0..1] of UTF8String = ('Small', 'Big');
//SingBar Mod
- IOscilloscopeTranslated: array[0..1] of string = ('Off', 'On');
+ IOscilloscopeTranslated: array[0..1] of UTF8String = ('Off', 'On');
+
+ ISpectrumTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ ISpectrographTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IMovieSizeTranslated: array[0..2] of UTF8String = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
- ISpectrumTranslated: array[0..1] of string = ('Off', 'On');
- ISpectrographTranslated: array[0..1] of string = ('Off', 'On');
- IMovieSizeTranslated: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
+ IClickAssistTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IBeatClickTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ ISavePlaybackTranslated: array[0..1] of UTF8String = ('Off', 'On');
- IClickAssistTranslated: array[0..1] of string = ('Off', 'On');
- IBeatClickTranslated: array[0..1] of string = ('Off', 'On');
- ISavePlaybackTranslated: array[0..1] of string = ('Off', 'On');
+ IVoicePassthroughTranslated: array[0..1] of UTF8String = ('Off', 'On');
- IVoicePassthroughTranslated: array[0..1] of string = ('Off', 'On');
+ ISyncToTranslated: array[0..2] of UTF8String = ('Music', 'Lyrics', 'Off');
//Song Preview
- IPreviewVolumeTranslated: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
+ IPreviewVolumeTranslated: array[0..10] of UTF8String = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
- IAudioOutputBufferSizeTranslated: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
+ IAudioOutputBufferSizeTranslated: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IAudioInputBufferSizeTranslated: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
+ IAudioInputBufferSizeTranslated: array[0..9] of UTF8String = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IPreviewFadingTranslated: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
+ IPreviewFadingTranslated: array[0..5] of UTF8String = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
- ILyricsFontTranslated: array[0..2] of string = ('Plain', 'OLine1', 'OLine2');
- ILyricsEffectTranslated: array[0..4] of string = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift');
- ISolmizationTranslated: array[0..3] of string = ('Off', 'Euro', 'Jap', 'American');
- INoteLinesTranslated: array[0..1] of string = ('Off', 'On');
+ ILyricsFontTranslated: array[0..2] of UTF8String = ('Plain', 'OLine1', 'OLine2');
+ ILyricsEffectTranslated: array[0..4] of UTF8String = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift');
+ INoteLinesTranslated: array[0..1] of UTF8String = ('Off', 'On');
- IColorTranslated: array[0..8] of string = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black');
+ IColorTranslated: array[0..8] of UTF8String = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black');
// Advanced
- ILoadAnimationTranslated: array[0..1] of string = ('Off', 'On');
- IEffectSingTranslated: array[0..1] of string = ('Off', 'On');
- IScreenFadeTranslated: array[0..1] of string = ('Off', 'On');
- IAskbeforeDelTranslated: array[0..1] of string = ('Off', 'On');
- IOnSongClickTranslated: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu');
- ILineBonusTranslated: array[0..1] of string = ('Off', 'On');
- IPartyPopupTranslated: array[0..1] of string = ('Off', 'On');
+ ILoadAnimationTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IEffectSingTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IScreenFadeTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IAskbeforeDelTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IOnSongClickTranslated: array[0..2] of UTF8String = ('Sing', 'Select Players', 'Open Menu');
+ ILineBonusTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IPartyPopupTranslated: array[0..1] of UTF8String = ('Off', 'On');
- IJoypadTranslated: array[0..1] of string = ('Off', 'On');
- IMouseTranslated: array[0..2] of string = ('Off', 'Hardware Cursor', 'Software Cursor');
+ IJoypadTranslated: array[0..1] of UTF8String = ('Off', 'On');
+ IMouseTranslated: array[0..2] of UTF8String = ('Off', 'Hardware Cursor', 'Software Cursor');
// Recording options
- IChannelPlayerTranslated: array[0..6] of string = ('Off', '1', '2', '3', '4', '5', '6');
- IMicBoostTranslated: array[0..3] of string = ('Off', '+6dB', '+12dB', '+18dB');
+ IChannelPlayerTranslated: array[0..6] of UTF8String = ('Off', '1', '2', '3', '4', '5', '6');
+ IMicBoostTranslated: array[0..3] of UTF8String = ('Off', '+6dB', '+12dB', '+18dB');
implementation
uses
StrUtils,
- UMain,
SDL,
+ UCommandLine,
ULanguage,
UPlatform,
- USkins,
+ UMain,
URecord,
- UCommandLine,
- UPath;
+ USkins,
+ UThemes,
+ UPathUtils,
+ UUnicodeUtils;
(**
* Translate and set the values of options, which need translation.
