diff options
Diffstat (limited to 'Modis')
-rw-r--r-- | Modis/5000Points/Until5000.dpr | 97 | ||||
-rw-r--r-- | Modis/Blind/Blind.dpr | 102 | ||||
-rw-r--r-- | Modis/Don't_Get_Worse/Hold_The_Line.dpr | 212 | ||||
-rw-r--r-- | Modis/Duell/Duell.dpr | 99 | ||||
-rw-r--r-- | Modis/SDK/Hooks.txt | 20 | ||||
-rw-r--r-- | Modis/SDK/ModiSDK.pas | 156 | ||||
-rw-r--r-- | Modis/SDK/Plugin DLL Exports.txt | 11 | ||||
-rw-r--r-- | Modis/SDK/Services.txt | 22 | ||||
-rw-r--r-- | Modis/SDK/StrUtils.pas | 73 | ||||
-rw-r--r-- | Modis/SDK/UPartyDefs.pas | 189 | ||||
-rw-r--r-- | Modis/SDK/UPluginDefs.pas | 195 | ||||
-rw-r--r-- | Modis/Team_Duell/TeamDuell.dpr | 237 |
12 files changed, 0 insertions, 1413 deletions
diff --git a/Modis/5000Points/Until5000.dpr b/Modis/5000Points/Until5000.dpr deleted file mode 100644 index 507159ff..00000000 --- a/Modis/5000Points/Until5000.dpr +++ /dev/null @@ -1,97 +0,0 @@ -library Until5000; - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I ../../Game/Code/switches.inc} - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin - Info.Name := 'PLUGIN_UNTIL5000_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC'; - - //Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -begin -Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var -I: Integer; -begin -Result := False; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50; - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar; - if (PlayerInfo.Playerinfo[I].Score >=5000) then - Exit; - end; -Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} -var - I:Integer; -begin -Result := 0; -for I := 0 to PlayerInfo.NumPlayers-1 do - begin - if (PlayerInfo.Playerinfo[I].Score >=5000) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - -end.
\ No newline at end of file diff --git a/Modis/Blind/Blind.dpr b/Modis/Blind/Blind.dpr deleted file mode 100644 index 2f94229c..00000000 --- a/Modis/Blind/Blind.dpr +++ /dev/null @@ -1,102 +0,0 @@ -library Blind; - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; -begin - Info.Name := 'PLUGIN_BLIND_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_BLIND_DESC'; - - //Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := False; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; -begin -Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; -var -I: Integer; -begin -Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; -var - I:Integer; - MaxScore: Word; -begin - Result := 0; - MaxScore := 0; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; - if (PlayerInfo.Playerinfo[I].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[I].Score; - Case I of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; - //If everybody has 0 Points nobody Wins - If (MaxScore = 0) then - Result := 0; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - -end.
\ No newline at end of file diff --git a/Modis/Don't_Get_Worse/Hold_The_Line.dpr b/Modis/Don't_Get_Worse/Hold_The_Line.dpr deleted file mode 100644 index a197d51b..00000000 --- a/Modis/Don't_Get_Worse/Hold_The_Line.dpr +++ /dev/null @@ -1,212 +0,0 @@ -library Hold_The_Line; - -uses - ModiSDK in '..\SDK\ModiSDK.pas', - StrUtils in '..\SDK\StrUtils.pas', - OpenGL12, - Windows; - -var - PointerTex: TSmallTexture; - CountSentences: Cardinal; - Limit: Byte; - MethodRec: TMethodRec; - Frame: Integer; - PlayerTimes: array[0..5] of Integer; - LastTick: Cardinal; - PointerVisible: Boolean; - - DismissedSound: Cardinal; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; -begin - Info.Name := 'PLUGIN_HDL_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_HDL_DESC'; - - //Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := False; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; -var - I: Integer; - Texname: PChar; - TexType: TTextureType; -begin - TexName := CreateStr(PChar('HDL_Pointer')); - TexType := TEXTURE_TYPE_TRANSPARENT; - PointerTex := Methods.LoadTex(TexName, TexType); - - FreeStr(TexName); - - TexName := CreateStr(PChar('dismissed.mp3')); - DismissedSound := Methods.LoadSound (TexName); - FreeStr(TexName); - - CountSentences := Sentences.High; - Limit := 0; - Frame := 0; - - MethodRec := Methods; - - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Enabled := True; - PlayerInfo.Playerinfo[I].Percentage := 100; - PlayerTimes[I] := 0; - end; - - LoadOpenGL; - - Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; -var - I: Integer; - L: Byte; - C: Byte; - Text: PChar; - Blink: Boolean; - tick: Cardinal; -begin - //Aktivate Blink - If (CurSentence = CountSentences div 5 * 2 - 1) OR (CurSentence = CountSentences