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-rw-r--r--Game/Code/lib/bass/delphi/bass.pas1730
1 files changed, 865 insertions, 865 deletions
diff --git a/Game/Code/lib/bass/delphi/bass.pas b/Game/Code/lib/bass/delphi/bass.pas
index c4588df8..3a342a78 100644
--- a/Game/Code/lib/bass/delphi/bass.pas
+++ b/Game/Code/lib/bass/delphi/bass.pas
@@ -1,865 +1,865 @@
-{
- BASS 2.4 Delphi unit
- Copyright (c) 1999-2008 Un4seen Developments Ltd.
-
- See the BASS.CHM file for more detailed documentation
-
- How to install
- --------------
- Copy BASS.PAS to the \LIB subdirectory of your Delphi path or your project dir
-}
-
-unit Bass;
-
-interface
-
-{$IFDEF FPC}
- {$PACKRECORDS C}
-{$ENDIF}
-
-{$IFDEF MSWINDOWS}
- {$DEFINE DLL_STDCALL}
-{$ELSE}
- {$DEFINE DLL_CDECL}
-{$ENDIF}
-
-{$IFDEF MSWINDOWS}
-uses
- Windows;
-{$ENDIF}
-
-const
- BASSVERSION = $204; // API version
- BASSVERSIONTEXT = '2.4';
-
- // Use these to test for error from functions that return a DWORD or QWORD
- DW_ERROR = Cardinal(-1); // -1 (DWORD)
- QW_ERROR = Int64(-1); // -1 (QWORD)
-
- // Error codes returned by BASS_ErrorGetCode()
- BASS_OK = 0; // all is OK
- BASS_ERROR_MEM = 1; // memory error
- BASS_ERROR_FILEOPEN = 2; // can't open the file
- BASS_ERROR_DRIVER = 3; // can't find a free sound driver
- BASS_ERROR_BUFLOST = 4; // the sample buffer was lost
- BASS_ERROR_HANDLE = 5; // invalid handle
- BASS_ERROR_FORMAT = 6; // unsupported sample format
- BASS_ERROR_POSITION = 7; // invalid position
- BASS_ERROR_INIT = 8; // BASS_Init has not been successfully called
- BASS_ERROR_START = 9; // BASS_Start has not been successfully called
- BASS_ERROR_ALREADY = 14; // already initialized/paused/whatever
- BASS_ERROR_NOCHAN = 18; // can't get a free channel
- BASS_ERROR_ILLTYPE = 19; // an illegal type was specified
- BASS_ERROR_ILLPARAM = 20; // an illegal parameter was specified
- BASS_ERROR_NO3D = 21; // no 3D support
- BASS_ERROR_NOEAX = 22; // no EAX support
- BASS_ERROR_DEVICE = 23; // illegal device number
- BASS_ERROR_NOPLAY = 24; // not playing
- BASS_ERROR_FREQ = 25; // illegal sample rate
- BASS_ERROR_NOTFILE = 27; // the stream is not a file stream
- BASS_ERROR_NOHW = 29; // no hardware voices available
- BASS_ERROR_EMPTY = 31; // the MOD music has no sequence data
- BASS_ERROR_NONET = 32; // no internet connection could be opened
- BASS_ERROR_CREATE = 33; // couldn't create the file
- BASS_ERROR_NOFX = 34; // effects are not enabled
- BASS_ERROR_NOTAVAIL = 37; // requested data is not available
- BASS_ERROR_DECODE = 38; // the channel is a "decoding channel"
- BASS_ERROR_DX = 39; // a sufficient DirectX version is not installed
- BASS_ERROR_TIMEOUT = 40; // connection timedout
- BASS_ERROR_FILEFORM = 41; // unsupported file format
- BASS_ERROR_SPEAKER = 42; // unavailable speaker
- BASS_ERROR_VERSION = 43; // invalid BASS version (used by add-ons)
- BASS_ERROR_CODEC = 44; // codec is not available/supported
- BASS_ERROR_ENDED = 45; // the channel/file has ended
- BASS_ERROR_UNKNOWN = -1; // some other mystery problem
-
- // BASS_SetConfig options
- BASS_CONFIG_BUFFER = 0;
- BASS_CONFIG_UPDATEPERIOD = 1;
- BASS_CONFIG_GVOL_SAMPLE = 4;
- BASS_CONFIG_GVOL_STREAM = 5;
- BASS_CONFIG_GVOL_MUSIC = 6;
- BASS_CONFIG_CURVE_VOL = 7;
- BASS_CONFIG_CURVE_PAN = 8;
- BASS_CONFIG_FLOATDSP = 9;
- BASS_CONFIG_3DALGORITHM = 10;
- BASS_CONFIG_NET_TIMEOUT = 11;
- BASS_CONFIG_NET_BUFFER = 12;
- BASS_CONFIG_PAUSE_NOPLAY = 13;
- BASS_CONFIG_NET_PREBUF = 15;
- BASS_CONFIG_NET_PASSIVE = 18;
- BASS_CONFIG_REC_BUFFER = 19;
- BASS_CONFIG_NET_PLAYLIST = 21;
- BASS_CONFIG_MUSIC_VIRTUAL = 22;
- BASS_CONFIG_VERIFY = 23;
- BASS_CONFIG_UPDATETHREADS = 24;
-
- // BASS_SetConfigPtr options
- BASS_CONFIG_NET_AGENT = 16;
- BASS_CONFIG_NET_PROXY = 17;
-
- // Initialization flags
- BASS_DEVICE_8BITS = 1; // use 8 bit resolution, else 16 bit
- BASS_DEVICE_MONO = 2; // use mono, else stereo
- BASS_DEVICE_3D = 4; // enable 3D functionality
- BASS_DEVICE_LATENCY = 256; // calculate device latency (BASS_INFO struct)
- BASS_DEVICE_CPSPEAKERS = 1024; // detect speakers via Windows control panel
- BASS_DEVICE_SPEAKERS = 2048; // force enabling of speaker assignment
- BASS_DEVICE_NOSPEAKER = 4096; // ignore speaker arrangement
-
- // DirectSound interfaces (for use with BASS_GetDSoundObject)
- BASS_OBJECT_DS = 1; // IDirectSound
- BASS_OBJECT_DS3DL = 2; // IDirectSound3DListener
-
- // BASS_DEVICEINFO flags
- BASS_DEVICE_ENABLED = 1;
- BASS_DEVICE_DEFAULT = 2;
- BASS_DEVICE_INIT = 4;
-
- // BASS_INFO flags (from DSOUND.H)
- DSCAPS_CONTINUOUSRATE = $00000010; // supports all sample rates between min/maxrate
- DSCAPS_EMULDRIVER = $00000020; // device does NOT have hardware DirectSound support
- DSCAPS_CERTIFIED = $00000040; // device driver has been certified by Microsoft
- DSCAPS_SECONDARYMONO = $00000100; // mono
- DSCAPS_SECONDARYSTEREO = $00000200; // stereo
- DSCAPS_SECONDARY8BIT = $00000400; // 8 bit
- DSCAPS_SECONDARY16BIT = $00000800; // 16 bit
-
- // BASS_RECORDINFO flags (from DSOUND.H)
- DSCCAPS_EMULDRIVER = DSCAPS_EMULDRIVER; // device does NOT have hardware DirectSound recording support
- DSCCAPS_CERTIFIED = DSCAPS_CERTIFIED; // device driver has been certified by Microsoft
-
- // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
- WAVE_FORMAT_1M08 = $00000001; // 11.025 kHz, Mono, 8-bit
- WAVE_FORMAT_1S08 = $00000002; // 11.025 kHz, Stereo, 8-bit
- WAVE_FORMAT_1M16 = $00000004; // 11.025 kHz, Mono, 16-bit
- WAVE_FORMAT_1S16 = $00000008; // 11.025 kHz, Stereo, 16-bit
- WAVE_FORMAT_2M08 = $00000010; // 22.05 kHz, Mono, 8-bit
- WAVE_FORMAT_2S08 = $00000020; // 22.05 kHz, Stereo, 8-bit
- WAVE_FORMAT_2M16 = $00000040; // 22.05 kHz, Mono, 16-bit
- WAVE_FORMAT_2S16 = $00000080; // 22.05 kHz, Stereo, 16-bit
- WAVE_FORMAT_4M08 = $00000100; // 44.1 kHz, Mono, 8-bit
- WAVE_FORMAT_4S08 = $00000200; // 44.1 kHz, Stereo, 8-bit
- WAVE_FORMAT_4M16 = $00000400; // 44.1 kHz, Mono, 16-bit
- WAVE_FORMAT_4S16 = $00000800; // 44.1 kHz, Stereo, 16-bit
-
- BASS_SAMPLE_8BITS = 1; // 8 bit
- BASS_SAMPLE_FLOAT = 256; // 32-bit floating-point
- BASS_SAMPLE_MONO = 2; // mono
- BASS_SAMPLE_LOOP = 4; // looped
- BASS_SAMPLE_3D = 8; // 3D functionality
- BASS_SAMPLE_SOFTWARE = 16; // not using hardware mixing
- BASS_SAMPLE_MUTEMAX = 32; // mute at max distance (3D only)
- BASS_SAMPLE_VAM = 64; // DX7 voice allocation & management
- BASS_SAMPLE_FX = 128; // old implementation of DX8 effects
- BASS_SAMPLE_OVER_VOL = $10000; // override lowest volume
- BASS_SAMPLE_OVER_POS = $20000; // override longest playing
- BASS_SAMPLE_OVER_DIST = $30000; // override furthest from listener (3D only)
-
- BASS_STREAM_PRESCAN = $20000; // enable pin-point seeking/length (MP3/MP2/MP1)
- BASS_MP3_SETPOS = BASS_STREAM_PRESCAN;
- BASS_STREAM_AUTOFREE = $40000; // automatically free the stream when it stop/ends
- BASS_STREAM_RESTRATE = $80000; // restrict the download rate of internet file streams
- BASS_STREAM_BLOCK = $100000;// download/play internet file stream in small blocks
- BASS_STREAM_DECODE = $200000;// don't play the stream, only decode (BASS_ChannelGetData)
- BASS_STREAM_STATUS = $800000;// give server status info (HTTP/ICY tags) in DOWNLOADPROC
-
- BASS_MUSIC_FLOAT = BASS_SAMPLE_FLOAT;
- BASS_MUSIC_MONO = BASS_SAMPLE_MONO;
- BASS_MUSIC_LOOP = BASS_SAMPLE_LOOP;
- BASS_MUSIC_3D = BASS_SAMPLE_3D;
- BASS_MUSIC_FX = BASS_SAMPLE_FX;
- BASS_MUSIC_AUTOFREE = BASS_STREAM_AUTOFREE;
- BASS_MUSIC_DECODE = BASS_STREAM_DECODE;
- BASS_MUSIC_PRESCAN = BASS_STREAM_PRESCAN; // calculate playback length
- BASS_MUSIC_CALCLEN = BASS_MUSIC_PRESCAN;
- BASS_MUSIC_RAMP = $200; // normal ramping
- BASS_MUSIC_RAMPS = $400; // sensitive ramping
- BASS_MUSIC_SURROUND = $800; // surround sound
- BASS_MUSIC_SURROUND2 = $1000; // surround sound (mode 2)
- BASS_MUSIC_FT2MOD = $2000; // play .MOD as FastTracker 2 does
- BASS_MUSIC_PT1MOD = $4000; // play .MOD as ProTracker 1 does
- BASS_MUSIC_NONINTER = $10000; // non-interpolated sample mixing
- BASS_MUSIC_SINCINTER = $800000; // sinc interpolated sample mixing
- BASS_MUSIC_POSRESET = $8000; // stop all notes when moving position
