diff options
Diffstat (limited to '')
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/CMakeLists.txt | 8 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj | 175 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr | 227 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi | 108 | ||||
-rw-r--r-- | cmake/plugins/Dont_Get_Worse/dismissed.mp3 | bin | 5433 -> 0 bytes |
5 files changed, 0 insertions, 518 deletions
diff --git a/cmake/plugins/Dont_Get_Worse/CMakeLists.txt b/cmake/plugins/Dont_Get_Worse/CMakeLists.txt deleted file mode 100644 index 5a3f6c24..00000000 --- a/cmake/plugins/Dont_Get_Worse/CMakeLists.txt +++ /dev/null @@ -1,8 +0,0 @@ -# $URL$ -# $Id$ -pascal_add_module(hold_the_line Hold_The_Line.dpr - OUTPUT_DIR ${USDX_PLUGIN_DIR} - PACKAGES sdl opengl - EXCLUDE_FROM_ALL -) -add_dependencies(plugins hold_the_line) diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj deleted file mode 100644 index 8694fb50..00000000 --- a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.bdsproj +++ /dev/null @@ -1,175 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?>
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- <Compiler Name="UnitAliases">WinTypes=Windows;WinProcs=Windows;DbiTypes=BDE;DbiProcs=BDE;DbiErrs=BDE;</Compiler>
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- <Directories Name="Conditionals"></Directories>
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- <Parameters>
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- <Parameters Name="HostApplication"></Parameters>
- <Parameters Name="Launcher"></Parameters>
- <Parameters Name="UseLauncher">False</Parameters>
- <Parameters Name="DebugCWD"></Parameters>
- <Parameters Name="Debug Symbols Search Path"></Parameters>
- <Parameters Name="LoadAllSymbols">True</Parameters>
- <Parameters Name="LoadUnspecifiedSymbols">False</Parameters>
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- <Language Name="ProjectLang">$00000000</Language>
- <Language Name="RootDir"></Language>
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- <VersionInfo Name="Build">0</VersionInfo>
- <VersionInfo Name="Debug">False</VersionInfo>
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- <VersionInfo Name="Special">False</VersionInfo>
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- <VersionInfo Name="DLL">False</VersionInfo>
- <VersionInfo Name="Locale">1031</VersionInfo>
- <VersionInfo Name="CodePage">1252</VersionInfo>
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- <VersionInfoKeys>
- <VersionInfoKeys Name="CompanyName"></VersionInfoKeys>
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- <VersionInfoKeys Name="FileVersion">1.0.0.0</VersionInfoKeys>
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- <VersionInfoKeys Name="LegalTrademarks"></VersionInfoKeys>
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diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr deleted file mode 100644 index a7828f8e..00000000 --- a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.dpr +++ /dev/null @@ -1,227 +0,0 @@ -library Hold_The_Line; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -uses - SysUtils, - ModiSDK in '..\SDK\ModiSDK.pas', - gl in '..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas'; - -var - PointerTex: TSmallTexture; - CountSentences: cardinal; - Limit: byte; - MethodRec: TMethodRec; -// Frame: integer; - PlayerTimes: array[0..5] of integer; - LastTick: cardinal; - PointerVisible: boolean; - - DismissedSound: cardinal; - -// Give the plugin's info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_HDL_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_HDL_DESC'; - - // Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - // Options - Info.LoadSong := true; // Whether or not a song should be loaded - // Only when song is loaded: - Info.ShowScore := true; // Whether or not the score should be shown - Info.ShowNotes := true; // Whether the note lines should be displayed - Info.LoadVideo := true; // Should the video be