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-rw-r--r--cmake/CMakeLists.txt42
1 files changed, 30 insertions, 12 deletions
diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt
index e8a354a9..a4e97d77 100644
--- a/cmake/CMakeLists.txt
+++ b/cmake/CMakeLists.txt
@@ -52,13 +52,22 @@ include(FileUtils)
# LIBRARIES
##
+# for some reason pkg_check_modules does not quit the configuration
+# phase if REQUIRED is specified and the module is not found.
+function(pkg_check_required_modules prefix modules)
+ pkg_check_modules(${prefix} REQUIRED ${modules})
+ if(NOT ${prefix}_FOUND)
+ message(FATAL_ERROR "A required module is not available. Install it and try again.")
+ endif(NOT ${prefix}_FOUND)
+endfunction(pkg_check_required_modules)
+
if(NOT WIN32)
find_package(PkgConfig REQUIRED)
#find_package(OpenGL)
- #pkg_check_modules(opengl REQUIRED gl)
+ #pkg_check_required_modules(opengl gl)
- pkg_check_modules(sdl REQUIRED sdl)
+ pkg_check_required_modules(sdl sdl)
#find_package(SDL REQUIRED)
# find SDL_image
@@ -72,11 +81,11 @@ if(NOT WIN32)
# hide SDL_image from GUI
mark_as_advanced(SDLIMAGE_LIBRARY SDLIMAGE_INCLUDE_DIR)
- pkg_check_modules(libpng REQUIRED libpng12)
+ pkg_check_required_modules(libpng libpng12)
#find_package(PNG REQUIRED)
- pkg_check_modules(freetype REQUIRED freetype2)
+ pkg_check_required_modules(freetype freetype2)
#find_package(Freetype REQUIRED)
- pkg_check_modules(sqlite3 REQUIRED sqlite3)
+ pkg_check_required_modules(sqlite3 sqlite3)
# find FFMpeg
# Note: do not use the min/max version parameters with ffmpeg
@@ -86,11 +95,11 @@ if(NOT WIN32)
# A check for version >=52.0.0 will return version 0d.51.1.2
# although it is lower because pkg-config is confused by the 0d.
# Use ${libav...}_VERSION_INT for version-checking instead
- pkg_check_modules(libavcodec REQUIRED libavcodec)
+ pkg_check_required_modules(libavcodec libavcodec)
expand_version(libavcodec_VERSION)
- pkg_check_modules(libavformat REQUIRED libavformat)
+ pkg_check_required_modules(libavformat libavformat)
expand_version(libavformat_VERSION)
- pkg_check_modules(libavutil REQUIRED libavutil)
+ pkg_check_required_modules(libavutil libavutil)
expand_version(libavutil_VERSION)
set(ffmpeg_FOUND TRUE)
@@ -121,11 +130,21 @@ if(NOT WIN32)
expand_version(libprojectM_VERSION)
# find portaudio
- pkg_check_modules(portaudio REQUIRED portaudio-2.0)
+ pkg_check_required_modules(portaudio portaudio-2.0)
expand_version(portaudio_VERSION)
# find portmixer
pkg_check_modules(portmixer portmixer)
+
+ # find lua 5.1
+ # (K)Ubuntu uses lua5.1.pc, Mac OS X and other
+ # linux distributions use lua.pc
+ pkg_check_modules(lua lua5.1)
+ set(lua_LIB_NAME "lua5.1")
+ if(NOT lua_FOUND)
+ pkg_check_required_modules(lua "lua >= 5.1")
+ set(lua_LIB_NAME "lua")
+ endif(NOT lua_FOUND)
endif(NOT WIN32)
##
@@ -154,7 +173,6 @@ endif(NOT WIN32)
##
add_subdirectory(src)
-add_subdirectory(plugins)
macro(add_configuration_target target build_type)
ADD_CUSTOM_TARGET(${target}
@@ -200,7 +218,7 @@ install(
)
#if(APPLE)
- include(MacOSXBundle)
+# include(MacOSXBundle)
#endif(APPLE)
# add "uninstall" target
@@ -265,7 +283,6 @@ set(CPACK_SOURCE_IGNORE_FILES
"CMakeCache\\\\.txt$"
"^${PROJECT_SOURCE_DIR}/[^/]*\\\\.cmake$"
"^${PROJECT_SOURCE_DIR}/src/.*\\\\.cmake$"
- "^${PROJECT_SOURCE_DIR}/plugins/.*\\\\.cmake$"
"^${PROJECT_SOURCE_DIR}/game/ultrastardx$"
"^${PROJECT_SOURCE_DIR}/src/paths\\\\.inc$"
"^${PROJECT_SOURCE_DIR}/src/config-[^w].*\\\\.inc$"
@@ -281,6 +298,7 @@ include(CPack)
# SUMMARY
##
+
message("
!! Configuration of ${CPACK_PACKAGE_NAME} ${CPACK_PACKAGE_VERSION} done!
!!