diff options
Diffstat (limited to '')
-rw-r--r-- | Modis/5000Points/Until5000.dpr | 192 | ||||
-rw-r--r-- | Modis/Blind/Blind.dpr | 202 | ||||
-rw-r--r-- | Modis/Don't_Get_Worse/Hold_The_Line.dpr | 424 | ||||
-rw-r--r-- | Modis/Duell/Duell.dpr | 196 | ||||
-rw-r--r-- | Modis/SDK/Hooks.txt | 38 | ||||
-rw-r--r-- | Modis/SDK/ModiSDK.pas | 312 | ||||
-rw-r--r-- | Modis/SDK/Plugin DLL Exports.txt | 22 | ||||
-rw-r--r-- | Modis/SDK/Services.txt | 42 | ||||
-rw-r--r-- | Modis/SDK/StrUtils.pas | 144 | ||||
-rw-r--r-- | Modis/SDK/UPartyDefs.pas | 376 | ||||
-rw-r--r-- | Modis/SDK/UPluginDefs.pas | 390 | ||||
-rw-r--r-- | Modis/Team_Duell/TeamDuell.dpr | 474 |
12 files changed, 1406 insertions, 1406 deletions
diff --git a/Modis/5000Points/Until5000.dpr b/Modis/5000Points/Until5000.dpr index 72214a33..507159ff 100644 --- a/Modis/5000Points/Until5000.dpr +++ b/Modis/5000Points/Until5000.dpr @@ -1,97 +1,97 @@ -library Until5000;
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I ../../Game/Code/switches.inc}
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas';
-
-//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
- Info.Name := 'PLUGIN_UNTIL5000_NAME';
-
- Info.Creator := 'Whiteshark';
- Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC';
-
- //Set to Party Modi Plugin
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
- //Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := True; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
-
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
-
- Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed
- Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed
-
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
- Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
-
- //Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
-end;
-
-//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-begin
-Result := True;
-end;
-
-//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-var
-I: Integer;
-begin
-Result := False;
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50;
- PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar;
- if (PlayerInfo.Playerinfo[I].Score >=5000) then
- Exit;
- end;
-Result := True;
-end;
-
-//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF}
-var
- I:Integer;
-begin
-Result := 0;
-for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- if (PlayerInfo.Playerinfo[I].Score >=5000) then
- begin
- Case I of
- 0: Result := Result OR 1;
- 1: Result := Result OR 2;
- 2: Result := Result OR 4;
- 3: Result := Result OR 8;
- 4: Result := Result OR 16;
- 5: Result := Result OR 32;
- end;
- end;
- end;
-end;
-
-exports
-PluginInfo, Init, Draw, Finish;
-
-begin
-
+library Until5000; + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I ../../Game/Code/switches.inc} + +uses + ModiSDK in '..\SDK\ModiSDK.pas'; + +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin + Info.Name := 'PLUGIN_UNTIL5000_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_UNTIL5000_DESC'; + + //Set to Party Modi Plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := True; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? + + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + + Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed + + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled + + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface +end; + +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +begin +Result := True; +end; + +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var +I: Integer; +begin +Result := False; + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Bar := PlayerInfo.Playerinfo[I].Score div 50; + PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Bar; + if (PlayerInfo.Playerinfo[I].Score >=5000) then + Exit; + end; +Result := True; +end; + +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; {$IFDEF MSWINDOWS} stdcall; {$ELSE} cdecl; {$ENDIF} +var + I:Integer; +begin +Result := 0; +for I := 0 to PlayerInfo.NumPlayers-1 do + begin + if (PlayerInfo.Playerinfo[I].Score >=5000) then + begin + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; + end; + end; + end; +end; + +exports +PluginInfo, Init, Draw, Finish; + +begin + end.
\ No newline at end of file diff --git a/Modis/Blind/Blind.dpr b/Modis/Blind/Blind.dpr index c806171d..2f94229c 100644 --- a/Modis/Blind/Blind.dpr +++ b/Modis/Blind/Blind.dpr @@ -1,102 +1,102 @@ -library Blind;
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas';
-
-//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); stdcall;
-begin
- Info.Name := 'PLUGIN_BLIND_NAME';
-
- Info.Creator := 'Whiteshark';
- Info.PluginDesc := 'PLUGIN_BLIND_DESC';
-
- //Set to Party Modi Plugin
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
-
- //Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := False; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
-
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
-
- Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed
- Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed
-
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
- Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
-
- //Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
-end;
-
-//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
-begin
-Result := True;
-end;
-
-//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
-var
-I: Integer;
-begin
-Result := True;
-end;
-
-//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; stdcall;
-var
- I:Integer;
- MaxScore: Word;
-begin
- Result := 0;
- MaxScore := 0;
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999;
- if (PlayerInfo.Playerinfo[I].Score > MaxScore) then
- begin
- MaxScore := PlayerInfo.Playerinfo[I].Score;
- Case I of
- 0: Result := 1;
- 1: Result := 2;
- 2: Result := 4;
- 3: Result := 8;
- 4: Result := 16;
- 5: Result := 32;
- end;
- end
- else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then
- begin
- Case I of
- 0: Result := Result OR 1;
- 1: Result := Result OR 2;
- 2: Result := Result OR 4;
- 3: Result := Result OR 8;
- 4: Result := Result OR 16;
- 5: Result := Result OR 32;
- end;
- end;
- end;
- //If everybody has 0 Points nobody Wins
- If (MaxScore = 0) then
- Result := 0;
-end;
-
-exports
-PluginInfo, Init, Draw, Finish;
-
-begin
-
+library Blind; + +uses + ModiSDK in '..\SDK\ModiSDK.pas'; + +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); stdcall; +begin + Info.Name := 'PLUGIN_BLIND_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_BLIND_DESC'; + + //Set to Party Modi Plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := False; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? + + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + + Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed + + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled + + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface +end; + +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; +begin +Result := True; +end; + +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +var +I: Integer; +begin +Result := True; +end; + +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; +var + I:Integer; + MaxScore: Word; +begin + Result := 0; + MaxScore := 0; + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; + if (PlayerInfo.Playerinfo[I].Score > MaxScore) then + begin + MaxScore := PlayerInfo.Playerinfo[I].Score; + Case I of + 0: Result := 1; + 1: Result := 2; + 2: Result := 4; + 3: Result := 8; + 4: Result := 16; + 5: Result := 32; + end; + end + else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then + begin + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; + end; + end; + end; + //If everybody has 0 Points nobody Wins + If (MaxScore = 0) then + Result := 0; +end; + +exports +PluginInfo, Init, Draw, Finish; + +begin + end.
\ No newline at end of file diff --git a/Modis/Don't_Get_Worse/Hold_The_Line.dpr b/Modis/Don't_Get_Worse/Hold_The_Line.dpr index 27b9c3df..a197d51b 100644 --- a/Modis/Don't_Get_Worse/Hold_The_Line.dpr +++ b/Modis/Don't_Get_Worse/Hold_The_Line.dpr @@ -1,212 +1,212 @@ -library Hold_The_Line;
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas',
- StrUtils in '..\SDK\StrUtils.pas',
- OpenGL12,
- Windows;
-
-var
- PointerTex: TSmallTexture;
- CountSentences: Cardinal;
- Limit: Byte;
- MethodRec: TMethodRec;
- Frame: Integer;
- PlayerTimes: array[0..5] of Integer;
- LastTick: Cardinal;
- PointerVisible: Boolean;
-
- DismissedSound: Cardinal;
-
-//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); stdcall;
-begin
- Info.Name := 'PLUGIN_HDL_NAME';
-
- Info.Creator := 'Whiteshark';
- Info.PluginDesc := 'PLUGIN_HDL_DESC';
-
- //Set to Party Modi Plugin
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
- //Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := True; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
-
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
-
- Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed
- Info.ShowRateBar_O := False; //Load from Ini whether the Bar should be Displayed
-
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
- Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
-
- //Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
-end;
-
-//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
-var
- I: Integer;
- Texname: PChar;
- TexType: TTextureType;
-begin
- TexName := CreateStr(PChar('HDL_Pointer'));
- TexType := TEXTURE_TYPE_TRANSPARENT;
- PointerTex := Methods.LoadTex(TexName, TexType);
-
- FreeStr(TexName);
-
- TexName := CreateStr(PChar('dismissed.mp3'));
- DismissedSound := Methods.LoadSound (TexName);
- FreeStr(TexName);
-
- CountSentences := Sentences.High;
- Limit := 0;
- Frame := 0;
-
- MethodRec := Methods;
-
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Enabled := True;
- PlayerInfo.Playerinfo[I].Percentage := 100;
- PlayerTimes[I] := 0;
- end;
-
- LoadOpenGL;
-
- Result := True;
-end;
-
-//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
-var
- I: Integer;
- L: Byte;
- C: Byte;
- Text: PChar;
- Blink: Boolean;
- tick: Cardinal;
-begin
- //Aktivate Blink
- If (CurSentence = CountSentences div 5 * 2 - 1) OR (CurSentence = CountSentences div 3 * 2 - 1) then
- begin
- Tick := Gettickcount div 400;
- If (Tick <> LastTick) then
- begin
- LastTick := Tick;
- PointerVisible := Not PointerVisible;
- end;
- end
- else
- PointerVisible := True;
-
- //Inc Limit
- if (Limit = 0) And (CurSentence >= CountSentences div 5 * 2) then
- Inc(Limit)
- else if (Limit = 1) And (CurSentence >= CountSentences div 3 * 2) then
- Inc(Limit);
-
- case Limit of
- 0: L := 20;
- 1: L := 50;
- 2: L := 75;
- end;
-
- C:= 0;
-
- Result := True;
-
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- if PlayerInfo.Playerinfo[I].Enabled then
- begin
- if PlayerInfo.Playerinfo[I].Bar < L then
- begin
- PlayerInfo.Playerinfo[I].Enabled := False;
- Inc(C);
- PlayerTimes[I] := CurSentence; //Save Time of Dismission
- //PlaySound
- MethodRec.PlaySound (DismissedSound);
- end;
-
- //Draw Pointer
- if (PointerVisible) then
- begin
- glColor4f (0.2, 0.8, 0.1, 1);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY - 4);
- glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY + 12);
- glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY + 12);
- glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY - 4);
- glEnd;
-
- glDisable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- end;
-
- end
- else
- begin
- Inc(C);
- //Draw Dismissed
- Text := CreateStr(PChar('PARTY_DISMISSED'));
-
- glColor4f (0.8, 0.8, 0.8, 1);
-
- MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY-8, Text);
- FreeStr(Text);
- end;
- end;
- if (C >= PlayerInfo.NumPlayers-1) then
- Result := False;
-end;
-
-//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; stdcall;
-var
- I:Integer;
-begin
-Result := 0;
-for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Percentage := (PlayerTimes[I] * 100) div CountSentences;
- if (PlayerInfo.Playerinfo[I].Enabled) then
- begin
- PlayerInfo.Playerinfo[I].Percentage := 100;
- Case I of
- 0: Result := Result OR 1;
- 1: Result := Result OR 2;
- 2: Result := Result OR 4;
- 3: Result := Result OR 8;
- 4: Result := Result OR 16;
- 5: Result := Result OR 32;
- end;
- end;
- end;
-end;
-
-exports
-PluginInfo, Init, Draw, Finish;
-
-begin
-
-end.
