diff options
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Screens/UScreenCredits.pas | 9 | ||||
-rw-r--r-- | Game/Code/UltraStar.lpi | 719 | ||||
-rw-r--r-- | Game/Code/UltraStar.lpr | 831 |
3 files changed, 424 insertions, 1135 deletions
diff --git a/Game/Code/Screens/UScreenCredits.pas b/Game/Code/Screens/UScreenCredits.pas index 30237f95..7b5e4c00 100644 --- a/Game/Code/Screens/UScreenCredits.pas +++ b/Game/Code/Screens/UScreenCredits.pas @@ -2,6 +2,13 @@ unit UScreenCredits; interface +{$IFDEF FPC} + {$MODE DELPHI} +{$ENDIF} + +{$I switches.inc} + + uses UMenu, SDL, @@ -313,7 +320,7 @@ begin glGenTextures(1,@myTex); glBindTexture(GL_TEXTURE_2D, myTex); glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); - glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); glTexImage2D( GL_TEXTURE_2D, 0, 4, myconvertedsdlimage^.w, myconvertedsdlimage^.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, myconvertedsdlimage^.pixels ); SDL_FreeSurface(mysdlimage); diff --git a/Game/Code/UltraStar.lpi b/Game/Code/UltraStar.lpi deleted file mode 100644 index 7dfeb7cc..00000000 --- a/Game/Code/UltraStar.lpi +++ /dev/null @@ -1,719 +0,0 @@ -<?xml version="1.0"?>
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- <Position29>
- <Filename Value="Classes\UTexture.pas"/>
- <Caret Line="94" Column="16" TopLine="74"/>
- </Position29>
- <Position30>
- <Filename Value="Classes\UTexture.pas"/>
- <Caret Line="336" Column="48" TopLine="317"/>
- </Position30>
- </JumpHistory>
- </ProjectOptions>
- <CompilerOptions>
- <Version Value="5"/>
- <PathDelim Value="\"/>
- <SearchPaths>
- <IncludeFiles Value="lib\JEDI-SDLv1.0\SDL\Pas\"/>
- </SearchPaths>
- <CodeGeneration>
- <Generate Value="Faster"/>
- </CodeGeneration>
- <Other>
- <CompilerPath Value="$(CompPath)"/>
- <CreateMakefileOnBuild Value="True"/>
- </Other>
- </CompilerOptions>
- <Debugging>
- <Exceptions Count="2">
- <Item1>
- <Name Value="ECodetoolError"/>
- </Item1>
- <Item2>
- <Name Value="EFOpenError"/>
- </Item2>
- </Exceptions>
- </Debugging>
-</CONFIG>
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr index 51867b87..67d4d9da 100644 --- a/Game/Code/UltraStar.lpr +++ b/Game/Code/UltraStar.lpr @@ -1,415 +1,416 @@ -program UltraStar;
-
-{$DEFINE TRANSLATE}
-
-{$IFDEF FPC}
- {$MODE DELPHI}
-{$ELSE}
- {$R 'UltraStar.res' 'UltraStar.rc'}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
-
- // ***************************************************************************
- //
- // Developers PLEASE NOTE !!!!!!!
- //
- // As of september 2007, I am working towards porting Ultrastar-DX to run
- // on Linux. I will be modifiying the source to make it compile in lazarus
- // on windows & linux and I will make sure that it compiles in delphi still
- // To help me in this endevour, please can you make a point of remembering
- // that linux is CASE SENSATIVE, and file / unit names must be as per
- // the filename exactly.
- //
- // EG : opengl12.pas must not be OpenGL in the uses cluase.
- //
- // thanks for your help...
