aboutsummaryrefslogtreecommitdiffstats
path: root/cmake/src/base/UGraphic.pas
diff options
context:
space:
mode:
Diffstat (limited to 'cmake/src/base/UGraphic.pas')
-rw-r--r--cmake/src/base/UGraphic.pas34
1 files changed, 20 insertions, 14 deletions
diff --git a/cmake/src/base/UGraphic.pas b/cmake/src/base/UGraphic.pas
index 17175d02..818e49aa 100644
--- a/cmake/src/base/UGraphic.pas
+++ b/cmake/src/base/UGraphic.pas
@@ -198,7 +198,14 @@ var
Tex_Score_NoteBarRound_Lightest : array [1..6] of TTexture;
Tex_Score_Ratings : array [0..7] of TTexture;
-
+
+ // arrows for SelectSlide
+ Tex_SelectS_ArrowL: TTexture;
+ Tex_SelectS_ArrowR: TTexture;
+
+ // textures for software mouse cursor
+ Tex_Cursor_Unpressed: TTexture;
+ Tex_Cursor_Pressed: TTexture;
const
Skin_BGColorR = 1;
Skin_BGColorG = 1;
@@ -232,17 +239,6 @@ const
Skin_OscG = 0;
Skin_OscB = 0;
- // TODO: add to theme ini file
- Skin_LyricsT = 493;
- Skin_LyricsUpperX = 80;
- Skin_LyricsUpperW = 640;
- Skin_LyricsUpperY = Skin_LyricsT;
- Skin_LyricsUpperH = 41;
- Skin_LyricsLowerX = 80;
- Skin_LyricsLowerW = 640;
- Skin_LyricsLowerY = Skin_LyricsT + Skin_LyricsUpperH + 1;
- Skin_LyricsLowerH = 41;
-
Skin_SpectrumT = 470;
Skin_SpectrumBot = 570;
Skin_SpectrumH = 100;
@@ -339,6 +335,15 @@ begin
Tex_Ball := Texture.LoadTexture(Skin.GetTextureFileName('Ball'), TEXTURE_TYPE_TRANSPARENT, $FF00FF);
Tex_Lyric_Help_Bar := Texture.LoadTexture(Skin.GetTextureFileName('LyricHelpBar'), TEXTURE_TYPE_TRANSPARENT, $FF00FF);
+ Tex_SelectS_ArrowL := Texture.LoadTexture(Skin.GetTextureFileName('Select_ArrowLeft'), TEXTURE_TYPE_TRANSPARENT, 0);
+ Tex_SelectS_ArrowR := Texture.LoadTexture(Skin.GetTextureFileName('Select_ArrowRight'), TEXTURE_TYPE_TRANSPARENT, 0);
+
+ Tex_Cursor_Unpressed := Texture.LoadTexture(Skin.GetTextureFileName('Cursor'), TEXTURE_TYPE_TRANSPARENT, 0);
+
+ if (Skin.GetTextureFileName('Cursor_Pressed') <> '') then
+ Tex_Cursor_Pressed := Texture.LoadTexture(Skin.GetTextureFileName('Cursor_Pressed'), TEXTURE_TYPE_TRANSPARENT, 0)
+ else
+ Tex_Cursor_Pressed.TexNum := 0;
//TimeBar mod
Tex_TimeProgress := Texture.LoadTexture(Skin.GetTextureFileName('TimeBar'));
@@ -497,6 +502,7 @@ begin
Log.LogStatus('TDisplay.Create', 'UGraphic.Initialize3D');
Display := TDisplay.Create;
+ //Display.SetCursor;
//Log.BenchmarkEnd(2); Log.LogBenchmark('====> Creating Display', 2);
@@ -629,15 +635,15 @@ begin
begin
Log.LogStatus('SDL_SetVideoMode', 'Set Video Mode... Full Screen');
screen := SDL_SetVideoMode(W, H, (Depth+1) * 16, SDL_OPENGL or SDL_FULLSCREEN );
- SDL_ShowCursor(0);
end
else
begin
Log.LogStatus('SDL_SetVideoMode', 'Set Video Mode... Windowed');
screen := SDL_SetVideoMode(W, H, 0, SDL_OPENGL or SDL_RESIZABLE);
- SDL_ShowCursor(1);
end;
+ SDL_ShowCursor(0);
+
if (screen = nil) then
begin
Log.LogCritical('SDL_SetVideoMode Failed', 'Initialize3D');