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-rw-r--r--InstallerDependencies/Visuals/projectM/presets/Rovastar - Torrid Tales.milk79
1 files changed, 0 insertions, 79 deletions
diff --git a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Torrid Tales.milk b/InstallerDependencies/Visuals/projectM/presets/Rovastar - Torrid Tales.milk
deleted file mode 100644
index 60fcc68b..00000000
--- a/InstallerDependencies/Visuals/projectM/presets/Rovastar - Torrid Tales.milk
+++ /dev/null
@@ -1,79 +0,0 @@
-[preset00]
-fRating=3.000000
-fGammaAdj=1.000000
-fDecay=1.000000
-fVideoEchoZoom=0.999609
-fVideoEchoAlpha=0.500000
-nVideoEchoOrientation=1
-nWaveMode=8
-bAdditiveWaves=1
-bWaveDots=0
-bWaveThick=0
-bModWaveAlphaByVolume=0
-bMaximizeWaveColor=0
-bTexWrap=0
-bDarkenCenter=0
-bRedBlueStereo=0
-bBrighten=0
-bDarken=0
-bSolarize=0
-bInvert=0
-fWaveAlpha=4.099998
-fWaveScale=1.285751
-fWaveSmoothing=0.630000
-fWaveParam=0.000000
-fModWaveAlphaStart=0.710000
-fModWaveAlphaEnd=1.300000
-fWarpAnimSpeed=1.000000
-fWarpScale=1.331000
-fZoomExponent=1.000000
-fShader=0.000000
-zoom=0.990099
-rot=0.000000
-cx=0.500000
-cy=0.500000
-dx=0.000000
-dy=0.000000
-warp=0.010000
-sx=1.000000
-sy=1.000000
-wave_r=0.650000
-wave_g=0.650000
-wave_b=0.650000
-wave_x=0.500000
-wave_y=0.500000
-ob_size=0.005000
-ob_r=0.010000
-ob_g=0.000000
-ob_b=0.000000
-ob_a=1.000000
-ib_size=0.005000
-ib_r=0.250000
-ib_g=0.250000
-ib_b=0.250000
-ib_a=0.000000
-nMotionVectorsX=64.000000
-nMotionVectorsY=48.000000
-mv_dx=0.000000
-mv_dy=0.000000
-mv_l=0.500000
-mv_r=0.350000
-mv_g=0.350000
-mv_b=0.350000
-mv_a=0.000000
-per_frame_1=warp=0;
-per_frame_2=ib_r = 0.5+0.50*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
-per_frame_3=ib_g = 0.5+0.5*sin(time*1.476);
-per_frame_4=ib_b = 0.5+0.5*sin(1.374*time);
-per_frame_5=ob_r = ib_r;
-per_frame_6=ob_g=ib_g;
-per_frame_7=ob_b=ib_b;
-per_frame_8=q8 =oldq8+ 0.001*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
-per_frame_9=oldq8 = q8;
-per_frame_10=wave_a = 0;
-per_frame_11=ib_a =1;
-per_pixel_1=dx = sin((1000+sin(q8))/y)/200;
-per_pixel_2=dy = cos((1000+sin(q8))/x)/200;
-per_pixel_3=rot = dy*100*dx;
-per_frame_init_1=q8=0;
-per_frame_init_2=q1 = rand(2)+2;