diff options
Diffstat (limited to 'Lua/src/media/UVisualizer.pas')
-rw-r--r-- | Lua/src/media/UVisualizer.pas | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/Lua/src/media/UVisualizer.pas b/Lua/src/media/UVisualizer.pas index 9af6d8c2..b25d68a9 100644 --- a/Lua/src/media/UVisualizer.pas +++ b/Lua/src/media/UVisualizer.pas @@ -77,6 +77,7 @@ uses UGraphic, UMain, UConfig, + UPath, ULog; {$IF PROJECTM_VERSION < 1000000} // < 1.0 @@ -130,7 +131,7 @@ type function Init(): boolean; function Finalize(): boolean; - function Open(const aFileName : string): boolean; // true if succeed + function Open(const aFileName: IPath): boolean; // true if succeed procedure Close; procedure Play; @@ -183,7 +184,7 @@ begin Result := true; end; -function TVideoPlayback_ProjectM.Open(const aFileName : string): boolean; // true if succeed +function TVideoPlayback_ProjectM.Open(const aFileName: IPath): boolean; // true if succeed begin Result := false; end; @@ -484,7 +485,11 @@ begin glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); - gluOrtho2D(0, 1, 0, 1); + // Use count of screens instead of 1 for the right corner + // otherwise we would draw the visualization streched over both screens + // another point is that we draw over the at this time drawn first + // screen, if Screen = 2 + gluOrtho2D(0, Screens, 0, 1); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); @@ -496,11 +501,12 @@ begin glColor4f(1, 1, 1, 1); // draw projectM frame + // Screen is 1 to 2. So current screen is from (Screen - 1) to (Screen) glBegin(GL_QUADS); - glTexCoord2f(0, 0); glVertex2f(0, 0); - glTexCoord2f(1, 0); glVertex2f(1, 0); - glTexCoord2f(1, 1); glVertex2f(1, 1); - glTexCoord2f(0, 1); glVertex2f(0, 1); + glTexCoord2f(0, 0); glVertex2f((Screen - 1), 0); + glTexCoord2f(1, 0); glVertex2f(Screen, 0); + glTexCoord2f(1, 1); glVertex2f(Screen, 1); + glTexCoord2f(0, 1); glVertex2f((Screen - 1), 1); glEnd(); glDisable(GL_TEXTURE_2D); |