diff options
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Screens/UScreenName.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenName.pas b/Game/Code/Screens/UScreenName.pas index 6d3e81b4..6a5ef4c5 100644 --- a/Game/Code/Screens/UScreenName.pas +++ b/Game/Code/Screens/UScreenName.pas @@ -36,7 +36,7 @@ begin // check normal keys
if (IsAlphaNumericChar(CharCode) or
- (CharCode in [' ','-','_','!',',','<','/','*','?','''','"'])) then
+ {(CharCode in [' ','-','_','!',',','<','/','*','?','''','"']))} IsPunctuationChar(CharCode)) then
begin
Button[Interaction].Text[0].Text := Button[Interaction].Text[0].Text + CharCode;
Exit;
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 7bc08148..aab4dd2a 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -256,7 +256,7 @@ begin //Jump to Artist/Titel
if ((SDL_ModState and KMOD_LALT <> 0) AND (Mode = smNormal)) then
begin
- if (WideCharUpperCase(CharCode)[1] in ['A'..'Z']) then
+ if (WideCharUpperCase(CharCode)[1] in ([WideChar('A')..WideChar('Z')]) ) then
begin
Letter := WideCharUpperCase(CharCode)[1];
I2 := Length(CatSongs.Song);
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