loaded? - Info.LoadBack := true; // Should the background be loaded? - - Info.BGShowFull := false; // Whether the background or the video should be shown full size - Info.BGShowFull_O := true; // Whether the Background or the Video should be shown full size - - Info.ShowRateBar := true; // Whether the bar that shows how good the player was should be displayed - Info.ShowRateBar_O := false; // Load from ini whether the bar should be displayed - - Info.EnLineBonus := false; // Whether line bonus should be enabled - Info.EnLineBonus_O := true; // Load from ini whether line bonus should be enabled - - // Options even when song is not loaded - Info.ShowBars := false; // Whether the white bars on top and bottom should be drawn - Info.TeamModeOnly := false; // if true the plugin can only be played in team mode - Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available - Info.Dummy := false; // Should be set to false... for updating plugin interface -end; - -// executed on game start. if true game begins, else failure -function Init (const TeamInfo: TTeamInfo; - var Playerinfo: TPlayerinfo; - const Sentences: TSentences; - const Methods: TMethodRec) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} - -const - TextureName : PChar = 'HDL_Pointer'; - SoundName : PChar = 'dismissed.mp3'; -var - Index: integer; -// Texname: PChar; - TexType: TTextureType; -begin -{ - TexName := CreateStr(PChar('HDL_Pointer')); - TexType := TEXTURE_TYPE_TRANSPARENT; - PointerTex := Methods.LoadTex(TexName, TexType); - - FreeStr(TexName); - - TexName := CreateStr(PChar('dismissed.mp3')); - DismissedSound := Methods.LoadSound (TexName); - FreeStr(TexName); -} - TexType := TEXTURE_TYPE_TRANSPARENT; - PointerTex := Methods.LoadTex(TextureName, TexType); - - DismissedSound := Methods.LoadSound (SoundName); - - CountSentences := Sentences.High; - Limit := 0; -// Frame := 0; - - MethodRec := Methods; - - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[Index].Enabled := true; - PlayerInfo.Playerinfo[Index].Percentage := 100; - PlayerTimes[Index] := 0; - end; - - Result := true; -end; - -function Draw (var Playerinfo: TPlayerinfo; - const CurSentence: cardinal) - : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -const - SoundName : PChar = 'PARTY_DISMISSED'; -var - Index: integer; - L: byte; - C: byte; - Tick: cardinal; -begin - // activate blink - if (CurSentence = CountSentences div 5 * 2 - 1) or (CurSentence = CountSentences div 3 * 2 - 1) then - begin - Tick := round(TimeStampToMSecs(DateTimeToTimeStamp(Now))) div 400; - if (Tick <> LastTick) then - begin - LastTick := Tick; - PointerVisible := not PointerVisible; - end; - end - else - PointerVisible := true; - - // inc limit - if (Limit = 0) and (CurSentence >= CountSentences div 5 * 2) then - Inc(Limit) - else if (Limit = 1) and (CurSentence >= CountSentences div 3 * 2) then - Inc(Limit); - - case Limit of - 0: L := 20; - 1: L := 50; - 2: L := 75; - end; - - C:= 0; - - Result := true; - - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - if PlayerInfo.Playerinfo[Index].Enabled then - begin - if PlayerInfo.Playerinfo[Index].Bar < L then - begin - PlayerInfo.Playerinfo[Index].Enabled := false; - Inc(C); - PlayerTimes[Index] := CurSentence; // Save Time of Dismission - // PlaySound - MethodRec.PlaySound (DismissedSound); - end; - - // Draw pointer - if (PointerVisible) then - begin - glColor4f (0.2, 0.8, 0.1, 1); - - glEnable(GL_TEXTURE_2D); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum); - - glBegin(GL_QUADS); - glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY - 4); - glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX + L - 3, PlayerInfo.Playerinfo[Index].PosY + 12); - glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY + 12); - glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[Index].PosX+ L + 3, PlayerInfo.Playerinfo[Index].PosY - 4); - glEnd; - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - end; - - end - else - begin - Inc(C); - // Draw dismissed - glColor4f (0.8, 