diff options
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Screens/UScreenEditConvert.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenEditSub.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenScore.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 1 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSongMenu.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenTop5.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenWelcome.pas | 2 |
7 files changed, 9 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas index a57e89fb..dfde696e 100644 --- a/Game/Code/Screens/UScreenEditConvert.pas +++ b/Game/Code/Screens/UScreenEditConvert.pas @@ -570,7 +570,7 @@ begin {$ENDIF} DrawLine(X, Y, X, Bottom, 0.3, 0.3, 0.3); - + Result := true; end; procedure TScreenEditConvert.onHide; diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas index 564ef42c..2d98f6bc 100644 --- a/Game/Code/Screens/UScreenEditSub.pas +++ b/Game/Code/Screens/UScreenEditSub.pas @@ -1309,6 +1309,8 @@ begin // draw text Lyric.Draw; + + Result := true; end; procedure TScreenEditSub.onHide; diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas index 9f177c5b..fdebbb8b 100644 --- a/Game/Code/Screens/UScreenScore.pas +++ b/Game/Code/Screens/UScreenScore.pas @@ -430,6 +430,8 @@ begin for I := 0 to Length(Text) - 1 do Text[I].Draw; *) + + Result := true; end; procedure TscreenScore.FillPlayerItems(PlayerNumber : Integer; ScoreType: String); diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index 3343f0c6..6682a107 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -1251,6 +1251,7 @@ begin Static[StaticPausePopup].Visible := false; end; + Result := true; end; procedure TScreenSing.Finish; diff --git a/Game/Code/Screens/UScreenSongMenu.pas b/Game/Code/Screens/UScreenSongMenu.pas index edd3fabb..74e2c3fc 100644 --- a/Game/Code/Screens/UScreenSongMenu.pas +++ b/Game/Code/Screens/UScreenSongMenu.pas @@ -200,7 +200,7 @@ end; function TScreenSongMenu.Draw: boolean; begin - inherited Draw; + Result := inherited Draw; end; procedure TScreenSongMenu.onShow; diff --git a/Game/Code/Screens/UScreenTop5.pas b/Game/Code/Screens/UScreenTop5.pas index 4328190f..f4be431f 100644 --- a/Game/Code/Screens/UScreenTop5.pas +++ b/Game/Code/Screens/UScreenTop5.pas @@ -169,7 +169,7 @@ begin end; end; *) - inherited Draw; + Result := inherited Draw; end; end. diff --git a/Game/Code/Screens/UScreenWelcome.pas b/Game/Code/Screens/UScreenWelcome.pas index 019e5baf..613f3a80 100644 --- a/Game/Code/Screens/UScreenWelcome.pas +++ b/Game/Code/Screens/UScreenWelcome.pas @@ -116,7 +116,7 @@ begin Fadeout := true; end; - inherited Draw; + Result := inherited Draw; end; end. |