+library Hold_The_Line; + +uses + ModiSDK in '..\SDK\ModiSDK.pas', + StrUtils in '..\SDK\StrUtils.pas', + OpenGL12, + Windows; + +var + PointerTex: TSmallTexture; + CountSentences: Cardinal; + Limit: Byte; + MethodRec: TMethodRec; + Frame: Integer; + PlayerTimes: array[0..5] of Integer; + LastTick: Cardinal; + PointerVisible: Boolean; + + DismissedSound: Cardinal; + +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); stdcall; +begin + Info.Name := 'PLUGIN_HDL_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_HDL_DESC'; + + //Set to Party Modi Plugin + Info.Typ := 8; + + Info.NumPlayers := 31; + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := True; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? + + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + + Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := False; //Load from Ini whether the Bar should be Displayed + + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled + + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface +end; + +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; +var + I: Integer; + Texname: PChar; + TexType: TTextureType; +begin + TexName := CreateStr(PChar('HDL_Pointer')); + TexType := TEXTURE_TYPE_TRANSPARENT; + PointerTex := Methods.LoadTex(TexName, TexType); + + FreeStr(TexName); + + TexName := CreateStr(PChar('dismissed.mp3')); + DismissedSound := Methods.LoadSound (TexName); + FreeStr(TexName); + + CountSentences := Sentences.High; + Limit := 0; + Frame := 0; + + MethodRec := Methods; + + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Enabled := True; + PlayerInfo.Playerinfo[I].Percentage := 100; + PlayerTimes[I] := 0; + end; + + LoadOpenGL; + + Result := True; +end; + +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +var + I: Integer; + L: Byte; + C: Byte; + Text: PChar; + Blink: Boolean; + tick: Cardinal; +begin + //Aktivate Blink + If (CurSentence = CountSentences div 5 * 2 - 1) OR (CurSentence = CountSentences div 3 * 2 - 1) then + begin + Tick := Gettickcount div 400; + If (Tick <> LastTick) then + begin + LastTick := Tick; + PointerVisible := Not PointerVisible; + end; + end + else + PointerVisible := True; + + //Inc Limit + if (Limit = 0) And (CurSentence >= CountSentences div 5 * 2) then + Inc(Limit) + else if (Limit = 1) And (CurSentence >= CountSentences div 3 * 2) then + Inc(Limit); + + case Limit of + 0: L := 20; + 1: L := 50; + 2: L := 75; + end; + + C:= 0; + + Result := True; + + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + if PlayerInfo.Playerinfo[I].Enabled then + begin + if PlayerInfo.Playerinfo[I].Bar < L then + begin + PlayerInfo.Playerinfo[I].Enabled := False; + Inc(C); + PlayerTimes[I] := CurSentence; //Save Time of Dismission + //PlaySound + MethodRec.PlaySound (DismissedSound); + end; + + //Draw Pointer + if (PointerVisible) then + begin + glColor4f (0.2, 0.8, 0.1, 1); + + glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + + glBindTexture(GL_TEXTURE_2D, PointerTex.TexNum); + + glBegin(GL_QUADS); + glTexCoord2f(1/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY - 4); + glTexCoord2f(1/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX + L - 3, PlayerInfo.Playerinfo[I].PosY + 12); + glTexCoord2f(31/32, 1); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY + 12); + glTexCoord2f(31/32, 0); glVertex2f(PlayerInfo.Playerinfo[I].PosX+ L + 3, PlayerInfo.Playerinfo[I].PosY - 4); + glEnd; + + glDisable(GL_TEXTURE_2D); + glDisable(GL_BLEND); + end; + + end + else + begin + Inc(C); + //Draw Dismissed + Text := CreateStr(PChar('PARTY_DISMISSED')); + + glColor4f (0.8, 0.8, 0.8, 1); + + MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY-8, Text); + FreeStr(Text); + end; + end; + if (C >= PlayerInfo.NumPlayers-1) then + Result := False; +end; + +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; +var + I:Integer; +begin +Result := 0; +for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Percentage := (PlayerTimes[I] * 100) div CountSentences; + if (PlayerInfo.Playerinfo[I].Enabled) then + begin + PlayerInfo.Playerinfo[I].Percentage := 100; + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; + end; + end; + end; +end; + +exports +PluginInfo, Init, Draw, Finish; + +begin + +end. diff --git a/Modis/Duell/Duell.dpr b/Modis/Duell/Duell.dpr index cff9d4ef..3aff4d3e 100644 --- a/Modis/Duell/Duell.dpr +++ b/Modis/Duell/Duell.dpr @@ -1,99 +1,99 @@ -library Duell;
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas';
-
-//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); stdcall;
-begin
- Info.Name := 'PLUGIN_DUELL_NAME';
-
- Info.Creator := 'Whiteshark';
- Info.PluginDesc := 'PLUGIN_DUELL_DESC';
-
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
- //Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := True; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
-
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
-
- Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed
- Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed
-
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
- Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
-
- //Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
-end;
-
-//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
-begin
-Result := True;
-end;
-
-//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
-begin
-Result := True;
-end;
-
-//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; stdcall;
-var
- I:Integer;
- MaxScore: Word;
-begin
- Result := 0;
- MaxScore := 0;
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999;
- if (PlayerInfo.Playerinfo[I].Score > MaxScore) then
- begin
- MaxScore := PlayerInfo.Playerinfo[I].Score;
- Case I of
- 0: Result := 1;
- 1: Result := 2;
- 2: Result := 4;
- 3: Result := 8;
- 4: Result := 16;
- 5: Result := 32;
- end;
- end
- else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then
- begin
- Case I of
- 0: Result := Result OR 1;
- 1: Result := Result OR 2;
- 2: Result := Result OR 4;
- 3: Result := Result OR 8;
- 4: Result := Result OR 16;
- 5: Result := Result OR 32;
- end;
- end;
- end;
-
- //When nobody has Points -> Everybody loose
- if (MaxScore = 0) then
- Result := 0;
-end;
-
-exports
-PluginInfo, Init, Draw, Finish;
-
-begin
-
+library Duell; + +uses + ModiSDK in '..\SDK\ModiSDK.pas'; + +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); stdcall; +begin + Info.Name := 'PLUGIN_DUELL_NAME'; + + Info.Creator := 'Whiteshark'; + Info.PluginDesc := 'PLUGIN_DUELL_DESC'; + + Info.Typ := 8; + + Info.NumPlayers := 31; + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := True; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? + + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + + Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed + + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled + + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface +end; + +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; +begin +Result := True; +end; + +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +begin +Result := True; +end; + +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; +var + I:Integer; + MaxScore: Word; +begin + Result := 0; + MaxScore := 0; + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; + if (PlayerInfo.Playerinfo[I].Score > MaxScore) then + begin + MaxScore := PlayerInfo.Playerinfo[I].Score; + Case I of + 0: Result := 1; + 1: Result := 2; + 2: Result := 4; + 3: Result := 8; + 4: Result := 16; + 5: Result := 32; + end; + end + else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then + begin + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; + end; + end; + end; + + //When nobody has Points -> Everybody loose + if (MaxScore = 0) then + Result := 0; +end; + +exports +PluginInfo, Init, Draw, Finish; + +begin + end.
\ No newline at end of file diff --git a/Modis/SDK/Hooks.txt b/Modis/SDK/Hooks.txt index f63773e0..999f552f 100644 --- a/Modis/SDK/Hooks.txt +++ b/Modis/SDK/Hooks.txt @@ -1,20 +1,20 @@ -Ultrastar Deluxe Hook List
------------------------------------
-Here you can find the Events the Core offers to you:
-
---------------------
-Core:
---------------------
-Core/LoadingFinished <- Hook is called after all Modules and Plugins are loaded completely, before MainLoop
-Core/MainLoop <- Hook is called once in MainLoop before Drawing
-Core/Translate <- Hook is called when Strings should be translated. If this is Retranslating lParam is Non Zero
-Core/LoadTextures <- Hook is called when Textures should be Loaded. This will be called in Ogl Thread. If Textures are Reloaded (e.g. on Display ReInit) LParam is non Zero.
-Core/ExitQuery <- Hook is called if someone querys an exit. (e.g. X is pressed). Not called on ForcedExit. If Chain is breaked the exit will be aborted.
-Core/Exit <- Hook is called before Module a. Plugin unload.
-Core/NewDebugInfo <- Hook is called everytime there is Debug Info to Output(only if Debug Mode is enabled). wParam: Pchar(Message), lParam: PChar(Reportername)
-Core/NewError <- Hook is called everytime an error is reported. wParam: Pchar(Message), lParam: PChar(Reportername)
-
---------------------
-Display
---------------------
+Ultrastar Deluxe Hook List +----------------------------------- +Here you can find the Events the Core offers to you: + +-------------------- +Core: +-------------------- +Core/LoadingFinished <- Hook is called after all Modules and Plugins are loaded completely, before MainLoop +Core/MainLoop <- Hook is called once in MainLoop before Drawing +Core/Translate <- Hook is called when Strings should be translated. If this is Retranslating lParam is Non Zero +Core/LoadTextures <- Hook is called when Textures should be Loaded. This will be called in Ogl Thread. If Textures are Reloaded (e.g. on Display ReInit) LParam is non Zero. +Core/ExitQuery <- Hook is called if someone querys an exit. (e.g. X is pressed). Not called on ForcedExit. If Chain is breaked the exit will be aborted. +Core/Exit <- Hook is called before Module a. Plugin unload. +Core/NewDebugInfo <- Hook is called everytime there is Debug Info to Output(only if Debug Mode is enabled). wParam: Pchar(Message), lParam: PChar(Reportername) +Core/NewError <- Hook is called everytime an error is reported. wParam: Pchar(Message), lParam: PChar(Reportername) + +-------------------- +Display +-------------------- Display/onScreenChange <-Hook is called when there is an attemp to change Screen. wParam is address to Screens Name(Null Terminated). If Chain is breaked Screenchange will be aborted.
