diff options
Diffstat (limited to 'cmake/plugins/5000Points')
-rw-r--r-- | cmake/plugins/5000Points/Until5000.dpr | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/cmake/plugins/5000Points/Until5000.dpr b/cmake/plugins/5000Points/Until5000.dpr new file mode 100644 index 00000000..83bc1007 --- /dev/null +++ b/cmake/plugins/5000Points/Until5000.dpr @@ -0,0 +1,104 @@ +library Until5000; + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +uses + ModiSDK in '..\SDK\ModiSDK.pas'; + +// give the plugin's info +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin + Info.Name := 'PLUGIN_UNTIL5000_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC'; + + // set to party modus plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + // options + Info.LoadSong := true; // whether or not a song should be loaded + // only when song is loaded: + Info.ShowScore := true; // whether or not the score should be shown + Info.ShowNotes := true; // whether the note lines should be displayed + Info.LoadVideo := true; // should the video be loaded? + Info.LoadBack := true; // should the background be loaded? + + Info.BGShowFull := false; // whether the background or the video should be shown full size + Info.BGShowFull_O := true; // whether the background or the video should be shown full size + + Info.ShowRateBar := true; // whether the bar that shows how good the player was should be displayed + Info.ShowRateBar_O := true; // load from ini whether the bar should be displayed + + Info.EnLineBonus := false; // whether line bonus should be enabled + Info.EnLineBonus_O := true; // load from ini whether line bonus should be enabled + + // options even when song is not loaded + Info.ShowBars := false; // whether the white bars on top and bottom should be drawn + Info.TeamModeOnly := false; // if true the plugin can only be played in team mode + Info.GetSoundData := false; // if true the rdata procedure is called when new sound data is available + Info.Dummy := false; // should be set to false... for updateing plugin interface +end; + +// executed on game start; if true game begins, else failure +function Init (const TeamInfo: TTeamInfo; + var Playerinfo: TPlayerinfo; + const Sentences: TSentences; + const Methods: TMethodRec) + : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin + Result := true; +end; + +// executed everytime the screen is drawn; if false the game finishes +function Draw (var Playerinfo: TPlayerinfo; + const CurSentence: cardinal) + : boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var + Index: integer; +begin + Result := false; + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[Index].Bar := PlayerInfo.Playerinfo[Index].Score div 50; + PlayerInfo.Playerinfo[Index].Percentage := PlayerInfo.Playerinfo[Index].Bar; + if (PlayerInfo.Playerinfo[Index].Score >= 5000) then + Exit; + end; + Result := true; +end; + +// is executed on finish, returns the player number of the winner +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var + Index: integer; +begin + Result := 0; + for Index := 0 to PlayerInfo.NumPlayers-1 do + begin + if (PlayerInfo.Playerinfo[Index].Score >= 5000) then + begin + case Index of + 0: Result := Result or 1; + 1: Result := Result or 2; + 2: Result := Result or 4; + 3: Result := Result or 8; + 4: Result := Result or 16; + 5: Result := Result or 32; + end; + end; + end; +end; + +exports + PluginInfo, + Init, + Draw, + Finish; + +begin + +end.
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