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-rw-r--r--cmake/plugins/Blind/Blind.dpr112
1 files changed, 0 insertions, 112 deletions
diff --git a/cmake/plugins/Blind/Blind.dpr b/cmake/plugins/Blind/Blind.dpr
deleted file mode 100644
index 3c68374c..00000000
--- a/cmake/plugins/Blind/Blind.dpr
+++ /dev/null
@@ -1,112 +0,0 @@
-library Blind;
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas';
-
-// give the plugin's info
-procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
- Info.Name := 'PLUGIN_BLIND_NAME';
- Info.Creator := 'Whiteshark';
- Info.PluginDesc := 'PLUGIN_BLIND_DESC';
-
- // set to party modus plugin
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
-
- // options
- Info.LoadSong := true; // whether or not a song should be loaded
- // only when song is loaded:
- Info.ShowScore := true; // whether or not the score should be shown
- Info.ShowNotes := false; // whether the note lines should be displayed
- Info.LoadVideo := true; // should the video be loaded?
- Info.LoadBack := true; // should the background be loaded?
-
- Info.BGShowFull := false; // whether the background or the video should be shown in full size
- Info.BGShowFull_O := true; // whether the background or the video should be shown in full size
-
- Info.ShowRateBar := false; // whether the bar that shows how good the player was should be displayed
- Info.ShowRateBar_O := true; // load from ini whether the bar should be displayed
-
- Info.EnLineBonus := false; // whether line bonus should be enabled
- Info.EnLineBonus_O := true; // load from ini whether line bonus should be enabled
-
- // options even when song is not loaded
- Info.ShowBars := false; // whether the white bars on top and bottom should be drawn
- Info.TeamModeOnly := false; // if true the plugin can only be played in team mode
- Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available
- Info.Dummy := false; // should be set to false... for updating plugin interface
-end;
-
-// executed on game start. if true game begins, else failure
-function Init (const TeamInfo: TTeamInfo;
- var Playerinfo: TPlayerinfo;
- const Sentences: TSentences;
- const Methods: TMethodRec)
- : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
- Result := true;
-end;
-
-// executed every time the screen is drawn. if false the game finishes
-function Draw (var Playerinfo: TPlayerinfo;
- const CurSentence: cardinal)
- : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
- Result := true;
-end;
-
-// is executed on finish, returns the player number of the winner
-function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-var
- Index: integer;
- MaxScore: word;
-begin
- Result := 0;
- MaxScore := 0;
- for Index := 0 to PlayerInfo.NumPlayers - 1 do
- begin
- PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Score div 9999;
- if (PlayerInfo.Playerinfo[Index].Score > MaxScore) then
- begin
- MaxScore := PlayerInfo.Playerinfo[Index].Score;
- case Index of
- 0: Result := 1;
- 1: Result := 2;
- 2: Result := 4;
- 3: Result := 8;
- 4: Result := 16;
- 5: Result := 32;
- end;
- end
- else if (PlayerInfo.Playerinfo[Index].Score = MaxScore) and (PlayerInfo.Playerinfo[Index].Score <> 0) then
- begin
- case Index of
- 0: Result := Result or 1;
- 1: Result := Result or 2;
- 2: Result := Result or 4;
- 3: Result := Result or 8;
- 4: Result := Result or 16;
- 5: Result := Result or 32;
- end;
- end;
- end;
- // if everybody has 0 points nobody wins
- if (MaxScore = 0) then
- Result := 0;
-end;
-
-exports
- PluginInfo,
- Init,
- Draw,
- Finish;
-
-begin
-
-end. \ No newline at end of file