0.8, 0.8, 1); - MethodRec.Print (1, 18, PlayerInfo.Playerinfo[Index].PosX, PlayerInfo.Playerinfo[Index].PosY-8, SoundName); - end; - end; - if (C >= PlayerInfo.NumPlayers-1) then - Result := false; -end; - -// is executed on finish, returns the player number of the winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - Index: integer; -begin - Result := 0; - for Index := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[Index].Percentage := (PlayerTimes[Index] * 100) div CountSentences; - if (PlayerInfo.Playerinfo[Index].Enabled) then - begin - PlayerInfo.Playerinfo[Index].Percentage := 100; - case Index of - 0: Result := Result or 1; - 1: Result := Result or 2; - 2: Result := Result or 4; - 3: Result := Result or 8; - 4: Result := Result or 16; - 5: Result := Result or 32; - end; - end; - end; -end; - -exports - PluginInfo, - Init, - Draw, - Finish; - -begin - -end. diff --git a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi b/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi deleted file mode 100644 index bb21d5d9..00000000 --- a/cmake/plugins/Dont_Get_Worse/Hold_The_Line.lpi +++ /dev/null @@ -1,108 +0,0 @@ -<?xml version="1.0"?>
-<CONFIG>
- <ProjectOptions>
- <PathDelim Value="\"/>
- <Version Value="6"/>
- <General>
- <Flags>
- <MainUnitHasUsesSectionForAllUnits Value="False"/>
- <MainUnitHasCreateFormStatements Value="False"/>
- <MainUnitHasTitleStatement Value="False"/>
- </Flags>
- <MainUnit Value="0"/>
- <TargetFileExt Value=".exe"/>
- <Title Value="Hold_The_Line"/>
- <ActiveEditorIndexAtStart Value="2"/>
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- <VersionInfo>
- <ProjectVersion Value=""/>
- <Language Value=""/>
- <CharSet Value=""/>
- </VersionInfo>
- <PublishOptions>
- <Version Value="2"/>
- <IgnoreBinaries Value="False"/>
- <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
- <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/>
- </PublishOptions>
- <RunParams>
- <local>
- <FormatVersion Value="1"/>
- <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
- </local>
- </RunParams>
- <Units Count="4">
- <Unit0>
- <Filename Value="Hold_The_Line.dpr"/>
- <IsPartOfProject Value="True"/>
- <UnitName Value="Hold_The_Line"/>
- <CursorPos X="22" Y="1"/>
- <TopLine Value="1"/>
- <EditorIndex Value="0"/>
- <UsageCount Value="20"/>
- <Loaded Value="True"/>
- </Unit0>
- <Unit1>
- <Filename Value="..\SDK\StrUtils.pas"/>
- <UnitName Value="StrUtils"/>
- <CursorPos X="4" Y="13"/>
- <TopLine Value="1"/>
- <EditorIndex Value="2"/>
- <UsageCount Value="10"/>
- <Loaded Value="True"/>
- </Unit1>
- <Unit2>
- <Filename Value="..\..\src\lib\JEDI-SDL\OpenGL\Pas\gl.pas"/>
- <UnitName Value="gl"/>
- <CursorPos X="1" Y="1"/>
- <TopLine Value="1"/>
- <UsageCount Value="10"/>
- </Unit2>
- <Unit3>
- <Filename Value="..\SDK\ModiSDK.pas"/>
- <UnitName Value="ModiSDK"/>
- <CursorPos X="1" Y="8"/>
- <TopLine Value="1"/>
- <EditorIndex Value="1"/>
- <UsageCount Value="10"/>
- <Loaded Value="True"/>
- </Unit3>
- </Units>
- <JumpHistory Count="1" HistoryIndex="0">
- <Position1>
- <Filename Value="..\SDK\StrUtils.pas"/>
- <Caret Line="1" Column="1" TopLine="1"/>
- </Position1>
- </JumpHistory>
- </ProjectOptions>
- <CompilerOptions>
- <Version Value="8"/>
- <PathDelim Value="\"/>
- <SearchPaths>
- <IncludeFiles Value="..\..\src\lib\JEDI-SDL\SDL\Pas\"/>
- </SearchPaths>
- <Parsing>
- <SyntaxOptions>
- <CStyleOperator Value="False"/>
- </SyntaxOptions>
- </Parsing>
- <Linking>
- <Options>
- <ExecutableType Value="Library"/>
- </Options>
- </Linking>
- <Other>
- <CompilerPath Value="$(CompPath)"/>
- </Other>
- </CompilerOptions>
- <Debugging>
- <Exceptions Count="2">
- <Item1>
- <Name Value="ECodetoolError"/>
- </Item1>
- <Item2>
- <Name Value="EFOpenError"/>
- </Item2>
- </Exceptions>
- </Debugging>
-</CONFIG>
diff --git a/cmake/plugins/Dont_Get_Worse/dismissed.mp3 b/cmake/plugins/Dont_Get_Worse/dismissed.mp3 Binary files differdeleted file mode 100644 index f478e7a3..00000000 --- a/cmake/plugins/Dont_Get_Worse/dismissed.mp3 +++ /dev/null |