- BASS_MUSIC_POSRESETEX = $400000; // stop all notes and reset bmp/etc when moving position
- BASS_MUSIC_STOPBACK = $80000; // stop the music on a backwards jump effect
- BASS_MUSIC_NOSAMPLE = $100000; // don't load the samples
-
- // Speaker assignment flags
- BASS_SPEAKER_FRONT = $1000000; // front speakers
- BASS_SPEAKER_REAR = $2000000; // rear/side speakers
- BASS_SPEAKER_CENLFE = $3000000; // center & LFE speakers (5.1)
- BASS_SPEAKER_REAR2 = $4000000; // rear center speakers (7.1)
- BASS_SPEAKER_LEFT = $10000000; // modifier: left
- BASS_SPEAKER_RIGHT = $20000000; // modifier: right
- BASS_SPEAKER_FRONTLEFT = BASS_SPEAKER_FRONT or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_FRONTRIGHT = BASS_SPEAKER_FRONT or BASS_SPEAKER_RIGHT;
- BASS_SPEAKER_REARLEFT = BASS_SPEAKER_REAR or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_REARRIGHT = BASS_SPEAKER_REAR or BASS_SPEAKER_RIGHT;
- BASS_SPEAKER_CENTER = BASS_SPEAKER_CENLFE or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_LFE = BASS_SPEAKER_CENLFE or BASS_SPEAKER_RIGHT;
- BASS_SPEAKER_REAR2LEFT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_LEFT;
- BASS_SPEAKER_REAR2RIGHT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_RIGHT;
-
- BASS_UNICODE = $80000000;
-
- BASS_RECORD_PAUSE = $8000; // start recording paused
-
- // DX7 voice allocation & management flags
- BASS_VAM_HARDWARE = 1;
- BASS_VAM_SOFTWARE = 2;
- BASS_VAM_TERM_TIME = 4;
- BASS_VAM_TERM_DIST = 8;
- BASS_VAM_TERM_PRIO = 16;
-
- // BASS_CHANNELINFO types
- BASS_CTYPE_SAMPLE = 1;
- BASS_CTYPE_RECORD = 2;
- BASS_CTYPE_STREAM = $10000;
- BASS_CTYPE_STREAM_OGG = $10002;
- BASS_CTYPE_STREAM_MP1 = $10003;
- BASS_CTYPE_STREAM_MP2 = $10004;
- BASS_CTYPE_STREAM_MP3 = $10005;
- BASS_CTYPE_STREAM_AIFF = $10006;
- BASS_CTYPE_STREAM_WAV = $40000; // WAVE flag, LOWORD=codec
- BASS_CTYPE_STREAM_WAV_PCM = $50001;
- BASS_CTYPE_STREAM_WAV_FLOAT = $50003;
- BASS_CTYPE_MUSIC_MOD = $20000;
- BASS_CTYPE_MUSIC_MTM = $20001;
- BASS_CTYPE_MUSIC_S3M = $20002;
- BASS_CTYPE_MUSIC_XM = $20003;
- BASS_CTYPE_MUSIC_IT = $20004;
- BASS_CTYPE_MUSIC_MO3 = $00100; // MO3 flag
-
- // 3D channel modes
- BASS_3DMODE_NORMAL = 0; // normal 3D processing
- BASS_3DMODE_RELATIVE = 1; // position is relative to the listener
- BASS_3DMODE_OFF = 2; // no 3D processing
-
- // software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
- BASS_3DALG_DEFAULT = 0;
- BASS_3DALG_OFF = 1;
- BASS_3DALG_FULL = 2;
- BASS_3DALG_LIGHT = 3;
-
-{$IFDEF MSWINDOWS}
- // EAX environments, use with BASS_SetEAXParameters
- EAX_ENVIRONMENT_GENERIC = 0;
- EAX_ENVIRONMENT_PADDEDCELL = 1;
- EAX_ENVIRONMENT_ROOM = 2;
- EAX_ENVIRONMENT_BATHROOM = 3;
- EAX_ENVIRONMENT_LIVINGROOM = 4;
- EAX_ENVIRONMENT_STONEROOM = 5;
- EAX_ENVIRONMENT_AUDITORIUM = 6;
- EAX_ENVIRONMENT_CONCERTHALL = 7;
- EAX_ENVIRONMENT_CAVE = 8;
- EAX_ENVIRONMENT_ARENA = 9;
- EAX_ENVIRONMENT_HANGAR = 10;
- EAX_ENVIRONMENT_CARPETEDHALLWAY = 11;
- EAX_ENVIRONMENT_HALLWAY = 12;
- EAX_ENVIRONMENT_STONECORRIDOR = 13;
- EAX_ENVIRONMENT_ALLEY = 14;
- EAX_ENVIRONMENT_FOREST = 15;
- EAX_ENVIRONMENT_CITY = 16;
- EAX_ENVIRONMENT_MOUNTAINS = 17;
- EAX_ENVIRONMENT_QUARRY = 18;
- EAX_ENVIRONMENT_PLAIN = 19;
- EAX_ENVIRONMENT_PARKINGLOT = 20;
- EAX_ENVIRONMENT_SEWERPIPE = 21;
- EAX_ENVIRONMENT_UNDERWATER = 22;
- EAX_ENVIRONMENT_DRUGGED = 23;
- EAX_ENVIRONMENT_DIZZY = 24;
- EAX_ENVIRONMENT_PSYCHOTIC = 25;
- // total number of environments
- EAX_ENVIRONMENT_COUNT = 26;
-{$ENDIF}
-
- BASS_STREAMPROC_END = $80000000; // end of user stream flag
-
-
- // BASS_StreamCreateFileUser file systems
- STREAMFILE_NOBUFFER = 0;
- STREAMFILE_BUFFER = 1;
- STREAMFILE_BUFFERPUSH = 2;
-
- // BASS_StreamPutFileData options
- BASS_FILEDATA_END = 0; // end & close the file
-
- // BASS_StreamGetFilePosition modes
- BASS_FILEPOS_CURRENT = 0;
- BASS_FILEPOS_DECODE = BASS_FILEPOS_CURRENT;
- BASS_FILEPOS_DOWNLOAD = 1;
- BASS_FILEPOS_END = 2;
- BASS_FILEPOS_START = 3;
- BASS_FILEPOS_CONNECTED = 4;
- BASS_FILEPOS_BUFFER = 5;
-
- // BASS_ChannelSetSync types
- BASS_SYNC_POS = 0;
- BASS_SYNC_END = 2;
- BASS_SYNC_META = 4;
- BASS_SYNC_SLIDE = 5;
- BASS_SYNC_STALL = 6;
- BASS_SYNC_DOWNLOAD = 7;
- BASS_SYNC_FREE = 8;
- BASS_SYNC_SETPOS = 11;
- BASS_SYNC_MUSICPOS = 10;
- BASS_SYNC_MUSICINST = 1;
- BASS_SYNC_MUSICFX = 3;
- BASS_SYNC_OGG_CHANGE = 12;
- BASS_SYNC_MIXTIME = $40000000; // FLAG: sync at mixtime, else at playtime
- BASS_SYNC_ONETIME = $80000000; // FLAG: sync only once, else continuously
-
- // BASS_ChannelIsActive return values
- BASS_ACTIVE_STOPPED = 0;
- BASS_ACTIVE_PLAYING = 1;
- BASS_ACTIVE_STALLED = 2;
- BASS_ACTIVE_PAUSED = 3;
-
- // Channel attributes
- BASS_ATTRIB_FREQ = 1;
- BASS_ATTRIB_VOL = 2;
- BASS_ATTRIB_PAN = 3;
- BASS_ATTRIB_EAXMIX = 4;
- BASS_ATTRIB_MUSIC_AMPLIFY = $100;
- BASS_ATTRIB_MUSIC_PANSEP = $101;
- BASS_ATTRIB_MUSIC_PSCALER = $102;
- BASS_ATTRIB_MUSIC_BPM = $103;
- BASS_ATTRIB_MUSIC_SPEED = $104;
- BASS_ATTRIB_MUSIC_VOL_GLOBAL = $105;
- BASS_ATTRIB_MUSIC_VOL_CHAN = $200; // + channel #
- BASS_ATTRIB_MUSIC_VOL_INST = $300; // + instrument #
-
- // BASS_ChannelGetData flags
- BASS_DATA_AVAILABLE = 0; // query how much data is buffered
- BASS_DATA_FLOAT = $40000000; // flag: return floating-point sample data
- BASS_DATA_FFT256 = $80000000; // 256 sample FFT
- BASS_DATA_FFT512 = $80000001; // 512 FFT
- BASS_DATA_FFT1024 = $80000002; // 1024 FFT
- BASS_DATA_FFT2048 = $80000003; // 2048 FFT
- BASS_DATA_FFT4096 = $80000004; // 4096 FFT
- BASS_DATA_FFT8192 = $80000005; // 8192 FFT
- BASS_DATA_FFT_INDIVIDUAL = $10; // FFT flag: FFT for each channel, else all combined
- BASS_DATA_FFT_NOWINDOW = $20; // FFT flag: no Hanning window
-
- // BASS_ChannelGetTags types : what's returned
- BASS_TAG_ID3 = 0; // ID3v1 tags : 128 byte block
- BASS_TAG_ID3V2 = 1; // ID3v2 tags : variable length block
- BASS_TAG_OGG = 2; // OGG comments : series of null-terminated strings
- BASS_TAG_HTTP = 3; // HTTP headers : series of null-terminated strings
- BASS_TAG_ICY = 4; // ICY headers : series of null-terminated strings
- BASS_TAG_META = 5; // ICY metadata : null-terminated string
- BASS_TAG_VENDOR = 9; // OGG encoder : null-terminated string
- BASS_TAG_LYRICS3 = 10; // Lyric3v2 tag : ASCII string
- BASS_TAG_RIFF_INFO = $100; // RIFF/WAVE tags : series of null-terminated ANSI strings
- BASS_TAG_MUSIC_NAME = $10000; // MOD music name : ANSI string
- BASS_TAG_MUSIC_MESSAGE = $10001; // MOD message : ANSI string
- BASS_TAG_MUSIC_INST = $10100; // + instrument #, MOD instrument name : ANSI string
- BASS_TAG_MUSIC_SAMPLE = $10300; // + sample #, MOD sample name : ANSI string
-
- // BASS_ChannelGetLength/GetPosition/SetPosition modes
- BASS_POS_BYTE = 0; // byte position
- BASS_POS_MUSIC_ORDER = 1; // order.row position, MAKELONG(order,row)
-
- // BASS_RecordSetInput flags
- BASS_INPUT_OFF = $10000;
- BASS_INPUT_ON = $20000;
-
- BASS_INPUT_TYPE_MASK = $FF000000;
- BASS_INPUT_TYPE_UNDEF = $00000000;
- BASS_INPUT_TYPE_DIGITAL = $01000000;
- BASS_INPUT_TYPE_LINE = $02000000;
- BASS_INPUT_TYPE_MIC = $03000000;
- BASS_INPUT_TYPE_SYNTH = $04000000;
- BASS_INPUT_TYPE_CD = $05000000;
- BASS_INPUT_TYPE_PHONE = $06000000;
- BASS_INPUT_TYPE_SPEAKER = $07000000;
- BASS_INPUT_TYPE_WAVE = $08000000;
- BASS_INPUT_TYPE_AUX = $09000000;
- BASS_INPUT_TYPE_ANALOG = $0A000000;
-
- BASS_FX_DX8_CHORUS = 0;
- BASS_FX_DX8_COMPRESSOR = 1;
- BASS_FX_DX8_DISTORTION = 2;
- BASS_FX_DX8_ECHO = 3;
- BASS_FX_DX8_FLANGER = 4;
- BASS_FX_DX8_GARGLE = 5;
- BASS_FX_DX8_I3DL2REVERB = 6;
- BASS_FX_DX8_PARAMEQ = 7;
- BASS_FX_DX8_REVERB = 8;
-
- BASS_DX8_PHASE_NEG_180 = 0;
- BASS_DX8_PHASE_NEG_90 = 1;
- BASS_DX8_PHASE_ZERO = 2;
- BASS_DX8_PHASE_90 = 3;
- BASS_DX8_PHASE_180 = 4;
-
-type
- DWORD = cardinal;
- BOOL = LongBool;
- FLOAT = Single;
- QWORD = int64; // 64-bit (replace "int64" with "comp" if using Delphi 3)
-
- HMUSIC = DWORD; // MOD music handle
- HSAMPLE = DWORD; // sample handle
- HCHANNEL = DWORD; // playing sample's channel handle
- HSTREAM = DWORD; // sample stream handle
- HRECORD = DWORD; // recording handle
- HSYNC = DWORD; // synchronizer handle
- HDSP = DWORD; // DSP handle