\ No newline at end of file diff --git a/Modis/SDK/ModiSDK.pas b/Modis/SDK/ModiSDK.pas index 18366f10..76dcf8ea 100644 --- a/Modis/SDK/ModiSDK.pas +++ b/Modis/SDK/ModiSDK.pas @@ -1,156 +1,156 @@ -unit ModiSDK;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-type //PluginInfo, for Init
- TPluginInfo = record
- //Info
- Name : Array [0..32] of Char; //Modi to Register for the Plugin
- Creator : Array [0..32] of Char; //Name of the Author
- PluginDesc : Array [0..64] of Char; //Plugin Description
-
- //Plugin Typ, atm: 8 only for PartyMode Modi
- Case Typ: byte of
- 8: (
- //Options
- LoadSong: boolean; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- ShowNotes: boolean; //Whether the Note Lines should be displayed
- LoadVideo: boolean; //Should the Video be loaded ?
- LoadBack: boolean; //Should the Background be loaded ?
-
- ShowRateBar: boolean; //Whether the Bar that shows how good the player was sould be displayed
- ShowRateBar_O: boolean; //Load from Ini whether the Bar should be Displayed
-
- EnLineBonus: boolean; //Whether LineBonus Should be enabled
- EnLineBonus_O: boolean; //Load from Ini whether LineBonus Should be enabled
-
- BGShowFull: boolean; //Whether the Background or the Video should be shown Fullsize
- BGShowFull_O: boolean; //Whether the Background or the Video should be shown Fullsize
-
- //Options -> everytime
- ShowScore: boolean; //Whether or not the Score should be shown
- ShowBars: boolean; //Whether the White Bars on Top and Bottom should be Drawn
- TeamModeOnly: boolean; //If True the Plugin can only be Played in Team Mode
- GetSoundData: boolean; //If True the RData Procedure is called when new SoundData is available
- Dummy: boolean; //Should be Set to False... for Updateing Plugin Interface
-
- NumPlayers: Byte //Number of Available Players for Modi
- //Set different Bits
- //1 -> One Player
- //2 -> Two Players
- //4 -> Three Players
- //8 -> Four Players
- //16-> Six Players
- //e.g. : 10 -> Playable with 2 and 4 Players
- );
-
- end;
-
- TPlayerInfo = record
- NumPlayers: Byte;
- Playerinfo: array[0..5] of record
- Name: PChar; //Name of the Player
- Score:Word; //Players Score
- Bar: Byte; //Percentage of the SingBar filled
- PosX: Real; //PosX of Players SingBar
- PosY: Real; //PosY "
- Enabled: Boolean; //Whether the Player could get Points
- Percentage: Byte; //Percentage Shown on the Score Screen
- end;
- end;
-
- TTeamInfo = record
- NumTeams: Byte;
- Teaminfo: array[0..5] of record
- Name: PChar;
- Score: Word;
- Joker: Byte;
- CurPlayer: Byte;
- NumPlayers: Byte;
- Playerinfo: array[0..3] of record
- Name: PChar;
- TimesPlayed: Byte;
-
- end;
- end;
- end;
-
- TsmallTexture = record
- TexNum: integer;
- W: real;
- H: real;
- end;
-
- TSentences = record
- Current: integer; // aktualna czesc utworu do rysowania
- High: integer;
- Number: integer;
- Resolution: integer;
- NotesGAP: integer;
- TotalLength:integer;
- Sentence: array of record
- Start: integer;
- StartNote: integer;
- Lyric: string;
- LyricWidth: real;
- End_: integer;
- BaseNote: integer;
- HighNote: integer;
- IlNut: integer;
- TotalNotes: integer;
- Note: array of record
- Color: integer;
- Start: integer;
- Length: integer;
- Tone: integer;
- //Text: string;
- FreeStyle: boolean;
- Typ: integer; // zwykla nuta x1, zlota nuta x2
- end;
- end;
- end;
-
- DWORD = Longword;
- HSTREAM = DWORD;
-
- TTextureType = (
- TEXTURE_TYPE_PLAIN, // Plain (alpha = 1)
- TEXTURE_TYPE_TRANSPARENT, // Alpha is used
- TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value
- );
-
- //Routines to gave to the Plugin
- fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; //Pointer to Texture Loader
- //fModi_Translate = function (const Name, Translation: AChar): Integer; stdcall; //Pointer to Translator
- fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text //Now translated automatically
- fModi_LoadSound = function (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound
- pModi_PlaySound = procedure (const Index: Cardinal); stdcall; //Plays a Custom Sound
-
- TMethodRec = record
- LoadTex: fModi_LoadTex;
- Print: fModi_Print;
- LoadSound: fModi_LoadSound;
- PlaySound: pModi_PlaySound;
- end;
- //DLL Funktionen
- //Gave the Plugins Info
- pModi_PluginInfo = procedure (var Info: TPluginInfo); stdcall;
- //Executed on Game Start //If True Game begins, else Failure
- fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
- //Executed everytime the Screen is Drawed //If False The Game finishes
- fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
- //Is Executed on Finish, Returns the Playernum of the Winner
- fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; stdcall;
- //Procedure called when new Sound Data is available
- pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); stdcall;
-
-implementation
-
-end.
+unit ModiSDK; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +type //PluginInfo, for Init + TPluginInfo = record + //Info + Name : Array [0..32] of Char; //Modi to Register for the Plugin + Creator : Array [0..32] of Char; //Name of the Author + PluginDesc : Array [0..64] of Char; //Plugin Description + + //Plugin Typ, atm: 8 only for PartyMode Modi + Case Typ: byte of + 8: ( + //Options + LoadSong: boolean; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + ShowNotes: boolean; //Whether the Note Lines should be displayed + LoadVideo: boolean; //Should the Video be loaded ? + LoadBack: boolean; //Should the Background be loaded ? + + ShowRateBar: boolean; //Whether the Bar that shows how good the player was sould be displayed + ShowRateBar_O: boolean; //Load from Ini whether the Bar should be Displayed + + EnLineBonus: boolean; //Whether LineBonus Should be enabled + EnLineBonus_O: boolean; //Load from Ini whether LineBonus Should be enabled + + BGShowFull: boolean; //Whether the Background or the Video should be shown Fullsize + BGShowFull_O: boolean; //Whether the Background or the Video should be shown Fullsize + + //Options -> everytime + ShowScore: boolean; //Whether or not the Score should be shown + ShowBars: boolean; //Whether the White Bars on Top and Bottom should be Drawn + TeamModeOnly: boolean; //If True the Plugin can only be Played in Team Mode + GetSoundData: boolean; //If True the RData Procedure is called when new SoundData is available + Dummy: boolean; //Should be Set to False... for Updateing Plugin Interface + + NumPlayers: Byte //Number of Available Players for Modi + //Set different Bits + //1 -> One Player + //2 -> Two Players + //4 -> Three Players + //8 -> Four Players + //16-> Six Players + //e.g. : 10 -> Playable with 2 and 4 Players + ); + + end; + + TPlayerInfo = record + NumPlayers: Byte; + Playerinfo: array[0..5] of record + Name: PChar; //Name of the Player + Score:Word; //Players Score + Bar: Byte; //Percentage of the SingBar filled + PosX: Real; //PosX of Players SingBar + PosY: Real; //PosY " + Enabled: Boolean; //Whether the Player could get Points + Percentage: Byte; //Percentage Shown on the Score Screen + end; + end; + + TTeamInfo = record + NumTeams: Byte; + Teaminfo: array[0..5] of record + Name: PChar; + Score: Word; + Joker: Byte; + CurPlayer: Byte; + NumPlayers: Byte; + Playerinfo: array[0..3] of record + Name: PChar; + TimesPlayed: Byte; + + end; + end; + end; + + TsmallTexture = record + TexNum: integer; + W: real; + H: real; + end; + + TSentences = record + Current: integer; // aktualna czesc utworu do rysowania + High: integer; + Number: integer; + Resolution: integer; + NotesGAP: integer; + TotalLength:integer; + Sentence: array of record + Start: integer; + StartNote: integer; + Lyric: string; + LyricWidth: real; + End_: integer; + BaseNote: integer; + HighNote: integer; + IlNut: integer; + TotalNotes: integer; + Note: array of record + Color: integer; + Start: integer; + Length: integer; + Tone: integer; + //Text: string; + FreeStyle: boolean; + Typ: integer; // zwykla nuta x1, zlota nuta x2 + end; + end; + end; + + DWORD = Longword; + HSTREAM = DWORD; + + TTextureType = ( + TEXTURE_TYPE_PLAIN, // Plain (alpha = 1) + TEXTURE_TYPE_TRANSPARENT, // Alpha is used + TEXTURE_TYPE_COLORIZED // Alpha is used; Hue of the HSV color-model will be replaced by a new value + ); + + //Routines to gave to the Plugin + fModi_LoadTex = function (const Name: PChar; Typ: TTextureType): TsmallTexture; stdcall; //Pointer to Texture Loader + //fModi_Translate = function (const Name, Translation: AChar): Integer; stdcall; //Pointer to Translator + fModi_Print = procedure (const Style, Size: Byte; const X, Y: Real; const Text: PChar); stdcall; //Procedure to Print Text //Now translated automatically + fModi_LoadSound = function (const Name: PChar): Cardinal; stdcall; //Procedure that loads a Custom Sound + pModi_PlaySound = procedure (const Index: Cardinal); stdcall; //Plays a Custom Sound + + TMethodRec = record + LoadTex: fModi_LoadTex; + Print: fModi_Print; + LoadSound: fModi_LoadSound; + PlaySound: pModi_PlaySound; + end; + //DLL Funktionen + //Gave the Plugins Info + pModi_PluginInfo = procedure (var Info: TPluginInfo); stdcall; + //Executed on Game Start //If True Game begins, else Failure + fModi_Init = function (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; + //Executed everytime the Screen is Drawed //If False The Game finishes + fModi_Draw = function (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; + //Is Executed on Finish, Returns the Playernum of the Winner + fModi_Finish = function (var Playerinfo: TPlayerinfo): byte; stdcall; + //Procedure called when new Sound Data is available + pModi_RData = procedure (handle: HSTREAM; buffer: Pointer; len: DWORD; user: DWORD); stdcall; + +implementation + +end. diff --git a/Modis/SDK/Plugin DLL Exports.txt b/Modis/SDK/Plugin DLL Exports.txt index 717ffacb..930e18ac 100644 --- a/Modis/SDK/Plugin DLL Exports.txt +++ b/Modis/SDK/Plugin DLL Exports.txt @@ -1,11 +1,11 @@ -Ultrastar Plugin DLL(Libary) Exports
------------------------------------
-This are the Procedurs and Functions that a UsDx Plugin has to export to get Loaded.
-
-
-USPlugin_Info(PInfo: PUS_PluginInfo); stdcall;
------------------------------------
-Ultrastar uses this Procedure to identify the Plugins.
-At the given Address there is a PUS_PluginInfo Record. cbSize
-attribut is already set. Please asure not to overwrite this assigned
-memory amount.