div 3 * 2 - 1) then - begin - Tick := Gettickcount div 400; - If (Tick <> LastTick) then - begin - LastTick := Tick; - PointerVisible := Not PointerVisible; - end; - end - else - PointerVisible := True; - - //Inc Limit - if (Limit = 0) And (CurSentence >= CountSentences div 5 * 2) then - Inc(Limit) - else if (Limit = 1) And (CurSentence >= CountSentences div 3 * 2) then - Inc(Limit); - - case Limit of - 0: L := 20; - 1: L := 50; - 2: L := 75; - end; - - C:= 0; - - Result := True; - - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - if PlayerInfo.Playerinfo[I].Enabled then - begin - if PlayerInfo.Playerinfo[I].Bar < L then - begin - PlayerInfo.Playerinfo[I].Enabled := False; - Inc(C); - PlayerTimes[I] := CurSentence; //Save Time of Dismission - //PlaySound - MethodRec.PlaySound (DismissedSound); - end; - - //Draw Pointer - if (PointerVisible) then - begin - glColor4f (0.2, 0.8, 0.1, 1); - - glEnable(GL_TEXTURE_2D); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum); - - glBegin(GL_QUADS); - glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY - 4); - glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY + 12); - glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY + 12); - glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY - 4); - glEnd; - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - end; - - end - else - begin - Inc(C); - //Draw Dismissed - Text := CreateStr(PChar('PARTY_DISMISSED')); - - glColor4f (0.8, 0.8, 0.8, 1); - - MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY-8, Text); - FreeStr(Text); - end; - end; - if (C >= PlayerInfo.NumPlayers-1) then - Result := False; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; -var - I:Integer; -begin -Result := 0; -for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Percentage := (PlayerTimes[I] * 100) div CountSentences; - if (PlayerInfo.Playerinfo[I].Enabled) then - begin - PlayerInfo.Playerinfo[I].Percentage := 100; - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - -end. diff --git a/Modis/Duell/Duell.dpr b/Modis/Duell/Duell.dpr deleted file mode 100644 index 3aff4d3e..00000000 --- a/Modis/Duell/Duell.dpr +++ /dev/null @@ -1,99 +0,0 @@ -library Duell; - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; -begin - Info.Name := 'PLUGIN_DUELL_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_DUELL_DESC'; - - Info.Typ := 8; - - Info.NumPlayers := 31; - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; -begin -Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; -begin -Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; -var - I:Integer; - MaxScore: Word; -begin - Result := 0; - MaxScore := 0; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; - if (PlayerInfo.Playerinfo[I].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[I].Score; - Case I of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; - - //When nobody has Points -> Everybody loose - if (MaxScore = 0) then - Result := 0; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - -end.
\ No newline at end of file diff --git a/Modis/SDK/Hooks.txt b/Modis/SDK/Hooks.txt deleted file mode 100644 index 999f552f..00000000 --- a/Modis/SDK/Hooks.txt +++ /dev/null @@ -1,20 +0,0 @@ -Ultrastar Deluxe Hook List ------------------------------------ -Here you can find the Events the Core offers to you: - --------------------- -Core: --------------------- -Core/LoadingFinished <- Hook is called after all Modules and Plugins are loaded completely, before MainLoop -Core/MainLoop <- Hook is called once in MainLoop before Drawing -Core/Translate <- Hook is called when Strings should be translated. If this is Retranslating lParam is Non Zero -Core/LoadTextures <- Hook is called when Textures should be Loaded. This will be called in Ogl Thread. If Textures are Reloaded (e.g. on Display ReInit) LParam is non Zero. -Core/ExitQuery <- Hook is called if someone querys an exit. (e.g. X is pressed). Not called on ForcedExit. If Chain is breaked the exit will be aborted. -Core/Exit <- Hook is called before Module a. Plugin unload. -Core/NewDebugInfo <- Hook is called everytime there is Debug Info to Output(only if Debug Mode is enabled). wParam: Pchar(Message), lParam: PChar(Reportername) -Core/NewError <- Hook is called everytime an error is reported. wParam: Pchar(Message), lParam: PChar(Reportername) - --------------------- -Display --------------------- -Display/onScreenChange <-Hook is called when there is an attemp to change Screen. wParam is address to Screens Name(Null Terminated). If Chain is breaked Screenchange will be aborted.