- HFX = DWORD; // DX8 effect handle
- HPLUGIN = DWORD; // Plugin handle
-
- // Device info structure
- BASS_DEVICEINFO = record
- name: PChar; // description
- driver: PChar; // driver
- flags: DWORD;
- end;
-
- BASS_INFO = record
- flags: DWORD; // device capabilities (DSCAPS_xxx flags)
- hwsize: DWORD; // size of total device hardware memory
- hwfree: DWORD; // size of free device hardware memory
- freesam: DWORD; // number of free sample slots in the hardware
- free3d: DWORD; // number of free 3D sample slots in the hardware
- minrate: DWORD; // min sample rate supported by the hardware
- maxrate: DWORD; // max sample rate supported by the hardware
- eax: BOOL; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
- minbuf: DWORD; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
- dsver: DWORD; // DirectSound version
- latency: DWORD; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
- initflags: DWORD; // BASS_Init "flags" parameter
- speakers: DWORD; // number of speakers available
- freq: DWORD; // current output rate (OSX only)
- end;
-
- // Recording device info structure
- BASS_RECORDINFO = record
- flags: DWORD; // device capabilities (DSCCAPS_xxx flags)
- formats: DWORD; // supported standard formats (WAVE_FORMAT_xxx flags)
- inputs: DWORD; // number of inputs
- singlein: BOOL; // only 1 input can be set at a time
- driver: PChar; // driver
- freq: DWORD; // current input rate (OSX only)
- end;
-
- // Sample info structure
- BASS_SAMPLE = record
- freq: DWORD; // default playback rate
- volume: FLOAT; // default volume (0-100)
- pan: FLOAT; // default pan (-100=left, 0=middle, 100=right)
- flags: DWORD; // BASS_SAMPLE_xxx flags
- length: DWORD; // length (in samples, not bytes)
- max: DWORD; // maximum simultaneous playbacks
- origres: DWORD; // original resolution
- chans: DWORD; // number of channels
- mingap: DWORD; // minimum gap (ms) between creating channels
- mode3d: DWORD; // BASS_3DMODE_xxx mode
- mindist: FLOAT; // minimum distance
- maxdist: FLOAT; // maximum distance
- iangle: DWORD; // angle of inside projection cone
- oangle: DWORD; // angle of outside projection cone
- outvol: FLOAT; // delta-volume outside the projection cone
- vam: DWORD; // voice allocation/management flags (BASS_VAM_xxx)
- priority: DWORD; // priority (0=lowest, $ffffffff=highest)
- end;
-
- // Channel info structure
- BASS_CHANNELINFO = record
- freq: DWORD; // default playback rate
- chans: DWORD; // channels
- flags: DWORD; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
- ctype: DWORD; // type of channel
- origres: DWORD; // original resolution
- plugin: HPLUGIN; // plugin
- sample: HSAMPLE; // sample
- filename: PChar; // filename
- end;
-
- BASS_PLUGINFORM = record
- ctype: DWORD; // channel type
- name: PChar; // format description
- exts: PChar; // file extension filter (*.ext1;*.ext2;etc...)
- end;
- PBASS_PLUGINFORMS = ^TBASS_PLUGINFORMS;
- TBASS_PLUGINFORMS = array[0..maxInt div sizeOf(BASS_PLUGINFORM) - 1] of BASS_PLUGINFORM;
-
- BASS_PLUGININFO = record
- version: DWORD; // version (same form as BASS_GetVersion)
- formatc: DWORD; // number of formats
- formats: PBASS_PLUGINFORMS; // the array of formats
- end;
- PBASS_PLUGININFO = ^BASS_PLUGININFO;
-
- // 3D vector (for 3D positions/velocities/orientations)
- BASS_3DVECTOR = record
- x: FLOAT; // +=right, -=left
- y: FLOAT; // +=up, -=down
- z: FLOAT; // +=front, -=behind
- end;
-
- // User file stream callback functions
- FILECLOSEPROC = procedure(user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- FILELENPROC = function(user: Pointer): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- FILEREADPROC = function(buffer: Pointer; length: DWORD; user: Pointer): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- FILESEEKPROC = function(offset: QWORD; user: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
-
- BASS_FILEPROCS = record
- close: FILECLOSEPROC;
- length: FILELENPROC;
- read: FILEREADPROC;
- seek: FILESEEKPROC;
- end;
-
- BASS_DX8_CHORUS = record
- fWetDryMix: FLOAT;
- fDepth: FLOAT;
- fFeedback: FLOAT;
- fFrequency: FLOAT;
- lWaveform: DWORD; // 0=triangle, 1=sine
- fDelay: FLOAT;
- lPhase: DWORD; // BASS_DX8_PHASE_xxx
- end;
-
- BASS_DX8_COMPRESSOR = record
- fGain: FLOAT;
- fAttack: FLOAT;
- fRelease: FLOAT;
- fThreshold: FLOAT;
- fRatio: FLOAT;
- fPredelay: FLOAT;
- end;
-
- BASS_DX8_DISTORTION = record
- fGain: FLOAT;
- fEdge: FLOAT;
- fPostEQCenterFrequency: FLOAT;
- fPostEQBandwidth: FLOAT;
- fPreLowpassCutoff: FLOAT;
- end;
-
- BASS_DX8_ECHO = record
- fWetDryMix: FLOAT;
- fFeedback: FLOAT;
- fLeftDelay: FLOAT;
- fRightDelay: FLOAT;
- lPanDelay: BOOL;
- end;
-
- BASS_DX8_FLANGER = record
- fWetDryMix: FLOAT;
- fDepth: FLOAT;
- fFeedback: FLOAT;
- fFrequency: FLOAT;
- lWaveform: DWORD; // 0=triangle, 1=sine
- fDelay: FLOAT;
- lPhase: DWORD; // BASS_DX8_PHASE_xxx
- end;
-
- BASS_DX8_GARGLE = record
- dwRateHz: DWORD; // Rate of modulation in hz
- dwWaveShape: DWORD; // 0=triangle, 1=square
- end;
-
- BASS_DX8_I3DL2REVERB = record
- lRoom: Longint; // [-10000, 0] default: -1000 mB
- lRoomHF: Longint; // [-10000, 0] default: 0 mB
- flRoomRolloffFactor: FLOAT; // [0.0, 10.0] default: 0.0
- flDecayTime: FLOAT; // [0.1, 20.0] default: 1.49s
- flDecayHFRatio: FLOAT; // [0.1, 2.0] default: 0.83
- lReflections: Longint; // [-10000, 1000] default: -2602 mB
- flReflectionsDelay: FLOAT; // [0.0, 0.3] default: 0.007 s
- lReverb: Longint; // [-10000, 2000] default: 200 mB
- flReverbDelay: FLOAT; // [0.0, 0.1] default: 0.011 s
- flDiffusion: FLOAT; // [0.0, 100.0] default: 100.0 %
- flDensity: FLOAT; // [0.0, 100.0] default: 100.0 %
- flHFReference: FLOAT; // [20.0, 20000.0] default: 5000.0 Hz
- end;
-
- BASS_DX8_PARAMEQ = record
- fCenter: FLOAT;
- fBandwidth: FLOAT;
- fGain: FLOAT;
- end;
-
- BASS_DX8_REVERB = record
- fInGain: FLOAT; // [-96.0,0.0] default: 0.0 dB
- fReverbMix: FLOAT; // [-96.0,0.0] default: 0.0 db
- fReverbTime: FLOAT; // [0.001,3000.0] default: 1000.0 ms
- fHighFreqRTRatio: FLOAT; // [0.001,0.999] default: 0.001
- end;
-
- // callback function types
- STREAMPROC = function(handle: HSTREAM; buffer: Pointer; length: DWORD; user: Pointer): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- {
- User stream callback function. NOTE: A stream function should obviously be as
- quick as possible, other streams (and MOD musics) can't be mixed until
- it's finished.
- handle : The stream that needs writing
- buffer : Buffer to write the samples in
- length : Number of bytes to write
- user : The 'user' parameter value given when calling BASS_StreamCreate
- RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end
- the stream.
- }
-
-const
- // special STREAMPROCs
- STREAMPROC_DUMMY {: STREAMPROC} = Pointer(0); // "dummy" stream
- STREAMPROC_PUSH {: STREAMPROC} = Pointer(-1); // push stream
-
-type
-
- DOWNLOADPROC = procedure(buffer: Pointer; length: DWORD; user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- {
- Internet stream download callback function.
- buffer : Buffer containing the downloaded data... NULL=end of download
- length : Number of bytes in the buffer
- user : The 'user' parameter value given when calling BASS_StreamCreateURL
- }
-
- SYNCPROC = procedure(handle: HSYNC; channel, data: DWORD; user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- {
- Sync callback function. NOTE: a sync callback function should be very
- quick as other syncs cannot be processed until it has finished. If the
- sync is a "mixtime" sync, then other streams and MOD musics can not be
- mixed until it's finished either.
- handle : The sync that has occured
- channel: Channel that the sync occured in
- data : Additional data associated with the sync's occurance
- user : The 'user' parameter given when calling BASS_ChannelSetSync
- }
-
- DSPPROC = procedure(handle: HDSP; channel: DWORD; buffer: Pointer; length: DWORD; user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- {
- DSP callback function. NOTE: A DSP function should obviously be as quick
- as possible... other DSP functions, streams and MOD musics can not be
- processed until it's finished.