+Ultrastar Plugin DLL(Libary) Exports +----------------------------------- +This are the Procedurs and Functions that a UsDx Plugin has to export to get Loaded. + + +USPlugin_Info(PInfo: PUS_PluginInfo); stdcall; +----------------------------------- +Ultrastar uses this Procedure to identify the Plugins. +At the given Address there is a PUS_PluginInfo Record. cbSize +attribut is already set. Please asure not to overwrite this assigned +memory amount. diff --git a/Modis/SDK/Services.txt b/Modis/SDK/Services.txt index 2ab5cf20..8db031d8 100644 --- a/Modis/SDK/Services.txt +++ b/Modis/SDK/Services.txt @@ -1,22 +1,22 @@ -Ultrastar Deluxe Service List
------------------------------------
-Here you can find the Services the Core offers to you:
-
---------------------
-Core:
---------------------
-Core/ReportError <- Calls the 'Core/NewError' Chain. wParam: Pchar(Message), lParam: PChar(Reportername)
-Core/ReportDebug <- Calls the 'Core/NewDebugInfo' Chain. wParam: Pchar(Message), lParam: PChar(Reportername)
-Core/ShowMessage <- Shows a Message Dialog. (lParam: PChar Text, wParam: Symbol)
-Core/Retranslate <- Calls Translate Hook
-Core/ReloadTextures <- Calls LoadTextures Hook
-Core/GetModuleInfo <- If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TModuleInfo to address at lparam
-Core/GetApplicationHandle <- Returns Main-Applications Handle (Win32 Only)
-
---------------------
-PluginLoader
---------------------
-PluginLoader/GetPluginInfo <- If wParam = -1 then (If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TUS_PluginInfo to address at lparam) Else (Get PluginInfo of Plugin with Index(wParam) to Address at lParam)
-PluginLoader/GetPluginState <- If wParam = -1 then (If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TUS_PluginInfo to address at lparam) Else (Return PluginInfo of Plugin with Index(wParam))
-PluginLoader/LoadPlugin <- wParam PChar(PluginName/PluginPath) | lParam (if wParam = nil) ID of the Plugin
+Ultrastar Deluxe Service List +----------------------------------- +Here you can find the Services the Core offers to you: + +-------------------- +Core: +-------------------- +Core/ReportError <- Calls the 'Core/NewError' Chain. wParam: Pchar(Message), lParam: PChar(Reportername) +Core/ReportDebug <- Calls the 'Core/NewDebugInfo' Chain. wParam: Pchar(Message), lParam: PChar(Reportername) +Core/ShowMessage <- Shows a Message Dialog. (lParam: PChar Text, wParam: Symbol) +Core/Retranslate <- Calls Translate Hook +Core/ReloadTextures <- Calls LoadTextures Hook +Core/GetModuleInfo <- If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TModuleInfo to address at lparam +Core/GetApplicationHandle <- Returns Main-Applications Handle (Win32 Only) + +-------------------- +PluginLoader +-------------------- +PluginLoader/GetPluginInfo <- If wParam = -1 then (If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TUS_PluginInfo to address at lparam) Else (Get PluginInfo of Plugin with Index(wParam) to Address at lParam) +PluginLoader/GetPluginState <- If wParam = -1 then (If lParam = nil then get length of Moduleinfo Array. If lparam <> nil then write array of TUS_PluginInfo to address at lparam) Else (Return PluginInfo of Plugin with Index(wParam)) +PluginLoader/LoadPlugin <- wParam PChar(PluginName/PluginPath) | lParam (if wParam = nil) ID of the Plugin PluginLoader/UnloadPlugin <- wParam PChar(PluginName/PluginPath) | lParam (if wParam = nil) ID of the Plugin
\ No newline at end of file diff --git a/Modis/SDK/StrUtils.pas b/Modis/SDK/StrUtils.pas index 00cfbf08..a5735b8f 100644 --- a/Modis/SDK/StrUtils.pas +++ b/Modis/SDK/StrUtils.pas @@ -1,73 +1,73 @@ -unit StrUtils;
-
-interface
-
-{$I switches.inc}
-
-uses ModiSDK;
-
-//function StrToAChar(Str: String): AChar;
-function CreateStr(Str: PChar): PChar;
-procedure FreeStr(Str: PChar);
-
-implementation
-
-{function StrToAChar(Str: String): AChar;
-var
- L, I: Integer;
-begin
- L := Length(Str);
- For I := 0 to L-1 do
- AChar[I] := Str[I+1];
-
- For I := L to 254 do
- AChar[I] := #0;
-end; }
-
-function StrCopy(Dest, Source: PChar): PChar; assembler;
-asm
- PUSH EDI
- PUSH ESI
- MOV ESI,EAX
- MOV EDI,EDX
- MOV ECX,0FFFFFFFFH
- XOR AL,AL
- REPNE SCASB
- NOT ECX
- MOV EDI,ESI
- MOV ESI,EDX
- MOV EDX,ECX
- MOV EAX,EDI
- SHR ECX,2
- REP MOVSD
- MOV ECX,EDX
- AND ECX,3
- REP MOVSB
- POP ESI
- POP EDI
-end;
-
-function StrLen(Str: PChar): Cardinal; assembler;
-asm
- MOV EDX,EDI
- MOV EDI,EAX
- MOV ECX,0FFFFFFFFH
- XOR AL,AL
- REPNE SCASB
- MOV EAX,0FFFFFFFEH
- SUB EAX,ECX
- MOV EDI,EDX
-end;
-
-function CreateStr(Str: PChar): PChar;
-begin
- GetMem(Result, StrLen(Str) + 1);
- StrCopy(Result, Str);
-end;
-
-procedure FreeStr(Str: PChar);
-begin
- FreeMem(Str);
-end;
-
+unit StrUtils; + +interface + +{$I switches.inc} + +uses ModiSDK; + +//function StrToAChar(Str: String): AChar; +function CreateStr(Str: PChar): PChar; +procedure FreeStr(Str: PChar); + +implementation + +{function StrToAChar(Str: String): AChar; +var + L, I: Integer; +begin + L := Length(Str); + For I := 0 to L-1 do + AChar[I] := Str[I+1]; + + For I := L to 254 do + AChar[I] := #0; +end; } + +function StrCopy(Dest, Source: PChar): PChar; assembler; +asm + PUSH EDI + PUSH ESI + MOV ESI,EAX + MOV EDI,EDX + MOV ECX,0FFFFFFFFH + XOR AL,AL + REPNE SCASB + NOT ECX + MOV EDI,ESI + MOV ESI,EDX + MOV EDX,ECX + MOV EAX,EDI + SHR ECX,2 + REP MOVSD + MOV ECX,EDX + AND ECX,3 + REP MOVSB + POP ESI + POP EDI +end; + +function StrLen(Str: PChar): Cardinal; assembler; +asm + MOV EDX,EDI + MOV EDI,EAX + MOV ECX,0FFFFFFFFH + XOR AL,AL + REPNE SCASB + MOV EAX,0FFFFFFFEH + SUB EAX,ECX + MOV EDI,EDX +end; + +function CreateStr(Str: PChar): PChar; +begin + GetMem(Result, StrLen(Str) + 1); + StrCopy(Result, Str); +end; + +procedure FreeStr(Str: PChar); +begin + FreeMem(Str); +end; + end.
\ No newline at end of file diff --git a/Modis/SDK/UPartyDefs.pas b/Modis/SDK/UPartyDefs.pas index 0d6c4fb9..09f97812 100644 --- a/Modis/SDK/UPartyDefs.pas +++ b/Modis/SDK/UPartyDefs.pas @@ -1,189 +1,189 @@ -unit UPartyDefs;
-{*********************
- uPluginDefs
- Some Basic Structures and Functions used to communicate with Plugins
- Usable as Delphi Plugin SDK
-*********************}
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses UPluginDefs;
-
-type
- //----------------
- // TUS_Party_Proc_Init - Structure of the Party Init Proc
- // This Function is called on SingScreen Init Everytime this Modi should be sung
- // Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded
- //----------------
- TUS_Party_Proc_Init = Function (ID: Integer): integer; stdcall;
-
- //----------------
- // TUS_Party_Proc_Draw - Structure of the Party Draw Proc
- // This Function is called on SingScreen Draw (Not when Paused). You should draw in this Proc
- // Return Non Zero to Finish Song... In this Case Score Screen is loaded
- //----------------
- TUS_Party_Proc_Draw = Function (ID: Integer): integer; stdcall;
-
- //----------------
- // TUS_Party_Proc_DeInit - Structure of the Party DeInit Proc
- // This Function is called on SingScreen DeInit When Plugin abort Song or Song finishes
- // Return Winner
- //----------------
- TUS_Party_Proc_DeInit = Function (ID: Integer): integer; stdcall;
-
- //----------------
- // TUS_ModiInfo - Some Infos from Plugin to Partymode.
- // Used to register party modi to Party manager
- // ---
- // Version Structure:
- // First Byte: Head Revison
- // Second Byte: Sub Revison
- // Third Byte: Sub Revision 2
- // Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z')
- //----------------
- TModiInfo_Name = Array [0..31] of Char;
- TModiInfo_Desc = Array [0..63] of Char;
-
- PUS_ModiInfo = ^TUS_ModiInfo;
- TUS_ModiInfo = record
- //Size of this record (usefull if record will be extended in the future)
- cbSize: Integer; //Don't forget to set this as Plugin!
-
- //Infos about the Modi
- Name : TModiInfo_Name; //Modiname to Register for the Plugin
- Description: TModiInfo_Desc; //Plugin Description
-
- //------------
- // Loading Settings
- // ---
- // Bit to Set | Triggered Option
- // 1 | Song should be loaded
- // 2 | Song has to be Non Duett
- // 4 | Song has to be Duett (If 2 and 4 is set, both will be ignored)
- // 8 | Only Playable with 2 and more players
- // 16 | Restrict Background Loading
- // 32 | Restrict Video Loading
- // 64 | Increase TimesPlayed for Cur. Player
- // 128 | Not in Use, Don't set it!
- LoadingSettings: Byte;
-
- // SingScreen Settings
- // ---
- // Bit to Set | Triggered Option
- // 1 | ShowNotes
- // 2 | ShowScores
- // 4 | ShowTime
- // 8 | Start Audio Playback automaticaly
- // 16 | Not in Use, Don't set it!
- // 32 | Not in Use, Don't set it!
- // 64 | Not in Use, Don't set it!
- // 128 | Not in Use, Don't set it!