- //
- // ***************************************************************************
-
- //------------------------------
- //Includes - 3rd Party Libraries
- //------------------------------
-
- // SDL / OpenGL
- moduleloader in 'lib\JEDI-SDLv1.0\SDL\Pas\moduleloader.pas',
- opengl12 in 'lib\JEDI-SDLv1.0\OpenGL\Pas\opengl12.pas',
- sdl in 'lib\JEDI-SDLv1.0\SDL\Pas\sdl.pas',
-
- // Bass
- {$IFDEF UseBASS}
- bass in 'lib\bass\delphi\bass.pas',
- {$ENDIF}
-
- // Midi Units
- {$IFDEF UseMIDIPort}
- Circbuf in 'lib\midi\CIRCBUF.PAS',
- Delphmcb in 'lib\midi\Delphmcb.PAS',
- MidiCons in 'lib\midi\MidiCons.PAS',
- MidiDefs in 'lib\midi\MidiDefs.PAS',
- MidiFile in 'lib\midi\MidiFile.PAS',
- midiin in 'lib\midi\midiin.pas',
- midiout in 'lib\midi\midiout.pas',
- MidiType in 'lib\midi\MidiType.PAS',
- {$ENDIF}
-
- // FFMpeg units
- avcodec in 'lib\ffmpeg\avcodec.pas',
- avformat in 'lib\ffmpeg\avformat.pas',
- avio in 'lib\ffmpeg\avio.pas',
- avutil in 'lib\ffmpeg\avutil.pas',
- opt in 'lib\ffmpeg\opt.pas',
- rational in 'lib\ffmpeg\rational.pas',
-
-
- // Sql Lite
- SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas',
- SQLite3 in 'lib\SQLite\SQLite3.pas',
-
-
- //------------------------------
- //Includes - Menu System
- //------------------------------
-
- UDisplay in 'Menu\UDisplay.pas',
- UDrawTexture in 'Menu\UDrawTexture.pas',
- UMenu in 'Menu\UMenu.pas',
- UMenuButton in 'Menu\UMenuButton.pas',
- UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas',
- UMenuInteract in 'Menu\UMenuInteract.pas',
- UMenuSelect in 'Menu\UMenuSelect.pas',
- UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas',
- UMenuStatic in 'Menu\UMenuStatic.pas',
- UMenuText in 'Menu\UMenuText.pas',
-
- //------------------------------
- //Includes - Classes
- //------------------------------
-
- {$IFDEF FPC}
- ulazjpeg in 'Classes\ulazjpeg.pas',
- {$ENDIF}
-
- TextGL in 'Classes\TextGL.pas',
- UCatCovers in 'Classes\UCatCovers.pas',
- UCommandLine in 'Classes\UCommandLine.pas',
- UCommon in 'Classes\UCommon.pas',
- UCovers in 'Classes\UCovers.pas',
- UDataBase in 'Classes\UDataBase.pas',
- UDLLManager in 'Classes\UDLLManager.pas',
- UDraw in 'Classes\UDraw.pas',
- UFiles in 'Classes\UFiles.pas',
- UGraphic in 'Classes\UGraphic.pas',
- UGraphicClasses in 'Classes\UGraphicClasses.pas',
- UIni in 'Classes\UIni.pas',
- UJoystick in 'Classes\UJoystick.pas',
- ULanguage in 'Classes\ULanguage.pas',
- ULCD in 'Classes\ULCD.pas',
- ULight in 'Classes\ULight.pas',
- ULog in 'Classes\ULog.pas',
- ULyrics in 'Classes\ULyrics.pas',
- ULyrics_bak in 'Classes\ULyrics_bak.pas',
- UMain in 'Classes\UMain.pas',
- UMusic in 'Classes\UMusic.pas',
- UParty in 'Classes\UParty.pas',
- UPlaylist in 'Classes\UPlaylist.pas',
- URecord in 'Classes\URecord.pas',
- USkins in 'Classes\USkins.pas',
- USongs in 'Classes\USongs.pas',
- UTexture in 'Classes\UTexture.pas',
- UThemes in 'Classes\UThemes.pas',
- UTime in 'Classes\UTime.pas',
-
-
- //------------------------------
- //Includes - Video Support
- //------------------------------
- UVideo in 'Classes\UVideo.pas',
-
-
- //------------------------------
- //Includes - Screens
- //------------------------------
- UScreenCredits in 'Screens\UScreenCredits.pas',
- UScreenEdit in 'Screens\UScreenEdit.pas',
- UScreenEditConvert in 'Screens\UScreenEditConvert.pas',
- UScreenEditHeader in 'Screens\UScreenEditHeader.pas',
- UScreenEditSub in 'Screens\UScreenEditSub.pas',
- UScreenLevel in 'Screens\UScreenLevel.pas',
- UScreenLoading in 'Screens\UScreenLoading.pas',
- UScreenMain in 'Screens\UScreenMain.pas',
- UScreenName in 'Screens\UScreenName.pas',
- UScreenOpen in 'Screens\UScreenOpen.pas',
- UScreenOptions in 'Screens\UScreenOptions.pas',
- UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas',
- UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas',
- UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas',
- UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas',
- UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas',
- UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas',
- UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas',
- UScreenPopup in 'Screens\UScreenPopup.pas',
- UScreenScore in 'Screens\UScreenScore.pas',
- UScreenSing in 'Screens\UScreenSing.pas',
- UScreenSong in 'Screens\UScreenSong.pas',
- UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas',
- UScreenSongMenu in 'Screens\UScreenSongMenu.pas',
- UScreenStatDetail in 'Screens\UScreenStatDetail.pas',
- UScreenStatMain in 'Screens\UScreenStatMain.pas',
- UScreenTop5 in 'Screens\UScreenTop5.pas',
- UScreenWelcome in 'Screens\UScreenWelcome.pas',
-
- //------------------------------
- //Includes - Screens PartyMode
- //------------------------------
- UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas',
- UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas',
- UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas',
- UScreenPartyScore in 'Screens\UScreenPartyScore.pas',
- UScreenPartyWin in 'Screens\UScreenPartyWin.pas',
- UScreenSingModi in 'Screens\UScreenSingModi.pas',
-
- //------------------------------
- //Includes - Modi SDK
- //------------------------------
- ModiSDK in '..\..\Modis\SDK\ModiSDK.pas',
-
-
- //------------------------------
- //Includes - Delphi
- //------------------------------
- {$IFDEF win32}
- Windows,
- {$ENDIF}
- SysUtils;
-
-const
- Version = 'UltraStar Deluxe V 1.10 Alpha Build';
-
-var
- WndTitle: string;
- hWnd: THandle;
- I: Integer;
-
-begin
- WndTitle := Version;
-
- {$ifdef Win32}
- //------------------------------
- //Start more than One Time Prevention
- //------------------------------
- hWnd:= FindWindow(nil, PChar(WndTitle));
- //Programm already started
- if (hWnd <> 0) then
- begin
- I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Contėnue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO);
- if (I = IDYes) then
- begin
- I := 1;
- repeat
- Inc(I);
- hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I)));
- until (hWnd = 0);
-
- WndTitle := WndTitle + ' Instance ' + InttoStr(I);
- end
- else
- Exit;
- end;
- {$endif}
-
- //------------------------------
- //StartUp - Create Classes and Load Files
- //------------------------------
- USTime := TTime.Create;
-
- // Commandline Parameter Parser
- Params := TCMDParams.Create;
-
- // Log + Benchmark
- Log := TLog.Create;
- Log.Title := WndTitle;
- Log.Enabled := Not Params.NoLog;
- Log.BenchmarkStart(0);
-
- // Language
- Log.BenchmarkStart(1);
- Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths;
- Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create;
- //Add Const Values:
- Language.AddConst('US_VERSION', Version);
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Language', 1);
-
- // SDL
- Log.BenchmarkStart(1);
- Log.LogStatus('Initialize SDL', 'Initialization');
- SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO);
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Initializing SDL', 1);
-
- // Skin
- Log.BenchmarkStart(1);
- Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Skin List', 1);
-
- // Sound Card List
- Log.BenchmarkStart(1);
- Log.LogStatus('Loading Soundcard list', 'Initialization');
- Recording := TRecord.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Soundcard list', 1);
-
- // Ini + Paths
- Log.BenchmarkStart(1);
- Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create;
- Ini.Load;
-
- //Load Languagefile
- if (Params.Language <> -1) then
- Language.ChangeLanguage(ILanguage[Params.Language])
- else
- Language.ChangeLanguage(ILanguage[Ini.Language]);
-
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Ini', 1);