- handle : The DSP handle
- channel: Channel that the DSP is being applied to
- buffer : Buffer to apply the DSP to
- length : Number of bytes in the buffer
- user : The 'user' parameter given when calling BASS_ChannelSetDSP
- }
-
- RECORDPROC = function(handle: HRECORD; buffer: Pointer; length: DWORD; user: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
- {
- Recording callback function.
- handle : The recording handle
- buffer : Buffer containing the recorded sample data
- length : Number of bytes
- user : The 'user' parameter value given when calling BASS_RecordStart
- RETURN : TRUE = continue recording, FALSE = stop
- }
-
-
-// Functions
-const
-{$IFDEF MSWINDOWS}
- bassdll = 'bass.dll';
-{$ENDIF}
-{$IFDEF DARWIN}
- bassdll = 'libbass.dylib';
- {$linklib libbass}
-{$ENDIF}
-
-function BASS_SetConfig(option, value: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetConfig(option: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SetConfigPtr(option: DWORD; value: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetConfigPtr(option: DWORD): Pointer; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetVersion: DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ErrorGetCode: Integer; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetDeviceInfo(device: DWORD; var info: BASS_DEVICEINFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$IFDEF MSWINDOWS}
-function BASS_Init(device: Integer; freq, flags: DWORD; win: HWND; clsid: PGUID): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$ELSE}
-function BASS_Init(device: Integer; freq, flags: DWORD; win: Pointer; clsid: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$ENDIF}
-function BASS_SetDevice(device: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetDevice: DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Free: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$IFDEF MSWINDOWS}
-function BASS_GetDSoundObject(obj: DWORD): Pointer; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$ENDIF}
-function BASS_GetInfo(var info: BASS_INFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Update(length: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetCPU: FLOAT; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Start: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Stop: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Pause: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SetVolume(volume: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetVolume: FLOAT; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_PluginLoad(filename: PChar; flags: DWORD): HPLUGIN; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_PluginFree(handle: HPLUGIN): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_PluginGetInfo(handle: HPLUGIN): PBASS_PLUGININFO; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_Set3DFactors(distf, rollf, doppf: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Get3DFactors(var distf, rollf, doppf: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Set3DPosition(var pos, vel, front, top: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_Get3DPosition(var pos, vel, front, top: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-procedure BASS_Apply3D; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$IFDEF MSWINDOWS}
-function BASS_SetEAXParameters(env: Integer; vol, decay, damp: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_GetEAXParameters(var env: DWORD; var vol, decay, damp: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-{$ENDIF}
-
-function BASS_MusicLoad(mem: BOOL; f: Pointer; offset: QWORD; length, flags, freq: DWORD): HMUSIC; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_MusicFree(handle: HMUSIC): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_SampleLoad(mem: BOOL; f: Pointer; offset: QWORD; length, max, flags: DWORD): HSAMPLE; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleCreate(length, freq, chans, max, flags: DWORD): HSAMPLE; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleFree(handle: HSAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleSetData(handle: HSAMPLE; buffer: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleGetData(handle: HSAMPLE; buffer: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleGetInfo(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleSetInfo(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleGetChannel(handle: HSAMPLE; onlynew: BOOL): HCHANNEL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleGetChannels(handle: HSAMPLE; channels: Pointer): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_SampleStop(handle: HSAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_StreamCreate(freq, chans, flags: DWORD; proc: STREAMPROC; user: Pointer): HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamCreateFile(mem: BOOL; f: Pointer; offset, length: QWORD; flags: DWORD): HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamCreateURL(url: PChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamCreateFileUser(system, flags: DWORD; var procs: BASS_FILEPROCS; user: Pointer): HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamFree(handle: HSTREAM): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamGetFilePosition(handle: HSTREAM; mode: DWORD): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamPutData(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_StreamPutFileData(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_RecordGetDeviceInfo(device: DWORD; var info: BASS_DEVICEINFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordInit(device: Integer):BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordSetDevice(device: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordGetDevice: DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordFree: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordGetInfo(var info: BASS_RECORDINFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordGetInputName(input: Integer): PChar; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordSetInput(input: Integer; flags: DWORD; volume: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordGetInput(input: Integer; var volume: FLOAT): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_RecordStart(freq, chans, flags: DWORD; proc: RECORDPROC; user: Pointer): HRECORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_ChannelBytes2Seconds(handle: DWORD; pos: QWORD): Double; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
-function BASS_ChannelSeconds2Bytes(handle: DWORD; pos: Double): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
-function BASS_ChannelGetDevice(handle: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetDevice(handle, device: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelIsActive(handle: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
-function BASS_ChannelGetInfo(handle: DWORD; var info: BASS_CHANNELINFO):BOOL;{$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
-function BASS_ChannelGetTags(handle: HSTREAM; tags: DWORD): PChar; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelFlags(handle, flags, mask: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelUpdate(handle, length: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelLock(handle: DWORD; lock: BOOL): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelPlay(handle: DWORD; restart: BOOL): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelStop(handle: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelPause(handle: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetAttribute(handle, attrib: DWORD; value: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGetAttribute(handle, attrib: DWORD; var value: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSlideAttribute(handle, attrib: DWORD; value: FLOAT; time: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelIsSliding(handle, attrib: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
-function BASS_ChannelSet3DAttributes(handle: DWORD; mode: Integer; min, max: FLOAT; iangle, oangle, outvol: Integer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGet3DAttributes(handle: DWORD; var mode: DWORD; var min, max: FLOAT; var iangle, oangle, outvol: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSet3DPosition(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGet3DPosition(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGetLength(handle, mode: DWORD): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetPosition(handle: DWORD; pos: QWORD; mode: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGetPosition(handle, mode: DWORD): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGetLevel(handle: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelGetData(handle: DWORD; buffer: Pointer; length: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetSync(handle: DWORD; type_: DWORD; param: QWORD; proc: SYNCPROC; user: Pointer): HSYNC; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelRemoveSync(handle: DWORD; sync: HSYNC): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetDSP(handle: DWORD; proc: DSPPROC; user: Pointer; priority: Integer): HDSP; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelRemoveDSP(handle: DWORD; dsp: HDSP): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetLink(handle, chan: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelRemoveLink(handle, chan: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelSetFX(handle, type_: DWORD; priority: Integer): HFX; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_ChannelRemoveFX(handle: DWORD; fx: HFX): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-function BASS_FXSetParameters(handle: HFX; par: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_FXGetParameters(handle: HFX; par: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-function BASS_FXReset(handle: HFX): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
-
-
-function BASS_SPEAKER_N(n: DWORD): DWORD;
-{$IFDEF MSWINDOWS}
-function BASS_SetEAXPreset(env: Integer): BOOL;
-{
- This function is defined in the implementation part of this unit.
- It is not part of BASS.DLL but an extra function which makes it easier
- to set the predefined EAX environments.
- env : a EAX_ENVIRONMENT_xxx constant
-}
-{$ENDIF}
-
-implementation
-
-function BASS_SPEAKER_N(n: DWORD): DWORD;
-begin
- Result := n shl 24;
-end;
-
-{$IFDEF MSWINDOWS}
-function BASS_SetEAXPreset(env: Integer): BOOL;
-begin
- case (env) of
- EAX_ENVIRONMENT_GENERIC:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_GENERIC, 0.5, 1.493, 0.5);
- EAX_ENVIRONMENT_PADDEDCELL:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PADDEDCELL, 0.25, 0.1, 0);
- EAX_ENVIRONMENT_ROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ROOM, 0.417, 0.4, 0.666);
- EAX_ENVIRONMENT_BATHROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_BATHROOM, 0.653, 1.499, 0.166);
- EAX_ENVIRONMENT_LIVINGROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_LIVINGROOM, 0.208, 0.478, 0);
- EAX_ENVIRONMENT_STONEROOM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONEROOM, 0.5, 2.309, 0.888);
- EAX_ENVIRONMENT_AUDITORIUM:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_AUDITORIUM, 0.403, 4.279, 0.5);
- EAX_ENVIRONMENT_CONCERTHALL:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CONCERTHALL, 0.5, 3.961, 0.5);
- EAX_ENVIRONMENT_CAVE:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CAVE, 0.5, 2.886, 1.304);
- EAX_ENVIRONMENT_ARENA:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ARENA, 0.361, 7.284, 0.332);
- EAX_ENVIRONMENT_HANGAR:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HANGAR, 0.5, 10.0, 0.3);
- EAX_ENVIRONMENT_CARPETEDHALLWAY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153, 0.259, 2.0);
- EAX_ENVIRONMENT_HALLWAY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HALLWAY, 0.361, 1.493, 0);
- EAX_ENVIRONMENT_STONECORRIDOR:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONECORRIDOR, 0.444, 2.697, 0.638);
- EAX_ENVIRONMENT_ALLEY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ALLEY, 0.25, 1.752, 0.776);
- EAX_ENVIRONMENT_FOREST:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_FOREST, 0.111, 3.145, 0.472);
- EAX_ENVIRONMENT_CITY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CITY, 0.111, 2.767, 0.224);
- EAX_ENVIRONMENT_MOUNTAINS:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_MOUNTAINS, 0.194, 7.841, 0.472);
- EAX_ENVIRONMENT_QUARRY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_QUARRY, 1, 1.499, 0.5);
- EAX_ENVIRONMENT_PLAIN:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PLAIN, 0.097, 2.767, 0.224);
- EAX_ENVIRONMENT_PARKINGLOT:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PARKINGLOT, 0.208, 1.652, 1.5);
- EAX_ENVIRONMENT_SEWERPIPE:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_SEWERPIPE, 0.652, 2.886, 0.25);
- EAX_ENVIRONMENT_UNDERWATER:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_UNDERWATER, 1, 1.499, 0);
- EAX_ENVIRONMENT_DRUGGED:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DRUGGED, 0.875, 8.392, 1.388);
- EAX_ENVIRONMENT_DIZZY:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DIZZY, 0.139, 17.234, 0.666);
- EAX_ENVIRONMENT_PSYCHOTIC:
- Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PSYCHOTIC, 0.486, 7.563, 0.806);
- else
- Result := FALSE;
- end;
-end;
-{$ENDIF}
-
-end.
-// END OF FILE /////////////////////////////////////////////////////////////////
-
+{
+ BASS 2.4 Delphi unit
+ Copyright (c) 1999-2008 Un4seen Developments Ltd.