- SingScreenSettings: Byte;
-
- // With which count of players can this modi be played
- // ---
- //Set different Bits
- //1 -> One Player
- //2 -> Two Players
- //4 -> Three Players
- //8 -> Four Players
- //16-> Six Players
- //e.g. : 10 -> Playable with 2 and 4 Players
- NumPlayers: Byte;
-
- // ID that is given to the Party Procs when they are called
- // If this Modi is running
- // (e.g. to register Until 2000 and Until 5000 with the same Procs
- // ID is the Max Point Count in this example)
- ID: Integer;
-
- // Party Procs called on Party
- // ---
- // Set to nil(C: NULL) if u don't want to use this method
- ModiInit: TUS_Party_Proc_Init;
- ModiDraw: TUS_Party_Proc_Draw;
- ModiDeInit: TUS_Party_Proc_DeInit;
- end;
-
- //--------------
- // Team Info Record. Used by "Party/GetTeamInfo" and "Party/SetTeamInfo"
- //--------------
- TTeamInfo = record
- NumTeams: Byte;
- Teaminfo: array[0..5] of record
- Name: PChar; //Teamname
- Score: Word; //TeamScore
- Joker: Byte; //Team Jokers available
- CurPlayer: Byte; //Id of Cur. Playing Player
- NumPlayers: Byte;
- Playerinfo: array[0..3] of record
- Name: PChar; //Playername
- TimesPlayed: Byte; //How often this Player has Sung
- end;
- end;
- end;
-
-//----------------
-// Some Default Constants
-//----------------
-const
- // to use for TUS_ModiInfo.LoadingSettings
- MLS_LoadSong = 1; //Song should be loaded
- MLS_NotDuett = 2; //Song has to be Non Duett
- MLS_ForceDuett = 4; //Song has to be Duett (If 2 and 4 is set, both will be ignored)
- MLS_TeamOnly = 8; //Only Playable with 2 and more players
- MLS_RestrictBG = 16; //Restrict Background Loading
- MLS_RestrictVid = 32; //Restrict Video Loading
- MLS_IncTP = 64; //Increase TimesPlayed for Cur. Player
-
- // to use with TUS_ModiInfo.SingScreenSettings
- MSS_ShowNotes = 1; //ShowNotes
- MSS_ShowScores = 2; //ShowScores
- MSS_ShowTime = 4; //ShowTime
- MSS_AutoPlayback= 8; //Start Audio Playback automaticaly
-
- //Standard (Duell) for TUS_ModiInfo.LoadingSettings and TUS_ModiInfo.SingScreenSettings
- MLS_Standard = MLS_LoadSong or MLS_IncTP;
- MSS_Standard = MSS_ShowNotes or MSS_ShowScores or MSS_ShowTime or MSS_AutoPlayback;
-
-//-------------
-// Some helper functions to register Party Modi
-//-------------
-Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init = nil; const ModiDeInit: TUS_Party_Proc_DeInit = nil; const ModiDraw: TUS_Party_Proc_Draw = nil): THandle;
-
-
-
-implementation
-
-//-------------
-// Function that Prepares the ModiInfo Record and Calls Party/RegisterModi
-//-------------
-Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init; const ModiDeInit: TUS_Party_Proc_DeInit; const ModiDraw: TUS_Party_Proc_Draw): THandle;
-var
- ModiInfo: TUS_ModiInfo;
-begin
- //Init Record
- ModiInfo.cbSize := SizeOf(TUS_ModiInfo);
-
- ModiInfo.Name := Name;
- ModiInfo.Description := Description;
- ModiInfo.LoadingSettings := LoadingSettings;
- ModiInfo.SingScreenSettings := SingScreenSettings;
- ModiInfo.NumPlayers := NumPlayers;
-
- ModiInfo.ID := ID;
- ModiInfo.ModiInit := ModiInit;
- ModiInfo.ModiDraw := ModiDraw;
- ModiInfo.ModiDeInit := ModiDeInit;
-
- //Call Service
- Result := PluginInterface.CallService('Party/RegisterModi', Integer(@ModiInfo), nil);
-end;
-
+unit UPartyDefs; +{********************* + uPluginDefs + Some Basic Structures and Functions used to communicate with Plugins + Usable as Delphi Plugin SDK +*********************} + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses UPluginDefs; + +type + //---------------- + // TUS_Party_Proc_Init - Structure of the Party Init Proc + // This Function is called on SingScreen Init Everytime this Modi should be sung + // Return Non Zero to Abort Party Modi Loading... In this Case another Plugin will be loaded + //---------------- + TUS_Party_Proc_Init = Function (ID: Integer): integer; stdcall; + + //---------------- + // TUS_Party_Proc_Draw - Structure of the Party Draw Proc + // This Function is called on SingScreen Draw (Not when Paused). You should draw in this Proc + // Return Non Zero to Finish Song... In this Case Score Screen is loaded + //---------------- + TUS_Party_Proc_Draw = Function (ID: Integer): integer; stdcall; + + //---------------- + // TUS_Party_Proc_DeInit - Structure of the Party DeInit Proc + // This Function is called on SingScreen DeInit When Plugin abort Song or Song finishes + // Return Winner + //---------------- + TUS_Party_Proc_DeInit = Function (ID: Integer): integer; stdcall; + + //---------------- + // TUS_ModiInfo - Some Infos from Plugin to Partymode. + // Used to register party modi to Party manager + // --- + // Version Structure: + // First Byte: Head Revison + // Second Byte: Sub Revison + // Third Byte: Sub Revision 2 + // Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z') + //---------------- + TModiInfo_Name = Array [0..31] of Char; + TModiInfo_Desc = Array [0..63] of Char; + + PUS_ModiInfo = ^TUS_ModiInfo; + TUS_ModiInfo = record + //Size of this record (usefull if record will be extended in the future) + cbSize: Integer; //Don't forget to set this as Plugin! + + //Infos about the Modi + Name : TModiInfo_Name; //Modiname to Register for the Plugin + Description: TModiInfo_Desc; //Plugin Description + + //------------ + // Loading Settings + // --- + // Bit to Set | Triggered Option + // 1 | Song should be loaded + // 2 | Song has to be Non Duett + // 4 | Song has to be Duett (If 2 and 4 is set, both will be ignored) + // 8 | Only Playable with 2 and more players + // 16 | Restrict Background Loading + // 32 | Restrict Video Loading + // 64 | Increase TimesPlayed for Cur. Player + // 128 | Not in Use, Don't set it! + LoadingSettings: Byte; + + // SingScreen Settings + // --- + // Bit to Set | Triggered Option + // 1 | ShowNotes + // 2 | ShowScores + // 4 | ShowTime + // 8 | Start Audio Playback automaticaly + // 16 | Not in Use, Don't set it! + // 32 | Not in Use, Don't set it! + // 64 | Not in Use, Don't set it! + // 128 | Not in Use, Don't set it! + SingScreenSettings: Byte; + + // With which count of players can this modi be played + // --- + //Set different Bits + //1 -> One Player + //2 -> Two Players + //4 -> Three Players + //8 -> Four Players + //16-> Six Players + //e.g. : 10 -> Playable with 2 and 4 Players + NumPlayers: Byte; + + // ID that is given to the Party Procs when they are called + // If this Modi is running + // (e.g. to register Until 2000 and Until 5000 with the same Procs + // ID is the Max Point Count in this example) + ID: Integer; + + // Party Procs called on Party + // --- + // Set to nil(C: NULL) if u don't want to use this method + ModiInit: TUS_Party_Proc_Init; + ModiDraw: TUS_Party_Proc_Draw; + ModiDeInit: TUS_Party_Proc_DeInit; + end; + + //-------------- + // Team Info Record. Used by "Party/GetTeamInfo" and "Party/SetTeamInfo" + //-------------- + TTeamInfo = record + NumTeams: Byte; + Teaminfo: array[0..5] of record + Name: PChar; //Teamname + Score: Word; //TeamScore + Joker: Byte; //Team Jokers available + CurPlayer: Byte; //Id of Cur. Playing Player + NumPlayers: Byte; + Playerinfo: array[0..3] of record + Name: PChar; //Playername + TimesPlayed: Byte; //How often this Player has Sung + end; + end; + end; + +//---------------- +// Some Default Constants +//---------------- +const + // to use for TUS_ModiInfo.LoadingSettings + MLS_LoadSong = 1; //Song should be loaded + MLS_NotDuett = 2; //Song has to be Non Duett + MLS_ForceDuett = 4; //Song has to be Duett (If 2 and 4 is set, both will be ignored) + MLS_TeamOnly = 8; //Only Playable with 2 and more players + MLS_RestrictBG = 16; //Restrict Background Loading + MLS_RestrictVid = 32; //Restrict Video Loading + MLS_IncTP = 64; //Increase TimesPlayed for Cur. Player + + // to use with TUS_ModiInfo.SingScreenSettings + MSS_ShowNotes = 1; //ShowNotes + MSS_ShowScores = 2; //ShowScores + MSS_ShowTime = 4; //ShowTime + MSS_AutoPlayback= 8; //Start Audio Playback automaticaly + + //Standard (Duell) for TUS_ModiInfo.LoadingSettings and TUS_ModiInfo.SingScreenSettings + MLS_Standard = MLS_LoadSong or MLS_IncTP; + MSS_Standard = MSS_ShowNotes or MSS_ShowScores or MSS_ShowTime or MSS_AutoPlayback; + +//------------- +// Some helper functions to register Party Modi +//------------- +Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init = nil; const ModiDeInit: TUS_Party_Proc_DeInit = nil; const ModiDraw: TUS_Party_Proc_Draw = nil): THandle; + + + +implementation + +//------------- +// Function that Prepares the ModiInfo Record and Calls Party/RegisterModi +//------------- +Function RegisterModi(const PluginInterface: PUS_PluginInterface; const Name: TModiInfo_Name; const Description: TModiInfo_Desc; const LoadingSettings, SingScreenSettings, NumPlayers: Byte; const ID: Integer; const ModiInit: TUS_Party_Proc_Init; const ModiDeInit: TUS_Party_Proc_DeInit; const ModiDraw: TUS_Party_Proc_Draw): THandle; +var + ModiInfo: TUS_ModiInfo; +begin + //Init Record + ModiInfo.cbSize := SizeOf(TUS_ModiInfo); + + ModiInfo.Name := Name; + ModiInfo.Description := Description; + ModiInfo.LoadingSettings := LoadingSettings; + ModiInfo.SingScreenSettings := SingScreenSettings; + ModiInfo.NumPlayers := NumPlayers; + + ModiInfo.ID := ID; + ModiInfo.ModiInit := ModiInit; + ModiInfo.ModiDraw := ModiDraw; + ModiInfo.ModiDeInit := ModiDeInit; + + //Call Service + Result := PluginInterface.CallService('Party/RegisterModi', Integer(@ModiInfo), nil); +end; + end.
