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-rw-r--r--Game/Code/Screens/UScreenEditSub.pas53
1 files changed, 41 insertions, 12 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index 8a5eaab8..9e84462d 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -882,20 +882,49 @@ var
begin
C := Czesci[0].Akt;
- // we copy all notes from the next to the selected one
- for N := AktNuta+1 to Czesci[0].Czesc[C].HighNut do begin
- Czesci[0].Czesc[C].Nuta[N-1] := Czesci[0].Czesc[C].Nuta[N];
- end;
-
- NLen := Czesci[0].Czesc[C].IlNut - 1;
- SetLength(Czesci[0].Czesc[C].Nuta, NLen);
- Dec(Czesci[0].Czesc[C].HighNut);
- Dec(Czesci[0].Czesc[C].IlNut);
+ //Do Not delete Last Note
+ if (Czesci[0].High > 0) OR (Czesci[0].Czesc[C].HighNut > 0) then
+ begin
+ // we copy all notes from the next to the selected one
+ for N := AktNuta+1 to Czesci[0].Czesc[C].HighNut do begin
+ Czesci[0].Czesc[C].Nuta[N-1] := Czesci[0].Czesc[C].Nuta[N];
+ end;
- // me slightly modify new note
- if AktNuta > Czesci[0].Czesc[C].HighNut then Dec(AktNuta);
- Czesci[0].Czesc[C].Nuta[AktNuta].Color := 1;
+ NLen := Czesci[0].Czesc[C].IlNut - 1;
+
+ if (NLen > 0) then
+ begin
+ SetLength(Czesci[0].Czesc[C].Nuta, NLen);
+ Dec(Czesci[0].Czesc[C].HighNut);
+ Dec(Czesci[0].Czesc[C].IlNut);
+
+
+ // me slightly modify new note
+ if AktNuta > Czesci[0].Czesc[C].HighNut then Dec(AktNuta);
+ Czesci[0].Czesc[C].Nuta[AktNuta].Color := 1;
+ end
+ //Last Note of current Sentence Deleted - > Delete Sentence
+ else
+ begin
+ //Move all Sentences after the current to the Left
+ for N := C+1 to Czesci[0].High do
+ Czesci[0].Czesc[N-1] := Czesci[0].Czesc[N];
+
+ //Delete Last Sentence
+ SetLength(Czesci[0].Czesc, Czesci[0].High);
+ Czesci[0].High := High(Czesci[0].Czesc);
+ Czesci[0].Ilosc := Length(Czesci[0].Czesc);
+
+ AktNuta := 0;
+ if (C > 0) then
+ Czesci[0].Akt := C - 1
+ else
+ Czesci[0].Akt := 0;
+
+ Czesci[0].Czesc[Czesci[0].Akt].Nuta[AktNuta].Color := 1;
+ end;
+ end;
end;
procedure TScreenEditSub.TransposeNote(Transpose: integer);