+
+ See the BASS.CHM file for more detailed documentation
+
+ How to install
+ --------------
+ Copy BASS.PAS to the \LIB subdirectory of your Delphi path or your project dir
+}
+
+unit Bass;
+
+interface
+
+{$IFDEF FPC}
+ {$PACKRECORDS C}
+{$ENDIF}
+
+{$IFDEF MSWINDOWS}
+ {$DEFINE DLL_STDCALL}
+{$ELSE}
+ {$DEFINE DLL_CDECL}
+{$ENDIF}
+
+{$IFDEF MSWINDOWS}
+uses
+ Windows;
+{$ENDIF}
+
+const
+ BASSVERSION = $204; // API version
+ BASSVERSIONTEXT = '2.4';
+
+ // Use these to test for error from functions that return a DWORD or QWORD
+ DW_ERROR = Cardinal(-1); // -1 (DWORD)
+ QW_ERROR = Int64(-1); // -1 (QWORD)
+
+ // Error codes returned by BASS_ErrorGetCode()
+ BASS_OK = 0; // all is OK
+ BASS_ERROR_MEM = 1; // memory error
+ BASS_ERROR_FILEOPEN = 2; // can't open the file
+ BASS_ERROR_DRIVER = 3; // can't find a free sound driver
+ BASS_ERROR_BUFLOST = 4; // the sample buffer was lost
+ BASS_ERROR_HANDLE = 5; // invalid handle
+ BASS_ERROR_FORMAT = 6; // unsupported sample format
+ BASS_ERROR_POSITION = 7; // invalid position
+ BASS_ERROR_INIT = 8; // BASS_Init has not been successfully called
+ BASS_ERROR_START = 9; // BASS_Start has not been successfully called
+ BASS_ERROR_ALREADY = 14; // already initialized/paused/whatever
+ BASS_ERROR_NOCHAN = 18; // can't get a free channel
+ BASS_ERROR_ILLTYPE = 19; // an illegal type was specified
+ BASS_ERROR_ILLPARAM = 20; // an illegal parameter was specified
+ BASS_ERROR_NO3D = 21; // no 3D support
+ BASS_ERROR_NOEAX = 22; // no EAX support
+ BASS_ERROR_DEVICE = 23; // illegal device number
+ BASS_ERROR_NOPLAY = 24; // not playing
+ BASS_ERROR_FREQ = 25; // illegal sample rate
+ BASS_ERROR_NOTFILE = 27; // the stream is not a file stream
+ BASS_ERROR_NOHW = 29; // no hardware voices available
+ BASS_ERROR_EMPTY = 31; // the MOD music has no sequence data
+ BASS_ERROR_NONET = 32; // no internet connection could be opened
+ BASS_ERROR_CREATE = 33; // couldn't create the file
+ BASS_ERROR_NOFX = 34; // effects are not enabled
+ BASS_ERROR_NOTAVAIL = 37; // requested data is not available
+ BASS_ERROR_DECODE = 38; // the channel is a "decoding channel"
+ BASS_ERROR_DX = 39; // a sufficient DirectX version is not installed
+ BASS_ERROR_TIMEOUT = 40; // connection timedout
+ BASS_ERROR_FILEFORM = 41; // unsupported file format
+ BASS_ERROR_SPEAKER = 42; // unavailable speaker
+ BASS_ERROR_VERSION = 43; // invalid BASS version (used by add-ons)
+ BASS_ERROR_CODEC = 44; // codec is not available/supported
+ BASS_ERROR_ENDED = 45; // the channel/file has ended
+ BASS_ERROR_UNKNOWN = -1; // some other mystery problem
+
+ // BASS_SetConfig options
+ BASS_CONFIG_BUFFER = 0;
+ BASS_CONFIG_UPDATEPERIOD = 1;
+ BASS_CONFIG_GVOL_SAMPLE = 4;
+ BASS_CONFIG_GVOL_STREAM = 5;
+ BASS_CONFIG_GVOL_MUSIC = 6;
+ BASS_CONFIG_CURVE_VOL = 7;
+ BASS_CONFIG_CURVE_PAN = 8;
+ BASS_CONFIG_FLOATDSP = 9;
+ BASS_CONFIG_3DALGORITHM = 10;
+ BASS_CONFIG_NET_TIMEOUT = 11;
+ BASS_CONFIG_NET_BUFFER = 12;
+ BASS_CONFIG_PAUSE_NOPLAY = 13;
+ BASS_CONFIG_NET_PREBUF = 15;
+ BASS_CONFIG_NET_PASSIVE = 18;
+ BASS_CONFIG_REC_BUFFER = 19;
+ BASS_CONFIG_NET_PLAYLIST = 21;
+ BASS_CONFIG_MUSIC_VIRTUAL = 22;
+ BASS_CONFIG_VERIFY = 23;
+ BASS_CONFIG_UPDATETHREADS = 24;
+
+ // BASS_SetConfigPtr options
+ BASS_CONFIG_NET_AGENT = 16;
+ BASS_CONFIG_NET_PROXY = 17;
+
+ // Initialization flags
+ BASS_DEVICE_8BITS = 1; // use 8 bit resolution, else 16 bit
+ BASS_DEVICE_MONO = 2; // use mono, else stereo
+ BASS_DEVICE_3D = 4; // enable 3D functionality
+ BASS_DEVICE_LATENCY = 256; // calculate device latency (BASS_INFO struct)
+ BASS_DEVICE_CPSPEAKERS = 1024; // detect speakers via Windows control panel
+ BASS_DEVICE_SPEAKERS = 2048; // force enabling of speaker assignment
+ BASS_DEVICE_NOSPEAKER = 4096; // ignore speaker arrangement
+
+ // DirectSound interfaces (for use with BASS_GetDSoundObject)
+ BASS_OBJECT_DS = 1; // IDirectSound
+ BASS_OBJECT_DS3DL = 2; // IDirectSound3DListener
+
+ // BASS_DEVICEINFO flags
+ BASS_DEVICE_ENABLED = 1;
+ BASS_DEVICE_DEFAULT = 2;
+ BASS_DEVICE_INIT = 4;
+
+ // BASS_INFO flags (from DSOUND.H)
+ DSCAPS_CONTINUOUSRATE = $00000010; // supports all sample rates between min/maxrate
+ DSCAPS_EMULDRIVER = $00000020; // device does NOT have hardware DirectSound support
+ DSCAPS_CERTIFIED = $00000040; // device driver has been certified by Microsoft
+ DSCAPS_SECONDARYMONO = $00000100; // mono
+ DSCAPS_SECONDARYSTEREO = $00000200; // stereo
+ DSCAPS_SECONDARY8BIT = $00000400; // 8 bit
+ DSCAPS_SECONDARY16BIT = $00000800; // 16 bit
+
+ // BASS_RECORDINFO flags (from DSOUND.H)
+ DSCCAPS_EMULDRIVER = DSCAPS_EMULDRIVER; // device does NOT have hardware DirectSound recording support
+ DSCCAPS_CERTIFIED = DSCAPS_CERTIFIED; // device driver has been certified by Microsoft
+
+ // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
+ WAVE_FORMAT_1M08 = $00000001; // 11.025 kHz, Mono, 8-bit
+ WAVE_FORMAT_1S08 = $00000002; // 11.025 kHz, Stereo, 8-bit
+ WAVE_FORMAT_1M16 = $00000004; // 11.025 kHz, Mono, 16-bit
+ WAVE_FORMAT_1S16 = $00000008; // 11.025 kHz, Stereo, 16-bit
+ WAVE_FORMAT_2M08 = $00000010; // 22.05 kHz, Mono, 8-bit
+ WAVE_FORMAT_2S08 = $00000020; // 22.05 kHz, Stereo, 8-bit
+ WAVE_FORMAT_2M16 = $00000040; // 22.05 kHz, Mono, 16-bit
+ WAVE_FORMAT_2S16 = $00000080; // 22.05 kHz, Stereo, 16-bit
+ WAVE_FORMAT_4M08 = $00000100; // 44.1 kHz, Mono, 8-bit
+ WAVE_FORMAT_4S08 = $00000200; // 44.1 kHz, Stereo, 8-bit
+ WAVE_FORMAT_4M16 = $00000400; // 44.1 kHz, Mono, 16-bit
+ WAVE_FORMAT_4S16 = $00000800; // 44.1 kHz, Stereo, 16-bit
+
+ BASS_SAMPLE_8BITS = 1; // 8 bit
+ BASS_SAMPLE_FLOAT = 256; // 32-bit floating-point
+ BASS_SAMPLE_MONO = 2; // mono
+ BASS_SAMPLE_LOOP = 4; // looped
+ BASS_SAMPLE_3D = 8; // 3D functionality
+ BASS_SAMPLE_SOFTWARE = 16; // not using hardware mixing
+ BASS_SAMPLE_MUTEMAX = 32; // mute at max distance (3D only)
+ BASS_SAMPLE_VAM = 64; // DX7 voice allocation & management
+ BASS_SAMPLE_FX = 128; // old implementation of DX8 effects
+ BASS_SAMPLE_OVER_VOL = $10000; // override lowest volume
+ BASS_SAMPLE_OVER_POS = $20000; // override longest playing
+ BASS_SAMPLE_OVER_DIST = $30000; // override furthest from listener (3D only)
+
+ BASS_STREAM_PRESCAN = $20000; // enable pin-point seeking/length (MP3/MP2/MP1)
+ BASS_MP3_SETPOS = BASS_STREAM_PRESCAN;
+ BASS_STREAM_AUTOFREE = $40000; // automatically free the stream when it stop/ends
+ BASS_STREAM_RESTRATE = $80000; // restrict the download rate of internet file streams
+ BASS_STREAM_BLOCK = $100000;// download/play internet file stream in small blocks
+ BASS_STREAM_DECODE = $200000;// don't play the stream, only decode (BASS_ChannelGetData)
+ BASS_STREAM_STATUS = $800000;// give server status info (HTTP/ICY tags) in DOWNLOADPROC
+
+ BASS_MUSIC_FLOAT = BASS_SAMPLE_FLOAT;
+ BASS_MUSIC_MONO = BASS_SAMPLE_MONO;
+ BASS_MUSIC_LOOP = BASS_SAMPLE_LOOP;
+ BASS_MUSIC_3D = BASS_SAMPLE_3D;
+ BASS_MUSIC_FX = BASS_SAMPLE_FX;
+ BASS_MUSIC_AUTOFREE = BASS_STREAM_AUTOFREE;
+ BASS_MUSIC_DECODE = BASS_STREAM_DECODE;
+ BASS_MUSIC_PRESCAN = BASS_STREAM_PRESCAN; // calculate playback length
+ BASS_MUSIC_CALCLEN = BASS_MUSIC_PRESCAN;
+ BASS_MUSIC_RAMP = $200; // normal ramping
+ BASS_MUSIC_RAMPS = $400; // sensitive ramping
+ BASS_MUSIC_SURROUND = $800; // surround sound
+ BASS_MUSIC_SURROUND2 = $1000; // surround sound (mode 2)
+ BASS_MUSIC_FT2MOD = $2000; // play .MOD as FastTracker 2 does
+ BASS_MUSIC_PT1MOD = $4000; // play .MOD as ProTracker 1 does
+ BASS_MUSIC_NONINTER = $10000; // non-interpolated sample mixing
+ BASS_MUSIC_SINCINTER = $800000; // sinc interpolated sample mixing
+ BASS_MUSIC_POSRESET = $8000; // stop all notes when moving position
+ BASS_MUSIC_POSRESETEX = $400000; // stop all notes and reset bmp/etc when moving position