\ No newline at end of file diff --git a/Modis/SDK/UPluginDefs.pas b/Modis/SDK/UPluginDefs.pas index 1075015a..4cd094f7 100644 --- a/Modis/SDK/UPluginDefs.pas +++ b/Modis/SDK/UPluginDefs.pas @@ -1,195 +1,195 @@ -unit uPluginDefs;
-{*********************
- uPluginDefs
- Some Basic Structures and Functions used to communicate with Plugins
- Usable as Delphi Plugin SDK
-*********************}
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-type
- DWORD = LongWord;
-
- //Compatibility with 64 Bit Systems
- {$IFDEF CPU32}
- TwParam = Integer;
- TlParam = Pointer; //lParam is Used for 32 Bit addresses DWord is large enough
- {$ELSE}
- TwParam = Int64;
- TlParam = Pointer; //lParam used for 64Bit addresses in 64 Bit Systems(FreePascal)
- {$ENDIF}
- //wParam is mainly used for Ordninals
- //lParam is mainly used for Pointers
-
- //----------------
- // TUS_PluginInfo - Some Infos from Plugin to Core.
- // Send when Plugininfo procedure is Called
- // ---
- // Version Structure:
- // First Byte: Head Revison
- // Second Byte: Sub Revison
- // Third Byte: Sub Revision 2
- // Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z')
- //----------------
- PUS_PluginInfo = ^TUS_PluginInfo;
- TUS_PluginInfo = record
- cbSize: Integer; //Size of this record (usefull if record will be extended in the future)
-
- Name: Array [0..31] of Char; //Name of the Plugin
- Version: DWord; //Version of the Plugin
- Description: Array [0..127] of Char; //Description, what does this Plugin do
- Author: Array [0..31] of Char; //Author of this Plugin
- AuthorEmail: Array [0..63] of Char; //Authors Email
- Homepage: Array [0..63] of Char; //Homepage of Plugin/Author
- end;
- AUS_PluginInfo = Array of TUS_PluginInfo;
- PAUS_PluginInfo = ^AUS_PluginInfo;
-
- //----------------
- // TUS_Hook - Structure of the Hook Function
- // Return 0 if the Hook should be continue,
- // or a non zero Value, if the Hook should be Interuped
- // In this Case the Caller of the Notifier gets the Return Value
- // Return Value Should not be -1
- //----------------
- TUS_Hook = Function (wParam: TwParam; lParam: TlParam): integer; stdcall;
- TUS_Hook_of_Object = Function (wParam: TwParam; lParam: TlParam): integer of Object;
-
- //----------------
- // TUS_Service - Structure of the Service Function
- // This Function is called if the Registered Service is Called
- // Return Value Should not be SERVICE_NOT_FOUND
- //----------------
- TUS_Service = Function (wParam: TwParam; lParam: TlParam): integer; stdcall;
- TUS_Service_of_Object = Function (wParam: TwParam; lParam: TlParam): integer of Object;
-
- //----------------
- // TUS_PluginInterface - Structure that Includes all Methods callable
- // from the Plugins
- //----------------
- PUS_PluginInterface = ^TUS_PluginInterface;
- TUS_PluginInterface = record
- {******** Hook specific Methods ********}
- {Function Creates a new Hookable Event and Returns the Handle
- or 0 on Failure. (Name already exists)}
- CreateHookableEvent: Function (EventName: PChar): THandle; stdcall;
-
- {Function Destroys an Event and Unhooks all Hooks to this Event.
- 0 on success, not 0 on Failure}
- DestroyHookableEvent: Function (hEvent: THandle): integer; stdcall;
-
- {Function start calling the Hook Chain
- 0 if Chain is called until the End, -1 if Event Handle is not valid
- otherwise Return Value of the Hook that breaks the Chain}
- NotivyEventHooks: Function (hEvent: THandle; wParam: TwParam; lParam: TlParam): integer; stdcall;
-
- {Function Hooks an Event by Name.
- Returns Hook Handle on Success, otherwise 0}
- HookEvent: Function (EventName: PChar; HookProc: TUS_Hook): THandle; stdcall;
-
- {Function Removes the Hook from the Chain
- Returns 0 on Success}
- UnHookEvent: Function (hHook: THandle): Integer; stdcall;
-
- {Function Returns Non Zero if a Event with the given Name Exists,
- otherwise 0}
- EventExists: Function (EventName: PChar): Integer; stdcall;
-
- {******** Service specific Methods ********}
- {Function Creates a new Service and Returns the Services Handle
- or 0 on Failure. (Name already exists)}
- CreateService: Function (ServiceName: PChar; ServiceProc: TUS_Service): THandle; stdcall;
-
- {Function Destroys a Service.
- 0 on success, not 0 on Failure}
- DestroyService: Function (hService: THandle): integer; stdcall;
-
- {Function Calls a Services Proc
- Returns Services Return Value or SERVICE_NOT_FOUND on Failure}
- CallService: Function (ServiceName: PChar; wParam: TwParam; lParam: TlParam): integer; stdcall;
-
- {Function Returns Non Zero if a Service with the given Name Exists,
- otherwise 0}
- ServiceExists: Function (ServiceName: PChar): Integer; stdcall;
- end;
-
- //----------------
- //TModuleInfo: Info about Modules. Result of Core/GetModuleInfo
- //----------------
- PModuleInfo = ^TModuleInfo;
- TModuleInfo = record
- Name: String;
- Version: LongWord;
- Description: String;
- end;
- AModuleInfo = array of TModuleInfo;
-
- //----------------
- // Procs that should be exported by Plugin Dlls
- //----------------
- //Procedure is called to check if this is USDx Plugin
- //Info is Pointer to this Plugins Info. Size is already set. Don't write over this limit
- Proc_PluginInfo = procedure (Info: PUS_PluginInfo); stdcall;
-
- //Called on Plugins Load. If Non Zero is Returned => abort Loading
- //PInterface is Pointer to PluginInterface
- Func_Load = function (const PInterface: PUS_PluginInterface): Integer; stdcall;
-
- //Called on Plugins Init. If Non Zero is Returned => abort Loading
- //PInterface is Pointer to PluginInterface
- Func_Init = function (const PInterface: PUS_PluginInterface): Integer; stdcall;
-
- //Called on Plugins Deinit.
- //PInterface is Pointer to PluginInterface
- Proc_DeInit = procedure (const PInterface: PUS_PluginInterface); stdcall;
-
-//----------------
-// Some Default Constants
-//----------------
-const
- {Returned if Service is not found from CallService}
- SERVICE_NOT_FOUND = LongInt($80000000);
-
- //for use in Service 'Core/ShowMessage' lParam(Symbol)
- CORE_SM_NOSYMBOL= 0;
- CORE_SM_ERROR = 1;
- CORE_SM_WARNING = 2;
- CORE_SM_INFO = 3;
-
-
-//----------------
-// Some Functions to Handle Version DWords
-//----------------
-Function MakeVersion(const HeadRevision, SubVersion, SubVersion2: Byte; Letter: Char): DWord;
-Function VersiontoSting(const Version: DWord): String;
-
-
-implementation
-
-//--------------
-// MakeVersion - Converts 4 Values to a valid Version DWord
-//--------------
-Function MakeVersion(const HeadRevision, SubVersion, SubVersion2: Byte; Letter: Char): DWord;
-begin
- If (letter < 'a') or (Letter > 'z') then
- letter := chr(0);
-
- Result := (HeadRevision shl 24) or (SubVersion shl 16) or (SubVersion2 shl 8) or Ord(Letter);
-end;
-
-//--------------
-// VersiontoString - Returns some beauty '1.0.2a' like String
-//--------------
-Function VersiontoSting(const Version: DWord): String;
-begin // to-do : Write VersiontoString without SysUtils depencies
- //Result := InttoStr((ver and $FF000000) shr 24);
- Result := '1.0.1'
-end;
-
-end.
+unit uPluginDefs; +{********************* + uPluginDefs + Some Basic Structures and Functions used to communicate with Plugins + Usable as Delphi Plugin SDK +*********************} + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +type + DWORD = LongWord; + + //Compatibility with 64 Bit Systems + {$IFDEF CPU32} + TwParam = Integer; + TlParam = Pointer; //lParam is Used for 32 Bit addresses DWord is large enough + {$ELSE} + TwParam = Int64; + TlParam = Pointer; //lParam used for 64Bit addresses in 64 Bit Systems(FreePascal) + {$ENDIF} + //wParam is mainly used for Ordninals + //lParam is mainly used for Pointers + + //---------------- + // TUS_PluginInfo - Some Infos from Plugin to Core. + // Send when Plugininfo procedure is Called + // --- + // Version Structure: + // First Byte: Head Revison + // Second Byte: Sub Revison + // Third Byte: Sub Revision 2 + // Fourth Byte: Letter (For Bug Fix releases. 0 or 'a' .. 'z') + //---------------- + PUS_PluginInfo = ^TUS_PluginInfo; + TUS_PluginInfo = record + cbSize: Integer; //Size of this record (usefull if record will be extended in the future) + + Name: Array [0..31] of Char; //Name of the Plugin + Version: DWord; //Version of the Plugin + Description: Array [0..127] of Char; //Description, what does this Plugin do + Author: Array [0..31] of Char; //Author of this Plugin + AuthorEmail: Array [0..63] of Char; //Authors Email + Homepage: Array [0..63] of Char; //Homepage of Plugin/Author + end; + AUS_PluginInfo = Array of TUS_PluginInfo; + PAUS_PluginInfo = ^AUS_PluginInfo; + + //---------------- + // TUS_Hook - Structure of the Hook Function + // Return 0 if the Hook should be continue, + // or a non zero Value, if the Hook should be Interuped + // In this Case the Caller of the Notifier gets the Return Value + // Return Value Should not be -1 + //---------------- + TUS_Hook = Function (wParam: TwParam; lParam: TlParam): integer; stdcall; + TUS_Hook_of_Object = Function (wParam: TwParam; lParam: TlParam): integer of Object; + + //---------------- + // TUS_Service - Structure of the Service Function + // This Function is called if the Registered Service is Called + // Return Value Should not be SERVICE_NOT_FOUND + //---------------- + TUS_Service = Function (wParam: TwParam; lParam: TlParam): integer; stdcall; + TUS_Service_of_Object = Function (wParam: TwParam; lParam: TlParam): integer of Object; + + //---------------- + // TUS_PluginInterface - Structure that Includes all Methods callable + // from the Plugins + //---------------- + PUS_PluginInterface = ^TUS_PluginInterface; + TUS_PluginInterface = record + {******** Hook specific Methods ********} + {Function Creates a new Hookable Event and Returns the Handle + or 0 on Failure. (Name already exists)} + CreateHookableEvent: Function (EventName: PChar): THandle; stdcall; + + {Function Destroys an Event and Unhooks all Hooks to this Event. + 0 on success, not 0 on Failure} + DestroyHookableEvent: Function (hEvent: THandle): integer; stdcall; + + {Function start calling the Hook Chain + 0 if Chain is called until the End, -1 if Event Handle is not valid + otherwise Return Value of the Hook that breaks the Chain} + NotivyEventHooks: Function (hEvent: THandle; wParam: TwParam; lParam: TlParam): integer; stdcall; + + {Function Hooks an Event by Name. + Returns Hook Handle on Success, otherwise 0} + HookEvent: Function (EventName: PChar; HookProc: TUS_Hook): THandle; stdcall; + + {Function Removes the Hook from the Chain + Returns 0 on Success} + UnHookEvent: Function (hHook: THandle): Integer; stdcall; + + {Function Returns Non Zero if a Event with