diff options
Diffstat (limited to 'Modis/Blind/Blind.dpr')
-rw-r--r-- | Modis/Blind/Blind.dpr | 102 |
1 files changed, 0 insertions, 102 deletions
diff --git a/Modis/Blind/Blind.dpr b/Modis/Blind/Blind.dpr deleted file mode 100644 index 2f94229c..00000000 --- a/Modis/Blind/Blind.dpr +++ /dev/null @@ -1,102 +0,0 @@ -library Blind; - -uses - ModiSDK in '..\SDK\ModiSDK.pas'; - -//Gave the Plugins Info -procedure PluginInfo (var Info: TPluginInfo); stdcall; -begin - Info.Name := 'PLUGIN_BLIND_NAME'; - - Info.Creator := 'Whiteshark'; - Info.PluginDesc := 'PLUGIN_BLIND_DESC'; - - //Set to Party Modi Plugin - Info.Typ := 8; - - Info.NumPlayers := 31; - - //Options - Info.LoadSong := True; //Whether or not a Song should be Loaded - //Only When Song is Loaded: - Info.ShowScore := True; //Whether or not the Score should be shown - Info.ShowNotes := False; //Whether the Note Lines should be displayed - Info.LoadVideo := True; //Should the Video be loaded ? - Info.LoadBack := True; //Should the Background be loaded ? - - Info.BGShowFull := False; //Whether the Background or the Video should be shown Fullsize - Info.BGShowFull_O := True; //Whether the Background or the Video should be shown Fullsize - - Info.ShowRateBar:= False; //Whether the Bar that shows how good the player was sould be displayed - Info.ShowRateBar_O := True; //Load from Ini whether the Bar should be Displayed - - Info.EnLineBonus := False; //Whether LineBonus Should be enabled - Info.EnLineBonus_O := True; //Load from Ini whether LineBonus Should be enabled - - //Options even when song is Not loaded - Info.ShowBars := False; //Whether the White Bars on Top and Bottom should be Drawn - Info.TeamModeOnly := False; //If True the Plugin can only be Played in Team Mode - Info.GetSoundData := False; //If True the RData Procedure is called when new SoundData is available - Info.Dummy := False; //Should be Set to False... for Updateing Plugin Interface -end; - -//Executed on Game Start //If True Game begins, else Failure -function Init (const TeamInfo: TTeamInfo; var Playerinfo: TPlayerinfo; const Sentences: TSentences; const Methods: TMethodRec): boolean; stdcall; -begin -Result := True; -end; - -//Executed everytime the Screen is Drawed //If False The Game finishes -function Draw (var Playerinfo: TPlayerinfo; const CurSentence: Cardinal): boolean; stdcall; -var -I: Integer; -begin -Result := True; -end; - -//Is Executed on Finish, Returns the Playernum of the Winner -function Finish (var Playerinfo: TPlayerinfo): byte; stdcall; -var - I:Integer; - MaxScore: Word; -begin - Result := 0; - MaxScore := 0; - for I := 0 to PlayerInfo.NumPlayers-1 do - begin - PlayerInfo.Playerinfo[I].Percentage := PlayerInfo.Playerinfo[I].Score div 9999; - if (PlayerInfo.Playerinfo[I].Score > MaxScore) then - begin - MaxScore := PlayerInfo.Playerinfo[I].Score; - Case I of - 0: Result := 1; - 1: Result := 2; - 2: Result := 4; - 3: Result := 8; - 4: Result := 16; - 5: Result := 32; - end; - end - else if (PlayerInfo.Playerinfo[I].Score = MaxScore) AND (PlayerInfo.Playerinfo[I].Score <> 0) then - begin - Case I of - 0: Result := Result OR 1; - 1: Result := Result OR 2; - 2: Result := Result OR 4; - 3: Result := Result OR 8; - 4: Result := Result OR 16; - 5: Result := Result OR 32; - end; - end; - end; - //If everybody has 0 Points nobody Wins - If (MaxScore = 0) then - Result := 0; -end; - -exports -PluginInfo, Init, Draw, Finish; - -begin - -end.
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