*)
procedure TIni.TranslateOptionValues;
+var
+ I: integer;
begin
- ULanguage.Language.ChangeLanguage(ILanguage[Language]);
-
+ // Load Languagefile
+ if (Params.Language <> -1) then
+ ULanguage.Language.ChangeLanguage(ILanguage[Params.Language])
+ else
+ ULanguage.Language.ChangeLanguage(ILanguage[Ini.Language]);
+
+ SetLength(ILanguageTranslated, Length(ILanguage));
+ for I := 0 to High(ILanguage) do
+ begin
+ ILanguageTranslated[I] := ULanguage.Language.Translate(
+ 'OPTION_VALUE_' + UpperCase(ILanguage[I])
+ );
+ end;
+
IDifficultyTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_EASY');
IDifficultyTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_MEDIUM');
IDifficultyTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_HARD');
@@ -345,8 +384,7 @@ begin
ISortingTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_FOLDER');
ISortingTranslated[4] := ULanguage.Language.Translate('OPTION_VALUE_TITLE');
ISortingTranslated[5] := ULanguage.Language.Translate('OPTION_VALUE_ARTIST');
- ISortingTranslated[6] := ULanguage.Language.Translate('OPTION_VALUE_TITLE2');
- ISortingTranslated[7] := ULanguage.Language.Translate('OPTION_VALUE_ARTIST2');
+ ISortingTranslated[6] := ULanguage.Language.Translate('OPTION_VALUE_ARTIST2');
IDebugTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF');
IDebugTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON');
@@ -389,6 +427,10 @@ begin
IVoicePassthroughTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF');
IVoicePassthroughTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON');
+ ISyncToTranslated[Ord(stMusic)] := ULanguage.Language.Translate('OPTION_VALUE_MUSIC');
+ ISyncToTranslated[Ord(stLyrics)] := ULanguage.Language.Translate('OPTION_VALUE_LYRICS');
+ ISyncToTranslated[Ord(stOff)] := ULanguage.Language.Translate('OPTION_VALUE_OFF');
+
ILyricsFontTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_PLAIN');
ILyricsFontTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_OLINE1');
ILyricsFontTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_OLINE2');
@@ -399,11 +441,6 @@ begin
ILyricsEffectTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_BALL');
ILyricsEffectTranslated[4] := ULanguage.Language.Translate('OPTION_VALUE_SHIFT');
- ISolmizationTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF');
- ISolmizationTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_EURO');
- ISolmizationTranslated[2] := ULanguage.Language.Translate('OPTION_VALUE_JAPAN');
- ISolmizationTranslated[3] := ULanguage.Language.Translate('OPTION_VALUE_AMERICAN');
-
INoteLinesTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF');
INoteLinesTranslated[1] := ULanguage.Language.Translate('OPTION_VALUE_ON');
@@ -415,7 +452,7 @@ begin
IColorTranslated[5] := ULanguage.Language.Translate('OPTION_VALUE_ORANGE');
IColorTranslated[6] := ULanguage.Language.Translate('OPTION_VALUE_YELLOW');
IColorTranslated[7] := ULanguage.Language.Translate('OPTION_VALUE_BROWN');
- IColorTranslated[8] := ULanguage.Language.Translate('OPTION_VALUE_BALCK');
+ IColorTranslated[8] := ULanguage.Language.Translate('OPTION_VALUE_BLACK');
// Advanced
ILoadAnimationTranslated[0] := ULanguage.Language.Translate('OPTION_VALUE_OFF');
@@ -508,14 +545,6 @@ begin
end;
(**
- * Returns the filename without its fileextension
- *)
-function TIni.RemoveFileExt(FullName: string): string;
-begin
- Result := ChangeFileExt(FullName, '');
-end;
-
-(**
* Extracts an index of a key that is surrounded by a Prefix/Suffix pair.
* Example: ExtractKeyIndex('MyKey[1]', '[', ']') will return 1.
*)
@@ -562,34 +591,12 @@ begin
end;
(**
- * Returns the index of Value in SearchArray
- * or -1 if Value is not in SearchArray.
