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-rw-r--r--Game/Code/Menu/UMenu.pas5
1 files changed, 2 insertions, 3 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 102722e4..5fe7d317 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -1422,11 +1422,10 @@ function TMenu.InRegion(X1, Y1, X2, Y2, X, Y: real): boolean;
var
scaled_x, scaled_y : real;
begin
- Result := false;
+ { RenderW and RenderH are defined in Classes/UGraphic.pas }
scaled_x := x*640.0/RenderW;
scaled_y := x*480.0/RenderH;
- if (X1 <= scaled_x) and (scaled_x <= X2) and (Y1 <= scaled_y) and (scaled_y <= Y2) then
- Result := true;
+ Result := (X1 <= scaled_x) and (scaled_x <= X2) and (Y1 <= scaled_y) and (scaled_y <= Y2);
end;
function TMenu.InStaticRegion(StaticNr: integer; X, Y: integer): boolean;