diff options
Diffstat (limited to 'ScoreConverter/UScores.pas')
-rw-r--r-- | ScoreConverter/UScores.pas | 204 |
1 files changed, 102 insertions, 102 deletions
diff --git a/ScoreConverter/UScores.pas b/ScoreConverter/UScores.pas index 3e2c4e92..801d796e 100644 --- a/ScoreConverter/UScores.pas +++ b/ScoreConverter/UScores.pas @@ -1,102 +1,102 @@ -unit UScores;
-
-interface
-
-uses USongs;
-
-procedure ReadScore(var Song: TSong);
-procedure WriteScore(var Song: TSong);
-procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer);
-
-implementation
-
-uses IniFiles, SysUtils;
-
-procedure ReadScore(var Song: TSong);
-var
- F: TIniFile;
- S: string;
- P: integer;
- Lev: integer;
- LevS: string;
-begin
- F := TIniFile.Create(Song.Path + ChangeFileExt(Song.FileName, '.sco'));
-
- for Lev := 0 to 2 do begin
- case Lev of
- 0: LevS := 'Easy';
- 1: LevS := 'Normal';
- 2: LevS := 'Hard';
- end;
-
- P := 1;
- S := F.ReadString(LevS + IntToStr(P), 'Name', '');
- while (S <> '') and (P<=5) do begin
- SetLength(Song.Score[Lev], P);
- Song.Score[Lev, P-1].Name := S;
- Song.Score[Lev, P-1].Score := F.ReadInteger(LevS + IntToStr(P), 'Score', 0);
-
- Inc(P);
- S := F.ReadString(LevS + IntToStr(P), 'Name', '');
- end;
- end;
-end;
-
-procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer);
-var
- S: integer;
- S2: integer;
-begin
- S := 0;
- while (S <= High(Song.Score[Level])) and (Score <= Song.Score[Level, S].Score) do
- Inc(S);
- // S has the number for new score
-
-
- // we create new score
- SetLength(Song.Score[Level], Length(Song.Score[Level]) + 1);
-
- // we move down old scores
- for S2 := High(Song.Score[Level])-1 downto S do
- Song.Score[Level, S2+1] := Song.Score[Level, S2];
-
- // we fill new score
- Song.Score[Level, S].Name := Name;
- Song.Score[Level, S].Score := Score;
-
- if Length(Song.Score[Level]) > 5 then begin
- SetLength(Song.Score[Level], 5);
- end;
-end;
-
-procedure WriteScore(var Song: TSong);
-var
- F: TIniFile;
- S: integer;
- Lev: integer;
- LevS: string;
- FileName: string;
-begin
- FileName := Song.Path + ChangeFileExt(Song.FileName, '.sco');
- if (not FileExists(FileName)) or (FileExists(FileName) and DeleteFile(FileName)) then begin
- // file has been deleted -> creating new file
- F := TIniFile.Create(FileName);
-
- for Lev := 0 to 2 do begin
- case Lev of
- 0: LevS := 'Easy';
- 1: LevS := 'Normal';
- 2: LevS := 'Hard';
- end;
-
- for S := 0 to high(Song.Score[Lev]) do begin
- F.WriteString(LevS + IntToStr(S+1), 'Name', Song.Score[Lev, S].Name);
- F.WriteInteger(LevS + IntToStr(S+1), 'Score', Song.Score[Lev, S].Score);
-
- end; // for S
- end; // for Lev
- F.Free;
- end; // if
-end;
-
-end.
+unit UScores; + +interface + +uses USongs; + +procedure ReadScore(var Song: TSong); +procedure WriteScore(var Song: TSong); +procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer); + +implementation + +uses IniFiles, SysUtils; + +procedure ReadScore(var Song: TSong); +var + F: TIniFile; + S: string; + P: integer; + Lev: integer; + LevS: string; +begin + F := TIniFile.Create(Song.Path + ChangeFileExt(Song.FileName, '.sco')); + + for Lev := 0 to 2 do begin + case Lev of + 0: LevS := 'Easy'; + 1: LevS := 'Normal'; + 2: LevS := 'Hard'; + end; + + P := 1; + S := F.ReadString(LevS + IntToStr(P), 'Name', ''); + while (S <> '') and (P<=5) do begin + SetLength(Song.Score[Lev], P); + Song.Score[Lev, P-1].Name := S; + Song.Score[Lev, P-1].Score := F.ReadInteger(LevS + IntToStr(P), 'Score', 0); + + Inc(P); + S := F.ReadString(LevS + IntToStr(P), 'Name', ''); + end; + end; +end; + +procedure AddScore(var Song: TSong; Level: integer; Name: string; Score: integer); +var + S: integer; + S2: integer; +begin + S := 0; + while (S <= High(Song.Score[Level])) and (Score <= Song.Score[Level, S].Score) do + Inc(S); + // S has the number for new score + + + // we create new score + SetLength(Song.Score[Level], Length(Song.Score[Level]) + 1); + + // we move down old scores + for S2 := High(Song.Score[Level])-1 downto S do + Song.Score[Level, S2+1] := Song.Score[Level, S2]; + + // we fill new score + Song.Score[Level, S].Name := Name; + Song.Score[Level, S].Score := Score; + + if Length(Song.Score[Level]) > 5 then begin + SetLength(Song.Score[Level], 5); + end; +end; + +procedure WriteScore(var Song: TSong); +var + F: TIniFile; + S: integer; + Lev: integer; + LevS: string; + FileName: string; +begin + FileName := Song.Path + ChangeFileExt(Song.FileName, '.sco'); + if (not FileExists(FileName)) or (FileExists(FileName) and DeleteFile(FileName)) then begin + // file has been deleted -> creating new file + F := TIniFile.Create(FileName); + + for Lev := 0 to 2 do begin + case Lev of + 0: LevS := 'Easy'; + 1: LevS := 'Normal'; + 2: LevS := 'Hard'; + end; + + for S := 0 to high(Song.Score[Lev]) do begin + F.WriteString(LevS + IntToStr(S+1), 'Name', Song.Score[Lev, S].Name); + F.WriteInteger(LevS + IntToStr(S+1), 'Score', Song.Score[Lev, S].Score); + + end; // for S + end; // for Lev + F.Free; + end; // if +end; + +end. |