+ BASS_MUSIC_STOPBACK = $80000; // stop the music on a backwards jump effect
+ BASS_MUSIC_NOSAMPLE = $100000; // don't load the samples
+
+ // Speaker assignment flags
+ BASS_SPEAKER_FRONT = $1000000; // front speakers
+ BASS_SPEAKER_REAR = $2000000; // rear/side speakers
+ BASS_SPEAKER_CENLFE = $3000000; // center & LFE speakers (5.1)
+ BASS_SPEAKER_REAR2 = $4000000; // rear center speakers (7.1)
+ BASS_SPEAKER_LEFT = $10000000; // modifier: left
+ BASS_SPEAKER_RIGHT = $20000000; // modifier: right
+ BASS_SPEAKER_FRONTLEFT = BASS_SPEAKER_FRONT or BASS_SPEAKER_LEFT;
+ BASS_SPEAKER_FRONTRIGHT = BASS_SPEAKER_FRONT or BASS_SPEAKER_RIGHT;
+ BASS_SPEAKER_REARLEFT = BASS_SPEAKER_REAR or BASS_SPEAKER_LEFT;
+ BASS_SPEAKER_REARRIGHT = BASS_SPEAKER_REAR or BASS_SPEAKER_RIGHT;
+ BASS_SPEAKER_CENTER = BASS_SPEAKER_CENLFE or BASS_SPEAKER_LEFT;
+ BASS_SPEAKER_LFE = BASS_SPEAKER_CENLFE or BASS_SPEAKER_RIGHT;
+ BASS_SPEAKER_REAR2LEFT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_LEFT;
+ BASS_SPEAKER_REAR2RIGHT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_RIGHT;
+
+ BASS_UNICODE = $80000000;
+
+ BASS_RECORD_PAUSE = $8000; // start recording paused
+
+ // DX7 voice allocation & management flags
+ BASS_VAM_HARDWARE = 1;
+ BASS_VAM_SOFTWARE = 2;
+ BASS_VAM_TERM_TIME = 4;
+ BASS_VAM_TERM_DIST = 8;
+ BASS_VAM_TERM_PRIO = 16;
+
+ // BASS_CHANNELINFO types
+ BASS_CTYPE_SAMPLE = 1;
+ BASS_CTYPE_RECORD = 2;
+ BASS_CTYPE_STREAM = $10000;
+ BASS_CTYPE_STREAM_OGG = $10002;
+ BASS_CTYPE_STREAM_MP1 = $10003;
+ BASS_CTYPE_STREAM_MP2 = $10004;
+ BASS_CTYPE_STREAM_MP3 = $10005;
+ BASS_CTYPE_STREAM_AIFF = $10006;
+ BASS_CTYPE_STREAM_WAV = $40000; // WAVE flag, LOWORD=codec
+ BASS_CTYPE_STREAM_WAV_PCM = $50001;
+ BASS_CTYPE_STREAM_WAV_FLOAT = $50003;
+ BASS_CTYPE_MUSIC_MOD = $20000;
+ BASS_CTYPE_MUSIC_MTM = $20001;
+ BASS_CTYPE_MUSIC_S3M = $20002;
+ BASS_CTYPE_MUSIC_XM = $20003;
+ BASS_CTYPE_MUSIC_IT = $20004;
+ BASS_CTYPE_MUSIC_MO3 = $00100; // MO3 flag
+
+ // 3D channel modes
+ BASS_3DMODE_NORMAL = 0; // normal 3D processing
+ BASS_3DMODE_RELATIVE = 1; // position is relative to the listener
+ BASS_3DMODE_OFF = 2; // no 3D processing
+
+ // software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
+ BASS_3DALG_DEFAULT = 0;
+ BASS_3DALG_OFF = 1;
+ BASS_3DALG_FULL = 2;
+ BASS_3DALG_LIGHT = 3;
+
+{$IFDEF MSWINDOWS}
+ // EAX environments, use with BASS_SetEAXParameters
+ EAX_ENVIRONMENT_GENERIC = 0;
+ EAX_ENVIRONMENT_PADDEDCELL = 1;
+ EAX_ENVIRONMENT_ROOM = 2;
+ EAX_ENVIRONMENT_BATHROOM = 3;
+ EAX_ENVIRONMENT_LIVINGROOM = 4;
+ EAX_ENVIRONMENT_STONEROOM = 5;
+ EAX_ENVIRONMENT_AUDITORIUM = 6;
+ EAX_ENVIRONMENT_CONCERTHALL = 7;
+ EAX_ENVIRONMENT_CAVE = 8;
+ EAX_ENVIRONMENT_ARENA = 9;
+ EAX_ENVIRONMENT_HANGAR = 10;
+ EAX_ENVIRONMENT_CARPETEDHALLWAY = 11;
+ EAX_ENVIRONMENT_HALLWAY = 12;
+ EAX_ENVIRONMENT_STONECORRIDOR = 13;
+ EAX_ENVIRONMENT_ALLEY = 14;
+ EAX_ENVIRONMENT_FOREST = 15;
+ EAX_ENVIRONMENT_CITY = 16;
+ EAX_ENVIRONMENT_MOUNTAINS = 17;
+ EAX_ENVIRONMENT_QUARRY = 18;
+ EAX_ENVIRONMENT_PLAIN = 19;
+ EAX_ENVIRONMENT_PARKINGLOT = 20;
+ EAX_ENVIRONMENT_SEWERPIPE = 21;
+ EAX_ENVIRONMENT_UNDERWATER = 22;
+ EAX_ENVIRONMENT_DRUGGED = 23;
+ EAX_ENVIRONMENT_DIZZY = 24;
+ EAX_ENVIRONMENT_PSYCHOTIC = 25;
+ // total number of environments
+ EAX_ENVIRONMENT_COUNT = 26;
+{$ENDIF}
+
+ BASS_STREAMPROC_END = $80000000; // end of user stream flag
+
+
+ // BASS_StreamCreateFileUser file systems
+ STREAMFILE_NOBUFFER = 0;
+ STREAMFILE_BUFFER = 1;
+ STREAMFILE_BUFFERPUSH = 2;
+
+ // BASS_StreamPutFileData options
+ BASS_FILEDATA_END = 0; // end & close the file
+
+ // BASS_StreamGetFilePosition modes
+ BASS_FILEPOS_CURRENT = 0;
+ BASS_FILEPOS_DECODE = BASS_FILEPOS_CURRENT;
+ BASS_FILEPOS_DOWNLOAD = 1;
+ BASS_FILEPOS_END = 2;
+ BASS_FILEPOS_START = 3;
+ BASS_FILEPOS_CONNECTED = 4;
+ BASS_FILEPOS_BUFFER = 5;
+
+ // BASS_ChannelSetSync types
+ BASS_SYNC_POS = 0;
+ BASS_SYNC_END = 2;
+ BASS_SYNC_META = 4;
+ BASS_SYNC_SLIDE = 5;
+ BASS_SYNC_STALL = 6;
+ BASS_SYNC_DOWNLOAD = 7;
+ BASS_SYNC_FREE = 8;
+ BASS_SYNC_SETPOS = 11;
+ BASS_SYNC_MUSICPOS = 10;
+ BASS_SYNC_MUSICINST = 1;
+ BASS_SYNC_MUSICFX = 3;
+ BASS_SYNC_OGG_CHANGE = 12;
+ BASS_SYNC_MIXTIME = $40000000; // FLAG: sync at mixtime, else at playtime
+ BASS_SYNC_ONETIME = $80000000; // FLAG: sync only once, else continuously
+
+ // BASS_ChannelIsActive return values
+ BASS_ACTIVE_STOPPED = 0;
+ BASS_ACTIVE_PLAYING = 1;
+ BASS_ACTIVE_STALLED = 2;
+ BASS_ACTIVE_PAUSED = 3;
+
+ // Channel attributes
+ BASS_ATTRIB_FREQ = 1;
+ BASS_ATTRIB_VOL = 2;
+ BASS_ATTRIB_PAN = 3;
+ BASS_ATTRIB_EAXMIX = 4;
+ BASS_ATTRIB_MUSIC_AMPLIFY = $100;
+ BASS_ATTRIB_MUSIC_PANSEP = $101;
+ BASS_ATTRIB_MUSIC_PSCALER = $102;
+ BASS_ATTRIB_MUSIC_BPM = $103;
+ BASS_ATTRIB_MUSIC_SPEED = $104;
+ BASS_ATTRIB_MUSIC_VOL_GLOBAL = $105;
+ BASS_ATTRIB_MUSIC_VOL_CHAN = $200; // + channel #
+ BASS_ATTRIB_MUSIC_VOL_INST = $300; // + instrument #
+
+ // BASS_ChannelGetData flags
+ BASS_DATA_AVAILABLE = 0; // query how much data is buffered
+ BASS_DATA_FLOAT = $40000000; // flag: return floating-point sample data
+ BASS_DATA_FFT256 = $80000000; // 256 sample FFT
+ BASS_DATA_FFT512 = $80000001; // 512 FFT
+ BASS_DATA_FFT1024 = $80000002; // 1024 FFT
+ BASS_DATA_FFT2048 = $80000003; // 2048 FFT
+ BASS_DATA_FFT4096 = $80000004; // 4096 FFT
+ BASS_DATA_FFT8192 = $80000005; // 8192 FFT
+ BASS_DATA_FFT_INDIVIDUAL = $10; // FFT flag: FFT for each channel, else all combined
+ BASS_DATA_FFT_NOWINDOW = $20; // FFT flag: no Hanning window
+
+ // BASS_ChannelGetTags types : what's returned
+ BASS_TAG_ID3 = 0; // ID3v1 tags : 128 byte block
+ BASS_TAG_ID3V2 = 1; // ID3v2 tags : variable length block
+ BASS_TAG_OGG = 2; // OGG comments : series of null-terminated strings
+ BASS_TAG_HTTP = 3; // HTTP headers : series of null-terminated strings
+ BASS_TAG_ICY = 4; // ICY headers : series of null-terminated strings
+ BASS_TAG_META = 5; // ICY metadata : null-terminated string
+ BASS_TAG_VENDOR = 9; // OGG encoder : null-terminated string
+ BASS_TAG_LYRICS3 = 10; // Lyric3v2 tag : ASCII string
+ BASS_TAG_RIFF_INFO = $100; // RIFF/WAVE tags : series of null-terminated ANSI strings
+ BASS_TAG_MUSIC_NAME = $10000; // MOD music name : ANSI string
+ BASS_TAG_MUSIC_MESSAGE = $10001; // MOD message : ANSI string
+ BASS_TAG_MUSIC_INST = $10100; // + instrument #, MOD instrument name : ANSI string
+ BASS_TAG_MUSIC_SAMPLE = $10300; // + sample #, MOD sample name : ANSI string
+
+ // BASS_ChannelGetLength/GetPosition/SetPosition modes
+ BASS_POS_BYTE = 0; // byte position
+ BASS_POS_MUSIC_ORDER = 1; // order.row position, MAKELONG(order,row)
+
+ // BASS_RecordSetInput flags
+ BASS_INPUT_OFF = $10000;
+ BASS_INPUT_ON = $20000;
+
+ BASS_INPUT_TYPE_MASK = $FF000000;
+ BASS_INPUT_TYPE_UNDEF = $00000000;
+ BASS_INPUT_TYPE_DIGITAL = $01000000;
+ BASS_INPUT_TYPE_LINE = $02000000;
+ BASS_INPUT_TYPE_MIC = $03000000;
+ BASS_INPUT_TYPE_SYNTH = $04000000;
+ BASS_INPUT_TYPE_CD = $05000000;
+ BASS_INPUT_TYPE_PHONE = $06000000;
+ BASS_INPUT_TYPE_SPEAKER = $07000000;
+ BASS_INPUT_TYPE_WAVE = $08000000;
+ BASS_INPUT_TYPE_AUX = $09000000;
+ BASS_INPUT_TYPE_ANALOG = $0A000000;
+
+ BASS_FX_DX8_CHORUS = 0;
+ BASS_FX_DX8_COMPRESSOR = 1;
+ BASS_FX_DX8_DISTORTION = 2;
+ BASS_FX_DX8_ECHO = 3;
+ BASS_FX_DX8_FLANGER = 4;
+ BASS_FX_DX8_GARGLE = 5;
+ BASS_FX_DX8_I3DL2REVERB = 6;
+ BASS_FX_DX8_PARAMEQ = 7;
+ BASS_FX_DX8_REVERB = 8;
+
+ BASS_DX8_PHASE_NEG_180 = 0;
+ BASS_DX8_PHASE_NEG_90 = 1;
+ BASS_DX8_PHASE_ZERO = 2;
+ BASS_DX8_PHASE_90 = 3;
+ BASS_DX8_PHASE_180 = 4;
+
+type
+ DWORD = cardinal;
+ BOOL = LongBool;
+ FLOAT = Single;
+ QWORD = int64; // 64-bit (replace "int64" with "comp" if using Delphi 3)
+
+ HMUSIC = DWORD; // MOD music handle
+ HSAMPLE = DWORD; // sample handle