\ No newline at end of file diff --git a/Modis/SDK/ModiSDK.pas b/Modis/SDK/ModiSDK.pas deleted file mode 100644 index 76dcf8ea..00000000 --- a/Modis/SDK/ModiSDK.pas +++ /dev/null @@ -1,156 +0,0 @@ -unit ModiSDK; - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -type //PluginInfo, for Init - TPluginInfo = record - //Info - Name : Array [0..32] of Char; //Modi to Register for the Plugin - Creator : Array [0..32] of Char; //Name of the Author - PluginDesc : Array [0..64] of Char; //Plugin Description - - //Plugin Typ, atm: 8 only for PartyMode Modi - Case Typ: byte of - 8: ( - //Options - LoadSong: boolean; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - ShowNotes: boolean; //Whether the Note Lines should be displayed - LoadVideo: boolean; //Should the Video be loaded ? - LoadBack: boolean; //Should the Background be loaded ? - - ShowRateBar: boolean; //Whether the Bar that shows how good the player was sould be displayed - ShowRateBar_O: boolean; //Load from Ini whether the Bar should be Displayed - - EnLineBonus: boolean; //Whether LineBonus Should be enabled - EnLineBonus_O: boolean; //Load from Ini whether LineBonus Should be enabled - - BGShowFull: boolean; //Whether the Background or the Video should be shown Fullsize - BGShowFull_O: boolean; //Whether the Background or the Video should be shown Fullsize - - //Options -> everytime - ShowScore: boolean; //Whether or not the Score should be shown - ShowBars: boolean; //Whether the White Bars on Top and Bottom should be Drawn - TeamModeOnly: boolean; //If True the Plugin can only be Played in Team Mode - GetSoundData: boolean; //If True the RData Procedure is called when new SoundData is available - Dummy: boolean; //Should be Set to False... for Updateing Plugin Interface - - NumPlayers: Byte //Number of Available Players for Modi - //Set different Bits - //1 -> One Player - //2 -> Two Players - //4 -> Three Players - //8 -> Four Players - //16-> Six Players - //e.g. : 10 -> Playable with 2 and 4 Players - ); - - end; - - TPlayerInfo = record - NumPlayers: Byte; - Playerinfo: array[0..5] of record - Name: PChar; //Name of the Player - Score:Word; //Players Score - Bar: Byte; //Percentage of the SingBar filled - PosX: Real; //PosX of Players SingBar - PosY: Real; //PosY " - Enabled: Boolean; //Whether the Player could get Points - Percentage: Byte; //Percentage Shown on the Score Screen - end; - end; - - TTeamInfo = record - NumTeams: Byte; - Teaminfo: array[0..5] of record - Name: PChar; - Score: Word; - Joker: Byte; - CurPlayer: Byte; - NumPlayers: Byte; - Playerinfo: array[0..3] of record - Name: PChar; - TimesPlayed: Byte; - - end; - end; - end; - - TsmallTexture = record - TexNum: integer; - W: real; - H: real; - end; - - TSentences = record - Current: integer; // aktualna czesc utworu do rysowania - High: integer; - Number: integer; - Resolution: integer; - NotesGAP: integer; - TotalLength:integer; - Sentence: array of record - Start: integer; - StartNote: integer; - Lyric: string; - LyricWidth: real; - End_: integer; - BaseNote: integer; - HighNote: integer; - IlNut: integer; - TotalNotes: integer; - Note: array of record - Color: integer; - Start: integer; - Length: integer; - Tone: integer; - //Text: string; - FreeStyle: boolean; - Typ: integer; // zwykla nuta x1, zlota nuta x2 - end; - end; - end; - - DWORD = Longword; - HSTREAM = DWORD; - - TTextureType = ( - TEXTURE_TYPE_PLAIN, // Plain (alpha = 1) - TEXTURE_TYPE_TRANSPARENT, // Alpha is used - TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value - ); - - //Routines to gave to the Plugin - fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; //Pointer to Texture Loader - //fModi_Translate = function (const Name, Translation: AChar): Integer; stdcall; //Pointer to Translator - fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text //Now translated automatically - fModi_LoadSound = function (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound - pModi_PlaySound = procedure (const Index: Cardinal); stdcall; //Plays a Custom Sound - - TMethodRec = record - LoadTex: fModi_LoadTex; - Print: fModi_Print; - LoadSound: fModi_LoadSound; - PlaySound: pModi_PlaySound; - end; - //DLL Funktionen - //Gave the Plugins Info - pModi_PluginInfo = procedure (var Info: TPluginInfo); stdcall; - //Executed on Game Start //If True Game begins, else Failure - fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; - //Executed everytime the Screen is Drawed //If False The Game finishes - fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; - //Is Executed on Finish, Returns the Playernum of the Winner - fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; stdcall; - //Procedure called when new Sound Data is available - pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); stdcall; - -implementation - -end. diff --git a/Modis/SDK/Plugin