- *)
-function TIni.GetArrayIndex(const SearchArray: array of string; Value: string;
- CaseInsensitiv: boolean = false): integer;
-var
- i: integer;
-begin
- Result := -1;
-
- for i := 0 to High(SearchArray) do
- begin
- if (SearchArray[i] = Value) or
- (CaseInsensitiv and (UpperCase(SearchArray[i]) = UpperCase(Value))) then
- begin
- Result := i;
- Break;
- end;
- end;
-end;
-
-(**
* Reads the property IniSeaction:IniProperty from IniFile and
* finds its corresponding index in SearchArray.
* If SearchArray does not contain the property value, the default value is
* returned.
*)
-function TIni.ReadArrayIndex(const SearchArray: array of string; IniFile: TCustomIniFile;
+function TIni.ReadArrayIndex(const SearchArray: array of UTF8String; IniFile: TCustomIniFile;
IniSection: string; IniProperty: string; Default: integer): integer;
var
StrValue: string;
@@ -625,7 +632,7 @@ begin
if (DeviceIndex >= 0) then
begin
if not IniFile.ValueExists('Record', Format('DeviceName[%d]', [DeviceIndex])) then
- break;
+ Continue;
// resize list
SetLength(InputDeviceConfig, Length(InputDeviceConfig)+1);
@@ -637,6 +644,7 @@ begin
DeviceCfg := @InputDeviceConfig[High(InputDeviceConfig)];
DeviceCfg.Name := IniFile.ReadString('Record', Format('DeviceName[%d]', [DeviceIndex]), '');
DeviceCfg.Input := IniFile.ReadInteger('Record', Format('Input[%d]', [DeviceIndex]), 0);
+ DeviceCfg.Latency := IniFile.ReadInteger('Record', Format('Latency[%d]', [DeviceIndex]), LATENCY_AUTODETECT);
// find the largest channel-number of the current device in the ini-file
ChannelCount := GetMaxKeyIndex(RecordKeys, 'Channel', Format('[%d]', [DeviceIndex]));
@@ -675,6 +683,8 @@ begin
InputDeviceConfig[DeviceIndex].Name);
IniFile.WriteInteger('Record', Format('Input[%d]', [DeviceIndex+1]),
InputDeviceConfig[DeviceIndex].Input);
+ IniFile.WriteInteger('Record', Format('Latency[%d]', [DeviceIndex+1]),
+ InputDeviceConfig[DeviceIndex].Latency);
// Channel-to-Player Mapping
for ChannelIndex := 0 to High(InputDeviceConfig[DeviceIndex].ChannelToPlayerMap) do
@@ -702,9 +712,9 @@ begin
// Load song-paths
for I := 0 to PathStrings.Count-1 do
begin
- if (AnsiStartsText('SongDir', PathStrings[I])) then
+ if (Pos('SONGDIR', UpperCase(PathStrings[I])) = 1) then
begin
- AddSongPath(IniFile.ReadString('Directories', PathStrings[I], ''));
+ AddSongPath(Path(IniFile.ReadString('Directories', PathStrings[I], '')));
end;
end;
@@ -712,38 +722,7 @@ begin
end;
procedure TIni.LoadThemes(IniFile: TCustomIniFile);
-var
- SearchResult: TSearchRec;
- ThemeIni: TMemIniFile;
- ThemeName: string;
- I: integer;
begin
- // Theme
- SetLength(ITheme, 0);
- Log.LogStatus('Searching for Theme : ' + ThemePath + '*.ini', 'Theme');
-
- FindFirst(ThemePath + '*.ini',faAnyFile, SearchResult);
- Repeat
- Log.LogStatus('Found Theme: ' + SearchResult.Name, 'Theme');
-
- //Read Themename from Theme
- ThemeIni := TMemIniFile.Create(SearchResult.Name);
- ThemeName := UpperCase(ThemeIni.ReadString('Theme','Name', RemoveFileExt(SearchResult.Name)));
- ThemeIni.Free;
-
- //Search for Skins for this Theme
- for I := Low(Skin.Skin) to High(Skin.Skin) do
- begin
- if UpperCase(Skin.Skin[I].Theme) = ThemeName then
- begin
- SetLength(ITheme, Length(ITheme)+1);
- ITheme[High(ITheme)] := RemoveFileExt(SearchResult.Name);
- break;
- end;
- end;
- until FindNext(SearchResult) <> 0;
- FindClose(SearchResult);
-
// No Theme Found
if (Length(ITheme) = 0) then
begin
@@ -757,13 +736,22 @@ begin
// Skin
Skin.onThemeChange;
- SkinNo := GetArrayIndex(ISkin, IniFile.ReadString('Themes', 'Skin', ISkin[0]));
+ SkinNo := GetArrayIndex(ISkin, IniFile.ReadString('Themes', 'Skin', ISkin[UThemes.Theme.Themes[Theme].DefaultSkin]));
+
+ { there may be a not existing skin in the ini file
+ e.g. due to manual edit or corrupted file.