+ HCHANNEL = DWORD; // playing sample's channel handle
+ HSTREAM = DWORD; // sample stream handle
+ HRECORD = DWORD; // recording handle
+ HSYNC = DWORD; // synchronizer handle
+ HDSP = DWORD; // DSP handle
+ HFX = DWORD; // DX8 effect handle
+ HPLUGIN = DWORD; // Plugin handle
+
+ // Device info structure
+ BASS_DEVICEINFO = record
+ name: PChar; // description
+ driver: PChar; // driver
+ flags: DWORD;
+ end;
+
+ BASS_INFO = record
+ flags: DWORD; // device capabilities (DSCAPS_xxx flags)
+ hwsize: DWORD; // size of total device hardware memory
+ hwfree: DWORD; // size of free device hardware memory
+ freesam: DWORD; // number of free sample slots in the hardware
+ free3d: DWORD; // number of free 3D sample slots in the hardware
+ minrate: DWORD; // min sample rate supported by the hardware
+ maxrate: DWORD; // max sample rate supported by the hardware
+ eax: BOOL; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
+ minbuf: DWORD; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
+ dsver: DWORD; // DirectSound version
+ latency: DWORD; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
+ initflags: DWORD; // BASS_Init "flags" parameter
+ speakers: DWORD; // number of speakers available
+ freq: DWORD; // current output rate (OSX only)
+ end;
+
+ // Recording device info structure
+ BASS_RECORDINFO = record
+ flags: DWORD; // device capabilities (DSCCAPS_xxx flags)
+ formats: DWORD; // supported standard formats (WAVE_FORMAT_xxx flags)
+ inputs: DWORD; // number of inputs
+ singlein: BOOL; // only 1 input can be set at a time
+ driver: PChar; // driver
+ freq: DWORD; // current input rate (OSX only)
+ end;
+
+ // Sample info structure
+ BASS_SAMPLE = record
+ freq: DWORD; // default playback rate
+ volume: FLOAT; // default volume (0-100)
+ pan: FLOAT; // default pan (-100=left, 0=middle, 100=right)
+ flags: DWORD; // BASS_SAMPLE_xxx flags
+ length: DWORD; // length (in samples, not bytes)
+ max: DWORD; // maximum simultaneous playbacks
+ origres: DWORD; // original resolution
+ chans: DWORD; // number of channels
+ mingap: DWORD; // minimum gap (ms) between creating channels
+ mode3d: DWORD; // BASS_3DMODE_xxx mode
+ mindist: FLOAT; // minimum distance
+ maxdist: FLOAT; // maximum distance
+ iangle: DWORD; // angle of inside projection cone
+ oangle: DWORD; // angle of outside projection cone
+ outvol: FLOAT; // delta-volume outside the projection cone
+ vam: DWORD; // voice allocation/management flags (BASS_VAM_xxx)
+ priority: DWORD; // priority (0=lowest, $ffffffff=highest)
+ end;
+
+ // Channel info structure
+ BASS_CHANNELINFO = record
+ freq: DWORD; // default playback rate
+ chans: DWORD; // channels
+ flags: DWORD; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
+ ctype: DWORD; // type of channel
+ origres: DWORD; // original resolution
+ plugin: HPLUGIN; // plugin
+ sample: HSAMPLE; // sample
+ filename: PChar; // filename
+ end;
+
+ BASS_PLUGINFORM = record
+ ctype: DWORD; // channel type
+ name: PChar; // format description
+ exts: PChar; // file extension filter (*.ext1;*.ext2;etc...)
+ end;
+ PBASS_PLUGINFORMS = ^TBASS_PLUGINFORMS;
+ TBASS_PLUGINFORMS = array[0..maxInt div sizeOf(BASS_PLUGINFORM) - 1] of BASS_PLUGINFORM;
+
+ BASS_PLUGININFO = record
+ version: DWORD; // version (same form as BASS_GetVersion)
+ formatc: DWORD; // number of formats
+ formats: PBASS_PLUGINFORMS; // the array of formats
+ end;
+ PBASS_PLUGININFO = ^BASS_PLUGININFO;
+
+ // 3D vector (for 3D positions/velocities/orientations)
+ BASS_3DVECTOR = record
+ x: FLOAT; // +=right, -=left
+ y: FLOAT; // +=up, -=down
+ z: FLOAT; // +=front, -=behind
+ end;
+
+ // User file stream callback functions
+ FILECLOSEPROC = procedure(user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ FILELENPROC = function(user: Pointer): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ FILEREADPROC = function(buffer: Pointer; length: DWORD; user: Pointer): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ FILESEEKPROC = function(offset: QWORD; user: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+
+ BASS_FILEPROCS = record
+ close: FILECLOSEPROC;
+ length: FILELENPROC;
+ read: FILEREADPROC;
+ seek: FILESEEKPROC;
+ end;
+
+ BASS_DX8_CHORUS = record
+ fWetDryMix: FLOAT;
+ fDepth: FLOAT;
+ fFeedback: FLOAT;
+ fFrequency: FLOAT;
+ lWaveform: DWORD; // 0=triangle, 1=sine
+ fDelay: FLOAT;
+ lPhase: DWORD; // BASS_DX8_PHASE_xxx
+ end;
+
+ BASS_DX8_COMPRESSOR = record
+ fGain: FLOAT;
+ fAttack: FLOAT;
+ fRelease: FLOAT;
+ fThreshold: FLOAT;
+ fRatio: FLOAT;
+ fPredelay: FLOAT;
+ end;
+
+ BASS_DX8_DISTORTION = record
+ fGain: FLOAT;
+ fEdge: FLOAT;
+ fPostEQCenterFrequency: FLOAT;
+ fPostEQBandwidth: FLOAT;
+ fPreLowpassCutoff: FLOAT;
+ end;
+
+ BASS_DX8_ECHO = record
+ fWetDryMix: FLOAT;
+ fFeedback: FLOAT;
+ fLeftDelay: FLOAT;
+ fRightDelay: FLOAT;
+ lPanDelay: BOOL;
+ end;
+
+ BASS_DX8_FLANGER = record
+ fWetDryMix: FLOAT;
+ fDepth: FLOAT;
+ fFeedback: FLOAT;
+ fFrequency: FLOAT;
+ lWaveform: DWORD; // 0=triangle, 1=sine
+ fDelay: FLOAT;
+ lPhase: DWORD; // BASS_DX8_PHASE_xxx
+ end;
+
+ BASS_DX8_GARGLE = record
+ dwRateHz: DWORD; // Rate of modulation in hz
+ dwWaveShape: DWORD; // 0=triangle, 1=square
+ end;
+
+ BASS_DX8_I3DL2REVERB = record
+ lRoom: Longint; // [-10000, 0] default: -1000 mB
+ lRoomHF: Longint; // [-10000, 0] default: 0 mB
+ flRoomRolloffFactor: FLOAT; // [0.0, 10.0] default: 0.0
+ flDecayTime: FLOAT; // [0.1, 20.0] default: 1.49s
+ flDecayHFRatio: FLOAT; // [0.1, 2.0] default: 0.83
+ lReflections: Longint; // [-10000, 1000] default: -2602 mB
+ flReflectionsDelay: FLOAT; // [0.0, 0.3] default: 0.007 s
+ lReverb: Longint; // [-10000, 2000] default: 200 mB
+ flReverbDelay: FLOAT; // [0.0, 0.1] default: 0.011 s
+ flDiffusion: FLOAT; // [0.0, 100.0] default: 100.0 %
+ flDensity: FLOAT; // [0.0, 100.0] default: 100.0 %
+ flHFReference: FLOAT; // [20.0, 20000.0] default: 5000.0 Hz
+ end;
+
+ BASS_DX8_PARAMEQ = record
+ fCenter: FLOAT;
+ fBandwidth: FLOAT;
+ fGain: FLOAT;
+ end;
+
+ BASS_DX8_REVERB = record
+ fInGain: FLOAT; // [-96.0,0.0] default: 0.0 dB
+ fReverbMix: FLOAT; // [-96.0,0.0] default: 0.0 db
+ fReverbTime: FLOAT; // [0.001,3000.0] default: 1000.0 ms
+ fHighFreqRTRatio: FLOAT; // [0.001,0.999] default: 0.001
+ end;
+
+ // callback function types
+ STREAMPROC = function(handle: HSTREAM; buffer: Pointer; length: DWORD; user: Pointer): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ {
+ User stream callback function. NOTE: A stream function should obviously be as
+ quick as possible, other streams (and MOD musics) can't be mixed until
+ it's finished.
+ handle : The stream that needs writing
+ buffer : Buffer to write the samples in
+ length : Number of bytes to write
+ user : The 'user' parameter value given when calling BASS_StreamCreate
+ RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end
+ the stream.
+ }
+
+const
+ // special STREAMPROCs
+ STREAMPROC_DUMMY {: STREAMPROC} = Pointer(0); // "dummy" stream
+ STREAMPROC_PUSH {: STREAMPROC} = Pointer(-1); // push stream
+
+type
+
+ DOWNLOADPROC = procedure(buffer: Pointer; length: DWORD; user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ {
+ Internet stream download callback function.
+ buffer : Buffer containing the downloaded data... NULL=end of download
+ length : Number of bytes in the buffer
+ user : The 'user' parameter value given when calling BASS_StreamCreateURL
+ }
+
+ SYNCPROC = procedure(handle: HSYNC; channel, data: DWORD; user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ {
+ Sync callback function. NOTE: a sync callback function should be very
+ quick as other syncs cannot be processed until it has finished. If the
+ sync is a "mixtime" sync, then other streams and MOD musics can not be
+ mixed until it's finished either.