DLL Exports.txt b/Modis/SDK/Plugin DLL Exports.txt deleted file mode 100644 index 930e18ac..00000000 --- a/Modis/SDK/Plugin DLL Exports.txt +++ /dev/null @@ -1,11 +0,0 @@ -Ultrastar Plugin DLL(Libary) Exports ------------------------------------ -This are the Procedurs and Functions that a UsDx Plugin has to export to get Loaded. - - -USPlugin_Info(PInfo: PUS_PluginInfo); stdcall; ------------------------------------ -Ultrastar uses this Procedure to identify the Plugins. -At the given Address there is a PUS_PluginInfo Record. cbSize -attribut is already set. Please asure not to overwrite this assigned -memory amount. diff --git a/Modis/SDK/Services.txt b/Modis/SDK/Services.txt deleted file mode 100644 index 8db031d8..00000000 --- a/Modis/SDK/Services.txt +++ /dev/null @@ -1,22 +0,0 @@ -Ultrastar Deluxe Service List ------------------------------------ -Here you can find the Services the Core offers to you: - --------------------- -Core: --------------------- -Core/ReportError <- Calls the 'Core/NewError' Chain. wParam: Pchar(Message), lParam: PChar(Reportername) -Core/ReportDebug <- Calls the 'Core/NewDebugInfo' Chain. wParam: Pchar(Message), lParam: PChar(Reportername) -Core/ShowMessage <- Shows a Message Dialog. (lParam: PChar Text, wParam: Symbol) -Core/Retranslate <- Calls Translate Hook -Core/ReloadTextures <- Calls LoadTextures Hook -Core/GetModuleInfo <- If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TModuleInfo to address at lparam -Core/GetApplicationHandle <- Returns Main-Applications Handle (Win32 Only) - --------------------- -PluginLoader --------------------- -PluginLoader/GetPluginInfo <- If wParam = -1 then (If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TUS_PluginInfo to address at lparam) Else (Get PluginInfo of Plugin with Index(wParam) to Address at lParam) -PluginLoader/GetPluginState <- If wParam = -1 then (If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TUS_PluginInfo to address at lparam) Else (Return PluginInfo of Plugin with Index(wParam)) -PluginLoader/LoadPlugin <- wParam PChar(PluginName/PluginPath) | lParam (if wParam = nil) ID of the Plugin -PluginLoader/UnloadPlugin <- wParam PChar(PluginName/PluginPath) | lParam (if wParam = nil) ID of the Plugin
\ No newline at end of file diff --git a/Modis/SDK/StrUtils.pas b/Modis/SDK/StrUtils.pas deleted file mode 100644 index a5735b8f..00000000 --- a/Modis/SDK/StrUtils.pas +++ /dev/null @@ -1,73 +0,0 @@ -unit StrUtils; - -interface - -{$I switches.inc} - -uses ModiSDK; - -//function StrToAChar(Str: String): AChar; -function CreateStr(Str: PChar): PChar; -procedure FreeStr(Str: PChar); - -implementation - -{function StrToAChar(Str: String): AChar; -var - L, I: Integer; -begin - L := Length(Str); - For I := 0 to L-1 do - AChar[I] := Str[I+1]; - - For I := L to 254 do - AChar[I] := #0; -end; } - -function StrCopy(Dest, Source: PChar): PChar; assembler; -asm - PUSH EDI - PUSH ESI - MOV ESI,EAX - MOV EDI,EDX - MOV ECX,0FFFFFFFFH - XOR AL,AL - REPNE SCASB - NOT ECX - MOV EDI,ESI - MOV ESI,EDX - MOV EDX,ECX - MOV EAX,EDI - SHR ECX,2 - REP MOVSD - MOV ECX,EDX - AND ECX,3 - REP MOVSB - POP ESI - POP EDI -end; - -function StrLen(Str: PChar): Cardinal; assembler; -asm - MOV EDX,EDI - MOV EDI,EAX - MOV ECX,0FFFFFFFFH - XOR AL,AL - REPNE SCASB - MOV EAX,0FFFFFFFEH - SUB EAX,ECX - MOV EDI,EDX -end; - -function CreateStr(Str: PChar): PChar; -begin - GetMem(Result, StrLen(Str) + 1); - StrCopy(Result, Str); -end; - -procedure FreeStr(Str: PChar); -begin - FreeMem(Str); -end; - -end.
\ No newline at end of file diff --git a/Modis/SDK/UPartyDefs.pas b/Modis/SDK/UPartyDefs.pas deleted file mode 100644 index 09f97812..00000000 --- a/Modis/SDK/UPartyDefs.pas +++ /dev/null @@ -1,189 +0,0 @@ -unit UPartyDefs; -{********************* - uPluginDefs - Some Basic Structures and Functions used to communicate with Plugins - Usable as Delphi Plugin SDK -*********************} - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -uses UPluginDefs; - -type - //---------------- - // TUS_Party_Proc_Init - Structure of the Party Init Proc - // This Function is called on SingScreen Init Everytime this Modi should be sung - // Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded - //---------------- - TUS_Party_Proc_Init = Function (ID: Integer): integer; stdcall; - - //---------------- - // TUS_Party_Proc_Draw - Structure of the Party Draw Proc - // This Function is called on SingScreen Draw (Not when Paused). You should draw in this Proc - // Return Non Zero to Finish Song... In this Case Score Screen is loaded - //---------------- - TUS_Party_Proc_Draw = Function (ID: Integer): integer; stdcall; - - //---------------- - // TUS_Party_Proc_DeInit - Structure of the Party DeInit Proc - // This Function is called on SingScreen DeInit When Plugin abort Song or Song finishes - // Return Winner - //---------------- - TUS_Party_Proc_DeInit = Function (ID: Integer): integer; stdcall; - - //---------------- - // TUS_ModiInfo - Some Infos from Plugin to Partymode. - // Used to register party modi to Party manager - // --- - // Version Structure: - // First Byte: Head Revison - // Second Byte: Sub Revison - // Third Byte: Sub Revision 2 - // Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z') - //---------------- - TModiInfo_Name = Array [0..31] of Char; - TModiInfo_Desc = Array [0..63] of Char; - - PUS_ModiInfo = ^TUS_ModiInfo; - TUS_ModiInfo = record - //Size of this record (usefull if record will be extended in the future) - cbSize: Integer; //Don't forget to set this as Plugin! - - //Infos about the Modi - Name : TModiInfo_Name; //Modiname to Register for the Plugin - Description: TModiInfo_Desc; //Plugin Description - - //------------ - // Loading Settings - // --- - // Bit to Set | Triggered Option - // 1 | Song should be loaded - // 2 | Song has to be Non Duett - // 4 | Song has to be Duett (If 2 and 4 is set, both will be ignored) - // 8 | Only Playable with 2 and more players - // 16 | Restrict Background Loading - // 32 | Restrict Video Loading - // 64 | Increase TimesPlayed for Cur. Player - // 128 | Not in Use, Don't set it! - LoadingSettings: Byte; - - // SingScreen Settings - // --- - // Bit to Set | Triggered Option - // 1 | ShowNotes - // 2 | ShowScores - // 4 | ShowTime - // 8 | Start Audio Playback automaticaly - // 16 | Not in Use, Don't set it! - // 32 | Not in Use, Don't set it! - // 64 | Not in Use, Don't set it! - // 128 | Not in Use, Don't set it! - SingScreenSettings: Byte; - - // With which count of players can this modi be played - // --- - //Set different Bits - //1 -> One Player - //2 -> Two Players - //4 -> Three Players - //8 -> Four Players - //16-> Six Players - //e.g. : 10 -> Playable with 2 and 4 Players - NumPlayers: Byte; - - // ID that is given to the Party Procs when they are called - // If this Modi is running - // (e.g. to register Until 2000 and Until 5000 with the same Procs - // ID is the Max Point Count in this example) - ID: Integer; - - // Party Procs called on Party - // --- - // Set to nil(C: NULL) if u don't want to use this method - ModiInit: TUS_Party_Proc_Init; - ModiDraw: TUS_Party_Proc_Draw; - ModiDeInit: TUS_Party_Proc_DeInit; - end; - - //-------------- - // Team Info Record. Used by "Party/GetTeamInfo" and "Party/SetTeamInfo" - //-------------- - TTeamInfo = record - NumTeams: Byte; - Teaminfo: array[0..5] of record - Name: PChar; //Teamname - Score: Word; //TeamScore - Joker: Byte; //Team Jokers available - CurPlayer: Byte; //Id of Cur. Playing Player - NumPlayers: Byte; - Playerinfo: array[0..3] of record - Name: PChar; //Playername - TimesPlayed: Byte; //How often this Player has Sung - end; - end; - end; - -//---------------- -// Some Default Constants -//---------------- -const - // to use for TUS_ModiInfo.LoadingSettings - MLS_LoadSong = 1; //Song should be loaded - MLS_NotDuett = 2; //Song has to be Non Duett - MLS_ForceDuett = 4; //Song has to be Duett (If 2 and 4 is set, both will be ignored) - MLS_TeamOnly = 8; //Only Playable with 2 and more players - MLS_RestrictBG = 16; //Restrict Background Loading - MLS_RestrictVid = 32; //Restrict Video Loading - MLS_IncTP = 64; //Increase TimesPlayed for Cur. Player - - // to use with TUS_ModiInfo.SingScreenSettings - MSS_ShowNotes = 1; //ShowNotes - MSS_ShowScores = 2; //ShowScores - MSS_ShowTime = 4; //ShowTime - MSS_AutoPlayback= 8; //Start Audio Playback automaticaly - - //Standard (Duell) for TUS_ModiInfo.LoadingSettings and TUS_ModiInfo.SingScreenSettings - MLS_Standard = MLS_LoadSong or MLS_IncTP; - MSS_Standard = MSS_ShowNotes or MSS_ShowScores or MSS_ShowTime or MSS_AutoPlayback; - -//------------- -// Some helper functions to register Party Modi -//------------- -Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init = nil; const ModiDeInit: TUS_Party_Proc_DeInit = nil; const ModiDraw: TUS_Party_Proc_Draw = nil): THandle; - - - -implementation - -//------------- -// Function that Prepares the ModiInfo Record and Calls Party/RegisterModi -//------------- -Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init; const ModiDeInit: TUS_Party_Proc_DeInit; const ModiDraw: TUS_Party_Proc_Draw): THandle; -var - ModiInfo: TUS_ModiInfo; -begin - //Init Record - ModiInfo.cbSize := SizeOf(TUS_ModiInfo); - - ModiInfo.Name := Name; - ModiInfo.Description := Description; - ModiInfo.LoadingSettings := LoadingSettings; - ModiInfo.SingScreenSettings := SingScreenSettings; - ModiInfo.NumPlayers := NumPlayers; - - ModiInfo.ID := ID; - ModiInfo.ModiInit := ModiInit; - ModiInfo.ModiDraw := ModiDraw; - ModiInfo.ModiDeInit := ModiDeInit; - - //Call Service - Result := PluginInterface.CallService('Party/RegisterModi', Integer(@ModiInfo), nil); -end; - -end.