the given Name Exists, + otherwise 0} + EventExists: Function (EventName: PChar): Integer; stdcall; + + {******** Service specific Methods ********} + {Function Creates a new Service and Returns the Services Handle + or 0 on Failure. (Name already exists)} + CreateService: Function (ServiceName: PChar; ServiceProc: TUS_Service): THandle; stdcall; + + {Function Destroys a Service. + 0 on success, not 0 on Failure} + DestroyService: Function (hService: THandle): integer; stdcall; + + {Function Calls a Services Proc + Returns Services Return Value or SERVICE_NOT_FOUND on Failure} + CallService: Function (ServiceName: PChar; wParam: TwParam; lParam: TlParam): integer; stdcall; + + {Function Returns Non Zero if a Service with the given Name Exists, + otherwise 0} + ServiceExists: Function (ServiceName: PChar): Integer; stdcall; + end; + + //---------------- + //TModuleInfo: Info about Modules. Result of Core/GetModuleInfo + //---------------- + PModuleInfo = ^TModuleInfo; + TModuleInfo = record + Name: String; + Version: LongWord; + Description: String; + end; + AModuleInfo = array of TModuleInfo; + + //---------------- + // Procs that should be exported by Plugin Dlls + //---------------- + //Procedure is called to check if this is USDx Plugin + //Info is Pointer to this Plugins Info. Size is already set. Don't write over this limit + Proc_PluginInfo = procedure (Info: PUS_PluginInfo); stdcall; + + //Called on Plugins Load. If Non Zero is Returned => abort Loading + //PInterface is Pointer to PluginInterface + Func_Load = function (const PInterface: PUS_PluginInterface): Integer; stdcall; + + //Called on Plugins Init. If Non Zero is Returned => abort Loading + //PInterface is Pointer to PluginInterface + Func_Init = function (const PInterface: PUS_PluginInterface): Integer; stdcall; + + //Called on Plugins Deinit. + //PInterface is Pointer to PluginInterface + Proc_DeInit = procedure (const PInterface: PUS_PluginInterface); stdcall; + +//---------------- +// Some Default Constants +//---------------- +const + {Returned if Service is not found from CallService} + SERVICE_NOT_FOUND = LongInt($80000000); + + //for use in Service 'Core/ShowMessage' lParam(Symbol) + CORE_SM_NOSYMBOL= 0; + CORE_SM_ERROR = 1; + CORE_SM_WARNING = 2; + CORE_SM_INFO = 3; + + +//---------------- +// Some Functions to Handle Version DWords +//---------------- +Function MakeVersion(const HeadRevision, SubVersion, SubVersion2: Byte; Letter: Char): DWord; +Function VersiontoSting(const Version: DWord): String; + + +implementation + +//-------------- +// MakeVersion - Converts 4 Values to a valid Version DWord +//-------------- +Function MakeVersion(const HeadRevision, SubVersion, SubVersion2: Byte; Letter: Char): DWord; +begin + If (letter < 'a') or (Letter > 'z') then + letter := chr(0); + + Result := (HeadRevision shl 24) or (SubVersion shl 16) or (SubVersion2 shl 8) or Ord(Letter); +end; + +//-------------- +// VersiontoString - Returns some beauty '1.0.2a' like String +//-------------- +Function VersiontoSting(const Version: DWord): String; +begin // to-do : Write VersiontoString without SysUtils depencies + //Result := InttoStr((ver and $FF000000) shr 24); + Result := '1.0.1' +end; + +end. diff --git a/Modis/Team_Duell/TeamDuell.dpr b/Modis/Team_Duell/TeamDuell.dpr index 5b90e8ad..20db2b2e 100644 --- a/Modis/Team_Duell/TeamDuell.dpr +++ b/Modis/Team_Duell/TeamDuell.dpr @@ -1,237 +1,237 @@ -library TeamDuell ;
-
-uses
- ModiSDK in '..\SDK\ModiSDK.pas',
- StrUtils in '..\SDK\StrUtils.pas',
- sysutils,
- OpenGL12,
- Windows;
-
-var
- TeamPlayer: array of array of String;
- StartPoints: array of integer;
- CurSinger, NextSinger: array[0..2] of Integer;
- MethodRec: TMethodRec;
- SPT, PlayerSelected: array[0..2] of Integer;
- TtoNextChange, starttick, endtick, ChangeOnSentence : Cardinal;
- bps, RTtoNextChange: Double;
- firsttime, secondtime: boolean;
-
-
-//Gave the Plugins Info
-procedure PluginInfo (var Info: TPluginInfo); stdcall;
-begin
- Info.Name := 'PLUGIN_TEAMDUELL_NAME';
-
- Info.Creator := 'jekatt';
- Info.PluginDesc := 'PLUGIN_TEAMDUELL_DESC';
-
- Info.Typ := 8;
-
- Info.NumPlayers := 31;
- //Options
- Info.LoadSong := True; //Whether or not a Song should be Loaded
- //Only When Song is Loaded:
- Info.ShowScore := True; //Whether or not the Score should be shown
- Info.ShowNotes := True; //Whether the Note Lines should be displayed
- Info.LoadVideo := True; //Should the Video be loaded ?
- Info.LoadBack := True; //Should the Background be loaded ?
-
- Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize
- Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize
-
- Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed
- Info.ShowRateBar_O := false; //Load from Ini whether the Bar should be Displayed
-
- Info.EnLineBonus := False; //Whether LineBonus Should be enabled
- Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled
-
- //Options even when song is Not loaded
- Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn
- Info.TeamModeOnly := True; //If True the Plugin can only be Played in Team Mode
- Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available
- Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface
-end;
-
-//Executed on Game Start //If True Game begins, else Failure
-function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall;
-var
-I,J: Integer;
-begin
- // Get beginning of sentences
- for I := 0 to Sentences.High do begin
- SetLength(Startpoints, I+1);
- Startpoints[I]:=Sentences.Sentence[I].Start;
- end;
- // Get Teams and Players
- for I := 0 to TeamInfo.NumTeams-1 do
- begin
- SetLength(TeamPlayer, I+1);
- for J := 0 to TeamInfo.Teaminfo[I].NumPlayers-1 do
- begin
- SetLength(TeamPlayer[I], J+1);
- TeamPlayer[I,J] := Copy(String(TeamInfo.Teaminfo[I].Playerinfo[J].Name),1,8);
- If (NOT(TeamPlayer[I,J] = (String(TeamInfo.Teaminfo[I].Playerinfo[J].Name)))) THEN TeamPlayer[I,J] := TeamPlayer[I,J]+'.';
- SPT[I]:=J+1;
- end;
- CurSinger[I] := TeamInfo.Teaminfo[I].CurPlayer;
- repeat
- NextSinger[I] := random(SPT[I]);
- until NOT(NextSinger[I] = CurSinger[I]) OR (SPT[I] = 1) ;
- end;
- ChangeOnSentence := 8;
- starttick := GetTickCount;
- firsttime := true;
- secondtime := true;
- bps := 1;
- MethodRec := Methods;
- LoadOpenGL;
- Result := True;
-end;
-
-//Executed everytime the Screen is Drawed //If False The Game finishes
-function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall;
-var
- I,timeline,x,y: Integer;
- display: PChar;
- start: boolean;
-begin
- // TickCount(firstSentence) (not zero!)
- If (CurSentence = ChangeOnSentence - 7) AND (firsttime) then
- begin
- firsttime := false;
- starttick := GetTickCount;
- end;
- start := false;
- // show first singers for 5sec
- if (CurSentence < 1) AND ((starttick + 5000) > GetTickCount) then begin start := true; end;
-
- // TickCount(thirdSentence)
- If (CurSentence = 3) AND (secondtime) then
- begin
- secondtime := false;
- firsttime := true;
- endtick := GetTickCount;
- bps := (Startpoints[3]-Startpoints[1]) * 1000 / (endtick-starttick); // BeatsPerSecond
- end;
-
- // Time to next Change
- RTtoNextChange := ((Startpoints[ChangeOnSentence]-Startpoints[ChangeOnSentence - 7]) / bps) - ((GetTickCount - starttick) / 1000);
- TtoNextChange := Trunc(RTtoNextChange) +1;
-
- // Next Singer for Team I
- for I := 0 to High(TeamPlayer) do begin
- if (CurSentence = ChangeOnSentence) AND NOT(PlayerSelected[I] = CurSentence) then begin
- PlayerSelected[I] := CurSentence;
- CurSinger[I] := NextSinger[I];
- repeat
- NextSinger[I] := random(SPT[I]);
- until NOT(NextSinger[I] = CurSinger[I]) OR (SPT[I] = 1) ;
- end;
-
- // display bg
- glColor4f (0.8, 0.8, 0.8, 1);
- display := PChar(TeamPlayer[I,CurSinger[I]]);
- if (TtoNextChange <= 11) OR (start = true) Then begin
- glEnable(GL_TEXTURE_2D);
- glDisable(GL_BLEND);
- glColor4f (0, 0, 0, 1);
- glBegin(GL_QUADS);
- glVertex2f(PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY+8);
- glVertex2f(PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY + 30);
- glVertex2f(PlayerInfo.Playerinfo[I].PosX + 100, PlayerInfo.Playerinfo[I].PosY + 30);
- glVertex2f(PlayerInfo.Playerinfo[I].PosX + 100, PlayerInfo.Playerinfo[I].PosY+8);
- glEnd;
- display := 'Next Singer';
-
- // timeline
- x:= 270; y:= 472;
- if (TtoNextChange <= 5) AND (RTtoNextChange > 0) then begin
- timeline := Trunc(RTtoNextChange*50);
- glColor3f (0, 0, 0);
- glBegin(GL_QUADS);
- glVertex2f(x, y);
- glVertex2f(x, y+18);
- glVertex2f(x+6+250, y+18);
- glVertex2f(x+6+250, y);
- glEnd;
- glColor3f (0.2, 0.2, 0.2);
- glBegin(GL_QUADS);
- glVertex2f(x+3, y+3);
- glVertex2f(x+3, y+15);
- glVertex2f(x+3+250, y+15);
- glVertex2f(x+3+250, y+3);
- glEnd;
- glColor3f (0.8, 0.2, 0.2);
- glBegin(GL_QUADS);
- glColor3f (0.9, 0, 0); glVertex2f(x+3, y+3);
- glColor3f (0.8, 0.3, 0.3); glVertex2f(x+3, y+15);
- glColor3f (0.8, 0.3, 0.3); glVertex2f(x+3+timeline, y+15);
- glColor3f (0.9, 0, 0); glVertex2f(x+3+timeline, y+3);
- glEnd;
- end;
- glDisable(GL_TEXTURE_2D);
- end;
-
- // Names, Timer
- if (TtoNextChange <= 9) Then begin display := PChar(TeamPlayer[I,NextSinger[I]]);
- glColor4f (0.8, 0.1, 0.2, 1);
- MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+85, PlayerInfo.Playerinfo[I].PosY+10, CreateStr(PChar(IntToStr(Trunc(TtoNextChange)))));
- end;
- glColor4f (0.8, 0.8, 0.8, 1);
- if (CurSentence = 0) then display := PChar(TeamPlayer[I,CurSinger[I]]);
- if (TtoNextChange <= 11) OR (start) Then MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+5, PlayerInfo.Playerinfo[I].PosY+10, display);
- end;
- if (CurSentence = ChangeOnSentence) then begin ChangeOnSentence := CurSentence + 7; firsttime := true; end;
-Result := True;
-end;
-
-//Is Executed on Finish, Returns the Playernum of the Winner
-function Finish (var Playerinfo: TPlayerinfo): byte; stdcall;
-var
- I:Integer;
- MaxScore: Word;
-begin
- Result := 0;
- MaxScore := 0;
- for I := 0 to PlayerInfo.NumPlayers-1 do
- begin
- PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999;
- if (PlayerInfo.Playerinfo[I].Score > MaxScore) then
- begin
- MaxScore := PlayerInfo.Playerinfo[I].Score;
- Case I of
- 0: Result := 1;
- 1: Result := 2;
- 2: Result := 4;
- 3: Result := 8;
- 4: Result := 16;
- 5: Result := 32;
- end;
- end
- else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then
- begin
- Case I of
- 0: Result := Result OR 1;
- 1: Result := Result OR 2;
- 2: Result := Result OR 4;
- 3: Result := Result OR 8;
- 4: Result := Result OR 16;
- 5: Result := Result OR 32;
- end;
- end;
- end;
-
- //When nobody has Points -> Everybody loose
- if (MaxScore = 0) then
- Result := 0;
-end;
-
-exports
-PluginInfo, Init, Draw, Finish;
-
-begin
-
-end.
