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-rw-r--r--Lua/src/screens/UScreenPartyScore.pas4
-rw-r--r--Lua/src/screens/UScreenPopup.pas4
-rw-r--r--Lua/src/screens/UScreenSong.pas4
3 files changed, 6 insertions, 6 deletions
diff --git a/Lua/src/screens/UScreenPartyScore.pas b/Lua/src/screens/UScreenPartyScore.pas
index 7fc79ee7..eb14a926 100644
--- a/Lua/src/screens/UScreenPartyScore.pas
+++ b/Lua/src/screens/UScreenPartyScore.pas
@@ -304,12 +304,12 @@ end;
procedure TScreenPartyScore.SetAnimationProgress(Progress: real);
begin
- if (ScreenSingModi.PlayerInfo.NumPlayers >= 1) then
+ {if (ScreenSingModi.PlayerInfo.NumPlayers >= 1) then
Static[StaticTeam1].Texture.ScaleW := Progress * ScreenSingModi.PlayerInfo.Playerinfo[0].Percentage / 100;
if (ScreenSingModi.PlayerInfo.NumPlayers >= 2) then
Static[StaticTeam2].Texture.ScaleW := Progress * ScreenSingModi.PlayerInfo.Playerinfo[1].Percentage / 100;
if (ScreenSingModi.PlayerInfo.NumPlayers >= 3) then
- Static[StaticTeam3].Texture.ScaleW := Progress * ScreenSingModi.PlayerInfo.Playerinfo[2].Percentage / 100;
+ Static[StaticTeam3].Texture.ScaleW := Progress * ScreenSingModi.PlayerInfo.Playerinfo[2].Percentage / 100;}
end;
end.
diff --git a/Lua/src/screens/UScreenPopup.pas b/Lua/src/screens/UScreenPopup.pas
index bf4752b9..b606c306 100644
--- a/Lua/src/screens/UScreenPopup.pas
+++ b/Lua/src/screens/UScreenPopup.pas
@@ -106,8 +106,8 @@ begin
begin
if (Display.CurrentScreen = @ScreenSing) then
ScreenSing.Finish
- else if (Display.CurrentScreen = @ScreenSingModi) then
- ScreenSingModi.Finish;
+ {else if (Display.CurrentScreen = @ScreenSingModi) then
+ ScreenSingModi.Finish;}
end;
Display.CheckOK:=True;
diff --git a/Lua/src/screens/UScreenSong.pas b/Lua/src/screens/UScreenSong.pas
index 41c98228..1abf5e01 100644
--- a/Lua/src/screens/UScreenSong.pas
+++ b/Lua/src/screens/UScreenSong.pas
@@ -1419,8 +1419,8 @@ begin
AudioPlayback.Open(CatSongs.Song[Interaction].Path + CatSongs.Song[Interaction].Mp3);
// if hide then stop music (for party mode popup on exit)
- if (Display.NextScreen <> @ScreenSing) and
- (Display.NextScreen <> @ScreenSingModi) then
+ if (Display.NextScreen <> @ScreenSing) {and
+ (Display.NextScreen <> @ScreenSingModi) }then
begin
StopMusicPreview();
end;