-
- // LCD
- Log.BenchmarkStart(1);
- Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create;
- if Ini.LPT = 1 then begin
-// LCD.HalfInterface := true;
- LCD.Enable;
- LCD.Clear;
- LCD.WriteText(1, ' UltraStar ');
- LCD.WriteText(2, ' Loading... ');
- end;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading LCD', 1);
-
- // Light
- Log.BenchmarkStart(1);
- Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create;
- if Ini.LPT = 2 then begin
- Light.Enable;
- end;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Light', 1);
-
- // Theme
- Log.BenchmarkStart(1);
- Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color);
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Themes', 1);
-
- // Covers Cache
- Log.BenchmarkStart(1);
- Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create;
- Log.LogBenchmark('Loading Covers Cache Array', 1);
- Log.BenchmarkStart(1);
-
- // Category Covers
- Log.BenchmarkStart(1);
- Log.LogStatus('Creating Category Covers Array', 'Initialization');
- CatCovers:= TCatCovers.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Category Covers Array', 1);
-
- // Songs
- //Log.BenchmarkStart(1);
- Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create;
- Songs.LoadSongList;
- Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Songs', 1);
-
- // PluginManager
- Log.BenchmarkStart(1);
- Log.LogStatus('PluginManager', 'Initialization');
- DLLMan := TDLLMan.Create; //Load PluginList
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading PluginManager', 1);
-
- // Party Mode Manager
- Log.BenchmarkStart(1);
- Log.LogStatus('PartySession Manager', 'Initialization');
- PartySession := TParty_Session.Create; //Load PartySession
-
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading PartySession Manager', 1);
-
- // Graphics
- Log.BenchmarkStart(1);
- Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle);
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Initializing 3D', 1);
-
- // Sound
- Log.BenchmarkStart(1);
- Log.LogStatus('Initialize Sound', 'Initialization');
- Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create;
- InitializeSound;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Initializing Sound', 1);
-
- // Score Saving System
- Log.BenchmarkStart(1);
- Log.LogStatus('DataBase System', 'Initialization');
- DataBase := TDataBaseSystem.Create;
-
- if (Params.ScoreFile = '') then
- DataBase.Init ('Ultrastar.db')
- else
- DataBase.Init (Params.ScoreFile);
-
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading DataBase System', 1);
-
- //Playlist Manager
- Log.BenchmarkStart(1);
- Log.LogStatus('Playlist Manager', 'Initialization');
- PlaylistMan := TPlaylistManager.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Playlist Manager', 1);
-
- //GoldenStarsTwinkleMod
- Log.BenchmarkStart(1);
- Log.LogStatus('Effect Manager', 'Initialization');
- GoldenRec := TEffectManager.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Loading Particel System', 1);
-
- // Joypad
- if (Ini.Joypad = 1) OR (Params.Joypad) then begin
- Log.BenchmarkStart(1);
- Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create;
- Log.BenchmarkEnd(1);
- Log.LogBenchmark('Initializing Joystick', 1);
- end;
-
- Log.BenchmarkEnd(0);
- Log.LogBenchmark('Loading Time', 0);
-
-
- //------------------------------
- //Start- Mainloop
- //------------------------------
- //Music.SetLoop(true);
- //Music.SetVolume(50);
- //Music.Open(SkinPath + 'Menu Music 3.mp3');
- //Music.Play;
- Log.LogStatus('Main Loop', 'Initialization'); MainLoop;
-
- Log.LogStatus('Cleanup', 'Done');
-
- //------------------------------
- //Finish Application
- //------------------------------
- if Ini.LPT = 1 then LCD.Clear;
- if Ini.LPT = 2 then Light.TurnOff;
-
- Log.Free;
-end.