\ No newline at end of file diff --git a/Modis/SDK/UPluginDefs.pas b/Modis/SDK/UPluginDefs.pas deleted file mode 100644 index 4cd094f7..00000000 --- a/Modis/SDK/UPluginDefs.pas +++ /dev/null @@ -1,195 +0,0 @@ -unit uPluginDefs; -{********************* - uPluginDefs - Some Basic Structures and Functions used to communicate with Plugins - Usable as Delphi Plugin SDK -*********************} - -interface - -{$IFDEF FPC} - {$MODE Delphi} -{$ENDIF} - -{$I switches.inc} - -type - DWORD = LongWord; - - //Compatibility with 64 Bit Systems - {$IFDEF CPU32} - TwParam = Integer; - TlParam = Pointer; //lParam is Used for 32 Bit addresses DWord is large enough - {$ELSE} - TwParam = Int64; - TlParam = Pointer; //lParam used for 64Bit addresses in 64 Bit Systems(FreePascal) - {$ENDIF} - //wParam is mainly used for Ordninals - //lParam is mainly used for Pointers - - //---------------- - // TUS_PluginInfo - Some Infos from Plugin to Core. - // Send when Plugininfo procedure is Called - // --- - // Version Structure: - // First Byte: Head Revison - // Second Byte: Sub Revison - // Third Byte: Sub Revision 2 - // Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z') - //---------------- - PUS_PluginInfo = ^TUS_PluginInfo; - TUS_PluginInfo = record - cbSize: Integer; //Size of this record (usefull if record will be extended in the future) - - Name: Array [0..31] of Char; //Name of the Plugin - Version: DWord; //Version of the Plugin - Description: Array [0..127] of Char; //Description, what does this Plugin do - Author: Array [0..31] of Char; //Author of this Plugin - AuthorEmail: Array [0..63] of Char; //Authors Email - Homepage: Array [0..63] of Char; //Homepage of Plugin/Author - end; - AUS_PluginInfo = Array of TUS_PluginInfo; - PAUS_PluginInfo = ^AUS_PluginInfo; - - //---------------- - // TUS_Hook - Structure of the Hook Function - // Return 0 if the Hook should be continue, - // or a non zero Value, if the Hook should be Interuped - // In this Case the Caller of the Notifier gets the Return Value - // Return Value Should not be -1 - //---------------- - TUS_Hook = Function (wParam: TwParam; lParam: TlParam): integer; stdcall; - TUS_Hook_of_Object = Function (wParam: TwParam; lParam: TlParam): integer of Object; - - //---------------- - // TUS_Service - Structure of the Service Function - // This Function is called if the Registered Service is Called - // Return Value Should not be SERVICE_NOT_FOUND - //---------------- - TUS_Service = Function (wParam: TwParam; lParam: TlParam): integer; stdcall; - TUS_Service_of_Object = Function (wParam: TwParam; lParam: TlParam): integer of Object; - - //---------------- - // TUS_PluginInterface - Structure that Includes all Methods callable - // from the Plugins - //---------------- - PUS_PluginInterface = ^TUS_PluginInterface; - TUS_PluginInterface = record - {******** Hook specific Methods ********} - {Function Creates a new Hookable Event and Returns the Handle - or 0 on Failure. (Name already exists)} - CreateHookableEvent: Function (EventName: PChar): THandle; stdcall; - - {Function Destroys an Event and Unhooks all Hooks to this Event. - 0 on success, not 0 on Failure} - DestroyHookableEvent: Function (hEvent: THandle): integer; stdcall; - - {Function start calling the Hook Chain - 0 if Chain is called until the End, -1 if Event Handle is not valid - otherwise Return Value of the Hook that breaks the Chain} - NotivyEventHooks: Function (hEvent: THandle; wParam: TwParam; lParam: TlParam): integer; stdcall; - - {Function Hooks an Event by Name. - Returns Hook Handle on Success, otherwise 0} - HookEvent: Function (EventName: PChar; HookProc: TUS_Hook): THandle; stdcall; - - {Function Removes the Hook from the Chain - Returns 0 on Success} - UnHookEvent: Function (hHook: THandle): Integer; stdcall; - - {Function Returns Non Zero if a Event with the given Name Exists, - otherwise 0} - EventExists: Function (EventName: PChar): Integer; stdcall; - - {******** Service specific Methods ********} - {Function Creates a new Service and Returns the Services Handle - or 0 on Failure. (Name already exists)} - CreateService: Function (ServiceName: PChar; ServiceProc: TUS_Service): THandle; stdcall; - - {Function Destroys a Service. - 0 on success, not 0 on Failure} - DestroyService: Function (hService: THandle): integer; stdcall; - - {Function Calls a Services Proc - Returns Services Return Value or SERVICE_NOT_FOUND on Failure} - CallService: Function (ServiceName: PChar; wParam: TwParam; lParam: TlParam): integer; stdcall; - - {Function Returns Non Zero if a Service with the given Name Exists, - otherwise 0} - ServiceExists: Function (ServiceName: PChar): Integer; stdcall; - end; - - //---------------- - //TModuleInfo: Info about Modules. Result of Core/GetModuleInfo - //---------------- - PModuleInfo = ^TModuleInfo; - TModuleInfo = record - Name: String; - Version: LongWord; - Description: String; - end; - AModuleInfo = array of TModuleInfo; - - //---------------- - // Procs that should be exported by Plugin Dlls - //---------------- - //Procedure is called to check if this is USDx Plugin - //Info is Pointer to this Plugins Info. Size is already set. Don't write over this limit - Proc_PluginInfo = procedure (Info: PUS_PluginInfo); stdcall; - - //Called on Plugins Load. If Non Zero is Returned => abort Loading - //PInterface is Pointer to PluginInterface - Func_Load = function (const PInterface: PUS_PluginInterface): Integer; stdcall; - - //Called on Plugins Init. If Non Zero is Returned => abort Loading - //PInterface is Pointer to PluginInterface - Func_Init = function (const PInterface: PUS_PluginInterface): Integer; stdcall; - - //Called on Plugins Deinit. - //PInterface is Pointer to PluginInterface - Proc_DeInit = procedure (const PInterface: PUS_PluginInterface); stdcall; - -//---------------- -// Some Default Constants -//---------------- -const - {Returned if Service is not found from CallService} - SERVICE_NOT_FOUND = LongInt($80000000); - - //for use in Service 'Core/ShowMessage' lParam(Symbol) - CORE_SM_NOSYMBOL= 0; - CORE_SM_ERROR = 1; - CORE_SM_WARNING = 2; - CORE_SM_INFO = 3; - - -//---------------- -// Some Functions to Handle Version DWords -//---------------- -Function MakeVersion(const HeadRevision, SubVersion, SubVersion2: Byte; Letter: Char): DWord; -Function VersiontoSting(const Version: DWord): String; - - -implementation - -//-------------- -// MakeVersion - Converts 4 Values to a valid Version DWord -//-------------- -Function MakeVersion(const HeadRevision, SubVersion, SubVersion2: Byte; Letter: Char): DWord; -begin - If (letter < 'a') or (Letter > 'z') then - letter := chr(0); - - Result := (HeadRevision shl 24) or (SubVersion shl 16) or (SubVersion2 shl 8) or Ord(Letter); -end; - -//-------------- -// VersiontoString - Returns some beauty '1.0.2a' like String -//-------------- -Function VersiontoSting(const Version: DWord): String; -begin // to-do : Write VersiontoString without SysUtils depencies - //Result := InttoStr((ver and $FF000000) shr 24); - Result := '1.0.1' -end; - -end. diff --git a/Modis/Team_Duell/TeamDuell.dpr b/Modis/Team_Duell/TeamDuell.dpr deleted file mode 100644 index 20db2b2e..00000000 --- a/Modis/Team_Duell/TeamDuell.dpr +++ /dev/null @@ -1,237 +0,0 @@ -library TeamDuell ; - -uses - ModiSDK in '..\SDK\ModiSDK.pas', - StrUtils in '..\SDK\StrUtils.pas', - sysutils, - OpenGL12, - Windows; - -var - TeamPlayer: array of array of String; - StartPoints: array of integer; - CurSinger, NextSinger: array[0..2] of Integer; - MethodRec: TMethodRec; - SPT, PlayerSelected: array[0..2] of Integer; - TtoNextChange, starttick, endtick, ChangeOnSentence : Cardinal; - bps, RTtoNextChange: Double; - firsttime, secondtime: boolean; - - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; -begin - Info.Name := 'PLUGIN_TEAMDUELL_NAME'; - - Info.Creator := 'jekatt'; - Info.PluginDesc := 'PLUGIN_TEAMDUELL_DESC'; - - Info.Typ := 8; - - Info.NumPlayers := 31; - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := True; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := false; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := True; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; -var -I,J: Integer; -begin - // Get beginning of sentences - for I := 0 to Sentences.High do begin - SetLength(Startpoints, I+1); - Startpoints[I]:=Sentences.Sentence[I].Start; - end; - // Get Teams and Players - for I := 0 to TeamInfo.NumTeams-1 do - begin - SetLength(TeamPlayer, I+1); - for J := 0 to TeamInfo.Teaminfo[I].NumPlayers-1 do - begin - SetLength(TeamPlayer[I], J+1); - TeamPlayer[I,J] := Copy(String(TeamInfo.Teaminfo[I].Playerinfo[J].Name),1,8); - If (NOT(TeamPlayer[I,J] = (String(TeamInfo.Teaminfo[I].Playerinfo[J].Name)))) THEN TeamPlayer[I,J] := TeamPlayer[I,J]+'.'; - SPT[I]:=J+1; - end; - CurSinger[I] := TeamInfo.Teaminfo[I].CurPlayer; - repeat - NextSinger[I] := random(SPT[I]); - until NOT(NextSinger[I] = CurSinger[I]) OR (SPT[I] = 1) ; - end; - ChangeOnSentence := 8; - starttick := GetTickCount; - firsttime := true; - secondtime := true; - bps := 1; - MethodRec := Methods; - LoadOpenGL; - Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; -var - I,timeline,x,y: Integer; - display: PChar; - start: boolean; -begin - // TickCount(firstSentence) (not zero!) - If (CurSentence = ChangeOnSentence - 7) AND (firsttime) then - begin - firsttime := false; - starttick := GetTickCount; - end; - start := false; - // show first singers for 5sec - if (CurSentence < 1) AND ((starttick + 5000) > GetTickCount) then begin start := true; end; - - // TickCount(thirdSentence) - If (CurSentence = 3) AND (secondtime) then - begin - secondtime := false; - firsttime := true; - endtick := GetTickCount; - bps := (Startpoints[3]-Startpoints[1]) * 1000 / (endtick-starttick); // BeatsPerSecond - end; - - // Time to next Change - RTtoNextChange := ((Startpoints[ChangeOnSentence]-Startpoints[ChangeOnSentence - 7]) / bps) - ((GetTickCount - starttick) / 1000); - TtoNextChange := Trunc(RTtoNextChange) +1; - - // Next Singer for Team I - for I := 0 to High(TeamPlayer) do begin - if (CurSentence = ChangeOnSentence) AND NOT(PlayerSelected[I] = CurSentence) then begin - PlayerSelected[I] := CurSentence; - CurSinger[I] := NextSinger[I]; - repeat - NextSinger[I] := random(SPT[I]); - until NOT(NextSinger[I] = CurSinger[I]) OR (SPT[I] = 1) ; - end; - - // display bg - glColor4f (0.8, 0.8, 0.8, 1); - display := PChar(TeamPlayer[I,CurSinger[I]]); - if (TtoNextChange <= 11) OR (start = true) Then begin - glEnable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - glColor4f (0, 0, 0, 1); - glBegin(GL_QUADS); - glVertex2f(PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY+8); - glVertex2f(PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY + 30); - glVertex2f(PlayerInfo.Playerinfo[I].PosX + 100, PlayerInfo.Playerinfo[I].PosY + 30); - glVertex2f(PlayerInfo.Playerinfo[I].PosX + 100, PlayerInfo.Playerinfo[I].PosY+8); - glEnd; - display := 'Next Singer'; - - // timeline - x:= 270; y:= 472; - if (TtoNextChange <= 5) AND (RTtoNextChange > 0) then begin - timeline := Trunc(RTtoNextChange*50); - glColor3f (0, 0, 0); - glBegin(GL_QUADS); - glVertex2f(x, y); - glVertex2f(x, y+18); - glVertex2f(x+6+250, y+18); - glVertex2f(x+6+250, y); - glEnd; - glColor3f (0.2, 0.2, 0.2); - glBegin(GL_QUADS); - glVertex2f(x+3, y+3); - glVertex2f(x+3, y+15); - glVertex2f(x+3+250, y+15); - glVertex2f(x+3+250, y+3); - glEnd; - glColor3f (0.8, 0.2, 0.2); - glBegin(GL_QUADS); - glColor3f (0.9, 0, 0); glVertex2f(x+3, y+3); - glColor3f (0.8, 0.3, 0.3); glVertex2f(x+3, y+15); - glColor3f (0.8, 0.3, 0.3); glVertex2f(x+3+timeline, y+15); - glColor3f (0.9, 0, 0); glVertex2f(x+3+timeline, y+3); - glEnd; - end; - glDisable(GL_TEXTURE_2D); - end; - - // Names, Timer - if (TtoNextChange <= 9) Then begin display := PChar(TeamPlayer[I,NextSinger[I]]); - glColor4f (0.8, 0.1, 0.2, 1); - MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+85, PlayerInfo.Playerinfo[I].PosY+10, CreateStr(PChar(IntToStr(Trunc(TtoNextChange))))); - end; - glColor4f (0.8, 0.8, 0.8, 1); - if (CurSentence = 0) then display := PChar(TeamPlayer[I,CurSinger[I]]); - if (TtoNextChange <= 11) OR (start) Then MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+5, PlayerInfo.Playerinfo[I].PosY+10, display); - end; - if (CurSentence = ChangeOnSentence) then begin ChangeOnSentence := CurSentence + 7; firsttime := true; end; -Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; -var - I:Integer; - MaxScore: Word; -begin - Result := 0; - MaxScore := 0; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; - if (PlayerInfo.Playerinfo[I].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[I].Score; - Case I of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; - - //When nobody has Points -> Everybody loose - if (MaxScore = 0) then - Result := 0; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - -end. - - |