-
-
+library TeamDuell ; + +uses + ModiSDK in '..\SDK\ModiSDK.pas', + StrUtils in '..\SDK\StrUtils.pas', + sysutils, + OpenGL12, + Windows; + +var + TeamPlayer: array of array of String; + StartPoints: array of integer; + CurSinger, NextSinger: array[0..2] of Integer; + MethodRec: TMethodRec; + SPT, PlayerSelected: array[0..2] of Integer; + TtoNextChange, starttick, endtick, ChangeOnSentence : Cardinal; + bps, RTtoNextChange: Double; + firsttime, secondtime: boolean; + + +//Gave the Plugins Info +procedure PluginInfo (var Info: TPluginInfo); stdcall; +begin + Info.Name := 'PLUGIN_TEAMDUELL_NAME'; + + Info.Creator := 'jekatt'; + Info.PluginDesc := 'PLUGIN_TEAMDUELL_DESC'; + + Info.Typ := 8; + + Info.NumPlayers := 31; + //Options + Info.LoadSong := True; //Whether or not a Song should be Loaded + //Only When Song is Loaded: + Info.ShowScore := True; //Whether or not the Score should be shown + Info.ShowNotes := True; //Whether the Note Lines should be displayed + Info.LoadVideo := True; //Should the Video be loaded ? + Info.LoadBack := True; //Should the Background be loaded ? + + Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize + Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize + + Info.ShowRateBar:= True; //Whether the Bar that shows how good the player was sould be displayed + Info.ShowRateBar_O := false; //Load from Ini whether the Bar should be Displayed + + Info.EnLineBonus := False; //Whether LineBonus Should be enabled + Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled + + //Options even when song is Not loaded + Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn + Info.TeamModeOnly := True; //If True the Plugin can only be Played in Team Mode + Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available + Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface +end; + +//Executed on Game Start //If True Game begins, else Failure +function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; +var +I,J: Integer; +begin + // Get beginning of sentences + for I := 0 to Sentences.High do begin + SetLength(Startpoints, I+1); + Startpoints[I]:=Sentences.Sentence[I].Start; + end; + // Get Teams and Players + for I := 0 to TeamInfo.NumTeams-1 do + begin + SetLength(TeamPlayer, I+1); + for J := 0 to TeamInfo.Teaminfo[I].NumPlayers-1 do + begin + SetLength(TeamPlayer[I], J+1); + TeamPlayer[I,J] := Copy(String(TeamInfo.Teaminfo[I].Playerinfo[J].Name),1,8); + If (NOT(TeamPlayer[I,J] = (String(TeamInfo.Teaminfo[I].Playerinfo[J].Name)))) THEN TeamPlayer[I,J] := TeamPlayer[I,J]+'.'; + SPT[I]:=J+1; + end; + CurSinger[I] := TeamInfo.Teaminfo[I].CurPlayer; + repeat + NextSinger[I] := random(SPT[I]); + until NOT(NextSinger[I] = CurSinger[I]) OR (SPT[I] = 1) ; + end; + ChangeOnSentence := 8; + starttick := GetTickCount; + firsttime := true; + secondtime := true; + bps := 1; + MethodRec := Methods; + LoadOpenGL; + Result := True; +end; + +//Executed everytime the Screen is Drawed //If False The Game finishes +function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; +var + I,timeline,x,y: Integer; + display: PChar; + start: boolean; +begin + // TickCount(firstSentence) (not zero!) + If (CurSentence = ChangeOnSentence - 7) AND (firsttime) then + begin + firsttime := false; + starttick := GetTickCount; + end; + start := false; + // show first singers for 5sec + if (CurSentence < 1) AND ((starttick + 5000) > GetTickCount) then begin start := true; end; + + // TickCount(thirdSentence) + If (CurSentence = 3) AND (secondtime) then + begin + secondtime := false; + firsttime := true; + endtick := GetTickCount; + bps := (Startpoints[3]-Startpoints[1]) * 1000 / (endtick-starttick); // BeatsPerSecond + end; + + // Time to next Change + RTtoNextChange := ((Startpoints[ChangeOnSentence]-Startpoints[ChangeOnSentence - 7]) / bps) - ((GetTickCount - starttick) / 1000); + TtoNextChange := Trunc(RTtoNextChange) +1; + + // Next Singer for Team I + for I := 0 to High(TeamPlayer) do begin + if (CurSentence = ChangeOnSentence) AND NOT(PlayerSelected[I] = CurSentence) then begin + PlayerSelected[I] := CurSentence; + CurSinger[I] := NextSinger[I]; + repeat + NextSinger[I] := random(SPT[I]); + until NOT(NextSinger[I] = CurSinger[I]) OR (SPT[I] = 1) ; + end; + + // display bg + glColor4f (0.8, 0.8, 0.8, 1); + display := PChar(TeamPlayer[I,CurSinger[I]]); + if (TtoNextChange <= 11) OR (start = true) Then begin + glEnable(GL_TEXTURE_2D); + glDisable(GL_BLEND); + glColor4f (0, 0, 0, 1); + glBegin(GL_QUADS); + glVertex2f(PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY+8); + glVertex2f(PlayerInfo.Playerinfo[I].PosX, PlayerInfo.Playerinfo[I].PosY + 30); + glVertex2f(PlayerInfo.Playerinfo[I].PosX + 100, PlayerInfo.Playerinfo[I].PosY + 30); + glVertex2f(PlayerInfo.Playerinfo[I].PosX + 100, PlayerInfo.Playerinfo[I].PosY+8); + glEnd; + display := 'Next Singer'; + + // timeline + x:= 270; y:= 472; + if (TtoNextChange <= 5) AND (RTtoNextChange > 0) then begin + timeline := Trunc(RTtoNextChange*50); + glColor3f (0, 0, 0); + glBegin(GL_QUADS); + glVertex2f(x, y); + glVertex2f(x, y+18); + glVertex2f(x+6+250, y+18); + glVertex2f(x+6+250, y); + glEnd; + glColor3f (0.2, 0.2, 0.2); + glBegin(GL_QUADS); + glVertex2f(x+3, y+3); + glVertex2f(x+3, y+15); + glVertex2f(x+3+250, y+15); + glVertex2f(x+3+250, y+3); + glEnd; + glColor3f (0.8, 0.2, 0.2); + glBegin(GL_QUADS); + glColor3f (0.9, 0, 0); glVertex2f(x+3, y+3); + glColor3f (0.8, 0.3, 0.3); glVertex2f(x+3, y+15); + glColor3f (0.8, 0.3, 0.3); glVertex2f(x+3+timeline, y+15); + glColor3f (0.9, 0, 0); glVertex2f(x+3+timeline, y+3); + glEnd; + end; + glDisable(GL_TEXTURE_2D); + end; + + // Names, Timer + if (TtoNextChange <= 9) Then begin display := PChar(TeamPlayer[I,NextSinger[I]]); + glColor4f (0.8, 0.1, 0.2, 1); + MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+85, PlayerInfo.Playerinfo[I].PosY+10, CreateStr(PChar(IntToStr(Trunc(TtoNextChange))))); + end; + glColor4f (0.8, 0.8, 0.8, 1); + if (CurSentence = 0) then display := PChar(TeamPlayer[I,CurSinger[I]]); + if (TtoNextChange <= 11) OR (start) Then MethodRec.Print (1, 6, PlayerInfo.Playerinfo[I].PosX+5, PlayerInfo.Playerinfo[I].PosY+10, display); + end; + if (CurSentence = ChangeOnSentence) then begin ChangeOnSentence := CurSentence + 7; firsttime := true; end; +Result := True; +end; + +//Is Executed on Finish, Returns the Playernum of the Winner +function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; +var + I:Integer; + MaxScore: Word; +begin + Result := 0; + MaxScore := 0; + for I := 0 to PlayerInfo.NumPlayers-1 do + begin + PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; + if (PlayerInfo.Playerinfo[I].Score > MaxScore) then + begin + MaxScore := PlayerInfo.Playerinfo[I].Score; + Case I of + 0: Result := 1; + 1: Result := 2; + 2: Result := 4; + 3: Result := 8; + 4: Result := 16; + 5: Result := 32; + end; + end + else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then + begin + Case I of + 0: Result := Result OR 1; + 1: Result := Result OR 2; + 2: Result := Result OR 4; + 3: Result := Result OR 8; + 4: Result := Result OR 16; + 5: Result := Result OR 32; + end; + end; + end; + + //When nobody has Points -> Everybody loose + if (MaxScore = 0) then + Result := 0; +end; + +exports +PluginInfo, Init, Draw, Finish; + +begin + +end. + + |