+program UltraStar; + +{$DEFINE TRANSLATE} + +{$IFDEF FPC} + {$MODE DELPHI} +{$ELSE} + {$R 'UltraStar.res' 'UltraStar.rc'} +{$ENDIF} + +{$I switches.inc} + +uses + + // *************************************************************************** + // + // Developers PLEASE NOTE !!!!!!! + // + // As of september 2007, I am working towards porting Ultrastar-DX to run + // on Linux. I will be modifiying the source to make it compile in lazarus + // on windows & linux and I will make sure that it compiles in delphi still + // To help me in this endevour, please can you make a point of remembering + // that linux is CASE SENSATIVE, and file / unit names must be as per + // the filename exactly. + // + // EG : opengl12.pas must not be OpenGL in the uses cluase. + // + // thanks for your help... + // + // *************************************************************************** + + //------------------------------ + //Includes - 3rd Party Libraries + //------------------------------ + + // SDL / OpenGL + moduleloader in 'lib\JEDI-SDLv1.0\SDL\Pas\moduleloader.pas', + opengl12 in 'lib\JEDI-SDLv1.0\OpenGL\Pas\opengl12.pas', + sdl in 'lib\JEDI-SDLv1.0\SDL\Pas\sdl.pas', + sdl_image in 'lib\JEDI-SDLv1.0\SDL_Image\Pas\sdl_image.pas', + + // Bass + {$IFDEF UseBASS} + bass in 'lib\bass\delphi\bass.pas', + {$ENDIF} + + // Midi Units + {$IFDEF UseMIDIPort} + Circbuf in 'lib\midi\CIRCBUF.PAS', + Delphmcb in 'lib\midi\Delphmcb.PAS', + MidiCons in 'lib\midi\MidiCons.PAS', + MidiDefs in 'lib\midi\MidiDefs.PAS', + MidiFile in 'lib\midi\MidiFile.PAS', + midiin in 'lib\midi\midiin.pas', + midiout in 'lib\midi\midiout.pas', + MidiType in 'lib\midi\MidiType.PAS', + {$ENDIF} + + // FFMpeg units + avcodec in 'lib\ffmpeg\avcodec.pas', + avformat in 'lib\ffmpeg\avformat.pas', + avio in 'lib\ffmpeg\avio.pas', + avutil in 'lib\ffmpeg\avutil.pas', + opt in 'lib\ffmpeg\opt.pas', + rational in 'lib\ffmpeg\rational.pas', + + + // Sql Lite + SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas', + SQLite3 in 'lib\SQLite\SQLite3.pas', + + + //------------------------------ + //Includes - Menu System + //------------------------------ + + UDisplay in 'Menu\UDisplay.pas', + UDrawTexture in 'Menu\UDrawTexture.pas', + UMenu in 'Menu\UMenu.pas', + UMenuButton in 'Menu\UMenuButton.pas', + UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas', + UMenuInteract in 'Menu\UMenuInteract.pas', + UMenuSelect in 'Menu\UMenuSelect.pas', + UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas', + UMenuStatic in 'Menu\UMenuStatic.pas', + UMenuText in 'Menu\UMenuText.pas', + + //------------------------------ + //Includes - Classes + //------------------------------ + + {$IFDEF FPC} + ulazjpeg in 'Classes\ulazjpeg.pas', + {$ENDIF} + + TextGL in 'Classes\TextGL.pas', + UCatCovers in 'Classes\UCatCovers.pas', + UCommandLine in 'Classes\UCommandLine.pas', + UCommon in 'Classes\UCommon.pas', + UCovers in 'Classes\UCovers.pas', + UDataBase in 'Classes\UDataBase.pas', + UDLLManager in 'Classes\UDLLManager.pas', + UDraw in 'Classes\UDraw.pas', + UFiles in 'Classes\UFiles.pas', + UGraphic in 'Classes\UGraphic.pas', + UGraphicClasses in 'Classes\UGraphicClasses.pas', + UIni in 'Classes\UIni.pas', + UJoystick in 'Classes\UJoystick.pas', + ULanguage in 'Classes\ULanguage.pas', + ULCD in 'Classes\ULCD.pas', + ULight in 'Classes\ULight.pas', + ULog in 'Classes\ULog.pas', + ULyrics in 'Classes\ULyrics.pas', + ULyrics_bak in 'Classes\ULyrics_bak.pas', + UMain in 'Classes\UMain.pas', + UMusic in 'Classes\UMusic.pas', + UParty in 'Classes\UParty.pas', + UPlaylist in 'Classes\UPlaylist.pas', + URecord in 'Classes\URecord.pas', + USkins in 'Classes\USkins.pas', + USongs in 'Classes\USongs.pas', + UTexture in 'Classes\UTexture.pas', + UThemes in 'Classes\UThemes.pas', + UTime in 'Classes\UTime.pas', + + + //------------------------------ + //Includes - Video Support + //------------------------------ + UVideo in 'Classes\UVideo.pas', + + + //------------------------------ + //Includes - Screens + //------------------------------ + UScreenCredits in 'Screens\UScreenCredits.pas', + UScreenEdit in 'Screens\UScreenEdit.pas', + UScreenEditConvert in 'Screens\UScreenEditConvert.pas', + UScreenEditHeader in 'Screens\UScreenEditHeader.pas', + UScreenEditSub in 'Screens\UScreenEditSub.pas', + UScreenLevel in 'Screens\UScreenLevel.pas', + UScreenLoading in 'Screens\UScreenLoading.pas', + UScreenMain in 'Screens\UScreenMain.pas', + UScreenName in 'Screens\UScreenName.pas', + UScreenOpen in 'Screens\UScreenOpen.pas', + UScreenOptions in 'Screens\UScreenOptions.pas', + UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas', + UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas', + UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas', + UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas', + UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas', + UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas', + UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas', + UScreenPopup in 'Screens\UScreenPopup.pas', + UScreenScore in 'Screens\UScreenScore.pas', + UScreenSing in 'Screens\UScreenSing.pas', + UScreenSong in 'Screens\UScreenSong.pas', + UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas', + UScreenSongMenu in 'Screens\UScreenSongMenu.pas', + UScreenStatDetail in 'Screens\UScreenStatDetail.pas', + UScreenStatMain in 'Screens\UScreenStatMain.pas', + UScreenTop5 in 'Screens\UScreenTop5.pas', + UScreenWelcome in 'Screens\UScreenWelcome.pas', + + //------------------------------ + //Includes - Screens PartyMode + //------------------------------ + UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas', + UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas', + UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas', + UScreenPartyScore in 'Screens\UScreenPartyScore.pas', + UScreenPartyWin in 'Screens\UScreenPartyWin.pas', + UScreenSingModi in 'Screens\UScreenSingModi.pas', + + //------------------------------ + //Includes - Modi SDK + //------------------------------ + ModiSDK in '..\..\Modis\SDK\ModiSDK.pas', + + + //------------------------------ + //Includes - Delphi + //------------------------------ + {$IFDEF win32} + Windows, + {$ENDIF} + SysUtils; + +const + Version = 'UltraStar Deluxe V 1.10 Alpha Build'; + +var + WndTitle: string; + hWnd: THandle; + I: Integer; + +begin + WndTitle := Version; + + {$ifdef Win32} + //------------------------------ + //Start more than One Time Prevention + //------------------------------ + hWnd:= FindWindow(nil, PChar(WndTitle)); + //Programm already started + if (hWnd <> 0) then + begin + I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Contėnue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO); + if (I = IDYes) then + begin + I := 1; + repeat + Inc(I); + hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I))); + until (hWnd = 0); + + WndTitle := WndTitle + ' Instance ' + InttoStr(I); + end + else + Exit; + end; + {$endif} + + //------------------------------ + //StartUp - Create Classes and Load Files + //------------------------------ + USTime := TTime.Create; + + // Commandline Parameter Parser + Params := TCMDParams.Create; + + // Log + Benchmark + Log := TLog.Create; + Log.Title := WndTitle; + Log.Enabled := Not Params.NoLog; + Log.BenchmarkStart(0); + + // Language + Log.BenchmarkStart(1); + Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths; + Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create; + //Add Const Values: + Language.AddConst('US_VERSION', Version); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Language', 1); + + // SDL + Log.BenchmarkStart(1); + Log.LogStatus('Initialize SDL', 'Initialization'); + SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing SDL', 1); + + // Skin + Log.BenchmarkStart(1); + Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Skin List', 1); + + // Sound Card List + Log.BenchmarkStart(1); + Log.LogStatus('Loading Soundcard list', 'Initialization'); + Recording := TRecord.