+ in this case we load the first Skin }
+ if SkinNo = -1 then
+ SkinNo := 0;
+
+ // Color
+ Color := GetArrayIndex(IColor, IniFile.ReadString('Themes', 'Color', IColor[Skin.GetDefaultColor(SkinNo)]));
end;
procedure TIni.LoadScreenModes(IniFile: TCustomIniFile);
// swap two strings
- procedure swap(var s1, s2: string);
+ procedure swap(var s1, s2: UTF8String);
var
s3: string;
begin
@@ -800,17 +788,25 @@ begin
else if (Modes = PPSDL_Rect(-1)) then
begin
// Fallback to some standard resolutions
- SetLength(IResolution, 10);
+ SetLength(IResolution, 18);
IResolution[0] := '640x480';
IResolution[1] := '800x600';
IResolution[2] := '1024x768';
- IResolution[3] := '1152x864';
- IResolution[4] := '1280x800';
- IResolution[5] := '1280x960';
- IResolution[6] := '1400x1050';
- IResolution[7] := '1440x900';
- IResolution[8] := '1600x1200';
- IResolution[9] := '1680x1050';
+ IResolution[3] := '1152x666';;
+ IResolution[4] := '1152x864';
+ IResolution[5] := '1280x800';
+ IResolution[6] := '1280x960';
+ IResolution[7] := '1280x1024';
+ IResolution[8] := '1366x768';
+ IResolution[9] := '1400x1050';
+ IResolution[10] := '1440x900';
+ IResolution[11] := '1600x900';
+ IResolution[12] := '1600x1200';
+ IResolution[13] := '1680x1050';
+ IResolution[14] := '1920x1080';
+ IResolution[15] := '1920x1200';
+ IResolution[16] := '2048x1152';
+ IResolution[17] := '2560x1600';
Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600'));
if Resolution = -1 then
@@ -872,19 +868,15 @@ var
begin
GamePath := Platform.GetGameUserPath;
- Log.LogStatus( 'GamePath : ' +GamePath , '' );
+ Log.LogStatus( 'GamePath : ' +GamePath.ToNative , '' );
- if (Params.ConfigFile <> '') then
- try
- FileName := Params.ConfigFile;
- except
- FileName := GamePath + 'config.ini';
- end
+ if (Params.ConfigFile.IsSet) then
+ FileName := Params.ConfigFile
else
- FileName := GamePath + 'config.ini';
+ FileName := GamePath.Append('config.ini');
- Log.LogStatus( 'Using config : ' + FileName , 'Ini');
- IniFile := TMemIniFile.Create( FileName );
+ Log.LogStatus('Using config : ' + FileName.ToNative, 'Ini');
+ IniFile := TMemIniFile.Create(FileName.ToNative);
// Name
for I := 0 to 11 do
@@ -904,22 +896,24 @@ begin
// Language
Language := GetArrayIndex(ILanguage, IniFile.ReadString('Game', 'Language', 'English'));
- //Language.ChangeLanguage(ILanguage[Language]);
// Tabs
Tabs := GetArrayIndex(ITabs, IniFile.ReadString('Game', 'Tabs', ITabs[0]));
TabsAtStartup := Tabs; //Tabs at Startup fix
// Song Sorting
- Sorting := GetArrayIndex(ISorting, IniFile.ReadString('Game', 'Sorting', ISorting[0]));
+ Sorting := GetArrayIndex(ISorting, IniFile.ReadString('Game', 'Sorting', ISorting[Ord(sEdition)]));
// Debug
Debug := GetArrayIndex(IDebug, IniFile.ReadString('Game', 'Debug', IDebug[0]));
LoadScreenModes(IniFile);
- // TextureSize
- TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', ITextureSize[1]));
+ // TextureSize (aka CachedCoverSize)
+ // Note: a default cached cover size of 128 pixels is big enough,
+ // 256 pixels are already noticeably slow with 180 covers in the song-screen
+ // displayed at once. In additon the covers.db will be too big.
+ TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', '128'));
// SingWindow
SingWindow := GetArrayIndex(ISingWindow, IniFile.ReadString('Graphics', 'SingWindow', 'Big'));
@@ -961,19 +955,13 @@ begin
LyricsFont := GetArrayIndex(ILyricsFont, IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[0]));
// Lyrics Effect
- LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[2]));
-
- // Solmization
- Solmization := GetArrayIndex(ISolmization, IniFile.ReadString('Lyrics', 'Solmization', ISolmization[0]));
+ LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[4]));
// NoteLines
NoteLines := GetArrayIndex(INoteLines, IniFile.ReadString('Lyrics', 'NoteLines', INoteLines[1]));
LoadThemes(IniFile);
- // Color
- Color := GetArrayIndex(IColor, IniFile.ReadString('Themes', 'Color', IColor[0]));
-
LoadInputDeviceCfg(IniFile);
// LoadAnimation
@@ -993,7 +981,7 @@ begin
{**
* Background music
*}
- BackgroundMusicOption := GetArrayIndex(IBackgroundMusic, IniFile.ReadString('Sound', 'BackgroundMusic', 'Off'));
+ BackgroundMusicOption := GetArrayIndex(IBackgroundMusic, IniFile.ReadString('Sound', 'BackgroundMusic', 'On'));
// EffectSing
EffectSing := GetArrayIndex(IEffectSing, IniFile.ReadString('Advanced', 'EffectSing', 'On'));
@@ -1010,6 +998,9 @@ begin
// PartyPopup
PartyPopup := GetArrayIndex(IPartyPopup, IniFile.ReadString('Advanced', 'PartyPopup', 'On'));
+ // SyncTo
+ SyncTo := GetArrayIndex(ISyncTo, IniFile.ReadString('Advanced', 'SyncTo', ISyncTo[Ord(stMusic)]));
+
// Joypad
Joypad := GetArrayIndex(IJoypad, IniFile.ReadString('Controller', 'Joypad', IJoypad[0]));
@@ -1027,13 +1018,13 @@ procedure TIni.Save;
var
IniFile: TIniFile;
begin
- if (FileExists(Filename) and FileIsReadOnly(Filename)) then
+ if (Filename.IsFile and Filename.IsReadOnly) then
begin
Log.LogError('Config-file is read-only', 'TIni.Save');
Exit;
end;
- IniFile := TIniFile.Create(Filename);
+ IniFile := TIniFile.Create(Filename.ToNative);
// Players
IniFile.WriteString('Game', 'Players', IPlayers[Players]);
@@ -1116,9 +1107,6 @@ begin
// Lyrics Effect
IniFile.WriteString('Lyrics', 'LyricsEffect', ILyricsEffect[LyricsEffect]);
- // Solmization
- IniFile.WriteString('Lyrics', 'Solmization', ISolmization[Solmization]);
-
// NoteLines
IniFile.WriteString('Lyrics', 'NoteLines', INoteLines[NoteLines]);
@@ -1154,6 +1142,9 @@ begin
//Party Popup
IniFile.WriteString('Advanced', 'PartyPopup', IPartyPopup[PartyPopup]);
+ //SyncTo
+ IniFile.WriteString('Advanced', 'SyncTo', ISyncTo[SyncTo]);
+
// Joypad
IniFile.WriteString('Controller', 'Joypad', IJoypad[Joypad]);
@@ -1173,17 +1164,17 @@ var
IniFile: TIniFile;
I: integer;
begin
- if not FileIsReadOnly(Filename) then
+ if not Filename.IsReadOnly() then
begin
- IniFile := TIniFile.Create(Filename);
+ IniFile := TIniFile.Create(Filename.ToNative);
//Name Templates for Names Mod
- for I := 1 to 12 do
- IniFile.WriteString('Name', 'P' + IntToStr(I), Name[I-1]);
- for I := 1 to 3 do
- IniFile.WriteString('NameTeam', 'T' + IntToStr(I), NameTeam[I-1]);
- for I := 1 to 12 do
- IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I), NameTemplate[I-1]);
+ for I := 0 to High(Name) do
+ IniFile.WriteString('Name', 'P' + IntToStr(I+1), Name[I]);
+ for I := 0 to High(NameTeam) do
+ IniFile.WriteString('NameTeam', 'T' + IntToStr(I+1), NameTeam[I]);
+ for I := 0 to High(NameTemplate) do
+ IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I+1), NameTemplate[I]);
IniFile.Free;
end;
@@ -1193,9 +1184,9 @@ procedure TIni.SaveLevel;
var
IniFile: TIniFile;
begin
- if not FileIsReadOnly(Filename) then
+ if not Filename.IsReadOnly() then
begin
- IniFile := TIniFile.Create(Filename);
+ IniFile := TIniFile.Create(Filename.ToNative);
// Difficulty
IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]);