+ handle : The sync that has occured
+ channel: Channel that the sync occured in
+ data : Additional data associated with the sync's occurance
+ user : The 'user' parameter given when calling BASS_ChannelSetSync
+ }
+
+ DSPPROC = procedure(handle: HDSP; channel: DWORD; buffer: Pointer; length: DWORD; user: Pointer); {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ {
+ DSP callback function. NOTE: A DSP function should obviously be as quick
+ as possible... other DSP functions, streams and MOD musics can not be
+ processed until it's finished.
+ handle : The DSP handle
+ channel: Channel that the DSP is being applied to
+ buffer : Buffer to apply the DSP to
+ length : Number of bytes in the buffer
+ user : The 'user' parameter given when calling BASS_ChannelSetDSP
+ }
+
+ RECORDPROC = function(handle: HRECORD; buffer: Pointer; length: DWORD; user: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}
+ {
+ Recording callback function.
+ handle : The recording handle
+ buffer : Buffer containing the recorded sample data
+ length : Number of bytes
+ user : The 'user' parameter value given when calling BASS_RecordStart
+ RETURN : TRUE = continue recording, FALSE = stop
+ }
+
+
+// Functions
+const
+{$IFDEF MSWINDOWS}
+ bassdll = 'bass.dll';
+{$ENDIF}
+{$IFDEF DARWIN}
+ bassdll = 'libbass.dylib';
+ {$linklib libbass}
+{$ENDIF}
+
+function BASS_SetConfig(option, value: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetConfig(option: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SetConfigPtr(option: DWORD; value: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetConfigPtr(option: DWORD): Pointer; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetVersion: DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ErrorGetCode: Integer; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetDeviceInfo(device: DWORD; var info: BASS_DEVICEINFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$IFDEF MSWINDOWS}
+function BASS_Init(device: Integer; freq, flags: DWORD; win: HWND; clsid: PGUID): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$ELSE}
+function BASS_Init(device: Integer; freq, flags: DWORD; win: Pointer; clsid: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$ENDIF}
+function BASS_SetDevice(device: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetDevice: DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Free: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$IFDEF MSWINDOWS}
+function BASS_GetDSoundObject(obj: DWORD): Pointer; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$ENDIF}
+function BASS_GetInfo(var info: BASS_INFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Update(length: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetCPU: FLOAT; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Start: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Stop: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Pause: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SetVolume(volume: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetVolume: FLOAT; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_PluginLoad(filename: PChar; flags: DWORD): HPLUGIN; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_PluginFree(handle: HPLUGIN): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_PluginGetInfo(handle: HPLUGIN): PBASS_PLUGININFO; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_Set3DFactors(distf, rollf, doppf: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Get3DFactors(var distf, rollf, doppf: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Set3DPosition(var pos, vel, front, top: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_Get3DPosition(var pos, vel, front, top: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+procedure BASS_Apply3D; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$IFDEF MSWINDOWS}
+function BASS_SetEAXParameters(env: Integer; vol, decay, damp: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_GetEAXParameters(var env: DWORD; var vol, decay, damp: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+{$ENDIF}
+
+function BASS_MusicLoad(mem: BOOL; f: Pointer; offset: QWORD; length, flags, freq: DWORD): HMUSIC; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_MusicFree(handle: HMUSIC): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_SampleLoad(mem: BOOL; f: Pointer; offset: QWORD; length, max, flags: DWORD): HSAMPLE; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleCreate(length, freq, chans, max, flags: DWORD): HSAMPLE; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleFree(handle: HSAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleSetData(handle: HSAMPLE; buffer: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleGetData(handle: HSAMPLE; buffer: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleGetInfo(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleSetInfo(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleGetChannel(handle: HSAMPLE; onlynew: BOOL): HCHANNEL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleGetChannels(handle: HSAMPLE; channels: Pointer): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_SampleStop(handle: HSAMPLE): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_StreamCreate(freq, chans, flags: DWORD; proc: STREAMPROC; user: Pointer): HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamCreateFile(mem: BOOL; f: Pointer; offset, length: QWORD; flags: DWORD): HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamCreateURL(url: PChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamCreateFileUser(system, flags: DWORD; var procs: BASS_FILEPROCS; user: Pointer): HSTREAM; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamFree(handle: HSTREAM): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamGetFilePosition(handle: HSTREAM; mode: DWORD): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamPutData(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_StreamPutFileData(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_RecordGetDeviceInfo(device: DWORD; var info: BASS_DEVICEINFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordInit(device: Integer):BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordSetDevice(device: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordGetDevice: DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordFree: BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordGetInfo(var info: BASS_RECORDINFO): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordGetInputName(input: Integer): PChar; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordSetInput(input: Integer; flags: DWORD; volume: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordGetInput(input: Integer; var volume: FLOAT): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_RecordStart(freq, chans, flags: DWORD; proc: RECORDPROC; user: Pointer): HRECORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_ChannelBytes2Seconds(handle: DWORD; pos: QWORD): Double; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
+function BASS_ChannelSeconds2Bytes(handle: DWORD; pos: Double): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
+function BASS_ChannelGetDevice(handle: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetDevice(handle, device: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelIsActive(handle: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
+function BASS_ChannelGetInfo(handle: DWORD; var info: BASS_CHANNELINFO):BOOL;{$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
+function BASS_ChannelGetTags(handle: HSTREAM; tags: DWORD): PChar; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelFlags(handle, flags, mask: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelUpdate(handle, length: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelLock(handle: DWORD; lock: BOOL): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelPlay(handle: DWORD; restart: BOOL): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelStop(handle: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelPause(handle: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetAttribute(handle, attrib: DWORD; value: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGetAttribute(handle, attrib: DWORD; var value: FLOAT): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSlideAttribute(handle, attrib: DWORD; value: FLOAT; time: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelIsSliding(handle, attrib: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF}external bassdll;
+function BASS_ChannelSet3DAttributes(handle: DWORD; mode: Integer; min, max: FLOAT; iangle, oangle, outvol: Integer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGet3DAttributes(handle: DWORD; var mode: DWORD; var min, max: FLOAT; var iangle, oangle, outvol: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSet3DPosition(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGet3DPosition(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGetLength(handle, mode: DWORD): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetPosition(handle: DWORD; pos: QWORD; mode: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGetPosition(handle, mode: DWORD): QWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGetLevel(handle: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelGetData(handle: DWORD; buffer: Pointer; length: DWORD): DWORD; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetSync(handle: DWORD; type_: DWORD; param: QWORD; proc: SYNCPROC; user: Pointer): HSYNC; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelRemoveSync(handle: DWORD; sync: HSYNC): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetDSP(handle: DWORD; proc: DSPPROC; user: Pointer; priority: Integer): HDSP; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelRemoveDSP(handle: DWORD; dsp: HDSP): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetLink(handle, chan: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelRemoveLink(handle, chan: DWORD): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelSetFX(handle, type_: DWORD; priority: Integer): HFX; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_ChannelRemoveFX(handle: DWORD; fx: HFX): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+function BASS_FXSetParameters(handle: HFX; par: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_FXGetParameters(handle: HFX; par: Pointer): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+function BASS_FXReset(handle: HFX): BOOL; {$IFDEF DLL_STDCALL}stdcall;{$ENDIF}{$IFDEF DLL_CDECL}cdecl;{$ENDIF} external bassdll;
+
+
+function BASS_SPEAKER_N(n: DWORD): DWORD;
+{$IFDEF MSWINDOWS}
+function BASS_SetEAXPreset(env: Integer): BOOL;
+{
+ This function is defined in the implementation part of this unit.
+ It is not part of BASS.DLL but an extra function which makes it easier
+ to set the predefined EAX environments.
+ env : a EAX_ENVIRONMENT_xxx constant
+}
+{$ENDIF}
+
+implementation
+
+function BASS_SPEAKER_N(n: DWORD): DWORD;
+begin
+ Result := n shl 24;
+end;
+
+{$IFDEF MSWINDOWS}
+function BASS_SetEAXPreset(env: Integer): BOOL;
+begin
+ case (env) of
+ EAX_ENVIRONMENT_GENERIC:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_GENERIC, 0.5, 1.493, 0.5);
+ EAX_ENVIRONMENT_PADDEDCELL:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PADDEDCELL, 0.25, 0.1, 0);
+ EAX_ENVIRONMENT_ROOM:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ROOM, 0.417, 0.4, 0.666);
+ EAX_ENVIRONMENT_BATHROOM:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_BATHROOM, 0.653, 1.499, 0.166);
+ EAX_ENVIRONMENT_LIVINGROOM:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_LIVINGROOM, 0.208, 0.478, 0);
+ EAX_ENVIRONMENT_STONEROOM:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONEROOM, 0.5, 2.309, 0.888);
+ EAX_ENVIRONMENT_AUDITORIUM:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_AUDITORIUM, 0.403, 4.279, 0.5);
+ EAX_ENVIRONMENT_CONCERTHALL:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CONCERTHALL, 0.5, 3.961, 0.5);
+ EAX_ENVIRONMENT_CAVE:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CAVE, 0.5, 2.886, 1.304);
+ EAX_ENVIRONMENT_ARENA:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ARENA, 0.361, 7.284, 0.332);
+ EAX_ENVIRONMENT_HANGAR:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HANGAR, 0.5, 10.0, 0.3);
+ EAX_ENVIRONMENT_CARPETEDHALLWAY:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153, 0.259, 2.0);
+ EAX_ENVIRONMENT_HALLWAY:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HALLWAY, 0.361, 1.493, 0);
+ EAX_ENVIRONMENT_STONECORRIDOR:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONECORRIDOR, 0.444, 2.697, 0.638);
+ EAX_ENVIRONMENT_ALLEY:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ALLEY, 0.25, 1.752, 0.776);
+ EAX_ENVIRONMENT_FOREST:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_FOREST, 0.111, 3.145, 0.472);
+ EAX_ENVIRONMENT_CITY:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CITY, 0.111, 2.767, 0.224);
+ EAX_ENVIRONMENT_MOUNTAINS:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_MOUNTAINS, 0.194, 7.841, 0.472);
+ EAX_ENVIRONMENT_QUARRY:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_QUARRY, 1, 1.499, 0.5);
+ EAX_ENVIRONMENT_PLAIN:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PLAIN, 0.097, 2.767, 0.224);
+ EAX_ENVIRONMENT_PARKINGLOT:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PARKINGLOT, 0.208, 1.652, 1.5);
+ EAX_ENVIRONMENT_SEWERPIPE:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_SEWERPIPE, 0.652, 2.886, 0.25);
+ EAX_ENVIRONMENT_UNDERWATER:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_UNDERWATER, 1, 1.499, 0);
+ EAX_ENVIRONMENT_DRUGGED:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DRUGGED, 0.875, 8.392, 1.388);
+ EAX_ENVIRONMENT_DIZZY:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DIZZY, 0.139, 17.234, 0.666);
+ EAX_ENVIRONMENT_PSYCHOTIC:
+ Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PSYCHOTIC, 0.486, 7.563, 0.806);
+ else
+ Result := FALSE;
+ end;
+end;
+{$ENDIF}
+
+end.
+// END OF FILE /////////////////////////////////////////////////////////////////
+