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Soundcard list', 1); + + // Ini + Paths + Log.BenchmarkStart(1); + Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create; + Ini.Load; + + //Load Languagefile + if (Params.Language <> -1) then + Language.ChangeLanguage(ILanguage[Params.Language]) + else + Language.ChangeLanguage(ILanguage[Ini.Language]); + + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Ini', 1); + + // LCD + Log.BenchmarkStart(1); + Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create; + if Ini.LPT = 1 then begin +// LCD.HalfInterface := true; + LCD.Enable; + LCD.Clear; + LCD.WriteText(1, ' UltraStar '); + LCD.WriteText(2, ' Loading... '); + end; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading LCD', 1); + + // Light + Log.BenchmarkStart(1); + Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create; + if Ini.LPT = 2 then begin + Light.Enable; + end; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Light', 1); + + // Theme + Log.BenchmarkStart(1); + Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Themes', 1); + + // Covers Cache + Log.BenchmarkStart(1); + Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create; + Log.LogBenchmark('Loading Covers Cache Array', 1); + Log.BenchmarkStart(1); + + // Category Covers + Log.BenchmarkStart(1); + Log.LogStatus('Creating Category Covers Array', 'Initialization'); + CatCovers:= TCatCovers.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Category Covers Array', 1); + + // Songs + //Log.BenchmarkStart(1); + Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create; + Songs.LoadSongList; + Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Songs', 1); + + // PluginManager + Log.BenchmarkStart(1); + Log.LogStatus('PluginManager', 'Initialization'); + DLLMan := TDLLMan.Create; //Load PluginList + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading PluginManager', 1); + + // Party Mode Manager + Log.BenchmarkStart(1); + Log.LogStatus('PartySession Manager', 'Initialization'); + PartySession := TParty_Session.Create; //Load PartySession + + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading PartySession Manager', 1); + + // Graphics + Log.BenchmarkStart(1); + Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle); + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing 3D', 1); + + // Sound + Log.BenchmarkStart(1); + Log.LogStatus('Initialize Sound', 'Initialization'); + Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create; + InitializeSound; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing Sound', 1); + + // Score Saving System + Log.BenchmarkStart(1); + Log.LogStatus('DataBase System', 'Initialization'); + DataBase := TDataBaseSystem.Create; + + if (Params.ScoreFile = '') then + DataBase.Init ('Ultrastar.db') + else + DataBase.Init (Params.ScoreFile); + + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading DataBase System', 1); + + //Playlist Manager + Log.BenchmarkStart(1); + Log.LogStatus('Playlist Manager', 'Initialization'); + PlaylistMan := TPlaylistManager.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Playlist Manager', 1); + + //GoldenStarsTwinkleMod + Log.BenchmarkStart(1); + Log.LogStatus('Effect Manager', 'Initialization'); + GoldenRec := TEffectManager.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Loading Particel System', 1); + + // Joypad + if (Ini.Joypad = 1) OR (Params.Joypad) then begin + Log.BenchmarkStart(1); + Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create; + Log.BenchmarkEnd(1); + Log.LogBenchmark('Initializing Joystick', 1); + end; + + Log.BenchmarkEnd(0); + Log.LogBenchmark('Loading Time', 0); + + + //------------------------------ + //Start- Mainloop + //------------------------------ + //Music.SetLoop(true); + //Music.SetVolume(50); + //Music.Open(SkinPath + 'Menu Music 3.mp3'); + //Music.Play; + Log.LogStatus('Main Loop', 'Initialization'); MainLoop; + + Log.LogStatus('Cleanup', 'Done'); + + //------------------------------ + //Finish Application + //------------------------------ + if Ini.LPT = 1 then LCD.Clear; + if Ini.LPT = 2 then Light.TurnOff; + + Log.Free; +end. |